Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 18:07:43 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (466) 466 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-227) -227 TOTAL SCORE: 1594 Bonus ------- Follower Combat Kills 7 Friendly Fire -234 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 97/125 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Light EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY (4) ---- Sensor Array Maneuvering Thrusters Heavy EM Pulse Gun Pulse Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Maneuvering Thrusters Hacking Suite > --- WEAPON ----------- Pulse Rifle Katana > --- INVENTORY -------- Sensor Array Propulsion Shielding EM Pulse Gun Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 63 | 11 26 23 3 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 17 | 5 7 4 1 Treads . | . . . . Leg 2 | 2 . . . Wheel 6 | 3 3 . . Hover . | . . . . Flight 9 | . 4 4 1 Utility 15 | 2 5 7 1 Device 5 | . 1 3 1 Storage 3 | 2 1 . . Processor 1 | . 1 . . Hackware 1 | . 1 . . Protection 5 | . 1 4 . Artifact . | . . . . Weapon 26 | 3 13 9 1 Energy Gun 16 | 2 8 6 . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 6 | . 4 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 3 . Power 1 | . 1 . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 . Average Slot Usage (%) 92 | . 89 98 92 Engine 13 | . 12 14 11 Wheel 7 | . 11 . . Flight 20 | . 16 27 31 Device 5 | . 2 9 7 Storage 2 | . 3 . . Processor 2 | . 4 . . Hackware 7 | . 4 14 11 Protection 4 | . 4 4 11 Energy Gun 15 | . 16 15 . Ballistic Gun 2 | . 3 . . Launcher 8 | . 8 7 11 Slashing Weapon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 15 | 14 15 8 10 Greatest Support 32 | 32 32 8 12 Greatest Overweight (x) 2 | 2 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 4 4 Average Capacity 4 | 6 4 4 4 Most Carried 8 | 6 8 4 4 Average Carried 3 | 2 4 3 3 Final Capacity 8 | 8 4 4 4 Final Carried 4 | 4 3 4 4 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 928 | 312 331 245 40 Remotely . | . . . . Salvage Created 1009 | 100 559 350 . Parts 54 | 4 33 17 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 14 | . 10 4 . Guns 6 | . 4 2 . AOE 8 | . 6 2 . Classes Destroyed 8 | 1 6 1 . Worker 4 | . 2 2 . Tunneler 1 | . . 1 . Hauler 2 | . 2 . . Recycler 5 | 1 2 2 . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 8 | . 6 2 . Grunt 7 | . 4 3 . Best Kill Streak 4 | 1 4 3 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 3 | 1 3 2 . Gunslinging 1 | . 1 . . Exploded 3 | . 3 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 392 | . 193 199 . Core 69 | . 36 33 . Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 56 | 2 38 15 1 Largest 2 | 2 2 2 1 Hottest 105 | 60 105 80 56 Shots Fired 91 | 4 60 26 1 Gun 79 | 4 53 22 . Cannon 1 | . . . 1 Launcher 11 | . 7 4 . Special . | . . . . Kinetic 8 | 2 6 . . Thermal 4 | . 4 . . Explosive 11 | . 7 4 . Electromagnetic 68 | 2 43 22 1 Robot Hit Streak 5 | 4 5 3 2 Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 46 | 4 30 11 1 Core Hits 44 | 2 26 16 . Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . . 3 . Impact . | . . . . Slashing 3 | . . 3 . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1443 | 42 687 695 19 Guns 543 | 42 381 120 . Cannons 19 | . . . 19 Explosions 774 | . 306 468 . Melee 107 | . . 107 . Ramming . | . . . . Kinetic 37 | 17 20 . . Thermal 71 | . 71 . . Explosive 726 | . 258 468 . Electromagnetic 502 | 25 338 120 19 Impact . | . . . . Slashing 107 | . . 107 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . 10 5 . Projectiles . | . . . . Explosions 15 | . 10 5 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 149 | . 82 67 . Shots 5 | . 3 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 150 | 20 150 99 19 Average Temperature 35 | 15 42 25 11 Received Heat Transfer 78 | . 42 36 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 30 | . 30 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 333 | 5 333 246 51 Initial 76 | . 3 76 17 Average 103 | 1 89 160 41 Maximum Alert Level 1 | . 1 1 . Low Security (%) 87 | 100 89 79 100 Level 1 12 | . 10 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 17 6 1 Peak Tracking Total 3 | . 3 3 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 6 | . 5 1 . Max in Single Turn 2 | . 2 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 12 | . 9 2 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 25 2 4 Successful 19 | . 14 2 3 Failed 12 | . 11 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 18 . 4 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 8 2 3 Record 1 | . . . 1 Prototype ID Bank 3 | . 2 . 1 Open Door 2 | . . 2 . Alert Level 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 4 | . 4 . . Report Inventory 4 | . 4 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 16 | . . 16 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1519 | 77 957 432 53 Spaces Moved 2297 | 43 1331 839 84 Core 6 | 6 . . . Treads . | . . . . Legs 30 | 30 . . . Wheels 313 | 7 306 . . Hover . | . . . . Flight 1948 | . 1025 839 84 Fastest Speed 34 | 50 37 37 34 Average Speed 46 | 115 50 37 34 Slowest Speed 150 | 150 100 120 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . 3 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 98 97 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 21 | . 21 . . Terrain Destroyed 108 | . 63 45 . Melee . | . . . . Projectile . | . . . . AOE 108 | . 63 45 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2653 | 63 1562 919 109 Wait 160 | . 120 24 16 Move 2286 | 42 1324 836 84 Hop 4 | . 3 1 . Pick Up 30 | 4 18 6 2 Fast Attach 23 | 8 9 5 1 Attach 11 | 1 4 4 2 Detach 11 | 2 7 1 1 Swap 29 | 2 13 14 . Drop 40 | 2 26 10 2 Fire 56 | 2 38 15 1 Melee 3 | . . 3 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 10) 612 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Discovered new exit (range 15) 916 | -10/Materials | Repaired EM Pulse Gun 1035 | -10/Materials | Entered Mines 1056 | -10/Mines | Met a Derelict bent on vengeance 1122 | -10/Mines | Learned Materials terminal intel 1159 | -10/Mines | Discovered new exit (range 9) 1172 | -10/Mines | Met a Derelict shopkeep closing up shop 1211 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1223 | -10/Mines | Discovered new exit (range 11) 1229 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1451 | -10/Mines | Learned location of Storage (-9) 1467 | -10/Mines | Entered Materials 1467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1468 | -9/Materials | Loaded intel: 12 terminal locations 1520 | -9/Materials | Self-destructed Last Messages --------------- 01477_ Current location identified: Materials >>Prototypes Downloading prototype IDs... Adv. EMP Blaster Prc. Beam Rifle >>Inventory(Components) Retrieving component inventory records... Found 1 registered component stockpile: 0UAE6EYYVR: Hcp. Matter Pod Downloaded coordinate data. 01477_ Connecting with Terminal... >>Query(Materials) At the deepest levels of [Complex 0b10], raw materials are processed for use in manufacturing components and machines. Older technology and prototypes are gradually filtered down to these levels, and older robot variants are responsible for their oversight and maintenance. 01477_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 01494_ Acquired 40 matter. 01507_ K-01 Serf collects debris. 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