Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 11:16:28 Player: Elxavo Result: Destroyed by D-53 Grenadier via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (2854) 2854 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 6179 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/700 Matter 197/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Enhanced Nuclear Core Armored Treads Improved Carbon-fiber Leg Huge Storage Unit Light Cannon Light Cannon Mining Laser Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Aerolev Unit Gravmag System > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Structural Scanner Improved Thermal Defense Suite Hacking Suite Drone Bay > --- WEAPON ----------- Improved Light Cannon Axe > --- INVENTORY -------- Enhanced Nuclear Core Micro Nuclear Core Armored Treads Improved Aluminum Leg Huge Storage Unit Shock Rifle Light Cannon Light Cannon Light Cannon Flak Cannon Mini Assault Cannon Mining Laser [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 4 | . . 2 . 1 . 1 Weapon . | . . . . . . . Parts Attached 58 | 7 12 6 . 6 17 10 Power 8 | 1 2 1 . . 3 1 Engine 4 | 1 2 1 . . . . Core 4 | . . . . . 3 1 Reactor . | . . . . . . . Propulsion 17 | 2 3 1 . 1 8 2 Treads 9 | 2 3 1 . 1 2 . Leg 5 | . . . . . 4 1 Wheel . | . . . . . . . Hover 3 | . . . . . 2 1 Flight . | . . . . . . . Utility 18 | 2 2 2 . 4 4 4 Device 7 | 1 . . . 3 1 2 Storage 4 | 1 2 1 . . . . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 6 | . . 1 . 1 3 1 Artifact . | . . . . . . . Weapon 15 | 2 5 2 . 1 2 3 Energy Gun 3 | 2 . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 1 1 . . . . Ballistic Cannon 8 | . 4 . . 1 1 2 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 37 | . 1 . 1 8 10 17 Power 6 | . 1 . . 1 2 2 Propulsion 10 | . . . . 2 2 6 Utility 12 | . . . . 3 4 5 Weapon 9 | . . . 1 2 2 4 Highest Loss Streak 17 | . 1 . 1 5 4 17 To Critical Strikes 1 | . . . 1 . . . Average Backups 12 | 4 10 14 14 10 13 11 Power 1 | 1 1 1 1 1 1 1 Propulsion 2 | 1 2 2 2 . 3 2 Utility 2 | . 1 3 4 3 3 1 Weapon 5 | 1 4 7 7 5 4 6 Tool/Special . | . . . . . . . Unused Backups 22 | . 7 1 . 1 7 6 Power 2 | . 1 . . . . 1 Propulsion 6 | . 3 . . . 2 1 Utility 4 | . 1 . . . 2 1 Weapon 9 | . 1 1 . 1 3 3 Tool/Special 1 | . 1 . . . . . Average Slot Usage (%) 96 | . 98 99 98 95 97 89 Engine 7 | . 13 11 11 9 3 . Core 2 | . . . . . 5 6 Treads 17 | . 27 21 22 25 12 . Leg 4 | . . . . . 4 19 Hover 4 | . . . . . 9 6 Device 12 | . 14 11 11 13 10 19 Storage 17 | . 14 21 22 18 17 14 Protection 8 | . . 11 11 10 15 . Ballistic Gun 2 | . 2 9 11 3 . . Ballistic Cannon 15 | . 23 11 9 14 16 6 Peak Build Rating 41 | 7 13 16 16 21 31 41 Average Rating 21 | 5 11 15 15 19 26 35 On Entrance 12 | . 7 13 16 14 21 19 Avg Prop Armor Cover (%) 7 | . . . . . 8 7 Naked Turns . | . . . . . . . Heaviest Build 49 | 13 34 40 40 45 46 49 Greatest Support 69 | 40 46 46 46 69 66 59 Greatest Overweight (x) 10 | 1 . . . . 5 10 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 7 15 15 14 14 15 14 Average Carried 12 | 4 10 14 14 10 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 15 14 14 14 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 2890 | 270 500 196 23 656 1192 53 Remotely . | . . . . . . . Salvage Created 2466 | 136 393 298 18 549 1034 38 Parts 167 | 14 31 32 3 35 47 5 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 78 | . 11 14 1 19 32 1 Melee 4 | . . . . . 4 . Guns 10 | . . 7 1 2 . . Cannons 60 | . 11 3 . 17 28 1 AOE 4 | . . 4 . . . . Classes Destroyed 11 | 2 6 2 . . . 1 Worker 2 | . 2 . . . . . Builder 3 | . 1 . . 1 1 . Tunneler 4 | 4 . . . . . . Hauler 3 | . 1 . . . 2 . Recycler 6 | 1 1 . . 1 3 . Watcher 6 | . 3 2 . 1 . . Swarmer 24 | . 6 7 1 7 3 . Grunt 35 | . 5 4 . 8 18 . Duelist 2 | . . 1 . 1 . . Sentry 16 | . . 2 . 3 11 . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | 2 5 5 1 5 6 1 Combat Bots Only 5 | . 3 5 1 5 5 1 Max Kills in Single Turn 2 | 1 1 2 1 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 579 | . 89 87 15 124 212 52 Missed 146 | . 21 25 5 29 60 6 Hits 433 | . 68 62 10 95 152 46 Melee 1 | . . . . 1 . . Projectile 432 | . 68 62 10 94 152 46 AOE 50 | . . . . . . 50 Critical Strikes 14 | . . 1 1 4 8 . Damage Taken 6678 | . 589 631 73 1030 2234 2121 Core 1097 | . 40 90 10 91 141 725 Absorbed by Shields 214 | . . . . 209 5 . Regen/Repaired (Parts) 576 | . 113 228 . . 235 . Core Remaining (%) 79 | 100 84 . 75 . 57 . Volleys Fired 282 | 13 44 39 4 49 121 12 Largest 2 | 2 2 2 2 2 2 2 Hottest 83 | 80 66 63 56 70 70 83 Shots Fired 516 | 19 88 75 5 93 222 14 Gun 83 | 19 3 32 4 24 . 1 Cannon 428 | . 85 38 1 69 222 13 Launcher 5 | . . 5 . . . . Special . | . . . . . . . Kinetic 491 | . 88 70 5 93 222 13 Thermal 19 | 19 . . . . . . Explosive 5 | . . 5 . . . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 17 | 5 7 6 1 11 14 17 Robot Miss Streak 9 | 1 6 9 5 5 8 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 347 | 12 36 36 2 63 188 10 Core Hits 220 | 6 18 28 1 51 112 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 3 . . 3 6 . Blast 11 | . 3 . . 3 5 . Sever 1 | . . . . . 1 . Melee Attacks 16 | . . . . . 16 . Impact . | . . . . . . . Slashing 16 | . . . . . 16 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7402 | 136 857 882 34 1373 3900 220 Guns 707 | 136 52 294 16 209 . . Cannons 5873 | . 805 338 18 1156 3336 220 Explosions 250 | . . 250 . . . . Melee 542 | . . . . . 542 . Ramming 30 | . . . . 8 22 . Kinetic 6444 | . 857 632 34 1365 3336 220 Thermal 136 | 136 . . . . . . Explosive 250 | . . 250 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 542 | . . . . . 542 . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 3 . 1 . Average Corruption 1 | . . 2 3 . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . 9 1 . 5 . Message Errors 5 | . . 4 . . 1 . Matter Fused 4 | . . 2 1 . 1 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 2 | . . 1 . . 1 . Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 78 | . 34 10 . . 24 10 Projectiles 72 | . 34 10 . . 18 10 Explosions . | . . . . . . . Melee 6 | . . . . . 6 . Knockbacks 84 | . 11 4 . 18 48 3 Impact 1 | . . . . . 1 . Kinetic 72 | . 11 4 . 13 41 3 Secondary 11 | . . . . 5 6 . Self-Inflicted Damage 31 | . . 23 . . 8 . Shots 2 | . . 2 . . . . Rammed 7 | . . . . 1 6 . Targets Rammed 7 | . . . . 1 6 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 306 | 54 45 66 20 78 306 246 Average Temperature 50 | 21 16 30 7 24 74 94 Received Heat Transfer 1759 | . 78 126 . 409 1122 24 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 300 | 300 . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Maximum Alert Level 2 | . . . . 1 2 1 Low Security (%) 88 | 100 100 100 100 92 71 86 Level 1 8 | . . . . 7 18 13 Level 2 3 | . . . . . 9 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 483 | 10 78 178 60 214 483 227 Initial 217 | . . . 60 15 59 217 Average 87 | 1 18 67 44 127 136 91 Influence Increases 2383 | 25 317 446 20 510 1025 40 Destroy 0b10 Robot/C 1560 | . 220 280 20 380 640 20 Destroy 0b10 Robot/NC 120 | 25 40 10 . 15 30 . Destroy Leader 358 | . 38 64 . 82 164 10 Successful Hack 44 | . 10 3 . . 21 10 Disable Machine 30 | . . 30 . . . . Destroy Structure 46 | . 9 29 . 3 5 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 210 | . . 30 . 30 150 . Influence Decreases 2383 | 25 317 291 135 408 690 517 Entered New Map 463 | . . . 95 25 83 260 Time Decay 1729 | 25 307 291 30 303 516 257 Lost Part 191 | . 10 . 10 80 91 . Squads Dispatched 14 | . 2 1 . 2 7 2 Investigation 4 | . 1 . . . 3 . Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 1 . 2 1 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 4 | . . . . 2 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 17 22 4 25 44 9 Peak Tracking Total 6 | . 5 5 4 6 5 5 Tactical Retreats 12 | . . 1 . 2 8 1 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 4 | . 1 2 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 2 | . . 2 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 21 | . 3 4 . 2 10 2 Terminals 12 | . 2 1 . 2 7 . Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 1 . . 2 . Recycling Units 2 | . . 1 . . 1 . Scanalyzers 2 | . . 1 . . . 1 Garrison Access . | . . . . . . . Total Hacks 53 | . 10 10 . 3 26 4 Successful 30 | . 6 6 . 2 13 3 Failed 22 | . 4 3 . 1 13 1 Catastrophic 5 | . . 2 . 1 2 . Database Lockouts 1 | . . 1 . . . . Manual 2 | . . . . . 2 . Terminals 23 | . 3 2 . 3 15 . Fabricators 1 | . . . . . . 1 Repair Stations 21 | . 7 4 . . 10 . Recycling Units 2 | . . 1 . . 1 . Scanalyzers 6 | . . 3 . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 8 | . . . . 2 6 . Robot Analysis 1 | . . . . 1 . . Open Door 2 | . . . . . 2 . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Locate Traps 1 | . . . . . 1 . Dispatch Records 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 16 | . 6 4 . . 6 . Scan Component 8 | . 3 2 . . 3 . Repair 8 | . 3 2 . . 3 . Recycling Unit Hacks 2 | . . 1 . . 1 . Retrieve Matter 2 | . . 1 . . 1 . Scanalyzer 3 | . . 1 . . . 2 Retrieve Study 3 | . . 1 . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 3 2 . 1 9 1 Full Trace Events 4 | . . 1 . . 3 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 6 | . . . . . . 6 Part Studies Acquired 3 | . . 1 . . . 2 Parts Repaired 8 | . 3 2 . . 3 . Time 256 | . 96 64 . . 96 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 42 | . . . . . 42 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Active Infowar (turns) 4878 | 19 1266 891 79 568 1924 131 Structural 2353 | . . . . 298 1924 131 Seismic 2525 | 19 1266 891 79 270 . . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 5781 | 194 1266 891 79 705 1924 722 Spaces Moved 2341 | 93 530 348 45 331 708 286 Core 9 | 4 . . . . . 5 Treads 1542 | 89 530 348 45 331 199 . Legs 312 | . . . . . 88 224 Wheels . | . . . . . . . Hover 478 | . . . . . 421 57 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 111 Average Speed 168 | 156 160 160 160 160 176 190 Slowest Speed 550 | 160 160 160 160 160 370 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 6 63 31 15 26 87 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . 6 31 . 2 3 . Melee . | . . . . . . . Projectile 13 | . 6 2 . 2 3 . AOE 29 | . . 29 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 3637 | 119 865 609 48 419 1128 449 Wait 818 | . 248 208 . 13 225 124 Move 2335 | 92 529 347 44 330 707 286 Hop . | . . . . . . . Pick Up 69 | 7 19 5 . 13 16 9 Fast Attach 12 | 7 1 . . . 4 . Attach 39 | . 4 5 . 11 8 11 Detach . | . . . . . . . Swap 24 | . 7 2 . . 11 4 Drop 33 | . 13 3 . 2 14 1 Fire 282 | 13 44 39 4 49 121 12 Melee 16 | . . . . . 16 . Ram 4 | . . . . . 4 . Kick . | . . . . . . . Crush 3 | . . . . 1 2 . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 195 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 386 | -10/Materials | Repaired Imp. Light Cannon 420 | -10/Materials | Repaired Imp. Light Cannon 454 | -10/Materials | Repaired Imp. Treads 862 | -10/Materials | Discovered new exit (range 4) 1175 | -10/Materials | Discovered new exit (range 15) 1395 | -10/Materials | Discovered new exit (range 11) 1461 | -10/Materials | Entered another Materials area 1461 | -9/Materials | Evolved 2 slots: Utility x2 1508 | -9/Materials | Repaired Imp. Treads 1542 | -9/Materials | Repaired Imp. Treads 1805 | -9/Materials | Central database locked down 2303 | -9/Materials | Discovered new exit (range 15) 2352 | -9/Materials | Entered Mines 2414 | -9/Mines | Discovered new exit (range 8) 2431 | -9/Mines | Entered Materials 2431 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2466 | -8/Materials | Identified exit to Storage 2754 | -8/Materials | Lost 5 parts (1p1n2u1w) 2980 | -8/Materials | Discovered new exit (range 9) 3136 | -8/Materials | Entered Storage 3642 | -8/Storage | Identified exit to Factory 3722 | -8/Storage | Repaired Imp. Light Cannon+ 4400 | -8/Storage | Repaired Flak Cannon 4428 | -8/Storage | Repaired Med. Matter Pod 4681 | -8/Storage | Garrison activated, responded to threat 4950 | -8/Storage | Lost 4 parts (1p1n2u) 5060 | -8/Storage | Entered Factory 5060 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5166 | -7/Factory | Fabricated Imp. Thermal Defense Suite (x1) 5625 | -7/Factory | Assembled infested ambush trap array 5711 | -7/Factory | Core integrity fell below 50% 5769 | -7/Factory | Core integrity fell below 20% 5782 | -7/Factory | Destroyed by D-53 Grenadier via exploding Nuclear Reactor Last Messages --------------- 05735_ Gravmag System destroyed. 05736_ K-01 Serf collects debris. 05737_ The unstable cave ceiling collapses. 05739_ R-06 Scavenger collects Sml. Storage Unit. 05745_ Identified Mni. Assault Cannon. 05745_ Faulty integration triggers heat surge (+267). 05746_ Dropped Faulty Mni. Assault Cannon. 05751_ Med. Matter Pod destroyed. 05751_ Hrd. Medium Armor Plating destroyed. 05754_ The unstable cave ceiling collapses. 05756_ K-01 Serf cleans the Manufacturing Mainframe. 05758_ Aerolev Unit destroyed. 05758_ Lgt. Cannon destroyed. 05759_ The unstable cave ceiling collapses. 05767_ K-01 Serf destroyed. 05772_ The unstable cave ceiling collapses. 05774_ Mic. Nuclear Core destroyed. 05774_ Imp. Thermal Defense Suite destroyed. 05779_ The unstable cave ceiling collapses. 05782_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?? ?# ????????????? | | ?? ???# ?????????????? | | ??? ????# %###+######?????????????? | | ??? ?? ### # " ! #?????????????? | | ??????? ! " #?????????????? | | ???????" "!! ! #?????????????? | | ???????" "!= #?????????????? | | ???????" "!= #?????????????? | | ???????" % ! #?????????????? | | ???????" !#?????????????? | | ???????" ! #?????????????? | | ???????" #?????????????? | | ???????? # ########?????????????? | | ???????? "" #?????????????? | | ???????? "R" #?????????????? | | ????????? d " " !#?????????????? | | ?????????###" d] #?????????????? | | ???????????# ; #?????????????? | | ???????????##; #?????????????? | | ???????????# ; """" #?????????????? | | ???????????# ; """" #?????????????? | | ???????????##; """" ??????????????? | | ????????????#; """" #?????????????? | | ????????????###;;;;; #?????????????? | | ??????????????#### """" #?????????????? | | ?????????????????# @ """" ??????????????? | | ?????????????????# """" ??????????????? | | ?????????????????# """"???????????????? | | ?????????????????# ! ??????????????? | | ?????????????????# ! " " # #?????????????? | | ?????????????????#! "T" # +?????????????? | | ?????????????????# """ ##########?????????????? | | ?????????????????# #??????????????????????? | | ?????????????????#######+##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 347 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 25 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Thermal Defense Suite | x1 | -7/Factory | Preloaded Repaired ---------- Imp. Light Cannon | 74% | -10/Materials Imp. Light Cannon | 63% | -10/Materials Imp. Treads | 81% | -10/Materials Imp. Treads | 25% | -9/Materials Imp. Treads | 27% | -9/Materials Imp. Light Cannon | 26% | -8/Storage Flak Cannon | 15% | -8/Storage Med. Matter Pod | 64% | -8/Storage Studied --------- Imp. Light Cannon | -9/Materials | Hacked Axe | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSpreadScreen Manual? 0 Play Time 01:12:40 Cumulative 61.5 hours Start 2026.04.01 @ 16:44:12 End 2026.04.06 @ 11:16:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 2ff1f4a6-55ba-4ae1-b435-9ce7bdda24b9