Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.28 @ 22:13:26 Player: Mbreton Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (1943) 1943 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1354) 1354 TOTAL SCORE: 7147 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 760 Met Imprinter 300 Was Imprinted 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Improved System Shield > --- WEAPON (4) ------- Heavy Battle Rifle > --- INVENTORY (5) ---- Advanced Sensor Array Energy Filter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Medium Matter Pod Energy Filter Improved System Shield Recalibrator Drone Bay > --- WEAPON ----------- Precision Shock Rifle Heavy Battle Rifle Magnetic Acceleration Cannon Remote Datajack > --- INVENTORY -------- Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Heavy Hammer [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Matter Pod Device Energy Filter Storage Medium Matter Pod Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 3 | . . . 1 . . . 2 Weapon 2 | . . . 1 . . . 1 Parts Attached 63 | 6 5 4 12 . 10 5 21 Power 7 | 1 . . . . . 1 5 Engine 5 | 1 . . . . . 1 3 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 12 | 3 . . 4 . 1 . 4 Treads . | . . . . . . . . Leg 11 | 2 . . 4 . 1 . 4 Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | . 3 . 2 . 4 3 4 Device 11 | . 2 . 2 . 3 2 2 Storage 2 | . 1 . . . . . 1 Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . . 1 . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 28 | 2 2 4 6 . 5 1 8 Energy Gun 7 | 2 . 1 2 . 1 . 1 Energy Cannon 2 | . 1 1 . . . . . Ballistic Gun 11 | . . 1 4 . 2 . 4 Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . 1 1 . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 3 | . . . . . 1 . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Parts Lost 18 | . . . . . . 1 17 Power 4 | . . . . . . 1 3 Propulsion 5 | . . . . . . . 5 Utility 4 | . . . . . . . 4 Weapon 5 | . . . . . . . 5 Highest Loss Streak 8 | . . . . . . 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 93 100 96 100 97 98 89 Engine 10 | . 14 14 11 11 11 9 9 Leg 22 | . 28 28 22 22 22 22 21 Device 16 | . 19 14 19 22 19 16 13 Storage 10 | . 2 14 11 11 11 11 9 Hackware 2 | . . . . . . 5 6 Energy Gun 1 | . 9 . . . . . 2 Energy Cannon 1 | . 6 14 3 . . . . Ballistic Gun 21 | . . 9 28 33 32 28 9 Ballistic Cannon 2 | . . . . . . 4 5 Special Weapon 1 | . . . . . . . 4 Peak Build Rating 56 | 5 9 11 16 16 23 33 56 Average Rating 26 | 3 8 10 15 16 19 27 48 On Entrance 14 | . 5 8 11 16 16 23 33 Naked Turns . | . . . . . . . . Heaviest Build 57 | 6 11 12 19 19 20 33 57 Greatest Support 60 | 20 26 20 20 20 30 30 60 Greatest Overweight (x) 9 | . . . . . . 1 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 5 5 6 Most Carried 8 | 5 5 5 5 4 5 5 8 Average Carried 4 | 2 4 4 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 4 4 5 5 2 Class Distribution -------------------- 48% | Gunner 19% | Derelict-Gunner 16% | Mutant 12% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1895 | 260 . 259 313 36 140 181 706 Remotely . | . . . . . . . . Salvage Created 2347 | 50 25 195 618 90 . 179 1190 Parts 137 | 3 5 17 43 3 . 6 60 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . . . . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 . Prevented 2 | . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 53 | 1 3 9 15 2 . 3 20 Guns 38 | 1 . 4 13 2 . 3 15 Cannons 9 | . 1 5 2 . . . 1 AOE 2 | . 2 . . . . . . Classes Destroyed 10 | 1 1 1 4 . . . 3 Worker 4 | . . 2 . . . . 2 Builder 3 | . . . 1 . . . 2 Tunneler 1 | . . . . . . . 1 Recycler 1 | . . . . . . . 1 Watcher 4 | . . . 2 . . . 2 Swarmer 20 | . 3 7 3 . . . 7 Grunt 23 | 1 . 2 9 1 . 2 8 Brawler 2 | . . . 1 1 . . . Sentry 6 | . . . 2 . . 1 3 Programmer 1 | . . . . . . . 1 Thug 1 | . . . . . . . 1 Best Kill Streak 8 | 1 3 4 5 3 . 1 8 Combat Bots Only 7 | 1 3 3 4 3 . 1 7 Max Kills in Single Turn 2 | 1 2 2 2 1 . 1 2 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 2 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 424 | 4 13 34 36 3 . 42 292 Missed 130 | . 3 12 16 . . 15 84 Damage Taken 3280 | 33 75 141 200 25 . 293 2513 Core 1072 | 16 13 27 54 . . 82 880 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 954 | 11 23 48 59 8 . 84 721 Regen/Repaired (Parts) 115 | . . . . . . . 115 Core Remaining (%) 78 | 93 . 77 . . . 66 . Volleys Fired 136 | 6 5 17 27 2 . 14 65 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 141 | 80 90 100 116 79 . 109 141 Shots Fired 306 | 12 6 32 81 6 . 40 129 Gun 231 | 12 . 13 70 6 . 38 92 Cannon 61 | . 5 16 11 . . 2 27 Launcher 4 | . 1 3 . . . . . Special 10 | . . . . . . . 10 Kinetic 244 | . . 10 70 6 . 40 118 Thermal 41 | 6 5 19 11 . . . . Explosive 4 | . 1 3 . . . . . Electromagnetic 7 | 6 . . . . . . 1 Robot Hit Streak 12 | 4 5 11 9 6 . 10 12 Robot Miss Streak 6 | 1 1 6 4 . . 2 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 6 | . . . 5 . . 1 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 216 | 8 4 19 50 6 . 30 99 Core Hits 96 | 2 2 12 24 3 . 9 44 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . 1 4 Critical Strikes 9 | . . . . . . 2 7 Destroy 3 | . . . . . . 1 2 Blast 3 | . . . . . . 1 2 Smash 3 | . . . . . . . 3 Melee Attacks 13 | . . . . . . . 13 Impact 13 | . . . . . . . 13 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5261 | 114 160 497 991 112 . 565 2822 Guns 3591 | 114 . 167 870 110 . 540 1790 Cannons 965 | . 53 243 121 . . 25 523 Explosions 294 | . 107 87 . . . . 100 Melee 387 | . . . . . . . 387 Ramming 24 | . . . . 2 . . 22 Kinetic 4001 | . . 147 870 110 . 565 2309 Thermal 583 | 46 53 263 121 . . . 100 Explosive 194 | . 107 87 . . . . . Electromagnetic 72 | 68 . . . . . . 4 Impact 387 | . . . . . . . 387 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 233 | . 28 . . . . . 205 Projectiles 13 | . . . . . . . 13 Explosions 88 | . 28 . . . . . 60 Melee 132 | . . . . . . . 132 Knockbacks 7 | . . . . . . . 7 Impact 3 | . . . . . . . 3 Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 34 | . 12 . . . . . 22 Shots 2 | . 1 . . . . . 1 Rammed . | . . . . . . . . Targets Rammed 3 | . . . . 1 . . 2 Kicked 3 | . . . . 1 . . 2 Crushed . | . . . . . . . . Highest Temperature 295 | 98 92 132 295 30 . 105 285 Average Temperature 66 | 44 53 49 65 18 . 41 91 Received Heat Transfer 1284 | 24 . 27 123 18 . 159 933 Effects 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 Combat Hostiles 4 | . . . . . . . 4 Parts Fried 4 | . . . . . . . 4 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1088 | 100 111 568 259 . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 452 | 35 109 249 452 171 . . 319 Initial 121 | . 19 35 . 121 . . . Average 96 | 6 25 88 276 168 . . 70 Maximum Alert Level 2 | . . 1 2 . . . 1 Low Security (%) 82 | 100 100 90 27 100 . . 88 Level 1 13 | . . 9 45 . . . 11 Level 2 3 | . . . 26 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . 2 . . . 8 Investigation 2 | . 1 . 1 . . . . Extermination 4 | . . . . . . . 4 Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 8 | . . . 4 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | 1 6 11 25 3 . 13 36 Peak Tracking Total 9 | 1 4 3 5 3 . 7 9 Tactical Retreats 4 | 1 . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 4 | . 3 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 5 | . . . 2 . . . 3 Max in Single Turn 2 | . . . 1 . . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 6 | . 2 . 2 . . . 2 Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 20 | . 7 . 6 . . . 7 Successful 15 | . 3 . 6 . . . 6 Failed 5 | . 4 . . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . 7 . . . . . . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . . . 5 Recycling Units 2 | . . . 2 . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 3 | . 3 . . . . . . Record 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 Scan Component 2 | . . . . . . . 2 Repair 2 | . . . . . . . 2 Recycling Unit Hacks 2 | . . . 2 . . . . Recycle Component 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . 2 Seal Access 1 | . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . 2 . . . . Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . . 2 Time 88 | . . . . . . . 88 Parts Recycled 1 | . . . 1 . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . . . . . 5 Non-combat 5 | . . . . . . . 5 Combat . | . . . . . . . . Robot Hacks Applied 9 | . . . . . . . 9 parse_system 3 | . . . . . . . 3 no_distress 3 | . . . . . . . 3 find_fabricator 1 | . . . . . . . 1 find_dsf 1 | . . . . . . . 1 find_recycling 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 12 | . . 3 . . 9 . . Largest Group 10 | . . 3 2 1 10 10 7 Highest-Rated Group 308 | . . 40 24 16 308 308 230 Highest-Rated Ally 41 | . . 16 16 16 41 41 38 Total Orders 3 | . . . . . . 2 1 RETURN 3 | . . . . . . 2 1 Ally Attacks 155 | . . 9 26 2 . 66 52 Total Damage 3482 | . . 67 279 18 . 1696 1422 Kills 28 | . . 2 6 1 . 11 8 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . Drone Launches 5 | . . . . . . 2 3 Drone Recoveries 3 | . . . . . . 2 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 7572 | 114 276 820 455 79 2443 1437 1948 Spaces Moved 5117 | 82 210 627 274 60 1861 886 1117 Core 80 | 25 . . . . . . 55 Treads . | . . . . . . . . Legs 5037 | 57 210 627 274 60 1861 886 1062 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 130 50 Average Speed 130 | 98 120 120 120 120 120 148 148 Slowest Speed 500 | 120 120 120 120 120 130 200 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 9 32 92 28 15 87 91 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . 3 5 . Spaces Dug 9 | . . 8 . . . 1 . Terrain Destroyed 66 | . 4 23 2 . . 1 36 Melee . | . . . . . . . . Projectile 13 | . . 1 2 . . 1 9 AOE 53 | . 4 22 . . . . 27 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 5716 | 102 228 662 340 62 2063 976 1283 Wait 289 | . . 7 4 . 174 59 45 Move 5110 | 81 209 626 273 59 1860 885 1117 Hop . | . . . . . . . . Pick Up 65 | 9 6 4 13 . 10 7 16 Fast Attach . | . . . . . . . . Attach 30 | 5 2 . 3 . 4 4 12 Detach . | . . . . . . . . Swap 38 | 1 3 4 9 . 10 2 9 Drop 32 | . 3 4 11 . 5 5 4 Fire 136 | 6 5 17 27 2 . 14 65 Melee 13 | . . . . . . . 13 Ram . | . . . . . . . . Kick 3 | . . . . 1 . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 115 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered Mines 404 | -10/Mines | Learned location of Storage (-9) 634 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 749 | -10/Mines | Discovered new exit (range 9) 760 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1160 | -10/Mines | Discovered new exit (range 7) 1211 | -10/Mines | Entered Materials 1211 | -9/Materials | Accompanied by 2 allies 1211 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1380 | -9/Materials | Discovered new exit (range 15) 1543 | -9/Materials | Build established: Gunner 1637 | -9/Materials | Discovered new exit (range 16) 1666 | -9/Materials | Entered Mines 1666 | -9/Mines | Accompanied by 2 allies 1687 | -9/Mines | Assembled infested the area 1727 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1745 | -9/Mines | Entered Zion 1745 | -7/Zion | Accompanied by 1 ally 2173 | -7/Zion | Found CR-A16's Pointy Stick 2238 | -7/Zion | Found Relay Coupler [Programmer] 2242 | -7/Zion | Found Relay Coupler [Programmer] 2245 | -7/Zion | Found Relay Coupler [Programmer] 2252 | -7/Zion | Found Relay Coupler [Programmer] 2255 | -7/Zion | Found Relay Coupler [Programmer] 2843 | -7/Zion | Met Imprinter 2877 | -7/Zion | Imprinted 2879 | -7/Zion | Declared Zion's savior 3609 | -7/Zion | Discovered new exit (range 16) 3625 | -7/Zion | Gained Derelict followers 4188 | -7/Zion | Entered Proximity Caves 4188 | -6/Proximity Caves | Accompanied by 10 allies 4431 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4707 | -6/Proximity Caves | Discovered new exit (range 10) 4728 | -6/Proximity Caves | Learned Factory trap positions 4933 | -6/Proximity Caves | Learned location of 1 exit from Factory 5031 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5275 | -6/Proximity Caves | Build established: Derelict-Gunner 5625 | -6/Proximity Caves | Entered Factory 5625 | -6/Factory | Accompanied by 7 allies 5625 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5626 | -6/Factory | Identified exit to Lower Caves 5627 | -6/Factory | Loaded intel: 123 trap records 5765 | -6/Factory | Repaired Hvy. Battle Rifle 6035 | -6/Factory | Repaired Remote Datajack 6782 | -6/Factory | Build established: Hacker-Gunner 6845 | -6/Factory | P-60 Hacker assimilated allied JW-SSY(M) 6879 | -6/Factory | Lost 3 allies 7262 | -6/Factory | Garrison activated, responded to threat 7349 | -6/Factory | Destroyed 7 combat bots 7353 | -6/Factory | Lost 6 parts (1p3n1u1w) 7417 | -6/Factory | Core integrity fell below 50% 7445 | -6/Factory | Core integrity fell below 20% 7465 | -6/Factory | Lost 8 parts (1p1n3u3w) 7567 | -6/Factory | Lost 3 parts (1p1n1w) 7573 | -6/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Leg. K-01 Serf collects debris. [Achievement: Hey, That's Mine!] S-27 Virus destroyed. K-01 Serf collects debris. Acquired 9 matter. K-01 Serf collects debris. R-10 Processor collects Hvy. Laser. K-01 Serf collects debris. Connecting with Garrison Access... >>Couplers Installed: Relay Coupler [Heavy] (9) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (23) Relay Coupler [NC] (20) >>Seal Access door sealed. K-01 Serf cleans the DSF Access. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ????????????########### ????????????????????? | | ????????????# * # ????????????????????? | | ????????????# [ # ?????????????????????? | | ????^???????# # ??? #???????????????? | | ????????????# ] # ?? ????????????????? | | ????????????# ! # ? ?????????????????? | | ????????????# " " # ? ??????????????????? | | ????????????#[ ""G"" # ?????????? ????????? | | ????????????# # ?????????""""???????? | | ????????????######+######+#########? ????????? | | ??????????????# % b % # """""????????? | | ??????????????# % @% g % # % ????????? | | ??????????????# %% %g % # """"""""?????? | | ??????????????# % % %R% %%%+ ???? | | ??????????????# % %% %! # """""????????? | | ??????????????# k#####k###k #??????????????? | | ??????????????# T# % # #??????????????? | | ??????????????# k # ""A # #??????????????? | | ??????????????# ##""" * # #??????????????? | | ??????????????# ##""*** # ##############?? | | ??????????????# ##""F" #% # #?? | | ??????????????# ##"""" # # #?? | | ??????????????# ## """ # # #?? | | ??????????????# ?# # # """ """ #?? | | ?????????????? ?# # # """ """ #?? | | ?????????????? ?# !! # # """ """ #?? | | ????????????? ?# !! # + "" "" ### | | ???????????????? ???## ! # # "" "" + | | ?????????????????????# # %# ### | | ???????^^????????????# # # ! #?? | | ????^??^?????????????######## # #?? | | ??????????????????????????? # #?? | | ?????????????????????????? ##############?? | | ???????????????????????? #??????????????? | | ??????????????????????? #??????????????? | | ?????????????????????? #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 490 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hammer | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! I'm Back, Baby! Made in Tau Ceti IV Please Form A Line Robot Respite Serviceable Loadout Storm Trooper The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed DispersionPlatingBeacon Manual? 0 Play Time 02:01:40 Cumulative 3.0 hours Start 2024.08.27 @ 21:36:26 End 2024.08.28 @ 22:13:26 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 86% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 16448ef1-cd33-4789-b22c-3425e44a707b