Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 23:55:16 Player: darki Result: Destroyed by Warlord with Improved Arc Thrower Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (142) 710 Value Destroyed (4552) 4552 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1433) 1433 TOTAL SCORE: 13535 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 641 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -623 Cogmind --------- Core Integrity 0/1000 Matter 199/300 Energy 549/700 System Corruption 1% Temperature Warning (371) Movement Hovering (640) Ox7 Location -5/Warlord Parts ------- > --- POWER (3) -------- Vortex Chain Reactor Antimatter-Backup Reactor > --- PROPULSION (3) --- Backup Propulsion III > --- UTILITY (8) ------ Armored Scrap Engine Medium Storage Unit Improved Targeting Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON (3) ------- Accelerated Gauss Construct/C > --- INVENTORY (10) --- Makeshift Sword GAL Module Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Antimatter-Backup Reactor > --- PROPULSION ------- Backup Propulsion III > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Improved Targeting Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Hacking Drone Bay > --- WEAPON ----------- Thermoblaster Accelerated Gauss Construct/C > --- INVENTORY -------- Makeshift Sword GAL Module [Rating: 85] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Leg Constructs Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Constructs Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun High-powered Shotgun Ballistic Cannon Constructs Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 . . 4 . . . . 2 . . . Power 2 | . . . . . . . 1 . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 . . . Utility 6 | . . . 2 . . . 1 . . 3 . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Parts Attached 100 | . 10 . 6 9 1 1 10 26 7 5 . 1 6 3 1 . 4 10 Power 16 | . 1 . 2 3 . . 1 5 2 . . . . . . . . 2 Engine 13 | . 1 . 2 3 . . 1 5 1 . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 18 | . 5 . . 2 . . 2 7 1 . . . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . 2 6 1 . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7 | . 5 . . . . . . 1 . . . . . . . . 1 . Utility 38 | . 2 . 2 1 . . 7 7 2 4 . . 4 1 . . 2 6 Device 14 | . 2 . . 1 . . 3 . 1 . . . 2 1 . . 2 2 Storage 3 | . . . . . . . 1 1 . . . . . . . . . 1 Processor 9 | . . . 2 . . . 2 1 . 1 . . . . . . . 3 Hackware 3 | . . . . . . . . . . 1 . . 2 . . . . . Protection 9 | . . . . . . . 1 5 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 28 | . 2 . 2 3 1 1 . 7 2 1 . 1 2 2 1 . 1 2 Energy Gun 4 | . . . 1 1 . . . 1 . . . . . 1 . . . . Energy Cannon 5 | . . . . . 1 . . 2 1 1 . . . . . . . . Ballistic Gun 3 | . . . . 1 . . . . 1 . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . 1 . . . 1 . 1 1 . . 2 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 1 . 1 . 3 . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 . . . 4 . . . . 1 . . . . 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . . . . . Parts Lost 45 | . 2 . . 3 . . 3 9 . 3 . 1 . 1 5 4 11 3 Power 12 | . 1 . . . . . . 5 . 1 . 1 . . 2 1 1 . Propulsion 9 | . 1 . . 2 . . . 2 . . . . . . . . 3 1 Utility 12 | . . . . 1 . . 2 2 . 1 . . . . 1 1 4 . Weapon 12 | . . . . . . . 1 . . 1 . . . 1 2 2 3 2 Highest Loss Streak 7 | . 2 . . 2 . . 2 3 . 1 . 1 . 1 3 2 7 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 76 71 75 79 100 100 94 93 78 68 59 53 42 69 61 52 56 64 Engine 7 | . 10 . . 6 11 11 15 14 10 7 6 6 6 5 2 1 4 4 Leg 5 | . 12 . . . . . 9 17 10 4 . 2 6 1 . 2 4 . Wheel 2 | . . . . 12 22 22 8 . . . 4 . . . . . . . Flight 1 | . 15 28 22 . . . . . . . . . . . . . . 2 Device 11 | . 7 28 22 21 22 22 16 . 8 6 6 6 7 17 15 11 18 12 Storage 5 | . 6 . . . . . 6 9 9 6 6 6 6 6 5 5 4 . Processor 10 | . . . 20 22 22 22 20 19 10 6 6 6 6 6 5 5 5 20 Hackware 4 | . . . . . . . . . . 4 6 6 7 13 11 8 5 1 Protection 3 | . . . . . . . . 16 9 13 6 . . . . . . . Energy Gun 3 | . . . 2 6 11 11 8 . . . 2 1 . 8 7 3 4 3 Energy Cannon 2 | . . . . . 7 4 . 4 . 5 6 6 . . . 4 2 2 Ballistic Gun 1 | . . . . 6 3 . . . 4 1 3 . . 2 . . . . Impact Weapon 1 | . 22 14 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 7 3 . 6 9 11 9 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 12 12 4 5 29 36 36 31 53 41 65 64 58 53 48 51 49 59 46 Greatest Support 48 | 20 20 8 8 22 22 22 36 36 36 37 37 36 32 32 48 48 47 16 Greatest Overweight (x) 10 | . . . . 4 1 1 1 2 5 4 1 2 1 1 1 1 10 5 Average Overweight (x) . | . . . . 1 1 1 . . 1 2 1 1 1 1 . . . . Largest Inventory Capacity 15 | . 8 5 5 5 5 5 10 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 12 | . 6 5 5 5 5 5 8 14 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 8 5 5 5 5 5 10 15 15 10 7 7 15 10 8 7 8 5 Average Carried 8 | . 6 5 4 4 4 4 7 12 10 8 7 6 11 8 7 7 5 4 Final Capacity 15 | 8 5 5 5 5 5 5 10 15 15 15 15 15 15 15 15 15 5 10 Final Carried 15 | 6 5 5 5 5 5 4 10 15 10 7 7 6 10 8 7 7 4 2 Scrap Engine Consumption 213 | . . . . . . . . . 48 37 13 16 3 27 29 11 7 22 Constructs Created 14 | . . . . . . . . . 3 1 . . . 2 1 4 1 2 Constructs Modified 56 | . . . . . . . . . 2 19 5 8 . 12 3 5 2 . Class Distribution -------------------- 45% | Mutant 15% | Construct 11% | Hacker-Construct 6% | Commander-Mutant 4% | Hacker-Mutant 4% | Sprinter 4% | Assassin Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Scout | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Hacker-Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Mutant | -5/Upper Caves Construct | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 2195 | 200 103 10 60 110 . 26 99 280 320 115 132 87 64 157 46 340 46 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6623 | . 577 . 147 289 . 149 116 725 914 1298 215 269 . 479 585 532 328 . Parts 308 | . 18 . 15 9 . 10 12 33 37 55 17 9 . 21 41 15 16 . Haulers Intercepted 4 | . 1 . 1 . . . . 2 . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . 1 3 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . 6 3 . 22 . 6 11 . Prevented 28 | . . . . . . . . . . . 1 4 . 21 . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 98 | . 9 . 1 10 . 5 2 12 7 8 5 4 . 7 10 9 9 . Melee 22 | . 5 . 1 3 . . 2 8 1 . . . . . . . 2 . Guns 26 | . . . . 7 . 4 . . 2 1 1 . . 3 5 1 2 . Cannons 8 | . . . . . . . . . . . . . . . 1 5 2 . AOE 34 | . 1 . . . . 1 . 4 4 7 3 4 . 2 4 2 2 . Classes Destroyed 18 | . 7 . 3 . . 1 . . 5 1 1 . . . . . . . Worker 2 | . 1 . . . . . . . . . . . . . 1 . . . Builder 12 | . . . 1 . . 1 . 2 3 5 . . . . . . . . Tunneler 4 | . . . 2 . . . 1 . . . . . . . 1 . . . Hauler 4 | . 1 . 1 . . . . 2 . . . . . . . . . . Recycler 14 | . 2 . . . . . . . 6 6 . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . . Watcher 4 | . 3 . . . . . . 1 . . . . . . . . . . Swarmer 27 | . 3 . . 4 . 3 . 3 . . 3 . . . 3 5 3 . Grunt 37 | . 6 . . 6 . 1 . 6 . 3 . 3 . 3 2 1 6 . Brawler 2 | . . . . . . . . . 1 . . . . . . 1 . . Duelist 5 | . . . . . . 1 . . 1 . . 1 . . 2 . . . Protector 2 | . . . . . . . . . 2 . . . . . . . . . Sentry 9 | . . . 1 . . . 2 3 1 . . . . 1 . 1 . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . Hunter 8 | . . . . . . . . . 1 1 . . . 3 2 1 . . Programmer 4 | . . . . . . . . . 1 2 1 . . . . . . . Heavy 3 | . . . . . . . . . . 2 . . . . 1 . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 7 . 3 4 . 2 1 3 10 4 2 4 . 4 6 3 3 . Combat Bots Only 7 | . 3 . 1 4 . 2 1 3 7 3 2 4 . 4 5 3 3 . Max Kills in Single Turn 6 | . 1 . 1 2 . 1 1 3 6 4 2 2 . 1 4 2 2 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . 1 . 3 4 2 2 2 . 1 3 2 2 . Melee 1 | . 1 . 1 1 . . 1 1 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Hostile Shots Fired 747 | . 17 . 2 51 . 34 14 103 35 33 39 12 . 38 88 82 147 52 Missed 218 | . 6 . 1 19 . 11 4 32 10 7 11 4 . 8 30 27 39 9 Damage Taken 10473 | . 229 . 14 426 . 244 480 1214 353 573 405 249 . 633 1290 1009 1999 1355 Core 2103 | . 72 . 14 263 . 33 65 131 181 129 61 52 . 100 132 68 462 340 Absorbed by Shields 125 | . . . . . . . . . 4 91 . . . . . . 30 . Redirected to Shielding 81 | . . . . . . . . 32 4 36 9 . . . . . . . Ignored by Resistances 85 | . . . . . . . . . . 65 20 . . . . . . . Regen/Repaired (Parts) 2186 | . . . . . . . . . 51 108 200 270 . 331 135 757 124 210 Core Remaining (%) 56 | 100 . 71 . . . 22 . . 31 . . . . 59 . . . . Volleys Fired 202 | . . . 2 10 . 18 . 7 23 22 16 8 . 20 23 36 13 4 Largest 3 | . . . 1 2 . 1 . 1 1 2 2 2 . 2 3 3 2 2 Hottest 338 | . . . 50 88 . 65 . 60 60 97 97 96 . 99 167 194 255 338 Shots Fired 298 | . . . 2 20 . 18 . 8 23 22 25 18 . 35 41 62 19 5 Gun 177 | . . . 2 20 . 14 . . 22 4 16 5 . 30 33 22 9 . Cannon 107 | . . . . . . 4 . 8 1 18 9 11 . . 5 37 10 4 Launcher 14 | . . . . . . . . . . . . 2 . 5 3 3 . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 114 | . . . . 10 . . . . 22 4 . . . 15 18 22 19 4 Thermal 88 | . . . 2 10 . 14 . . . . 4 . . 15 5 37 . 1 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 96 | . . . . . . 4 . 8 1 18 21 18 . 5 18 3 . . Robot Hit Streak 20 | . . . 2 10 . 5 . 3 7 8 9 2 . 8 20 11 7 7 Robot Miss Streak 7 | . . . . 2 . 7 . 1 2 2 1 2 . 2 2 6 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . 1 . . . . Shots Hit Robots 313 | . 23 . 8 24 . 16 6 44 30 20 17 4 . 22 31 39 24 5 Core Hits 250 | . 6 . 4 26 . 25 2 20 21 33 13 25 . 12 27 19 16 1 Critical Kills 4 | . 3 . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . 1 . 1 . . . . . . . . . . . . 1 1 . Critical Strikes 17 | . 4 . 2 1 . . . 4 . . . . . 1 1 3 1 . Burn 4 | . . . 1 . . . . . . . . . . 1 1 1 . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . Destroy 2 | . . . . . . . . . . . . . . . . 1 1 . Smash 5 | . 4 . 1 . . . . . . . . . . . . . . . Sever 5 | . . . . 1 . . . 4 . . . . . . . . . . Melee Attacks 165 | . 26 . 8 15 . 1 22 58 14 6 . . . . . . 15 . Impact 27 | . 26 . 1 . . . . . . . . . . . . . . . Slashing 138 | . . . 7 15 . 1 22 58 14 6 . . . . . . 15 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . 6 . 3 . . . 1 7 1 6 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . 2 . . . 3 . . . . . . . . . . Damage Inflicted 14068 | . 944 . 379 585 . 376 247 2064 1534 2000 342 658 . 868 1154 1215 1427 275 Guns 2678 | . . . 25 203 . 141 . . 363 73 215 . . 466 652 404 136 . Cannons 1407 | . . . . . . 15 . 36 8 41 22 14 . . 110 517 433 211 Explosions 5268 | . . . . . . 220 . 392 744 1449 105 644 . 402 386 294 568 64 Melee 4707 | . 944 . 354 382 . . 247 1636 417 437 . . . . . . 290 . Ramming 8 | . . . . . . . . . 2 . . . . . 6 . . . Kinetic 2295 | . . . . 46 . . . . 363 73 . . . 257 372 404 569 211 Thermal 2226 | . . . 25 157 . 141 . . . 128 60 194 . 209 110 570 568 64 Explosive 22 | . . . . . . . . 22 . . . . . . . . . . Electromagnetic 4810 | . . . . . . 235 . 406 752 1362 282 464 . 402 666 241 . . Impact 1043 | . 944 . 99 . . . . . . . . . . . . . . . Slashing 3664 | . . . 255 382 . . 247 1636 417 437 . . . . . . 290 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 69 | . 2 2 . . . 6 7 21 30 41 57 69 69 . . 2 2 2 Average Corruption 22 | . 2 2 . . . 5 7 16 26 22 48 65 69 . . 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . 8 . . . . Effects 303 | . 4 1 . . . 5 10 51 90 32 38 42 7 . . 11 11 1 Message Errors 64 | . 1 . . . . . 3 8 15 9 8 17 . . . 3 . . Matter Fused 65 | . 2 . . . . 1 2 10 20 8 7 6 4 . . 3 2 . Heat Flow Errors 44 | . . . . . . 2 2 11 13 3 4 2 3 . . 1 3 . Energy Discharges 27 | . 1 1 . . . . 1 4 7 3 5 3 . . . 1 1 . Parts Rejected 9 | . . . . . . . . 3 3 . 2 . . . . . . 1 Parts Fused 2 | . . . . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 36 | . . . . . . 1 1 5 9 2 7 6 . . . 2 3 . Data Loss (major) 13 | . . . . . . 1 . 4 4 2 . 1 . . . . 1 . Misfires 10 | . . . . . . . . 1 2 1 2 4 . . . . . . Alerts 13 | . . . . . . . 1 3 5 1 1 1 . . . . 1 . Misdirections 13 | . . . . . . . . 2 9 . . 2 . . . . . . Weapon Failures 7 | . . . . . . . . . 2 3 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 849 | . 204 . 133 . . . 21 144 128 154 . 4 . . . 5 56 . Projectiles 6 | . . . . . . . . . . . . . . . . 5 1 . Explosions 201 | . . . . . . . . 4 24 114 . 4 . . . . 55 . Melee 642 | . 204 . 133 . . . 21 140 104 40 . . . . . . . . Knockbacks 9 | . 3 . . . . . . . . . . . . . . . 4 2 Impact 3 | . 3 . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . 4 2 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 507 | . . . . . . . . 50 . 207 57 102 . 16 3 2 70 . Shots 15 | . . . . . . . . 1 . 5 2 4 . 1 . 1 1 . Rammed 1 | . . . . . . . . . . . . . . . 1 . . . Targets Rammed 2 | . . . . . . . . . 1 . . . . . 1 . . . Kicked 1 | . . . . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 2 . . 180 . 260 118 455 259 510 217 277 239 . . 452 222 371 Average Temperature 112 | . 2 . . 76 . 77 58 106 97 179 91 123 98 . . 112 76 277 Received Heat Transfer 2277 | . 21 . . 140 . 72 45 549 90 62 . 81 . 126 108 171 812 . Effects 13 | . . . . . . 1 . . . 7 . 1 . . . 4 . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . 1 . . . 1 . . . . . 1 . . Interference 4 | . . . . . . . . . . 2 . 1 . . . 1 . . Matter Decay 2 | . . . . . . . . . . 1 . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 1 . . 2 . . . . Combat Hostiles 3 | . . . . . . . . . . . 1 . . 2 . . . . Parts Fried 52 | . 21 . 3 . . 1 . 5 2 10 1 2 . 4 3 . . . Impact Corruptions 15 | . 13 . 2 . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Melted 7 | . . . 2 . . . . . . . 1 . . 1 . 3 . . Heat Transferred 3015 | . . . 148 195 . 185 . . . 100 111 200 . 407 222 927 480 40 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 4 . . . 1 . . Latent Energy Used 3375 | . . . . . . 251 . 646 180 1631 315 352 . . . . . . LE Corruption 77 | . . . . . . 6 . 13 3 33 10 12 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 561 | . 348 72 89 140 . 249 111 261 232 390 . . . . 561 . . . Initial 462 | . . 57 . 32 . . 96 32 60 217 . . . . 462 . . . Average 139 | . 130 64 38 76 . 125 66 106 117 225 . . . . 452 . . . Maximum Alert Level 2 | . 1 . . . . 1 . 1 1 1 . . . . 2 . . . Low Security (%) 75 | . 74 100 100 100 . 94 100 91 80 26 . . . . . . . . Level 1 19 | . 25 . . . . 5 . 8 19 73 . . . . 21 . . . Level 2 5 | . . . . . . . . . . . . . . . 78 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . . 1 . 3 . 5 . . . . 4 . . . Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . 2 . . . . . . . . Reinforcement 10 | . 1 . . . . 1 . 1 . 3 . . . . 4 . . . Assault 2 | . . . . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Construction Impeded 5 | . . . . . . 1 . 1 . 2 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 7 | . 1 . . . . . 1 . 1 . . . . 1 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 184 | . 17 . 4 23 . 13 2 15 14 10 6 10 . 11 18 13 24 4 Peak Tracking Total 9 | . 4 . 4 8 . 3 2 3 8 3 3 4 . 5 7 5 9 4 Tactical Retreats 24 | . 3 . 1 1 . 2 . 3 1 . 1 1 . . 1 3 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 6 | . 1 . . . . . . 3 . 1 . . . . 1 . . . Indirectly 2 | . . . . . . . . 1 . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 1 . . . . . . . . . 6 Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 25 | . . . . . . 2 . 3 2 7 1 . . 4 2 . 4 . Max in Single Turn 5 | . . . . . . 1 . 1 2 5 1 . . 3 1 . 4 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 17 | . . . 2 2 1 . 1 5 4 . . . . . . . 1 1 Terminals 9 | . . . 2 1 . . 1 4 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Total Hacks 31 | . . . 4 6 1 . 4 10 4 . . . . . . . 1 1 Successful 21 | . . . 3 6 1 . 1 4 4 . . . . . . . 1 1 Failed 10 | . . . 1 . . . 3 6 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 9 | . . . . . 1 . . 3 4 . . . . . . . . 1 Terminals 22 | . . . 4 5 . . 4 8 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 17 | . . . 3 6 1 . 1 3 1 . . . . . . . 1 1 Record 1 | . . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . Open Door 6 | . . . . 1 . . . 3 . . . . . . . . 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . . . . 5 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . 3 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . Tunnel 3 | . . . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . 1 1 . . 1 2 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . 14 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . 13 . 3 . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Total Allies 28 | . . 5 . . . . . 2 13 1 3 . 4 . . . . . Largest Group 12 | . . 5 4 1 . . . 2 12 12 3 3 4 4 . . . . Highest-Rated Group 204 | . . 82 66 11 . . . 62 204 204 93 93 110 110 . . . . Highest-Rated Ally 51 | . . 31 31 11 . . . 31 31 31 31 31 51 51 . . . . Total Orders 7 | . . . . 3 2 1 . . . . . . . . . . . 1 EXPLORE 4 | . . . . 1 1 1 . . . . . . . . . . . 1 RETURN 3 | . . . . 2 1 . . . . . . . . . . . . . Ally Attacks 167 | . . . 23 . . . . . 35 33 . 18 . 58 . . . . Total Damage 2267 | . . . 178 . . . . . 483 418 . 211 . 977 . . . . Kills 26 | . . . 3 . . . . . 8 3 . 3 . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . 3 . . . . . . 1 . 2 2 . . 1 . Drone Launches 47 | . . . . 21 12 12 1 . . . . . . . . . . 1 Drone Recoveries 35 | . . . . 13 12 9 . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 14777 | . 440 442 167 851 376 343 741 1343 1800 1062 697 714 1695 1440 507 648 774 737 Spaces Moved 8544 | 1 655 296 202 648 241 228 425 593 633 311 382 356 1097 710 394 313 381 678 Core 207 | . . . . 190 . . . . . . . . . . . . 5 12 Treads 436 | . . . . . . . . . . . . . . 436 . . . . Legs 3737 | 1 129 . . . . . 153 593 633 225 . 168 1097 235 . 209 294 . Wheels 1461 | . . . . 417 241 228 272 . . 10 293 . . . . . . . Hover 1141 | . . . . . . . . . . 76 89 188 . 39 394 104 . 251 Flight 1562 | . 526 296 202 41 . . . . . . . . . . . . 82 415 Fastest Speed 32 | 120 32 32 32 32 100 100 85 120 120 169 169 153 153 153 98 98 35 35 Average Speed 139 | 120 49 32 32 107 100 100 102 168 215 294 169 192 153 191 101 149 173 95 Slowest Speed 550 | 120 120 32 32 250 100 100 190 260 428 382 169 297 153 219 160 201 550 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 57 | 2 82 78 20 97 87 65 35 45 92 9 53 51 84 89 16 45 52 87 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 5 | . . 1 . . . . . . 3 . . . 1 . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 . . . . . . 1 1 1 1 1 1 . 1 1 . Scrap Searched 13 | . . 1 . 2 . . . . . . . 2 3 3 . 1 1 . Spaces Dug 18 | . . . . . . 1 15 . . . . . . . . . 2 . Terrain Destroyed 275 | . . . . . . 4 15 60 6 131 . 22 . 1 1 9 26 . Melee 18 | . . . . . . 1 15 . . . . . . . . . 2 . Projectile 14 | . . . . . . . . . . . . . . 1 1 7 5 . AOE 243 | . . . . . . 3 . 60 6 131 . 22 . . . 2 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Total 10918 | . 726 642 288 763 376 323 690 872 1036 428 410 370 1116 757 463 432 458 768 Wait 1535 | . 17 347 62 77 132 75 222 164 98 84 5 6 2 20 45 84 42 53 Move 8527 | . 654 295 201 647 240 227 424 592 632 310 381 355 1096 709 394 312 380 678 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 42 | . 5 . 3 2 1 . 6 15 2 . . . 6 . . . 1 1 Fast Attach 55 | . 5 . 4 6 1 . 8 12 4 1 . . 1 2 . . 3 8 Attach 23 | . . . 1 1 . . 1 6 2 3 . . 5 . 1 . 1 2 Detach 17 | . 2 . 1 2 . . 2 1 3 . . . 2 1 . . 1 2 Swap 22 | . 5 . 1 2 . 1 1 8 1 1 . 1 . 1 . . . . Drop 82 | . 12 . 5 4 2 1 3 14 11 1 . . 4 4 . . 2 19 Fire 202 | . . . 2 10 . 18 . 7 23 22 16 8 . 20 23 36 13 4 Melee 157 | . 26 . 8 12 . 1 22 53 14 6 . . . . . . 15 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 254 | . . . . . . . 1 . 245 . 8 . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: Fac x2 / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Discovered new exit (range 16) 251 | -10/Materials | Discovered new exit (range 15) 403 | -10/Materials | Discovered new exit (range 14) 441 | -10/Materials | Entered Mines 505 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 508 | -10/Mines | Build established: Sprinter 512 | -10/Mines | Learned Materials security intel 522 | -10/Mines | Discovered new exit (range 6) 883 | -10/Mines | Entered Materials 883 | -9/Materials | Accompanied by 4 allies 883 | -9/Materials | Evolved 2 slots: Utility x2 888 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 938 | -9/Materials | Identified exit to Mines 1050 | -9/Materials | Entered Mines 1050 | -9/Mines | Accompanied by 1 ally 1077 | -9/Mines | Lost 3 allies 1094 | -9/Mines | Discovered new exit (range 5) 1165 | -9/Mines | Learned location of 2 exits from Materials 1166 | -9/Mines | Assembled infested the area 1171 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1192 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1207 | -9/Mines | Core integrity fell below 50% 1227 | -9/Mines | Found the Drone Emporium 1227 | -9/Mines | Learned location of 1 exit from Materials 1228 | -9/Mines | Found Prototype Device 1228 | -9/Mines | Identified Sensor Drone Bay 1266 | -9/Mines | Discovered new exit (range 15) 1267 | -9/Mines | Identified exit to Materials 1269 | -9/Mines | Lost 3 allies 1474 | -9/Mines | Learned Materials security intel 1484 | -9/Mines | Build established: Mutant 1896 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1896 | -9/Mines | Discovered new exit (range 6) 1900 | -9/Mines | Identified exit to Exiles 1901 | -9/Mines | Entered Exiles 1926 | -9/Exiles | Met 8R-AWN 1942 | -9/Exiles | Met EX-HEX 1972 | -9/Exiles | Met EX-BIN 1985 | -9/Exiles | Aligned with FarCom system 1986 | -9/Exiles | Given EX-Vault access code 2009 | -9/Exiles | Opened EX-Vault 2021 | -9/Exiles | Found Latent Energy Streamer 2042 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2079 | -9/Exiles | Met EX-DEC 2125 | -9/Exiles | Discovered new exit (range 23) 2200 | -9/Exiles | Discovered new exit (range 98) 2275 | -9/Exiles | Identified exit to Mines 2277 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2277 | -9/Exiles | Entered Mines 2505 | -8/Mines | Discovered exit to Materials (range 12) 2620 | -8/Mines | Entered Materials 2620 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2621 | -8/Materials | Identified exit to Storage 2622 | -8/Materials | Identified exit to Factory 2966 | -8/Materials | Build established: Assassin 2978 | -8/Materials | Crushed by falling debris 3361 | -8/Materials | Entered Storage 3516 | -8/Storage | Build established: Mutant 3555 | -8/Storage | System corruption reached 10% 4096 | -8/Storage | Lost 3 parts (2p1u) 4235 | -8/Storage | Lost 3 parts (2p1u) 4658 | -8/Storage | Met a pair of Derelict thieves 4698 | -8/Storage | Used back door to open Recycling access 4698 | -8/Storage | Discovered new exit (range 3) 4700 | -8/Storage | Identified exit to Recycling 4704 | -8/Storage | Entered Recycling 4704 | -8/Recycling | Accompanied by 2 allies 4734 | -8/Recycling | Core integrity fell below 50% 4808 | -8/Recycling | Found Scrap Engine 5474 | -8/Recycling | Discovered new exit (range 7) 5544 | -8/Recycling | System corruption reached 30% 5570 | -8/Recycling | Destroyed 7 combat bots 6066 | -8/Recycling | Build established: Commander-Mutant 6408 | -8/Recycling | Build established: Commander-Construct 6504 | -8/Recycling | Entered Factory 6504 | -6/Factory | Accompanied by 12 allies 6504 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 6818 | -6/Factory | Build established: Commander-Mutant 6962 | -6/Factory | Lost 6 allies 6988 | -6/Factory | System corruption reached 10% 7180 | -6/Factory | Lost 4 allies 7337 | -6/Factory | Discovered new exit (range 14) 7349 | -6/Factory | Build established: Construct 7404 | -6/Factory | System corruption reached 30% 7566 | -6/Factory | Entered Lower Caves 7969 | -6/Lower Caves | Learned Factory terminal intel 8122 | -6/Lower Caves | Discovered new exit (range 9) 8164 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8263 | -6/Lower Caves | Entered another Lower Caves area 8263 | -6/Lower Caves | Accompanied by 3 allies 8515 | -6/Lower Caves | Lost 3 allies 8762 | -6/Lower Caves | Discovered new exit (range 8) 8797 | -6/Lower Caves | Build established: Mutant 8977 | -6/Lower Caves | Entered Zion 9020 | -6/Zion | Found GAL Module 9113 | -6/Zion | System corruption cleaned by Quarantine Array 9151 | -6/Zion | Discovered new exit (range 15) 9154 | -6/Zion | Learned Factory security intel 9162 | -6/Zion | Given the Hacking Drone Bay 9165 | -6/Zion | Found Prototype Device 9482 | -6/Zion | Gained Derelict followers 9657 | -6/Zion | Learned Factory emergency access door positions 9896 | -6/Zion | Found Prototype Energy Gun 10668 | -6/Zion | Identified Hacking Drone Bay 10672 | -6/Zion | Entered Proximity Caves 10672 | -5/Proximity Caves | Accompanied by 4 allies 10674 | -5/Proximity Caves | Spotter reported a threat 10675 | -5/Proximity Caves | Spotter reported a threat 10825 | -5/Proximity Caves | Build established: Hacker-Mutant 10839 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10947 | -5/Proximity Caves | Spotter reported a threat 11258 | -5/Proximity Caves | Build established: Hacker-Construct 11482 | -5/Proximity Caves | Learned 12 Factory zone layouts 11486 | -5/Proximity Caves | Learned 4 Factory zone layouts 12090 | -5/Proximity Caves | Discovered new exit (range 4) 12112 | -5/Proximity Caves | Entered Factory 12112 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12113 | -5/Factory | Identified exit to Upper Caves 12113 | -5/Factory | Identified exit to Factory 12116 | -5/Factory | Loaded intel: 26 terminal locations 12155 | -5/Factory | Noticed a derelict Sapper rigging charges 12412 | -5/Factory | Search patrols dispatched 12529 | -5/Factory | Lost 3 parts (1p1u1w) 12559 | -5/Factory | Spotted B-75 Beast 12619 | -5/Factory | Entered Upper Caves 12967 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13144 | -5/Upper Caves | Discovered new exit (range 10) 13267 | -5/Upper Caves | Entered another Upper Caves area 13531 | -5/Upper Caves | Build established: Construct 13851 | -5/Upper Caves | Attracted the attention of an 0b10 base 13921 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 13963 | -5/Upper Caves | Core integrity fell below 50% 14020 | -5/Upper Caves | Lost 7 parts (2n3u2w) 14022 | -5/Upper Caves | Learned 12 Factory zone layouts 14033 | -5/Upper Caves | Discovered new exit (range 16) 14041 | -5/Upper Caves | Entered Warlord 14060 | -5/Warlord | System corruption cleaned by Quarantine Array 14118 | -5/Warlord | Visited the Vortex Lab 14125 | -5/Warlord | Warlord's base attacked by MAIN.C 14171 | -5/Warlord | Build established: Mutant 14294 | -5/Warlord | Met Warlord 14443 | -5/Warlord | Found Prototype Device 14443 | -5/Warlord | Identified Minesniffer Drone Bay 14475 | -5/Warlord | Warlord forces counterattacked 14743 | -5/Warlord | Attacked by Warlord forces 14748 | -5/Warlord | Spotted SU-UTC(K) 14749 | -5/Warlord | Spotted BL-N0F(K) 14768 | -5/Warlord | Found Prototype Reactor 14768 | -5/Warlord | Identified Vortex Chain Reactor 14772 | -5/Warlord | Core integrity fell below 20% 14778 | -5/Warlord | Destroyed by Warlord with Improved Arc Thrower Last Messages --------------- destroy unregistered bots on sight. 14750_ Armed Sapper Charge explodes. 14750_ WAR.Sys disabled. 14750_ Sealed Heavy Doors breached. 14760_ Penetrated by HV Slug. 14760_ HV Slug penetrates Reinforced Barrier. 14763_ God Mode springs to life. 14765_ Thermoblaster destroyed. 14765_ Penetrated by HV Slug. 14768_ Backup Propulsion III destroyed. 14768_ Acquired Prototype Reactor. 14768_ Identified Vortex Chain Reactor. 14770_ BL-N0F(K) knocked back. 14771_ Thermoblaster destroyed. 14775_ Penetrated by HV Slug. 14775_ HV Slug penetrates Reinforced Barrier. 14777_ System corrupted: Hacking Drone Bay rejected. 14777_ BL-N0F(K) knocked back. Map ----- +----------------------------------------------------+ | #???# #?# #### " =%/ | | #???# #?# + %%/%* | | #???# #?# ######### %"=/=% | | #???# #?# #???????# !%==% | | #???# ### #?????##########+## "*!*" | | #???# # #?????# # " " | | #???# # #?????# """" """" # # " | | #???# / #?????# """" """" #### #######" | | #???# # #?????# """" """" #??# #?????#" | | #??## #######+######## """" """" #??# #?????#" | | #??# ## ### ## ## #??# #??????" | | #??# + ## #?## ##?????? | | #### # ###########+#### #?????? | | # [ ######????###### #?????? | | # = # #?????????# # #?????? | | ## ###### #?????????# + #?????? | | [ ## #???# #?????????# # #?????? | | ## #####+++########### # ##########?? | | ##^ ^^##" ## # #?? | | ##^ ^^##" ####### ##### #?? | | #+## ##" #?????# #???# #?? | | ##" #?????######+#+###?# #?? | | ##" "# % #??????# #? ?? | | ##" "## KW##??????# """ """ #? ?? | | ##" "# %K#??????# """ """ #? ?? | | ########" "#! GG@#??????# """ """ #?###?? | | #?####?#" "#! GG!#??????# """ """ #?????? | | [#? ##" "# %!#??????# """ """ #?????? | | # """ ##" " "#! #??????# ??????? | | [# """ ##"""""""""#==== #??????# ??????? | | + """ ##################??????#########???????? | | # """ #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | =+ #???????????????????????????????????????? | | #######???????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ##?##????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 66 Energy Capacity 1748 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 185 Base Temperature (-) 150 Armor Coverage 225 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Launcher Accuracy 60 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. Remote Datajack | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed PhasingBombTube Manual? 0 Play Time 01:54:08 Cumulative 151.1 hours Start 2024.03.10 @ 12:35:18 End 2024.03.10 @ 23:55:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73b0bf16-6779-4b95-a6d4-bd33f7be1a02