Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 22:33:10 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (121) 605 Value Destroyed (3550) 3550 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (354) 354 TOTAL SCORE: 8069 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 223 Aligned with FarCom 300 Friendly Fire -239 Cogmind --------- Core Integrity 274/700 Matter 21/300 Energy 82/290 System Corruption 0% Temperature Cool (116) Location -7/Factory Parts ------- Power (1) Improved Deuterium Engine Propulsion (4) Utility (5) Large Storage Unit Large Storage Unit Weapon (3) Beamcaster YOLO Cannon Inventory (16) Light Treads Structural Scanner Hacking Suite Lightning Gun Improved Assault Rifle Improved Assault Rifle Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ Power Improved Deuterium Engine Propulsion Light Treads Light Treads Utility Advanced Heat Sink Large Storage Unit Large Storage Unit Cloak of Protection Reflective Plating Weapon YOLO Cannon Gauss Rifle Inventory Improved Deuterium Engine Structural Scanner Hacking Suite Lightning Gun Beamcaster Improved Assault Rifle Improved Assault Rifle Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Deploy-a-Sentry Deploy-a-Sentry [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 3 | . . . 1 . . . 1 . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 85 | 5 4 9 20 3 2 2 10 22 8 Power 12 | 1 1 1 2 1 . . 2 2 2 Engine 11 | 1 1 . 2 1 . . 2 2 2 Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 4 6 1 . . 1 3 . Treads 12 | . . 2 5 1 . . 1 3 . Leg 5 | 2 . 2 1 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | . 3 1 5 . 2 1 3 2 1 Device 8 | . 1 . 3 . . 1 1 1 1 Storage 4 | . 2 . . . 2 . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 6 | . . 1 2 . . . 2 1 . Artifact . | . . . . . . . . . . Weapon 38 | 2 . 3 7 1 . 1 4 15 5 Energy Gun 7 | 1 . 1 . . . . . 4 1 Energy Cannon 3 | . . . . . . . . 1 2 Ballistic Gun 21 | 1 . 1 5 1 . . 3 8 2 Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 6 | . . 1 1 . . 1 1 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 1 6 1 Parts Lost 24 | . . 4 4 . . . . 6 10 Power 4 | . . 1 1 . . . . . 2 Propulsion 9 | . . 1 1 . . . . 3 4 Utility 7 | . . . 2 . . . . 2 3 Weapon 4 | . . 2 . . . . . 1 1 Highest Loss Streak 9 | . . 3 2 . . . . 4 9 Average Slot Usage (%) 92 | . 82 82 96 100 100 100 96 90 72 Engine 7 | . 14 2 5 11 11 11 8 9 6 Core 2 | . . 7 4 . . . . . . Treads 25 | . . 20 15 33 33 33 34 33 20 Leg 5 | . 28 7 15 . . . . . . Device 9 | . 5 12 10 11 11 11 9 6 6 Storage 13 | . 5 14 11 11 15 22 18 18 15 Protection 6 | . . 1 10 11 6 . 7 5 5 Energy Gun 1 | . 14 2 1 . . . . 1 . Ballistic Gun 15 | . 14 3 19 22 22 20 10 15 13 Launcher 2 | . . 9 . . . 1 7 . . Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 7 26 28 39 34 49 53 61 55 77 Greatest Support 86 | 20 20 40 66 66 66 66 86 86 80 Greatest Overweight (x) 19 | . 1 1 1 . . . . 2 19 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 16 | 4 10 10 10 10 16 16 16 16 16 Average Capacity 11 | 4 4 10 10 10 12 16 16 16 16 Most Carried 16 | 4 6 10 10 10 16 16 16 16 16 Average Carried 10 | 3 4 6 9 9 11 16 15 14 14 Final Capacity 16 | 4 10 10 10 10 16 16 16 16 16 Final Carried 16 | 4 6 9 9 10 16 16 16 16 11 Class Distribution -------------------- 75% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 2502 | 203 144 234 758 86 . 119 347 562 49 Remotely . | . . . . . . . . . . Salvage Created 4341 | . 160 366 1339 156 . 306 455 1135 424 Parts 250 | . 8 19 79 21 . 11 20 68 24 Haulers Intercepted 8 | . . . 4 . . . 2 2 . Recyclers Shooed 3 | . . . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 82 | . 4 9 24 4 . 6 6 19 10 Guns 59 | . 4 6 20 4 . . 3 19 3 Cannons 6 | . . . 3 . . . . . 3 AOE 17 | . . 3 1 . . 6 3 . 4 Classes Destroyed 16 | . 2 2 6 1 . . . 4 1 Worker 10 | . . 1 4 . . 3 . 2 . Builder 3 | . . . 1 1 . 1 . . . Tunneler 3 | . . . . 2 . . 1 . . Hauler 8 | . . . 4 . . . 2 2 . Recycler 6 | . . . 2 . . 1 2 1 . Mechanic 2 | . . . . . . . . 1 1 Operator 2 | . . . 1 . . . 1 . . Watcher 4 | . 1 . 2 . . . . 1 . Swarmer 14 | . . 3 7 2 . . . 2 . Grunt 45 | . 4 6 10 2 . 5 4 8 6 Brawler 2 | . . . 1 . . 1 . . . Duelist 2 | . . . . . . . . 2 . Protector 1 | . . . . . . . . 1 . Sentry 16 | . . . 6 . . . 2 5 3 Hunter 1 | . . . . . . . . 1 . Programmer 1 | . . . . . . . . . 1 Thug 1 | . . 1 . . . . . . . Best Kill Streak 11 | . 2 4 6 2 . 11 4 5 4 Combat Bots Only 6 | . 2 3 4 2 . 6 3 5 4 Max Kills in Single Turn 3 | . 1 2 2 2 . 3 2 1 3 Gunslinging 1 | . . 1 1 1 . . . . . Exploded 2 | . . 1 1 . . 2 2 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 5594 | . 148 605 1110 67 . 211 125 1299 2029 Core 898 | . 27 86 202 12 . 20 28 97 426 Absorbed by Shields 377 | . . . . . . 78 48 251 . Core Remaining (%) 68 | 100 . 54 . . . 41 . 77 . Volleys Fired 333 | . 25 34 94 11 . 7 23 111 28 Largest 3 | . 2 2 2 2 . 2 2 2 3 Hottest 175 | . 70 70 98 46 . 56 66 98 175 Shots Fired 593 | . 50 39 188 22 . 14 46 174 60 Gun 545 | . 50 33 176 22 . 7 36 173 48 Cannon 22 | . . . 10 . . . . . 12 Launcher 26 | . . 6 2 . . 7 10 1 . Special . | . . . . . . . . . . Kinetic 514 | . 25 28 182 22 . 7 36 168 46 Thermal 53 | . 25 5 4 . . . . 5 14 Explosive 26 | . . 6 2 . . 7 10 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 42 | . 7 9 16 7 . 4 7 42 9 Robot Miss Streak 4 | . 4 2 4 2 . 2 2 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 14 | . 1 1 5 1 . . 1 2 3 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 1 Shots Hit Robots 409 | . 27 27 127 13 . 9 32 129 45 Core Hits 216 | . 10 24 57 9 . 16 26 55 19 Critical Hits 6 | . . . 2 . . . . 2 2 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . 1 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10003 | . 329 648 2220 214 . 872 979 1953 2788 Guns 5735 | . 329 322 1849 214 . 113 385 1953 570 Cannons 1283 | . . . 126 . . . . . 1157 Explosions 2985 | . . 326 245 . . 759 594 . 1061 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5599 | . 168 284 1955 214 . 113 385 1931 549 Thermal 2480 | . 161 38 20 . . . . 22 2239 Explosive 1924 | . . 326 245 . . 759 594 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 408 | . . . 10 . . 6 33 . 359 Projectiles 208 | . . . . . . . . . 208 Explosions 200 | . . . 10 . . 6 33 . 151 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 343 | . . 80 4 . . 48 . . 211 Shots 10 | . . 4 1 . . 1 . . 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 131 | . 54 . 13 . . 42 . 9 131 Average Temperature 30 | . 24 . 4 . . 21 . 9 58 Received Heat Transfer 1875 | . 78 234 354 18 . 90 36 420 645 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 2463 | . 481 111 37 . . . . 37 1797 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 553 | . 97 187 371 202 . 195 553 439 497 Average Influence 164 | . 34 78 199 82 . 33 368 227 181 Maximum Alert Level 2 | . . . 1 1 . . 2 2 2 Low Security (%) 60 | . . . . . . . . . . Level 1 32 | . . . . . . . . . . Level 2 6 | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . . 2 1 . . 1 3 8 Investigation 2 | . . . 1 1 . . . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 4 | . . . . . . . 1 1 2 Assault 4 | . . . 1 . . . . 2 1 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 4 | . 1 . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 11 10 30 7 . 6 13 38 20 Peak Tracking Total 14 | . 4 3 6 3 . 6 3 14 5 Tactical Retreats 10 | . 1 . . . . . 3 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 4 | . . . 1 . . . 1 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 11 | . . . 2 . . . 3 2 4 Max in Single Turn 3 | . . . 1 . . . 2 1 3 Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 12 | . . 1 6 1 . . 1 3 . Terminals 9 | . . 1 4 . . . 1 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 25 | . . 1 14 1 . . 2 7 . Successful 18 | . . 1 11 1 . . 2 3 . Failed 7 | . . . 3 . . . . 4 . Catastrophic 2 | . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 8 | . . 2 4 . 1 . . 1 . Terminals 17 | . . 1 7 . . . 2 7 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . . 1 3 1 . . 2 2 . Prototype ID Bank 2 | . . . . . . . 1 1 . Open Door 1 | . . . . 1 . . . . . Alert Level 2 | . . 1 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . Investigation Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . . . 5 . . . . 2 . Terminals 3 | . . . 2 . . . . 1 . Track 1 | . . . 1 . . . . . . Botnet 2 | . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 7 | . . 1 3 . . . 1 2 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 8 | . . 2 . 4 . . . 2 . Largest Group 3 | . . 2 1 3 2 1 . 2 . Highest-Rated Group 62 | . . 45 31 47 47 16 . 62 . Highest-Rated Ally 31 | . . 31 31 31 31 16 . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 66 | . . 2 11 23 . 2 23 5 . Total Damage 1726 | . . 43 214 211 . 15 1162 81 . Kills 13 | . . 1 2 2 . . 8 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 6600 | 65 329 1044 1338 986 686 170 631 966 385 Spaces Moved 3321 | 49 127 587 656 589 424 78 316 361 134 Core 16 | 10 . . . . . . . . 6 Treads 2586 | . . 424 266 589 424 78 316 361 128 Legs 719 | 39 127 163 390 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 130 120 160 160 160 160 162 162 Average Speed 155 | 105 122 154 144 160 160 160 161 163 201 Slowest Speed 1000 | 120 150 160 180 160 160 160 162 210 1000 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 29 93 73 97 66 25 12 57 4 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 234 | . . 46 21 . . 47 53 11 56 Melee . | . . . . . . . . . . Projectile 9 | . . . 2 . . . . . 7 AOE 225 | . . 46 19 . . 47 53 11 49 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 4144 | 61 251 686 862 613 433 108 388 564 178 Wait 285 | . 88 38 63 . . 22 28 44 2 Move 3306 | 48 126 586 655 588 423 77 309 360 134 Hop 3 | . . . . . . . 3 . . Pick Up 75 | 8 5 13 13 5 6 . 7 16 2 Fast Attach 13 | 1 1 . 8 . . . 2 . 1 Attach 35 | 4 1 4 4 . . . 2 13 7 Detach 3 | . . . . . . . 1 1 1 Swap 37 | . 2 5 8 3 2 2 6 9 . Drop 54 | . 3 6 17 6 2 . 7 10 3 Fire 333 | . 25 34 94 11 . 7 23 111 28 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 395 | -10/Materials | Entered Mines 503 | -10/Mines | Learned location of Zion (-6) 572 | -10/Mines | Lost 3 parts (1p1n1w) 718 | -10/Mines | Learned Materials emergency access door positions 1032 | -10/Mines | Discovered new exit (range 11) 1299 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1422 | -10/Mines | Met a Derelict testing a Signal Generator 1424 | -10/Mines | Discovered new exit (range 7) 1427 | -10/Mines | Found Signal Generator 1439 | -10/Mines | Entered Materials 1439 | -9/Materials | Accompanied by 1 ally 1439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1444 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1629 | -9/Materials | Build established: Scavenger-Mutant 1762 | -9/Materials | Discovered new exit (range 10) 2505 | -9/Materials | Discovered new exit (range 16) 2516 | -9/Materials | Build established: Mutant 2702 | -9/Materials | Core integrity fell below 50% 2759 | -9/Materials | Discovered new exit (range 8) 2777 | -9/Materials | Entered Mines 2786 | -9/Mines | Met a Derelict bent on vengeance 2792 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2843 | -9/Mines | Discovered new exit (range 11) 3062 | -9/Mines | Learned Materials stockpile data 3408 | -9/Mines | Discovered new exit (range 3) 3423 | -9/Mines | Met a Derelict shopkeep closing up shop 3702 | -9/Mines | Received a Mining Laser from a helpful Derelict 3755 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3756 | -9/Mines | Discovered new exit (range 5) 3763 | -9/Mines | Entered Exiles 3763 | -9/Exiles | Accompanied by 2 allies 3802 | -9/Exiles | Met 8R-AWN 3831 | -9/Exiles | Met EX-HEX 3930 | -9/Exiles | Met EX-BIN 3949 | -9/Exiles | Aligned with FarCom system 3951 | -9/Exiles | Given EX-Vault access code 3989 | -9/Exiles | Opened EX-Vault 4013 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4056 | -9/Exiles | Met EX-DEC 4287 | -9/Exiles | Found Prototype Energy Cannon 4292 | -9/Exiles | Found Prototype Device 4294 | -9/Exiles | Found Deploy-a-Sentry 4297 | -9/Exiles | Found Deploy-a-Sentry 4299 | -9/Exiles | Found Deploy-a-Sentry 4435 | -9/Exiles | Discovered new exit (range 11) 4449 | -9/Exiles | Stole three prototypes: Cloak of Protection, YOLO Cannon, Deploy-a-Sentry 4449 | -9/Exiles | Entered Mines 4449 | -8/Mines | Accompanied by 1 ally 4579 | -8/Mines | Discovered new exit (range 8) 4619 | -8/Mines | Entered Materials 4619 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4719 | -8/Materials | DAS Turret deployed 4743 | -8/Materials | Identified Cloak of Protection 4937 | -8/Materials | Discovered new exit (range 8) 5250 | -8/Materials | Entered Storage 5262 | -8/Storage | Met a pair of Derelict thieves 5523 | -8/Storage | Lost 4 parts (2n1u1w) 6049 | -8/Storage | Build established: Scavenger-Mutant 6184 | -8/Storage | Discovered new exit (range 16) 6216 | -8/Storage | Entered Factory 6216 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6217 | -7/Factory | Identified YOLO Cannon 6218 | -7/Factory | FarCom data flow suspended 6525 | -7/Factory | Core integrity fell below 50% 6529 | -7/Factory | Lost 9 parts (1p4n3u1w) 6601 | -7/Factory | Self-destructed Last Messages --------------- 06574_ U-05 Engineer lays Concrete. 06578_ C-30 ARC bursts open, deploying its payload. 06578_ G-50 Soldier unfolds itself. 06578_ G-47 Trooper unfolds itself. 06578_ B-48 Gladiator unfolds itself. 06578_ M-28 Smith unfolds itself. 06578_ U-05 Engineer lays Concrete. 06580_ G-47 Trooper destroyed. 06580_ M-28 Smith destroyed. 06580_ G-47 Trooper destroyed. 06581_ Imp. Deuterium Engine destroyed. 06581_ U-05 Engineer lays Concrete. 06584_ R-06 Scavenger collects Imp. Heat Sink. 06584_ U-05 Engineer lays Concrete. 06588_ R-06 Scavenger collects Aluminum Leg. 06588_ U-05 Engineer lays Concrete. 06591_ R-06 Scavenger collects Aluminum Leg. 06592_ U-05 Engineer lays Concrete. 06601_ The unstable cave ceiling collapses. 06601_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????##????###?####??????????? ??????????? | | ?????# ?? ? #?????????? ?????????? | | ?????# ??"" 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""" ?????????? | | # """ # # # # ## ?????????? | | # """ # ##???????????? | | # # # #????????????? | | ########## # """"""""" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonShadeArray Manual? 0 Play Time 00:58:30 Cumulative 52.7 hours Start 2019.10.29 @ 21:29:34 End 2019.10.29 @ 22:33:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab816492-fc2d-4e56-84fc-dac9c62a7fe7