Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.22 @ 23:54:29 Player: jumpy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (573) 573 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4730) 4730 TOTAL SCORE: 7263 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 50 Friendly Fire -320 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Wheel Wheel Improved Terrain Scanner Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Seismic Detector X0-1V1's Piety Tracker > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Wheel Improved Terrain Scanner Seismic Detector Small Laser Mining Laser [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 19 | 9 . 1 6 3 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads . | . . . . . Leg 5 | 2 . . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 3 . 1 2 1 Device 5 | 2 . 1 1 1 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 3 . . 2 . Energy Gun 4 | 2 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . . . . 9 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 6 | 3 6 7 7 6 Power . | . 1 1 1 1 Propulsion 2 | 1 2 2 2 2 Utility 2 | . 2 3 3 1 Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 100 100 89 79 Engine 8 | . 14 14 11 . Core 2 | . . . . 6 Leg 28 | . 28 28 30 27 Device 16 | . 14 14 14 21 Storage 11 | . 14 14 11 7 Energy Gun 15 | . 14 14 16 15 Ballistic Gun 7 | . 14 14 5 . Peak Build Rating 30 | 9 9 19 26 30 Average Rating 15 | 5 7 9 23 24 On Entrance 12 | . 7 9 19 26 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 21 | . . . . 21 Heaviest Build 34 | 13 13 13 33 34 Greatest Support 45 | 20 20 20 35 45 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 13 13 Most Carried 9 | 6 7 7 9 8 Average Carried 6 | 3 6 7 7 6 Final Capacity 15 | 8 8 8 15 5 Final Carried 9 | 6 7 7 9 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 464 | 310 8 . 123 23 Remotely . | . . . . . Salvage Created 720 | 195 56 . 224 245 Parts 40 | 12 3 . 13 12 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 17 | . 3 . 7 7 Guns 17 | . 3 . 7 7 Classes Destroyed 9 | 3 1 . 3 2 Worker 1 | 1 . . . . Builder 2 | . . . . 2 Tunneler 4 | 4 . . . . Recycler 2 | 1 . . . 1 Mechanic 1 | . . . . 1 Swarmer 7 | . 3 . 3 1 Grunt 7 | . . . 2 5 Brawler 1 | . . . 1 . Sentry 2 | . . . 1 1 Thug 1 | . . . 1 . Best Kill Streak 6 | 3 2 . 4 6 Combat Bots Only 4 | . 2 . 4 4 Max Kills in Single Turn 2 | 1 1 . 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 156 | . 8 . 34 114 Missed 49 | . 4 . 8 37 Hits 107 | . 4 . 26 77 Melee 2 | . . . 2 . Projectile 105 | . 4 . 24 77 Critical Strikes 2 | . . . 1 1 Damage Taken 1428 | . 29 1 259 1139 Core 611 | . 8 . 46 557 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 96 88 . Volleys Fired 86 | 20 8 5 30 23 Largest 2 | 2 2 2 2 2 Hottest 130 | 60 60 60 130 130 Shots Fired 170 | 40 16 10 59 45 Gun 170 | 40 16 10 59 45 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 50 | 20 8 5 17 . Thermal 120 | 20 8 5 42 45 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | 7 5 4 19 6 Robot Miss Streak 11 | 3 2 3 5 11 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 122 | 25 8 4 45 40 Core Hits 111 | 7 4 2 36 62 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1690 | 245 82 41 514 808 Guns 1410 | 245 82 41 514 528 Cannons . | . . . . . Explosions 268 | . . . . 268 Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 231 | 94 23 7 107 . Thermal 1447 | 151 59 34 407 796 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 42 | . . . . 42 Projectiles . | . . . . . Explosions 42 | . . . . 42 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 56 | . . . . 56 Shots 1 | . . . . 1 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 434 | 40 40 20 390 434 Average Temperature 91 | 19 19 13 85 163 Received Heat Transfer 417 | . . . 57 360 Effects 6 | . . . 3 3 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . . 2 Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 1975 | 350 125 75 615 810 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 161 | 15 60 3 160 161 Initial 63 | . . 3 . 63 Average 29 | 1 18 . 40 58 Influence Increases 661 | 30 100 . 210 321 Destroy 0b10 Robot/C 340 | . 60 . 140 140 Destroy 0b10 Robot/NC 50 | 30 . . . 20 Destroy Leader 70 | . 10 . 40 20 Disable Machine 15 | . . . . 15 Destroy Structure 21 | . . . . 21 Lose Combat Pursuer 165 | . 30 . 30 105 Influence Decreases 510 | 30 90 10 60 320 Entered New Map 94 | . . 7 . 87 Time Decay 326 | 30 90 3 60 143 Lost Part 90 | . . . . 90 Squads Dispatched 5 | . 1 . 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 6 . 14 27 Peak Tracking Total 15 | . 3 . 5 15 Tactical Retreats 5 | . 2 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 142 | . 12 70 . 60 Good Acts 2 | . . . . 2 Bad Acts 1 | . . . 1 . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 623 | 50 281 90 . 202 Terrain 1 | 1 . . . . Seismic 622 | 49 281 90 . 202 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1176 | 228 281 91 266 310 Spaces Moved 641 | 130 90 63 130 228 Core 104 | 8 . . . 96 Treads . | . . . . . Legs 537 | 122 90 63 130 132 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 109 | 115 120 120 120 94 Slowest Speed 450 | 120 120 120 120 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 7 20 20 18 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . . . 19 Melee . | . . . . . Projectile . | . . . . . AOE 19 | . . . . 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 945 | 167 248 69 182 279 Wait 188 | 3 150 1 16 18 Move 637 | 129 89 62 129 228 Hop . | . . . . . Pick Up 6 | 5 1 . . . Fast Attach 11 | 8 . . 3 . Attach 2 | . . . . 2 Detach 1 | 1 . . . . Swap 7 | 1 . 1 3 2 Drop 5 | . . . 1 4 Fire 86 | 20 8 5 30 23 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 9) 475 | -10/Materials | Prayed at D.C.S.S. Altar Unit 510 | -10/Materials | Entered Mines 511 | -10/Mines | Met a Derelict bent on vengeance 515 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 596 | -10/Mines | Discovered new exit (range 5) 601 | -10/Mines | Entered Materials 601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -9/Materials | Discovered new exit (range 11) 867 | -9/Materials | Entered another Materials area 867 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1105 | -8/Materials | Lost 3 parts (2n1u) 1142 | -8/Materials | Core integrity fell below 50% 1156 | -8/Materials | Lost 5 parts (1p1n1u2w) 1168 | -8/Materials | Core integrity fell below 20% 1177 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01124_ U-05 Engineer lays Concrete. 01125_ Spread Laser destroyed. 01125_ U-05 Engineer lays Concrete. 01126_ U-05 Engineer builds a Wall. 01127_ Dropped Broken Aluminum Leg. 01127_ Dropped Lrg. Storage Unit. 01128_ U-05 Engineer lays Concrete. 01129_ Acquired 8 matter. 01129_ U-05 Engineer lays Concrete. 01132_ Ranged accuracy returns to normal. 01140_ W-25 Informer sends out distress signal. 01141_ Penetrated by Slug. 01154_ Slammed into S-10 Pest. 01156_ Slammed into R-06 Scavenger. 01156_ X0-1V1's Piety Tracker destroyed. 01156_ X0-1V1 is mildly amused. 01156_ System corrupted by crushing effect (+5). 01174_ X0-1V1 connects you with a stream of twisted latent energy (+9 energy generation). 01177_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ??????????????????????????????? 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