Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.11 @ 07:04:27 Player: MoonDog Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (44) 220 Value Destroyed (1379) 1379 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (448) 448 TOTAL SCORE: 6887 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 677 Friendly Fire -304 Cogmind --------- Core Integrity 0/1000 Matter 13/300 Energy 91/100 System Corruption 30% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gravmag System Improved Gravmag System > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (4) ---- Advanced Sensor Array Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Cooled Airjet Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Energy Well Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Katana Scythe Ripper > --- INVENTORY -------- Antimatter Reactor Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Core Analyzer Microactuators Microactuators Advanced Actuator Array Advanced ECM Suite Maneuvering Thrusters Hacking Suite [Rating: 73] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Reactor Antimatter Reactor Propulsion Cooled Airjet Leg Improved Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 6 | . . 1 . 1 1 . . 1 2 . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 128 | 6 13 10 24 8 17 7 10 10 13 3 7 Power 17 | . 2 . 4 1 3 4 . 1 2 . . Engine 13 | . 2 . 4 1 3 1 . 1 1 . . Core . | . . . . . . . . . . . . Reactor 4 | . . . . . . 3 . . 1 . . Propulsion 32 | 3 3 1 7 4 6 . . . 4 1 3 Treads . | . . . . . . . . . . . . Leg 7 | . 2 1 4 . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . Hover 12 | . . . . . 6 . . . 2 1 3 Flight 10 | . 1 . 3 4 . . . . 2 . . Utility 47 | 2 4 3 6 2 6 2 6 8 7 . 1 Device 23 | 1 1 . 2 . 4 . 4 7 3 . 1 Storage 12 | . 1 2 3 2 1 . . 1 2 . . Processor 4 | 1 2 . . . . . 1 . . . . Hackware 3 | . . . . . . . 1 . 2 . . Protection 5 | . . 1 1 . 1 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 32 | 1 4 6 7 1 2 1 4 1 . 2 3 Energy Gun 5 | . 2 3 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 1 . . 5 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . 3 . . 1 . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 3 | . 1 . 2 . . . . . . . . Slashing Weapon 5 | . . . . . . . 4 1 . . . Piercing Weapon 4 | . . . . . . . . . . 1 3 Special Melee Weapon 2 | . . . . . 1 1 . . . . . Unidentified Prototypes 5 | . . . 3 . 1 . . . 1 . . Parts Lost 11 | . . . . 1 . . . . 3 . 7 Power 1 | . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . . . 2 . 3 Utility 5 | . . . . 1 . . . . . . 4 Weapon . | . . . . . . . . . . . . Highest Loss Streak 3 | . . . . 1 . . . . 3 . 3 Average Slot Usage (%) 85 | . 81 99 97 79 84 94 99 97 79 58 25 Engine 5 | . 5 11 10 9 13 4 . 3 4 . . Reactor 3 | . . . . . . 10 15 8 . . . Leg 10 | . 9 33 29 . . . . . . . . Wheel 1 | . 16 . . . . . . . . . . Hover 10 | . . . . . 26 30 30 26 3 16 7 Flight 3 | . 2 . 3 35 3 . . . 8 . . Device 11 | . 8 . 9 9 15 16 22 20 15 5 2 Storage 8 | . 4 21 11 16 7 7 7 5 5 5 1 Processor 2 | . 14 1 . . . . . 6 5 5 1 Hackware 5 | . . . . . . . 5 6 15 17 9 Protection 4 | . . 9 10 . 3 13 2 . . . . Energy Gun 1 | . 7 4 2 . . . . . . . . Ballistic Gun 4 | . 7 . 16 9 . . . . . . . Launcher 2 | . . 17 . . 6 2 . . . 2 . Slashing Weapon 5 | . . . . . . . 13 17 14 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 2 17 39 33 20 53 60 69 61 59 29 21 Greatest Support 67 | 3 13 39 42 30 61 61 67 61 61 56 48 Greatest Overweight (x) 10 | . 1 . 10 1 1 . 1 . 2 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 12 | 4 8 12 12 8 12 10 10 10 10 8 8 Average Capacity 8 | 4 5 11 6 6 7 10 10 9 8 8 5 Most Carried 12 | 3 8 12 12 6 10 10 10 10 10 8 8 Average Carried 7 | 1 4 11 6 5 6 9 9 8 8 7 4 Final Capacity 12 | 4 8 12 6 6 10 10 10 10 8 8 4 Final Carried 12 | 3 7 12 6 6 10 10 10 10 7 8 3 Class Distribution -------------------- 70% | Mutant 23% | Hacker-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Matter Collected 1719 | 267 25 250 494 . . 342 70 120 121 . 30 Remotely 598 | . . . 256 . . 342 . . . . . Salvage Created 2094 | 90 25 126 455 54 . . 206 265 169 429 275 Parts 90 | 5 3 15 24 2 . . 11 9 7 . 14 Haulers Intercepted 3 | . . . 2 . . . . . 1 . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 22 | . . 6 5 1 . . 1 1 . 2 6 Melee 2 | . . . . . . . 1 1 . . . Guns 8 | . . 2 5 1 . . . . . . . AOE 12 | . . 4 . . . . . . . 2 6 Classes Destroyed 12 | 2 1 4 2 . . . 2 . . 1 . Worker 4 | . . . 1 . . . . 1 1 . 1 Builder 2 | . . 1 . . . . . . . . 1 Tunneler 2 | 1 . 1 . . . . . . . . . Hauler 3 | . . . 2 . . . . . 1 . . Recycler 4 | 1 . . 1 . . . 1 1 . . . Operator 1 | . . . . . . . 1 . . . . Watcher 5 | . 1 1 1 . . . . 1 1 . . Swarmer 2 | . . 2 . . . . . . . . . Grunt 10 | . . 1 4 . . . . . . . 5 Duelist 1 | . . . . . . . . . . . 1 Sentry 7 | . . 3 1 1 . . 1 1 . . . Compactor 2 | . . . . . . . . . . 2 . Butcher 1 | . . . . . . . 1 . . . . Best Kill Streak 7 | 2 1 3 3 1 . . 1 2 1 2 7 Combat Bots Only 6 | . . 3 2 1 . . 1 1 . 2 6 Max Kills in Single Turn 7 | 1 1 2 1 1 . . 1 1 1 1 7 Gunslinging . | . . . . . . . . . . . . Exploded 6 | . . 2 . . . . . . . 1 6 Melee 1 | . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Damage Taken 2936 | . 58 190 292 266 75 . 96 57 747 24 1131 Core 1211 | . 11 46 30 60 . . 38 22 326 12 666 Absorbed by Shields 37 | . . . . . . . 37 . . . . Core Remaining (%) 92 | 100 95 . 81 89 . . 94 97 . . . Volleys Fired 70 | 7 3 13 25 9 . . . . . 13 . Largest 2 | 1 2 2 2 1 . . . . . 1 . Hottest 100 | 20 100 90 90 23 . . . . . 52 . Shots Fired 100 | 7 4 20 48 9 . . . . . 12 . Gun 72 | 7 2 6 48 9 . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 26 | . . 14 . . . . . . . 12 . Special 2 | . 2 . . . . . . . . . . Kinetic 58 | 7 . . 42 9 . . . . . . . Thermal 2 | . 2 . . . . . . . . . . Explosive 26 | . . 14 . . . . . . . 12 . Electromagnetic 14 | . 2 6 6 . . . . . . . . Robot Hit Streak 14 | 7 3 6 14 6 . . . . . 5 . Robot Miss Streak 4 | . 1 2 4 1 . . . . . 2 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 100 | 7 2 11 39 7 3 . 12 9 3 7 . Core Hits 72 | 3 1 15 19 3 . . 5 4 3 5 14 Critical Hits 2 | 1 . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 . . 1 . . . . . . . . Melee Attacks 86 | . 1 . 5 . 4 . 12 28 25 . 11 Impact 6 | . 1 . 5 . . . . . . . . Slashing 65 | . . . . . . . 12 28 25 . . Piercing 11 | . . . . . . . . . . . 11 Sneak Attacks 12 | . . . . . 3 . 4 2 3 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 1 1 . . Damage Inflicted 7524 | 57 50 838 584 113 . . 589 509 293 3026 1465 Guns 846 | 57 14 81 581 113 . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 5256 | . 34 757 . . . . . . . 3026 1439 Melee 1378 | . . . . . . . 589 509 280 . . Ramming 44 | . 2 . 3 . . . . . 13 . 26 Kinetic 690 | 57 . . 520 113 . . . . . . . Thermal 1473 | . 34 . . . . . . . . . 1439 Explosive 3783 | . . 757 . . . . . . . 3026 . Electromagnetic 156 | . 14 81 61 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1378 | . . . . . . . 589 509 280 . . Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . 12 30 30 Average Corruption 15 | . . . . . . . . . 6 23 30 Corruption Purged . | . . . . . . . . . . . . Effects 62 | . . . . . . . . . 21 15 26 Message Errors 8 | . . . . . . . . . 1 1 6 Matter Fused 7 | . . . . . . . . . 4 3 . Heat Flow Errors 6 | . . . . . . . . . 4 . 2 Energy Discharges 5 | . . . . . . . . . 4 . 1 Data Loss (minor) 8 | . . . . . . . . . 3 2 3 Data Loss (major) 3 | . . . . . . . . . 2 . 1 Misdirections 16 | . . . . . . . . . . 5 11 Targeting Errors 8 | . . . . . . . . . 3 3 2 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 362 | . . 28 . . . . 74 46 . . 214 Projectiles . | . . . . . . . . . . . . Explosions 242 | . . 28 . . . . . . . . 214 Melee 120 | . . . . . . . 74 46 . . . Knockbacks 1 | . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 166 | . 36 . 1 . . . . . 6 24 99 Shots 4 | . 1 . . . . . . . . 1 2 Rammed 13 | . 1 . 1 . . . . . 5 . 6 Targets Rammed 13 | . 1 . 1 . . . . . 5 . 6 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 261 | . 42 57 66 16 . . . . 261 . 168 Average Temperature 57 | . 24 25 20 11 . . . . 121 . 87 Received Heat Transfer 661 | . . 27 87 108 . . 16 12 90 . 321 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1150 | . 50 . . . . . . . . . 1100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Peak Influence 704 | 10 68 369 493 351 175 61 704 567 288 172 542 Initial 261 | . 6 24 85 186 161 61 42 246 261 90 120 Average 236 | 6 37 149 268 239 172 61 408 448 227 136 271 Maximum Alert Level 3 | . . 1 2 1 . . 3 2 1 . 2 Low Security (%) 51 | 100 100 71 37 19 100 100 32 . 30 100 60 Level 1 32 | . . 28 54 80 . . 7 31 69 . . Level 2 14 | . . . 7 . . . 43 68 . . 39 Level 3 1 | . . . . . . . 17 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . 1 2 2 . . 5 2 1 . 2 Investigation 3 | . . 1 1 . . . 1 . . . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 6 | . . . 1 2 . . 1 . . . 2 Assault 2 | . . . . . . . . 2 . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Distress Signals 10 | . . . 1 3 . . 1 3 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 112 | . 2 10 18 18 1 . 18 8 10 5 22 Peak Tracking Total 14 | . 1 4 3 14 1 . 7 7 7 5 13 Tactical Retreats 11 | . . . 1 2 . . 1 2 1 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Traps Triggered 10 | . 1 . 2 . 2 . . . 4 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Machines Disabled 18 | . . 9 2 . . . . 2 . . 5 Max in Single Turn 5 | . . 5 1 . . . . 1 . . 5 Garrison Access 2 | . . . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Machines Accessed 38 | . 4 6 4 3 4 . 7 1 4 . 5 Terminals 25 | . 4 5 4 2 1 . 4 1 2 . 2 Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations 3 | . . . . . 1 . 1 . . . 1 Recycling Units 2 | . . . . . 1 . . . 1 . . Scanalyzers 4 | . . 1 . 1 . . . . 1 . 1 Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 114 | . 11 22 14 7 9 . 22 3 12 . 14 Successful 70 | . 7 9 8 6 6 . 12 . 10 . 12 Failed 44 | . 4 13 6 1 3 . 10 3 2 . 2 Catastrophic 6 | . . . 1 . 1 . 4 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 67 | . 10 12 9 5 4 . 15 3 2 . 7 Terminals 86 | . 11 20 14 5 4 . 16 3 5 . 8 Fabricators 4 | . . . . . . . 2 . . . 2 Repair Stations 6 | . . . . . 2 . 2 . . . 2 Recycling Units 4 | . . . . . 2 . . . 2 . . Scanalyzers 11 | . . 2 . 2 . . . . 5 . 2 Garrison Access 3 | . . . . . 1 . 2 . . . . Terminal Hacks 19 | . 2 2 4 1 2 . 3 . 3 . 2 Part Schematic 4 | . . . 1 . 1 . 2 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Level Access Points 2 | . . . 1 . . . . . . . 1 Terminal Index 7 | . 1 1 1 1 1 . . . 1 . 1 Locate Traps 2 | . . . . . . . 1 . 1 . . Zone Layout 3 | . 1 . 1 . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . 1 . . . 2 Load Schematic 2 | . . . . . . . 1 . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . 2 . . . 2 Scan Component 2 | . . . . . . . 1 . . . 1 Repair 2 | . . . . . . . 1 . . . 1 Recycling Unit Hacks 4 | . . . . . 2 . . . 2 . . Report Inventory 2 | . . . . . 1 . . . 1 . . Retrieve Matter 1 | . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 9 | . . 2 . 2 . . . . 3 . 2 Insert Component 5 | . . 1 . 1 . . . . 2 . 1 Analyze 4 | . . 1 . 1 . . . . 1 . 1 Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 29 | . 5 5 4 3 1 . 5 . 2 . 4 Terminals 29 | . 5 5 4 3 1 . 5 . 2 . 4 Track 5 | . 1 1 1 . . . 1 . . . 1 Assimilate 2 | . 1 . . 1 . . . . . . . Botnet 20 | . 3 4 3 2 1 . 4 . 2 . 1 Detonate 1 | . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 4 6 4 3 2 . 7 1 3 . 4 Full Trace Events 3 | . . 1 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . 1 1 1 1 . 2 . 1 . 1 Parts Built 1 | . . . . . . . . . . . 1 Matter 256 | . . . . . . . . . . . 256 Time 128 | . . . . . . . . . . . 128 Total Part Build Rating 8 | . . . . . . . . . . . 8 Parts Repaired 2 | . . . . . . . 1 . . . 1 Time 117 | . . . . . . . 86 . . . 31 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . . . . . 7 . . . . . . Parts Scanalyzed 5 | . . 1 . 1 . . . . 2 . 1 Part Schematics Acquired 4 | . . 1 . 1 . . . . 1 . 1 Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . Non-combat 2 | . . . . . 2 . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . no_distress 1 | . . . . . 1 . . . . . . find_recycling 1 | . . . . . 1 . . . . . . find_station 1 | . . . . . 1 . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . 2 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Total Allies 23 | . 1 . 1 1 . 20 . . . . . Largest Group 20 | . 1 . 1 1 . 20 20 9 . . . Highest-Rated Group 554 | . 10 . 99 99 . 554 554 254 . . . Highest-Rated Ally 99 | . 10 . 99 99 . 33 33 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 242 | . . . 30 . . . 150 62 . . . Total Damage 4357 | . . . 966 . . . 2305 1086 . . . Kills 42 | . . . 16 . . . 21 5 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Turns Passed 4486 | 58 386 420 927 157 167 228 506 360 767 192 318 Spaces Moved 4631 | 67 270 290 660 168 304 308 628 558 819 170 389 Core 504 | 67 137 . 2 . . . . . 54 . 244 Treads . | . . . . . . . . . . . . Legs 926 | . 68 290 568 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 2299 | . . . . . 291 308 628 558 199 170 145 Flight 902 | . 65 . 90 168 13 . . . 566 . . Fastest Speed 26 | 50 45 120 29 26 26 38 34 38 30 45 40 Average Speed 61 | 50 73 120 111 31 38 38 51 38 46 55 60 Slowest Speed 550 | 50 150 120 550 102 110 38 98 38 150 120 150 Overloaded Moves 206 | . . . . . . . 79 . 127 . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . . 7 . . . . 7 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 3 43 35 80 22 8 95 16 13 15 76 13 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 101 | . 3 14 1 . . . . 9 19 . 55 Terrain Destroyed 318 | . 6 156 1 . . . . 9 19 72 55 Melee 41 | . 1 . 1 . . . . 9 19 . 11 Projectile 2 | . 2 . . . . . . . . . . AOE 275 | . 3 156 . . . . . . . 72 44 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Was Fac Total 6053 | 82 450 336 803 257 355 421 801 674 1168 253 453 Wait 956 | . 141 17 52 71 . 90 124 69 296 66 30 Move 4595 | 66 269 289 659 154 304 307 627 557 805 169 389 Hop 13 | . . . . 6 . . . . 7 . . Pick Up 63 | 2 9 3 8 1 7 3 12 12 3 1 2 Fast Attach 65 | 6 7 5 13 3 13 4 2 1 6 2 3 Attach 30 | . 5 1 4 5 2 . 2 2 4 1 4 Detach 31 | 1 5 4 1 4 9 1 . . 2 1 3 Swap 33 | . 1 4 7 . 2 3 6 7 3 . . Drop 106 | . 8 . 28 4 13 11 16 5 16 . 5 Fire 70 | 7 3 13 25 9 . . . . . 13 . Melee 75 | . 1 . 5 . 4 . 12 21 21 . 11 Ram 12 | . 1 . . . . . . . 5 . 6 Kick 1 | . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . Trap 1 | . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 5) 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 527 | -9/Materials | Discovered new exit (range 3) 684 | -9/Materials | Discovered new exit (range 15) 801 | -9/Materials | Discovered new exit (range 16) 865 | -9/Materials | Entered Storage 871 | -9/Storage | Met 01-MTF 1453 | -9/Storage | Identified exit to Materials 1792 | -9/Storage | Entered Materials 1792 | -8/Materials | Accompanied by 1 ally (01-MTF) 1792 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1797 | -8/Materials | 01-MTF left 1936 | -8/Materials | Discovered new exit (range 16) 1949 | -8/Materials | Entered Factory 1949 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2116 | -7/Factory | Sucked down chute 2116 | -7/Factory | Entered Waste 2117 | -7/Waste | Joined by Warlord forces that had cleared the area 2206 | -7/Waste | Discovered new exit (range 15) 2344 | -7/Waste | Entered Factory 2344 | -7/Factory | Accompanied by 20 allies 2502 | -7/Factory | Garrison activated, responded to threat 2606 | -7/Factory | Identified exit to Garrison 2613 | -7/Factory | Discovered new exit (range 10) 2759 | -7/Factory | Repaired Broken Adv. Actuator Array 2850 | -7/Factory | Identified exit to Factory 2850 | -7/Factory | Entered another Factory area 2850 | -6/Factory | Accompanied by 9 allies 2850 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3181 | -6/Factory | Discovered new exit (range 15) 3187 | -6/Factory | Identified exit to Factory 3200 | -6/Factory | First assault squad dispatched 3210 | -6/Factory | Entered another Factory area 3210 | -5/Factory | Evolved 2 slots: Utility x2 3532 | -5/Factory | Build established: Hacker-Mutant 3736 | -5/Factory | Discovered new exit (range 4) 3740 | -5/Factory | Identified exit to Upper Caves 3928 | -5/Factory | Lost 3 parts (1p2n) 3977 | -5/Factory | System corruption reached 10% 3977 | -5/Factory | Sucked down chute 3977 | -5/Factory | Entered Waste 3987 | -5/Waste | Found Broken Enh. Force Lance 3992 | -5/Waste | EMP discharged 4048 | -5/Waste | Spotted C-40 Crusher 4048 | -5/Waste | Spotted C-40 Crusher 4048 | -5/Waste | Spotted C-40 Crusher 4055 | -5/Waste | Found Fusion Bomb Launcher 4064 | -5/Waste | Destroyed C-40 Crusher 4066 | -5/Waste | Destroyed C-40 Crusher 4076 | -5/Waste | Spotted C-40 Crusher 4090 | -5/Waste | Spotted C-40 Crusher 4092 | -5/Waste | EMP discharged 4092 | -5/Waste | System corruption reached 30% 4118 | -5/Waste | Spotted C-40 Crusher 4133 | -5/Waste | Discovered new exit (range 16) 4169 | -5/Waste | Entered Factory 4190 | -5/Factory | Identified exit to Factory 4249 | -5/Factory | Repaired Broken Enh. Force Lance 4259 | -5/Factory | Core integrity fell below 50% 4284 | -5/Factory | Lost 3 parts (2n1u) 4365 | -5/Factory | Core integrity fell below 20% 4392 | -5/Factory | Lost 3 parts (1n2u) 4436 | -5/Factory | Fabricated Enh. Force Lance? 4487 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04367_ Slug penetrates Wall. 04368_ Penetrated by Slug. 04372_ Slammed into T-07 Excavator. 04373_ &R8 EGF#JRPA,6 O A,HW3QJ 04390_ Acquired Imp. Gravmag System. 04392_ System corrupted: Component data lost. 04392_ Acquired Imp. Gravmag System. 04408_ HO L7% KS&> FABRICATOR: Completed Enh. Force Lance? 04446_ GR=JD NVTXYR7B0UCS4QJBGZS: 04452_ Acquired Adv. Sensor Array. 04452_ Drone sends a signal. 04459_ Penetrated by Slug. 04463_ FJI ,LWDG0FTQ&F5G9IVT58B 04474_ Slug penetrates Wall. 04475_ Penetrated by Slug. 04483_ System corrupted: Energy discharge (-26). 04486_ Slug penetrates Wall. 04487_ Penetrated by Slug. 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