Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 01:28:45 Player: Beazlebub Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (2119) 2119 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-196) -196 TOTAL SCORE: 5243 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 460 Friendly Fire -740 Cogmind --------- Core Integrity 0/700 Matter 55/300 Energy 100/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Gravmag System > --- UTILITY ---------- Damper Plating > --- WEAPON ----------- Shock Rifle Shock Rifle Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Hover Unit [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power 2 | . . 1 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . . 1 . . . Weapon 2 | . . 1 . 1 . . . Parts Attached 93 | 6 11 11 17 18 7 22 1 Power 23 | 1 3 3 5 3 2 6 . Engine 9 | 1 2 2 1 2 . 1 . Core 10 | . 1 1 4 1 . 3 . Reactor 4 | . . . . . 2 2 . Propulsion 17 | 2 3 1 . 6 1 4 . Treads 1 | . . . . . 1 . . Leg 7 | . . . . 3 . 4 . Wheel 6 | 2 3 1 . . . . . Hover 3 | . . . . 3 . . . Flight . | . . . . . . . . Utility 21 | 1 3 3 3 3 4 3 1 Device 10 | . 1 1 3 2 1 1 1 Storage 1 | 1 . . . . . . . Processor 2 | . . . . 1 1 . . Hackware . | . . . . . . . . Protection 8 | . 2 2 . . 2 2 . Artifact . | . . . . . . . . Weapon 32 | 2 2 4 9 6 . 9 . Energy Gun 10 | . 1 1 1 3 . 4 . Energy Cannon 4 | . . 2 2 . . . . Ballistic Gun 7 | 2 . 1 3 1 . . . Ballistic Cannon 8 | . 1 . 2 1 . 4 . Launcher 3 | . . . 1 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 3 . Parts Lost 37 | . . . 10 12 . 2 13 Power 8 | . . . 3 2 . . 3 Propulsion 7 | . . . 2 2 . . 3 Utility 10 | . . . 2 3 . 1 4 Weapon 12 | . . . 3 5 . 1 3 Highest Loss Streak 10 | . . . 9 9 . 2 10 Average Slot Usage (%) 78 | . 97 99 69 59 74 87 66 Engine 7 | . 11 15 6 . 15 11 . Core 7 | . 2 6 13 12 . 2 12 Reactor 2 | . . . . . 5 6 5 Treads 1 | . . . . . 5 3 . Leg 3 | . . . . . . 9 14 Wheel 7 | . 28 22 10 . . . . Device 8 | . 1 8 10 13 7 7 11 Protection 8 | . 20 12 3 . 5 14 3 Energy Gun 6 | . 1 11 2 1 15 15 . Energy Cannon 3 | . . 8 8 5 . . . Ballistic Gun 5 | . 23 2 3 . 7 1 . Ballistic Cannon 11 | . 3 11 9 19 . 9 18 Launcher 1 | . . . 1 1 7 2 . Naked Turns 26 | . . . . . . . 26 Heaviest Build 90 | 10 16 25 42 42 90 72 66 Greatest Support 70 | 26 32 32 26 30 70 70 40 Greatest Overweight (x) 13 | . . . 13 13 2 4 2 Average Overweight (x) 1 | . . . 1 6 . . 1 Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 6 | 3 6 4 4 4 4 4 2 Average Carried 2 | 1 3 3 3 1 1 3 1 Final Capacity 6 | 6 4 4 4 4 4 4 4 Final Carried 4 | 2 4 4 4 1 3 2 1 Class Distribution -------------------- 38% | Scavenger-Tank 27% | Skirmisher 19% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Generator-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 2005 | 186 394 177 249 271 277 387 64 Remotely . | . . . . . . . . Salvage Created 2193 | . 651 435 383 353 . 307 64 Parts 133 | . 35 34 24 24 . 15 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 40 | . 11 6 12 6 . 2 3 Guns 14 | . 9 1 3 1 . . . Cannons 17 | . 2 5 4 1 . 2 3 AOE 9 | . . . 5 4 . . . Classes Destroyed 14 | . 4 2 4 2 . 2 . Worker 6 | . 1 1 1 3 . . . Builder 5 | . . 2 2 . . 1 . Tunneler 2 | . . . 1 1 . . . Recycler 6 | . 2 . 1 1 . 2 . Watcher 6 | . 1 3 1 1 . . . Swarmer 4 | . . . 4 . . . . Grunt 24 | . 11 2 6 3 . . 2 Brawler 1 | . . . . . . 1 . Duelist 3 | . . . . 1 . 1 1 Protector 1 | . . . 1 . . . . Sentry 4 | . . 4 . . . . . Hunter 2 | . . . 1 1 . . . Programmer 1 | . . . . 1 . . . Wasp 1 | . . . . . . 1 . Thug 1 | . . . . . . 1 . Martyr 1 | . . . . . . 1 . Best Kill Streak 13 | . 3 4 13 9 . 3 2 Combat Bots Only 5 | . 2 3 4 5 . 1 2 Max Kills in Single Turn 4 | . 1 3 3 4 . 4 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 4980 | . 428 166 958 1121 . 693 1614 Core 1055 | . 147 17 188 203 . 48 452 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 41 95 65 . . . . Volleys Fired 150 | . 48 20 31 26 . 15 10 Largest 4 | . 2 3 3 4 . 4 3 Hottest 219 | . 85 143 171 219 . 219 144 Shots Fired 371 | . 96 60 82 51 . 52 30 Gun 162 | . 85 25 18 17 . 17 . Cannon 195 | . 11 35 54 30 . 35 30 Launcher 14 | . . . 10 4 . . . Special . | . . . . . . . . Kinetic 246 | . 91 25 32 31 . 37 30 Thermal 64 | . 5 14 30 6 . 9 . Explosive 14 | . . . 10 4 . . . Electromagnetic 47 | . . 21 10 10 . 6 . Robot Hit Streak 10 | . 10 9 6 6 . 6 7 Robot Miss Streak 11 | . 5 3 11 5 . 6 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 204 | . 61 36 38 26 . 25 18 Core Hits 129 | . 29 16 35 26 . 17 6 Critical Hits 9 | . 1 . 2 . . 4 2 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 8 | . 1 . 2 . . 3 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5663 | . 723 668 1616 1194 . 985 477 Guns 1301 | . 635 266 85 158 . 157 . Cannons 2279 | . 88 402 459 338 . 515 477 Explosions 2082 | . . . 1071 698 . 313 . Melee . | . . . . . . . . Ramming 1 | . . . 1 . . . . Kinetic 2459 | . 687 177 258 330 . 530 477 Thermal 1134 | . 36 119 265 315 . 399 . Explosive 1413 | . . . 1071 342 . . . Electromagnetic 656 | . . 372 21 207 . 56 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 5 5 9 9 Average Corruption 6 | . . . . 4 5 7 9 Corruption Purged . | . . . . . . . . Effects 81 | . . . . 7 15 45 14 Message Errors 15 | . . . . 1 2 11 1 Matter Fused 22 | . . . . 1 6 12 3 Heat Flow Errors 8 | . . . . 1 2 5 . Energy Discharges 9 | . . . . . 3 3 3 Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 9 | . . . . 2 2 5 . Data Loss (major) 3 | . . . . 1 . 2 . Misfires 2 | . . . . . . 1 1 Targeting Errors 11 | . . . . . . 5 6 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 92 | . . 16 19 49 . 8 . Projectiles 37 | . . 16 13 . . 8 . Explosions 55 | . . . 6 49 . . . Melee . | . . . . . . . . Knockbacks 20 | . 1 2 3 2 . 6 6 Impact . | . . . . . . . . Kinetic 19 | . 1 2 2 2 . 6 6 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 226 | . . . 135 87 . 4 . Shots 9 | . . . 5 3 . 1 . Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 558 | . 144 322 558 520 208 433 362 Average Temperature 151 | . 34 101 217 265 99 146 161 Received Heat Transfer 1701 | . 228 69 387 306 . 27 684 Effects 47 | . . . 19 15 . 8 5 Shutdowns 17 | . . . 10 2 . 4 1 Energy Bleed 7 | . . . 1 4 . 1 1 Interference 13 | . . . 3 4 . 3 3 Matter Decay 3 | . . . . 3 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 5 | . . . 4 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . 3 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 . . . 1 . Heat Transferred 1878 | . 111 333 425 361 . 648 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 2 . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 604 | . 197 278 481 298 74 604 . Average Influence 166 | . 68 147 292 75 70 338 . Maximum Alert Level 2 | . . 1 2 1 . 2 . Low Security (%) 63 | 100 100 58 22 84 100 19 . Level 1 24 | . . 41 34 15 . 48 . Level 2 12 | . . . 43 . . 32 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 4 . 3 6 . 4 . Investigation 3 | . 2 . 1 . . . . Extermination 3 | . . . . 2 . 1 . Reinforcement 7 | . 2 . 1 2 . 2 . Assault 2 | . . . 1 1 . . . Garrison 2 | . . . . 1 . 1 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 9 | . 5 2 . 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 21 14 18 14 . 18 6 Peak Tracking Total 7 | . 3 4 7 6 . 4 4 Tactical Retreats 5 | . 1 . 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 5 | . 3 . 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled 13 | . . 1 2 5 . 5 . Max in Single Turn 3 | . . 1 1 3 . . . Garrison Access 2 | . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 6 | . . 4 1 . . 1 . Terminals 2 | . . 2 . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 12 | . . 9 1 . . 2 . Successful 8 | . . 8 . . . . . Failed 4 | . . 1 1 . . 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . 5 . . . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . 2 . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 4 | . . 4 . . . . . Record 2 | . . 2 . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 1 1 . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . 2 3 . . . Machine Destruction 5 | . . . 2 3 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies 21 | . . . . . 21 . . Largest Group 21 | . . . . . 21 18 1 Highest-Rated Group 635 | . . . . . 635 542 23 Highest-Rated Ally 35 | . . . . . 35 35 23 Total Orders . | . . . . . . . . Ally Attacks 98 | . . . . . . 98 . Total Damage 3883 | . . . . . . 3883 . Kills 29 | . . . . . . 29 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 5503 | 54 811 497 455 1642 421 1346 277 Spaces Moved 2676 | 48 599 343 236 393 225 730 102 Core 197 | 6 . . 9 182 . . . Treads 511 | . . . . . 164 347 . Legs 503 | . . . . 18 . 383 102 Wheels 1211 | 42 599 343 227 . . . . Hover 254 | . . . . 193 61 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 100 50 160 150 150 Average Speed 166 | 85 95 90 120 384 166 166 152 Slowest Speed 700 | 90 100 100 700 700 180 240 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 72 32 21 8 88 23 20 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 136 | . . . 71 40 . 15 10 Melee . | . . . . . . . . Projectile 32 | . . . 8 3 . 11 10 AOE 104 | . . . 63 37 . 4 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 3432 | 61 749 483 346 486 272 833 202 Wait 394 | . 71 96 41 33 29 35 89 Move 2670 | 47 598 342 235 393 224 729 102 Hop . | . . . . . . . . Pick Up 71 | 8 11 7 13 14 7 11 . Fast Attach 17 | . 1 2 2 . 1 11 . Attach 60 | 6 6 3 12 18 5 9 1 Detach 2 | . 1 . . 1 . . . Swap 16 | . 4 6 3 . 1 2 . Drop 51 | . 9 7 8 1 5 21 . Fire 150 | . 48 20 31 26 . 15 10 Melee . | . . . . . . . . Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 427 | -10/Materials | Discovered new exit (range 7) 490 | -10/Materials | Core integrity fell below 50% 559 | -10/Materials | Discovered new exit (range 11) 831 | -10/Materials | Discovered new exit (range 12) 866 | -10/Materials | Entered another Materials area 866 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1225 | -9/Materials | Repaired Lgt. Armor Plating 1343 | -9/Materials | Discovered new exit (range 8) 1363 | -9/Materials | Entered another Materials area 1363 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1564 | -8/Materials | Lost 9 parts (3p1n2u3w) 1666 | -8/Materials | Discovered new exit (range 14) 1818 | -8/Materials | Entered Factory 1818 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1935 | -7/Factory | Build established: Skirmisher 3183 | -7/Factory | Garrison activated, responded to threat 3235 | -7/Factory | Lost 9 parts (2p1n3u3w) 3291 | -7/Factory | Lost 3 parts (1n2w) 3460 | -7/Factory | Sucked down chute 3460 | -7/Factory | Entered Waste 3461 | -7/Waste | Met a frightened Derelict 3461 | -7/Waste | Joined by Warlord forces that had cleared the area 3568 | -7/Waste | Found Damper Plating 3849 | -7/Waste | Discovered new exit (range 13) 3881 | -7/Waste | Entered Factory 3881 | -7/Factory | Accompanied by 18 allies 4198 | -7/Factory | Build established: Scavenger-Tank 4299 | -7/Factory | Discovered new exit (range 9) 5093 | -7/Factory | Discovered new exit (range 8) 5138 | -7/Factory | Garrison activated, responded to threat 5227 | -7/Factory | Entered Lower Caves 5227 | -7/Lower Caves | Accompanied by 1 ally 5335 | -7/Lower Caves | Lost 3 parts (1n2u) 5416 | -7/Lower Caves | Learned 4 Factory zone layouts 5424 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5430 | -7/Lower Caves | Identified exit to Lower Caves 5443 | -7/Lower Caves | Core integrity fell below 50% 5483 | -7/Lower Caves | Core integrity fell below 20% 5504 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- System corrupted: FCS attempts to trigger Gauss Cannon. System corrupted: Gauss Cannon misfires. Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Gauss Cannon destroyed. Acquired derelict log, extracted data. System corrupted: Matter fused (-6). Gauss Cannon destroyed. Carbon-fiber Leg destroyed. System corrupted: Energy discharge (-268). Kinecellerator destroyed. Antimatter Reactor destroyed. Enh. Nuclear Core destroyed. Imp. Cooling System destroyed. System corrupted: Energy discharge (-105). Gauss Cannon destroyed. Enh. Nuclear Core destroyed. Carbon-fiber Leg destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????#####????###????????????? | | ????????????????????????## ##???# ##????####???? | | ???????????????????????## ##??# ###### #???? | | ??????????????????????## #### #???? | | ?????????? ###### #???? | | ?????????? #"# #????? | | ??????????# ### ##### #????? | | ????????????# ## ## #???## ###??# | | ????????????# #?## ## #????# ##?# | | ????????????##### ??## ## #????# #?# | | ????????????????# ??# ## #????# #?# | | ????????????????# ### ## #????## #?? | | ????????????????## ### ## ?????## #?? | | ?????????????????## #?# ### ??????# #?? | | ??????????????????# #?# #?####??????# ### | | ???????????????????# #?# #???????????# ## | | ????????????????????# #?# #??????????# ### | | ??????????????????### ### #????????? ## | | ??????????????????# #??????? #### | | ??????????????????# ##??????# ???## | | ??????????????????# #???????## ????## | | ??????????????????# #????????## ?????# | | ??????????????????# Y #?????????### ?????## | | ??????????????????# #???????????## ??????# | | ??????????????????# ##???????????#???????## | | ??????????????????#### @ #????????????????????## | | ?????????????????????## #???????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????????## ##??????????????????? | | ????????????????????????## ##???????????????????? | | ?????????????????????????? ##????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 45 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1200 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 53 Core Analysis 8 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Everything Is Under Control Let's See Who's Tougher Made in Tau Ceti IV Omniscient Cartographer Serviceable Loadout Troublemaker We Are Legion Challenges ------------ None Game ------ Seed SpreadLayeredMagmablaster Manual? 0 Play Time 00:56:26 Cumulative 3.9 hours Start 2019.12.07 @ 00:33:58 End 2019.12.07 @ 01:28:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7d2ed6b2-5397-45fc-8e05-28979ed3b0ff