Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.19 @ 22:08:24 Player: muxecoid Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (80) 400 Value Destroyed (3760) 3760 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (974) 974 TOTAL SCORE: 13314 Bonus ------- Follower Combat Kills 384 Met Data Miner 300 Met Imprinter 300 Friendly Fire -10 Cogmind --------- Core Integrity 643/1150 Matter 325/450 Energy 77/100 System Corruption 2% Temperature Cool (0) Location -4/Upper Caves Parts ------- Power (2) Propulsion (4) Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Utility (11) Medium Storage Unit Large Storage Unit Compact Matter Pod Makeshift Salvage Targeting Computer Improved Melee Analysis Suite Weapon (2) Heavy Proton Missile Launcher Inventory (14) Improved Gyrokinetic Inverter High-capacity Storage Unit Phase Gun Ion Burst Cannon Advanced Plasma Cannon Long-range Phase Cannon Railgun Heavy Proton Missile Launcher Remote Datajack Peak State ------------ Power Light Antimatter Reactor Light Antimatter Reactor Propulsion Combat Airjet Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Utility Improved Cooling System Medium Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Improved Melee Analysis Suite Improved Armor Integrity Analyzer System Shield System Shield Weapon Long-range Phase Cannon Heavy Proton Missile Launcher Inventory Experimental Sensor Array Phase Gun HERF Cannon Ion Burst Cannon Long-range Phase Cannon Heavy Proton Missile Launcher Heavy Proton Missile Launcher Remote Datajack [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Combat Airjet Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Tesla Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Railgun Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Utility 9 | . . . . . 3 2 . . . . 1 . . . . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 152 | 2 . 7 2 . 7 14 7 . 2 4 8 . 5 8 3 . 10 9 6 18 9 3 21 7 Power 14 | . . . 1 . . 3 1 . . 1 . . 1 . . . . 1 1 1 1 . 3 . Engine 5 | . . . 1 . . 2 . . . . . . 1 . . . . . . . . . 1 . Core 5 | . . . . . . 1 1 . . 1 . . . . . . . 1 . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . Propulsion 36 | . . 2 . . 2 3 2 . . 2 6 . . 1 . . 2 3 2 3 4 . 3 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . 2 . . 2 3 2 . . 2 6 . . 1 . . 2 3 2 3 4 . 3 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 38 | . . 1 1 . 4 6 . . 2 1 2 . 2 4 1 . . 2 1 6 . 1 3 1 Device 16 | . . . . . 3 2 . . . . . . 1 3 . . . . 1 3 . 1 2 . Storage 6 | . . . 1 . . 1 . . . . 1 . . . 1 . . . . 1 . . . 1 Processor 5 | . . . . . 1 1 . . . . . . 1 1 . . . 1 . . . . . . Hackware 8 | . . . . . . 2 . . 2 . 1 . . . . . . . . 2 . . 1 . Protection 3 | . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 . 4 . . 1 2 4 . . . . . 2 3 2 . 8 3 2 8 4 2 12 5 Energy Gun 16 | . . . . . . . . . . . . . . 1 . . 3 . 2 3 2 2 2 1 Energy Cannon 7 | . . . . . . . . . . . . . . . . . 2 . . . . . 3 2 Ballistic Gun 4 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . 3 . . . . 2 . . . . . . 1 1 . 1 . . 1 1 . 5 1 Special Weapon 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 . . . . . . . 2 1 1 . 1 1 . 4 1 . . . Piercing Weapon 7 | . . . . . . 1 2 . . . . . . . . . 1 1 . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 2 1 . . . 1 . 1 . . . . 1 . 2 . . 2 . Parts Lost 49 | . . 2 . . . 3 1 . . 3 . . 3 1 . . 1 1 . 2 7 4 17 4 Power 8 | . . . . . . 1 . . . 1 . . 1 . . . . . . . 1 . 3 1 Propulsion 11 | . . . . . . 1 . . . 1 . . . . . . . 1 . . 3 1 3 1 Utility 14 | . . . . . . 1 . . . 1 . . 2 1 . . . . . 1 . 2 5 1 Weapon 16 | . . 2 . . . . 1 . . . . . . . . . 1 . . 1 3 1 6 1 Highest Loss Streak 10 | . . 2 . . . 3 1 . . 3 . . 2 1 . . 1 1 . 1 7 4 10 3 Average Slot Usage (%) 94 | . 28 33 72 85 75 89 99 100 100 99 99 100 99 98 100 100 99 99 100 99 98 92 88 69 Engine 2 | . . . 10 14 9 6 5 . . . . . 2 6 6 6 6 . . . . . . . Core 1 | . . . . . . . 1 7 7 7 6 6 3 . . . . 4 4 . . 5 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 5 4 . 4 4 Hover 23 | . . 12 28 28 26 22 23 23 23 22 25 26 26 26 26 26 26 23 23 23 22 21 20 20 Device 7 | . . . . . 9 7 7 7 7 7 6 6 11 14 9 6 6 5 5 8 5 8 8 5 Storage 15 | . . . 4 14 9 14 15 15 15 15 13 13 13 13 16 20 20 17 17 16 17 17 15 17 Processor 17 | . . . . . 1 7 15 15 15 15 13 13 14 21 26 26 26 29 29 23 23 23 17 10 Hackware 6 | . . . . . . 12 15 15 15 12 13 13 10 2 . . . . . 4 11 5 8 . Protection 1 | . . 5 14 14 9 3 . . . 1 6 6 1 . . . . 4 5 1 . . . . Energy Gun 1 | . . . . . . . . . . . . . . 2 5 . 2 2 10 1 . 8 1 4 Launcher 1 | . . 8 14 14 6 . . . . . . . . . . 6 1 . . 1 . . 1 . Slashing Weapon 5 | . . . . . 4 7 7 7 7 7 6 6 6 5 6 6 2 2 . 8 9 . . . Piercing Weapon 2 | . . . . . . . 6 7 7 7 6 6 6 2 . . 2 2 . . . . . . Naked Turns 23 | . . 23 . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 3 3 6 43 43 47 54 52 51 51 54 62 62 66 72 71 71 72 72 78 80 81 74 103 92 Greatest Support 102 | 3 3 44 44 44 53 57 55 55 55 57 69 69 69 77 77 77 82 77 82 100 100 83 102 93 Greatest Overweight (x) 26 | . . . . . . 1 . . . . . . . 1 . . . . 1 26 1 . 1 15 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 4 4 4 12 12 12 16 16 16 16 16 18 18 18 18 18 18 18 18 18 22 22 22 22 22 Average Capacity 17 | 4 4 4 6 12 12 15 16 16 16 16 16 18 18 18 18 18 18 18 18 18 22 22 22 20 Most Carried 19 | 1 2 3 3 6 9 16 16 15 16 16 18 18 18 18 18 18 18 18 18 19 19 13 13 11 Average Carried 14 | . 1 1 1 4 6 10 15 15 15 15 15 17 17 17 17 18 17 17 17 17 18 11 9 8 Final Capacity 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Final Carried 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Class Distribution -------------------- 38% | Scavenger-Mutant 36% | Mutant 14% | Hauler-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Matter Collected 1939 | 215 9 84 . 45 58 117 155 . . 60 . . 138 115 54 . 121 75 . 273 132 . 184 104 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4928 | . . 43 . 57 58 287 373 . . 119 . . 205 404 117 . 369 155 910 979 140 . 636 76 Parts 196 | . . 4 . 1 4 18 25 . . 2 . . 12 14 5 . 14 6 14 44 3 . 28 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . 26 6 . . . . . 7 2 . 13 . . . 2 . . . Prevented 26 | . . . . . . . . . . . . . . 6 5 . 14 . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Combat Hostiles Destroyed 67 | . . . . 2 1 7 7 . . 2 . . 3 6 2 . 7 2 3 13 3 . 9 . Melee 32 | . . . . . 1 7 5 . . 2 . . 3 . . . 1 2 . 10 1 . . . Guns 6 | . . . . . . . . . . . . . . 1 . . . . 3 2 . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 19 | . . . . 2 . . 2 . . . . . . 4 . . 4 . . 1 2 . 4 . Classes Destroyed 14 | . . 2 . 1 1 3 1 . . . . . . 1 . . 1 . 1 1 . . 2 . Worker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . Watcher 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Swarmer 9 | . . . . . . 4 . . . . . . . . . . 3 . . . 1 . 1 . Grunt 36 | . . . . 2 . 2 5 . . 1 . . . 5 2 . 2 . . 7 2 . 8 . Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 13 | . . . . . 1 . 1 . . 1 . . 3 . . . 1 2 . 4 . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Compactor 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . . 2 . 2 1 4 3 . . 2 . . 1 5 2 . 5 2 2 3 1 . 7 . Combat Bots Only 5 | . . . . 2 1 4 3 . . 2 . . 1 5 2 . 5 2 2 3 1 . 5 . Max Kills in Single Turn 4 | . . 2 . 1 1 1 1 . . 1 . . 1 2 1 . 3 1 1 1 1 . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . 1 . . . . . . 2 . . 3 . . 1 1 . 2 . Melee 1 | . . . . . 1 1 1 . . 1 . . 1 . . . 1 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Damage Taken 7382 | . . 371 . 83 . 627 72 . . 200 . . 519 151 19 . 374 184 . 809 828 423 1944 778 Core 1578 | . . 169 . 27 . 100 18 . . 17 . . 154 22 . . 73 95 . 227 87 82 327 180 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 21 100 . . . . 80 . . . . . . 70 . . . . 50 . . Volleys Fired 122 | . 1 3 . 6 . 1 3 . . . . . . 8 4 . 16 4 20 11 6 4 31 4 Largest 2 | . 2 2 . 1 . 1 1 . . . . . . 1 1 . 2 1 2 2 1 2 2 2 Hottest 210 | . 40 40 . 30 . 30 30 . . . . . . 65 43 . 134 81 162 130 40 162 193 210 Shots Fired 166 | . 2 4 . 6 . 1 3 . . . . . . 8 4 . 18 4 40 21 6 7 35 7 Gun 102 | . 2 2 . . . . . . . . . . . 3 . . 6 2 40 21 . 7 15 4 Cannon 20 | . . . . . . . . . . . . . . . . . 6 . . . . . 11 3 Launcher 41 | . . 2 . 6 . . 3 . . . . . . 5 4 . 6 . . . 6 . 9 . Special 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Kinetic 6 | . 2 2 . . . . . . . . . . . . . . . . . . . . . 2 Thermal 63 | . . . . . . . . . . . . . . . . . . 2 40 . . 7 9 5 Explosive 11 | . . 2 . 6 . . 3 . . . . . . . . . . . . . . . . . Electromagnetic 83 | . . . . . . . . . . . . . . 8 4 . 18 . . 21 6 . 26 . Robot Hit Streak 19 | . 2 6 . . . 7 8 . . . . . . 2 6 . 10 1 8 19 4 2 9 4 Robot Miss Streak 4 | . . . . . . . . . . . . . . 1 . . 2 1 1 1 1 2 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 220 | . 2 4 . . 1 23 8 . . 9 . . 16 4 4 . 17 10 32 49 9 4 23 5 Core Hits 150 | . . 7 . 5 1 9 14 . . 3 . . 6 10 4 . 12 5 9 25 7 1 29 3 Critical Hits 5 | . . . . . . 3 1 . . . . . 1 . . . . . . . . . . . Critical Kills 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 292 | . . . . . 2 51 17 . . 13 11 . 32 7 . . 10 18 . 114 11 . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 225 | . . . . . 2 51 4 . . 2 1 . 27 6 . . 2 5 . 114 11 . . . Piercing 67 | . . . . . . . 13 . . 11 10 . 5 1 . . 8 13 . . . . 6 . Sneak Attacks 8 | . . . . . . 4 1 . . 1 . . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 2 . . 2 . . . . 1 . 1 . . . . Damage Inflicted 11575 | . . 290 . 185 35 1155 482 . . 375 . . 615 608 288 . 906 312 836 2247 557 120 2418 146 Guns 2042 | . . 21 . . . . . . . . . . . 78 . . 135 . 836 445 . 120 334 73 Cannons 462 | . . . . . . . . . . . . . . . . . 123 . . . . . 266 73 Explosions 4159 | . . 269 . 185 . . 159 . . . . . . 530 288 . 555 . . 70 357 . 1746 . Melee 4912 | . . . . . 35 1155 323 . . 375 . . 615 . . . 93 312 . 1732 200 . 72 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 43 | . . 21 . . . . . . . . . . . . . . . . . . . . . 22 Thermal 1898 | . . . . . . . . . . . . . . 106 18 . 177 . 836 70 . 120 447 124 Explosive 1684 | . . 269 . 185 . . 159 . . . . . . . . . . . . . . . 1071 . Electromagnetic 3038 | . . . . . . . . . . . . . . 502 270 . 636 . . 445 357 . 828 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3865 | . . . . . 35 1155 40 . . 69 . . 553 . . . . 81 . 1732 200 . . . Piercing 1047 | . . . . . . . 283 . . 306 . . 62 . . . 93 231 . . . . 72 . Highest Corruption 12 | . . . . . . . . . . . . 7 7 7 . . . . . 7 10 12 2 2 Average Corruption 4 | . . . . . . . . . . . . 7 7 4 . . . . . 3 7 11 1 2 Corruption Purged 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . Effects 79 | . . . . . . . . . . . . 3 14 13 . . . . . 20 20 3 2 4 Message Errors 26 | . . . . . . . . . . . . 2 5 3 . . . . . 6 6 . . 4 Matter Fused 10 | . . . . . . . . . . . . . 3 1 . . . . . 3 3 . . . Heat Flow Errors 11 | . . . . . . . . . . . . 1 2 1 . . . . . 4 2 . 1 . Energy Discharges 11 | . . . . . . . . . . . . . . 6 . . . . . 3 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . 1 . . . . . 3 3 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Targeting Errors 10 | . . . . . . . . . . . . . 4 . . . . . . 1 3 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 767 | . . . . . . 248 . . . 29 . . . . 7 . 39 4 . 228 11 . 201 . Projectiles 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . Explosions 201 | . . . . . . . . . . . . . . . 7 . 39 . . . 7 . 148 . Melee 555 | . . . . . . 248 . . . 29 . . . . . . . 4 . 228 4 . 42 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . . 15 . . 5 . . . . . . . . . . . . 33 64 . 28 . Shots 10 | . . . . 1 . . 1 . . . . . . . . . . . . 1 4 . 3 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 385 | . . 10 . 6 . 2 . . . . . 96 168 95 1 . 92 116 385 368 297 151 374 114 Average Temperature 116 | . . 10 . 3 . 2 . . . . . 52 87 25 1 . 37 49 205 134 164 73 85 19 Received Heat Transfer 1223 | . . 20 . 21 . 222 36 . . 72 . . 138 66 9 . 63 36 . 246 45 . 249 . Effects 6 | . . . . . . . . . . . . . . . . . . . 2 2 1 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . 1 2 . 2 . . . . . 4 . Combat Hostiles 9 | . . . . . . . . . . . . . . 1 2 . 2 . . . . . 4 . Parts Fried 21 | . . . . . . . . . . . . . . 4 1 . 4 . . 6 . . 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Heat Transferred 2350 | . . . . . . . . . . . . . . 150 50 . 150 . 1295 . . 148 409 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . 2 1 . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Peak Influence 413 | . 15 20 . 50 92 261 . . . . 413 189 231 . . . . 273 132 354 . . 255 . Average Influence 109 | . 6 7 . 22 44 125 . . . . 17 164 169 . . . . 169 97 123 . . 119 . Maximum Alert Level 2 | . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . 1 . Low Security (%) 84 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 15 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . . 4 . . . . 2 . . . . . . 3 . 3 . . 4 . Investigation 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Extermination 5 | . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . . . Reinforcement 10 | . 2 . . . . 2 . . . . 1 . . . . . . 1 . 2 . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Distress Signals 8 | . . . . . 1 . . . . . . . . . . . . 1 . 3 . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 176 | . 4 20 . 2 2 20 6 . . 2 1 4 5 9 2 . 13 5 6 29 16 2 23 5 Peak Tracking Total 16 | . 3 16 . 2 3 6 3 . . 2 1 4 2 6 2 . 5 4 5 5 7 2 8 5 Tactical Retreats 19 | . . . . . . 3 1 . . 1 . . . 2 . . 1 . . 3 2 . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Traps Triggered 11 | . . . . 1 . . . . . . 1 . . . 1 . . 1 . 3 2 . 2 . Indirectly 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 2 . 2 . . . 3 3 . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Machines Disabled 14 | . . . . . . 1 . . . . . . . . . . . . . 2 . . 11 . Max in Single Turn 6 | . . . . . . 1 . . . . . . . . . . . . . 2 . . 6 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Machines Accessed 34 | . . . 1 1 5 4 . . . . 2 . 1 . 1 4 . 5 . 7 . . 3 . Terminals 16 | . . . . . 3 1 . . . . . . 1 . . . . 3 . 5 . . 3 . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 124 | . . . 23 1 20 11 . . . . 5 . 6 . 1 24 . 8 . 19 . . 6 . Successful 92 | . . . 23 1 10 8 . . . . 4 . 4 . 1 24 . 5 . 11 . . 1 . Failed 32 | . . . . . 10 3 . . . . 1 . 2 . . . . 3 . 8 . . 5 . Catastrophic 6 | . . . . . . 1 . . . . . . 1 . . . . . . 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . . . . . 9 1 . . . . . . 6 . . . . 4 . 8 . . 2 . Terminals 42 | . . . . . 11 1 . . . . . . 6 . . . . 4 . 14 . . 6 . Fabricators 8 | . . . . . . 3 . . . . 2 . . . . . . . . 3 . . . . Repair Stations 13 | . . . . . 3 7 . . . . 3 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 10 | . . . . . 6 . . . . . . . . . . . . 2 . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 56 | . . . 23 1 1 . . . . . . . . . 1 24 . 2 . 3 . . 1 . Record 34 | . . . 23 . . . . . . . . . . . . 11 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . 3 . . . . 2 . . . . . . . . 2 . . . . Load Schematic 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Build 4 | . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . . . 1 5 . . . . 2 . . . . . . . . . . . . . Scan Component 5 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . Repair 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 5 . . . . . . . . . . . . 2 . 2 . . . . Insert Component 4 | . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . Analyze 5 | . . . . . 3 . . . . . . . . . . . . 1 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . . . . . 12 1 . . . . . . 8 . . . . 5 . 9 . . 2 . Terminals 11 | . . . . . 3 . . . . . . . 4 . . . . . . 4 . . . . Track 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 4 | . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . Operators 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 22 | . . . . . 5 3 . . . . . . 1 . . . . 5 . 6 . . 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 2 . . . . . . . . . . 4 . 1 . 1 . . . . Parts Built 6 | . . . . . . 2 . . . . 2 . . . . . . . . 2 . . . . Matter 1038 | . . . . . . 570 . . . . 190 . . . . . . . . 278 . . . . Time 386 | . . . . . . 152 . . . . 95 . . . . . . . . 139 . . . . Total Part Build Rating 38 | . . . . . . 10 . . . . 10 . . . . . . . . 18 . . . . Parts Repaired 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Time 180 | . . . . . . 130 . . . . 50 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Non-combat 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . find_chute 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Total Allies 25 | . . . . . . . . . 4 . . 1 1 . . . 1 . 18 . . . . . Largest Group 18 | . . . . . . . . . 4 4 . 1 1 . . . 1 1 18 . . . . . Highest-Rated Group 650 | . . . . . . . . . 115 115 . 31 10 . . . 94 94 650 . . . . . Highest-Rated Ally 94 | . . . . . . . . . 31 31 . 31 10 . . . 94 94 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 103 | . . . . . . . . . . 3 . 13 . . . . 21 1 65 . . . . . Total Damage 4969 | . . . . . . . . . . 45 . 233 . . . . 750 . 3941 . . . . . Kills 16 | . . . . . . . . . . 1 . . . . . . 7 . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . 2 . . 2 . 2 2 . . . 2 3 . 2 . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . . . . . 5 1 2 . . . . Traps 7 | . . . . . . . . . . . . . . . . . . 5 . 2 . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Turns Passed 10126 | 20 62 117 133 198 145 788 755 303 677 421 309 65 367 906 557 47 765 258 301 1537 461 37 546 351 Spaces Moved 11594 | 31 114 160 166 223 168 630 1037 466 923 535 252 113 450 903 855 78 942 315 304 1431 545 39 577 337 Core 248 | 31 114 94 . . . . . . . . . . . . . . . . . 8 . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11346 | . . 66 166 223 168 630 1037 466 923 535 252 113 450 903 855 78 942 315 304 1423 545 39 577 336 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 50 50 76 76 65 62 65 65 65 62 48 55 55 55 60 60 58 50 50 50 45 53 50 45 Average Speed 63 | 50 50 61 76 76 65 64 65 65 65 64 52 55 55 74 60 60 61 55 68 64 60 53 62 49 Slowest Speed 1350 | 50 50 80 76 76 76 126 65 65 65 65 55 55 55 142 60 60 63 58 115 1350 126 62 130 800 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 41 45 51 62 20 12 93 66 84 64 5 91 13 88 90 68 95 12 89 32 57 7 16 46 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 11 | . . . 1 1 . . . . 3 1 . . . . 2 1 . 1 . . . . . 1 Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . 1 . . 2 3 1 2 . . . 3 3 . 3 . . . 3 . . 2 Spaces Dug 138 | . . . . . 1 19 6 . . 3 10 . 12 6 . . 2 7 . 60 6 . 6 . Terrain Destroyed 242 | . . 6 . 15 1 19 23 . . 3 10 . 12 22 1 . 5 7 . 71 6 . 39 2 Melee 137 | . . . . . 1 19 6 . . 3 10 . 12 6 . . 2 7 . 60 6 . 5 . Projectile 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 AOE 101 | . . 6 . 15 . . 17 . . . . . . 16 1 . 3 . . 11 . . 32 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Total 13796 | 33 116 173 172 245 200 933 1092 465 998 594 415 115 533 1120 893 77 1089 369 365 1874 652 48 712 513 Wait 1561 | . 1 1 3 14 18 221 28 . 72 42 135 . 48 193 29 . 109 13 26 296 81 3 64 164 Move 11572 | 30 113 159 165 222 167 629 1036 465 922 534 252 112 449 902 854 77 941 315 303 1430 544 38 576 337 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 69 | 1 1 2 2 3 2 11 1 . 2 3 5 2 3 . 1 . 2 5 4 9 1 . 9 . Fast Attach 38 | 2 . 2 1 . 2 9 1 . . . 2 . 1 1 2 . . 3 1 3 1 . 6 1 Attach 57 | . . 3 1 . 5 4 3 . . 3 3 . 2 3 . . 1 2 . 4 6 2 12 3 Detach 19 | . . 1 . . 4 4 1 . . . 1 . . 1 1 . . . . 1 . . 4 1 Swap 57 | . . 2 . . . 1 3 . 2 1 3 . 2 4 1 . 9 4 5 11 2 1 3 3 Drop 38 | . . . . . . 2 2 . . . 4 1 1 2 1 . 3 6 6 9 . . 1 . Fire 122 | . 1 3 . 6 . 1 3 . . . . . . 8 4 . 16 4 20 11 6 4 31 4 Melee 263 | . . . . . 2 51 14 . . 11 10 . 27 6 . . 8 17 . 100 11 . 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Upp / Ext x2) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 21 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 6) 83 | -10/Materials | Entered Mines 98 | -10/Mines | Assembled infested the area 98 | -10/Mines | Discovered new exit (range 5) 119 | -10/Mines | Core integrity fell below 50% 121 | -10/Mines | Met 8R-AWN 197 | -10/Mines | Discovered new exit (range 5) 200 | -10/Mines | Entered Exiles 220 | -10/Exiles | Welcomed by 8R-AWN 231 | -10/Exiles | Met EX-HEX 258 | -10/Exiles | Met EX-BIN 268 | -10/Exiles | Met EX-DEC 271 | -10/Exiles | Learned location of Zion (-7) 314 | -10/Exiles | Build established: Mutant 326 | -10/Exiles | Discovered new exit (range 10) 333 | -10/Exiles | Entered Mines 363 | -9/Mines | Met a Derelict bent on vengeance 366 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 501 | -9/Mines | Learned 2 Materials zone layouts 507 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 510 | -9/Mines | Found Prototype Device 523 | -9/Mines | Discovered new exit (range 12) 531 | -9/Mines | Entered Materials 531 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 531 | -8/Materials | Identified Exp. Sensor Array 672 | -8/Materials | Discovered new exit (range 4) 674 | -8/Materials | Identified exit to Factory 676 | -8/Materials | Entered Factory 676 | -7/Factory | Evolved 2 slots: Utility x2 878 | -7/Factory | Fabricated Exp. Sensor Array (x1) 958 | -7/Factory | Fabricated Exp. Sensor Array? 1080 | -7/Factory | Lost 3 parts (1p1n1u) 1085 | -7/Factory | Build established: Scavenger-Mutant 1161 | -7/Factory | Repaired Cmb. Airjet 1245 | -7/Factory | Repaired Exp. Sensor Array 1427 | -7/Factory | Discovered new exit (range 7) 1462 | -7/Factory | Identified exit to Lower Caves 1464 | -7/Factory | Entered Lower Caves 2019 | -7/Lower Caves | Learned Factory garrison access intel 2019 | -7/Lower Caves | Discovered new exit (range 7) 2029 | -7/Lower Caves | Identified exit to Lower Caves 2048 | -7/Lower Caves | Encountered a Warlord checkpoint 2219 | -7/Lower Caves | Entered another Lower Caves area 2242 | -7/Lower Caves | Discovered new exit (range 15) 2335 | -7/Lower Caves | Encountered a Warlord checkpoint 2455 | -7/Lower Caves | Discovered new exit (range 5) 2521 | -7/Lower Caves | Identified exit to Zion 2522 | -7/Lower Caves | Entered Zion 2547 | -7/Zion | Discovered new exit (range 12) 2652 | -7/Zion | Learned Factory stockpile data 2739 | -7/Zion | Learned location of Data Miner (-6) 2749 | -7/Zion | Given A8's code to call for help 2762 | -7/Zion | Learned Factory trap positions 2848 | -7/Zion | Gained Derelict followers 2987 | -7/Zion | Learned location of Extension (-5) 3129 | -7/Zion | Identified exit to Proximity Caves 3199 | -7/Zion | Entered Proximity Caves 3199 | -6/Proximity Caves | Accompanied by 4 allies 3220 | -6/Proximity Caves | Spotted B-75 Beast 3252 | -6/Proximity Caves | Learned Factory trap positions 3310 | -6/Proximity Caves | Build established: Hacker-Mutant 3459 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3511 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 3606 | -6/Proximity Caves | Discovered new exit (range 10) 3614 | -6/Proximity Caves | Identified exit to Factory 3620 | -6/Proximity Caves | Entered Factory 3620 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3621 | -6/Factory | Loaded intel: 103 trap records 3623 | -6/Factory | Loaded intel: 4 garrison access locations 3886 | -6/Factory | Repaired Cmb. Airjet 3921 | -6/Factory | Local fabrication network quarantined 3925 | -6/Factory | Fabricated Cmb. Airjet (x2) 3929 | -6/Factory | Sucked down chute 3929 | -6/Factory | Entered Waste 3930 | -6/Waste | Met a frightened Derelict 3938 | -6/Waste | Spotted C-40 Crusher 3941 | -6/Waste | Spotted C-40 Crusher 3944 | -6/Waste | EMP discharged 3952 | -6/Waste | Spotted C-40 Crusher 3962 | -6/Waste | Spotted C-40 Crusher 3987 | -6/Waste | Discovered new exit (range 13) 3993 | -6/Waste | Identified exit to Factory 3994 | -6/Waste | Entered Factory 3995 | -6/Factory | Loaded intel: 127 trap records 4053 | -6/Factory | Discovered new exit (range 14) 4097 | -6/Factory | Identified exit to Factory 4305 | -6/Factory | Discovered new exit (range 12) 4317 | -6/Factory | Identified exit to Lower Caves 4361 | -6/Factory | Entered Lower Caves 4515 | -6/Lower Caves | Build established: Mutant 5039 | -6/Lower Caves | Learned 4 Factory zone layouts 5145 | -6/Lower Caves | Learned 8 Factory zone layouts 5157 | -6/Lower Caves | Encountered a Warlord checkpoint 5206 | -6/Lower Caves | Discovered new exit (range 3) 5209 | -6/Lower Caves | Identified exit to Lower Caves 5267 | -6/Lower Caves | Entered another Lower Caves area 5312 | -6/Lower Caves | Discovered exit to Factory (range 5) 5441 | -6/Lower Caves | Encountered a Warlord checkpoint 5625 | -6/Lower Caves | Learned Factory terminal intel 5708 | -6/Lower Caves | Discovered new exit (range 6) 5711 | -6/Lower Caves | Identified exit to Data Miner 5824 | -6/Lower Caves | Entered Data Miner 5824 | -6/Data Miner | Discovered new exit (range 6) 5836 | -6/Data Miner | Met Data Miner 5847 | -6/Data Miner | Learned location of Section 7 (-3) 5847 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5856 | -6/Data Miner | Received God Mode back door access code from Data Miner 5867 | -6/Data Miner | Build established: Scavenger-Mutant 5870 | -6/Data Miner | Identified exit to Proximity Caves 5871 | -6/Data Miner | Entered Proximity Caves 5963 | -5/Proximity Caves | Learned 4 Factory zone layouts 6003 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6005 | -5/Proximity Caves | Escorted by Enhanced Grunt 6160 | -5/Proximity Caves | Learned Factory stockpile data 6506 | -5/Proximity Caves | Spotted B-75 Beast 6514 | -5/Proximity Caves | Allies destroyed B-75 Beast 6543 | -5/Proximity Caves | Discovered exit to Factory (range 10) 6636 | -5/Proximity Caves | Entered Factory 6636 | -5/Factory | Accompanied by 1 ally 6636 | -5/Factory | Evolved 2 slots: Utility x2 6637 | -5/Factory | Identified exit to Upper Caves 6638 | -5/Factory | Identified exit to Extension 6640 | -5/Factory | Loaded intel: 22 terminal locations 6882 | -5/Factory | Incoming investigation squad redirected 6894 | -5/Factory | Manually triggered Chute Trap 6894 | -5/Factory | Sucked down chute 6894 | -5/Factory | Entered Waste 6916 | -5/Waste | Spotted C-40 Crusher 6990 | -5/Waste | Spotted C-40 Crusher 6996 | -5/Waste | Spotted C-40 Crusher 7032 | -5/Waste | Spotted C-40 Crusher 7040 | -5/Waste | Destroyed C-40 Crusher 7050 | -5/Waste | Spotted C-40 Crusher 7050 | -5/Waste | Spotted C-40 Crusher 7095 | -5/Waste | Warlord forces began an assault 7107 | -5/Waste | Identified exit to Factory 7118 | -5/Waste | Allies destroyed C-40 Crusher 7123 | -5/Waste | Destroyed C-40 Crusher 7127 | -5/Waste | Allies destroyed C-40 Crusher 7136 | -5/Waste | Destroyed C-40 Crusher 7140 | -5/Waste | Allies destroyed C-40 Crusher 7195 | -5/Waste | Entered Factory 7536 | -5/Factory | Build established: Mutant 7678 | -5/Factory | Discovered new exit (range 4) 7680 | -5/Factory | Identified exit to Factory 8229 | -5/Factory | Discovered exit to Factory (range 12) 8641 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 8722 | -5/Factory | Discovered exit to Upper Caves (range 15) 8732 | -5/Factory | Entered Upper Caves 8732 | -5/Upper Caves | Spotted B-75 Beast 8756 | -5/Upper Caves | Learned location of 1 exit from Factory 8929 | -5/Upper Caves | Build established: Hauler-Mutant 9118 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9162 | -5/Upper Caves | System corruption reached 10% 9190 | -5/Upper Caves | Lost 7 parts (1p3n3w) 9192 | -5/Upper Caves | Discovered new exit (range 3) 9193 | -5/Upper Caves | Identified exit to Upper Caves 9193 | -5/Upper Caves | Entered another Upper Caves area 9222 | -5/Upper Caves | Discovered exit to Factory (range 14) 9230 | -5/Upper Caves | Entered Factory 9230 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9231 | -4/Factory | Identified exit to Research 9282 | -4/Factory | Lost 5 parts (1n2u2w) 9426 | -4/Factory | Lost 3 parts (1p1n1w) 9514 | -4/Factory | Lost 3 parts (1p1n1w) 9592 | -4/Factory | Incoming investigation squad redirected 9733 | -4/Factory | Identified exit to Upper Caves 9776 | -4/Factory | Entered Upper Caves 9805 | -4/Upper Caves | Lost 10 parts (1p1n5u3w) 9824 | -4/Upper Caves | Learned location of Armory (-3) 10127 | -4/Upper Caves | Self-destructed Last Messages --------------- 09796_ Acquired 10 matter. 09802_ LE/9 MR52PFTKUSQMSLDEXSXXH 09824_ Acquired derelict log, extracted data. World map updated: -3/Armory. 09897_ IF4QPVW>PCWADID1BROT 09915_ Searching scrap... 09915_ Found 45 Matter. 09915_ Found Impulse Thruster. 09915_ Found Com. Matter Pod. 09917_ Acquired Com. Matter Pod. 09918_ Acquired 45 matter. 09925_ #U#H67|V7ROJMLX93AOI=E CKO 09987_ Searching scrap... 09987_ Found 29 Matter. 09987_ Found Com. Wheel. 10077_ Lgt. Antimatter Reactor destroyed. 10077_ Penetrated by Slug. 10120_ Exp. Sensor Array destroyed. 10124_ Imp. Linear Gravjet destroyed. 10125_ Lrn. Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# # | | ?????????????????????????????????????????## | | ??????????????????????????????????????????######## | | ????????????????????????????????###??????????????# | | ???????????????????????????????? ????##????????# | | ???????????????????????????????? ???# ??????# | | ???????????????????????????????? #???# ##???# | | ???????????????????????????????? #?????? ??# | | ???????????????????????????????? ##?????# # ## | | ????????????????????????????????# #?????# | | ????????????????????????????????# ???????# | | ????????????????????????????????# ??????# ## # | | ????????????????????????????????# #??????? # #? | | ???????????????????????????###### #????# ###### | | ???????????????????????????# ## ##???#?#??# | | ?????????????????????????#### ## ;########## | | ????????????????????????##" ss " | | ????????????????????????#"" ######### "" | | ????????????????????????"""" s s ##??????# " | | ????????????????????????""#" ### ## | | ??????????????????????????## #?# " | | ???????????????????????#### ##?## "" | | ???????????????????????# ### ##??# | | ??????????????????????## #??# #???# | | ??????????????????????# ##??? ##???# | | ??????????????????????# @ ###???? #????# # | | ??????????????????????## #####?????? #????# #### | | ???????????????????????###??????????? #????# #??# | | ????????????????????????????????????? ???? #??? | | ????????????????????????????????????? ???? ??? | | ????????????????????????????????????? ??? ??? | | ??????????????????????????????????????#??? ??? | | ?????????????????????????????????????????? ??? | | ????????????????????????????????????????? ?? | | ????????????????????????????????????????? ?? | | ????????????????????????????????????????? ?? | | ????????????????????????????????????????# ?? | | ?????????????????????????????????????????# ??? | | ??????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 37 Energy Capacity 625 Matter Stores 335 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 90 Melee Speed Boost 20 Evasion (%) 67 Melee Accuracy 6 Armor Integrity Analysis 50 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 21 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Imp. Proton Missile Launcher | -5/Factory | Scanalyzed Cmb. Linear Gravjet | -5/Factory | Scanalyzed Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Linear Gravjet | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed PoweredInertialMachine Manual? 0 Play Time 02:30:06 Cumulative 144.2 hours Start 2019.10.19 @ 17:49:30 End 2019.10.19 @ 22:08:24 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0 Lore% 59 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 799c5eb6-5426-4a51-8130-fed4de2f3d68