Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 04:39:55 Player: naththebg Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (272) 1360 Value Destroyed (11879) 11879 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (5284) 5284 TOTAL SCORE: 26563 Bonus ------- High Alert Combat Kills 3322 Follower Combat Kills 115 Acquired SGEMP 2000 Friendly Fire -153 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 52% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor SGEMP Prototype Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Cooled-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Power Amplifier Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental Force Field > --- WEAPON ----------- Hpw. Laser Dispersion Construct/G Hpw. EM HERF Construct/C Hpw. Accelerated HMG Construct/G > --- INVENTORY -------- Medium Storage Unit Experimental Energy Well Advanced Matter Compressor Quantum Capacitor Quantum Capacitor Hardened Heavy Armor Plating Centrium Medium Armor Plating Advanced Focal Shield Hacking Suite Improved Hacking Suite SGEMP Prototype [Rating: 171] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Tactical Quantum Warhead Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Slots Evolved 18 | . . 2 . . 4 2 2 2 . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . 1 . Utility 9 | . . 1 . . 1 1 1 1 . 1 . 1 2 Weapon 4 | . . 1 . . 1 . 1 . . 1 . . . Parts Attached 185 | 8 13 12 29 5 1 10 9 14 15 15 16 4 34 Power 17 | 1 1 2 1 2 . . . . . 2 . 1 7 Engine 8 | 1 1 2 1 2 . . . . . 1 . . . Core 1 | . . . . . . . . . . . . 1 . Reactor 8 | . . . . . . . . . . 1 . . 7 Propulsion 28 | 4 5 2 10 1 . 1 . 1 . . 1 . 3 Treads 17 | 1 5 2 8 1 . . . . . . . . . Leg 4 | 3 . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 1 . 3 Flight 3 | . . . 2 . . 1 . . . . . . . Utility 111 | 1 4 4 3 1 1 9 9 13 15 13 13 3 22 Device 68 | . 2 2 3 1 1 7 6 6 11 9 9 1 10 Storage 13 | 1 . 1 . . . . 1 5 . . 2 . 3 Processor 5 | . . . . . . 2 . . . 1 . . 2 Hackware 1 | . . . . . . . . . . . . . 1 Protection 24 | . 2 1 . . . . 2 2 4 3 2 2 6 Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 3 4 15 1 . . . . . . 2 . 2 Energy Gun 2 | . . 1 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 20 | 2 3 3 10 1 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 . . Special Weapon 4 | . . . 4 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 2 4 1 . 2 . 3 . 2 3 . 6 Parts Lost 84 | . . 1 3 1 . 5 5 2 10 4 11 2 40 Power 14 | . . . . . . . . . 1 1 2 1 9 Propulsion 7 | . . . 1 . . . . . . . . . 6 Utility 35 | . . . 1 . . 2 1 1 7 1 2 1 19 Weapon 28 | . . 1 1 1 . 3 4 1 2 2 7 . 6 Highest Loss Streak 8 | . . 1 1 1 . 2 2 1 5 3 4 2 8 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 66 | . 90 98 99 80 53 59 66 43 48 51 56 36 45 Engine 4 | . 14 11 11 7 7 5 3 . . . . . . Reactor 1 | . . . . . . . . . 4 3 2 1 4 Treads 7 | . 27 22 21 12 . . 2 1 . . . . . Flight 1 | . . . . 4 7 3 . . . . . . . Device 16 | . 4 15 22 16 15 16 18 17 15 19 19 15 14 Storage 7 | . 14 11 11 11 7 6 5 5 5 4 4 8 5 Processor 1 | . . . . . . 1 1 . . . 1 . 4 Protection 2 | . 1 5 . . . . . 2 4 3 3 1 4 Energy Gun 4 | . . 8 11 6 . 4 1 . 6 3 3 1 4 Energy Cannon 2 | . . . . . 2 8 9 1 . . 4 . 1 Ballistic Gun 9 | . 27 24 20 19 4 2 6 1 . 3 2 . 1 Ballistic Cannon 2 | . . . . 1 7 2 8 3 5 4 3 . . Peak Build Rating 171 | 6 9 17 22 39 41 75 102 124 142 134 154 124 171 Average Rating 74 | 3 6 13 18 26 40 58 89 106 132 118 139 114 126 On Entrance 63 | . 6 9 17 21 39 41 75 90 121 110 134 111 118 Naked Turns 5 | . . . . . . . . . . . . . 5 Heaviest Build 136 | 14 21 35 31 31 27 41 65 88 132 120 136 84 104 Greatest Support 195 | 20 40 40 40 40 26 131 131 118 155 155 195 195 120 Greatest Overweight (x) 1 | 1 . . 1 1 1 1 . 1 1 . . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 10 10 20 20 20 20 20 20 Average Capacity 13 | 6 8 9 10 10 10 10 10 13 20 20 20 20 17 Most Carried 20 | 8 8 10 10 10 5 10 10 11 20 20 20 20 18 Average Carried 10 | 4 7 9 9 7 5 8 9 9 15 16 18 18 11 Final Capacity 20 | 8 8 10 10 10 10 10 10 20 20 20 20 20 5 Final Carried 20 | 6 8 10 10 6 5 10 10 10 12 18 20 17 4 Scrap Engine Consumption 313 | . . . . 18 4 73 41 29 29 28 34 16 41 Constructs Created 29 | . . . . 3 . 6 2 . 3 3 5 1 6 Constructs Modified 84 | . . . . 2 1 18 23 10 11 2 8 4 5 Class Distribution -------------------- 53% | Construct 18% | Mutant 13% | Scavenger-Tank 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Tank | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Construct | -4/Armory Construct | -3/Research Construct | -3/Testing Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Matter Collected 8909 | 237 259 907 661 242 25 585 666 1653 944 939 840 95 856 Remotely . | . . . . . . . . . . . . . . Salvage Created 13152 | . 371 1270 1414 928 76 1174 1059 1638 1335 1189 1265 127 1306 Parts 631 | . 27 53 89 42 1 60 53 53 69 59 59 9 57 Haulers Intercepted 13 | . 1 2 4 . . 1 1 1 . 2 . . 1 Recyclers Shooed 10 | . 2 2 1 1 . . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Combat Hostiles Destroyed 198 | . 8 13 25 6 1 26 17 26 19 14 17 3 23 Melee 2 | . . . . . . 1 . . . . . 1 . Guns 98 | . 8 13 25 6 . 15 3 . 2 1 8 2 15 Cannons 79 | . . . . . 1 7 11 20 17 13 6 . 4 AOE 7 | . . . . . . 1 1 2 . . 2 . 1 Classes Destroyed 23 | . 5 5 2 2 1 1 2 1 1 . 3 . . Worker 11 | . . 1 1 . 1 2 1 2 . . . 1 2 Builder 7 | . . . . . . . 2 1 . 1 2 1 . Tunneler 2 | . 1 . . . . . . . . . . . 1 Hauler 13 | . 1 2 4 . . 1 1 1 . 2 . . 1 Recycler 18 | . . 5 . 7 . . 1 2 . 1 1 . 1 Mechanic 2 | . . 1 . . . . . . . . 1 . . Operator 3 | . . . 2 . . . 1 . . . . . . Watcher 15 | . 2 4 2 . . 1 3 . . 1 1 . 1 Swarmer 53 | . 3 . 4 . . 13 5 4 . 5 . 3 16 Saboteur 1 | . . . . . . . . 1 . . . . . Grunt 57 | . 5 7 12 . . 6 . 12 9 3 2 . 1 Brawler 4 | . . 2 1 . . . . 1 . . . . . Duelist 5 | . . . 1 . . . . 1 3 . . . . Researcher 2 | . . . . . . . . . . . 2 . . Sentry 26 | . . 4 7 3 . 3 2 3 . . 3 . 1 Demolisher 3 | . . . . . . . . . 3 . . . . Hunter 15 | . . . . . 1 2 2 . 2 2 4 . 2 Programmer 27 | . . . . . . 2 7 4 2 4 5 . 3 Behemoth 1 | . . . . . . . 1 . . . . . . Striker 2 | . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . 1 . . Scientist 2 | . . . . 2 . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . Best Kill Streak 13 | . 4 8 6 9 1 6 13 9 4 6 8 4 5 Combat Bots Only 9 | . 4 7 5 3 1 5 5 9 4 5 7 2 5 Max Kills in Single Turn 4 | . 2 2 2 2 1 4 2 2 1 1 2 1 2 Gunslinging 1 | . 1 1 1 . . . . . . . . . . Exploded 2 | . . . . . . 1 1 2 . . 1 . 1 Melee 1 | . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Hostile Shots Fired 2449 | . 46 61 99 25 . 315 161 93 370 124 319 126 710 Missed 886 | . 18 7 32 5 . 119 58 33 105 34 121 68 286 Damage Taken 28238 | . 279 674 597 309 . 1917 1420 1236 4234 1771 4243 1380 10178 Core 2798 | . 38 79 86 13 . 137 98 71 222 71 238 126 1619 Absorbed by Shields 2326 | . . 41 229 117 . 37 451 . 1451 . . . . Reduced by Siege Mode 13 | . . . . . . . . . 13 . . . . Ignored by Resistances 772 | . . . . . . 342 . . 42 71 317 . . Regen/Repaired (Parts) 5743 | . . . . 100 . 582 680 875 385 686 1629 372 434 Core Remaining (%) 83 | 100 84 . . 55 100 83 90 . 74 . 76 91 . Volleys Fired 682 | . 44 59 65 24 5 77 46 86 77 42 70 7 80 Largest 5 | . 2 3 3 3 2 4 5 2 2 4 4 1 3 Hottest 455 | . 40 102 102 102 131 224 297 195 431 449 455 80 278 Shots Fired 1513 | . 88 169 190 71 10 171 196 91 92 96 150 7 182 Gun 974 | . 88 169 190 71 2 94 56 5 28 55 55 7 154 Cannon 525 | . . . . . 8 77 140 86 64 41 81 . 28 Launcher 14 | . . . . . . . . . . . 14 . . Special . | . . . . . . . . . . . . . . Kinetic 694 | . 88 137 125 52 5 61 91 66 4 . 21 . 44 Thermal 643 | . . 32 65 19 5 45 85 5 87 96 87 7 110 Explosive 14 | . . . . . . . . . . . 14 . . Electromagnetic 162 | . . . . . . 65 20 20 1 . 28 . 28 Robot Hit Streak 18 | . 11 9 13 14 8 10 12 11 7 8 10 5 18 Robot Miss Streak 8 | . 5 5 4 3 4 6 4 3 3 3 4 3 8 Penetration Max 2 | . . . . . . 1 1 . . . 2 . 1 Secondary Targets 21 | . 2 4 6 3 . 2 . . . . . . 4 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . . . 1 Capacitor 53 | . . . . . . . . 35 . . 17 . 1 Shots Hit Robots 908 | . 53 104 122 47 8 119 103 65 44 52 82 5 104 Core Hits 392 | . 18 40 51 22 5 62 39 27 19 19 42 3 45 Critical Kills 7 | . . . 1 . . 3 2 . . . 1 . . Critical Parts Destroyed 10 | . . . . . . . 5 1 . . 2 . 2 Critical Strikes 35 | . . 4 3 1 . 3 12 6 . . 4 . 2 Burn 11 | . . 4 2 1 . . 4 . . . . . . Meltdown 5 | . . . . . . 2 2 . . . 1 . . Destroy 12 | . . . 1 . . 1 5 1 . . 2 . 2 Blast 6 | . . . . . . . 1 5 . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 35418 | . 690 1494 2080 773 105 3028 3694 5207 4295 3446 5751 500 4355 Guns 13949 | . 679 1468 2064 756 . 1471 996 235 338 663 2020 167 3092 Cannons 17965 | . . . . . 105 1083 2600 4782 3953 2775 2276 . 391 Explosions 2552 | . . . . . . 413 68 174 . . 1433 . 464 Melee . | . . . . . . . . . . . . . . Ramming 952 | . 11 26 16 17 . 61 30 16 4 8 22 333 408 Kinetic 10569 | . 679 1112 1288 533 48 833 1743 2946 31 . 468 . 888 Thermal 18214 | . . 356 776 223 57 1078 1639 409 4260 3438 3607 167 2204 Explosive 2052 | . . . . . . 155 . . . . 1433 . 464 Electromagnetic 3631 | . . . . . . 901 282 1836 . . 221 . 391 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 52 | . . . . . . 2 1 3 5 7 14 . 52 Average Corruption 8 | . . . . . . 1 1 2 3 6 7 . 24 Corruption Purged 5 | . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 147 | . . . . . . 12 3 5 23 6 33 . 65 Message Errors 24 | . . . . . . . . 1 4 2 7 . 10 Matter Fused 24 | . . . . . . 3 2 1 4 . 3 . 11 Heat Flow Errors 24 | . . . . . . 7 . 2 4 1 3 . 7 Energy Discharges 13 | . . . . . . . 1 . 2 . 6 . 4 Parts Rejected 6 | . . . . . . . . . 2 . 1 . 3 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . . . . . 1 . 1 4 . 5 . 3 Data Loss (major) 4 | . . . . . . . . . 1 . . . 3 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 4 | . . . . . . . . . 1 . 1 . 2 Misdirections 23 | . . . . . . . . . . . 3 . 20 Weapon Failures 9 | . . . . . . 1 . . 1 2 4 . 1 Overload Shots 3 | . . . . . . . . 1 . . 2 . . Overflow Damage 2772 | . . . . . . 79 91 649 702 593 533 103 22 Projectiles 2492 | . . . . . . 34 91 645 702 593 426 . 1 Explosions 156 | . . . . . . 45 . 4 . . 107 . . Melee 124 | . . . . . . . . . . . . 103 21 Knockbacks 51 | . . 1 . . 5 6 8 22 . . 6 1 2 Impact 4 | . . 1 . . . . . . . . . 1 2 Kinetic 44 | . . . . . 5 6 8 20 . . 5 . . Secondary 3 | . . . . . . . . 2 . . 1 . . Self-Inflicted Damage 930 | . . . . . . . 9 85 2 4 514 90 226 Shots 9 | . . . . . . . . 1 . . 7 . 1 Rammed 42 | . 1 4 2 1 . 1 2 1 1 2 1 8 18 Targets Rammed 53 | . 1 4 2 2 . 6 2 1 1 2 1 12 19 Kicked 9 | . . . . . . 4 . . . . . 4 1 Crushed 2 | . . . . 1 . 1 . . . . . . . Highest Temperature 427 | . . 309 18 14 48 317 427 90 378 347 305 . 377 Average Temperature 102 | . . 88 7 4 22 93 114 36 139 129 121 . 93 Received Heat Transfer 3016 | . 114 310 290 200 . 291 180 228 626 30 90 36 621 Effects 7 | . . 4 . . . 1 . . 1 . 1 . . Interference 5 | . . 3 . . . 1 . . 1 . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . Siege Activations 3 | . . . . . . . . . 3 . . . . Total Turns 45 | . . . . . . . . . 45 . . . . Longest Duration 24 | . . . . . . . . . 24 . . . . Robots Corrupted 7 | . . . . . . . . 5 . . . 1 1 Combat Hostiles 4 | . . . . . . . . 4 . . . . . Parts Fried 28 | . . . . . . 1 . 18 . . . 1 8 Impact Corruptions 6 | . . . . . . . . 1 . . . 4 1 Robots Melted 8 | . . . . . . 2 2 . . . 1 . 3 Combat Hostiles 8 | . . . . . . 2 2 . . . 1 . 3 Parts Melted 33 | . . 2 1 3 . 5 7 . . 3 4 . 8 Heat Transferred 15281 | . . 1073 1811 483 150 1325 2430 311 1345 1702 1765 185 2701 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Peak Influence 1465 | . 242 348 539 310 498 918 948 1322 1465 1082 969 528 1089 Initial 764 | . . 30 83 210 401 243 445 436 647 764 543 457 316 Average 466 | . 84 193 294 139 436 396 503 783 794 895 628 387 650 Maximum Alert Level 4 | . 1 1 2 1 2 3 3 4 4 3 3 2 3 Low Security (%) 20 | 100 95 48 26 66 . 6 . . . . . . . Level 1 24 | . 4 51 51 33 . 63 8 . . . . 66 14 Level 2 33 | . . . 21 . 100 19 81 34 48 . 76 33 45 Level 3 21 | . . . . . . 9 9 59 44 100 23 . 39 Level 4 1 | . . . . . . . . 6 6 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 1 3 . 1 8 7 4 11 4 4 3 11 Investigation 10 | . . . . . 1 1 . 1 2 1 1 1 2 Extermination 14 | . . . . . . 1 3 1 1 2 3 1 2 Reinforcement 18 | . 2 1 1 . . 2 3 1 4 1 . 1 2 Assault 10 | . . . 2 . . 1 . 1 4 . . . 2 Garrison 7 | . . . . . . 3 1 . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . 1 Haulers Reinforced 3 | . . . . . . 1 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Distress Signals 20 | . 3 2 1 . . 2 1 1 4 2 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 440 | . 13 22 35 6 1 46 37 40 81 19 26 19 95 Peak Tracking Total 40 | . 4 9 10 4 1 6 12 9 40 7 8 11 13 Tactical Retreats 52 | . . . 2 . . 7 3 6 10 1 . 3 20 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Traps Triggered 14 | . 2 . 1 . . 2 1 . 6 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Machines Disabled 51 | . . 1 5 1 . 11 7 10 8 1 4 . 3 Max in Single Turn 8 | . . 1 1 1 . 8 2 6 1 1 1 . 2 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 4 | . . . 4 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Machines Accessed 73 | . 3 3 12 11 3 10 5 8 6 3 1 3 5 Terminals 45 | . 3 3 11 6 2 4 2 3 3 2 1 2 3 Fabricators 9 | . . . . . . 1 3 3 1 . . . 1 Repair Stations 2 | . . . . . . 1 . . 1 . . . . Recycling Units 14 | . . . 1 4 1 3 . 1 1 1 . 1 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . Total Hacks 170 | . 6 6 28 34 8 22 14 19 10 6 2 6 9 Successful 73 | . 5 3 12 24 3 8 4 8 3 . 1 1 1 Failed 96 | . 1 3 16 10 5 14 10 10 7 6 1 5 8 Catastrophic 25 | . . . 3 2 2 3 2 2 3 3 . 1 4 Database Lockouts 1 | . . . . . . . . 1 . . . . . Manual 52 | . 4 3 12 9 . 4 5 4 2 3 . 2 4 Terminals 113 | . 6 6 26 21 7 10 6 8 5 5 2 4 7 Fabricators 21 | . . . . . . 2 8 9 1 . . . 1 Repair Stations 3 | . . . . . . 2 . . 1 . . . . Recycling Units 28 | . . . 2 11 1 6 . 1 3 1 . 2 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . . . . Terminal Hacks 42 | . 3 1 10 13 3 3 1 4 2 . 1 1 . Record 7 | . . . 1 . 1 . . 3 2 . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . Robot Analysis 4 | . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . 1 . 1 4 1 1 . . . . . . . Open Door 4 | . . . 4 . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 1 . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . . . Alert Level 4 | . . . . 3 . 1 . . . . . . . Unreport Threat 3 | . . . . 2 . . . . . . . 1 . Locate Traps 3 | . 1 . . . . 1 . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 3 2 . . . . . Network Status 2 | . . . . . . 1 1 . . . . . . Build 4 | . . . . . . . 2 2 . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 9 | . . . 1 4 . 2 . 1 1 . . . . Retrieve Components 9 | . . . 1 4 . 2 . 1 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 14 | . 2 2 1 7 . . . 1 . . . . 1 Terminals 9 | . 2 2 1 4 . . . . . . . . . Botnet 9 | . 2 2 1 4 . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 Liberate 1 | . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . Tunnel 3 | . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 60 | . 3 3 9 7 3 8 5 5 5 3 1 3 5 Full Trace Events 13 | . . . . 5 1 1 . 1 1 1 . 1 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . . . . 2 . . Parts Built 5 | . . . . . . . 2 3 . . . . . Authchips . | . . . . . . . . . . . . . . Time 419 | . . . . . . . 141 278 . . . . . Total Part Build Rating 42 | . . . . . . . 15 27 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 22 | . . . 9 6 . 3 . 1 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Total Allies 3 | . . . 2 . 1 . . . . . . . . Largest Group 2 | . . . 2 . 1 1 . . . . . . . Highest-Rated Group 62 | . . . 62 . 21 18 . . . . . . . Highest-Rated Ally 31 | . . . 31 . 21 18 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 37 | . . . 22 . 2 13 . . . . . . . Total Damage 609 | . . . 420 . 37 152 . . . . . . . Kills 4 | . . . 3 . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Robot Analysis Total 4 | . . . 4 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Turns Passed 12147 | 101 676 843 1488 1208 227 1267 1281 971 928 540 851 277 1489 Spaces Moved 8391 | 59 309 373 629 797 137 1112 779 875 546 349 465 384 1577 Core 14 | 8 . . . . . . . . . . . . 6 Treads 2689 | . 309 373 629 368 . 45 517 417 31 . . . . Legs 1225 | 51 . . . . . 459 8 215 41 . 25 213 213 Wheels 1236 | . . . . . . . . 243 381 349 263 . . Hover 2060 | . . . . . . 108 153 . 93 . 177 171 1358 Flight 1167 | . . . . 429 137 500 101 . . . . . . Fastest Speed 37 | 50 160 160 160 78 147 37 37 68 77 77 61 61 47 Average Speed 94 | 137 160 160 181 129 147 79 55 85 86 77 70 61 62 Slowest Speed 240 | 190 160 160 240 160 147 151 68 145 144 77 77 61 114 Overloaded Moves 860 | . . . . . . . . . . . . . 860 Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 Robots Hopped 2 | . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 63 31 83 96 3 31 24 24 43 7 39 13 39 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . . . 3 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 18 | . . . . . . . . 2 11 . 5 . . Terrain Destroyed 714 | . . . . . . 71 58 94 32 10 406 2 41 Melee . | . . . . . . . . . . . . . . Projectile 150 | . . . . . . 1 58 23 32 10 20 2 4 AOE 563 | . . . . . . 70 . 71 . . 386 . 36 Terrain Rammed 1 | . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Arm Res Tes Res Acc Total 11432 | 77 402 497 803 918 154 1353 1524 1047 910 530 873 420 1924 Wait 1863 | 2 20 32 32 76 2 132 673 52 237 106 298 10 191 Move 8375 | 58 308 372 628 792 136 1111 778 874 546 348 464 383 1577 Hop 2 | . . . . 2 . . . . . . . . . Pick Up 105 | 9 7 8 11 4 . 10 7 8 13 10 9 1 8 Fast Attach 57 | 3 8 1 3 . . 3 4 3 3 6 5 . 18 Attach 63 | 3 . 3 4 3 1 3 3 5 10 2 7 4 15 Detach 13 | . . . . . . . . 1 1 . 6 2 3 Swap 66 | 2 5 8 22 2 . 4 2 6 2 7 4 . 2 Drop 104 | . 9 10 16 13 . 7 9 11 4 7 9 1 8 Fire 682 | . 44 59 65 24 5 77 46 86 77 42 70 7 80 Melee . | . . . . . . . . . . . . . . Ram 33 | . . . . . . . 1 . . 2 1 8 21 Kick 9 | . . . . . . 4 . . . . . 4 1 Crush 13 | . 1 4 2 2 . 2 1 1 . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . Rewire 25 | . . . . . 10 . . . 15 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 20 | . . . 20 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 11) 715 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 990 | -9/Materials | Destroyed 7 combat bots 1340 | -9/Materials | Discovered new exit (range 7) 1363 | -9/Materials | Build established: Scavenger-Tank 1422 | -9/Materials | Discovered new exit (range 7) 1621 | -9/Materials | Entered Storage 2075 | -9/Storage | Met a pair of Derelict thieves 3103 | -9/Storage | Used back door to open Recycling access 3103 | -9/Storage | Discovered new exit (range 5) 3109 | -9/Storage | Entered Recycling 3349 | -9/Recycling | Build established: Tank 3409 | -9/Recycling | Discovered new exit (range 7) 3646 | -9/Recycling | Scanned before Scraplab entrance 3668 | -9/Recycling | Entered Scraplab 3681 | -9/Recycling | Discovered new exit (range 3) 3698 | -9/Recycling | Angered Scraplab inhabitants 3736 | -9/Recycling | Found Prototype Device 3738 | -9/Recycling | Identified Scrap Engine 4254 | -9/Recycling | Build established: Construct 4317 | -9/Recycling | Entered Factory 4317 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4423 | -7/Factory | Identified exit to Lower Caves 4458 | -7/Factory | Discovered new exit (range 6) 4544 | -7/Factory | Entered another Factory area 4544 | -6/Factory | Accompanied by 1 ally 4544 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4660 | -6/Factory | Garrison activated, responded to threat 5235 | -6/Factory | Found Prototype Processor 5235 | -6/Factory | Identified Exp. Targeting Computer 5519 | -6/Factory | Discovered new exit (range 13) 5594 | -6/Factory | First assault squad dispatched 5762 | -6/Factory | Discovered new exit (range 15) 5792 | -6/Factory | Garrison activated, responded to threat 5811 | -6/Factory | Entered another Factory area 5811 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6179 | -5/Factory | Fabricated Imp. Heavy Treads (x1) 6389 | -5/Factory | Spotted B-75 Beast 6404 | -5/Factory | Destroyed B-75 Beast 6458 | -5/Factory | Identified exit to Upper Caves 6853 | -5/Factory | Fabricated Coolant Network? 7046 | -5/Factory | Garrison activated, responded to threat 7085 | -5/Factory | Discovered new exit (range 11) 7092 | -5/Factory | Entered another Factory area 7092 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7144 | -4/Factory | Found Quantum Capacitor 7299 | -4/Factory | Fabricated Quantum Reactor? 7522 | -4/Factory | Fabricated Centrium Leg (x1) 7842 | -4/Factory | First assault squad dispatched 7887 | -4/Factory | Identified exit to Upper Caves 7887 | -4/Factory | Identified exit to Extension 7887 | -4/Factory | Identified exit to Armory 7932 | -4/Factory | Central database locked down 8063 | -4/Factory | Entered Armory 8064 | -4/Armory | Destroyed 9 combat bots 8313 | -4/Armory | First assault squad dispatched 8434 | -4/Armory | Found Powered Armor 8438 | -4/Armory | Found Powered Armor 8440 | -4/Armory | Found Powered Armor 8894 | -4/Armory | Lost 5 parts (1p3u1w) 8894 | -4/Armory | Spotted Armor Guard 8894 | -4/Armory | Spotted Armor Guard 8907 | -4/Armory | Spotted Armor Guard 8907 | -4/Armory | Spotted Armor Guard 8919 | -4/Armory | Breached Obliterator storage 8989 | -4/Armory | Discovered new exit (range 4) 8991 | -4/Armory | Entered Research 8991 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9013 | -3/Research | Lost 3 parts (3u) 9168 | -3/Research | Lost 3 parts (1p2w) 9522 | -3/Research | Discovered new exit (range 10) 9531 | -3/Research | Identified exit to Testing 9531 | -3/Research | Entered Testing 9719 | -3/Testing | Spotted Superbehemoth 9800 | -3/Testing | Found Prototype Launcher 9800 | -3/Testing | Identified Tactical Quantum Warhead 10160 | -3/Testing | Spotted Striker 10183 | -3/Testing | Spotted Striker 10230 | -3/Testing | Destroyed 7 combat bots 10236 | -3/Testing | Lost 4 parts (1p1u2w) 10251 | -3/Testing | Spotted Alpha 7 10275 | -3/Testing | Destroyed Striker 10275 | -3/Testing | Destroyed Striker 10289 | -3/Testing | Destroyed Alpha 7 10299 | -3/Testing | Lost 4 parts (1p1u2w) 10305 | -3/Testing | Stole the SGEMP Prototype 10317 | -3/Testing | System corruption reached 10% 10359 | -3/Testing | Discovered new exit (range 9) 10366 | -3/Testing | Found Quantum Capacitor 10382 | -3/Testing | Entered Research 10382 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10546 | -2/Research | Build established: Mutant 10653 | -2/Research | Discovered new exit (range 10) 10659 | -2/Research | Entered Access 10659 | -1/Access | Evolved 2 slots: Utility x2 11073 | -1/Access | Found Prototype Device 11073 | -1/Access | Identified Exp. Force Field 11096 | -1/Access | Build established: Construct 11096 | -1/Access | Found Prototype Device 11096 | -1/Access | Identified Beam Splitter 11184 | -1/Access | Garrison activated, responded to threat 11215 | -1/Access | Lost 3 parts (2u1w) 11255 | -1/Access | System corruption reached 10% 11285 | -1/Access | Found Prototype Processor 11285 | -1/Access | Identified Exp. Terrain Scan Processor 11312 | -1/Access | Lost 3 parts (1u2w) 11423 | -1/Access | Lost 5 parts (1n3u1w) 11579 | -1/Access | Build established: Mutant 11708 | -1/Access | First assault squad dispatched 11709 | -1/Access | Lost 3 parts (1p2u) 11873 | -1/Access | System corruption reached 30% 11880 | -1/Access | Core integrity fell below 50% 11910 | -1/Access | Lost 8 parts (2p1n4u1w) 11966 | -1/Access | Lost 3 parts (2p1u) 12112 | -1/Access | Lost 4 parts (2p1n1u) 12122 | -1/Access | Core integrity fell below 20% 12133 | -1/Access | Spotted B-99 Colossus 12148 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12121_ Hovering Cooled-Antigrav Exoskeleton destroyed. 12121_ Hovering Cooled-Antigrav Exoskeleton core remains intact and functional. 12122_ Penetrated by Slug. 12122_ K-01 Serf destroyed. 12123_ Acquired 21 matter. 12124_ Penetrated by Slug. 12124_ Antigrav Array destroyed. 12124_ Slug penetrates Wall. 12128_ System corrupted: Matter fused (-8). 12132_ K-01 Serf cleans the Fabricator. 12133_ Penetrated by Slug. 12133_ Slug penetrates Wall. 12133_ Slug penetrates K-01 Serf. 12135_ Lrg. Storage Unit destroyed. 12143_ Hovering Cooled-Antigrav Exoskeleton destroyed. 12146_ T-07 Excavator destroyed. 12146_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????# #####+######## # | | ??????????????????????????# # | | ???????????????############+############## # | | ???????????????# "" #?? ?????# # | | ???????????????# "" #?? ??????# # | | ???????????????# """""" #? ???????# # | | ???????????????# """""" #? ????????# # | | ???????????????# "" # ?????????# # | | ???????????????# "" # ??????????# # | | ???????????????# =+ ???????????# # | | ???????????????# %#????????????# # | | ???????????????# *#????????????# # | | ???????????????# #????????????# # | | ???????????????# #????????????# # | | ???????????????# = #????????????# # | | ??????????????##########+######+#####????# # | | ????????????? % ???? | | ?????????????# ????? ? | | ?????????????# R ???????? ??? | | ?????????????# ????????????????? | | ?????????????? ??????????????? | | ?????????????# ????????????? | | ?????????????# ???????????? | | ?????????????#+###### #########????????????? | | ????????????????????# #????????????????????? | | ????????????????????# @ #???########?????????? | | ????????????????????+ #??? = #?????????? | | ????????????????????# #?? #?????????? | | ????????????????????# #?? #?????????? | | ????????????????????# #? #?????????? | | ????????????????????# #? #?????????? | | ????????????????????# # #?????????? | | ????????????????????# k # #?????????? | | ????????????????????# + #?????????? | | ????????????????????# # [ #?????????? | | ????????????????????# R# #?????????? | | ???????????########## = #? #?????????? | | ??????????? %!#? #?????????? | | ??????????? = #?? #?????????? | | ??????????? k #?? #?????????? | | ??????????? "" s!p/ #?????????? | | ????????????? """ ############?????????? | | ????????????? "F #????????????????????? | | ?????????????? """ ###############??????? | | ???????????????### """ ! #??????? | | ?????????????????# """ ![ #??????? | | ?????????????????# ! #??????? | | ?????????????????# #??????? | | ?????????????????# #??????? | | ???????????????# /! ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 73 Energy Capacity 1200 Matter Stores 356 Matter Capacity 700 Sight Range 16 Terrain Scan Density 1010 Cloak Strength 4 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 30 Phase Shifting 10 Evasion (%) 79 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Energy Filter | -9/Recycling | Hacked Fusion Reactor | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Robot Schematics ------------------ S-43 Plague | -3/Testing | Archive Fabricated ------------ Imp. Heavy Treads | x1 | -5/Factory | Preloaded Coolant Network | x1 | -5/Factory | Preloaded Quantum Reactor | x2 | -4/Factory | Preloaded Centrium Leg | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed ArmageddonGravmagFilter Manual? 0 Play Time 02:46:51 Cumulative 180.5 hours Start 2025.01.03 @ 01:43:15 End 2025.01.03 @ 04:39:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 879bcea2-c83c-4e31-a20d-1e77f74ce20c