Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 13:48:00 Player: Sionnis Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2109) 2109 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-106) -106 TOTAL SCORE: 5703 Bonus ------- Follower Combat Kills 159 Met Data Miner 300 Friendly Fire -565 Cogmind --------- Core Integrity 0/700 Matter 228/300 Energy 54/100 System Corruption 26% Temperature Critical (949) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Heavy Riot Gun > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Riot Gun Heavy Laser Gatling Laser > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Structural Scanner Signal Interpreter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Authchip [Device] Authchip [Processor] Authchip [Weapon] Shock Rifle Heavy Riot Gun Heavy Missile Launcher Makeshift Sword [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Shotgun Energy Gun Heavy Riot Gun Ballistic Gun Shotgun Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Slots Evolved 6 | . . . . . 6 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 4 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 92 | 3 6 2 16 6 23 19 3 14 Power 8 | 1 . 2 1 . 3 . . 1 Engine 7 | 1 . 1 1 . 3 . . 1 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 . . 6 2 2 8 . 4 Treads 20 | 2 . . 5 2 2 6 . 3 Leg . | . . . . . . . . . Wheel 4 | . . . 1 . . 2 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | . 4 . 3 3 12 4 . 3 Device 7 | . . . . . 5 2 . . Storage 3 | . 1 . 1 1 . . . . Processor 3 | . 2 . . . . . . 1 Hackware 1 | . . . . . 1 . . . Protection 15 | . 1 . 2 2 6 2 . 2 Artifact . | . . . . . . . . . Weapon 31 | . 2 . 6 1 6 7 3 6 Energy Gun 17 | . . . . . 3 6 3 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | . 2 . 5 1 3 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 7 | . . . . . 2 3 . 2 System Corruption 21 | . . . . . 5 13 . 3 Parts Lost 34 | . . . 2 . 10 11 . 11 Power 2 | . . . . . 1 . . 1 Propulsion 9 | . . . 2 . 1 4 . 2 Utility 13 | . . . . . 6 3 . 4 Weapon 10 | . . . . . 2 4 . 4 Highest Loss Streak 9 | . . . 1 . 8 7 . 9 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 88 | . 94 100 99 100 95 76 62 70 Engine 10 | . 14 13 14 14 7 7 7 6 Treads 21 | . 28 28 17 28 22 15 15 11 Wheel 1 | . . . 9 . . 3 7 . Device 4 | . . . . . 11 13 7 1 Storage 10 | . 11 14 14 14 7 7 7 7 Processor 1 | . 12 . . . . . . 1 Protection 12 | . 1 14 14 14 18 9 15 17 Energy Gun 8 | . . . . . 8 16 1 22 Ballistic Gun 15 | . 25 28 27 28 12 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 105 | 3 30 32 39 55 75 103 103 105 Greatest Support 68 | 40 40 40 40 40 60 68 20 48 Greatest Overweight (x) 10 | . . . 1 1 1 5 5 10 Average Overweight (x) 1 | . . . . . 1 3 4 3 Largest Inventory Capacity 20 | 5 15 15 15 20 20 20 20 20 Average Capacity 18 | 5 13 15 15 18 20 20 20 19 Most Carried 20 | 1 11 14 15 20 19 17 16 17 Average Carried 14 | . 8 12 14 16 15 14 15 16 Final Capacity 20 | 5 15 15 15 20 20 20 20 5 Final Carried 20 | 1 11 14 15 20 14 16 15 4 Class Distribution -------------------- 37% | Mutant 32% | Scavenger-Tank 20% | Scavenger-Mutant 6% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Commander-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Matter Collected 2574 | 179 368 107 315 398 392 336 . 479 Remotely . | . . . . . . . . . Salvage Created 3309 | . 467 87 328 742 513 682 . 490 Parts 177 | . 35 8 21 39 28 25 . 21 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 35 | . . . 8 . . 18 . 9 Prevented 9 | . . . . . . 4 . 5 Kills | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Combat Hostiles Destroyed 58 | . 7 7 10 10 9 11 . 4 Guns 53 | . 7 7 6 10 9 10 . 4 AOE 4 | . . . 4 . . . . . Classes Destroyed 22 | . 9 1 5 2 2 2 . 1 Worker 4 | . 4 . . . . . . . Builder 3 | . 1 1 . . 1 . . . Tunneler 1 | . 1 . . . . . . . Hauler 2 | . 2 . . . . . . . Recycler 3 | . 1 . . 2 . . . . Minesweeper 1 | . . . . . . . . 1 Operator 1 | . 1 . . . . . . . Turret 2 | . . . 2 . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 18 | . 6 3 4 1 . 4 . . Grunt 13 | . 1 . . 4 3 2 . 3 Brawler 2 | . . . . 1 1 . . . Duelist 2 | . . . . . . 2 . . Protector 1 | . . . . . 1 . . . Sentry 9 | . . . 1 3 2 2 . 1 Hunter 3 | . . . . . 1 1 . 1 Programmer 2 | . . . . 1 1 . . . Artisan 1 | . . . 1 . . . . . Cobbler 1 | . . . 1 . . . . . Subdweller 5 | . . . 5 . . . . . Decomposer 1 | . . . . . . 1 . . Samaritan 4 | . . . . . . 1 . 3 Assembled 4 | . . 4 . . . . . . Savage 1 | . . . . . . 1 . . Butcher 1 | . . . . . . 1 . . Best Kill Streak 9 | . 8 3 6 7 4 9 . 3 Combat Bots Only 9 | . 6 3 4 7 4 9 . 3 Max Kills in Single Turn 3 | . 1 2 3 1 1 2 . 2 Gunslinging 1 | . . 1 . . . 1 . 1 Exploded 2 | . . . 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Hostile Shots Fired 430 | . 22 9 66 30 124 112 . 67 Missed 108 | . 3 1 24 9 35 28 . 8 Damage Taken 5300 | . 166 104 757 296 1090 1277 . 1610 Core 863 | . 22 18 88 31 93 247 . 364 Absorbed by Shields 53 | . . . . . 53 . . . Redirected to Shielding 7 | . . 3 4 . . . . . Core Remaining (%) 68 | 100 . . . 36 . . . . Volleys Fired 211 | . 33 10 39 29 31 43 . 26 Largest 3 | . 2 2 2 2 3 3 . 3 Hottest 209 | . 46 46 63 56 138 200 . 209 Shots Fired 459 | . 66 20 73 58 75 94 . 73 Gun 454 | . 66 20 68 58 75 94 . 73 Cannon . | . . . . . . . . . Launcher 5 | . . . 5 . . . . . Special . | . . . . . . . . . Kinetic 292 | . 66 20 73 58 48 27 . . Thermal 84 | . . . . . . 46 . 38 Explosive . | . . . . . . . . . Electromagnetic 83 | . . . . . 27 21 . 35 Robot Hit Streak 14 | . 6 3 13 14 9 12 . 7 Robot Miss Streak 6 | . 3 5 3 5 3 4 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . . 1 1 1 4 3 . 1 Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 Shots Hit Robots 349 | . 51 14 53 41 61 73 . 56 Core Hits 191 | . 28 11 24 25 27 41 . 35 Critical Kills 2 | . . . 1 1 . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . Critical Strikes 7 | . 2 . 2 1 1 . . 1 Burn 1 | . . . . . . . . 1 Destroy 6 | . 2 . 2 1 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6748 | . 735 190 1363 804 927 1447 . 1282 Guns 6243 | . 735 190 998 804 927 1447 . 1142 Cannons . | . . . . . . . . . Explosions 505 | . . . 365 . . . . 140 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4122 | . 735 190 1363 804 646 384 . . Thermal 1546 | . . . . . . 809 . 737 Explosive . | . . . . . . . . . Electromagnetic 1080 | . . . . . 281 254 . 545 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 26 | . . . . . 9 22 22 26 Average Corruption 21 | . . . . . 4 20 22 25 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 185 | . . . . . 7 88 7 83 Message Errors 47 | . . . . . 2 20 1 24 Matter Fused 39 | . . . . . 2 17 1 19 Heat Flow Errors 23 | . . . . . . 13 1 9 Energy Discharges 19 | . . . . . . 8 1 10 Parts Fused 2 | . . . . . . 2 . . Data Loss (minor) 25 | . . . . . . 11 3 11 Data Loss (major) 9 | . . . . . . 8 . 1 Misfires 11 | . . . . . . 5 . 6 Alerts 3 | . . . . . 2 . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 6 | . . . . . 1 4 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 19 | . . . . . . . . 19 Projectiles . | . . . . . . . . . Explosions 19 | . . . . . . . . 19 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 137 | . . . 66 . . . . 71 Shots 4 | . . . 2 . . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1005 | . 1 . 3 153 157 368 183 1005 Average Temperature 184 | . 1 . 3 40 42 161 99 219 Received Heat Transfer 1827 | . 24 . 198 132 333 213 . 927 Effects 55 | . . . . . . 2 . 53 Shutdowns 12 | . . . . . . 1 . 11 Energy Bleed 6 | . . . . . . . . 6 Interference 6 | . . . . . . 1 . 5 Matter Decay 5 | . . . . . . . . 5 Short Circuit 9 | . . . . . . . . 9 Damage (minor) 5 | . . . . . . . . 5 Damage (major) 10 | . . . . . . . . 10 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 2 | . . . . . . 1 . 1 Heat Transferred 3362 | . . . . . . 1858 . 1504 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Peak Influence 222 | . 222 75 . 172 145 . . . Initial 141 | . . . . 141 45 . . . Average 51 | . 77 36 . 50 48 . . . Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 97 | 100 86 100 . 100 100 . . . Level 1 2 | . 13 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 . . . 2 . . . Investigation . | . . . . . . . . . Extermination 2 | . . . . . 2 . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 76 | . 13 6 16 8 13 12 . 8 Peak Tracking Total 9 | . 5 2 5 5 5 9 . 3 Tactical Retreats 4 | . 1 1 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Machines Disabled 4 | . . . 4 . . . . . Max in Single Turn 2 | . . . 2 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Machines Accessed 16 | . 1 . . 9 1 1 4 . Terminals 8 | . 1 . . 6 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 60 | . 10 . . 18 1 1 30 . Successful 45 | . 5 . . 9 . 1 30 . Failed 15 | . 5 . . 9 1 . . . Catastrophic 5 | . . . . 4 1 . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 12 . . 13 1 . . . Terminals 26 | . 10 . . 15 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 39 | . 4 . . 4 . 1 30 . Record 11 | . . . . . . . 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 5 | . . . . . . . 5 . Robot Analysis 5 | . 4 . . 1 . . . . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 1 | . . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Registered Prototypes 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . Report Inventory 3 | . . . . 3 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 1 . . 2 . . . . Terminals 3 | . 1 . . 2 . . . . Botnet 3 | . 1 . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . . 5 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 11 | . . . . 9 . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Total Allies 12 | . . . . 9 . 2 . 1 Largest Group 9 | . . . . 9 9 2 2 2 Highest-Rated Group 116 | . . . . 116 116 52 52 96 Highest-Rated Ally 96 | . . . . 27 27 32 32 96 Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . 10 . . 8 Total Damage 716 | . . . . . 226 . . 490 Kills 6 | . . . . . 3 . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Robot Analysis Total 5 | . 4 . . 1 . . . . Derelict Logs Recovered 5 | . . 2 . . . 2 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Turns Passed 8985 | 52 814 767 750 2304 842 1728 140 1588 Spaces Moved 3709 | 35 419 325 388 988 290 862 90 312 Core 11 | 8 . . . . . . . 3 Treads 2833 | 27 419 325 167 988 290 320 . 297 Legs . | . . . . . . . . . Wheels 865 | . . . 221 . . 542 90 12 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 240 130 150 50 Average Speed 199 | 134 160 160 146 203 240 180 150 387 Slowest Speed 560 | 160 160 160 240 240 240 245 160 560 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 3 55 74 44 100 6 86 68 40 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 1 . . 1 . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 85 | . . . 58 3 . . . 24 Melee . | . . . . . . . . . Projectile 3 | . . . . 3 . . . . AOE 82 | . . . 58 . . . . 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Dat Pro Total 4868 | 38 495 552 500 1229 372 951 95 636 Wait 580 | . 26 212 38 5 17 9 . 273 Move 3701 | 34 418 324 387 987 289 861 89 312 Hop . | . . . . . . . . . Pick Up 43 | 1 10 3 6 7 5 9 . 2 Fast Attach 40 | 3 6 . 6 . 7 6 2 10 Attach 28 | . . . 2 . 12 9 1 4 Detach 4 | . . . 1 . 1 . . 2 Swap 24 | . . 2 8 6 4 4 . . Drop 43 | . 2 1 13 5 6 6 3 7 Fire 211 | . 33 10 39 29 31 43 . 26 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 194 | . . . . 190 . 4 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 12) 867 | -10/Materials | Entered Mines 868 | -10/Mines | Assembled infested the area 874 | -10/Mines | Met a Derelict bent on vengeance 1135 | -10/Mines | Learned 2 Materials zone layouts 1357 | -10/Mines | Discovered new exit (range 8) 1398 | -10/Mines | Discovered new exit (range 16) 1599 | -10/Mines | Learned Materials terminal intel 1630 | -10/Mines | Discovered new exit (range 4) 1634 | -10/Mines | Entered Subcaves 1991 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2061 | -10/Subcaves | Discovered new exit (range 15) 2314 | -10/Subcaves | Discovered new exit (range 14) 2324 | -10/Subcaves | Core integrity fell below 50% 2384 | -10/Subcaves | Entered Recycling 2876 | -9/Recycling | Discovered new exit (range 16) 3658 | -9/Recycling | Build established: Scavenger-Mutant 4367 | -9/Recycling | Destroyed 7 combat bots 4688 | -9/Recycling | Entered Factory 4688 | -7/Factory | Accompanied by 9 allies 4688 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 4903 | -7/Factory | Discovered new exit (range 15) 5000 | -7/Factory | Build established: Commander-Tank 5282 | -7/Factory | P-60 Hacker assimilated allied Savior 2a 5310 | -7/Factory | Lost 5 allies 5454 | -7/Factory | Cargo convoy interrupted 5464 | -7/Factory | Lost 8 parts (1p1n5u1w) 5530 | -7/Factory | Entered Lower Caves 5620 | -7/Lower Caves | System corruption reached 10% 5694 | -7/Lower Caves | Learned location of 1 exit from Factory 5704 | -7/Lower Caves | Build established: Scavenger-Tank 5754 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5800 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5870 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5954 | -7/Lower Caves | Lost 7 parts (2n2u3w) 5957 | -7/Lower Caves | Destroyed 9 combat bots 6190 | -7/Lower Caves | Build established: Scavenger-Mutant 6650 | -7/Lower Caves | Discovered new exit (range 15) 6785 | -7/Lower Caves | Build established: Scavenger-Tank 7147 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7258 | -7/Lower Caves | Entered Data Miner 7258 | -7/Data Miner | Accompanied by 2 allies 7260 | -7/Data Miner | Discovered new exit (range 7) 7288 | -7/Data Miner | Met Data Miner 7315 | -7/Data Miner | Learned location of Section 7 (-2) 7315 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7341 | -7/Data Miner | Received God Mode back door access code from Data Miner 7398 | -7/Data Miner | Entered Proximity Caves 7398 | -6/Proximity Caves | Accompanied by 2 allies 7412 | -6/Proximity Caves | Core integrity fell below 50% 8209 | -6/Proximity Caves | Escorted by Enhanced Grunt 8209 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8642 | -6/Proximity Caves | Learned Factory emergency access door positions 8850 | -6/Proximity Caves | Spotted B-75 Beast 8976 | -6/Proximity Caves | Core integrity fell below 20% 8986 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 08975_ NBQFVUIEIMQOT3GXLSVS&/NRLYKKA0 08976_ Overheating: Core damaged (-91). 08977_ Hrd. Heavy Armor Plating destroyed. 08977_ Hvy. Laser destroyed. 08977_ Broken 0b10 Decoder Chip [Looter] destroyed. 08978_ Overheating: System interference. 08978_ Hvy. Missile Launcher temporarily disabled. 08979_ Overheating: Hcp. Storage Unit damaged (-7). 08980_ Overheating: Hvy. Missile Launcher damaged (-51). 08981_ Overheating: Matter decay (-60). 08983_ Overheating: Hcp. Storage Unit damaged (-4). 08983_ Hvy. Missile Launcher destroyed. 08983_ Hcp. Storage Unit destroyed. 08983_ Critical hit (Meltdown: +330). 08986_ Acquired Hvy. Riot Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????"???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? "???????????????????? | | ?????????????????#??????? " ??????????????????? | | ?????????????????# ?????? ??????????????????? | | ?????????????????# ?????? T ??????????????????? | | ??????????????#### ????? "#??????????????????? | | ??????????????? ????? " "#?? #??????????????? | | ???????????????? ##### # ## ????????????????? | | ?????????????????# ??????????????????? | | ?????????????????? ????????????????????? | | ???????????????????# ####??????????????????? | | ????????????????????#%% ####???????????????? | | ?????????????????????# ! ##??????????????? | | ?????????????????????#%%[ #??????????????? | | ?????????????????????#*!*% #??????????????? | | ?????????????????????##!/! ##??????????????? | | ??????????????????????##!@ ;# ##???????????????? | | ???????????????????????#! ; BB #?????????? | | ???????????????????????# #;BB ????????? | | ???????????????????????# ## ?????????? | | ??????????????? ##????# #? ##?????????? | | ??????????????? ##??# #?? ## #??????????? | | ???????????????# #?# #??? #???#??????????? | | ???????????????# ?# #??? ##??????????????? | | ???????????????# ?# #?? ###?????????????? | | ???????????????# ?# #??= ??????????????? | | ?????????? ##### ## #?#% ??????????????? | | ????????? # ## ! #??##?????????????? | | ?????????# ??# ##????????????????? | | ?????????# ??# #????????????????? | | ?????????# ??# #????????????????? | | ???? ????# ### ####????????????????? | | ???? ???# ### "#???????????????????? | | ?? ### ### ####?????????????????? | | ?? #?????????????????? | | ?? #????????????????? | | ## ##### #????????????????? | | # ??# #???? ##????????????????? | | ??# #????####?????????????????? | | %?????## ##?????????????????????????? | | #?????##### & ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 1350 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 11 Authchip Count 3 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed gottagofast Manual? 1 Play Time 00:47:18 Cumulative 166.3 hours Start 2024.06.09 @ 12:47:45 End 2024.06.09 @ 13:48:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 10 Types 9/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b259739-b0a7-42f5-bb11-12333a734d38