Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 17:48:51 Player: Elxavo Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3564) 3564 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (294) 294 TOTAL SCORE: 7773 Bonus ------- Follower Combat Kills 314 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 89/100 System Corruption 8% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Huge Storage Unit Improved Hardlight Generator Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (18) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Seismic Detector Reaction Control System > --- WEAPON ----------- Heavy Laser Gauss Rifle Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Myomer Leg Huge Storage Unit Target Analyzer Improved Hardlight Generator Relay Coupler [Grunt] Relay Coupler [Sentry] Recalibrator Drone Bay Bore Cannon Grenade Launcher Mini Grenade Launcher [Rating: 59] Favorites ----------- Power Nuclear Core Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . 2 . 2 . Weapon 1 | . . . . . 1 . . Parts Attached 93 | 9 2 14 . 5 22 25 16 Power 18 | 1 . 2 . 1 4 7 3 Engine 11 | 1 . 2 . . 2 3 3 Core 7 | . . . . 1 2 4 . Reactor . | . . . . . . . . Propulsion 26 | 4 . 7 . . 3 7 5 Treads 4 | 2 . . . . . 2 . Leg 22 | 2 . 7 . . 3 5 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 2 1 3 . 3 8 9 2 Device 11 | 1 . . . 2 2 5 1 Storage 4 | 1 1 . . 1 . 1 . Processor 4 | . . . . . 2 1 1 Hackware . | . . . . . . . . Protection 9 | . . 3 . . 4 2 . Artifact . | . . . . . . . . Weapon 21 | 2 1 2 . 1 7 2 6 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 1 . 2 . 1 4 2 . Ballistic Cannon 3 | . 1 . . . 1 . 1 Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . 2 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 67 | . . 2 . 2 18 20 25 Power 13 | . . . . . 3 5 5 Propulsion 20 | . . 1 . . 5 5 9 Utility 18 | . . 1 . 1 6 5 5 Weapon 16 | . . . . 1 4 5 6 Highest Loss Streak 13 | . . 2 . 1 10 5 13 To Critical Strikes . | . . . . . . . . Average Backups 9 | 5 6 9 10 9 11 9 11 Power 1 | . 1 1 2 2 1 . . Propulsion . | 2 1 . . 1 . . 1 Utility 4 | . 1 3 4 1 4 5 6 Weapon 3 | 1 2 4 4 3 5 2 2 Tool/Special . | . . . . . . . . Unused Backups 18 | . 3 5 . 1 3 1 5 Power 2 | . . 1 . 1 . . . Propulsion 1 | . . . . . 1 . . Utility 8 | . . 1 . . 1 1 5 Weapon 7 | . 3 3 . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 100 97 100 97 89 85 86 Engine 5 | . 14 11 11 4 4 . 11 Core 5 | . . . . 4 7 10 . Treads 1 | . . . . . . 5 . Leg 23 | . 28 41 44 36 22 10 22 Device 8 | . 14 2 . 7 6 14 8 Storage 8 | . 14 11 11 9 7 6 6 Processor 6 | . . . . . 3 13 20 Protection 6 | . . 8 11 17 11 3 . Energy Gun 1 | . 13 . . . . . 3 Ballistic Gun 12 | . 14 18 22 17 14 6 4 Ballistic Cannon 2 | . 1 3 . . 1 5 1 Slashing Weapon 4 | . . . . . 6 5 4 Peak Build Rating 59 | 7 8 23 23 28 41 44 59 Average Rating 30 | 3 7 14 23 26 35 37 50 On Entrance 20 | . 7 8 23 23 28 29 43 Naked Turns . | . . . . . . . . Heaviest Build 80 | 14 21 34 34 46 58 74 80 Greatest Support 75 | 20 20 68 68 68 68 70 75 Greatest Overweight (x) 23 | 4 1 . . . 17 23 15 Average Overweight (x) . | 1 . . . . . 1 . Largest Inventory Capacity 20 | 8 10 10 10 15 15 20 20 Average Capacity 14 | 7 9 10 10 11 15 16 20 Most Carried 16 | 8 10 10 10 10 15 16 16 Average Carried 9 | 5 6 9 10 9 11 9 11 Final Capacity 20 | 8 10 10 10 15 15 20 20 Final Carried 10 | 5 10 10 10 10 8 10 5 Class Distribution -------------------- 45% | Mutant 43% | Scavenger-Mutant 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Matter Collected 3372 | 296 51 442 97 101 941 1053 391 Remotely . | . . . . . . . . Salvage Created 3548 | 84 84 621 66 140 1132 1039 382 Parts 178 | 8 6 42 5 12 56 39 10 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 6 | . . 2 . . . 3 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 79 | . 2 17 5 5 22 18 10 Melee 3 | . . . . . . 3 . Guns 54 | . 2 12 5 5 22 6 2 Cannons 14 | . . 5 . . . 9 . AOE 8 | . . . . . . . 8 Classes Destroyed 14 | 2 1 5 1 . 4 1 . Worker 3 | . . . . . . 3 . Builder 3 | . . . . . 1 1 1 Tunneler 1 | 1 . . . . . . . Hauler 1 | . . 1 . . . . . Recycler 4 | 1 . . . . . 2 1 Watcher 4 | . . 2 . . 1 . 1 Swarmer 19 | . . 8 3 3 3 2 . Grunt 31 | . 2 3 . 2 7 8 9 Brawler 3 | . . 2 . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 11 | . . 4 . . 5 2 . Demolisher 2 | . . . 2 . . . . Hunter 3 | . . . . . 1 1 1 Programmer 9 | . . . . . 4 5 . Best Kill Streak 7 | 2 2 6 2 3 6 4 7 Combat Bots Only 6 | . 2 5 2 3 6 2 5 Max Kills in Single Turn 3 | 1 1 2 1 1 2 3 3 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . . . . 3 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Hostile Shots Fired 1026 | . 5 65 29 48 365 296 218 Missed 316 | . 1 18 5 15 109 90 78 Hits 710 | . 4 47 24 33 256 206 140 Melee 12 | . . . . . 12 . . Projectile 698 | . 4 47 24 33 244 206 140 AOE 6 | . . . 6 . . . . Critical Strikes 17 | . . 1 . 1 4 5 6 Damage Taken 9087 | . 42 551 391 281 2639 2793 2390 Core 1325 | . 10 31 61 . 350 364 509 Absorbed by Shields 986 | . . . . 80 533 373 . Regen/Repaired (Parts) 376 | . . . . . . 376 . Core Remaining (%) 84 | 100 96 . 77 100 50 . . Volleys Fired 330 | 4 9 47 17 16 115 79 43 Largest 3 | 2 2 2 2 2 3 2 2 Hottest 97 | 60 60 50 46 46 96 68 97 Shots Fired 619 | 6 18 94 34 22 229 153 63 Gun 499 | 6 17 69 34 22 223 90 38 Cannon 100 | . 1 25 . . 6 63 5 Launcher 20 | . . . . . . . 20 Special . | . . . . . . . . Kinetic 572 | 2 10 94 34 22 229 153 28 Thermal 27 | 4 8 . . . . . 15 Explosive 20 | . . . . . . . 20 Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 2 6 7 4 3 19 13 9 Robot Miss Streak 6 | 1 3 4 4 3 5 6 5 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 8 | . . 2 2 1 3 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . Shots Hit Robots 396 | 3 10 57 17 12 149 113 35 Core Hits 213 | 2 4 25 7 7 71 55 42 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 13 | . . 1 . . 1 11 . Destroy 3 | . . . . . 1 2 . Blast 8 | . . 1 . . . 7 . Sever 2 | . . . . . . 2 . Melee Attacks 15 | . . . . . . 15 . Impact . | . . . . . . . . Slashing 15 | . . . . . . 15 . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9899 | 49 122 908 286 186 2602 3432 2314 Guns 5490 | 49 106 626 286 186 2541 1228 468 Cannons 1759 | . 16 282 . . 61 1356 44 Explosions 2132 | . . . . . . 330 1802 Melee 518 | . . . . . . 518 . Ramming . | . . . . . . . . Kinetic 6967 | 15 87 908 286 186 2602 2584 299 Thermal 612 | 34 35 . . . . 330 213 Explosive 1802 | . . . . . . . 1802 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 518 | . . . . . . 518 . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 4 8 8 Average Corruption 5 | . . . . . 3 5 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 90 | . . . . . 19 52 19 Message Errors 25 | . . . . . 5 15 5 Matter Fused 18 | . . . . . 8 8 2 Heat Flow Errors 11 | . . . . . 1 6 4 Energy Discharges 14 | . . . . . 2 10 2 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 7 | . . . . . 1 4 2 Data Loss (major) 6 | . . . . . . 4 2 Misfires 2 | . . . . . . 2 . Weapon Failures 4 | . . . . . 1 2 1 Overload Shots . | . . . . . . . . Overflow Damage 201 | . . 14 . . . 176 11 Projectiles 51 | . . 14 . . . 37 . Explosions 130 | . . . . . . 119 11 Melee 20 | . . . . . . 20 . Knockbacks 22 | . 1 1 . . 1 18 1 Impact . | . . . . . . . . Kinetic 22 | . 1 1 . . 1 18 1 Secondary . | . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . 85 Shots 6 | . . . . . . . 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 286 | . 12 21 39 33 259 286 263 Average Temperature 53 | . 9 6 16 19 56 66 65 Received Heat Transfer 2380 | . 24 168 . 77 612 905 594 Effects 2 | . . . . . . 1 1 Energy Bleed 2 | . . . . . . 1 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 757 | 75 75 . . . . 200 407 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Maximum Alert Level 1 | . . 1 . . . 1 1 Low Security (%) 88 | 100 100 58 100 100 100 83 73 Level 1 11 | . . 41 . . . 16 26 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 388 | 10 42 270 113 60 112 388 222 Initial 174 | . . . 83 . 9 44 174 Average 77 | . 4 183 30 19 38 97 174 Influence Increases 2998 | 10 65 598 120 120 647 863 575 Destroy 0b10 Robot/C 1740 | . 40 340 100 100 440 360 360 Destroy 0b10 Robot/NC 80 | 10 . 15 . . 10 30 15 Destroy Leader 420 | . 10 86 20 20 132 110 42 Allied During Kill 31 | . . . . . . . 31 Successful Hack 63 | . . 21 . . 12 9 21 Disable Machine 135 | . . . . . . 105 30 Destroy Structure 124 | . . 1 . . 8 54 61 Lose Combat Pursuer 405 | . 15 135 . . 45 195 15 Influence Decreases 2857 | 10 63 386 334 100 576 597 791 Entered New Map 374 | . . 2 131 . 11 47 183 Time Decay 1773 | 10 63 364 203 100 395 360 278 Lost Part 630 | . . 20 . . 170 190 250 Lost Ally 80 | . . . . . . . 80 Squads Dispatched 27 | . 2 1 . . 9 7 8 Investigation 10 | . . 1 . . 2 2 5 Extermination 7 | . . . . . 3 4 . Reinforcement 7 | . 2 . . . 1 1 3 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Distress Signals 9 | . 2 . . . 3 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 7 23 5 7 32 32 22 Peak Tracking Total 9 | . 3 6 3 3 9 4 7 Tactical Retreats 20 | . 1 3 . . 3 12 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Traps Triggered 4 | . . 1 . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Disabled 9 | . . . . . . 7 2 Max in Single Turn 3 | . . . . . . 3 1 Garrison Access 1 | . . . . . . 1 . Energy Cycler 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Accessed 29 | . 1 2 1 . 10 7 8 Terminals 20 | . 1 2 . . 8 1 8 Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . . . 3 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 59 | . 2 2 1 . 21 17 16 Successful 27 | . 2 2 1 . 8 11 3 Failed 32 | . . . . . 13 6 13 Catastrophic 8 | . . . . . 3 1 4 Database Lockouts . | . . . . . . . . Manual 2 | . 1 . . . 1 . . Terminals 40 | . 2 2 . . 17 3 16 Fabricators 1 | . . . . . . 1 . Repair Stations 11 | . . . . . . 11 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 2 | . . . . . 2 . . Garrison Access 3 | . . . . . 2 1 . Terminal Hacks 16 | . 2 2 1 . 7 1 3 Record 5 | . . . . . 5 . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 4 | . . . 1 . . . 3 Open DSF 2 | . . . . . 2 . . Branch Access Points 2 | . 1 1 . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 8 | . . . . . . 8 . Scan Component 4 | . . . . . . 4 . Repair 4 | . . . . . . 4 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . . 2 . . 8 5 7 Full Trace Events 8 | . . . . . 2 2 4 Feedback Events 2 | . . . . . . 2 . Corruption 2 | . . . . . . 2 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . 3 . Time 146 | . . . . . . 146 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total Allies 6 | . . . . . . . 6 Largest Group 3 | . . . . . . . 3 Highest-Rated Group 87 | . . . . . . . 87 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 41 | . . . . . . . 41 Total Damage 1084 | . . . . . . . 1084 Kills 10 | . . . . . . . 10 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Active Infowar (turns) 4856 | 11 693 185 . 61 593 2865 448 Sensors 1427 | . . . . . 593 834 . Terrain 61 | . . . . 61 . . . Structural 2805 | . . . . . . 2805 . Seismic 1563 | 11 693 185 . . . 226 448 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Turns Passed 8733 | 118 693 861 867 309 2344 2938 603 Spaces Moved 3387 | 60 287 491 436 167 923 753 270 Core 68 | 51 . . . . 4 11 2 Treads 382 | . . . . . . 382 . Legs 2937 | 9 287 491 436 167 919 360 268 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 130 130 127 120 120 Average Speed 170 | 145 125 122 130 130 179 249 158 Slowest Speed 1200 | 250 190 130 130 130 900 1200 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 42 33 72 16 24 19 29 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 3 | . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 4 | . . . . . 1 3 . Terrain Destroyed 182 | . . . . . 4 64 114 Melee 1 | . . . . . . 1 . Projectile 18 | . . . . . 4 12 2 AOE 163 | . . . . . . 51 112 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total 5699 | 82 604 664 702 236 1389 1640 382 Wait 1724 | . 288 90 250 44 287 730 35 Move 3380 | 59 286 490 435 166 922 752 270 Hop . | . . . . . . . . Pick Up 103 | 10 12 9 . 3 25 31 13 Fast Attach 3 | 2 . 1 . . . . . Attach 79 | 5 1 4 . 4 20 27 18 Detach 1 | . . . . . . 1 . Swap 21 | 2 1 9 . 2 4 1 2 Drop 38 | . 7 14 . 1 11 4 1 Fire 330 | 4 9 47 17 16 115 79 43 Melee 15 | . . . . . . 15 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 5) 733 | -10/Materials | Identified exit to Mines 812 | -10/Materials | Entered another Materials area 812 | -9/Materials | Evolved 2 slots: Propulsion x2 1512 | -9/Materials | Identified exit to Mines 1673 | -9/Materials | Entered Mines 1677 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1685 | -9/Mines | Assembled infested the area 1708 | -9/Mines | Met a Derelict bent on vengeance 1709 | -9/Mines | Learned Materials terminal intel 1799 | -9/Mines | Found a hidden stash of uninstalled traps 2406 | -9/Mines | Discovered new exit (range 8) 2540 | -9/Mines | Entered Materials 2540 | -8/Materials | Evolved 2 slots: Utility x2 2541 | -8/Materials | Loaded intel: 12 terminal locations 2829 | -8/Materials | Discovered new exit (range 16) 2849 | -8/Materials | Entered Factory 2849 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3049 | -7/Factory | Garrison activated, responded to threat 3630 | -7/Factory | Build established: Scavenger-Mutant 4584 | -7/Factory | Lost 10 parts (1p3n4u2w) 4812 | -7/Factory | Lost 3 parts (1p2w) 5032 | -7/Factory | Discovered new exit (range 15) 5191 | -7/Factory | Identified exit to Factory 5193 | -7/Factory | Entered another Factory area 5193 | -6/Factory | Evolved 2 slots: Utility x2 5501 | -6/Factory | Build established: Assassin 6373 | -6/Factory | Repaired Aluminum Leg 6672 | -6/Factory | Build established: Scavenger-Mutant 7611 | -6/Factory | Repaired Gauss Rifle 7792 | -6/Factory | Lost 4 parts (1p1n1u1w) 7851 | -6/Factory | Discovered new exit (range 15) 7914 | -6/Factory | Repaired Imp. Light Armor Plating 7988 | -6/Factory | Lost 5 parts (1p2n2w) 8039 | -6/Factory | Lost 3 parts (1p2u) 8059 | -6/Factory | Build established: Mutant 8128 | -6/Factory | Identified exit to Extension 8131 | -6/Factory | Entered Extension 8158 | -6/Extension | Lost 3 parts (1n1u1w) 8213 | -6/Extension | Rescued a captive Derelict 8215 | -6/Extension | Rescued a captive Derelict 8273 | -6/Extension | Rescued a captive Derelict 8335 | -6/Extension | Core integrity fell below 50% 8370 | -6/Extension | Build established: Scavenger-Mutant 8446 | -6/Extension | Energy Cycler disabled 8446 | -6/Extension | Rescued a captive Derelict 8446 | -6/Extension | Rescued a captive Derelict 8446 | -6/Extension | Rescued a captive Derelict 8446 | -6/Extension | Rescued a captive Derelict 8447 | -6/Extension | Rescued a captive Derelict 8448 | -6/Extension | Rescued a captive Derelict 8449 | -6/Extension | Rescued a captive Derelict 8450 | -6/Extension | Rescued a captive Derelict 8452 | -6/Extension | Rescued a captive Derelict 8452 | -6/Extension | Rescued a captive Derelict 8452 | -6/Extension | Rescued a captive Derelict 8452 | -6/Extension | Rescued a captive Derelict 8462 | -6/Extension | Rescued a captive Derelict 8483 | -6/Extension | Lost 3 allies 8496 | -6/Extension | Lost 5 parts (2p2n1u) 8598 | -6/Extension | Lost 3 allies 8620 | -6/Extension | Lost 6 parts (1p2n1u2w) 8705 | -6/Extension | Core integrity fell below 20% 8734 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08719_ The unstable cave ceiling collapses. 08719_ Acquired 7 matter. 08719_ Mni. Grenade Launcher destroyed. 08719_ Slug penetrates Earth. 08719_ Grenade Launcher destroyed. 08723_ The unstable cave ceiling collapses. 08724_ Imp. Terrain Scan Processor destroyed. 08724_ Critical hit (Blast). 08726_ Penetrated by Slug. 08726_ Slug penetrates Earth. 08727_ The unstable cave ceiling collapses. 08729_ Corrupted Gauss Rifle crushed. 08729_ The unstable cave ceiling collapses. 08729_ Slug penetrates Earth. 08730_ Adv. Signal Interpreter destroyed. 08730_ Critical hit (Blast). 08731_ System corrupted: Energy discharge (-26). 08731_ The unstable cave ceiling collapses. 08732_ Ripper destroyed. 08732_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | # ###????????????????????????????????????????????? | | """"#####????????????????????????????????????????? | | #????????????????????????????????????????? | | #?????###????####????????????????????????? | | #?????# ###??#[[#????????????????????????? | | #??####=# #??##%##???????????????????????? | | #?## # ####=*T#???????????????????????? | | #######[# #+###??????????????????????? | | [%% = = / #??????????????????????? | | # ############## #??????????????????????? | | " " #?????# # # #??????????????????????? | | # ###?????# # "" #??????????????????????? | | #+#???????##### "" #??????????????????????? | | #???????### # *=% #??????????????????????? | | [ #???????#%%/*% %=! %#??????????????????????? | | #???????# / # # ##%#??????????????????????? | | #???????###T#T #######@#??????????????????????? | | ####?????????#### #????## ###????????????????????? | | ????????????????# #???? % #????????????????????? | | ????????????????###??# #????????????????????? | | ????????????????????# # #???????????????????? | | ????????????????????# # #??????????????????? | | ????????????????????# ##??????????????????? | | ????????????????????# ???????????????????? | | ????????????????????# #??????????????????? | | ????????????????????### % ##??????????????????? | | ????????????????????? # # ???????????????????? | | ????????????????????? # #???????????????????? | | ????????????????????## # ???????????????????? | | ?????????????????????# h ???????????????????? | | ????????????????????? R ??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????## ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 63 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 8% | -6/Factory Gauss Rifle | 1% | -6/Factory Imp. Light Armor Plating | 13% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Party Time Challenges ------------ None Game ------ Seed ShadeRagnarokScreen Manual? 0 Play Time 01:52:09 Cumulative 32.0 hours Start 2025.06.18 @ 15:44:08 End 2025.06.18 @ 17:48:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: e4a943f7-a1c8-45db-a5a2-84c082a33edc