Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.06 @ 14:30:26 Player: K.K.Y. Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (3773) 3773 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 7013 Bonus ------- Follower Combat Kills 285 Cogmind --------- Core Integrity 370/700 Matter 44/300 Energy 200/200 System Corruption 6% Temperature Cool (0) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Transmission Jammer > --- WEAPON (2) ------- Advanced Assault Cannon Katana > --- INVENTORY (25) --- Light Nuclear Core Cryofiber Web Cryofiber Web Improved Cooling System Huge Storage Unit Large Matter Pod (150) Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Salvage Targeting Computer Advanced ECM Suite Lightning Gun Heavy Laser Heavy Disruptor Cannon Heavy Disruptor Cannon Heavy Ion Cannon Gauss Rifle Gauss Cannon Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer > --- WEAPON ----------- Plasma Rifle Katana > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Cooling System Huge Storage Unit Large Matter Pod Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Salvage Targeting Computer Lightning Gun Heavy Laser Improved Spread Laser Plasma Rifle Heavy Disruptor Cannon Heavy Disruptor Cannon Heavy Ion Cannon Gauss Rifle Gauss Cannon Remote Datajack [Rating: 58] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Weapon Advanced Beam Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Cannon Advanced Assault Cannon Special Weapon Welding Torch Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 4 | . 1 . 2 1 Weapon . | . . . . . Parts Attached 68 | 7 2 14 12 33 Power 9 | 1 1 1 2 4 Engine 8 | 1 1 1 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 . 3 5 10 Treads . | . . . . . Leg 20 | 2 . 3 5 10 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 24 | 2 1 5 2 14 Device 18 | . 1 4 2 11 Storage 3 | 1 . 1 . 1 Processor 3 | 1 . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 . 5 3 5 Energy Gun 10 | 2 . 3 2 3 Energy Cannon 2 | . . 2 . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 25 | . . 2 9 14 Power 3 | . . . 1 2 Propulsion 10 | . . . 2 8 Utility 8 | . . 1 3 4 Weapon 4 | . . 1 3 . Highest Loss Streak 5 | . . 1 5 3 To Critical Strikes 2 | . . . 1 1 Average Backups 13 | 1 1 4 8 21 Power 3 | . . . 2 4 Propulsion . | . . . . . Utility 5 | . . 3 4 7 Weapon 3 | . 1 1 . 6 Tool/Special . | . . . . . Unused Backups 31 | . . 4 . 27 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 12 | . . 1 . 11 Weapon 11 | . . 3 . 8 Tool/Special 3 | . . . . 3 Average Slot Usage (%) 90 | . 98 98 77 91 Engine 10 | . 12 10 7 12 Leg 28 | . 25 39 31 22 Device 20 | . 10 18 16 23 Storage 8 | . 12 10 8 7 Processor 6 | . 12 . . 10 Energy Gun 7 | . 25 1 7 7 Energy Cannon 4 | . . 17 4 . Slashing Weapon 2 | . . . . 5 Peak Build Rating 58 | 7 8 23 27 58 Average Rating 34 | 4 7 18 20 49 On Entrance 12 | . 7 8 23 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 114 | 17 20 102 102 114 Greatest Support 68 | 20 20 49 59 68 Greatest Overweight (x) 33 | . . 2 3 33 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 25 | 10 10 25 25 25 Average Capacity 23 | 8 10 24 25 25 Most Carried 25 | 5 4 9 17 25 Average Carried 14 | 1 1 4 8 22 Final Capacity 25 | 10 10 25 25 25 Final Carried 23 | 1 4 7 17 23 Class Distribution -------------------- 77% | Hacker-Mutant 9% | Hacker-Skirmisher 7% | Hacker-Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1326 | 159 121 349 198 499 Remotely 367 | . 48 319 . . Salvage Created 4147 | . 86 994 1020 2047 Parts 190 | . 6 58 45 81 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . 1 1 2 Parts Field Recycled 6 | . . 6 . . Retrieved Matter 71 | . . 71 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 79 | . 2 18 19 40 Melee 2 | . . . . 2 Guns 33 | . 2 . 10 21 Cannons 39 | . . 18 6 15 Classes Destroyed 13 | . 2 5 3 3 Worker 2 | . . 1 . 1 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Recycler 5 | . . 1 1 3 Operator 1 | . . 1 . . Watcher 13 | . 2 5 2 4 Swarmer 10 | . 2 2 2 4 Grunt 44 | . . 10 9 25 Brawler 3 | . . . 2 1 Duelist 4 | . . . 2 2 Sentry 11 | . . 6 3 2 Hunter 3 | . . . 1 2 Programmer 4 | . . . . 4 Best Kill Streak 9 | . 4 5 5 9 Combat Bots Only 7 | . 2 4 5 7 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 578 | . 8 86 140 344 Missed 180 | . 3 25 38 114 Hits 398 | . 5 61 102 230 Melee 12 | . . . 3 9 Projectile 386 | . 5 61 99 221 Critical Strikes 14 | . . 2 1 11 Damage Taken 3723 | . 49 473 1033 2168 Core 655 | . 5 84 236 330 Absorbed by Shields . | . . . . . Ignored by Resistances 2208 | . 32 299 586 1291 Core Remaining (%) 83 | 100 98 79 57 . Volleys Fired 295 | . 6 51 72 166 Largest 2 | . 2 2 2 2 Hottest 150 | . 80 136 136 150 Shots Fired 413 | . 12 100 109 192 Gun 213 | . 12 9 58 134 Cannon 199 | . . 91 50 58 Launcher . | . . . . . Special 1 | . . . 1 . Kinetic 58 | . . . . 58 Thermal 308 | . . 91 83 134 Explosive . | . . . . . Electromagnetic 47 | . 12 9 26 . Robot Hit Streak 36 | . 4 17 30 36 Robot Miss Streak 2 | . 1 2 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 347 | . 9 74 90 174 Core Hits 152 | . 4 30 36 82 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 19 | . . . 3 16 Burn 13 | . . . 2 11 Meltdown 1 | . . . 1 . Blast 3 | . . . . 3 Sever 2 | . . . . 2 Melee Attacks 18 | . . . . 18 Impact . | . . . . . Slashing 18 | . . . . 18 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7729 | . 202 1547 1629 4351 Guns 3480 | . 154 126 793 2407 Cannons 3514 | . . 1372 800 1342 Explosions 93 | . 48 45 . . Melee 556 | . . . . 556 Ramming 86 | . . 4 36 46 Kinetic 1342 | . . . . 1342 Thermal 5112 | . 48 1417 1240 2407 Explosive . | . . . . . Electromagnetic 633 | . 154 126 353 . Impact . | . . . . . Slashing 556 | . . . . 556 Piercing . | . . . . . Highest Corruption 6 | . . . 1 6 Average Corruption 3 | . . . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . . . 12 35 Message Errors 13 | . . . 3 10 Matter Fused 8 | . . . 2 6 Heat Flow Errors 3 | . . . 1 2 Energy Discharges 7 | . . . 1 6 Parts Rejected 3 | . . . 1 2 Parts Fused 1 | . . . 1 . Data Loss (minor) 6 | . . . 2 4 Data Loss (major) 3 | . . . 1 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 146 | . . 1 8 137 Projectiles 20 | . . 1 . 19 Explosions . | . . . . . Melee 126 | . . . 8 118 Knockbacks 10 | . . . . 10 Impact . | . . . . . Kinetic 10 | . . . . 10 Secondary . | . . . . . Self-Inflicted Damage 38 | . . . . 38 Shots . | . . . . . Rammed . | . . . . . Targets Rammed 6 | . . 1 4 1 Kicked 6 | . . 1 4 1 Crushed . | . . . . . Highest Temperature 615 | . 54 566 615 375 Average Temperature 147 | . 27 143 215 107 Received Heat Transfer 2226 | . . 363 747 1116 Effects 17 | . . 11 5 1 Shutdowns 5 | . . 2 2 1 Energy Bleed 2 | . . 2 . . Matter Decay 3 | . . 2 1 . Damage (minor) 2 | . . 1 1 . Damage (major) 4 | . . 4 . . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . . 1 . Impact Corruptions 1 | . . . 1 . Robots Melted 4 | . . . 2 2 Combat Hostiles 4 | . . . 2 2 Parts Melted 33 | . . 7 3 23 Heat Transferred 11583 | . 50 2529 2627 6377 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 173 | . 56 135 109 173 Initial . | . . . . . Average 17 | . 5 20 18 18 Influence Increases 2481 | . 71 553 536 1321 Destroy 0b10 Robot/C 1740 | . 40 360 380 960 Destroy 0b10 Robot/NC 125 | . 10 40 15 60 Destroy Leader 468 | . 14 140 104 210 Allied During Kill 9 | . . . . 9 Successful Hack 72 | . 4 3 14 51 Disable Machine 20 | . . 4 8 8 Destroy Structure 17 | . 3 6 . 8 Lose Combat Pursuer 30 | . . . 15 15 Influence Decreases 2481 | . 71 553 536 1321 Time Decay 2266 | . 71 548 484 1163 Lost Part 162 | . . 5 52 105 Lost Ally 53 | . . . . 53 Squads Dispatched 21 | . . 2 3 16 Investigation 7 | . . . . 7 Extermination 6 | . . . . 6 Reinforcement 6 | . . 2 2 2 Assault 1 | . . . . 1 Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 1 2 2 Communications Jammed 1 | . . . . 1 Distress Signals 1 | . . . . 1 Times Spotted 129 | . 4 28 28 69 Peak Tracking Total 5 | . 3 3 5 5 Tactical Retreats 3 | . . . 2 1 ECM-based Alert Blocks 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 2 . . 7 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . 3 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 1 2 2 Max in Single Turn 1 | . . 1 1 1 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 24 | . 4 5 4 11 Terminals 14 | . 3 4 3 4 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Scanalyzers 1 | . . 1 . . Garrison Access 2 | . . . 1 1 Total Hacks 58 | . 6 14 10 28 Successful 41 | . 5 12 9 15 Failed 17 | . 1 2 1 13 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 13 | . 3 2 1 7 Terminals 42 | . 5 12 9 16 Fabricators 7 | . . . . 7 Repair Stations . | . . . . . Recycling Units 4 | . 1 . . 3 Scanalyzers 2 | . . 2 . . Garrison Access 3 | . . . 1 2 Terminal Hacks 28 | . 4 10 8 6 Part Schematic 1 | . . . . 1 Robot Analysis 2 | . 1 . . 1 Prototype ID Bank 2 | . . 2 . . Branch Access Points 2 | . . 1 1 . Emergency Access Points 2 | . . 1 1 . Machine Index 1 | . . . 1 . Terminal Index 1 | . . 1 . . Repair Station Index 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Patrol Status 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . . 1 . . Zone Layout 11 | . 3 4 1 3 Fabricator Hacks 7 | . . . . 7 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 5 | . . . . 5 Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . . 2 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 2 4 2 7 Full Trace Events 6 | . . . . 6 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 6 | . . . . 6 Authchips . | . . . . . Time 100 | . . . . 100 Total Robot Build Rating 18 | . . . . 18 Part Schematics Acquired 1 | . . . . 1 Parts Built 6 | . . . . 6 Authchips . | . . . . . Time 307 | . . . . 307 Total Part Build Rating 34 | . . . . 34 Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked 2 | . . . . 2 Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 6 | . . . . 6 Largest Group 4 | . . . . 4 Highest-Rated Group 74 | . . . . 74 Highest-Rated Ally 20 | . . . . 20 Total Orders . | . . . . . Ally Attacks 30 | . . . . 30 Total Damage 762 | . . . . 762 Kills 9 | . . . . 9 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2351 | . . . 343 2008 Sensors 1701 | . . . . 1701 Terrain 1703 | . . . . 1703 Seismic 343 | . . . 343 . Jamming 303 | . . . . 303 ECM 241 | . . . 241 . Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7703 | 70 480 1668 1373 4112 Spaces Moved 2786 | 66 314 559 547 1300 Core 41 | 32 . . . 9 Treads . | . . . . . Legs 2745 | 34 314 559 547 1291 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 176 186 Average Speed 212 | 86 120 232 198 237 Slowest Speed 1700 | 120 120 260 337 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 5 62 67 51 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 14 | . 3 5 . 6 Melee 4 | . . . . 4 Projectile 2 | . . . . 2 AOE 8 | . 3 5 . . Terrain Rammed 1 | . . . . 1 Walls Destroyed 1 | . . . . 1 Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4147 | 78 405 833 721 2110 Wait 803 | . 78 167 58 500 Move 2782 | 65 313 558 546 1300 Hop . | . . . . . Pick Up 91 | 6 5 22 22 36 Fast Attach 9 | 2 . . . 7 Attach 42 | 5 1 8 11 17 Detach 9 | . . 4 2 3 Swap 29 | . 1 8 3 17 Drop 46 | . 1 14 3 28 Fire 295 | . 6 51 72 166 Melee 18 | . . . . 18 Ram 1 | . . . . 1 Kick 6 | . . 1 4 1 Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 282 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Discovered exit to Mines (range 12) 308 | -10/Materials | Build established: Hacker-Mutant 370 | -10/Materials | Identified exit to Materials 370 | -10/Materials | Discovered exit to Materials (range 16) 525 | -10/Materials | Discovered exit to Materials (range 11) 541 | -10/Materials | Identified exit to Subcaves 541 | -10/Materials | Discovered exit to Subcaves (range 11) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Propulsion x2 1031 | -9/Materials | Identified exit to Mines 1031 | -9/Materials | Discovered exit to Mines (range 14) 1302 | -9/Materials | Identified exit to Materials 1302 | -9/Materials | Discovered exit to Materials (range 8) 2145 | -9/Materials | Discovered exit to Materials (range 8) 2219 | -9/Materials | Entered another Materials area 2219 | -8/Materials | Evolved 2 slots: Utility x2 2628 | -8/Materials | Lost 5 parts (1p2n1u1w) 2759 | -8/Materials | Lost 3 parts (2u1w) 3123 | -8/Materials | Garrison activated, responded to threat 3502 | -8/Materials | Identified exit to Factory 3502 | -8/Materials | Discovered exit to Factory (range 15) 3592 | -8/Materials | Entered Factory 3592 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3605 | -7/Factory | Identified exit to Lower Caves 3605 | -7/Factory | Discovered exit to Lower Caves (range 15) 3912 | -7/Factory | Fabricated Arm. Leg (x2) 4017 | -7/Factory | Build established: Scavenger-Skirmisher 4021 | -7/Factory | Fabricated Plasma Rifle (x2) 4401 | -7/Factory | Build established: Hacker-Skirmisher 4470 | -7/Factory | Fabricated Hvy. Disruptor Cannon (x2) 4607 | -7/Factory | Identified exit to Factory 4607 | -7/Factory | Discovered exit to Factory (range 13) 5036 | -7/Factory | Build established: Hacker-Assassin 5200 | -7/Factory | Fabricated B-48 Gladiator (x3) 5601 | -7/Factory | Build established: Hacker-Mutant 5973 | -7/Factory | Fabricated L-31 Rogue (x3) 6261 | -7/Factory | P-60 Hacker assimilated allied Rogue 4a 6264 | -7/Factory | P-60 Hacker assimilated allied Rogue 4c 7226 | -7/Factory | Discovered exit to Lower Caves (range 6) 7516 | -7/Factory | Lost 3 parts (1p2n) 7521 | -7/Factory | Destroyed 7 combat bots 7576 | -7/Factory | Lost 3 parts (2n1u) 7704 | -7/Factory | Self-destructed Last Messages --------------- 07675_ R-06 Scavenger inserts Flak Gun into recycling unit. 07678_ R-06 Scavenger inserts Autogun into recycling unit. 07679_ Recycling unit begins recycling process. 07682_ R-06 Scavenger inserts VTOL Module into recycling unit. 07685_ System corrupted: Matter fused (-7). 07685_ R-06 Scavenger inserts Autogun into recycling unit. 07688_ R-06 Scavenger inserts VTOL Module into recycling unit. 07689_ Recycling unit begins recycling process. 07691_ R-06 Scavenger inserts VTOL Module into recycling unit. 07703_ C-45 Heavy ARC bursts open, deploying its payload. 07703_ G-50 Soldier unfolds itself. 07703_ G-47 Trooper unfolds itself. 07703_ I-36 Angel unfolds itself. Map ----- +----------------------------------------------------+ | #???# ?????????????? #????????????????????? | | #???# ?????????????? #????????????????????? | | ##??# ?????????????# #????????????????????? | | #??#### #?????????????# #????????????????????? | | ??????# #?????????????# #????????????????????? | | ??????# #?????????????# #????????????????????? | | ??????# #?????????????# #????????????????????? | | ?????## #?????????????# #????????????????????? | | ????## ?????????????# #????????????????????? | | ###### ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | # #### ???????????### ###??????????????????? | | # #??# ???????????# = ########???????????? | | # ##################+## #######?????? | | %%![ ?????? | | =% ! %=%! ?????? | | = % * %%%" """???????? | | ##########+##### ###### !""" """ ??????? | | ?????# ## #????# ## !=% """[??????? | | ?????#"""" ## #???#####g#####=%""" =%=%% ??? | | ?????#"""" ## #???# g%""" # [" """ =[* "?? | | ?????#"""" ## #???#!!igg"Y" #=%* ""????????? | | ?????#"""" ## #???#!! " " # % ""????????? | | ?????#"""" ## #??## # ????????? | | ?????#"""" ## #??# # ! ??????? | | ######"""" #? #??## % @ ## #######??????? | | # #? #???# % """"" ## #????????????? | | ########+## #???# """"" #? +????????????? | | " ## # #???# """ #? #????????????? | | " ## # #???# #? #????????????? | | " ## ! # #???# """"" #? #????????????? | | ## # % #???# """"? #? #????????????? | | " #####+## #???# ""????#? #????????????? | | " + % #???# ??????? ?????????????? | | " ##### #######???# ???????????????????????? | | #???# ########??# ???????????????????????? | | !! #???#!# #??#####???????????????????????? | | ! #####!# #??????????????????????????????? | | #######T # # #??????????????????????????????? | | / #??????????????????????????????? | | ##### #### ! #??????????????????????????????? | | #???# ## [ #??????????????????????????????? | | #???# #### ###??????????????????????????????? | | #??? ??######????????????????????????????????? | | #??? ????????????????????????????????????????? | | #??? > ????????????????????????????????????????? | | #??? ????????????????????????????????????????? | | #??? ????????????????????????????????????????? | | #???###????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 27 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Plasma Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Leg | x2 | -7/Factory | Preloaded Plasma Rifle | x2 | -7/Factory Hvy. Disruptor Cannon | x2 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory | Preloaded L-31 Rogue | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionCoolingFilter Manual? 0 Play Time 00:44:01 Cumulative 50.3 hours Start 2025.11.06 @ 13:47:20 End 2025.11.06 @ 14:30:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 36 Rogue 0 Adventurer 0 Explorer 36 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee5fca12-bb45-4ba9-afa1-bd55eb047575