Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 17:13:42 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (153) 765 Value Destroyed (4341) 4341 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (2166) 2166 TOTAL SCORE: 12672 Bonus ------- High Alert Combat Kills 116 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -50 Cogmind --------- Core Integrity 304/700 Matter 34/300 Energy 36/100 System Corruption 0% Temperature Cool (18) Movement Core (1850) Ox36 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I > --- UTILITY (6) ------ Experimental Heat Sink Huge Storage Unit Improved Signal Interpreter Bomb Factory No. 2 > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heavy Deuterium Engine Structural Scanner Experimental Sensor Array Modified TNC Encrypted Comm Array Energy Filter Improved Particle Charger Improved Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Component Analysis Suite Improved Trap Extractor (6/6 Heavy EX) Improved Trap Extractor (0/6) Hacking Drone Bay (1/1) Improved EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Spear Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Zionite Composite Leg I Hover Unit Hover Unit Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Improved Signal Interpreter Zionite Light Carapace Zionite Heavy Carapace > --- WEAPON ----------- Phase Cannon Heavy Battle Rifle > --- INVENTORY -------- Heavy Deuterium Engine Hover Unit Structural Scanner Experimental Sensor Array Modified TNC Encrypted Comm Array Energy Filter Improved Particle Charger Improved Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Component Analysis Suite Improved Trap Extractor Improved Trap Extractor Hacking Drone Bay Bomb Factory No. 2 Improved EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Mini Grenade Launcher Mini Grenade Launcher Spear Self-destruct Interrupter Self-destruct Interrupter [Rating: 69] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 4 | . . . . . 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 228 | 7 18 . 3 4 28 35 12 19 38 20 11 10 23 Power 22 | 1 3 . . . 3 2 2 1 4 1 1 1 3 Engine 13 | 1 3 . . . 3 2 . . 1 . 1 . 2 Core 8 | . . . . . . . 2 1 3 1 . 1 . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 58 | 2 1 . . . 12 13 5 4 9 1 3 1 7 Treads 32 | 2 1 . . . 10 7 5 4 1 1 1 . . Leg 9 | . . . . . 1 5 . . . . . 1 2 Wheel 5 | . . . . . . . . . 3 . 2 . . Hover 6 | . . . . . . 1 . . . . . . 5 Flight 6 | . . . . . 1 . . . 5 . . . . Utility 71 | 2 2 . 1 . 9 8 . 5 16 13 1 6 8 Device 31 | 1 1 . . . 5 3 . . 6 9 1 2 3 Storage 5 | 1 . . 1 . 1 . . . 2 . . . . Processor 2 | . . . . . . . . . 1 1 . . . Hackware 5 | . . . . . 1 1 . . 3 . . . . Protection 28 | . 1 . . . 2 4 . 5 4 3 . 4 5 Artifact . | . . . . . . . . . . . . . . Weapon 77 | 2 12 . 2 4 4 12 5 9 9 5 6 2 5 Energy Gun 13 | 1 3 . . . 1 . 3 4 1 . . . . Energy Cannon 14 | . 1 . . 1 . 2 . . 2 3 3 1 1 Ballistic Gun 18 | 1 3 . . 2 3 6 1 . . . 1 . 1 Ballistic Cannon 5 | . 3 . . . . . 1 1 . . . . . Launcher 12 | . 2 . . 1 . 2 . . . 2 2 . 3 Special Weapon 4 | . . . 1 . . . . . 2 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . 2 . 4 3 . . . . Special Melee Weapon 2 | . . . 1 . . . . . 1 . . . . Unidentified Prototypes 13 | . . . . . 3 . 2 . 1 . . 2 5 Parts Lost 43 | . 2 . . . . 19 2 . . 1 1 . 18 Power 7 | . 1 . . . . 2 2 . . . . . 2 Propulsion 17 | . . . . . . 8 . . . 1 . . 8 Utility 12 | . 1 . . . . 6 . . . . 1 . 4 Weapon 7 | . . . . . . 3 . . . . . . 4 Highest Loss Streak 18 | . 1 . . . . 18 1 . . 1 1 . 11 To Critical Strikes 2 | . . . . . . 2 . . . . . . . Average Slot Usage (%) 92 | . 98 100 86 100 99 86 98 100 91 91 89 91 79 Engine 6 | . 12 14 14 14 9 7 2 . 1 . 3 . 5 Core 2 | . . . . . . . 5 9 5 6 3 6 1 Treads 22 | . 28 28 28 28 34 24 10 36 . 12 21 23 5 Leg 1 | . . . . . 1 4 24 . . . . 2 1 Wheel 2 | . . . . . . . . . 3 17 8 4 . Flight 1 | . . . . . . . . . 19 . . . . Device 7 | . 6 . . . 11 9 18 9 3 13 5 7 6 Storage 9 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 Processor 2 | . . . . . . . . . . 7 7 7 7 Hackware 4 | . . . . . 6 5 9 9 29 . . . . Protection 10 | . 7 14 14 14 9 6 . 8 3 8 15 13 18 Energy Gun 1 | . 4 . . . 1 . 6 17 . . . . . Energy Cannon 4 | . 2 14 . 14 1 . . . . 14 11 6 5 Ballistic Gun 8 | . 17 14 . 10 14 14 9 . . . 2 7 6 Special Melee Weapon 1 | . . . 13 . . . . . 4 . . . . Peak Build Rating 69 | 7 12 10 10 14 32 48 50 49 66 58 58 67 69 Average Rating 38 | 5 9 10 7 12 28 30 46 45 59 53 55 61 53 On Entrance 31 | . 7 10 10 8 14 31 48 45 47 42 55 58 63 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 150 | 13 20 20 49 55 102 103 101 107 123 131 134 150 150 Greatest Support 91 | 40 40 40 40 40 80 80 84 91 34 34 76 76 76 Greatest Overweight (x) 38 | 1 . . 1 1 1 29 2 1 3 5 12 1 38 Average Overweight (x) 1 | . . . . 1 . 1 1 1 . 4 6 1 4 Largest Inventory Capacity 25 | 8 8 8 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 8 15 20 21 25 25 25 12 25 25 25 25 Most Carried 25 | 7 8 8 9 16 25 25 25 25 25 25 25 25 25 Average Carried 19 | 4 7 8 8 11 20 22 24 24 10 24 24 24 24 Final Capacity 25 | 8 8 8 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 8 9 16 25 25 25 25 24 25 25 25 20 Class Distribution -------------------- 41% | Mutant 24% | Trapper-Mutant 21% | Scavenger-Mutant 6% | Hacker-Sprinter 4% | Trapper-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Trapper-Skirmisher | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Matter Collected 4409 | 297 614 10 . 133 981 617 530 207 434 193 208 72 113 Remotely . | . . . . . . . . . . . . . . Salvage Created 6105 | 104 886 . . 141 1778 665 596 788 425 161 325 . 236 Parts 325 | 10 55 . . 11 81 49 31 19 30 10 16 . 13 Haulers Intercepted 11 | . 2 . . . 5 . 1 1 2 . . . . Recyclers Shooed 8 | . 1 . . 1 3 . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 9 11 . . Prevented 3 | . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 94 | . 16 . . 3 14 20 6 11 1 7 9 . 7 Melee 2 | . . . . . . 1 . . 1 . . . . Guns 48 | . 8 . . . 10 12 6 8 . . 2 . 2 Cannons 12 | . 4 . . . 3 1 . . . 1 2 . 1 AOE 28 | . 4 . . 3 . 6 . . . 6 5 . 4 Classes Destroyed 20 | 3 5 . . 1 4 3 . . 1 . 1 . 2 Worker 11 | 1 2 . . . 4 . 2 . 2 . . . . Builder 2 | . . . . . 1 . . . 1 . . . . Tunneler 4 | 2 . . . . . . . . 2 . . . . Hauler 11 | . 2 . . . 5 . 1 1 2 . . . . Recycler 20 | 1 4 . . 2 7 . 2 2 2 . . . . Operator 6 | . 3 . . . 1 . 2 . . . . . . Watcher 7 | . 3 . . . 4 . . . . . . . . Swarmer 23 | . 5 . . 3 . 5 . . . 3 7 . . Cutter 2 | . . . . . . 2 . . . . . . . Grunt 30 | . 11 . . . 3 3 4 5 . 3 1 . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 3 | . . . . . 1 1 . . . 1 . . . Sentry 18 | . . . . . 8 1 2 6 . . 1 . . Specialist 2 | . . . . . . 2 . . . . . . . Hunter 7 | . . . . . 2 5 . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . Zionite 1 | . . . . 1 . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . 5 Z-Light 3 | . . . . . . . . . . . . . 3 Samaritan 3 | . . . . . . . . . . . 3 . . Assembled 3 | . . . . . . . . . . . . . 3 Best Kill Streak 5 | 1 4 . . 3 4 5 3 3 2 4 4 . 3 Combat Bots Only 5 | . 3 . . 3 3 5 2 3 1 4 4 . 3 Max Kills in Single Turn 3 | 1 2 . . 3 1 2 2 1 1 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 . 2 . . . 2 2 . 1 Melee 1 | . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 764 | . 81 . . 16 48 239 38 59 24 38 90 . 131 Missed 185 | . 18 . . 5 17 50 8 13 10 7 25 . 32 Damage Taken 9498 | . 682 . . 86 326 2577 494 707 181 851 675 . 2919 Core 1056 | . 128 . . . 20 436 62 14 11 33 17 . 335 Absorbed by Shields 438 | . . . . . 121 317 . . . . . . . Ignored by Resistances 35 | . . . . . . . 35 . . . . . . Regen/Repaired (Parts) 11 | . . . . . . . . . 11 . . . . Core Remaining (%) 50 | 100 . . . 48 . . . 3 . . . . . Volleys Fired 548 | 9 80 . . 5 112 102 40 65 10 14 34 . 77 Largest 2 | 2 2 . . 2 2 2 2 2 2 2 2 . 2 Hottest 150 | 70 91 . . 91 129 93 110 110 115 150 150 . 118 Shots Fired 946 | 18 156 . . 11 220 157 80 129 12 22 46 . 95 Gun 705 | 18 121 . . 6 197 134 77 128 2 . 4 . 18 Cannon 204 | . 30 . . 4 23 16 3 1 10 16 38 . 63 Launcher 37 | . 5 . . 1 . 7 . . . 6 4 . 14 Special . | . . . . . . . . . . . . . . Kinetic 500 | 9 104 . . 6 177 134 47 1 . . 4 . 18 Thermal 391 | 9 47 . . 4 43 16 17 128 10 16 38 . 63 Explosive 37 | . 5 . . 1 . 7 . . . 6 4 . 14 Electromagnetic 18 | . . . . . . . 16 . 2 . . . . Robot Hit Streak 20 | 11 8 . . 2 20 11 7 17 2 5 18 . 11 Robot Miss Streak 6 | 2 4 . . 5 6 5 4 5 1 2 3 . 4 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 4 | . 1 . . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . Shots Hit Robots 600 | 12 102 . 3 2 139 101 57 94 17 14 28 . 31 Core Hits 270 | 5 51 . . 7 50 44 22 21 8 12 18 . 32 Critical Kills 2 | . . . . . 1 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 14 | 1 1 . . . 8 1 . 3 . . . . . Burn 11 | 1 1 . . . 6 . . 3 . . . . . Destroy 3 | . . . . . 2 1 . . . . . . . Melee Attacks 79 | . . . 3 . . 20 . 8 48 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 74 | . . . . . . 20 . 8 46 . . . . Sneak Attacks 12 | . . . 3 . . . . . 9 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14352 | 144 1892 . . 123 2436 2149 1193 1774 824 918 1173 . 1726 Guns 7839 | 144 1198 . . 39 2096 1314 1090 1774 . . 60 . 124 Cannons 2814 | . 326 . . . 305 206 35 . 55 354 758 . 775 Explosions 2759 | . 368 . . 76 . 509 60 . . 564 355 . 827 Melee 889 | . . . . . . 120 . . 769 . . . . Ramming 51 | . . . . 8 35 . 8 . . . . . . Kinetic 5149 | 57 1101 . . 39 1776 1314 678 . . . 60 . 124 Thermal 5312 | 87 423 . . . 625 206 255 1774 55 354 758 . 775 Explosive 2699 | . 368 . . 76 . 509 . . . 564 355 . 827 Electromagnetic 252 | . . . . . . . 252 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 889 | . . . . . . 120 . . 769 . . . . Highest Corruption 2 | . 2 2 2 2 . . . . . . . . . Average Corruption 2 | . 2 2 2 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 33 | . 7 . 13 13 . . . . . . . . . Message Errors 9 | . . . 4 5 . . . . . . . . . Matter Fused 7 | . 3 . 4 . . . . . . . . . . Heat Flow Errors 6 | . 1 . 1 4 . . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . 1 . 3 1 . . . . . . . . . Misfires 3 | . 1 . . 2 . . . . . . . . . Alerts 2 | . . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 380 | . 41 . . . . 3 6 . 104 8 96 . 122 Projectiles 235 | . 41 . . . . . . . 5 7 75 . 107 Explosions 46 | . . . . . . 3 6 . . 1 21 . 15 Melee 99 | . . . . . . . . . 99 . . . . Knockbacks 2 | . 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 306 | . . . . . . 45 40 . . 125 38 . 58 Shots 8 | . . . . . . 1 1 . . 3 1 . 2 Rammed 6 | . . . . 1 5 . . . . . . . . Targets Rammed 9 | . . . . 2 6 . 1 . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . Highest Temperature 446 | 18 225 . 220 262 249 248 . 22 144 105 446 . 361 Average Temperature 71 | 9 52 . 110 104 34 50 . 5 59 38 132 . 223 Received Heat Transfer 2067 | . 285 . . . 66 91 216 315 24 108 123 . 839 Effects 4 | . . . . . . . . . . . 3 . 1 Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . 3 . . . . . Combat Hostiles 4 | . . . . . 1 . . 3 . . . . . Parts Melted 23 | . 2 . . . 6 . 2 11 . . 2 . . Heat Transferred 9775 | 333 1147 . . . 1591 194 470 3700 74 444 925 . 897 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Peak Influence 613 | 20 319 49 . 120 183 613 343 328 238 . . . . Initial 298 | . 13 49 . . 5 95 298 87 80 . . . . Average 148 | 9 173 49 . 37 74 410 258 154 63 . . . . Maximum Alert Level 2 | . 1 . . . . 2 1 1 1 . . . . Low Security (%) 75 | 100 62 100 . 100 100 17 27 75 93 . . . . Level 1 15 | . 37 . . . . 16 72 24 6 . . . . Level 2 9 | . . . . . . 65 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 4 . . . 2 . 1 2 3 . . . . Investigation 3 | . 1 . . . 2 . . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 6 | . 3 . . . . . 1 1 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Distress Signals 12 | . 2 . . . 3 2 2 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 158 | . 30 . . 7 28 22 13 18 13 7 9 . 11 Peak Tracking Total 6 | . 4 . . 4 3 5 4 3 6 4 4 . 5 Tactical Retreats 11 | . 1 . . 2 . 1 1 1 5 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Traps Triggered 5 | . 2 . . . . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 54 | . . . . . . . . . 54 . . . . Triggered 2 | . . . . . . . . . 2 . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 22 | . . . . . . . . . 22 . . . . Reused 4 | . . . . . . . . . . . . . 4 Traps Extracted 11 | . . . . . . . . . 11 . . . . Installed 5 | . . . . . . . . . . . . . 5 Triggered 1 | . . . . . . . . . . . 1 . . Most Traps Carried 11 | . . . . . . . . . 11 11 11 11 11 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Machines Disabled 14 | . 4 . . . . 2 1 3 . . . 3 1 Max in Single Turn 1 | . 1 . . . . 1 1 1 . . . 1 1 Garrison Access 4 | . . . . . . . . 1 3 . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Machines Accessed 56 | . 6 . 2 . 15 1 2 5 24 1 . . . Terminals 32 | . 5 . . . 11 1 1 3 11 . . . . Fabricators 5 | . . . . . . . . . 5 . . . . Repair Stations 3 | . . . . . 1 . . 1 1 . . . . Recycling Units 5 | . 1 . . . . . . . 4 . . . . Scanalyzers 3 | . . . . . 2 . 1 . . . . . . Garrison Access 5 | . . . . . 1 . . 1 3 . . . . Total Hacks 170 | . 17 . 3 . 56 2 7 11 73 1 . . . Successful 124 | . 13 . 3 . 36 1 2 5 63 1 . . . Failed 45 | . 4 . . . 20 1 5 6 9 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . Manual 77 | . 14 . 1 . 19 . 3 3 37 . . . . Terminals 123 | . 16 . . . 45 2 4 8 48 . . . . Fabricators 10 | . . . . . . . . . 10 . . . . Repair Stations 4 | . . . . . 1 . . 1 2 . . . . Recycling Units 10 | . 1 . . . . . . . 9 . . . . Scanalyzers 10 | . . . . . 7 . 3 . . . . . . Garrison Access 9 | . . . . . 3 . . 2 4 . . . . Terminal Hacks 63 | . 5 . 3 . 19 1 2 3 29 1 . . . Record 2 | . . . 2 . . . . . . . . . . Part Schematic 3 | . . . . . 1 . . . 2 . . . . Robot Analysis 5 | . 2 . . . 2 . . . 1 . . . . Prototype ID Bank 7 | . 1 . . . 1 . . . 5 . . . . Open Door 3 | . . . . . . . . 2 . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . Emergency Access Points 4 | . . . . . 1 1 . . 2 . . . . Terminal Index 3 | . 1 . . . 1 . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . Repair Station Index 2 | . . . . . 1 . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . 1 . . . 1 . . . . Unreport Threat 7 | . . . . . 3 . 1 1 2 . . . . Locate Traps 5 | . 1 . . . 3 . . . 1 . . . . Reprogram Traps 2 | . . . . . . . . . 2 . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . 1 . . . 1 . . . . Registered Components 1 | . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . 2 . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 5 . . . . Network Status 2 | . . . . . . . . . 2 . . . . Build 3 | . . . . . . . . . 3 . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . . . . 2 . . . . Scanalyzer 7 | . . . . . 7 . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 3 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 4 | . . . . . . . . 1 3 . . . . Unauthorized Hacks 40 | . 8 . . . 9 . . 1 22 . . . . Terminals 30 | . 8 . . . 9 . . 1 12 . . . . Track 2 | . . . . . 1 . . . 1 . . . . Assimilate 4 | . . . . . 1 . . . 3 . . . . Botnet 5 | . 2 . . . 1 . . . 2 . . . . Disrupt 2 | . . . . . 1 . . 1 . . . . . Operators 2 | . 1 . . . . . . . 1 . . . . Skim 15 | . 5 . . . 5 . . . 5 . . . . Fabricators 5 | . . . . . . . . . 5 . . . . Prioritize 1 | . . . . . . . . . 1 . . . . Liberate 3 | . . . . . . . . . 3 . . . . Haulers 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . . . . Reject 1 | . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . 1 . . . . Mask 3 | . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 42 | . 5 . . . 14 . 2 3 18 . . . . Full Trace Events 3 | . . . . . 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . Part Schematics Acquired 5 | . . . . . 3 . . . 2 . . . . Parts Built 4 | . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . Time 175 | . . . . . . . . . 175 . . . . Total Part Build Rating 28 | . . . . . . . . . 28 . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 136 | . . . . . . . . . 136 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . 12 . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . . . . parse_system 3 | . . . 3 . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . . . . . . Machine Destruction 8 | . . . . . . 8 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Total Allies 14 | . . . . 2 . . . . 12 . . . . Largest Group 4 | . . . . 2 1 . . . 4 . . . . Highest-Rated Group 74 | . . . . 52 31 . . . 74 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 48 | . . . . 1 11 . . . 36 . . . . Total Damage 663 | . . . . 22 168 . . . 473 . . . . Kills 3 | . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Robot Analysis Total 5 | . 2 . . . 2 . . . 1 . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . 1 1 3 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Turns Passed 16706 | 175 1717 125 955 795 2793 1348 507 866 1448 863 1509 2148 1457 Spaces Moved 9264 | 85 880 79 469 314 1318 365 162 230 3138 517 531 863 313 Core 28 | 4 . . . . . 7 . . . . . . 17 Treads 4851 | 81 880 79 469 314 1318 287 53 230 . . 146 863 131 Legs 180 | . . . . . . 71 109 . . . . . . Wheels 1053 | . . . . . . . . . 151 517 385 . . Hover 165 | . . . . . . . . . . . . . 165 Flight 2987 | . . . . . . . . . 2987 . . . . Fastest Speed 30 | 50 160 160 160 240 160 190 190 232 30 131 160 240 234 Average Speed 149 | 156 160 160 201 240 174 272 205 233 34 151 218 240 394 Slowest Speed 1950 | 160 160 160 240 240 240 1500 320 235 135 160 260 240 1950 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 7 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 99 19 72 61 82 38 22 44 71 60 69 84 38 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . . 1 1 . . . . 2 1 . 1 . Known Exits Taken 8 | . . 1 . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . Scrap Searched 9 | . . 1 . 2 . . . . . 2 1 3 . Spaces Dug 78 | . . . . . . 1 . 8 25 . 22 . 22 Terrain Destroyed 266 | . 26 . . 10 . 13 9 8 25 49 45 . 81 Melee 30 | . . . . . . 1 . 6 23 . . . . Projectile 49 | . 1 . . . . . 5 2 2 3 13 . 23 AOE 187 | . 25 . . 10 . 12 4 . . 46 32 . 58 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Total 11166 | 107 1040 78 477 343 1672 584 257 422 3437 568 832 914 435 Wait 645 | . 33 . . 11 139 28 30 84 52 10 250 . 8 Move 9239 | 84 879 78 468 313 1318 364 161 229 3124 516 530 862 313 Hop 6 | . . . . . . . . . 6 . . . . Pick Up 147 | 7 11 . 1 8 32 20 3 5 44 5 1 6 4 Fast Attach 58 | 6 8 . . . 5 5 7 . 7 4 6 3 7 Attach 50 | 1 1 . . 1 5 15 3 . 13 1 1 2 7 Detach 10 | . . . . . . 1 1 . 7 . . . 1 Swap 120 | . 9 . 3 3 18 15 2 19 18 15 4 5 9 Drop 164 | . 19 . 2 . 37 10 9 12 53 3 6 9 4 Fire 548 | 9 80 . . 5 112 102 40 65 10 14 34 . 77 Melee 79 | . . . 3 . . 20 . 8 48 . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . Crush 8 | . . . . 2 6 . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 59 | . . . . . . . . . 54 . . . 5 Miscellaneous 28 | . . . . . . . . . 1 . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto / Gar) -8/Garrison -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 176 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 14) 717 | -10/Materials | Identified exit to Materials 766 | -10/Materials | Learned location of 1 exit from Recycling 804 | -10/Materials | Learned Storage trap positions 834 | -10/Materials | Identified exit to Subcaves 852 | -10/Materials | Learned location of 2 exits from Materials 858 | -10/Materials | Learned location of 1 exit from Storage 859 | -10/Materials | Learned location of 2 exits from Materials 867 | -10/Materials | Learned location of 2 exits from Materials 886 | -10/Materials | Learned location of 2 exits from Mines 1861 | -10/Materials | Core integrity fell below 50% 1893 | -10/Materials | Entered Mines 1894 | -10/Mines | Identified exit to Exiles 2010 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2018 | -10/Mines | Entered Exiles 2061 | -10/Exiles | Met 8R-AWN 2089 | -10/Exiles | Met EX-HEX 2169 | -10/Exiles | Met EX-BIN 2228 | -10/Exiles | Met EX-DEC 2238 | -10/Exiles | Learned location of Zion (-7) 2641 | -10/Exiles | Aligned with FarCom system 2643 | -10/Exiles | Given EX-Vault access code 2701 | -10/Exiles | Opened EX-Vault 2713 | -10/Exiles | Found Modified TNC 2759 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2939 | -10/Exiles | Discovered new exit (range 12) 2973 | -10/Exiles | Left Exiles lab with Modified TNC 2973 | -10/Exiles | Entered Mines 3031 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3036 | -9/Mines | Found Prototype Device 3093 | -9/Mines | Assembled infested the area 3098 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3146 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3363 | -9/Mines | Discovered new exit (range 15) 3768 | -9/Mines | Entered Materials 3768 | -8/Materials | Accompanied by 1 ally 3768 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3769 | -8/Materials | Identified exit to Storage 3770 | -8/Materials | Identified exit to Factory 3773 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4215 | -8/Materials | Identified Exp. Sensor Array 4222 | -8/Materials | Learned 2 Lower Caves zone layouts 4288 | -8/Materials | Learned 4 Recycling zone layouts 4344 | -8/Materials | Learned Storage trap positions 4390 | -8/Materials | Learned Storage security intel 4425 | -8/Materials | Learned Factory trap positions 4472 | -8/Materials | Learned Factory trap positions 4530 | -8/Materials | Learned Factory machine intel 4844 | -8/Materials | Build established: Scavenger-Mutant 6561 | -8/Materials | Identified exit to Garrison 6561 | -8/Materials | Entered Garrison 6695 | -8/Garrison | Triggered checkpoint 6734 | -8/Garrison | Garrison Relay disabled 6802 | -8/Garrison | Garrison Relay disabled 6877 | -8/Garrison | Triggered checkpoint 7006 | -8/Garrison | Triggered checkpoint 7020 | -8/Garrison | Triggered checkpoint 7107 | -8/Garrison | Triggered checkpoint 7432 | -8/Garrison | Core integrity fell below 50% 7499 | -8/Garrison | Lost 18 parts (2p7n6u3w) 7516 | -8/Garrison | Core integrity fell below 20% 7674 | -8/Garrison | Build established: Mutant 7896 | -8/Garrison | Discovered new exit (range 8) 7909 | -8/Garrison | Entered Materials 8046 | -8/Materials | Build established: Scavenger-Mutant 8416 | -8/Materials | Entered Storage 8418 | -8/Storage | Loaded intel: 27 trap records 8541 | -8/Storage | Build established: Mutant 8648 | -8/Storage | Garrison activated, responded to threat 9282 | -8/Storage | Entered Factory 9282 | -7/Factory | Evolved 2 slots: Utility x2 9283 | -7/Factory | Loaded intel: 85 trap records 9284 | -7/Factory | Loaded intel: 277 machine locations 9353 | -7/Factory | Identified exit to Factory 9353 | -7/Factory | Identified exit to Lower Caves 9456 | -7/Factory | Repaired Broken Exp. Sensor Array? 9560 | -7/Factory | Central database locked down 9587 | -7/Factory | Build established: Hacker-Sprinter 10049 | -7/Factory | Learned 2 Upper Caves zone layouts 10100 | -7/Factory | Learned Factory trap positions 10139 | -7/Factory | Learned 2 Lower Caves zone layouts 10170 | -7/Factory | Learned location of Extension (-6) 10184 | -7/Factory | Fabricated Dispersion Rifle? 10188 | -7/Factory | Fabricated H-55 Commando? 10195 | -7/Factory | Fabricated Adv. Transmission Jammer? 10268 | -7/Factory | Learned location of Cetus (-6) 10730 | -7/Factory | Entered Lower Caves 10731 | -7/Lower Caves | Identified exit to Lower Caves 10752 | -7/Lower Caves | Met a Warlord Commander 10753 | -7/Lower Caves | Learned location of Warlord (-4) 10754 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10754 | -7/Lower Caves | Found Encrypted Comm Array 11300 | -7/Lower Caves | Encountered a Warlord checkpoint 11310 | -7/Lower Caves | Learned location of 1 exit from Factory 11419 | -7/Lower Caves | Build established: Trapper-Skirmisher 11593 | -7/Lower Caves | Entered another Lower Caves area 11692 | -7/Lower Caves | Discovered exit to Factory (range 12) 11816 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11897 | -7/Lower Caves | Build established: Trapper-Mutant 11921 | -7/Lower Caves | Learned Factory security intel 13062 | -7/Lower Caves | Discovered new exit (range 15) 13093 | -7/Lower Caves | Identified exit to Zion 13102 | -7/Lower Caves | Entered Zion 13254 | -7/Zion | Given the Hacking Drone Bay 13254 | -7/Zion | Found Prototype Device 13275 | -7/Zion | Identified Hacking Drone Bay 13921 | -7/Zion | Discovered new exit (range 3) 13921 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14036 | -7/Zion | Learned location of 1 exit from Factory 14137 | -7/Zion | Rebuked by Imprinter 14223 | -7/Zion | Learned Factory garrison access intel 14259 | -7/Zion | Learned location of 1 exit from Factory 14802 | -7/Zion | Found Prototype Device 14803 | -7/Zion | Identified Bomb Factory No. 2 15247 | -7/Zion | Identified exit to Deep Caves 15250 | -7/Zion | Entered Deep Caves 15575 | -7/Deep Caves | Attacked by Z-Imprinter 15615 | -7/Deep Caves | Destroyed Z-Imprinter 15645 | -7/Deep Caves | Lost 7 parts (1p4n2u) 15772 | -7/Deep Caves | Build established: Mutant 16339 | -7/Deep Caves | Z-Facility disabled 16651 | -7/Deep Caves | Found Prototype Protection 16651 | -7/Deep Caves | Identified Zio. Heavy Carapace 16705 | -7/Deep Caves | Core integrity fell below 50% 16707 | -7/Deep Caves | Self-destructed Last Messages --------------- 16650_ Dropped Imp. Datajack. 16651_ Acquired Prototype Protection. 16651_ Identified Zio. Heavy Carapace. 16655_ Dropped Zio. Light DM Reactor. 16656_ Acquired Prototype Leg. 16657_ Identified Zio. Composite Leg I. 16667_ Hover Unit destroyed. 16680_ Zio. Light Carapace destroyed. 16681_ Zio. Heavy Carapace destroyed. 16683_ Mni. Grenade Launcher destroyed. 16684_ PN-DIJ(z) destroyed. 16684_ Zio. Glidesys II destroyed. 16686_ Hover Unit destroyed. 16690_ Mni. Grenade Launcher destroyed. 16693_ Hvy. Battle Rifle destroyed. 16698_ Imp. Deuterium Engine destroyed. 16699_ Destroyed Prototype Storage. 16703_ Destroyed Prototype Hover Unit. 16705_ The unstable cave ceiling collapses. 16706_ Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ???????????????????????????????????;##???????????? | | ???????????????????????????????###;# ??????????? | | ?????????????????????????????? ; ??????????? | | ?????????????????????????????? ?????????? | | ?????????????????????####??? ?? | | ?????????????????????? #;## ? | | ??????????????????????? ## ? | | ??????????????????????## # "? | | ?????????????????????## "" | | ?????????????????????# @ "" | | ?????????????????????# zz "" | | ???????????????????# zz %! "" | | ???????????????????# / "" | | ???????????????????## "" | | ????????????????????# ## "" | | ????????????????????## # "" | | ??????????????????????# "" | | ??????????????????????# " | | ?????????????????????? " | | ?????????????????????? | | ??????????????????????# " | | ?????????????????????? " | | ?????????????????????# " | | ?????????????????????#### " | | ?????????????????????????## " | | ??????????????????????????# " | | ??????????????????????????## " | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ??????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 1600 Resistance: KI 25 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 56 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Hyp. Coil Gun | -7/Factory | Hacked Hvy. Plasma Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory | Preloaded Adv. Transmission Jammer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionResetSheargun Manual? 0 Play Time 01:50:59 Cumulative 397.2 hours Start 2024.10.21 @ 15:19:25 End 2024.10.21 @ 17:13:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 272 Adventurer 5 Explorer 0 Win Type - Total 9 Types 4/0/5/0/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89999bec-6511-478a-9711-b0d0a57d1977