Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 16:50:00 Player: Duduxx Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3263) 3263 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 8959 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Field Propulsion Drive Advanced Heat Sink Rocket Array Peak State ------------ > --- POWER ------------ Fission Core Fission Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Improved Coolant Injector Machine Analyzer Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Improved Weapon Cycler > --- WEAPON ----------- Improved Arc Projector Compact Ion Cannon Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Advanced Heat Sink Rocket Array Chainsword [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 2 . 2 . . 2 Power 2 | . . . . . 1 . . . . 1 Propulsion 2 | . . . 2 . . . . . . . Utility 6 | . . 1 . 2 1 . 2 . . . Weapon 2 | . . 1 . . . . . . . 1 Parts Attached 92 | 8 5 6 19 16 1 7 4 . 16 10 Power 13 | 1 . 2 1 2 1 2 . . 2 2 Engine 8 | 1 . 2 1 1 1 2 . . . . Core 4 | . . . . 1 . . . . 2 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 22 | 2 2 1 4 7 . 1 . . 2 3 Treads 5 | 2 2 1 . . . . . . . . Leg 2 | . . . . 1 . . . . 1 . Wheel 3 | . . . . 2 . . . . 1 . Hover . | . . . . . . . . . . . Flight 12 | . . . 4 4 . 1 . . . 3 Utility 32 | 3 2 1 6 5 . 2 4 . 8 1 Device 18 | 2 . 1 3 3 . 1 3 . 4 1 Storage 2 | 1 1 . . . . . . . . . Processor 9 | . 1 . 2 2 . . . . 4 . Hackware 2 | . . . 1 . . 1 . . . . Protection 1 | . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 1 2 8 2 . 2 . . 4 4 Energy Gun 10 | 1 . 2 2 1 . . . . . 4 Energy Cannon 4 | . . . . . . 1 . . 3 . Ballistic Gun 7 | 1 1 . 3 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 2 1 . . . . 1 . Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 5 | . . . 5 . . . . . . . Parts Lost 28 | . 1 2 4 3 . 7 . 1 4 6 Power 4 | . . 1 1 1 . 1 . . . . Propulsion 6 | . . 1 . . . 2 . . 1 2 Utility 8 | . . . 2 1 . 1 . . 3 1 Weapon 10 | . 1 . 1 1 . 3 . 1 . 3 Highest Loss Streak 3 | . 1 1 3 3 . 3 . 1 2 3 To Critical Strikes 1 | . . 1 . . . . . . . . Average Backups 5 | 2 7 9 5 4 4 4 5 5 4 4 Power . | . 1 1 . 1 . . . . . . Propulsion 1 | 1 2 2 . . 1 2 3 3 1 . Utility . | . 1 1 1 . . . . . . 1 Weapon 2 | . 3 4 2 3 2 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . 5 2 8 3 . . . . . . Power 5 | . . 1 3 1 . . . . . . Propulsion 5 | . 3 . 2 . . . . . . . Utility 3 | . 2 . 1 . . . . . . . Weapon 5 | . . 1 2 2 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 95 97 95 85 87 63 59 66 66 Engine 6 | . 14 10 8 6 5 11 11 7 . . Core 2 | . . . . . 6 1 . . 5 9 Treads 6 | . 28 22 . . . . . . . . Wheel 2 | . . . . 2 . 1 5 5 5 3 Flight 11 | . . . 35 22 26 18 . . . 4 Device 13 | . 7 11 8 14 13 11 16 23 20 15 Storage 3 | . 14 11 . . . . . . . . Processor 16 | . 6 11 17 22 20 20 17 15 20 15 Energy Gun 6 | . 4 14 12 9 6 4 . . . 4 Energy Cannon 2 | . . . . . . 1 5 2 8 7 Ballistic Gun 9 | . 23 15 12 11 6 9 . . . . Peak Build Rating 98 | 9 10 20 38 53 54 61 55 55 82 98 Average Rating 41 | 5 9 16 33 46 53 54 49 47 58 68 On Entrance 35 | . 9 10 20 35 50 54 38 55 36 81 Avg Prop Armor Cover (%) 4 | . . . . 4 1 1 . . 6 4 Naked Turns 109 | . . . . . . . . . . 109 Heaviest Build 58 | 13 27 37 22 25 26 34 37 37 46 58 Greatest Support 47 | 40 46 46 20 47 33 37 28 28 38 28 Greatest Overweight (x) 2 | 2 . . 1 . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 Average Capacity 6 | 6 9 15 5 5 5 5 5 5 5 5 Most Carried 15 | 5 8 15 14 5 5 5 5 5 5 5 Average Carried 5 | 2 7 9 4 4 4 4 5 5 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 4 8 15 5 5 5 5 5 5 4 4 Class Distribution -------------------- 26% | Mutant 21% | Gunner 15% | Sprinter 12% | Skirmisher 8% | Scavenger-Sprinter 6% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Sprinter | -8/Materials Gunner | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Extension Scavenger-Mutant | -5/Factory Mutant | -5/Waste Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Matter Collected 2187 | 286 293 208 474 409 . 135 . . 282 100 Remotely 86 | 86 . . . . . . . . . . Salvage Created 3538 | 94 511 629 638 624 . 282 . . 458 302 Parts 192 | 3 33 27 37 34 . 19 . . 28 11 Haulers Intercepted 4 | . 1 1 1 1 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Combat Hostiles Destroyed 70 | . 10 12 18 11 . 6 . . 9 4 Melee 1 | . . . . . . . . . 1 . Guns 45 | . 10 12 10 11 . 2 . . . . Cannons 11 | . . . . . . 2 . . 6 3 AOE 12 | . . . 8 . . 2 . . 2 . Classes Destroyed 15 | 2 5 1 2 1 . 2 . . 2 . Worker 3 | . . . . 1 . . . . 2 . Builder 4 | . . . 1 1 . 2 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . 1 1 1 1 . . . . . . Recycler 4 | 1 1 . . 2 . . . . . . Mechanic 1 | . . . . . . . . . 1 . Operator 3 | . 1 . 1 . . 1 . . . . Watcher 8 | . 1 1 3 1 . 1 . . 1 . Swarmer 20 | . 3 . 6 7 . . . . 4 . Grunt 28 | . 7 8 6 1 . 2 . . . 4 Duelist 1 | . . . . . . 1 . . . . Sentry 12 | . . 4 4 3 . . . . 1 . Hunter 4 | . . . 2 . . 1 . . 1 . Programmer 3 | . . . . . . . . . 3 . Behemoth 2 | . . . . . . 2 . . . . Best Kill Streak 9 | 2 4 5 9 7 . 6 . . 4 3 Combat Bots Only 8 | . 4 4 8 7 . 4 . . 4 3 Max Kills in Single Turn 3 | 1 2 2 2 2 . 3 . . 2 1 Gunslinging 1 | . 1 1 . 1 . . . . . . Exploded 2 | . . . 2 . . 1 . . 2 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Hostile Shots Fired 636 | . 47 83 99 124 9 87 . 3 39 145 Missed 226 | . 12 24 43 41 7 36 . . 10 53 Hits 410 | . 35 59 56 83 2 51 . 3 29 92 Melee 3 | . . . . . . . . 3 . . Projectile 407 | . 35 59 56 83 2 51 . . 29 92 Critical Strikes 14 | . . 3 1 1 . . . 1 2 6 Damage Taken 6089 | 38 448 807 607 661 36 904 . 128 675 1785 Core 2337 | 19 110 219 84 145 18 259 . 77 245 1161 Absorbed by Shields 303 | . . . 135 168 . . . . . . Core Remaining (%) 68 | 92 48 45 84 79 . 67 . . 67 . Volleys Fired 248 | 3 49 39 55 36 . 39 . . 10 17 Largest 4 | 2 2 3 3 3 . 3 . . 3 4 Hottest 335 | 60 60 141 157 164 . 215 . . 270 335 Shots Fired 577 | 6 96 110 145 92 . 50 . . 29 49 Gun 506 | 6 96 110 137 92 . 42 . . . 23 Cannon 60 | . . . . . . 5 . . 29 26 Launcher 11 | . . . 8 . . 3 . . . . Special . | . . . . . . . . . . . Kinetic 274 | 3 81 58 75 52 . 5 . . . . Thermal 265 | . . 52 62 40 . 42 . . 29 40 Explosive 8 | . . . 5 . . 3 . . . . Electromagnetic 30 | 3 15 . 3 . . . . . . 9 Robot Hit Streak 15 | 6 10 15 9 9 . 15 . . 7 6 Robot Miss Streak 12 | . 3 3 6 12 . 4 . . 3 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 2 4 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . Shots Hit Robots 410 | 6 67 76 95 73 . 47 . . 17 29 Core Hits 262 | 3 23 24 68 60 . 57 . . 15 12 Critical Kills 2 | . 1 . . . . . . . . 1 Critical Parts Destroyed 2 | . 2 . . . . . . . . . Critical Strikes 14 | . 3 3 5 . . . . . . 3 Burn 9 | . . 3 5 . . . . . . 1 Meltdown 1 | . . . . . . . . . . 1 Destroy 3 | . 3 . . . . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 10 | . . . . . . . . . 7 3 Impact . | . . . . . . . . . . . Slashing 10 | . . . . . . . . . 7 3 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8940 | 86 906 1134 2034 1055 . 1936 . . 939 850 Guns 5532 | 61 874 1134 1207 1055 . 1028 . . . 173 Cannons 1409 | . . . . . . 160 . . 649 600 Explosions 1755 | 25 32 . 827 . . 748 . . 123 . Melee 235 | . . . . . . . . . 158 77 Ramming 9 | . . . . . . . . . 9 . Kinetic 2616 | 23 705 525 695 569 . 99 . . . . Thermal 4325 | 25 32 609 588 486 . 1089 . . 772 724 Explosive 1336 | . . . 588 . . 748 . . . . Electromagnetic 419 | 38 169 . 163 . . . . . . 49 Impact . | . . . . . . . . . . . Slashing 235 | . . . . . . . . . 158 77 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . 6 . . . . . 1 3 Average Corruption 4 | . . . 5 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . 13 . . . . . 1 . Message Errors 3 | . . . 3 . . . . . . . Matter Fused 2 | . . . 2 . . . . . . . Heat Flow Errors 4 | . . . 4 . . . . . . . Energy Discharges 2 | . . . 1 . . . . . 1 . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 40 | . . . 29 . . . . . 9 2 Projectiles 9 | . . . . . . . . . 9 . Explosions 29 | . . . 29 . . . . . . . Melee 2 | . . . . . . . . . . 2 Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 227 | 39 31 . 6 . . 38 . . 113 . Shots 6 | 1 1 . 1 . . 2 . . 1 . Rammed 3 | . 1 . . . . . . . 1 1 Targets Rammed 3 | . 1 . . . . . . . 1 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 697 | 12 42 281 404 453 112 277 . . 254 697 Average Temperature 119 | 12 18 78 132 141 87 87 . . 104 258 Received Heat Transfer 1269 | . 201 345 129 114 18 156 . . 45 261 Effects 25 | . . 1 7 2 . . . . . 15 Shutdowns 9 | . . . 1 1 . . . . . 7 Energy Bleed 4 | . . 1 1 1 . . . . . 1 Interference 5 | . . . 4 . . . . . . 1 Short Circuit 3 | . . . 1 . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 17 | . . 3 1 4 . 4 . . 3 2 Heat Transferred 8467 | . 50 1591 1617 1178 . 2225 . . 766 1040 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Maximum Alert Level 2 | . . . 2 1 . . . . 1 . Low Security (%) 79 | 100 100 100 16 46 100 100 100 100 94 100 Level 1 16 | . . . 53 53 . . . . 5 . Level 2 3 | . . . 30 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 554 | 5 107 167 554 301 194 104 25 . 220 99 Initial 240 | . . 13 63 240 135 94 25 . . 99 Average 107 | 1 61 74 308 210 149 61 7 . 29 36 Influence Increases 2736 | 10 292 325 776 409 79 308 . . 363 174 Destroy 0b10 Robot/C 1460 | . 200 240 360 220 . 180 . . 180 80 Destroy 0b10 Robot/NC 140 | 10 20 10 30 30 . 20 . . 20 . Destroy Leader 384 | . 54 74 108 54 . 22 . . 52 20 Allied During Kill 3 | . . . . . . 3 . . . . Successful Hack 26 | . . . . . 4 22 . . . . Disable Machine 90 | . . . 30 . . 15 . . 45 . Destroy Structure 138 | . 3 1 38 . . 16 . . 66 14 Partial Spotted 120 | . . . 75 15 15 15 . . . . Lose Combat Pursuer 375 | . 15 . 135 90 60 15 . . . 60 Influence Decreases 2720 | 10 261 205 398 661 162 450 52 . 159 362 Entered New Map 769 | . . 18 88 289 142 100 27 . . 105 Time Decay 1655 | 10 251 177 270 342 20 220 25 . 139 201 Lost Part 216 | . 10 10 40 30 . 50 . . 20 56 Lost Ally 80 | . . . . . . 80 . . . . Squads Dispatched 20 | . 2 1 6 3 . 3 . . 1 4 Investigation 6 | . . . 2 . . 2 . . . 2 Extermination 4 | . . . . 1 . . . . 1 2 Reinforcement 6 | . 2 1 2 . . 1 . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . 2 2 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Distress Signals 7 | . 1 1 2 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 147 | . 17 16 37 21 5 18 . 6 9 18 Peak Tracking Total 10 | . 4 4 10 4 4 5 . 6 4 9 Tactical Retreats 12 | . 1 . 4 2 1 1 . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Traps Triggered 9 | . . . 2 2 . 3 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Machines Disabled 6 | . . . 2 . . 1 . . 3 . Max in Single Turn 1 | . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Machines Accessed 18 | . 1 . 4 . 1 10 . . . 2 Terminals 13 | . 1 . 2 . 1 9 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 2 | . . . 1 . . . . . . 1 Total Hacks 40 | . 2 . 8 . 1 22 . . . 7 Successful 15 | . . . . . 1 11 . . . 3 Failed 25 | . 2 . 8 . . 11 . . . 4 Catastrophic 9 | . 1 . 2 . . 4 . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 14 | . 2 . 4 . . 8 . . . . Terminals 24 | . 2 . 4 . 1 17 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . 2 . . 5 . . . . Scanalyzers 4 | . . . . . . . . . . 4 Garrison Access 5 | . . . 2 . . . . . . 3 Terminal Hacks 8 | . . . . . 1 7 . . . . Open Door 5 | . . . . . 1 4 . . . . Level Access Points 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 4 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . 2 . . . . Scanalyzer 3 | . . . . . . . . . . 3 Insert Component 1 | . . . . . . . . . . 1 Analyze 2 | . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . 4 . 1 6 . . . 2 Full Trace Events 5 | . . . 2 . . 1 . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 6 | . . . . . . 6 . . . . Retrieved Matter 6 | . . . . . . 6 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Total Allies 4 | . . . . . . 4 . . . . Largest Group 4 | . . . . . . 4 . . . . Highest-Rated Group 120 | . . . . . . 120 . . . . Highest-Rated Ally 39 | . . . . . . 39 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . . 23 . . . . Total Damage 469 | . . . . . . 469 . . . . Kills 3 | . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Active Infowar (turns) 3755 | 17 311 135 525 778 53 491 115 148 773 409 Optics 3292 | . . . 525 778 53 491 115 148 773 409 Sensors 1162 | . . . . . . . 69 136 552 405 IFF 62 | . . . . . . . . . . 62 Terrain 463 | 17 311 135 . . . . . . . . Machine Analysis 1021 | . . . . . . . . . 633 388 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Turns Passed 4657 | 88 627 457 588 778 53 491 115 148 773 539 Spaces Moved 5274 | 43 287 189 979 1361 180 839 101 129 661 505 Core 225 | 8 . . . . . . . . . 217 Treads 511 | 35 287 189 . . . . . . . . Legs 15 | . . . . 15 . . . . . . Wheels 1437 | . . . . 154 . 104 101 129 661 288 Hover . | . . . . . . . . . . . Flight 3086 | . . . 979 1192 180 735 . . . . Fastest Speed 26 | 50 160 160 26 26 26 26 100 100 100 50 Average Speed 65 | 146 160 160 27 43 28 37 108 107 106 89 Slowest Speed 160 | 160 160 160 99 130 32 115 115 115 115 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 21 | . . . 9 2 . 10 . . . . Potential Cave-ins 1 | . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 60 20 67 47 8 54 3 80 16 13 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 108 | 4 2 . 38 . . 23 . . 35 6 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . . . 6 6 AOE 96 | 4 2 . 38 . . 23 . . 29 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Total 5986 | 59 362 259 1186 1483 181 947 106 138 703 562 Wait 191 | . 3 7 108 18 . 30 . 9 2 14 Move 5223 | 42 286 188 960 1356 179 818 101 128 660 505 Hop 21 | . . . 9 2 . 10 . . . . Pick Up 45 | 4 10 12 7 7 1 2 . . 2 . Fast Attach 62 | 8 . 3 8 9 . 6 4 1 12 11 Attach 27 | . 1 3 10 4 1 4 . . 2 2 Detach 24 | 1 . 2 7 3 . 3 1 . 2 5 Swap 16 | . 4 1 4 4 . 1 . . 2 . Drop 56 | 1 8 4 18 14 . 4 . . 3 4 Fire 248 | 3 49 39 55 36 . 39 . . 10 17 Melee 10 | . . . . . . . . . 7 3 Ram 2 | . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 60 | . . . . 30 . 30 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 328 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Core integrity fell below 50% 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1108 | -9/Materials | Core integrity fell below 50% 1123 | -9/Materials | Build established: Gunner 1149 | -9/Materials | Discovered new exit (range 15) 1173 | -9/Materials | Entered another Materials area 1173 | -8/Materials | Evolved 2 slots: Propulsion x2 1221 | -8/Materials | Garrison activated, responded to threat 1298 | -8/Materials | Destroyed 8 combat bots 1306 | -8/Materials | Lost 3 parts (1p1u1w) 1437 | -8/Materials | Found Prototype Launcher 1438 | -8/Materials | Identified Rocket Array 1466 | -8/Materials | Garrison activated, responded to threat 1468 | -8/Materials | Build established: Sprinter 1663 | -8/Materials | Discovered new exit (range 20) 1761 | -8/Materials | Entered Factory 1761 | -7/Factory | Evolved 2 slots: Utility x2 1860 | -7/Factory | Garrison activated, responded to threat 2057 | -7/Factory | Build established: Gunner 2072 | -7/Factory | Garrison activated, responded to threat 2225 | -7/Factory | Discovered new exit (range 9) 2490 | -7/Factory | Destroyed 7 combat bots 2491 | -7/Factory | Lost 3 parts (1p1u1w) 2534 | -7/Factory | Discovered new exit (range 7) 2539 | -7/Factory | Entered another Factory area 2539 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2556 | -6/Factory | Spotted B-75 Beast 2591 | -6/Factory | Discovered new exit (range 6) 2592 | -6/Factory | Entered Extension 2606 | -6/Extension | Rescued a captive Derelict 2655 | -6/Extension | Rescued a captive Derelict 2656 | -6/Extension | Identified exit to Factory 2702 | -6/Extension | Rescued a captive Derelict 2703 | -6/Extension | Rescued a captive Derelict 2726 | -6/Extension | Spotted B-75 Beast 2833 | -6/Extension | Destroyed B-75 Beast 2836 | -6/Extension | Spotted B-75 Beast 2837 | -6/Extension | Build established: Scavenger-Sprinter 2936 | -6/Extension | Destroyed B-75 Beast 2957 | -6/Extension | Lost 3 parts (1p1n1w) 2992 | -6/Extension | Disrupted transfer network 3083 | -6/Extension | Entered Factory 3083 | -5/Factory | Evolved 2 slots: Utility x2 3198 | -5/Factory | Sucked down chute 3198 | -5/Factory | Entered Waste 3227 | -5/Waste | Spotted C-40 Crusher 3244 | -5/Waste | Spotted C-40 Crusher 3244 | -5/Waste | Spotted C-40 Crusher 3246 | -5/Waste | Spotted C-40 Crusher 3274 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3276 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3292 | -5/Waste | Spotted C-40 Crusher 3303 | -5/Waste | Spotted C-40 Crusher 3305 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 3329 | -5/Waste | Discovered new exit (range 12) 3346 | -5/Waste | Entered Factory 3704 | -5/Factory | Discovered new exit (range 5) 3901 | -5/Factory | Spotted B-75 Beast 3962 | -5/Factory | Discovered new exit (range 17) 4024 | -5/Factory | Build established: Skirmisher 4117 | -5/Factory | Identified exit to Factory 4119 | -5/Factory | Entered another Factory area 4119 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4528 | -4/Factory | Released all parts (13) 4558 | -4/Factory | Lost 3 parts (2n1u) 4574 | -4/Factory | Core integrity fell below 50% 4655 | -4/Factory | Core integrity fell below 20% 4658 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04605_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9J. 04605_ K-01 Serf cleans the Recycling Unit. 04624_ P-70 Sage Tesla Rifle severed. 04627_ Destroyed Imp. Heat Sink. 04629_ Chainsword destroyed. 04630_ Acquired Tesla Rifle. 04635_ Slammed into P-70 Sage. 04635_ Destabilizing: Core damaged (-46). 04636_ Tesla Rifle destroyed. 04645_ Connecting with Garrison Access... 04645_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. 04651_ Slug penetrates Wall. 04655_ Penetrated by Slug. 04655_ Slug penetrates Wall. 04657_ Penetrated by Slug. 04657_ Slug penetrates Wall. 04658_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###############??? | | ????????????? ?????????????????# #??? | | ????????????? ????????????????# """ """ """ #??? | | ????????????? ??????????????# """ """ """ #??? | | ??????????????? ?????????????# """ """ """ #??? | | ????????????????# ????????????# #??? | | ????????????????#A ???????????# #??? | | ????????????????# #################+########## | | ?????????????#### k s | | ?????????? /up p h s p | | ????????????????# @ hss | | ????????????????# ############+##############/ | | ????????????????##??????????# #???# | | ????????????????????????????# """ """ #???# " | | ????????????????????????????# """ """ #???# " | | ????????????????????????????# """ """ #???# " | | ????????????????????????????# "" "" #???# | | ????????????????????????????# "" "" #???# " | | ????????????????????????????# #???# " | | ????????????????????????????# #???# " | | ????????????????????????????# = #???# | | ????????????????????????????# #???##### | | ????????????????????????????# "" "" #???????? | | ????????????????????????????# ""G"" #???????? | | ????????????????????????????##############???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????"""????? | | ??????????????????????????????????????????"R???""" | | ??????????????????????????????????????????"""??""" | | ???????????????????????????????????????????""??""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 44 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 30 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- Field Propulsion Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Resistances Are Futile We Love MA Challenges ------------ None Game ------ Seed SchematicHelicalScrap Manual? 0 Play Time 01:05:14 Cumulative 124.5 hours Start 2025.11.29 @ 12:19:00 End 2025.12.29 @ 16:50:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 239 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7df52c1-2821-4817-915f-829aab13e1b9