Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 09:02:53 Player: Jazzer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (209) 1045 Value Destroyed (7046) 7046 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1365) 1365 TOTAL SCORE: 15736 Bonus ------- High Alert Combat Kills 1013 Follower Combat Kills 181 Aligned with FarCom 300 Friendly Fire -129 Cogmind --------- Core Integrity 0/1150 Matter 156/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Hacking Suite Makeshift System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Improved Heavy Armor Plating Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Targeting Computer Core Analyzer Weapon Cycler Improved Heavy Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Cooled Pulse Rifle Force Rifle Autogun Flak Gun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Improved Deuterium Engine Fission Core Fusion Compressor Light Antimatter Reactor Light Antimatter Reactor Improved Treads Improved Treads Improved Treads Advanced Treads Huge Storage Unit Medium Matter Pod High-capacity Matter Pod Target Analyzer Target Analyzer Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Hardlight Generator Plasma Rifle Wave Gun HERF Cannon Mass Driver Missile Launcher Heavy Mace [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Flight Unit Improved VTOL Module Utility Hardened Medium Armor Plating Device Hardlight Generator Storage Lightpack 2.0 Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Cooled Pulse Rifle Energy Cannon HERF Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Heavy Shock Bomb Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 7 | . . . . . . . 2 1 2 1 1 . . Weapon 3 | . . . 1 . . . . 1 . 1 . . . Parts Attached 140 | . 7 3 19 3 . 4 12 33 18 5 29 7 . Power 18 | . 1 1 2 . . 1 1 2 2 . 8 . . Engine 9 | . . 1 2 . . 1 . 2 1 . 2 . . Core 6 | . 1 . . . . . 1 . 1 . 3 . . Reactor 3 | . . . . . . . . . . . 3 . . Propulsion 28 | . 2 1 6 . . 1 4 5 5 . 3 1 . Treads 25 | . 2 1 5 . . 1 3 5 5 . 3 . . Leg 1 | . . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . Flight 1 | . . . . . . . 1 . . . . . . Utility 36 | . 2 1 5 . . 1 4 10 3 2 4 4 . Device 12 | . 1 . . . . . 1 5 1 . 3 1 . Storage 3 | . 1 . 1 . . . 1 . . . . . . Processor 4 | . . . . . . . . . 1 1 1 1 . Hackware 2 | . . . . . . . . . . . . 2 . Protection 15 | . . 1 4 . . 1 2 5 1 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 58 | . 2 . 6 3 . 1 3 16 8 3 14 2 . Energy Gun 6 | . . . . . . . . . . 2 4 . . Energy Cannon 1 | . . . . . . . . . . . 1 . . Ballistic Gun 34 | . 2 . 6 2 . 1 3 9 6 . 4 1 . Ballistic Cannon 2 | . . . . . . . . . 1 . 1 . . Launcher 4 | . . . . . . . . 1 . . 2 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 11 | . . . . 1 . . . 6 1 1 2 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 1 . 2 . . . Parts Lost 47 | . 1 3 2 1 . 3 1 2 9 . 24 1 . Power 7 | . 1 1 1 . . . . . . . 4 . . Propulsion 11 | . . 1 . . . 1 1 1 3 . 4 . . Utility 11 | . . 1 . . . 1 . . 1 . 8 . . Weapon 18 | . . . 1 1 . 1 . 1 5 . 8 1 . Highest Loss Streak 20 | . 1 2 1 1 . 2 1 1 3 . 20 1 . To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 97 99 99 100 100 100 80 80 77 76 74 17 15 Engine 7 | . 1 13 10 11 11 11 1 6 1 . 4 . . Core 1 | . 12 . . . . . 7 . 4 5 1 . . Treads 26 | . 28 28 32 33 33 33 27 22 18 17 13 . . Device 3 | . 12 . . . . . . 4 6 5 8 . . Storage 9 | . 14 14 11 11 11 11 9 7 6 5 4 . . Processor 1 | . . . . . . . . . 6 11 8 3 5 Protection 8 | . . 13 10 11 11 11 8 6 5 5 4 . . Ballistic Gun 28 | . 28 28 32 32 33 33 26 29 24 17 12 . . Naked Turns 102 | . . . . . . . . . . . 55 47 . Heaviest Build 103 | 13 30 32 102 103 103 103 27 49 51 50 65 13 . Greatest Support 80 | 20 40 40 69 69 69 69 69 78 78 72 80 12 3 Greatest Overweight (x) 2 | . . . 1 1 1 2 . . 1 . . 1 . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . Largest Inventory Capacity 40 | . 15 15 25 25 25 25 40 40 40 40 40 5 5 Average Capacity 30 | . 11 15 23 25 25 25 39 40 40 40 36 5 5 Most Carried 40 | . 9 15 25 25 23 25 25 40 38 39 35 5 5 Average Carried 26 | . 7 14 21 23 22 24 22 35 35 34 30 4 5 Final Capacity 40 | 8 15 15 25 25 25 25 40 40 40 40 5 5 5 Final Carried 39 | 6 9 15 24 23 23 25 24 39 34 34 4 5 5 Class Distribution -------------------- 25% | Tank 18% | Hauler-Tank 15% | Mutant 14% | Hauler-Gunner 14% | Hauler-Skirmisher 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -5/Factory Hauler-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Matter Collected 6843 | 200 353 176 664 229 . 320 503 2675 913 . 754 56 . Remotely . | . . . . . . . . . . . . . . Salvage Created 8302 | . 543 270 1032 439 . 521 535 2736 991 . 1235 . . Parts 476 | . 36 22 74 43 . 23 27 136 60 . 55 . . Haulers Intercepted 8 | . 1 . 2 . . . 1 3 1 . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 . Prevented 2 | . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 158 | . 9 8 20 14 . 12 7 46 21 . 21 . . Melee 2 | . . . . . . . . . 2 . . . . Guns 145 | . 9 8 20 14 . 12 7 45 17 . 13 . . Cannons 2 | . . . . . . . . . 2 . . . . AOE 9 | . . . . . . . . 1 . . 8 . . Classes Destroyed 14 | . 7 1 2 1 . 1 . 2 . . . . . Worker 13 | . 1 . 2 2 . . . 6 1 . 1 . . Builder 10 | . . . 1 . . 1 . 2 3 . 3 . . Hauler 8 | . 1 . 2 . . . 1 3 1 . . . . Recycler 11 | . 2 . 2 . . 2 1 3 . . 1 . . Operator 6 | . 1 . . . . . . 2 3 . . . . Watcher 6 | . 1 . 2 . . . 1 1 . . 1 . . Swarmer 41 | . 3 3 7 7 . 7 . 3 7 . 4 . . Cutter 1 | . . . . . . . . 1 . . . . . Grunt 64 | . 6 3 5 4 . 2 3 24 7 . 10 . . Brawler 6 | . . . . 2 . 1 . 1 . . 2 . . Duelist 5 | . . . 1 1 . . 1 . 1 . 1 . . Sentry 25 | . . 2 7 . . . 3 8 3 . 2 . . Hunter 9 | . . . . . . 2 . 4 1 . 2 . . Programmer 8 | . . . . . . . . 6 2 . . . . Best Kill Streak 10 | . 5 3 5 4 . 4 3 5 4 . 10 . . Combat Bots Only 7 | . 4 3 4 4 . 4 3 5 4 . 7 . . Max Kills in Single Turn 3 | . 1 1 1 2 . 2 1 2 1 . 3 . . Gunslinging 1 | . . . . 1 . 1 . . . . 1 . . Exploded 3 | . . . . . . . . 1 . . 3 . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Hostile Shots Fired 1025 | . 51 43 95 30 . 64 41 285 188 . 186 24 18 Missed 291 | . 11 10 31 12 . 11 7 85 58 . 53 9 4 Damage Taken 10294 | . 464 400 789 163 . 657 541 1807 2082 . 2880 264 247 Core 1776 | . 39 67 54 9 . 52 113 152 128 . 765 150 247 Absorbed by Shields 500 | . . . . . . . . 496 . . 4 . . Regen/Repaired (Parts) 399 | . . . 93 . . . 164 142 . . . . . Core Remaining (%) 81 | 100 . 57 . . . 71 79 78 84 100 . . . Volleys Fired 432 | . 48 26 55 18 . 26 38 120 56 . 44 1 . Largest 5 | . 2 2 3 3 . 3 3 4 4 . 5 1 . Hottest 211 | . 40 40 65 70 . 70 75 106 138 . 211 46 . Shots Fired 1399 | . 96 52 162 54 . 78 114 468 203 . 171 1 . Gun 1382 | . 96 52 162 54 . 78 114 467 196 . 163 . . Cannon 8 | . . . . . . . . . 7 . 1 . . Launcher 9 | . . . . . . . . 1 . . 7 1 . Special . | . . . . . . . . . . . . . . Kinetic 1317 | . 96 52 162 54 . 78 114 467 203 . 91 . . Thermal 58 | . . . . . . . . . . . 58 . . Explosive 8 | . . . . . . . . 1 . . 7 . . Electromagnetic 16 | . . . . . . . . . . . 15 1 . Robot Hit Streak 17 | . 8 13 12 9 . 14 9 14 14 . 17 . . Robot Miss Streak 9 | . 4 3 3 4 . 3 3 9 8 . 7 . . Penetration Max 1 | . . . . . . . . 1 1 . . . . Secondary Targets 25 | . 1 . . 4 . 4 . 5 6 . 5 . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 1 . 1 . . Shots Hit Robots 900 | . 58 36 98 37 . 54 72 296 125 . 124 . . Core Hits 505 | . 25 14 47 20 . 23 20 167 75 . 114 . . Critical Kills 2 | . . . . . . . . 2 . . . . . Critical Parts Destroyed 8 | . 1 . 1 . . . . 4 1 . 1 . . Critical Strikes 14 | . 1 . 1 . . . . 6 1 . 5 . . Burn 3 | . . . . . . . . . . . 3 . . Destroy 10 | . 1 . 1 . . . . 6 1 . 1 . . Corrupt 1 | . . . . . . . . . . . 1 . . Melee Attacks 27 | . . . . 2 . . . 16 6 1 2 . . Impact 27 | . . . . 2 . . . 16 6 1 2 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16588 | . 752 479 1337 622 . 853 1034 5258 2397 . 3790 66 . Guns 13929 | . 717 455 1302 553 . 797 1030 4988 1857 . 2230 . . Cannons 187 | . . . . . . . . . 151 . 36 . . Explosions 1822 | . . . . . . . . 129 107 . 1520 66 . Melee 230 | . . . . 36 . . . 22 172 . . . . Ramming 420 | . 35 24 35 33 . 56 4 119 110 . 4 . . Kinetic 12965 | . 717 455 1302 553 . 797 1030 4988 2008 . 1115 . . Thermal 982 | . . . . . . . . . 60 . 922 . . Explosive 1669 | . . . . . . . . 102 47 . 1520 . . Electromagnetic 322 | . . . . . . . . 27 . . 229 66 . Impact 230 | . . . . 36 . . . 22 172 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 2 . 4 5 5 Average Corruption 1 | . . . . . . . . 1 1 . 3 4 5 Corruption Purged 1 | . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 30 | . . . . . . . . 17 9 . . 4 . Message Errors 3 | . . . . . . . . 2 . . . 1 . Matter Fused 7 | . . . . . . . . 5 2 . . . . Heat Flow Errors 4 | . . . . . . . . 2 2 . . . . Energy Discharges 4 | . . . . . . . . 3 1 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . 1 . . 1 . Data Loss (major) 5 | . . . . . . . . 2 1 . . 2 . Misfires 1 | . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 166 | . . . . . . . . 1 109 . 55 1 . Projectiles 17 | . . . . . . . . . 17 . . . . Explosions 56 | . . . . . . . . . . . 55 1 . Melee 93 | . . . . . . . . 1 92 . . . . Knockbacks 4 | . . . . 1 . . . . 2 . 1 . . Impact 3 | . . . . 1 . . . . 2 . . . . Kinetic 1 | . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . . . . 76 . . . . Shots 1 | . . . . . . . . . 1 . . . . Rammed 65 | . 7 4 5 2 . 4 2 17 23 . 1 . . Targets Rammed 76 | . 7 4 6 3 . 5 2 22 26 . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed 11 | . . . 1 1 . 1 . 5 3 . . . . Highest Temperature 496 | . 3 28 59 110 . 229 259 411 496 . 416 . . Average Temperature 96 | . 2 14 16 30 . 85 83 103 127 . 144 . . Received Heat Transfer 2306 | . 210 156 147 30 . 81 216 478 573 . 340 39 36 Effects 17 | . . . . . . . . 7 1 . 9 . . Shutdowns 6 | . . . . . . . . 2 1 . 3 . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 4 | . . . . . . . . 4 . . . . . Matter Decay 2 | . . . . . . . . . . . 2 . . Damage (major) 4 | . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . 5 . 2 . . Impact Corruptions 4 | . . . . . . . . 1 3 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 3 . . Heat Transferred 1900 | . . . . . . . . . 50 . 1850 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Peak Influence 918 | . 237 247 323 195 . 150 232 918 792 316 840 . . Initial 447 | . . 21 . 125 . . . 53 447 314 154 . . Average 269 | . 122 63 117 109 . 67 97 436 549 315 494 . . Maximum Alert Level 3 | . 1 1 1 . . . 1 3 3 1 3 . . Low Security (%) 61 | . 79 94 82 100 . 100 92 40 . . 1 . . Level 1 7 | . 20 5 17 . . . 7 4 . 100 21 . . Level 2 21 | . . . . . . . . 27 96 . 64 . . Level 3 9 | . . . . . . . . 28 3 . 12 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 1 1 . . . 1 19 6 . 8 . . Investigation 6 | . . 1 . . . . 1 3 1 . . . . Extermination 10 | . . . . . . . . 7 3 . . . . Reinforcement 15 | . 3 . 1 . . . . 6 2 . 3 . . Assault 2 | . . . . . . . . . . . 2 . . Garrison 6 | . . . . . . . . 3 . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 2 . . Haulers Reinforced 3 | . . . . . . . . 2 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Distress Signals 10 | . 2 . 1 . . . 1 2 1 . 3 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 241 | . 24 10 31 14 . 12 11 63 26 . 33 14 3 Peak Tracking Total 8 | . 5 3 4 4 . 4 4 5 6 . 8 5 3 Tactical Retreats 16 | . 1 2 2 1 . . . 3 . . 4 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Traps Triggered 6 | . . . . . . . 1 4 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Machines Disabled 31 | . 1 . . . . 1 2 6 9 . 12 . . Max in Single Turn 5 | . 1 . . . . 1 1 3 5 . 4 . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Machines Accessed 48 | . 4 2 7 . 2 . 4 19 5 . 2 3 . Terminals 32 | . 4 2 6 . . . 3 11 3 . 2 1 . Fabricators 5 | . . . . . . . . 4 1 . . . . Repair Stations 4 | . . . 1 . . . 1 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 147 | . 17 5 24 . 2 . 20 55 13 . 6 5 . Successful 73 | . 7 2 13 . 2 . 12 24 5 . 3 5 . Failed 73 | . 9 3 11 . . . 8 31 8 . 3 . . Catastrophic 8 | . . . 1 . . . 1 3 2 . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 91 | . 17 6 17 . 1 . 14 20 10 . 6 . . Terminals 101 | . 17 5 20 . . . 14 29 9 . 6 1 . Fabricators 10 | . . . . . . . . 9 1 . . . . Repair Stations 16 | . . . 4 . . . 6 6 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . 9 3 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 29 | . 3 1 5 . 2 . 5 6 1 . 1 5 . Record 6 | . . . . . 1 . 1 . . . . 4 . Part Schematic 1 | . . . . . . . . 1 . . . . . Robot Analysis 5 | . 1 1 1 . . . 2 . . . . . . Prototype ID Bank 4 | . 2 . . . . . 1 1 . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . 1 . . . . 2 1 . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 5 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 4 | . . . . . . . . 3 1 . . . . Repair Station Hacks 9 | . . . 3 . . . 4 2 . . . . . Scan Component 5 | . . . 2 . . . 2 1 . . . . . Repair 4 | . . . 1 . . . 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 6 2 . . . . Insert Component 4 | . . . . . . . . 3 1 . . . . Analyze 4 | . . . . . . . . 3 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 20 | . 4 1 5 . . . 3 4 1 . 2 . . Terminals 20 | . 4 1 5 . . . 3 4 1 . 2 . . Botnet 20 | . 4 1 5 . . . 3 4 1 . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . 1 2 . . . . Used 3 | . . . . . . . . 1 2 . . . . Hacking Detections 39 | . 4 2 7 . . . 4 16 4 . 2 . . Full Trace Events 5 | . 1 1 . . . . . 2 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . Total Robot Build Rating 9 | . . . . . . . . 9 . . . . . Part Schematics Acquired 5 | . . . . . . . . 4 1 . . . . Parts Built 5 | . . . . . . . . 3 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 281 | . . . . . . . . 164 117 . . . . Total Part Build Rating 33 | . . . . . . . . 19 14 . . . . Parts Repaired 4 | . . . 1 . . . 2 1 . . . . . Time 134 | . . . 26 . . . 76 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 3 1 . . . . Part Schematics Acquired 4 | . . . . . . . . 3 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Total Allies 4 | . . 1 . . . . . 3 . . . . . Largest Group 3 | . . 1 1 . . . . 3 . . . . . Highest-Rated Group 75 | . . 31 31 . . . . 75 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . 25 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 24 | . . . 5 . . . . 19 . . . . . Total Damage 526 | . . . 86 . . . . 440 . . . . . Kills 6 | . . . 2 . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Robot Analysis Total 5 | . 1 1 1 . . . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Turns Passed 14826 | . 915 1034 1856 1466 557 1629 565 4359 1526 105 591 205 18 Spaces Moved 6817 | 1 446 568 668 578 232 601 205 2052 772 59 314 287 34 Core 268 | . . . . . . . . . . . 111 123 34 Treads 6384 | . 446 568 668 578 232 601 205 2052 772 59 203 . . Legs 1 | 1 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 164 | . . . . . . . . . . . . 164 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 160 240 240 240 155 152 150 150 50 50 50 Average Speed 174 | 120 160 160 226 240 240 240 155 154 154 150 114 66 50 Slowest Speed 320 | 120 160 160 240 240 240 320 160 155 240 150 150 140 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 1 76 99 51 98 61 91 28 51 24 2 11 55 13 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 2 . 1 . . . . . 3 . Spaces Dug 23 | . . . . 1 . . . 15 4 1 2 . . Terrain Destroyed 207 | . . . . 1 . . . 23 111 1 71 . . Melee 23 | . . . . 1 . . . 15 4 1 2 . . Projectile 9 | . . . . . . . . 1 8 . . . . AOE 175 | . . . . . . . . 7 99 . 69 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Total 8910 | . 545 640 908 616 235 732 379 2993 994 77 459 297 35 Wait 1250 | . 35 29 106 7 . 93 111 695 109 . 65 . . Move 6804 | . 445 567 667 577 231 600 204 2051 771 58 313 286 34 Hop . | . . . . . . . . . . . . . . Pick Up 105 | . 2 10 29 3 1 4 6 34 8 5 2 1 . Fast Attach 19 | . 2 . 2 . . . 3 1 2 1 1 7 . Attach 54 | . . 3 6 1 . 3 4 10 9 4 14 . . Detach 13 | . . . 1 . . . 3 4 . 2 3 . . Swap 67 | . 5 . 11 2 . 1 5 22 7 . 14 . . Drop 63 | . 1 1 25 3 3 . 3 18 . 6 . 2 1 Fire 432 | . 48 26 55 18 . 26 38 120 56 . 44 1 . Melee 27 | . . . . 2 . . . 16 6 1 2 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 76 | . 7 4 6 3 . 5 2 22 26 . 1 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 11) 778 | -10/Materials | Discovered new exit (range 16) 811 | -10/Materials | Central database locked down 902 | -10/Materials | Discovered new exit (range 10) 916 | -10/Materials | Entered Mines 921 | -10/Mines | Met a Derelict bent on vengeance 1153 | -10/Mines | Learned Materials garrison access intel 1183 | -10/Mines | Discovered new exit (range 10) 1818 | -10/Mines | Discovered new exit (range 7) 1821 | -10/Mines | Received a Mining Laser from a helpful Derelict 1950 | -10/Mines | Entered Materials 1950 | -9/Materials | Accompanied by 1 ally 1950 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1989 | -9/Materials | Discovered new exit (range 7) 2255 | -9/Materials | Build established: Tank 2605 | -9/Materials | Discovered new exit (range 10) 2906 | -9/Materials | Repaired Assault Rifle 3696 | -9/Materials | Discovered new exit (range 6) 3806 | -9/Materials | Entered Mines 3842 | -9/Mines | Discovered new exit (range 10) 4376 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4378 | -9/Mines | Discovered new exit (range 5) 4511 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4517 | -9/Mines | Found Prototype Device 4754 | -9/Mines | Identified exit to Materials 5272 | -9/Mines | Entered Exiles 5332 | -9/Exiles | Met 8R-AWN 5371 | -9/Exiles | Met EX-HEX 5452 | -9/Exiles | Met EX-BIN 5486 | -9/Exiles | Aligned with FarCom system 5488 | -9/Exiles | Given EX-Vault access code 5546 | -9/Exiles | Opened EX-Vault 5600 | -9/Exiles | Found Lightpack 2.0 5646 | -9/Exiles | Exiles lab attacked by MAIN.C 5736 | -9/Exiles | Learned location of Zion (-6) 5810 | -9/Exiles | Discovered new exit (range 10) 5829 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5829 | -9/Exiles | Entered Mines 6121 | -8/Mines | Build established: Skirmisher 7242 | -8/Mines | Discovered exit to Materials (range 10) 7326 | -8/Mines | Discovered exit to Materials (range 14) 7458 | -8/Mines | Entered Materials 7458 | -8/Materials | Evolved 2 slots: Utility x2 7459 | -8/Materials | Loaded intel: 1 garrison access location 7756 | -8/Materials | Build established: Hauler-Skirmisher 7889 | -8/Materials | Repaired Minigun 7928 | -8/Materials | Repaired Minigun 8008 | -8/Materials | Discovered new exit (range 9) 8023 | -8/Materials | Entered Factory 8023 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8253 | -7/Factory | Repaired Imp. Treads 8379 | -7/Factory | Fabricated HERF Cannon (x1) 8597 | -7/Factory | Build established: Hauler-Tank 8837 | -7/Factory | Fabricated C-17 Slicer? 8969 | -7/Factory | Fabricated Mass Driver (x2) 9331 | -7/Factory | Discovered new exit (range 7) 9765 | -7/Factory | Garrison activated, responded to threat 9954 | -7/Factory | Garrison activated, responded to threat 11248 | -7/Factory | Build established: Hauler-Skirmisher 12201 | -7/Factory | Discovered new exit (range 6) 12357 | -7/Factory | Discovered new exit (range 8) 12382 | -7/Factory | Entered another Factory area 12382 | -6/Factory | Evolved 2 slots: Utility x2 12700 | -6/Factory | Fabricated Adv. Focal Shield? 12708 | -6/Factory | Build established: Hauler-Gunner 12737 | -6/Factory | Lost 3 parts (1u2w) 13872 | -6/Factory | Discovered new exit (range 6) 13908 | -6/Factory | Entered another Factory area 13908 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14008 | -5/Factory | Discovered new exit (range 4) 14013 | -5/Factory | Entered another Factory area 14013 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14172 | -4/Factory | Destroyed 7 combat bots 14390 | -4/Factory | Garrison activated, responded to threat 14513 | -4/Factory | First assault squad dispatched 14549 | -4/Factory | Released all parts (6) 14580 | -4/Factory | Lost 20 parts (3p4n8u5w) 14589 | -4/Factory | Spotted B-86 Titan 14592 | -4/Factory | Core integrity fell below 50% 14599 | -4/Factory | Discovered new exit (range 10) 14604 | -4/Factory | Entered Upper Caves 14605 | -4/Upper Caves | Encountered a Warlord checkpoint 14668 | -4/Upper Caves | Learned Research emergency access door positions 14668 | -4/Upper Caves | Learned Armory stockpile data 14749 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14805 | -4/Upper Caves | Discovered new exit (range 7) 14809 | -4/Upper Caves | Entered another Upper Caves area 14811 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14811 | -4/Upper Caves | Core integrity fell below 20% 14827 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14723_ Acquired Mak. System Shield. 14737_ System corrupted: Component data lost. 14749_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 14749_ Dropped Hvy. Battle Rifle. 14749_ Destroyed Plasma Rifle. 14771_ Critical hit (Burn: +37). 14774_ Acquired 2 matter. 14774_ Acquired 4 matter. 14778_ Acquired 1 matter. 14779_ Acquired 5 matter. 14781_ Acquired 2 matter. 14805_ System corrupted: Substantial component data lost. 14805_ EXIT=FOUND 14809_ Hvy. Shock Bomb Launcher destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 14809_ Dropped Mak. Hover Unit. 14811_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 14812_ Critical hit (Burn: +37). 14812_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????? | | ?????????????????????????????? #??????????? | | ?????????????????????????????? ##?????????? | | ????????????????????????????? #?????????? | | ?????????????????????????????# #?????????? | | ??????????????????????????????# #??????????? | | ???????????????????????????????# ##??????#### | | ???????????????????????#####???# #??????# | | ??????????????????????## ##??# #?????## | | ?????????????????????## #### #??#### | | ????????????????????## ## #### | | ?????????????????# ## ## # | | ?????????????????# @ # | | ??????????# ## | | ?????????? #####?## | | ??????????? ??????????## ### | | ??????????? ???????????????# #?# | | ????????????????????????????## ### #?# # | | ?????????????????????????????### #?# #?## ## | | ???????????????????????????????## ## #??# #? | | ????????????????????????????????## #??# #? | | ?????????????????????????????????## #??# #? | | ??????????????????????????????????## ??## #? | | ????????????????????????????????????# ??# ? | | ?????????????????????????????????????# ?# ? | | ?????????????????????????????????????### #?## | | ????????????????????????????????????????####??? # | | ??????????????????????????????????????????????? # | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 51 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Mass Driver | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Huge Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x1 | -7/Factory | Preloaded C-17 Slicer | x3 | -7/Factory | Preloaded Mass Driver | x2 | -7/Factory Adv. Focal Shield | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicSwordWeb Manual? 0 Play Time 05:29:31 Cumulative 290.6 hours Start 2024.06.27 @ 23:31:07 End 2024.07.02 @ 09:02:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b848ec73-bdb6-4e5e-a355-925558610559