Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 09:36:50 Player: Yellow Fin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (147) 735 Value Destroyed (4178) 4178 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 7120 Bonus ------- High Alert Combat Kills 121 Friendly Fire -14 Cogmind --------- Core Integrity 167/550 Matter 3/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (15) --- Cooling System Advanced Targeting Computer Matter Filter Kinecellerator Light Armor Plating Sensor Drone Bay (20/20) Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Cooling System High-capacity Matter Pod Matter Filter Kinecellerator Light Armor Plating Improved Light Armor Plating Sensor Drone Bay Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Plasma Cutter [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 78 | 7 15 2 35 . 19 Power 12 | 1 2 1 6 . 2 Engine 9 | 1 2 1 4 . 1 Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 16 | 2 3 1 5 . 5 Treads 10 | . . . 5 . 5 Leg . | . . . . . . Wheel 6 | 2 3 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 3 . 11 . 3 Device 6 | 1 . . 3 . 2 Storage 3 | 1 2 . . . . Processor 3 | . 1 . 2 . . Hackware . | . . . . . . Protection 7 | . . . 6 . 1 Artifact . | . . . . . . Weapon 31 | 2 7 . 13 . 9 Energy Gun 5 | . 3 . 2 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 2 . . 2 . 1 Ballistic Cannon 16 | . 3 . 6 . 7 Launcher 3 | . . . 2 . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 5 . . Parts Lost 26 | . 5 . 7 . 14 Power 4 | . 1 . 2 . 1 Propulsion 7 | . 1 . 2 . 4 Utility 3 | . 1 . 1 . 1 Weapon 12 | . 2 . 2 . 8 Highest Loss Streak 9 | . 4 . 4 . 9 To Critical Strikes 1 | . . . 1 . . Average Backups 14 | 3 14 17 15 15 12 Power 1 | . 1 2 1 1 . Propulsion 1 | 1 2 2 1 1 . Utility 4 | . 4 6 3 3 6 Weapon 7 | . 5 7 9 8 4 Tool/Special . | . . . . . . Unused Backups 21 | 2 6 . 7 1 5 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 12 | 1 5 . 3 . 3 Weapon 7 | 1 1 . 4 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 97 100 99 100 88 Engine 7 | . 13 14 8 . 1 Core 2 | . . . 2 11 5 Treads 14 | . . . 18 22 21 Wheel 8 | . 27 28 2 . . Device 3 | . 5 . 3 . 5 Storage 11 | . 14 14 11 11 9 Processor 12 | . 7 14 9 22 18 Protection 10 | . . . 19 11 2 Energy Gun 1 | . 3 . 1 . . Ballistic Gun 1 | . 1 . 2 . . Ballistic Cannon 20 | . 21 28 16 22 22 Peak Build Rating 27 | 8 10 11 26 19 27 Average Rating 16 | 5 8 9 18 18 22 On Entrance 10 | . 8 9 10 18 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 58 | 15 52 51 58 40 48 Greatest Support 63 | 20 20 20 43 40 63 Greatest Overweight (x) 10 | 4 2 2 5 . 10 Average Overweight (x) 1 | . 1 2 . . . Largest Inventory Capacity 20 | 8 20 20 20 15 15 Average Capacity 16 | 7 18 20 15 15 15 Most Carried 20 | 8 18 20 20 15 15 Average Carried 14 | 3 14 17 15 14 12 Final Capacity 20 | 8 20 20 15 15 15 Final Carried 18 | 8 17 18 15 15 7 Class Distribution -------------------- 74% | Mutant 14% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 4430 | 401 745 282 1703 102 1197 Remotely . | . . . . . . Salvage Created 3933 | 188 770 298 1449 102 1126 Parts 234 | 17 37 9 105 8 58 Haulers Intercepted 6 | . 1 . 4 . 1 Recyclers Shooed 4 | . 1 1 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 102 | . 16 7 36 7 36 Guns 8 | . 1 . 7 . . Cannons 82 | . 13 7 24 7 31 AOE 12 | . 2 . 5 . 5 Classes Destroyed 16 | 3 4 . 5 . 4 Worker 10 | 2 2 . 4 . 2 Builder 4 | . . . 1 . 3 Tunneler 5 | 4 . . 1 . . Hauler 6 | . 1 . 4 . 1 Recycler 9 | 1 2 2 2 . 2 Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 9 | . 3 . 4 . 2 Swarmer 18 | . 2 3 7 3 3 Grunt 62 | . 14 4 18 3 23 Brawler 1 | . . . . . 1 Duelist 2 | . . . 1 1 . Sentry 12 | . . . 10 . 2 Specialist 4 | . . . . . 4 Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 8 | 4 4 3 8 3 6 Combat Bots Only 6 | . 3 3 6 3 5 Max Kills in Single Turn 3 | 1 3 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 459 | . 40 25 150 11 233 Missed 114 | . 9 10 25 . 70 Hits 345 | . 31 15 125 11 163 Melee 4 | . . . 4 . . Projectile 341 | . 31 15 121 11 163 Critical Strikes 16 | . 3 2 4 . 7 Damage Taken 5285 | . 578 196 1563 106 2842 Core 768 | . 179 43 155 8 383 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 332 | . 111 . 221 . . Core Remaining (%) 56 | 100 . 11 . 59 . Volleys Fired 282 | 21 42 24 102 11 82 Largest 3 | 2 2 2 2 2 3 Hottest 111 | 40 100 60 100 74 111 Shots Fired 617 | 41 83 48 201 22 222 Gun 120 | 41 17 . 59 . 3 Cannon 472 | . 65 48 128 22 209 Launcher 23 | . . . 13 . 10 Special 2 | . 1 . 1 . . Kinetic 535 | 41 65 48 147 22 212 Thermal 43 | . 2 . 41 . . Explosive 23 | . . . 13 . 10 Electromagnetic 16 | . 16 . . . . Robot Hit Streak 11 | 6 7 6 10 6 11 Robot Miss Streak 13 | 2 5 3 9 8 13 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 420 | 27 43 27 140 17 166 Core Hits 345 | 8 28 11 117 20 161 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 Critical Strikes 9 | 1 2 2 1 . 3 Destroy 2 | 1 . . . . 1 Blast 7 | . 2 2 1 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9121 | 359 1301 473 3056 332 3600 Guns 1080 | 359 178 . 521 . 22 Cannons 6014 | . 622 473 1725 332 2862 Explosions 2027 | . 501 . 810 . 716 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 6441 | 359 622 473 1771 332 2884 Thermal 819 | . 344 . 475 . . Explosive 1683 | . 157 . 810 . 716 Electromagnetic 178 | . 178 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 204 | . 168 11 15 . 10 Projectiles 26 | . 2 11 13 . . Explosions 178 | . 166 . 2 . 10 Melee . | . . . . . . Knockbacks 155 | . 8 7 40 11 89 Impact . | . . . . . . Kinetic 142 | . 8 7 38 10 79 Secondary 13 | . . . 2 1 10 Self-Inflicted Damage 252 | . 252 . . . . Shots 3 | . 3 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 383 | 6 96 72 383 84 283 Average Temperature 74 | 6 26 23 88 33 79 Received Heat Transfer 1809 | . 171 129 480 30 999 Effects 4 | . . . 4 . . Shutdowns 1 | . . . 1 . . Matter Decay 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1286 | . 250 . 1036 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . 1 . 2 1 2 Low Security (%) 75 | 100 76 100 73 67 64 Level 1 14 | . 23 . 12 32 16 Level 2 9 | . . . 13 . 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 573 | 15 243 100 516 268 573 Initial 198 | . . 70 23 198 61 Average 142 | 2 149 30 145 192 193 Influence Increases 3264 | 35 638 210 1114 174 1093 Destroy 0b10 Robot/C 2040 | . 320 140 720 140 720 Destroy 0b10 Robot/NC 230 | 35 40 10 90 . 55 Destroy Leader 512 | . 78 30 206 30 168 Allied During Kill 13 | . . . . 4 9 Successful Hack 38 | . 7 . 12 . 19 Disable Machine 120 | . 60 . 45 . 15 Destroy Structure 146 | . 58 . 26 . 62 Lose Combat Pursuer 165 | . 75 30 15 . 45 Influence Decreases 2721 | 35 455 332 666 525 708 Entered New Map 559 | . . 113 38 311 97 Time Decay 1892 | 35 405 219 568 214 451 Lost Part 250 | . 50 . 60 . 140 Lost Ally 20 | . . . . . 20 Squads Dispatched 21 | . 4 . 6 1 10 Investigation 8 | . 3 . 2 1 2 Extermination . | . . . . . . Reinforcement 9 | . 1 . 3 . 5 Assault 1 | . . . 1 . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 9 | . 4 . 1 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 143 | . 29 9 53 6 46 Peak Tracking Total 7 | . 5 3 6 3 7 Tactical Retreats 9 | . 3 2 1 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 8 | . 4 . 3 . 1 Max in Single Turn 2 | . 2 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 16 | . 5 1 6 1 3 Terminals 9 | . 4 . 3 . 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . . 1 Total Hacks 42 | . 13 1 17 1 10 Successful 19 | . 4 1 10 1 3 Failed 23 | . 9 . 7 . 7 Catastrophic 6 | . 3 . . . 3 Database Lockouts . | . . . . . . Manual 14 | . 9 . 3 . 2 Terminals 24 | . 9 . 9 . 6 Fabricators . | . . . . . . Repair Stations 9 | . 4 . 5 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access 4 | . . . . . 4 Terminal Hacks 6 | . . 1 2 1 2 Open Door 2 | . . 1 . 1 . Branch Access Points 2 | . . . 1 . 1 Alert Level 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 . 4 . . Scan Component 4 | . 2 . 2 . . Repair 4 | . 2 . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Retrieve Study 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 1 . 1 Terminals 2 | . . . 1 . 1 Botnet 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 5 . 4 . 3 Full Trace Events 4 | . 1 . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired 4 | . 2 . 2 . . Time 116 | . 52 . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 47 | . . . . 47 47 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 15 | . . . . 1 14 Total Damage 274 | . . . . 20 254 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1542 | 77 427 . 1038 . . Sensors 402 | . . . 402 . . Structural 636 | . . . 636 . . Seismic 504 | 77 427 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 7024 | 141 1145 722 3329 459 1228 Spaces Moved 3555 | 54 797 546 1442 250 466 Core 53 | 17 . . . . 36 Treads 1896 | . . . 1216 250 430 Legs . | . . . . . . Wheels 1606 | 37 797 546 226 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 110 160 160 Average Speed 152 | 104 106 110 183 160 185 Slowest Speed 550 | 250 110 110 240 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 97 83 97 47 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 157 | . 69 . 23 . 65 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 154 | . 69 . 23 . 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 4601 | 95 1008 619 1929 289 661 Wait 507 | . 116 37 263 23 68 Move 3550 | 53 796 545 1441 249 466 Hop . | . . . . . . Pick Up 87 | 12 25 5 33 3 9 Fast Attach 9 | 5 . . 4 . . Attach 36 | 2 9 . 14 . 11 Detach 1 | . 1 . . . . Swap 65 | . 9 4 39 . 13 Drop 64 | 2 10 4 33 3 12 Fire 282 | 21 42 24 102 11 82 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 10) 372 | -10/Materials | Lost 4 parts (1p1n2w) 566 | -10/Materials | Core integrity fell below 50% 719 | -10/Materials | Discovered new exit (range 9) 785 | -10/Materials | Repaired Lgt. Cannon 847 | -10/Materials | Discovered new exit (range 6) 852 | -10/Materials | Identified exit to Materials 965 | -10/Materials | Repaired Lgt. Cannon 1286 | -10/Materials | Identified exit to Mines 1287 | -10/Materials | Entered Mines 1373 | -10/Mines | Discovered exit to Materials (range 12) 1386 | -10/Mines | Learned location of Zion (-6) 1454 | -10/Mines | Discovered new exit (range 8) 1460 | -10/Mines | Identified exit to Subcaves 1643 | -10/Mines | Found the Drone Emporium 1652 | -10/Mines | Found Prototype Device 1694 | -10/Mines | Discovered exit to Materials (range 12) 1696 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1699 | -10/Mines | Found Prototype Device 1730 | -10/Mines | Core integrity fell below 20% 2009 | -10/Mines | Entered Materials 2009 | -9/Materials | Evolved 2 slots: Utility x2 2009 | -9/Materials | Identified Exp. Sensor Array 2010 | -9/Materials | Identified Sensor Drone Bay 2213 | -9/Materials | Lost 4 parts (1p1n2w) 2446 | -9/Materials | Lost 3 parts (1p1n1u) 2662 | -9/Materials | Discovered new exit (range 3) 2746 | -9/Materials | Build established: Scavenger-Mutant 2758 | -9/Materials | Repaired Med. Armor Plating 2791 | -9/Materials | Repaired Hvy. Assault Rifle 3164 | -9/Materials | Discovered new exit (range 16) 3482 | -9/Materials | Build established: Mutant 3865 | -9/Materials | Discovered new exit (range 16) 4047 | -9/Materials | Identified exit to Mines 4458 | -9/Materials | Discovered new exit (range 16) 4486 | -9/Materials | Identified exit to Materials 5209 | -9/Materials | First assault squad dispatched 5338 | -9/Materials | Entered Mines 5587 | -9/Mines | Discovered exit to Materials (range 9) 5648 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5718 | -9/Mines | Discovered exit to Materials (range 9) 5738 | -9/Mines | Met a Derelict shopkeep closing up shop 5797 | -9/Mines | Entered Materials 5797 | -8/Materials | Accompanied by 2 allies 5797 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5802 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6080 | -8/Materials | Build established: Gunner 6100 | -8/Materials | Identified exit to Storage 6188 | -8/Materials | Discovered new exit (range 12) 6201 | -8/Materials | Garrison activated, responded to threat 6235 | -8/Materials | Identified exit to Factory 6806 | -8/Materials | Lost 9 parts (1p4n1u3w) 6830 | -8/Materials | Core integrity fell below 50% 6889 | -8/Materials | Lost 4 parts (4w) 7025 | -8/Materials | Self-destructed Last Messages --------------- 06939_ R-06 Scavenger collects Aluminum Leg. 06941_ U-05 Engineer lays Concrete. 06946_ U-05 Engineer builds a Wall. 06947_ U-05 Engineer lays Concrete. 06971_ Acquired Arm. Treads. 06990_ U-05 Engineer lays Concrete. 06999_ Acquired 26 matter. 07000_ U-05 Engineer lays Concrete. 07003_ The unstable cave ceiling collapses. 07004_ U-05 Engineer builds a Wall. 07008_ U-05 Engineer lays Concrete. 07012_ Acquired Adv. Targeting Computer. 07015_ U-05 Engineer lays Concrete. 07017_ Rocket Launcher+ destroyed. 07019_ Slug penetrates G-47 Trooper. 07019_ G-47 Trooper suffers critical hit (Destroy). 07019_ Destroyed Aluminum Leg. 07021_ Slug penetrates Wall. 07022_ U-05 Engineer builds a Wall. 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Cannon | 49% | -10/Materials Lgt. Cannon | 58% | -10/Materials Med. Armor Plating | 6% | -9/Materials Hvy. Assault Rifle | 5% | -9/Materials Studied --------- Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed CentriumSeismicTerminator Manual? 0 Play Time 01:13:11 Cumulative 67.0 hours Start 2025.12.26 @ 08:08:58 End 2025.12.26 @ 09:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b5dd81e-0e2a-4bd5-9e19-76e24fd29c7b