Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 00:57:09 Player: lvl5hm Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (333) 1665 Value Destroyed (10759) 10759 Prototype IDs (118) 2360 Alien Tech Used (9) 1800 Bonus (13777) 13777 TOTAL SCORE: 41061 Bonus ------- High Alert Combat Kills 470 Follower Combat Kills 4413 Entered Garrisons 200 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Win 3000 Friendly Fire -706 Cogmind --------- Core Integrity 872/1600 Matter 295/300 Energy 123/150 System Corruption 0% Temperature Cool (7) +ITN Movement Flying (97) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Experimental Optical Array Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Reaction Control System Centrium Medium Armor Plating Advanced Point Defense System Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Fusion Compressor Improved Antigrav System Advanced Sensor Array Advanced Transmission Jammer Advanced ECM Suite Zionite Shade Armor Advanced Trap Extractor (0/8) Spacefold Activator Compact Mass Driver Advanced Micro-nuke Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Transmission Jammer Centrium Medium Armor Plating Zionite Shade Armor Advanced Hacking Suite Spacefold Activator > --- WEAPON ----------- Improved Matter Neutralizer Enhanced Force Lance > --- INVENTORY -------- Fusion Reactor Cooled Field Propulsion Drive 2N-1CE's Frost Array Long-range Sensor Array Improved Terrain Scanner Advanced ECM Suite Hacking Suite Improved Hacking Suite Authchip [Propulsion] Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Compact Mass Driver Advanced Micro-nuke Launcher [Rating: 192] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Welding Torch Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . Utility 11 | . . . 2 2 . . . . . . 1 . 2 . . . . . . . . . . . 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 304 | 7 7 40 29 36 4 8 1 . . 2 8 . 21 10 7 1 6 13 1 16 1 4 5 1 11 12 16 8 8 10 11 Power 36 | 1 2 5 3 4 . 1 . . . . . . 3 2 1 . . 2 . 3 . 1 1 . 1 1 1 . 1 2 1 Engine 17 | 1 1 4 3 3 . . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . . . . . . Core 10 | . 1 1 . 1 . 1 . . . . . . 2 1 . . . 1 . 2 . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 1 . 1 2 1 Propulsion 84 | 2 . 19 13 10 . 3 . . . . . . 3 . . . 2 6 1 5 . 1 3 . 1 1 6 1 1 3 3 Treads 43 | 2 . 19 13 5 . . . . . . . . . . . . 2 1 . . . . . . . . 1 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 39 | . . . . 5 . 3 . . . . . . 3 . . . . 5 1 5 . 1 3 . 1 1 5 1 1 3 1 Utility 131 | 2 3 3 6 14 4 4 . . . 2 8 . 13 7 3 . 3 4 . 6 1 2 1 1 8 6 8 5 5 5 7 Device 50 | 1 1 1 2 3 2 2 . . . . 3 . 5 2 . . 1 3 . 3 1 2 1 . 4 1 5 3 2 . 2 Storage 9 | 1 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . 2 1 . . . . Processor 22 | . . . . 3 2 . . . . 2 2 . 2 1 . . . . . 1 . . . . 2 2 1 1 1 1 1 Hackware 30 | . . . . 6 . 1 . . . . 2 . 5 1 . . 2 1 . 1 . . . . 1 1 1 . . 4 4 Protection 17 | . 1 2 4 2 . . . . . . . . . 3 3 . . . . . . . . 1 1 . . . . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Weapon 53 | 2 2 13 7 8 . . 1 . . . . . 2 1 3 1 1 1 . 2 . . . . 1 4 1 2 1 . . Energy Gun 4 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Energy Cannon 4 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . . Ballistic Gun 25 | 2 1 11 7 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Launcher 7 | . 1 1 . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Special Melee Weapon 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Unidentified Prototypes 31 | . . 1 . . 1 . . . . . 1 . 1 3 3 . 1 1 1 2 . . 3 . 2 3 1 2 5 . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Parts Lost 51 | . 3 3 4 6 . . . . . . 3 4 2 . . . 4 2 . 3 . 1 . . . . 1 . 3 3 9 Power 12 | . 2 . . 3 . . . . . . 1 . . . . . . 1 . 3 . 1 . . . . . . . . 1 Propulsion 15 | . . 1 1 3 . . . . . . 1 1 . . . . 2 1 . . . . . . . . . . . . 5 Utility 19 | . . 1 2 . . . . . . . 1 3 1 . . . 2 . . . . . . . . . 1 . 3 2 3 Weapon 5 | . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 5 | . 1 1 1 2 . . . . . . 3 2 1 . . . 1 2 . 2 . 1 . . . . 1 . 2 2 5 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 7 22 24 24 5 8 10 9 10 9 9 8 4 4 3 4 4 4 5 7 9 9 9 9 9 8 12 14 14 13 13 Power . | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Propulsion 2 | . . 6 5 5 . . 1 1 1 1 . . . . . . . . . . 1 1 1 2 2 1 1 2 1 1 1 Utility 6 | . 3 8 7 8 3 5 7 7 7 6 7 6 3 3 2 3 3 3 3 5 7 7 6 5 4 3 5 7 6 6 7 Weapon 3 | . 3 6 8 6 1 1 2 1 2 2 2 1 . . 1 1 1 1 2 1 1 1 1 1 1 2 2 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . . 5 4 11 2 3 . . 1 . 2 3 1 1 . . . 2 . 1 . 1 1 . 6 1 1 3 . 1 3 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Utility 29 | . . 1 2 3 1 2 . . 1 . 2 2 1 1 . . . 1 . 1 . 1 1 . 3 1 . 3 . 1 1 Weapon 15 | . . 4 2 5 . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 97 97 99 91 91 92 93 92 87 91 66 74 82 78 84 85 83 96 89 88 85 86 85 88 93 91 88 87 90 86 Engine 3 | . 3 7 7 6 . . . . . . . . 1 . . . . 1 5 4 5 4 4 . . . . . . . . Core 3 | . 10 1 1 . 7 7 7 7 7 7 5 . 2 5 5 5 5 6 5 3 5 5 3 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 6 9 8 8 8 8 7 Treads 16 | . 27 43 35 29 . . . . . . . . . . . . 6 8 . . . . . . . . . . . . . Flight 12 | . . . . . 30 30 30 30 30 30 32 25 17 17 17 17 11 11 27 27 26 26 27 26 28 28 26 26 26 27 25 Device 8 | . 6 1 12 5 8 7 7 6 7 5 9 3 20 12 5 5 7 5 10 7 9 6 5 5 12 9 10 14 13 9 6 Storage 6 | . 14 11 9 6 . 5 7 7 7 7 6 5 . . . . . . . 2 5 5 5 5 4 4 4 4 4 4 4 Processor 10 | . . . . 12 9 8 7 7 7 13 13 13 12 16 17 17 17 15 15 19 21 21 21 21 19 19 19 17 17 16 12 Hackware 9 | . . . . 15 23 23 23 23 23 16 13 7 6 16 17 17 18 18 21 12 10 10 10 6 4 9 8 8 5 12 20 Protection 5 | . 7 9 11 2 3 . . . . 1 2 3 . 3 7 11 7 5 . 2 . . 4 8 4 3 3 1 2 3 3 Ballistic Gun 8 | . 27 21 18 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 7 6 7 7 7 2 5 5 5 2 . 2 . 1 5 1 . . . . . . . . . . . Peak Build Rating 192 | 7 10 28 33 50 48 51 52 54 51 54 67 50 86 90 88 93 98 106 114 119 113 114 120 119 151 162 180 186 192 186 186 Average Rating 66 | 6 9 17 29 46 45 48 50 50 50 48 62 43 70 82 81 88 83 95 110 105 111 107 108 114 136 153 170 174 175 180 171 On Entrance 83 | . 7 7 28 32 43 47 50 50 50 51 46 50 33 81 82 84 85 85 104 114 112 113 107 119 112 143 162 180 170 165 174 Avg Prop Armor Cover (%) 4 | . . . . 5 . . . . . . 4 4 6 . . . 5 2 1 3 5 4 16 . . . . 5 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 13 90 100 111 113 14 21 20 30 20 27 24 18 26 29 24 24 40 44 22 32 31 32 41 49 51 53 61 64 64 56 57 Greatest Support 123 | 40 40 88 88 101 23 26 20 26 20 26 33 26 35 29 25 25 93 123 35 45 31 57 45 54 63 64 72 73 73 72 66 Greatest Overweight (x) 16 | . 2 1 1 2 . 1 . 1 . 1 1 5 1 1 . . 1 2 . 5 . . 9 1 16 . 1 . 1 1 1 Average Overweight (x) . | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 10 10 10 10 10 10 10 5 5 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 16 | 7 22 25 25 24 5 8 10 10 10 10 10 9 5 5 5 5 5 5 5 7 10 10 10 10 10 10 13 15 15 15 15 Most Carried 25 | 2 9 25 25 25 5 10 10 10 10 10 10 10 5 5 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 Average Carried 14 | . 7 22 24 24 4 8 10 9 10 9 9 8 4 4 3 4 4 4 5 7 9 9 9 9 9 9 12 14 14 14 14 Final Capacity 25 | 8 25 25 25 5 5 10 10 10 10 10 10 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 23 | 2 9 23 23 5 5 10 10 10 10 10 9 5 5 4 4 5 4 5 5 10 9 10 10 10 10 10 15 15 15 15 11 Class Distribution -------------------- 23% | Mutant 16% | Hacker-Mutant 11% | Scavenger-Mutant 10% | Hacker-Sprinter 9% | Hacker-Ninja 7% | Hacker-Scout 3% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Scout | -6/Proximity Caves Fabricator-Scout | -6/Factory Sprinter | -6/Garrison Sprinter | -5/Factory Hacker-Mutant | -5/Extension Commander-Scout | -5/Cetus Commander-Scout | -5/Archives Hacker-Mutant | -5/Hub_04(d) Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 11452 | 348 563 1517 1438 1233 93 237 109 136 . 10 217 . 380 190 232 72 716 105 . 515 85 113 173 168 740 306 397 415 210 241 493 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14028 | 226 1028 2180 1882 2481 50 190 . 11 . . 148 . 343 415 261 108 648 135 . 660 86 114 399 . 844 498 485 299 199 44 294 Parts 785 | 16 71 150 100 125 4 12 . 2 . . 10 . 11 13 9 6 40 14 . 23 4 2 5 . 48 35 20 26 19 6 14 Haulers Intercepted 14 | . 1 6 4 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 13 | 1 3 . 1 1 . . . . . . . . . . . . . . . 2 . . . . 2 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 2 . . . . . . . . . . . . . 1 3 . . . . . . . . Prevented 7 | . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 194 | . 22 47 35 46 . . . 3 . . . . . 5 4 1 10 3 . . . . . . 6 7 . 4 1 . . Melee 5 | . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . 1 . . Guns 145 | . 22 47 35 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 27 | . . . . . . . . . . . . . . 1 4 1 9 3 . . . . . . 6 3 . . . . . AOE 16 | . . . . 5 . . . 3 . . . . . . . . . . . . . . . . . 4 . 4 . . . Classes Destroyed 19 | 2 6 2 3 2 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Worker 34 | . 1 4 2 8 . . . . . . . . 2 . . . 1 1 . 5 . . . . 1 . 1 4 1 2 1 Builder 11 | . . 1 . 1 . . . . . . . . . . . . 3 . . . . . . . . 1 3 1 . 1 . Tunneler 9 | 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler 14 | . 1 6 4 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 21 | 1 2 . 1 5 . . . . . . . . 2 . . . . . . 4 . . . . 1 2 1 1 . . 1 Operator 18 | . 2 2 2 . . 1 . . . . 1 . 1 1 . 1 . . . 1 . . . . 1 . . 1 3 . 1 Watcher 28 | . 2 4 1 1 . 3 . . . . 1 . . 2 . . 1 . . . . . . . 6 1 3 . . . 3 Swarmer 49 | . 8 15 8 7 . . . 3 . . . . . . . . . . . . . . . . . 4 . 4 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 79 | . 14 22 14 21 . . . . . . . . . 3 . . 4 . . . . . . . 1 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 26 | . . 10 8 2 . . . . . . . . . 1 . 1 2 . . . . . . . 2 . . . . . . Hunter 7 | . . . 2 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Programmer 23 | . . . . 11 . . . . . . . . . . . . 2 3 . . . . . . 3 3 . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Martyr 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 6 4 5 5 6 . 3 . 2 . . 1 . 2 4 2 1 4 1 . 2 . . . . 3 5 4 4 2 3 2 Combat Bots Only 4 | . 3 4 4 4 . . . 2 . . . . . 3 2 1 3 1 . . . . . . 2 4 . 4 1 . . Max Kills in Single Turn 4 | 1 2 2 1 2 1 1 . 1 . . 1 . 1 1 1 1 2 1 . 1 1 1 . . 1 4 1 2 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 4 . 2 . . . Melee 1 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1673 | . 107 240 235 286 . 20 . 17 . 2 13 182 36 6 . 2 84 21 1 64 . 16 . 13 16 48 47 25 32 32 128 Missed 613 | . 33 53 59 92 . 14 . 7 . . 4 90 17 1 . 1 31 5 1 36 . 7 . 4 6 23 23 17 15 14 60 Hits 1060 | . 74 187 176 194 . 6 . 10 . 2 9 92 19 5 . 1 53 16 . 28 . 9 . 9 10 25 24 8 17 18 68 Melee 6 | . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Projectile 1054 | . 74 187 173 194 . 6 . 10 . 2 7 92 19 5 . 1 53 16 . 28 . 9 . 9 10 25 23 8 17 18 68 AOE 5 | . . . . 1 . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . Critical Strikes 44 | . 3 4 7 5 . . . . . . . 1 3 . . . 4 2 . 4 . . . . . 3 3 . . . 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Disruptions 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 17800 | . 786 2099 2432 2770 . 69 . 138 . 88 227 933 436 125 . 27 1113 517 . 886 . 183 . 244 287 560 544 163 793 847 1533 Core 3496 | . 179 186 189 280 . 32 . 69 . 52 54 415 158 20 . . 66 84 . 111 . 49 . 47 . 134 69 46 528 448 280 Absorbed by Shields 338 | . . 220 . . . . . . . . . 17 . 30 . . . . . . . . . . . . . . . . 71 Redirected to Shielding 268 | . 19 . . . . . . . . . . . . . . . 120 . . . . . . 54 75 . . . . . . Ignored by Resistances 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . Regen/Repaired (Parts) 3454 | . 173 228 374 336 35 20 . . . . . . 82 . . . . 601 . 321 . . . . 174 . 283 22 . 492 313 Core Remaining (%) 60 | 100 28 53 65 . . . . . . 38 . 44 . . . . 75 . . . . . . 74 . 89 . . 45 . 54 Volleys Fired 960 | 13 90 183 170 141 . . . 5 . 3 . . 63 15 14 4 72 20 . 20 . . . 2 59 27 13 9 18 . 19 Largest 2 | 2 2 2 2 2 . . . 1 . 1 . . 1 1 1 1 2 2 . 1 . . . 1 1 1 1 1 1 . 1 Hottest 160 | 40 40 46 48 160 . . . 39 . 39 . . 90 90 51 51 141 141 . 90 . . . 51 51 54 54 113 113 . 54 Shots Fired 1559 | 26 179 338 340 278 . . . 5 . 3 . . 63 15 14 4 94 32 . 19 . . . 2 60 27 13 11 18 . 18 Gun 1155 | 26 178 337 340 274 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 386 | . . . . . . . . . . . . . 63 15 14 4 94 32 . 19 . . . 2 60 26 13 9 18 . 17 Launcher 18 | . 1 1 . 4 . . . 5 . 3 . . . . . . . . . . . . . . . 1 . 2 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1282 | 26 178 337 340 173 . . . . . . . . . . 14 4 72 11 . 1 . . . 2 60 26 13 4 4 . 17 Thermal 259 | . . . . 101 . . . . . . . . 63 15 . . 22 21 . 18 . . . . . . . 5 14 . . Explosive 18 | . 1 1 . 4 . . . 5 . 3 . . . . . . . . . . . . . . . 1 . 2 . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 3 11 24 18 13 . . . 6 . . . . 1 12 8 6 7 12 . . . . . 1 12 14 15 18 3 . 3 Robot Miss Streak 5 | 3 4 4 4 5 . . . . . . . . 2 1 1 2 4 2 . . . . . 1 2 1 . 1 1 . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 1 . . . . . Secondary Targets 14 | . 1 5 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1091 | 12 111 229 229 204 6 7 . 1 . . 5 2 9 24 12 7 51 17 . 18 5 2 10 1 47 21 16 11 14 5 15 Core Hits 506 | 8 49 88 88 141 1 4 . 3 . . 3 1 3 6 4 2 18 5 . 6 1 1 5 . 22 12 7 11 6 2 9 Critical Kills 35 | . . 2 2 1 . . . . . . . . . . 4 1 8 . . . . . . . 13 4 . . . . . Critical Parts Destroyed 41 | . . 1 2 . . . . . . . . . . . 4 . 9 3 . 2 . . . . 9 11 . . . . . Critical Strikes 96 | . . 4 4 1 1 . . . . . . . . 2 11 2 18 3 . 4 1 . . . 24 15 1 2 2 . 1 Destroy 83 | . . 4 4 1 . . . . . . . . . . 11 2 18 3 . 2 . . . . 23 15 . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . 1 1 2 . 1 Melee Attacks 350 | . . 3 . 5 6 47 6 1 1 2 19 3 19 13 . 6 . 11 . 38 5 3 10 2 20 29 33 11 19 17 21 Impact 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . 3 6 47 6 1 1 2 19 3 19 13 . 2 . 11 . 6 . . . . . . . . . . . Piercing 201 | . . . . . . . . . . . . . . . . . . . . 32 5 3 10 2 20 29 33 11 19 16 21 Sneak Attacks 71 | . . . . 4 6 2 . . . . 2 . 4 4 . 5 . . . 11 5 1 . . 1 2 9 6 3 4 2 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29801 | 158 1494 3565 3494 4961 415 387 . 307 . . 299 60 675 1273 191 135 1069 558 . 1482 555 203 890 13 961 1289 1586 1570 960 380 871 Guns 12564 | 158 1468 3529 3439 3970 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4016 | . . . . . . . . . . . . . 111 484 191 32 1029 466 . 36 . . . 13 660 441 43 127 221 . 162 Explosions 2146 | . 18 . . 673 . . . 307 . . . . . . . . . 34 . . . . . . . 405 . 709 . . . Melee 10793 | . . . . 176 415 387 . . . . 298 60 564 789 . 103 . 58 . 1446 555 203 890 . 301 443 1543 734 739 380 709 Ramming 282 | . 8 36 55 142 . . . . . . 1 . . . . . 40 . . . . . . . . . . . . . . Kinetic 12851 | 158 1468 3529 3439 1867 . . . . . . . . . . 191 32 471 111 . 36 . . . 13 660 441 43 87 143 . 162 Thermal 3763 | . . . . 2103 . . . . . . . . 111 484 . . 558 389 . . . . . . . . . 40 78 . . Explosive 2112 | . 18 . . 673 . . . 307 . . . . . . . . . . . . . . . . . 405 . 709 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2949 | . . . . 176 415 387 . . . . 298 60 564 789 . 103 . 58 . 99 . . . . . . . . . . . Piercing 7844 | . . . . . . . . . . . . . . . . . . . . 1347 555 203 890 . 301 443 1543 734 739 380 709 Highest Corruption 22 | . . . . 10 10 12 12 12 12 . . 3 3 5 . . 4 11 19 22 20 15 12 12 1 2 5 5 4 1 6 Average Corruption 6 | . . . . 4 8 9 12 12 12 . . 2 2 2 . . 2 7 14 21 16 12 12 12 1 1 4 4 2 1 2 Corruption Purged 22 | . . . . . . . . . . . . . . 7 . . . . . 2 5 3 . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 332 | . . . . 64 7 47 4 11 1 . . 3 15 4 . . 14 26 5 51 4 19 5 18 5 2 3 8 9 . 7 Message Errors 77 | . . . . 17 . 10 1 3 . . . 2 4 2 . . 5 4 . 8 2 3 3 5 1 2 . 3 1 . 1 Matter Fused 68 | . . . . 7 3 15 1 1 . . . . 3 . . . 3 3 1 9 . 1 . 11 1 . 1 1 5 . 2 Heat Flow Errors 42 | . . . . 16 1 4 1 2 . . . . 1 1 . . 3 1 . 5 . 2 1 . 1 . . 1 . . 2 Energy Discharges 48 | . . . . 8 1 5 . 3 1 . . 1 2 1 . . 1 8 . 7 2 3 1 1 1 . 1 . . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 32 | . . . . 8 1 4 1 2 . . . . 1 . . . 1 1 . 1 . 7 . . . . 1 1 3 . . Data Loss (major) 20 | . . . . 5 . 3 . . . . . . 3 . . . 1 3 . 4 . 1 . . . . . . . . . Misfires 8 | . . . . 1 . . . . . . . . . . . . . 4 . . . . . . 1 . . 2 . . . Alerts 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 26 | . . . . 1 1 4 . . . . . . . . . . . 2 4 13 . . . 1 . . . . . . . Weapon Failures 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3140 | . . 3 . 111 60 123 . 68 . . 13 . 169 171 . . 13 77 . 555 384 99 166 . . 102 452 89 217 158 110 Projectiles 46 | . . . . . . . . . . . . . . . . . 13 33 . . . . . . . . . . . . . Explosions 240 | . . . . 50 . . . 68 . . . . . . . . . 44 . . . . . . . 58 . 20 . . . Melee 2854 | . . 3 . 61 60 123 . . . . 13 . 169 171 . . . . . 555 384 99 166 . . 44 452 69 217 158 110 Knockbacks 24 | . . . . 2 . . . . . . . . . . . . 8 2 . . . . . . 1 5 1 . 2 . 3 Impact 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . . . . . . 7 2 . . . . . . 1 5 1 . 2 . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . . . 29 . . . 6 . . . . . . . . 97 193 . . . . . . . . . . . . . Shots 5 | . . . . 1 . . . 1 . . . . . . . . 1 2 . . . . . . . . . . . . . Rammed 27 | . 2 4 4 6 . . . . . . 1 . . . . . 10 . . . . . . . . . . . . . . Targets Rammed 30 | . 2 4 4 9 . . . . . . 1 . . . . . 10 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 371 | . 12 43 36 271 80 284 213 269 . 150 241 . 282 45 6 . 280 286 15 370 . 267 245 101 371 201 200 93 202 67 145 Average Temperature 66 | . 2 12 10 82 31 91 108 96 . 94 50 . 106 45 4 . 102 91 5 125 . 79 80 53 51 34 66 57 42 32 45 Received Heat Transfer 3637 | . 345 868 1026 636 . 27 . 6 . . 36 223 45 22 . . 219 . . 76 . 18 . 9 9 . 18 . 18 18 18 Effects 10 | . . . . . . . 3 . . . . . 1 . . . 2 1 . 2 . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Interference 7 | . . . . . . . 3 . . . . . . . . . 2 . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Impact Corruptions 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . 5 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Heat Transferred 5353 | . . . . 4600 . . . . . . . . 111 481 . . . 50 . . . . . . . . . 37 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 4 | . 1 2 2 3 1 1 . . . . . 1 1 1 1 . 3 1 . 4 . . . . 1 2 1 1 . . 3 Low Security (%) 57 | 100 98 25 59 39 74 92 . . . . 100 77 99 69 54 100 15 1 100 45 . . . . 11 70 68 96 100 100 35 Level 1 23 | . 1 7 36 33 25 7 . . . . . 22 . 30 45 . 26 98 . 1 . . . . 88 18 31 3 . . 34 Level 2 16 | . . 66 4 26 . . . . . . . . . . . . 37 . . 11 . . . . . 11 . . . . 5 Level 3 1 | . . . . 1 . . . . . . . . . . . . 20 . . 7 . . . . . . . . . . 25 Level 4 . | . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1232 | 20 239 645 406 741 259 256 . . . . 79 269 204 275 264 161 811 364 110 1232 . . . . 348 429 255 206 112 40 966 Initial 364 | . . 98 131 180 259 . . . . . . 54 140 56 120 54 . 364 110 70 . . . . 193 141 228 105 83 18 9 Average 229 | 2 38 426 201 285 84 110 . . . . 13 123 127 123 193 79 451 284 107 589 . . . . 253 166 156 131 61 10 327 Influence Increases 15389 | 35 736 1428 1101 1467 . 678 . 100 . 98 194 255 559 689 346 187 1544 351 . 1576 . 155 15 90 648 591 425 338 288 141 1354 Destroy 0b10 Robot/C 5740 | . 440 940 680 920 . 260 . 60 . 60 . . 80 300 160 80 520 60 . 320 . . . . 200 140 40 80 40 . 360 Destroy 0b10 Robot/NC 825 | 35 40 85 55 80 . 35 . . . . 10 . 25 35 10 5 65 5 . 90 . 5 15 . 50 20 55 35 20 15 35 Destroy Leader 1272 | . 96 240 180 234 . 58 . 10 . 10 2 . 20 16 . . 120 20 . 76 . . . . 62 22 18 10 . . 78 Allied During Kill 1499 | . . . . . . 15 . . . 28 . . 16 278 170 85 399 . . 46 . . . . 27 . 6 . . . 429 Successful Hack 453 | . 17 25 31 77 . 41 . . . . 8 . 15 . . . . . . 27 . . . . 22 4 114 60 . . 12 Select Force Hacks 240 | . 60 60 30 30 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 720 | . . 15 . 60 . 15 . . . . 15 . 30 . . 15 120 60 . 180 . . . . . 60 15 30 75 15 15 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1740 | . 8 18 5 51 . 29 . . . . 9 . 118 30 6 2 290 116 . 522 . . . . 32 60 57 93 48 21 225 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 840 | . . . . 15 . 75 . . . . 45 . 195 30 . . . 30 . 30 . . . . 45 75 60 15 60 45 120 Lose Combat Pursuer 1860 | . 75 45 120 . . 90 . 30 . . 105 255 60 . . . 30 60 . 285 . 150 . 90 60 210 60 15 45 45 30 Influence Decreases 14514 | 35 501 1351 1015 1124 741 598 80 60 40 98 116 64 711 589 427 322 801 778 217 462 500 377 507 25 460 438 644 376 406 157 494 Entered New Map 3657 | . . 137 181 218 482 . 30 . 40 . . 24 129 61 97 82 1 380 207 30 450 137 492 . 22 112 178 82 66 13 6 Time Decay 8162 | 35 471 734 644 696 59 468 50 60 . 70 86 . 522 402 170 180 470 368 10 342 50 230 15 25 398 326 356 294 310 123 198 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 500 | . 30 30 40 60 . . . . . . 30 40 20 . . . 40 20 . 30 . 10 . . . . 10 . 30 20 90 Lost Ally 1345 | . . . . . 200 130 . . . 28 . . 40 126 160 60 290 10 . 60 . . . . 40 . . . . 1 200 Purge Threat 750 | . . 450 150 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 127 | . 4 8 7 20 . 18 . . . . 7 . 8 . . . 6 6 . 11 . . . . 5 8 5 4 5 3 2 Investigation 40 | . 2 3 3 7 . 11 . . . . 2 . 2 . . . 1 2 . 3 . . . . . 1 2 . 1 . . Extermination 42 | . . . . 9 . 5 . . . . 1 . 4 . . . 1 2 . 3 . . . . 4 2 3 3 2 1 2 Reinforcement 27 | . 2 2 2 4 . 1 . . . . 3 . . . . . 3 2 . 2 . . . . 1 2 . 1 1 1 . Assault 11 | . . 3 2 . . . . . . . . . 2 . . . 1 . . 3 . . . . . . . . . . . Garrison 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 65 | . 4 3 5 6 . 3 . . . 15 2 . 1 3 2 . 7 2 . 4 . . . . 2 . 1 1 3 . 1 Communications Jammed 94 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 6 9 29 3 40 1 1 Distress Signals 94 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 6 9 29 3 40 1 1 Times Spotted 712 | . 40 66 57 63 5 27 . 10 . 6 24 24 35 19 10 3 38 14 6 42 . 7 . 10 27 34 32 30 38 11 34 Peak Tracking Total 16 | . 5 6 6 5 4 5 . 4 . 3 9 16 8 4 5 2 6 4 6 8 . 4 . 6 3 8 12 12 6 10 12 Tactical Retreats 91 | . 5 2 7 . . 8 . 3 . . 5 3 7 . . . 2 2 . 9 . 4 . 2 4 4 4 5 10 3 2 ECM-based Alert Blocks 53 | . . . . . . 13 . 3 . . 3 . 10 . . . . . . . . . . . . . 5 8 10 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 30 | . . 3 1 5 . . . . . . . 3 3 1 . . 2 2 . 2 . . . . . 1 2 . 1 . 4 Indirectly 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 52 | . . 1 . 4 . 1 . . . . 1 . 2 1 . 1 8 4 . 12 . . . . . 5 1 2 5 1 3 Max in Single Turn 3 | . . 1 . 3 . 1 . . . . 1 . 1 . . 1 3 3 . . . . . . . 1 1 1 1 1 2 Garrison Access 13 | . . . 1 1 . 2 . . . . 1 . 1 . . . 1 2 . 1 . . . . . . 1 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 138 | . 7 15 9 14 . 23 . . 1 . 7 . 9 . 2 . 1 6 . 5 . . 4 . 5 6 9 6 2 3 4 Terminals 42 | . 4 9 6 6 . 11 . . . . . . . . 2 . . . . . . . . . . 2 . 1 . . 1 Fabricators 17 | . . . . 3 . 3 . . . . 2 . 2 . . . . 1 . 1 . . . . . 2 3 . . . . Repair Stations 26 | . 1 2 1 2 . 2 . . . . 1 . 3 . . . . 2 . 2 . . . . 3 . 2 1 1 1 2 Recycling Units 13 | . 2 2 1 1 . 2 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 1 Scanalyzers 16 | . . 2 1 . . 3 . . . . 1 . 2 . . . . . . 1 . . . . 1 1 1 3 . . . Garrison Access 19 | . . . . 2 . 2 . . . . 3 . 2 . . . 1 2 . 1 . . . . . 1 2 1 1 1 . Total Hacks 384 | . 21 42 30 37 . 61 . . 2 . 15 . 30 . 2 . 2 15 . 12 . . 16 . 18 14 28 14 5 11 9 Successful 254 | . 16 32 23 27 . 34 . . 2 . 9 . 20 . 2 . 1 10 . 9 . . 16 . 6 7 16 12 . 8 4 Failed 128 | . 5 9 7 10 . 27 . . . . 6 . 10 . . . 1 5 . 3 . . . . 12 6 12 2 5 3 5 Catastrophic 18 | . 1 1 1 4 . 3 . . . . 1 . 2 . . . . . . . . . . . 3 2 . . . . . Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 377 | . 16 19 16 18 . 28 . . . . 13 3 39 24 1 . 25 12 . 17 . . . . 19 27 31 24 24 6 15 Terminals 104 | . 13 21 18 14 . 31 . . . . . . . . 2 . . . . . . . . . . 2 . 2 . . 1 Fabricators 56 | . . . . 11 . 12 . . . . 5 . 8 . . . . 3 . 2 . . . . . 6 9 . . . . Repair Stations 87 | . 4 5 6 7 . 3 . . . . 1 . 8 . . . . 7 . 6 . . . . 13 . 12 2 1 6 6 Recycling Units 26 | . 4 3 1 2 . 4 . . . . . . . . . . . 1 . . . . . . 2 . 3 . . 4 2 Scanalyzers 57 | . . 13 5 . . 8 . . . . 3 . 9 . . . . . . 3 . . . . 3 4 1 8 . . . Garrison Access 36 | . . . . 3 . 3 . . . . 6 . 5 . . . 2 4 . 1 . . . . . 2 3 2 4 1 . Terminal Hacks 47 | . 4 5 3 3 . 7 . . 2 . . . . . 2 . . . . . . . 16 . . 2 . 2 . . 1 Record 9 | . . . . . . . . . . . . . . . 2 . . . . . . . 5 . . . . 2 . . . Part Schematic 13 | . 2 1 . 1 . 3 . . 2 . . . . . . . . . . . . . 3 . . 1 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . . 1 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 32 | . . . . 7 . 7 . . . . 3 . 6 . . . . 1 . 1 . . . . . 3 4 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 21 | . . . . 5 . 4 . . . . 2 . 3 . . . . 1 . 1 . . . . . 2 3 . . . . Build 10 | . . . . 2 . 3 . . . . . . 3 . . . . . . . . . . . . 1 1 . . . . Repair Station Hacks 60 | . 4 5 6 7 . 2 . . . . . . 5 . . . . 6 . 5 . . . . 4 . 7 2 . 4 3 Scan Component 33 | . 2 3 3 4 . 1 . . . . . . 3 . . . . 3 . 2 . . . . 3 . 4 1 . 2 2 Repair 26 | . 2 2 3 3 . 1 . . . . . . 2 . . . . 3 . 2 . . . . 1 . 3 1 . 2 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Retrieve Components 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Scanalyzer 46 | . . 12 5 . . 7 . . . . 2 . 8 . . . . . . 1 . . . . 1 2 1 7 . . . Insert Component 20 | . . 6 2 . . 3 . . . . 1 . 3 . . . . . . . . . . . . 1 . 4 . . . Analyze 17 | . . 6 2 . . 2 . . . . 1 . 3 . . . . . . . . . . . . . . 3 . . . Retrieve Study 9 | . . . 1 . . 2 . . . . . . 2 . . . . . . 1 . . . . 1 1 1 . . . . Garrison Access Hacks 12 | . . . . 1 . 2 . . . . 2 . . . . . 1 2 . 1 . . . . . . 1 1 . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 11 | . . . . 1 . 2 . . . . 1 . . . . . 1 2 . 1 . . . . . . 1 1 . 1 . Unauthorized Hacks 51 | . 8 9 9 9 . 9 . . . . 2 . 1 . . . . 1 . 1 . . . . . . 2 . . . . Terminals 29 | . 6 7 8 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 18 | . 4 5 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . 4 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . . 2 . . . . Prioritize 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 10 | . . . . 3 . 1 . . . . 2 . . . . . . 1 . 1 . . . . . . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 2 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 2 2 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 6 13 6 13 . 20 . . . . 5 . 5 . . . . 2 . 1 . . . . 5 2 4 3 2 2 3 Full Trace Events 12 | . . . 1 2 . 7 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Feedback Events 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . 3 . . . 9 . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 205 | . 2 7 2 1 . 5 . . 16 . 1 . 42 . . . 8 . . 9 . . 3 . 11 36 15 16 20 . 11 Parts Built 12 | . . . . 2 . 4 . . . . . . 3 . . . . . . . . . . . . 1 2 . . . . Authchips 8 | . . . . 2 . 1 . . . . . . 3 . . . . . . . . . . . . 1 1 . . . . Time 778 | . . . . 134 . 181 . . . . . . 335 . . . . . . . . . . . . 93 35 . . . . Total Part Build Rating 57 | . . . . 8 . 18 . . . . . . 12 . . . . . . . . . . . . 7 12 . . . . Part Studies Acquired 9 | . . . 1 . . 2 . . . . . . 2 . . . . . . 1 . . . . 1 1 1 . . . . Parts Repaired 26 | . 2 2 3 3 . 1 . . . . . . 2 . . . . 3 . 2 . . . . 1 . 3 1 . 2 1 Time 1202 | . 52 70 108 107 . 70 . . . . . . 140 . . . . 244 . 164 . . . . 54 . 85 16 . 56 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Retrieved Matter 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Retrieved Components 13 | . . 10 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Scanalyzed 16 | . . 6 2 . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . 3 . . . Part Schematics Acquired 16 | . . 6 2 . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . 3 . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Non-combat 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . 1 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Allies Hacked 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 7 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 102 | . . . . . 19 3 . . 4 . 1 . 2 31 5 . 7 . . 3 . . . . 4 . 2 . . 1 20 Largest Group 23 | . . . . . 19 8 . . 4 4 1 . 2 21 23 18 14 . . 2 . . . . 2 . 2 . . 1 15 Highest-Rated Group 1217 | . . . . . 465 237 . . 148 148 27 . 170 849 1111 958 751 . . 206 . . . . 269 . 168 . . 27 1217 Highest-Rated Ally 269 | . . . . . 35 33 . . 38 38 27 . 85 159 159 153 96 . . 138 . . . . 269 . 141 . . 27 269 Zionite Dispatches 15 | . . . . . . . . . . . 1 . 1 3 . . 2 . . 2 . . . . 3 . 2 . . 1 . Heavy 3 | . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Resupply 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Total Orders 35 | . . . . . . . . . . . 4 . 7 8 2 . 8 1 . . . . . . 2 . 2 . . 1 . STAY 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 1 . . . . FOLLOW 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . EXPLORE 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . RETURN 21 | . . . . . . . . . . . 3 . 7 7 2 . 2 . . . . . . . . . . . . . . Ally Attacks 791 | . . . . . 175 105 . . . 15 . . 8 132 34 33 159 . . 22 . . . . 32 . 4 . . . 72 Total Damage 26667 | . . . . . 2793 1423 . . . 318 . . 700 3445 884 921 4504 . . 4483 . . . . 1593 . 303 . . . 5300 Kills 133 | . . . . . 7 14 . . . 3 . . 4 16 6 3 28 . . 24 . . . . 5 . 2 . . . 21 Allies Corrupted 9 | . . . . . . 2 . . . . . . . . . . 3 1 . . . . . . 1 . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 20293 | 147 623 . 2285 1584 205 1344 170 296 491 491 460 144 1454 1213 357 362 1197 854 26 768 104 499 193 381 947 725 805 655 697 346 470 Optics 13029 | . . . . . . . . . . 372 460 144 1454 1213 357 362 1197 854 26 768 104 499 193 381 947 725 805 655 697 346 470 Sensors 14582 | . . . . 1570 205 1230 170 288 491 419 401 . 521 868 357 362 832 734 26 714 104 499 193 381 947 721 779 636 681 325 128 Terrain 613 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . 70 . 402 121 . Seismic 4462 | 147 623 . 2285 240 . . . . . . . . 817 172 . . . . . 178 . . . . . . . . . . . Jamming 4363 | . . . . . . . . . . . . . . . . . . 24 . 72 . . . . 860 720 746 655 680 346 260 ECM 1102 | . . . . . . 114 . 8 . . 45 . 418 40 . . 44 . . . . . . . . . 91 169 146 . 27 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 1 . . . . . . . . . . . . . 3 . . . . . . . . . Drone Launches 24 | . . . . . . . . . . . 3 . 8 6 2 . 3 2 . . . . . . . . . . . . . Drone Recoveries 21 | . . . . . . . . . . . 3 . 8 6 2 . 2 . . . . . . . . . . . . . . Zionite Intel Received 63 | . . . . . . . . . . . 2 . 10 4 . . 5 3 . 2 . . . . 3 8 7 7 8 . 4 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Emergency Access 6 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 1 . 1 Guard Positions 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . Component Stockpiles 7 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 1 . 1 . 1 Prototype Stockpiles 9 | . . . . . . . . . . . 1 . 1 1 . . 1 1 . . . . . . . 1 1 . 1 . 1 Component Schematics 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 1 . . . Prototype Schematics 9 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 2 . . 2 . 1 Unaware Schematics 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . . . Trap Installations 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . Active Terminals 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 29807 | 237 2573 3668 3019 4618 205 1346 184 318 491 491 460 144 1454 1213 357 362 1197 854 26 768 104 499 193 381 947 725 805 655 697 346 470 Spaces Moved 33179 | 72 773 1225 923 1907 318 3617 574 530 1002 740 1205 304 2809 1108 303 286 944 1071 91 1524 257 740 221 906 2015 1231 1841 1329 1661 668 984 Core 25 | 3 . . . . . . . . . . . 2 . . . . . . . 3 . . 16 . 1 . . . . . . Treads 5342 | 69 773 1225 923 1867 . . . . . . . . . . . . 227 258 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27744 | . . . . 40 318 3617 574 530 1002 740 1205 302 2809 1108 303 286 717 813 91 1521 257 740 205 906 2014 1231 1841 1329 1631 643 971 Fastest Speed 6 | 50 160 225 216 26 20 17 26 17 26 17 11 26 24 24 30 30 24 27 27 20 34 16 22 12 11 11 14 13 13 6 7 Average Speed 58 | 155 282 237 232 191 25 27 26 27 26 26 23 30 31 46 30 30 75 58 27 31 34 31 61 25 23 22 22 23 21 18 21 Slowest Speed 850 | 160 320 240 236 280 26 92 26 92 26 92 97 300 100 100 30 30 160 202 27 300 34 37 500 96 850 24 104 31 102 90 97 Overloaded Moves 604 | . . . . . 13 26 . 25 . 27 23 . 42 25 . . 10 . . . . 28 . 24 14 74 85 61 58 14 55 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 189 | . . . . . 4 23 . 1 . . 22 9 24 7 . 1 9 9 4 9 . 1 . 4 13 17 8 7 4 3 10 Potential Cave-ins 16 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . 5 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Spacefolds 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 9 5 Exploration Rate (%) 62 | 3 97 92 80 46 91 57 70 62 88 67 37 42 59 88 82 94 58 26 83 44 55 72 63 88 42 90 40 93 44 19 40 Regions Visited 31 Branch Regions 16 Pre-discovered Areas 34 | . 2 4 2 1 . 2 1 . 1 . . . 4 9 . . . . . . . 1 3 . . . . 2 2 . . Known Exits Taken 24 | . . 1 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . . 8 2 4 3 . . . . . . . . . . 1 1 . 4 . . . . . . . Spaces Dug 255 | . 5 15 . . . 28 4 11 . 2 9 . 43 1 . 1 3 19 . 28 . 1 . 2 16 17 18 7 11 8 6 Terrain Destroyed 805 | . 5 15 . 68 . 28 4 71 . 58 9 . 66 2 . 1 166 59 . 35 . 1 . 2 16 33 26 29 17 8 86 Melee 153 | . . 2 . . . 28 4 1 . 2 9 . 10 . . 1 . 9 . 17 . 1 . 2 16 15 13 4 6 8 5 Projectile 135 | . . . . . . . . . . . . . 56 2 . . 6 13 . 18 . . . . . 2 13 4 11 . 10 AOE 517 | . 5 13 . 68 . . . 70 . 56 . . . . . . 160 37 . . . . . . . 16 . 21 . . 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 41120 | 168 976 1642 1492 2594 427 3881 599 693 1230 1031 1329 340 3267 1759 555 553 1310 1240 87 1724 264 997 264 1051 2379 1586 2138 1633 1907 845 1159 Wait 5631 | 75 90 123 305 413 92 193 18 151 226 278 96 13 342 515 219 252 275 102 . 101 . 245 1 135 243 269 196 246 182 136 99 Move 32749 | 71 772 1224 922 1907 311 3570 573 527 1001 739 1162 285 2762 1096 302 283 926 1054 84 1505 256 737 220 898 1990 1197 1825 1314 1633 645 958 Hop 167 | . . . . . 2 23 . 1 . . 21 7 22 4 . 1 8 8 2 9 . 1 . 3 11 16 7 7 4 3 7 Pick Up 190 | 2 8 20 17 28 4 12 . . 1 . 4 . 7 3 . 1 . 9 . 7 . 1 7 1 11 6 14 6 6 11 4 Fast Attach 181 | 7 4 8 10 11 2 3 1 . . . 5 . 19 3 6 1 7 13 1 12 1 4 9 1 9 8 12 9 3 7 5 Attach 118 | . 1 4 8 14 1 5 . 2 . 3 4 1 11 4 3 . 1 5 . 4 1 1 3 3 5 2 7 1 9 5 10 Detach 84 | . 1 3 5 2 1 4 . 2 . 4 4 1 9 5 5 . . 2 . 7 . 2 . 3 2 3 5 3 5 2 4 Swap 254 | . 5 35 20 31 3 13 . 4 . 2 9 . 4 14 1 4 8 4 . 10 . 1 . 1 12 11 13 13 23 5 8 Drop 273 | . 3 35 31 33 5 11 1 . 1 . 4 1 8 9 5 1 3 12 . 11 1 2 14 2 17 13 13 14 4 14 5 Fire 960 | 13 90 183 170 141 . . . 5 . 3 . . 63 15 14 4 72 20 . 20 . . . 2 59 27 13 9 18 . 19 Melee 350 | . . 3 . 5 6 47 6 1 1 2 19 3 19 13 . 6 . 11 . 38 5 3 10 2 20 29 33 11 19 17 21 Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 2 4 4 9 . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . . . . 29 . 15 . . . . . . . . . . . 5 . . 1 . 10 Rewire 73 | . . . . . . . . . . . . . 1 63 . . . . . . . . . . . . . . . . 9 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac / *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 238 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 15) 1182 | -10/Materials | Discovered new exit (range 6) 1392 | -10/Materials | Core integrity fell below 50% 1646 | -10/Materials | Repaired Lgt. Treads 1673 | -10/Materials | Repaired Lgt. Treads 2203 | -10/Materials | Discovered new exit (range 3) 2308 | -10/Materials | Discovered new exit (range 12) 2811 | -10/Materials | Entered another Materials area 2811 | -9/Materials | Evolved 2 slots: Propulsion x2 3451 | -9/Materials | Discovered new exit (range 7) 3938 | -9/Materials | Loaded intel: 28 non-interactive machine locations 3961 | -9/Materials | Learned location of Zion (-7) 3975 | -9/Materials | Identified exit to Materials 3983 | -9/Materials | Learned Storage emergency access door positions 4000 | -9/Materials | Central database locked down 4001 | -9/Materials | Learned 2 Storage zone layouts 4011 | -9/Materials | First assault squad dispatched 4119 | -9/Materials | Discovered new exit (range 16) 4281 | -9/Materials | Build established: Scavenger-Mutant 4432 | -9/Materials | Repaired Med. Armor Plating 6202 | -9/Materials | Build established: Mutant 6365 | -9/Materials | Repaired Adv. Treads 6479 | -9/Materials | Entered another Materials area 6479 | -8/Materials | Evolved 2 slots: Utility x2 7244 | -8/Materials | Build established: Scavenger-Mutant 7898 | -8/Materials | Repaired Imp. Medium Armor Plating 7926 | -8/Materials | Repaired Lgt. Treads 7965 | -8/Materials | Repaired Adv. Treads 7995 | -8/Materials | Discovered new exit (range 16) 8665 | -8/Materials | Discovered new exit (range 15) 8706 | -8/Materials | Learned 4 Factory zone layouts 8755 | -8/Materials | Learned Storage emergency access door positions 8795 | -8/Materials | Identified exit to Factory 8824 | -8/Materials | Learned Storage emergency access door positions 8841 | -8/Materials | Build established: Mutant 8847 | -8/Materials | Learned location of 2 exits from Lower Caves 9498 | -8/Materials | Entered Factory 9498 | -7/Factory | Evolved 2 slots: Utility x2 9499 | -7/Factory | Identified exit to Factory 9500 | -7/Factory | Identified exit to Lower Caves 10537 | -7/Factory | Repaired Imp. Sensor Array 10626 | -7/Factory | Build established: Hacker-Mutant 11913 | -7/Factory | Repaired Med. Treads 11958 | -7/Factory | Repaired Med. Treads 12048 | -7/Factory | Allied Derelicts emerged from ambush trap array 12934 | -7/Factory | Discovered new exit (range 16) 13014 | -7/Factory | Identified exit to Storage 13755 | -7/Factory | Fabricated Cld. VTOL Module (x1) 13824 | -7/Factory | Fabricated Cld. VTOL Module (x1) 13973 | -7/Factory | System corruption reached 10% 14116 | -7/Factory | Manually triggered Chute Trap 14116 | -7/Factory | Sucked down chute 14116 | -7/Factory | Entered Waste 14118 | -7/Waste | Spotted C-40 Crusher 14138 | -7/Waste | Warlord forces began an assault 14159 | -7/Waste | Spotted C-40 Crusher 14166 | -7/Waste | Spotted C-40 Crusher 14170 | -7/Waste | Allies destroyed C-40 Crusher 14178 | -7/Waste | Allies destroyed C-40 Crusher 14179 | -7/Waste | Spotted C-40 Crusher 14179 | -7/Waste | Spotted C-40 Crusher 14184 | -7/Waste | Allies destroyed C-40 Crusher 14192 | -7/Waste | Allies destroyed C-40 Crusher 14192 | -7/Waste | Spotted C-40 Crusher 14201 | -7/Waste | Allies destroyed C-40 Crusher 14211 | -7/Waste | Allies destroyed C-40 Crusher 14237 | -7/Waste | Lost 11 allies 14274 | -7/Waste | Discovered new exit (range 13) 14312 | -7/Waste | Identified exit to Factory 14321 | -7/Waste | Entered Factory 14321 | -7/Factory | Accompanied by 7 allies 14374 | -7/Factory | Build established: Hacker-Sprinter 14401 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14458 | -7/Factory | Garrison activated, responded to threat 14472 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14966 | -7/Factory | Discovered exit to Factory (range 12) 15128 | -7/Factory | Discovered exit to Factory (range 6) 15339 | -7/Factory | Fabricated Adv. Sensor Array? 15644 | -7/Factory | Repaired Cld. VTOL Module 15667 | -7/Factory | Entered Lower Caves 15668 | -7/Lower Caves | Identified exit to Lower Caves 15769 | -7/Lower Caves | Encountered a Warlord checkpoint 15851 | -7/Lower Caves | Entered another Lower Caves area 15852 | -7/Lower Caves | Identified exit to Zion 15881 | -7/Lower Caves | Discovered exit to Factory (range 11) 16040 | -7/Lower Caves | Core integrity fell below 50% 16115 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16165 | -7/Lower Caves | Learned Factory stockpile data 16168 | -7/Lower Caves | Encountered a Warlord checkpoint 16169 | -7/Lower Caves | Entered Zion 16179 | -7/Zion | System corruption cleaned by Quarantine Array 16203 | -7/Zion | Discovered new exit (range 8) 16332 | -7/Zion | Given the Hacking Drone Bay 16332 | -7/Zion | Found Prototype Device 16370 | -7/Zion | Met Imprinter 16374 | -7/Zion | Imprinted 16376 | -7/Zion | Declared Zion's savior 16386 | -7/Zion | Learned location of Storage (-7) 16412 | -7/Zion | Received a visual enhancement algorithm 16452 | -7/Zion | Identified exit to Proximity Caves 16660 | -7/Zion | Entered Proximity Caves 16660 | -6/Proximity Caves | Accompanied by 4 allies 17146 | -6/Proximity Caves | Discovered exit to Factory (range 19) 17151 | -6/Proximity Caves | Entered Factory 17151 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17242 | -6/Factory | Identified Hacking Drone Bay 17253 | -6/Factory | Identified exit to Lower Caves 17276 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 17303 | -6/Factory | Retrieved Zion intel report: Trap Installations 17304 | -6/Factory | Zion Hacking Resupply teleported in 17419 | -6/Factory | Discovered new exit (range 19) 17469 | -6/Factory | Garrison activated, responded to threat 17611 | -6/Factory | Identified exit to Garrison 17611 | -6/Factory | Entered Garrison 17616 | -6/Garrison | Lost 3 parts (1p1n1u) 17651 | -6/Garrison | Spotted B-75 Beast 17655 | -6/Garrison | Triggered checkpoint 17664 | -6/Garrison | Discovered new exit (range 21) 17669 | -6/Garrison | Identified exit to Factory 17669 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17697 | -6/Garrison | Triggered checkpoint 17705 | -6/Garrison | Discovered exit to Factory (range 10) 17708 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17733 | -6/Garrison | Triggered checkpoint 17734 | -6/Garrison | Triggered checkpoint 17740 | -6/Garrison | Core integrity fell below 50% 17751 | -6/Garrison | Discovered exit to Factory (range 13) 17755 | -6/Garrison | Entered Factory 17755 | -5/Factory | Evolved 2 slots: Utility x2 17756 | -5/Factory | Identified exit to Extension 17882 | -5/Factory | Retrieved Zion intel report: Active Terminals 18045 | -5/Factory | Repaired Cld. VTOL Module 18243 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18356 | -5/Factory | Build established: Sprinter 18458 | -5/Factory | Fabricated Cld. VTOL Module? 18597 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 18598 | -5/Factory | Zion Heavy squad teleported in 18644 | -5/Factory | Discovered new exit (range 22) 18661 | -5/Factory | Retrieved Zion intel report: Component Schematics 18663 | -5/Factory | Hacking Suite fried by hacking feedback 18726 | -5/Factory | Discovered new exit (range 3) 18727 | -5/Factory | Identified exit to Upper Caves 18734 | -5/Factory | Retrieved Zion intel report: Component Schematics 18809 | -5/Factory | Fabricated Cld. VTOL Module (x1) 18879 | -5/Factory | Fabricated Cld. VTOL Module? 18922 | -5/Factory | Cargo convoy interrupted 18929 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 18937 | -5/Factory | Repaired Cld. VTOL Module? 18970 | -5/Factory | Found Prototype Processor 18976 | -5/Factory | Discovered exit to Upper Caves (range 6) 19030 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 19062 | -5/Factory | Identified Exp. Targeting Computer 19078 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 19105 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 19117 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19209 | -5/Factory | Entered Extension 19224 | -5/Extension | Retrieved Zion intel report: Trap Installations 19234 | -5/Extension | Zion Light squad teleported in 19236 | -5/Extension | Zion Light squad teleported in 19395 | -5/Extension | Rescued a captive Derelict 19400 | -5/Extension | Retrieved Zion intel report: Guard Positions 19403 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 19516 | -5/Extension | Unchained authorized (6S-H0T) 19556 | -5/Extension | Rescued a captive Derelict 19560 | -5/Extension | Rescued a captive Derelict 19561 | -5/Extension | Rescued a captive Derelict 19591 | -5/Extension | Rescued a captive Derelict 19608 | -5/Extension | Rescued a captive Derelict 19609 | -5/Extension | Rescued a captive Derelict 19717 | -5/Extension | Found Prototype Protection 19717 | -5/Extension | Identified Zio. Weapon Casing 19955 | -5/Extension | Spotted B-75 Beast 19970 | -5/Extension | Destroyed B-75 Beast 19974 | -5/Extension | Spotted B-75 Beast 19992 | -5/Extension | Allies destroyed B-75 Beast 20028 | -5/Extension | Rescued A7 20048 | -5/Extension | Rescued a captive Derelict 20049 | -5/Extension | Rescued a captive Derelict 20065 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 20066 | -5/Extension | Zion Heavy squad teleported in 20085 | -5/Extension | Rescued a captive Derelict 20086 | -5/Extension | Rescued a captive Derelict 20213 | -5/Extension | Found Prototype Protection 20213 | -5/Extension | Identified Zio. Heavy Carapace 20236 | -5/Extension | Lost 3 allies 20303 | -5/Extension | Rescued a captive Derelict 20314 | -5/Extension | Discovered new exit (range 10) 20314 | -5/Extension | Discovered new exit (range 6) 20422 | -5/Extension | Identified exit to Cetus 20422 | -5/Extension | Entered Cetus 20422 | -5/Cetus | Accompanied by 21 allies (A7) 20427 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 20439 | -5/Cetus | Spotted Cetus Guard 20439 | -5/Cetus | Spotted Cetus Guard 20441 | -5/Cetus | Allies destroyed Cetus Guard 20441 | -5/Cetus | Spotted Cetus Guard 20442 | -5/Cetus | Destroyed Cetus Guard 20442 | -5/Cetus | Spotted Cetus Guard 20449 | -5/Cetus | Allies destroyed Cetus Guard 20450 | -5/Cetus | Destroyed Cetus Guard 20502 | -5/Cetus | Started Cetus Manufacturing Module 20527 | -5/Cetus | Manufactured an Enhanced Grunt 20551 | -5/Cetus | Discovered new exit (range 21) 20552 | -5/Cetus | Manufactured an Enhanced Grunt 20577 | -5/Cetus | Manufactured an Enhanced Grunt 20593 | -5/Cetus | Spotted Cetus Guard 20593 | -5/Cetus | Spotted Cetus Guard 20597 | -5/Cetus | Spotted Cetus Guard 20599 | -5/Cetus | Spotted Cetus Guard 20602 | -5/Cetus | Manufactured an Enhanced Grunt 20602 | -5/Cetus | Allies destroyed Cetus Guard 20605 | -5/Cetus | Destroyed Cetus Guard 20607 | -5/Cetus | Build established: Commander-Scout 20609 | -5/Cetus | Allies destroyed Cetus Guard 20616 | -5/Cetus | Destroyed Cetus Guard 20621 | -5/Cetus | Discovered new exit (range 22) 20625 | -5/Cetus | Scared off Revision 17 20627 | -5/Cetus | Manufactured an Enhanced Grunt 20634 | -5/Cetus | Found Zio. Weapon Casing 20645 | -5/Cetus | Lost 7 allies 20735 | -5/Cetus | Identified exit to Archives 20779 | -5/Cetus | Entered Archives 20779 | -5/Archives | Accompanied by 18 allies (A7) 20809 | -5/Archives | Unable to access archive contents 20811 | -5/Archives | Discovered new exit (range 15) 20813 | -5/Archives | Unable to access archive contents 20819 | -5/Archives | Discovered new exit (range 15) 20822 | -5/Archives | Discovered new exit (range 15) 20842 | -5/Archives | Lost 3 allies 21127 | -5/Archives | Identified exit to Hub_04(d) 21141 | -5/Archives | Entered Hub_04(d) 21141 | -5/Hub_04(d) | Accompanied by 14 allies 21141 | -5/Hub_04(d) | Discovered new exit (range 21) 21157 | -5/Hub_04(d) | Identified exit to Factory 21311 | -5/Hub_04(d) | Unchained authorized (6S-H0T) 21341 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 21691 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 21692 | -5/Hub_04(d) | Zion Hacker squad teleported in 21741 | -5/Hub_04(d) | First assault squad dispatched 21818 | -5/Hub_04(d) | Lost 4 allies 21891 | -5/Hub_04(d) | Zion Fire squad teleported in 21904 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 21911 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 21930 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 22049 | -5/Hub_04(d) | Lost 5 allies 22063 | -5/Hub_04(d) | Build established: Hacker-Mutant 22093 | -5/Hub_04(d) | Network Hub disabled 22336 | -5/Hub_04(d) | Spotted Lightning 22338 | -5/Hub_04(d) | Entered Factory 22338 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22664 | -4/Factory | Repaired Hyp. Gauss Cannon 22789 | -4/Factory | System corruption reached 10% 23038 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 23041 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 23070 | -4/Factory | Repaired Centrium Medium Armor Plating 23131 | -4/Factory | Retrieved Zion intel report: Emergency Access 23180 | -4/Factory | Repaired Centrium Medium Armor Plating? 23192 | -4/Factory | Manually triggered Chute Trap 23192 | -4/Factory | Sucked down chute 23192 | -4/Factory | Entered Waste 23206 | -4/Waste | Spotted C-40 Crusher 23207 | -4/Waste | EMP discharged 23207 | -4/Waste | Spotted C-40 Crusher 23209 | -4/Waste | Spotted C-40 Crusher 23209 | -4/Waste | Spotted C-40 Crusher 23209 | -4/Waste | Spotted C-40 Crusher 23211 | -4/Waste | Discovered new exit (range 22) 23211 | -4/Waste | Spotted C-40 Crusher 23218 | -4/Waste | Identified exit to Factory 23218 | -4/Waste | Entered Factory 23296 | -4/Factory | Repaired Mic. Fission Core+ 23321 | -4/Factory | Zion Heavy squad teleported in 23323 | -4/Factory | Spotted B-86 Titan 23506 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 23565 | -4/Factory | Zion hero teleported in (99-TNT) 23711 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 23718 | -4/Factory | First assault squad dispatched 23823 | -4/Factory | Repaired Centrium Medium Armor Plating 23897 | -4/Factory | Discovered new exit (range 15) 23898 | -4/Factory | Spotted B-86 Titan 23901 | -4/Factory | Identified exit to Research 23977 | -4/Factory | Discovered new exit (range 19) 23983 | -4/Factory | Identified exit to Upper Caves 23986 | -4/Factory | Entered Upper Caves 24081 | -4/Upper Caves | Discovered new exit (range 5) 24082 | -4/Upper Caves | Identified exit to Upper Caves 24090 | -4/Upper Caves | Entered another Upper Caves area 24125 | -4/Upper Caves | Spotted B-86 Titan 24146 | -4/Upper Caves | Discovered exit to Research (range 11) 24262 | -4/Upper Caves | Build established: Hacker-Scout 24412 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24419 | -4/Upper Caves | Learned Research terminal intel 24588 | -4/Upper Caves | Discovered new exit (range 3) 24589 | -4/Upper Caves | Identified exit to Zhirov 24589 | -4/Upper Caves | Entered Zhirov 24589 | -4/Zhirov | Discovered new exit (range 3) 24595 | -4/Zhirov | Met Zhirov 24602 | -4/Zhirov | Learned location of Quarantine (-2) 24602 | -4/Zhirov | Learned location of Testing (-3) 24602 | -4/Zhirov | Learned location of Command (-1) 24605 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24680 | -4/Zhirov | Found Alien Artifact 24680 | -4/Zhirov | Identified Integrated Reactor 24680 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24690 | -4/Zhirov | Found Alien Artifact 24782 | -4/Zhirov | Identified exit to Proximity Caves 24782 | -4/Zhirov | Entered Proximity Caves 24815 | -3/Proximity Caves | Spotted B-86 Titan 24916 | -3/Proximity Caves | Spotter reported a threat 25132 | -3/Proximity Caves | Build established: Scout 25159 | -3/Proximity Caves | Discovered exit to Research (range 18) 25163 | -3/Proximity Caves | Entered Research 25163 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25164 | -3/Research | Identified exit to Testing 25165 | -3/Research | Loaded intel: 22 terminal locations 25169 | -3/Research | Discovered new exit (range 21) 25189 | -3/Research | Found Prototype Device 25229 | -3/Research | Repaired Centrium Medium Armor Plating? 25259 | -3/Research | Zion Experimental squad teleported in 25334 | -3/Research | Found Prototype Protection 25334 | -3/Research | Identified Zio. Shade Armor 25489 | -3/Research | Retrieved Zion intel report: Prototype Schematics 25490 | -3/Research | Zion Hacker squad teleported in 25617 | -3/Research | Found Exp. Signal Interpreter 25640 | -3/Research | Spotted B-86 Titan 25929 | -3/Research | Retrieved Zion intel report: Unaware Analyses 25931 | -3/Research | Spotted B-86 Titan 25993 | -3/Research | Retrieved Zion intel report: Active Terminals 25994 | -3/Research | Zion Explosive Resupply teleported in 25997 | -3/Research | Found Fusion Bomb Launcher 25999 | -3/Research | Found Prototype Launcher 25999 | -3/Research | Identified Adv. Micro-nuke Launcher 26110 | -3/Research | Entered Testing 26124 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 26156 | -3/Testing | Found Prototype Energy Gun 26156 | -3/Testing | Identified Tachyon Dispersion Ray 26164 | -3/Testing | Retrieved Zion intel report: Branch Access 26203 | -3/Testing | Found Prototype Device 26203 | -3/Testing | Identified 2N-1CE's Frost Array 26218 | -3/Testing | Central database locked down 26218 | -3/Testing | Identified Transdimensional Reconstructor 26339 | -3/Testing | Fabricated Cld. Field Propulsion Drive (x1) 26401 | -3/Testing | Build established: Hacker-Ninja 26449 | -3/Testing | Retrieved Zion intel report: Active Garrisons 26513 | -3/Testing | Garrison activated, responded to threat 26658 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 26661 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 26668 | -3/Testing | Retrieved Zion intel report: Guard Positions 26672 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 26686 | -3/Testing | Discovered new exit (range 5) 26687 | -3/Testing | Identified exit to Research 26694 | -3/Testing | Retrieved Zion intel report: Component Schematics 26834 | -3/Testing | Spotted PX-UK5WU8QAT5 26835 | -3/Testing | Entered Research 26835 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26847 | -2/Research | Zion Hacking Resupply teleported in 26905 | -2/Research | Repaired Lrn. Sensor Array 26936 | -2/Research | Repaired Cld. Nuclear Pulse Thruster 26962 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 27085 | -2/Research | Search patrols dispatched 27114 | -2/Research | Retrieved Zion intel report: Active Garrisons 27126 | -2/Research | Retrieved Zion intel report: Component Schematics 27136 | -2/Research | Discovered new exit (range 18) 27175 | -2/Research | Spotted B-90 Cyclops 27250 | -2/Research | Retrieved Zion intel report: Emergency Access 27288 | -2/Research | Repaired Centrium Medium Armor Plating 27318 | -2/Research | Retrieved Zion intel report: Branch Access 27318 | -2/Research | Identified exit to Quarantine 27357 | -2/Research | Retrieved Zion intel report: Guard Positions 27361 | -2/Research | Retrieved Zion intel report: Component Stockpiles 27536 | -2/Research | Fabricated Adv. Trap Extractor? 27598 | -2/Research | Zion hero teleported in (1C-UTU) 27606 | -2/Research | P-80 Master assimilated allied 1C-UTU 27640 | -2/Research | Entered Quarantine 27644 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 27658 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 27659 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 27695 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 27700 | -2/Quarantine | Found Alien Artifact 27945 | -2/Quarantine | Found Alien Artifact 27945 | -2/Quarantine | Identified Phase Redirector 27963 | -2/Quarantine | Discovered new exit (range 12) 28100 | -2/Quarantine | Identified exit to Access 28142 | -2/Quarantine | Repaired Adv. Sensor Array 28179 | -2/Quarantine | Found Prototype Device 28179 | -2/Quarantine | Identified Exp. Focal Shield 28206 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 28212 | -2/Quarantine | Identified Core Reset Matrix 28248 | -2/Quarantine | Found Alien Artifact 28268 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 28271 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 28279 | -2/Quarantine | Spotted Fortress 28293 | -2/Quarantine | Discovered new exit (range 6) 28293 | -2/Quarantine | Discovered new exit (range 6) 28295 | -2/Quarantine | Identified exit to Protoforge 28295 | -2/Quarantine | Identified exit to Section 7 28295 | -2/Quarantine | Entered Section 7 28305 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 28306 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 28338 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 28386 | -2/Section 7 | Spotted S7 Guard 28387 | -2/Section 7 | Found Alien Artifact 28389 | -2/Section 7 | Identified Integrated Thermoelectric Network 28389 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 28444 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 28474 | -2/Section 7 | Found Alien Artifact 28475 | -2/Section 7 | Identified Integrated Dissipator 28475 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28499 | -2/Section 7 | Found Alien Artifact 28499 | -2/Section 7 | Identified Spacefold Activator 28543 | -2/Section 7 | Spotted S7 Guard 28631 | -2/Section 7 | Found Alien Artifact 28636 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 28713 | -2/Section 7 | Identified Core Physics Calibrator 28755 | -2/Section 7 | Discovered exit to Access (range 14) 28757 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 28757 | -2/Section 7 | Warped through subspace 28764 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 28766 | -2/Section 7 | Spotted B-90 Cyclops 28835 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 28948 | -2/Section 7 | Scanned by Researcher 28949 | -2/Section 7 | Intercept squad dispatched 28959 | -2/Section 7 | Spotted Tracker 28961 | -2/Section 7 | Spotted Combat Programmer 28961 | -2/Section 7 | Warped through subspace 28977 | -2/Section 7 | Core integrity fell below 50% 28991 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-2 28992 | -2/Section 7 | Entered Access 28992 | -1/Access | Evolved 2 slots: Utility x2 28999 | -1/Access | Zion Hacking Resupply teleported in 29267 | -1/Access | Repaired Lrn. Sensor Array 29304 | -1/Access | Repaired Centrium Medium Armor Plating 29326 | -1/Access | Intercept squad dispatched 29336 | -1/Access | Spotted B-99 Colossus 29336 | -1/Access | Spotted B-99 Colossus 29337 | -1/Access | Discovered new exit (range 2) 29337 | -1/Access | Identified exit to Command 29338 | -1/Access | Entered Command 29351 | -1/Command | Retrieved Zion intel report: Component Stockpiles 29358 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 29397 | -1/Command | Retrieved Zion intel report: Prototype Schematics 29476 | -1/Command | Retrieved Zion intel report: Emergency Access 29496 | -1/Command | Phase Generator disabled 29606 | -1/Command | Spotted B-99 Colossus 29653 | -1/Command | Disengaged cave seal 29653 | -1/Command | Zionites emerged from the dark tunnel 29675 | -1/Command | P-80 Master assimilated allied JP-KBK(i) 29677 | -1/Command | Lost 5 parts (1p2n2u) 29709 | -1/Command | Lost 3 allies 29738 | -1/Command | Repaired Centrium Medium Armor Plating 29784 | -1/Command | Spotted Alpha 7 29784 | -1/Command | Spotted Striker 29784 | -1/Command | Spotted Executioner 29784 | -1/Command | Spotted Executioner 29784 | -1/Command | Spotted Executioner 29784 | -1/Command | Spotted Alpha 7 29785 | -1/Command | Spotted Striker 29785 | -1/Command | Spotted Executioner 29786 | -1/Command | Spotted B-99 Colossus 29787 | -1/Command | Discovered new exit (range 22) 29788 | -1/Command | Spotted B-99 Colossus 29799 | -1/Command | Allies destroyed Striker 29806 | -1/Command | Allies destroyed Striker 29807 | -1/Command | Identified exit to Surface 29807 | -1/Command | Used Core Reset Matrix 29808 | *** | Heading to fleet! Last Messages --------------- 29807_ A bubble of rippling energy engulfs the area. 29807_ Field strength at 94. 29807_ Hacking Suite destroyed. 29807_ Critical hit (Blast). 29807_ Knocked back. 29807_ Penetrated by Slug. 29807_ Slug penetrates Wall. 29807_ Penetrated by Slug. 29807_ Slug penetrates Wall. 29807_ EXIT=IDENTIFIED: SURFACE 29807_ Wiping memory... 29808_ CORE RESET 29808_ Penetrated by Slug. 29808_ Cld. Impulse Thruster destroyed. 29808_ Slug penetrates Wall. 29808_ K-01 Serf collects debris. [Achievement: Home At Last?] [Achievement: Derelict Escape] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##############?????????????????? | | ??????????????????# #?????????????????? | | ??????????##????#?# #?????????????????? | | ???????#### ; # # # ^ #?????????????????? | | ????#=##/*^E ^ ^ ##????????????????? | | ???k|%!!/! BB ^ ;#????????????????? | | ??!=|=*!E7!^ BB%^ "@ #?????????????????? | | ??%[!!%%EE^ ^ ^ "" #?????????????????? | | ??!=!%[|/!7 * BB % ^ #?????????????????? | | ????[!###! BB^ #?????????????????? | | ????????### # # # # ^ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????#######;######?????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 47 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 285 ECM Strength 2 Jamming Range 16 Power Amplification 20 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 78 Targeting Accuracy 20 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 52 Defensive Hacking 26 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Adv. Sensor Array | x2 | -7/Factory Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. Field Propulsion Drive | x1 | -3/Testing | Authchip Adv. Trap Extractor | x2 | -2/Research | Authchip Repaired ---------- Lgt. Treads | 41% | -10/Materials Lgt. Treads | 35% | -10/Materials Med. Armor Plating | 2% | -9/Materials Adv. Treads | 34% | -9/Materials Imp. Medium Armor Plating | 37% | -8/Materials Lgt. Treads | 20% | -8/Materials Adv. Treads | 34% | -8/Materials Imp. Sensor Array | 31% | -7/Factory Med. Treads | 11% | -7/Factory Med. Treads | 14% | -7/Factory Cld. VTOL Module | 66% | -7/Factory Cld. VTOL Module | 11% | -5/Factory Cld. VTOL Module | 51% | -5/Factory Hyp. Gauss Cannon | 30% | -4/Factory Centrium Medium Armor Plating | 56% | -4/Factory Centrium Medium Armor Plating | 63% | -4/Factory Mic. Fission Core | 23% | -4/Factory Centrium Medium Armor Plating | 54% | -4/Factory Centrium Medium Armor Plating | 71% | -3/Research Lrn. Sensor Array | 7% | -2/Research Cld. Nuclear Pulse Thruster | 22% | -2/Research Centrium Medium Armor Plating | 66% | -2/Research Adv. Sensor Array | 8% | -2/Quarantine Lrn. Sensor Array | 7% | -1/Access Centrium Medium Armor Plating | 22% | -1/Access Centrium Medium Armor Plating | 47% | -1/Command Studied --------- None Alien Tech Used ----------------- Integrated Reactor Phase Redirector Integrated Thermoelectric Network Integrated Dissipator Spacefold Activator Core Physics Calibrator High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Beloved Betrayal Most Foul Derelict Escape Friend Of Zion Generalissimo Heroic Deeds Home At Last? King Drone Myspace Seal Team Z Sniper Winner's Signature Challenges ------------ None Game ------ Seed TargetRestorationSpear Manual? 0 Play Time 08:18:13 Cumulative 187.2 hours Start 2025.10.27 @ 00:38:37 End 2025.10.30 @ 00:57:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type 2 Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 49 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad0b688c-000b-479f-9d9e-1d75e71e89b1