Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 15:04:12 Player: luckinvolved Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (140) 700 Value Destroyed (4999) 4999 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3316) 3316 TOTAL SCORE: 17115 Bonus ------- High Alert Combat Kills 530 Follower Combat Kills 403 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 91/100 System Corruption 4% Temperature Cool (0) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads > --- UTILITY (9) ------ Enhanced Optical Array Relay Coupler [Swarmer] (30) Relay Coupler [Grunt] (2) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Makeshift Flight Unit Field Propulsion Drive Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Microactuators Stasis Canceller Improved Phase Shifter Graphene Brace Relay Coupler [Grunt] Relay Coupler [Sentry] System Guard > --- WEAPON ----------- Improved Remote Datajack Dual-blade Saw Kinetic Spear Plasma Lance > --- INVENTORY -------- Neutrino Core Improved Hacking Suite System Shield Long-range Missile Launcher [Rating: 126] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Dual-blade Saw Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 . . . 2 2 . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . 1 . 1 . . . . . Utility 7 | . . . . . 2 . . . . 2 . . 1 . 1 . . . . 1 Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . Parts Attached 140 | 6 10 1 . 1 7 17 5 23 30 8 . 5 1 3 10 1 . . 1 11 Power 15 | 1 1 . . . . 1 1 3 5 . . . . . 2 . . . . 1 Engine 7 | 1 1 . . . . 1 . 3 1 . . . . . . . . . . . Core 7 | . . . . . . . 1 . 4 . . . . . 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 43 | 2 1 . . . 2 7 1 10 10 2 . 1 . 2 2 . . . . 3 Treads 27 | 2 1 . . . . 7 1 8 7 . . . . . . . . . . 1 Leg 2 | . . . . . . . . 2 . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . 3 2 . 1 . 2 2 . . . . 2 Utility 45 | 1 3 1 . 1 3 3 1 5 9 4 . 3 1 1 3 . . . . 6 Device 18 | . 1 . . . 2 1 . 2 5 . . . 1 . 3 . . . . 3 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . . . 2 2 . 1 . . . . . . . 1 Hackware 7 | . . . . . . . . . . 2 . 2 . 1 . . . . . 2 Protection 12 | . 1 1 . 1 1 2 1 3 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 5 . . . 2 6 2 5 6 2 . 1 . . 3 1 . . 1 1 Energy Gun 1 | . . . . . . . . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 2 4 . . . . 5 2 2 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . 3 . . . . . . . . . . . Launcher 5 | . . . . . 1 . . 2 1 . . . . . . 1 . . . . Special Weapon 6 | . 1 . . . 1 . . 1 . 1 . . . . 1 . . . 1 . Impact Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . 4 . . . . . 1 . . . . 1 Parts Lost 82 | . 2 . . . 1 1 1 27 17 4 3 3 . 1 4 . . . . 18 Power 8 | . 1 . . . . . . 3 2 . . 1 . . . . . . . 1 Propulsion 31 | . 1 . . . 1 . . 11 7 2 1 1 . 1 2 . . . . 4 Utility 28 | . . . . . . 1 1 8 4 2 2 1 . . 1 . . . . 8 Weapon 15 | . . . . . . . . 5 4 . . . . . 1 . . . . 5 Highest Loss Streak 12 | . 1 . . . 1 1 1 8 4 2 3 3 . 1 3 . . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 11 15 15 15 13 14 14 11 11 3 5 5 5 4 3 3 4 5 5 4 Power 1 | . 1 2 1 1 1 1 1 1 2 1 1 . . . . 1 1 1 1 1 Propulsion 2 | 1 2 2 2 1 . 1 2 1 4 . . . . . . . . 1 1 . Utility 3 | . 3 6 6 6 4 4 4 2 2 1 1 1 2 1 . 1 2 2 2 2 Weapon 2 | . 2 3 4 4 4 4 4 5 1 . 2 2 2 2 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . 1 1 2 2 . . 2 . 2 . . . . 1 . . 2 . . 3 Power 5 | . . . 1 . . . . . 1 . . . . . . . 2 . . 1 Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . . Utility 8 | . . 1 1 1 . . 1 . 1 . . . . 1 . . . . . 2 Weapon 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 99 82 97 98 75 82 66 64 65 48 56 73 82 84 84 79 69 Engine 7 | . 14 14 14 14 9 9 8 6 4 . . . . . . . . . . . Core 1 | . . . . . . . . 2 1 6 6 5 . . 4 5 5 5 5 2 Treads 21 | . 27 28 28 27 11 26 36 23 25 . . . . . . . . . . . Wheel 1 | . . . . . 9 7 . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . 1 19 16 14 11 13 16 15 15 15 15 13 Device 5 | . 7 . . . . 5 9 6 6 9 4 . 1 5 9 10 10 10 10 10 Storage 7 | . 14 14 14 14 9 9 9 8 5 . . . . . . . . . . . Processor 4 | . . . . . . . . . 7 15 20 20 17 17 15 15 15 15 15 13 Hackware 2 | . . . . . . . . . . 6 9 18 11 13 15 15 15 15 11 10 Protection 8 | . 5 14 14 13 25 21 16 6 4 . . . . . . . . . . . Ballistic Gun 12 | . 26 28 28 28 1 14 18 10 4 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 10 . . . . . . . . . . . Launcher 1 | . . . . . 8 1 . 3 . . . . . . . 4 5 5 1 . Special Weapon 1 | . 1 . . . 8 1 . 3 . 1 . . . . 1 . . . 4 3 Peak Build Rating 126 | 6 8 9 11 14 22 25 27 31 55 56 56 49 41 59 108 111 111 111 112 126 Average Rating 33 | 5 7 8 9 12 20 22 25 20 40 45 47 44 38 52 83 109 111 111 108 95 On Entrance 45 | . 6 8 9 11 14 22 23 27 17 41 56 39 38 41 59 105 111 111 111 108 Avg Prop Armor Cover (%) 9 | . . . . . 6 6 . 17 9 . . . . . . . . 6 . . Naked Turns 2 | . . . . . . . . 2 . . . . . . . . . . . . Heaviest Build 51 | 11 32 32 32 33 42 47 41 48 51 14 10 9 4 4 26 34 34 34 34 44 Greatest Support 112 | 40 40 40 40 40 40 80 82 82 112 18 21 21 12 25 51 51 51 51 51 51 Greatest Overweight (x) 4 | . 1 . . 1 2 2 . 4 . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 13 15 15 15 15 15 15 14 13 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 2 11 14 14 14 12 14 14 11 11 3 5 4 5 4 4 3 4 5 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 15 15 15 15 13 15 15 7 3 5 5 5 5 5 3 5 5 5 5 3 Class Distribution -------------------- 42% | Mutant 24% | Scavenger-Mutant 9% | Tank 7% | Gladiator 5% | Scout 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Tank | -7/Factory Sprinter | -6/Factory Sprinter | -6/Garrison Bothacker-Sprinter | -6/Factory Sprinter | -5/Factory Scout | -5/DSF Scout | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Gladiator | -4/Warlord Gladiator | -3/Proximity Caves Gladiator | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Matter Collected 4520 | 300 341 28 . . . 795 99 652 1643 59 . 22 . 9 236 200 . . 38 98 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4583 | 125 439 56 . . 5 813 76 756 1432 82 . 22 . . 261 84 52 . 152 228 Parts 256 | 10 33 6 . . . 50 5 48 69 3 . 2 . . 10 4 1 . 5 10 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . . . 8 . . 11 . Prevented 8 | . . . . . . . . . . . . . . . . 3 . . 5 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Combat Hostiles Destroyed 112 | . 11 3 . . 1 19 3 27 37 1 . . . . 2 4 . . 2 2 Melee 6 | . 1 . . . . . . . . 1 . . . . 1 1 . . 2 . Guns 56 | . 10 3 . . . 13 3 12 15 . . . . . . . . . . . Cannons 19 | . . . . . . . . . 19 . . . . . . . . . . . AOE 30 | . . . . . 1 6 . 15 3 . . . . . . 3 . . . 2 Classes Destroyed 17 | 2 4 . . . 1 1 . 3 4 . . . . . . 1 . . 1 . Worker 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Builder 4 | . . . . . . . . . 2 . . . . . 2 . . . . . Tunneler 7 | 2 . . . . . . . . . . . . . . 5 . . . . . Hauler 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Recycler 3 | 1 . . . . . . . . 2 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . Watcher 8 | . 3 . . . 1 . . . 1 2 . 1 . . . . . . . . Swarmer 30 | . 3 3 . . . 3 2 7 4 1 . . . . 1 4 . . . 2 Grunt 43 | . 8 . . . . 7 . 5 22 . . . . . . . . . 1 . Duelist 4 | . . . . . . . . 3 1 . . . . . . . . . . . Sentry 22 | . . . . . 1 7 1 7 5 . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . Hunter 5 | . . . . . . 2 . 3 . . . . . . . . . . . . Programmer 4 | . . . . . . . . 2 2 . . . . . . . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 3 3 3 . . 2 3 2 6 7 1 . 1 . . 2 4 . . 1 2 Combat Bots Only 6 | . 3 3 . . 1 3 2 6 6 1 . . . . 1 4 . . 1 2 Max Kills in Single Turn 4 | 1 1 1 . . 1 2 1 4 3 1 . 1 . . 1 3 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 2 . 4 2 . . . . . . 3 . . . 2 Melee 1 | . 1 . . . . . . . . 1 . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Hostile Shots Fired 1197 | . 93 6 . . 13 114 21 249 291 46 12 31 . 11 58 18 20 10 2 202 Missed 424 | . 20 1 . . 2 28 4 57 111 20 4 15 . 4 27 14 14 7 2 94 Hits 773 | . 73 5 . . 11 86 17 192 180 26 8 16 . 7 31 4 6 3 . 108 Melee 7 | . . . . . . . . 2 5 . . . . . . . . . . . Projectile 766 | . 73 5 . . 11 86 17 190 175 26 8 16 . 7 31 4 6 3 . 108 AOE 6 | . . . . . . . . 3 . 3 . . . . . . . . . . Critical Strikes 31 | . . . . . 1 8 1 6 6 1 1 2 . . 1 . . . . 4 Actively Blocked 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 12912 | . 735 42 . . 173 1389 171 3139 2797 484 123 456 . 269 613 58 84 58 . 2321 Core 3259 | . 91 8 . . 18 72 . 458 415 218 41 384 . 111 113 16 . 14 . 1300 Absorbed by Shields 149 | . . . . . . 86 . 42 . . 15 . . . . . . . . 6 Core Remaining (%) 57 | 100 . . . 60 . . . . 40 . . 24 . 88 . . . . 87 . Volleys Fired 353 | 10 59 3 . . 8 68 12 73 107 2 . . . . 1 2 . . 4 4 Largest 4 | 2 2 2 . . 1 2 2 2 4 1 . . . . 1 1 . . 1 1 Hottest 172 | 40 40 40 . . 33 46 48 66 172 5 . . . . 7 43 . . 7 43 Shots Fired 709 | 20 109 6 . . 8 119 24 127 283 2 . . . . 1 2 . . 4 4 Gun 481 | 20 100 6 . . . 111 24 103 117 . . . . . . . . . . . Cannon 164 | . . . . . . . . . 164 . . . . . . . . . . . Launcher 40 | . . . . . 8 8 . 19 2 . . . . . . 2 . . . 1 Special 24 | . 9 . . . . . . 5 . 2 . . . . 1 . . . 4 3 Kinetic 578 | 20 100 6 . . . 111 24 103 214 . . . . . . . . . . . Thermal 76 | . 9 . . . . . . . 67 . . . . . . . . . . . Explosive 40 | . . . . . 8 8 . 19 2 . . . . . . 2 . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 3 11 9 . . . 15 6 12 23 3 . . . . 4 . . . 8 10 Robot Miss Streak 6 | 6 3 1 . . . 3 3 3 3 . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . . . . 3 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 514 | 7 68 3 . . . 87 12 95 187 6 . 6 . 1 18 2 2 . 7 13 Core Hits 244 | 5 29 3 . . 5 44 4 54 72 1 . 2 . . 4 5 1 . 3 12 Critical Kills 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . . . . . 2 . . . . . . 3 . . . . . Critical Strikes 23 | . 1 . . . . 1 . 2 10 1 . . . . 4 . 1 . . 3 Burn 3 | . . . . . . . . . 3 . . . . . . . . . . . Destroy 4 | . 1 . . . . 1 . 2 . . . . . . . . . . . . Blast 7 | . . . . . . . . . 7 . . . . . . . . . . . Smash 4 | . . . . . . . . . . 1 . . . . 3 . . . . . Impale 5 | . . . . . . . . . . . . . . . 1 . 1 . . 3 Melee Attacks 113 | . . . . . . . . . 1 14 . 16 2 1 40 4 2 . 7 26 Impact 39 | . . . . . . . . . 1 14 . 5 2 1 16 . . . . . Slashing 8 | . . . . . . . . . . . . 2 . . 1 1 . . 2 2 Piercing 66 | . . . . . . . . . . . . 9 . . 23 3 2 . 5 24 Sneak Attacks 17 | . . . . . . . . . . . . . . 1 9 1 2 . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . 1 1 . . 1 4 Damage Inflicted 13744 | 78 863 42 . 2 213 1596 207 2671 4476 210 . 219 . 90 1228 353 240 . 183 1073 Guns 5022 | 78 831 35 . . . 1093 207 1288 1490 . . . . . . . . . . . Cannons 2626 | . . . . . . . . . 2626 . . . . . . . . . . . Explosions 3087 | . . . . . 213 503 . 1383 337 . . . . . . 252 . . . 399 Melee 2933 | . . . . . . . . . . 210 . 219 . 90 1228 101 240 . 183 662 Ramming 70 | . 26 7 . 2 . . . . 23 . . . . . . . . . . 12 Kinetic 6749 | 78 831 35 . . . 1093 207 1288 3217 . . . . . . . . . . . Thermal 905 | . 6 . . . . . . . 899 . . . . . . . . . . . Explosive 3087 | . . . . . 213 503 . 1383 337 . . . . . . 252 . . . 399 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 1160 | . . . . . . . . . . 210 . 128 . 90 732 . . . . . Slashing 26 | . . . . . . . . . . . . . . . . 26 . . . . Piercing 1747 | . . . . . . . . . . . . 91 . . 496 75 240 . 183 662 Highest Corruption 4 | . . . . . . . . 4 3 1 1 1 . . . . . . . 4 Average Corruption 3 | . . . . . . . . 3 2 1 1 1 . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . 15 23 1 . . . . . . . . . . Message Errors 12 | . . . . . . . . 6 6 . . . . . . . . . . . Matter Fused 11 | . . . . . . . . 3 7 1 . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . . 3 1 . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . 1 3 . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . 1 3 . . . . . . . . . . . Misfires 2 | . . . . . . . . 1 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1084 | . . . . . . 34 . 25 45 79 . 23 . . 614 . 99 . . 165 Projectiles 23 | . . . . . . . . . 23 . . . . . . . . . . . Explosions 84 | . . . . . . 34 . 25 22 . . . . . . . . . . 3 Melee 977 | . . . . . . . . . . 79 . 23 . . 614 . 99 . . 162 Knockbacks 25 | . . 1 . 1 . . . . 19 1 . . . . 3 . . . . . Impact 6 | . . 1 . 1 . . . . . 1 . . . . 3 . . . . . Kinetic 18 | . . . . . . . . . 18 . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 496 | . . . . . . 141 . 266 84 . . . . . . . . . . 5 Shots 15 | . . . . . . 5 . 8 2 . . . . . . . . . . . Rammed 19 | . 13 1 . 1 . . . . 1 . . . . . . . . . . 3 Targets Rammed 24 | . 16 1 . 1 . . . . 3 . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 3 . . . . . . . 2 . . . . . . . . . . . Highest Temperature 570 | . 18 . . . 70 303 20 261 570 8 63 18 . . 3 . . 191 . . Average Temperature 76 | . 7 . . . 38 83 11 110 86 5 33 8 . . 3 . . 99 . . Received Heat Transfer 2402 | . 228 . . . 63 592 45 610 678 42 27 45 . . 54 . . . . 18 Effects 13 | . . . . . . . . . 13 . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . 2 . . . . . . . . . . . Interference 5 | . . . . . . . . . 5 . . . . . . . . . . . Damage (major) 5 | . . . . . . . . . 5 . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 1 . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . 1 . . . . 7 . . . . . Impact Corruptions 20 | . . . . . . . . . . 3 . . . . 17 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2196 | . 50 . . . . . . . 2146 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Maximum Alert Level 3 | . . . . . . 3 2 3 3 2 1 1 . . 1 . . . . 1 Low Security (%) 36 | 100 100 100 . 100 100 19 . . 2 . . 48 100 100 56 . . . . 30 Level 1 30 | . . . . . . 24 77 20 57 24 100 51 . . 43 . . . . 69 Level 2 23 | . . . . . . 50 22 46 24 75 . . . . . . . . . . Level 3 10 | . . . . . . 6 . 33 15 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 830 | 10 70 70 . . 49 763 445 794 830 547 329 348 162 106 298 . . . . 305 Initial 416 | . . 12 . . . . 371 269 416 396 329 164 155 106 50 . . . . 305 Average 302 | 1 17 8 . . 17 388 368 573 421 463 322 237 152 101 145 . . . . 221 Influence Increases 5750 | 15 304 142 . . 69 773 254 915 1236 305 15 294 17 . 484 120 30 . 63 714 Destroy 0b10 Robot/C 2520 | . 220 80 . . 20 500 160 560 740 20 . . . . 40 80 . . 40 60 Destroy 0b10 Robot/NC 165 | 15 20 . . . 5 . 10 . 30 10 . 5 . . 40 . . . 10 20 Destroy Leader 384 | . 58 10 . . 12 20 50 30 172 4 . 2 . . 10 10 . . . 6 Allied During Kill 77 | . . 1 . . . 24 34 2 . . . . . . . . . . 13 3 Successful Hack 168 | . 6 6 . . . . . 14 53 38 . . . . 51 . . . . . Disable Machine 90 | . . . . . . . . . 60 . . . 15 . . . . . . 15 Anti-Garrison Action 400 | . . . . . . 200 . 200 . . . . . . . . . . . . Destroy Structure 251 | . . . . . 32 29 . 64 46 8 . 2 2 . 28 . . . . 40 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 Partial Spotted 120 | . . . . . . . . . . . 15 60 . . 30 . . . . 15 Lose Combat Pursuer 1275 | . . 45 . . . . . 45 135 225 . 225 . . 285 30 30 . . 255 Influence Decreases 5551 | 15 272 128 46 . 69 10 602 536 1220 644 172 290 183 56 300 194 130 106 55 523 Entered New Map 2196 | . . 20 46 . . . 392 146 378 414 142 150 163 46 46 104 40 106 . 3 Time Decay 2185 | 15 262 88 . . 59 . 160 . 672 170 . 110 20 . 214 90 90 . 55 180 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 Lost Part 810 | . 10 . . . 10 10 10 270 170 40 30 30 . 10 40 . . . . 180 Lost Ally 260 | . . 20 . . . . 40 120 . 20 . . . . . . . . . 60 Squads Dispatched 39 | . 5 1 . . . . . . 16 3 . 6 . . 4 . . . . 4 Investigation 17 | . 3 . . . . . . . 6 2 . 4 . . 2 . . . . . Extermination 7 | . . . . . . . . . 4 1 . . . . 1 . . . . 1 Reinforcement 11 | . 2 . . . . . . . 6 . . 1 . . 1 . . . . 1 Assault 3 | . . 1 . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Distress Signals 10 | . . . . . . . . 1 1 1 . 1 . . . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 286 | . 20 7 . . 4 25 10 38 55 21 6 18 . 2 24 9 4 2 5 36 Peak Tracking Total 18 | . 3 4 . . 2 4 4 8 8 9 6 7 . 2 12 6 3 2 2 18 Tactical Retreats 31 | . . 1 . . . . . 2 4 5 . 6 . . 5 2 1 . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Traps Triggered 22 | . 2 . . 1 . 7 . 3 5 . 1 . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Machines Disabled 7 | . . . . . . 1 . . 4 . . . 1 . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . 1 . . . 1 . . . . . . 1 Garrison Access 5 | . . . . . . . . . . 1 . 2 . . . . . . . 2 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Machines Accessed 49 | . 3 1 1 1 1 1 2 2 9 8 . 6 1 . 7 1 1 . . 4 Terminals 27 | . 3 1 . . . 1 1 2 3 5 . 2 1 . 5 . 1 . . 2 Fabricators 5 | . . . . . . . . . 3 . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzers 4 | . . . . . . . . . 2 . . . . . 1 . . . . 1 Garrison Access 7 | . . . . . 1 . 1 . . 2 . 2 . . . . . . . 1 Total Hacks 124 | . 9 3 1 1 1 3 4 5 32 15 . 11 3 . 28 1 1 . . 6 Successful 61 | . 4 3 1 1 1 . 1 1 17 8 . 5 1 . 13 1 1 . . 3 Failed 63 | . 5 . . . . 3 3 4 15 7 . 6 2 . 15 . . . . 3 Catastrophic 18 | . . . . . . . . 4 3 2 . 2 . . 5 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 9 3 1 . . . 3 . 11 11 . 4 . . 19 . . . . 3 Terminals 79 | . 9 3 . . . 3 3 5 9 11 . 4 3 . 25 . 1 . . 3 Fabricators 12 | . . . . . . . . . 8 . . 4 . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzers 15 | . . . . . . . . . 12 . . . . . 2 . . . . 1 Garrison Access 10 | . . . . . 1 . 1 . . 3 . 3 . . . . . . . 2 Terminal Hacks 17 | . 2 2 1 1 . . . 1 . 1 . . 1 . 6 1 1 . . . Record 4 | . . . . . . . . . . . . . . . 3 . 1 . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 3 | . 1 1 . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 3 . . 2 . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Build 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . 8 . . . . . 1 . . . . 1 Insert Component 2 | . . . . . . . . . 2 . . . . . . . . . . . Analyze 4 | . . . . . . . . . 4 . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . . 2 . . . . . 1 . . . . 1 Garrison Access Hacks 10 | . . . . . 1 . 1 . . 3 . 3 . . . . . . . 2 Unlock Access 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . 2 . . . . . . . 1 Coupler Status 3 | . . . . . . . . . . 1 . 1 . . . . . . . 1 Unauthorized Hacks 15 | . 2 1 . . . . . . 4 3 . . . . 5 . . . . . Terminals 14 | . 2 1 . . . . . . 3 3 . . . . 5 . . . . . Botnet 14 | . 2 1 . . . . . . 3 3 . . . . 5 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 37 | . 3 1 . . . 1 1 2 8 7 . 5 . . 5 . . . . 4 Full Trace Events 18 | . 1 1 . . . 1 . 2 5 2 . 4 . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 67 . . 67 . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . 4 . . 4 . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . 2 . . . . . 1 . . . . 1 Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . Time 88 | . . . . . . . . . 88 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . 1 . . . . 1 . . . 4 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . 1 . . . . 1 . . . 4 1 Robot Hacks Applied 7 | . . . . . . . . . . 1 . . . . 1 . . . 4 1 scatter_targeting 1 | . . . . . . . . . . . . . . . 1 . . . . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . . 2 . formatsys_high 4 | . . . . . . . . . . 1 . . . . . . . . 2 1 Relay Couplers Released 14 | . . . . . . 4 . 4 . 3 . 2 . . . . . . . 1 Machine Destruction 10 | . . . . . . 4 . . . 3 . 2 . . . . . . . 1 Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . Attached 6 | . . . . . . . . . . 2 . 2 . 1 . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Total Allies 15 | . . 1 . . . 3 . 7 . 1 . . . . . . . . 2 1 Largest Group 3 | . . 1 . . . 3 3 1 . . . . . . . . . . 2 3 Highest-Rated Group 186 | . . 31 . . . 72 72 40 . . . . . . . . . . 122 186 Highest-Rated Ally 64 | . . 31 . . . 24 24 40 . . . . . . . . . . 64 64 Total Orders 1 | . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 74 | . . 5 . . . 14 19 11 . 1 . . . . . . . . 7 17 Total Damage 2158 | . . 64 . . . 472 411 322 . 52 . . . . . . . . 215 622 Kills 20 | . . 1 . . . 6 7 1 . . . . . . . . . . 2 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 5 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Active Infowar (turns) 3278 | . 657 . . . 1 . . . 462 347 33 226 48 40 458 195 183 35 232 361 Optics 1918 | . . . . . . . . . . 107 33 226 48 40 458 195 183 35 232 361 Sensors 1239 | . . . . . 1 . . . 462 347 22 . 8 22 329 . . . . 48 Seismic 657 | . 657 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . . . 1 2 . . . Drone Launches 1 | . . . . . 1 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Turns Passed 11390 | 132 1248 698 682 490 186 1280 329 1585 2602 347 33 226 48 40 458 195 183 35 232 361 Spaces Moved 9481 | 64 609 422 425 257 118 652 181 639 1525 863 79 540 127 78 1034 306 435 102 381 644 Core 150 | 10 . . . . . . . 19 . . . . . . . . . . . 121 Treads 4092 | 54 609 422 425 257 13 453 181 544 1129 . . . . . . . . . . 5 Legs 76 | . . . . . . . . 76 . . . . . . . . . . . . Wheels 304 | . . . . . 105 199 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 4859 | . . . . . . . . . 396 863 79 540 127 78 1034 306 435 102 381 518 Fastest Speed 20 | 50 160 160 160 160 110 110 156 50 29 26 20 20 29 30 24 34 34 34 34 34 Average Speed 93 | 142 160 160 160 160 129 149 156 183 126 29 25 30 31 31 29 34 34 34 34 39 Slowest Speed 330 | 160 240 160 160 240 240 320 160 330 160 97 29 32 32 32 37 34 34 37 34 145 Overloaded Moves 173 | . . . . . . . . . 11 53 60 31 4 . 14 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . 5 1 1 1 . . . 1 . . 5 Potential Cave-ins 1 | . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 90 84 90 68 16 73 22 68 33 28 28 17 5 70 22 44 70 21 61 23 Regions Visited 20 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . 1 . 1 1 . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . 2 . . . . . . . . . . . 1 4 . 1 . Spaces Dug 30 | . . . . . . . . . . 8 . 2 1 . 14 . . . . 5 Terrain Destroyed 238 | . . . . . 36 29 . 50 39 8 . 2 1 . 14 37 . . . 22 Melee 30 | . . . . . . . . . . 8 . 2 1 . 14 . . . . 5 Projectile 21 | . . . . . . . . 1 20 . . . . . . . . . . . AOE 187 | . . . . . 36 29 . 49 19 . . . . . . 37 . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac DSF Fac Upp Upp War Pro Res Total 11205 | 84 761 439 428 334 142 851 207 923 1971 921 89 564 128 90 1123 391 466 101 475 717 Wait 826 | . 44 9 . 69 6 45 1 112 256 33 . . . 7 36 76 27 . 85 20 Move 9430 | 63 608 421 424 256 117 650 180 637 1524 852 75 537 124 77 1033 305 432 101 380 634 Hop 14 | . . . . . . . . . . 5 1 1 1 . . . 1 . . 5 Pick Up 81 | 5 16 2 2 2 1 13 3 11 9 3 . 1 . 1 3 4 2 . . 3 Fast Attach 64 | 6 . . . 3 1 1 . 13 15 5 . 4 1 2 5 . . . . 8 Attach 51 | . 4 1 . . 5 2 1 13 13 3 . . . 1 3 1 . . . 4 Detach 11 | . . . . . 2 . . . 5 2 . . . . . . . . . 2 Swap 78 | . 8 . . 1 2 15 4 13 23 1 . 3 . . 3 . . . 1 4 Drop 75 | . 6 2 2 2 . 19 6 8 15 . . 2 . 1 3 1 2 . . 6 Fire 353 | 10 59 3 . . 8 68 12 73 107 2 . . . . 1 2 . . 4 4 Melee 98 | . . . . . . . . . 1 14 . 16 2 1 36 2 2 . 4 20 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 16 1 . 1 . . . . 3 . . . . . . . . . . . Escape Stasis 42 | . . . . . . 16 . 9 . . 13 . . . . . . . . 4 Rewire 58 | . . . . . . 22 . 34 . 1 . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 7) 633 | -10/Materials | Derelicts attacked the area 701 | -10/Materials | Discovered new exit (range 6) 1100 | -10/Materials | Discovered new exit (range 13) 1115 | -10/Materials | Discovered new exit (range 16) 1381 | -10/Materials | Entered Mines 1388 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1467 | -10/Mines | Discovered new exit (range 9) 1557 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1562 | -10/Mines | Found Prototype Device 1632 | -10/Mines | Learned Materials stockpile data 1675 | -10/Mines | Discovered new exit (range 6) 1725 | -10/Mines | Discovered new exit (range 5) 2013 | -10/Mines | Met a Derelict testing a Signal Generator 2034 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2067 | -10/Mines | Discovered new exit (range 5) 2079 | -10/Mines | Entered Exiles 2119 | -10/Exiles | Met 8R-AWN 2145 | -10/Exiles | Met EX-HEX 2204 | -10/Exiles | Met EX-BIN 2289 | -10/Exiles | Met EX-DEC 2312 | -10/Exiles | Visited The Gauntlet 2553 | -10/Exiles | Aligned with FarCom system 2555 | -10/Exiles | Given EX-Vault access code 2595 | -10/Exiles | Opened EX-Vault 2605 | -10/Exiles | Found Supersonic Drone Bay 2609 | -10/Exiles | Found Field Lobotomy Kit 2641 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2748 | -10/Exiles | Discovered new exit (range 10) 2761 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, Field Lobotomy Kit 2761 | -10/Exiles | Entered Mines 2984 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3002 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3184 | -9/Mines | Learned Materials stockpile data 3200 | -9/Mines | Discovered new exit (range 6) 3202 | -9/Mines | Assembled infested the area 3251 | -9/Mines | Entered Materials 3251 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3251 | -8/Materials | Identified Exp. Sensor Array 3436 | -8/Materials | Identified exit to Garrison 3437 | -8/Materials | Entered Garrison 3487 | -8/Garrison | Triggered checkpoint 3487 | -8/Garrison | Garrison Relay disabled 3541 | -8/Garrison | Triggered checkpoint 3633 | -8/Garrison | Triggered checkpoint 3745 | -8/Garrison | Triggered checkpoint 3791 | -8/Garrison | Discovered new exit (range 13) 3818 | -8/Garrison | Installed Relay Interface Framework 3879 | -8/Garrison | Triggered checkpoint 4048 | -8/Garrison | Build established: Scavenger-Mutant 4361 | -8/Garrison | Discovered new exit (range 10) 4397 | -8/Garrison | Triggered checkpoint 4439 | -8/Garrison | Discovered new exit (range 5) 4563 | -8/Garrison | Triggered checkpoint 4597 | -8/Garrison | Triggered checkpoint 4631 | -8/Garrison | Triggered checkpoint 4692 | -8/Garrison | Discovered new exit (range 14) 4717 | -8/Garrison | Entered Materials 4717 | -8/Materials | Accompanied by 3 allies 5032 | -8/Materials | Discovered new exit (range 8) 5044 | -8/Materials | Identified exit to Garrison 5046 | -8/Materials | Entered Garrison 5046 | -8/Garrison | Accompanied by 1 ally 5096 | -8/Garrison | Triggered checkpoint 5332 | -8/Garrison | Triggered checkpoint 5341 | -8/Garrison | Triggered checkpoint 5443 | -8/Garrison | Lost 8 parts (1p3n3u1w) 5806 | -8/Garrison | Discovered new exit (range 16) 5848 | -8/Garrison | Core integrity fell below 50% 5877 | -8/Garrison | Lost 7 parts (4n1u2w) 5960 | -8/Garrison | Triggered checkpoint 5963 | -8/Garrison | Assimilated D-53 Grenadier with FLK Orb 5996 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 6088 | -8/Garrison | Assimilated C-45 Heavy ARC with FLK Orb 6165 | -8/Garrison | Assimilated B-36 Bruiser with FLK Orb 6176 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 6180 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 6210 | -8/Garrison | Core integrity fell below 20% 6245 | -8/Garrison | Lost 5 allies 6249 | -8/Garrison | Lost 7 parts (1p2n2u2w) 6558 | -8/Garrison | Triggered checkpoint 6619 | -8/Garrison | Discovered new exit (range 8) 6631 | -8/Garrison | Entered Factory 6631 | -7/Factory | Evolved 2 slots: Weapon x2 6633 | -7/Factory | FarCom data flow suspended 6935 | -7/Factory | Allied Derelicts emerged from ambush trap array 7214 | -7/Factory | Build established: Mutant 7426 | -7/Factory | Discovered new exit (range 16) 7460 | -7/Factory | Identified exit to Factory 7556 | -7/Factory | Build established: Tank 7697 | -7/Factory | Discovered new exit (range 13) 7745 | -7/Factory | Identified exit to Lower Caves 8297 | -7/Factory | Discovered exit to Factory (range 15) 8313 | -7/Factory | Lost 3 parts (1p2n) 8314 | -7/Factory | Fabricated Cld. VTOL Module (x1) 8754 | -7/Factory | Build established: Gunner 8807 | -7/Factory | Core integrity fell below 50% 8820 | -7/Factory | Lost 4 parts (1p1n2u) 8914 | -7/Factory | Lost 4 parts (3n1w) 8958 | -7/Factory | Repaired Broken Cld. VTOL Module? 9219 | -7/Factory | Discovered exit to Factory (range 11) 9233 | -7/Factory | Entered another Factory area 9233 | -6/Factory | Evolved 2 slots: Utility x2 9531 | -6/Factory | Discovered new exit (range 8) 9538 | -6/Factory | Identified exit to Lower Caves 9579 | -6/Factory | Identified exit to Garrison 9580 | -6/Factory | Entered Garrison 9589 | -6/Garrison | Spotted B-75 Beast 9591 | -6/Garrison | Triggered checkpoint 9610 | -6/Garrison | Discovered new exit (range 10) 9612 | -6/Garrison | Identified exit to Factory 9613 | -6/Garrison | Entered Factory 9633 | -6/Factory | Lost 3 parts (1n2u) 9672 | -6/Factory | Spotted B-75 Beast 9686 | -6/Factory | Garrison activated, responded to threat 9766 | -6/Factory | Fabricated Cld. VTOL Module (x1) 9821 | -6/Factory | Discovered new exit (range 17) 9825 | -6/Factory | Core integrity fell below 50% 9825 | -6/Factory | Identified exit to Factory 9839 | -6/Factory | Entered another Factory area 9839 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9868 | -5/Factory | Lost 3 parts (1p1n1u) 9887 | -5/Factory | Identified exit to DSF 9887 | -5/Factory | Entered DSF 9890 | -5/DSF | Discovered new exit (range 21) 9912 | -5/DSF | Additional patrols routed to DSF 9927 | -5/DSF | Identified exit to Factory 9927 | -5/DSF | Entered Factory 9927 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10184 | -4/Factory | Build established: Scout 10327 | -4/Factory | Discovered new exit (range 4) 10328 | -4/Factory | Identified exit to Upper Caves 10372 | -4/Factory | Lost 3 parts (1n1u1w) 10385 | -4/Factory | Entered Upper Caves 10389 | -4/Upper Caves | Encountered a Warlord checkpoint 10452 | -4/Upper Caves | Entered an active Warlord outpost 10561 | -4/Upper Caves | Lost 3 allies 10573 | -4/Upper Caves | Discovered new exit (range 20) 10580 | -4/Upper Caves | Identified exit to Upper Caves 10580 | -4/Upper Caves | Entered another Upper Caves area 10592 | -4/Upper Caves | Discovered new exit (range 15) 10598 | -4/Upper Caves | Identified exit to Research 10627 | -4/Upper Caves | Learned Research stockpile data 10633 | -4/Upper Caves | Encountered a Warlord checkpoint 10645 | -4/Upper Caves | Build established: Gladiator 10732 | -4/Upper Caves | Lost 4 allies 10739 | -4/Upper Caves | Learned Research interactive machine intel 10758 | -4/Upper Caves | Discovered new exit (range 16) 10763 | -4/Upper Caves | Identified exit to Warlord 10763 | -4/Upper Caves | Entered Warlord 10777 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 10777 | -4/Warlord | Attacked by Warlord forces 10780 | -4/Warlord | Spotted Z9-COU(B) 10780 | -4/Warlord | Spotted CU-MNC(B) 10794 | -4/Warlord | Discovered new exit (range 14) 10798 | -4/Warlord | Identified exit to Proximity Caves 10798 | -4/Warlord | Entered Proximity Caves 10896 | -3/Proximity Caves | Spotter reported a threat 10949 | -3/Proximity Caves | Spotter reported a threat 10971 | -3/Proximity Caves | Discovered exit to Research (range 14) 11030 | -3/Proximity Caves | Entered Research 11030 | -3/Research | Accompanied by 2 allies 11030 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11031 | -3/Research | Identified exit to Testing 11033 | -3/Research | Loaded intel: 47 interactive machine locations 11280 | -3/Research | Search patrols dispatched 11293 | -3/Research | Spotted B-86 Titan 11335 | -3/Research | Core integrity fell below 50% 11339 | -3/Research | Lost 12 parts (1p4n4u3w) 11368 | -3/Research | Core integrity fell below 20% 11391 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11342_ Slammed into U-05 Engineer. 11345_ Penetrated by Slug. 11345_ Adv. Hacking Suite destroyed. 11348_ Triggered Stasis Trap. 11348_ A bubble of rippling energy engulfs the area. 11348_ Field strength at 94. 11349_ Field strength at 88. 11350_ Field strength at 82. 11351_ Field strength at 76. 11353_ Field strength at 35. 11354_ Stasis field depleted. 11362_ Adv. Signal Interpreter destroyed. 11367_ System Guard destroyed. 11368_ P-80 Master resets S-43 Plague, system corruption cleaned. 11370_ U-05 Engineer builds a Wall. 11380_ Kinetic Spear destroyed. 11386_ Acquired 11 matter. 11386_ Dropped Biometal Medium Treads. 11387_ Acquired Biometal Medium Treads. 11389_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | #???????????????? ????????????????????!???????? | | ##################+######+???????????????????????? | | ???????????????????????? | | ???????????????????????? | | % ?????????????????????????? | | ?????????????????????????? | | ###+##### #######?????????T???????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | """ #^ #???????????????????????????????????? | | """ # #???????????????????????????????????? | | """ # #????????????????###############????? | | # #????????????????# """T""" #????? | | # #????????????????# """ """ #????? | | # #????????????????# #????? | | ##+###### #????????????????# = #????? | | #????????????????# #????? | | #????????????????# #????? | | ##########????######/###+############ | | # #???? # + # | | ######### # #????? # # # | | # ??# # #????? # # # | | # # # #?????? # # # | | #! """ + + #?????? # ####+###### | | # """ # # Rs s s########+## | | # """??# # ks %@ ut | | # "????# # ########w | | # ??????# # #??????# ##+####+########### | | ????????# ##########??????# # ???????# ! | | ????????# #???????????????# # ???????# | | ????????# +???????????????# #"""???????? | | ????????# #???????????????# #"""?????????? | | ????????# #???????????????# #"""??????######+## | | ????????# #??"""?"""??????# # ??????# | | ????????# #??"""T"""??????# # ??????+ | | ????????# #???????????????# # ??????# | | ????????# #???????????????# ########### ##/## | | ????????+ +???????????????? # # # | | ????????# #??"""""????????? # # # | | ????????# #??""Y""?????###? # == # #[! | | ????????+ #???????????? ? # === + #!! | | ????????######????????????# #?## == # # | | ########??????????????????# #??# # # [ | | ?????????????????# #??# # ##### | | #?????????????????# #??# # #???? | | #???????????#???### ############## % #???? | | #?????####### ### #???######## * #???? | | #?????# "" ##### ! # #???? | | ##????# "T + # #???? | | ##### # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 33 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 525 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 72 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 58 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Repaired ---------- Cld. VTOL Module | 99% | -7/Factory | Broken Studied --------- Med. Treads | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Field Propulsion Drive | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight I Laugh At Your Crits Origins Challenges ------------ None Game ------ Seed PowerColdInitializer Manual? 0 Play Time 01:40:35 Cumulative 139.2 hours Start 2026.01.25 @ 13:24:33 End 2026.01.25 @ 15:04:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 168 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c839859b-3c1c-499b-9e5f-aa9d49856338