Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.13 @ 10:30:07 Player: Horse Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (98) 490 Value Destroyed (2769) 2769 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (896) 896 TOTAL SCORE: 5835 Bonus ------- High Alert Combat Kills 896 Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Target Analyzer Armor Integrity Analyzer Weapon Shielding > --- WEAPON (2) ------- Scythe Scythe > --- INVENTORY (10) --- Power Amplifier Cooling System Improved Terrain Scanner Remote Shield Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Weapon Shielding Hardened Medium Armor Plating Powered Armor Powered Armor Shield Generator > --- WEAPON ----------- Improved Datajack Scythe > --- INVENTORY -------- Armored Huge Wheel Cooling System Improved Terrain Scanner Seismic Detector Transport Network Coupler Salvage Targeting Computer Grenade Launcher Scythe Scythe [Rating: 33] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 91 | 8 12 27 44 Power 9 | 2 3 1 3 Engine 9 | 2 3 1 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 2 4 Treads . | . . . . Leg 2 | 2 . . . Wheel 8 | . 2 2 4 Hover . | . . . . Flight . | . . . . Utility 51 | 2 2 17 30 Device 26 | 1 1 12 12 Storage 2 | 1 1 . . Processor 6 | . . 2 4 Hackware . | . . . . Protection 17 | . . 3 14 Artifact . | . . . . Weapon 21 | 2 5 7 7 Energy Gun 9 | 1 2 6 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 4 | . 2 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 5 | . . . 5 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . 1 1 Parts Lost 11 | . . 2 9 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 6 | . . 1 5 Weapon 3 | . . 1 2 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 100 99 91 Engine 10 | . 14 10 8 Leg 2 | . 16 . . Wheel 16 | . 12 22 13 Device 14 | . 14 13 15 Storage 10 | . 14 11 9 Processor 5 | . . 7 4 Protection 14 | . . 11 21 Energy Gun 12 | . 22 20 3 Slashing Weapon 6 | . . . 12 Naked Turns . | . . . . Heaviest Build 49 | 11 27 34 49 Greatest Support 28 | 20 24 24 28 Greatest Overweight (x) 3 | . 1 2 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 9 | 2 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1208 | 288 68 452 400 Remotely . | . . . . Salvage Created 3333 | 136 100 1217 1880 Parts 225 | 13 13 94 105 Haulers Intercepted 9 | . 1 4 4 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 70 | . 3 30 37 Melee 31 | . . . 31 Guns 32 | . 2 30 . AOE 5 | . 1 . 4 Classes Destroyed 15 | 2 3 7 3 Worker 4 | . . 4 . Builder 2 | . . 2 . Tunneler 6 | 4 . 2 . Hauler 9 | . 1 4 4 Recycler 1 | 1 . . . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 16 | . 3 6 7 Grunt 33 | . . 13 20 Brawler 1 | . . 1 . Protector 1 | . . . 1 Sentry 16 | . . 10 6 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 6 | 3 3 6 5 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging 1 | . . 1 . Exploded 3 | . 1 . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3748 | . 71 713 2964 Core 725 | . 27 131 567 Absorbed by Shields 353 | . . 148 205 Redirected to Shielding 78 | . . . 78 Regen/Repaired (Parts) 512 | . . 53 459 Core Remaining (%) 85 | 100 89 67 . Volleys Fired 107 | 8 17 73 9 Largest 2 | 2 2 2 2 Hottest 130 | 60 130 130 90 Shots Fired 213 | 16 33 147 17 Gun 208 | 16 30 146 16 Cannon . | . . . . Launcher 5 | . 3 1 1 Special . | . . . . Kinetic 15 | 8 7 . . Thermal 177 | 8 23 146 . Explosive 5 | . 3 1 1 Electromagnetic 16 | . . . 16 Robot Hit Streak 24 | 9 10 22 24 Robot Miss Streak 8 | 1 8 7 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 273 | 10 23 136 104 Core Hits 266 | 7 14 191 54 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . . 6 Sever 6 | . . . 6 Melee Attacks 129 | . . . 129 Impact . | . . . . Slashing 128 | . . . 128 Piercing . | . . . . Sneak Attacks 7 | . . . 7 Combat Hostiles 1 | . . . 1 Follow-up Attacks 13 | . . . 13 Damage Inflicted 6023 | 106 298 2079 3540 Guns 2601 | 106 227 1949 319 Cannons . | . . . . Explosions 461 | . 71 130 260 Melee 2961 | . . . 2961 Ramming . | . . . . Kinetic 67 | 34 33 . . Thermal 2415 | 72 194 1949 200 Explosive 261 | . 71 130 60 Electromagnetic 319 | . . . 319 Impact . | . . . . Slashing 2961 | . . . 2961 Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 1 | . . 1 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . 12 9 Message Errors 4 | . . 2 2 Matter Fused 8 | . . 5 3 Heat Flow Errors 2 | . . 1 1 Energy Discharges 3 | . . 1 2 Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . . 1 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 102 | . 2 . 100 Projectiles . | . . . . Explosions 13 | . 2 . 11 Melee 89 | . . . 89 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 123 | . . 123 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 434 | 40 81 434 168 Average Temperature 102 | 17 32 119 28 Received Heat Transfer 1423 | . . 276 1147 Effects 6 | . . 6 . Shutdowns 1 | . . 1 . Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 4 . Heat Transferred 3195 | 175 325 2445 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 1221 | 25 255 802 1221 Initial 291 | . 16 48 291 Average 561 | 9 129 474 793 Maximum Alert Level 4 | . 1 3 4 Low Security (%) 20 | 100 84 16 . Level 1 16 | . 15 28 8 Level 2 25 | . . 36 26 Level 3 28 | . . 18 45 Level 4 8 | . . . 19 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 1 6 8 Investigation 8 | . 1 4 3 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 16 | . . 4 12 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 126 | . 11 42 73 Peak Tracking Total 9 | . 3 9 8 Tactical Retreats 13 | . 1 1 11 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 34 | . 7 15 12 Terminals 23 | . 7 10 6 Fabricators . | . . . . Repair Stations 4 | . . 2 2 Recycling Units 4 | . . 2 2 Scanalyzers 3 | . . 1 2 Garrison Access . | . . . . Total Hacks 115 | . 19 56 40 Successful 69 | . 13 28 28 Failed 46 | . 6 28 12 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 77 | . 16 40 21 Terminals 74 | . 19 38 17 Fabricators . | . . . . Repair Stations 16 | . . 4 12 Recycling Units 15 | . . 10 5 Scanalyzers 10 | . . 4 6 Garrison Access . | . . . . Terminal Hacks 21 | . 9 10 2 Record 2 | . 1 1 . Robot Schematic 2 | . 1 1 . Robot Analysis 7 | . 4 3 . Prototype ID Bank 1 | . 1 . . Terminal Index 3 | . 1 1 1 Alert Level 1 | . . 1 . Unreport Threat 2 | . . 1 1 Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 14 | . . 2 12 Scan Component 7 | . . 1 6 Repair 7 | . . 1 6 Recycling Unit Hacks 3 | . . 2 1 Retrieve Components 3 | . . 2 1 Scanalyzer 6 | . . 2 4 Insert Component 3 | . . 1 2 Analyze 3 | . . 1 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 25 | . 4 12 9 Terminals 14 | . 4 5 5 Track 1 | . . . 1 Botnet 10 | . 3 4 3 Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . . 6 2 Monitor 1 | . . 1 . Reject 4 | . . 2 2 Recyclers 1 | . . 1 . Mask 2 | . . 2 . Scanalyzers 3 | . . 1 2 Extract 3 | . . 1 2 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 32 | . 7 14 11 Full Trace Events 6 | . 1 4 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired 2 | . 1 1 . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 14 | . . 8 6 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 7 | . . 1 6 Time 224 | . . 32 192 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . 2 3 Parts Scanalyzed 3 | . . 1 2 Part Schematics Acquired 3 | . . 1 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 7 | . 4 3 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3821 | 91 567 1379 1784 Spaces Moved 2312 | 46 424 930 912 Core 4 | 4 . . . Treads . | . . . . Legs 260 | 42 218 . . Wheels 2048 | . 206 930 912 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 100 Average Speed 106 | 113 112 102 106 Slowest Speed 135 | 120 120 120 135 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 4 70 86 82 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 11 | . . . 11 Terrain Destroyed 72 | . 23 27 22 Melee 11 | . . . 11 Projectile . | . . . . AOE 61 | . 23 27 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3281 | 67 483 1198 1533 Wait 596 | . 10 151 435 Move 2309 | 45 423 929 912 Hop . | . . . . Pick Up 34 | 5 9 9 11 Fast Attach 33 | 6 8 5 14 Attach 14 | 2 . 5 7 Detach 7 | 1 3 1 2 Swap 44 | . 4 17 23 Drop 31 | . 9 8 14 Fire 107 | 8 17 73 9 Melee 106 | . . . 106 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 15) 508 | -10/Materials | Discovered new exit (range 8) 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Utility x2 1013 | -9/Materials | Repaired Rnf. Ion Engine 1068 | -9/Materials | Discovered new exit (range 13) 1818 | -9/Materials | Discovered new exit (range 14) 2038 | -9/Materials | Entered another Materials area 2038 | -8/Materials | Evolved 2 slots: Utility x2 2293 | -8/Materials | Repaired Arm. Wheel 2327 | -8/Materials | Repaired Shield Generator 2354 | -8/Materials | Repaired Weapon Shielding 2391 | -8/Materials | Repaired Rnf. Ion Engine 2419 | -8/Materials | Repaired Seismic Detector 3049 | -8/Materials | Discovered new exit (range 16) 3073 | -8/Materials | Found Powered Armor 3076 | -8/Materials | Found Powered Armor 3238 | -8/Materials | First assault squad dispatched 3519 | -8/Materials | Discovered new exit (range 13) 3769 | -8/Materials | Discovered new exit (range 8) 3799 | -8/Materials | Repaired Arm. Huge Wheel? 3805 | -8/Materials | Core integrity fell below 50% 3819 | -8/Materials | Core integrity fell below 20% 3822 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03778_ Penetrated by Slug. 03781_ System corrupted: Matter fused (-8). 03782_ Penetrated by Slug. 03783_ G-47 Trooper suffers critical hit (Burn). 03787_ Penetrated by Slug. 03789_ Seismic Detector destroyed. 03791_ Penetrated by Slug. 03793_ Slug penetrates Wall. 03794_ X-62 Marksman destroyed. 03798_ Reflective Plating destroyed. 03799_ >> REPAIR: Completed Arm. Huge Wheel? 03803_ Scythe destroyed. 03806_ Powered Armor severed. 03807_ Acquired Powered Armor. 03808_ L-31 Rogue Imp. Ion Engine severed. 03810_ Powered Armor destroyed. 03810_ Rnf. Ion Engine destroyed. 03812_ Acquired Armor Integrity Analyzer. 03816_ Scythe follow-up attack on L-31 Rogue. 03818_ Arm. Huge Wheel destroyed. 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Matter Pod | -9/Materials | Extracted Lrg. Battery | -9/Materials | Extracted Titanium Leg | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Extracted Powered Armor | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked I-25 Savior | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerMeleeFrame Manual? 0 Play Time 00:58:32 Cumulative 1002.2 hours Start 2022.12.13 @ 01:34:54 End 2022.12.13 @ 10:30:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 405 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cddfa133-95cd-4f29-a3d9-32c822a31a57