Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 01:06:58 Player: harambe Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (124) 620 Value Destroyed (4256) 4256 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (794) 794 TOTAL SCORE: 13310 Bonus ------- High Alert Combat Kills 305 Follower Combat Kills 33 Scanned by Researcher 500 Friendly Fire -44 Cogmind --------- Core Integrity 0/1450 Matter 186/300 Energy 59/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Drive Advanced Shield Generator Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Trap Scanner Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Linear Accelerator Powered Hammer > --- INVENTORY -------- Angular Momentum Engine Seismic Detector Hypervelocity Railgun Great Axe Force Lance [Rating: 152] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Array Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Slots Evolved 16 | . . 2 . 2 2 2 2 . . 2 . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . . 1 1 1 . . . 1 . 2 . 1 . . Utility 7 | . . 2 . 1 1 . 1 . . 1 . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 213 | 1 16 36 3 38 13 8 42 1 . 4 14 4 1 29 2 1 Power 29 | . 3 6 . 5 . 1 5 . . . 3 . . 5 1 . Engine 17 | . 2 5 . 5 . . 2 . . . 1 . . 2 . . Core 5 | . 1 1 . . . 1 2 . . . . . . . . . Reactor 7 | . . . . . . . 1 . . . 2 . . 3 1 . Propulsion 76 | . 6 13 . 13 8 2 11 . . 2 4 1 . 16 . . Treads 31 | . 2 10 . 5 7 1 6 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 14 | . 4 3 . 6 . 1 . . . . . . . . . . Hover 21 | . . . . 1 1 . 5 . . 2 . . . 12 . . Flight 10 | . . . . 1 . . . . . . 4 1 . 4 . . Utility 59 | 1 1 8 1 7 3 3 17 1 . 2 5 2 1 6 . 1 Device 29 | 1 . 5 1 2 . 1 9 . . 2 4 . . 3 . 1 Storage 2 | . 1 . . . . 1 . . . . . . . . . . Processor 5 | . . . . . 1 . 3 . . . . . . 1 . . Hackware 3 | . . 2 . . . . 1 . . . . . . . . . Protection 20 | . . 1 . 5 2 1 4 1 . . 1 2 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 49 | . 6 9 2 13 2 2 9 . . . 2 1 . 2 1 . Energy Gun 13 | . . 3 . 5 . . 3 . . . 2 . . . . . Energy Cannon 4 | . 2 . . . 1 . . . . . . . . . 1 . Ballistic Gun 14 | . 2 4 . 4 . . 4 . . . . . . . . . Ballistic Cannon 9 | . . 2 1 2 1 2 . . . . . 1 . . . . Launcher 4 | . . . 1 2 . . 1 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 3 . . . . . 1 . . . 4 1 1 Parts Lost 80 | . 1 14 . 8 2 . 15 3 . 2 4 . 1 24 4 2 Power 15 | . 1 4 . 2 . . 2 2 . . . . . 4 . . Propulsion 28 | . . 3 . 3 1 . 5 . . 2 1 . . 12 1 . Utility 25 | . . 5 . 1 1 . 4 . . . 2 . 1 6 3 2 Weapon 12 | . . 2 . 2 . . 4 1 . . 1 . . 2 . . Highest Loss Streak 11 | . 1 5 . 4 1 . 5 3 . 1 3 . 1 11 4 2 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 91 | . 99 97 100 98 100 96 90 98 82 73 70 76 80 68 19 2 Engine 6 | . 10 9 11 8 7 6 3 4 . . 1 . . . . . Core 1 | . 3 1 . . . 6 5 5 . . . . . . . . Treads 12 | . . 16 11 12 20 27 16 . . . . . . . . . Wheel 7 | . 27 4 11 14 7 2 2 . . . . . . . . . Hover 1 | . . . . . 1 . 1 29 29 29 1 . . 7 2 . Flight 1 | . . . . . . . . . . . 14 19 19 13 2 . Device 16 | . 14 22 22 18 12 5 13 16 11 12 15 19 17 14 8 2 Storage 7 | . 14 11 11 9 7 6 4 . . . . . . . . . Processor 2 | . . . . . 7 6 6 11 11 7 5 4 4 2 . . Hackware 6 | . . 7 11 9 7 6 5 11 11 10 10 9 9 5 2 . Protection 5 | . . . . 8 9 13 6 . 5 5 5 3 5 8 . . Energy Gun 3 | . . 4 11 6 4 . 3 10 5 1 6 4 4 1 . . Energy Cannon 2 | . 11 . . . 2 6 2 . . . . . . . 2 . Ballistic Gun 5 | . 15 11 . 4 . . 5 . . . . . . . . . Ballistic Cannon 4 | . . 5 4 6 7 6 2 . . . . 1 4 2 . . Peak Build Rating 152 | 9 13 22 22 31 43 55 80 80 66 82 126 138 138 152 92 14 Average Rating 44 | 6 11 16 21 26 40 51 68 78 66 76 108 131 138 130 55 11 On Entrance 55 | 6 9 13 22 22 31 43 55 80 66 66 70 110 138 138 56 14 Naked Turns 22 | . . . . . . . . . . . . . . . . 22 Heaviest Build 131 | 11 50 60 61 68 73 126 131 30 13 20 53 55 59 62 29 2 Greatest Support 138 | 20 32 40 10 40 88 116 138 45 18 18 48 64 64 99 14 3 Greatest Overweight (x) 9 | . 2 5 6 6 5 4 4 . 1 2 1 . . 1 9 . Average Overweight (x) 1 | . 1 2 5 2 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 17 | 8 19 20 20 20 20 20 24 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 20 20 20 20 20 23 25 5 5 5 5 5 5 5 5 5 Average Carried 16 | 7 17 19 19 19 19 20 23 5 5 4 4 4 4 4 3 5 Final Capacity 25 | 8 20 20 20 20 20 25 5 5 5 5 5 5 5 5 5 5 Final Carried 23 | 8 20 20 20 16 20 23 5 5 5 5 5 5 4 4 5 5 Class Distribution -------------------- 67% | Mutant 10% | Hacker-Mutant 7% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Infiltrator-Mutant | -2/Research Mutant | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Matter Collected 3842 | 228 186 682 5 911 435 238 870 . . . 23 . . 262 2 . Remotely 688 | . . . . . . . 688 . . . . . . . . . Salvage Created 4525 | 97 321 922 9 880 315 553 1392 . . . . . . 36 . . Parts 218 | 7 24 60 5 38 6 32 44 . . . . . . 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . 1 2 4 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Combat Hostiles Destroyed 104 | . 12 27 4 24 7 12 18 . . . . . . . . . Guns 40 | . 1 17 . 15 3 . 4 . . . . . . . . . Cannons 55 | . 11 9 . 9 4 12 10 . . . . . . . . . AOE 6 | . . . 4 . . . 2 . . . . . . . . . Classes Destroyed 14 | 2 4 2 . 1 1 2 2 . . . . . . . . . Worker 7 | . 1 . . . . . 5 . . . . . . 1 . . Builder 1 | . . . . 1 . . . . . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . Recycler 5 | 1 . . . 1 . 1 2 . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 4 | . 1 1 . 1 . . . . . . . . . 1 . . Swarmer 30 | . 8 8 4 6 . 4 . . . . . . . . . . Grunt 44 | . 4 10 . 12 3 3 12 . . . . . . . . . Brawler 2 | . . . . . 1 . 1 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 19 | . . 8 . 6 3 2 . . . . . . . . . . Hunter 5 | . . . . . . 2 3 . . . . . . . . . Programmer 2 | . . . . . . 1 1 . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 5 | 1 4 5 4 4 3 5 4 . . . . . . 1 . . Combat Bots Only 5 | . 4 5 4 3 3 5 3 . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 2 . . . . . . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Hostile Shots Fired 1460 | . 49 181 11 187 78 99 204 26 . 28 138 13 56 321 33 36 Missed 510 | . 15 46 6 54 18 23 56 12 . 11 72 5 20 142 14 16 Damage Taken 17515 | . 381 1776 38 2298 565 949 3765 256 . 295 1515 131 503 3974 676 393 Core 3319 | . 84 386 . 240 68 46 570 39 . 22 280 . 119 827 273 365 Absorbed by Shields 221 | . . . . . . . . . . . 84 47 90 . . . Reduced by Siege Mode 27 | . . . . . . . 27 . . . . . . . . . Ignored by Resistances 296 | . . . . . 20 160 62 . . . . . . . . 54 Regen/Repaired (Parts) 180 | . . 89 . 67 . 24 . . . . . . . . . . Core Remaining (%) 67 | 100 66 . 3 56 90 94 . . 39 . 73 . 90 . . . Volleys Fired 363 | 9 37 87 3 96 23 35 67 . . . . . . 5 1 . Largest 3 | 2 2 2 1 2 2 2 3 . . . . . . 1 1 . Hottest 183 | 40 100 100 33 109 107 108 183 . . . . . . 66 120 . Shots Fired 767 | 18 73 172 3 192 45 69 189 . . . . . . 5 1 . Gun 437 | 18 36 131 . 130 15 . 107 . . . . . . . . . Cannon 322 | . 36 41 . 60 30 69 80 . . . . . . 5 1 . Launcher 7 | . . . 3 2 . . 2 . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . Kinetic 453 | 18 36 129 . 112 22 34 97 . . . . . . 5 . . Thermal 307 | . 37 43 . 78 23 35 90 . . . . . . . 1 . Explosive 7 | . . . 3 2 . . 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | 10 6 14 . 14 33 6 14 . . . . . . 8 . . Robot Miss Streak 5 | 2 4 4 3 5 2 2 4 . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 556 | 13 37 134 . 142 39 46 142 . . . . . . 3 . . Core Hits 255 | 3 18 50 4 74 20 23 61 . . . . . . 2 . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . . Critical Strikes 27 | . . 5 . 6 3 5 8 . . . . . . . . . Burn 10 | . . . . 6 2 . 2 . . . . . . . . . Blast 15 | . . 3 . . 1 5 6 . . . . . . . . . Smash 2 | . . 2 . . . . . . . . . . . . . . Melee Attacks 59 | . 1 7 . . . . 6 1 . 3 6 6 6 23 . . Impact 39 | . 1 7 . . . . 6 1 . 3 6 6 6 3 . . Slashing 13 | . . . . . . . . . . . . . . 13 . . Piercing 7 | . . . . . . . . . . . . . . 7 . . Sneak Attacks 2 | . . . . . . . 1 . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11314 | 103 556 1945 263 2677 813 1135 3625 . . . . . . 197 . . Guns 4890 | 103 99 1198 . 1522 256 . 1712 . . . . . . . . . Cannons 5459 | . 457 599 . 1114 551 1134 1516 . . . . . . 88 . . Explosions 605 | . . . 263 41 . . 301 . . . . . . . . . Melee 346 | . . 148 . . . . 92 . . . . . . 106 . . Ramming 14 | . . . . . 6 1 4 . . . . . . 3 . . Kinetic 5787 | 103 99 1309 . 1686 368 529 1605 . . . . . . 88 . . Thermal 4718 | . 457 488 . 950 439 605 1779 . . . . . . . . . Explosive 449 | . . . 263 41 . . 145 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 240 | . . 148 . . . . 92 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 106 | . . . . . . . . . . . . . . 106 . . Highest Corruption 27 | . . . . 5 . . 7 7 7 1 3 . . 16 26 27 Average Corruption 6 | . . . . 5 . . 6 7 7 1 1 . . 10 21 26 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 75 | . . . . 42 . . 4 2 . . 4 . . 9 11 3 Message Errors 15 | . . . . 10 . . 1 . . . . . . 1 2 1 Matter Fused 12 | . . . . 7 . . 1 . . . 1 . . 2 1 . Heat Flow Errors 14 | . . . . 9 . . 1 1 . . . . . 2 1 . Energy Discharges 3 | . . . . 1 . . . . . . 1 . . . 1 . Parts Rejected 6 | . . . . 2 . . . . . . . . . 2 1 1 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . Data Loss (minor) 4 | . . . . 1 . . . 1 . . . . . . 2 . Data Loss (major) 3 | . . . . 2 . . . . . . 1 . . . . . Misfires 6 | . . . . 5 . . 1 . . . . . . . . . Alerts 3 | . . . . 1 . . . . . . 1 . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . 2 2 1 Weapon Failures 3 | . . . . 3 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 278 | . 15 39 18 24 . 28 77 . . . . . . 77 . . Projectiles 80 | . 15 2 . 24 . 28 . . . . . . . 11 . . Explosions 67 | . . . 18 . . . 49 . . . . . . . . . Melee 131 | . . 37 . . . . 28 . . . . . . 66 . . Knockbacks 53 | . . 3 . 26 4 10 9 . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 50 | . . 3 . 24 4 10 8 . . . . . . 1 . . Secondary 3 | . . . . 2 . . 1 . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . . 71 . . . . . . 1 . . Shots 2 | . . . . . . . 2 . . . . . . . . . Rammed 5 | . . . . . 2 1 1 . . . . . . 1 . . Targets Rammed 6 | . . . . . 2 1 2 . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . Highest Temperature 590 | . 260 63 . 232 74 403 590 227 . 9 102 11 127 360 82 . Average Temperature 111 | . 76 19 . 74 27 149 143 86 . 9 42 3 36 147 82 . Received Heat Transfer 3214 | . 75 726 . 909 192 201 558 12 . 63 184 12 57 171 9 45 Effects 18 | . . . . . . 1 10 . . . . . . 7 . . Shutdowns 3 | . . . . . . . 1 . . . . . . 2 . . Energy Bleed 4 | . . . . . . . 3 . . . . . . 1 . . Interference 3 | . . . . . . . 1 . . . . . . 2 . . Matter Decay 3 | . . . . . . . 2 . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . . 1 . . Damage (core) 2 | . . . . . . . 2 . . . . . . . . . Siege Activations 1 | . . . . . . . 1 . . . . . . . . . Total Turns 41 | . . . . . . . 41 . . . . . . . . . Longest Duration 41 | . . . . . . . 41 . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . Impact Corruptions 3 | . . 2 . . . . 1 . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . Parts Melted 11 | . 2 1 . 1 1 1 5 . . . . . . . . . Heat Transferred 10008 | . 925 1187 . 2553 999 962 3382 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Peak Influence 642 | 10 315 352 246 477 324 325 642 . . 259 307 247 179 385 234 144 Initial 219 | . 6 80 136 95 181 42 140 . . 188 126 160 138 100 219 108 Average 219 | 6 134 163 242 312 187 163 438 . . 192 133 180 167 183 214 122 Maximum Alert Level 2 | . 1 1 1 2 1 1 2 . . 1 1 1 . 1 1 . Low Security (%) 55 | 100 89 69 4 19 57 66 19 . . 73 84 70 100 60 42 100 Level 1 33 | . 10 30 95 60 42 33 11 . . 26 15 29 . 39 57 . Level 2 10 | . . . . 20 . . 69 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 2 . 6 2 3 7 . . 2 2 1 2 8 1 1 Investigation 12 | . 1 1 . 2 . 2 1 . . 1 . 1 . 2 1 . Extermination 4 | . . . . . 1 1 1 . . . . . . 1 . . Reinforcement 21 | . 1 1 . 4 1 . 4 . . 1 2 . 2 4 . 1 Assault 2 | . . . . . . . 1 . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Distress Signals 21 | . 3 5 . 3 . 1 4 . . . 2 . . 1 . 2 Communications Jammed 20 | . . . . . . . . . . . 6 . . 14 . . Distress Signals 14 | . . . . . . . . . . . 6 . . 8 . . Times Spotted 372 | . 26 44 4 46 12 18 38 7 . 14 34 12 21 81 4 11 Peak Tracking Total 22 | . 5 7 4 7 5 5 6 6 . 9 22 6 12 21 3 10 Tactical Retreats 44 | . 4 . . 3 1 2 7 1 . 1 3 3 2 17 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Traps Triggered 5 | . 1 . . 1 1 1 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Machines Disabled 13 | . . 1 . 2 . 2 5 . . . 2 . . . 1 . Max in Single Turn 4 | . . 1 . 1 . 1 4 . . . 1 . . . 1 . Garrison Access 3 | . . . . . . . . . . . . 1 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Machines Accessed 56 | . 7 11 1 7 3 5 2 . . 2 2 3 . 8 1 4 Terminals 36 | . 7 8 . 4 3 2 1 . . 1 . 1 . 4 1 4 Fabricators 5 | . . . . . . 2 . . . . 2 1 . . . . Repair Stations 4 | . . 1 . 1 . 1 . . . 1 . . . . . . Recycling Units 4 | . . . . 1 . . . . . . . . . 3 . . Scanalyzers 4 | . . 2 . 1 . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . Total Hacks 126 | . 11 42 1 16 5 8 6 . . 4 3 6 . 18 2 4 Successful 77 | . 5 32 1 12 2 6 4 . . 1 2 3 . 8 . 1 Failed 49 | . 6 10 . 4 3 2 2 . . 3 1 3 . 10 2 3 Catastrophic 14 | . 2 1 . 1 1 1 . . . . . 1 . 5 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . 9 8 . 4 . 2 . . . 2 . . . 3 . . Terminals 59 | . 11 14 . 7 5 2 2 . . 3 . 2 . 7 2 4 Fabricators 9 | . . . . . . 4 . . . . 3 2 . . . . Repair Stations 7 | . . 2 . 2 . 2 . . . 1 . . . . . . Recycling Units 12 | . . . . 3 . . . . . . . . . 9 . . Scanalyzers 34 | . . 26 . 4 . . 4 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 2 . 2 . . Terminal Hacks 21 | . 5 6 1 3 2 . . . . 1 . . . 2 . 1 Record 1 | . . . . . . . . . . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 3 . 1 . . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . . . . . Locate Traps 4 | . 1 1 . 1 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 1 . 1 Fabricator Hacks 8 | . . . . . . 4 . . . . 2 2 . . . . Load Schematic 3 | . . . . . . 2 . . . . . 1 . . . . Build 5 | . . . . . . 2 . . . . 2 1 . . . . Repair Station Hacks 6 | . . 2 . 2 . 2 . . . . . . . . . . Scan Component 3 | . . 1 . 1 . 1 . . . . . . . . . . Repair 3 | . . 1 . 1 . 1 . . . . . . . . . . Recycling Unit Hacks 8 | . . . . 3 . . . . . . . . . 5 . . Recycle Component 1 | . . . . 1 . . . . . . . . . . . . Process 4 | . . . . 1 . . . . . . . . . 3 . . Retrieve Matter 3 | . . . . 1 . . . . . . . . . 2 . . Scanalyzer 32 | . . 24 . 4 . . 4 . . . . . . . . . Insert Component 16 | . . 12 . 2 . . 2 . . . . . . . . . Analyze 16 | . . 12 . 2 . . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 37 | . 5 5 . 4 2 4 2 . . 1 1 3 . 7 1 2 Full Trace Events 11 | . 1 1 . 1 . 2 1 . . 1 . 1 . 2 1 . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 11 . 2 . . 1 . . . . . . . . . Parts Built 8 | . . . . . . 2 . . . . 4 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 394 | . . . . . . 124 . . . . 245 25 . . . . Total Part Build Rating 38 | . . . . . . 6 . . . . 30 2 . . . . Parts Repaired 3 | . . 1 . 1 . 1 . . . . . . . . . . Time 96 | . . 26 . 32 . 38 . . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . . . . . . . Recycled Matter 561 | . . . . 362 . . . . . . . . . 199 . . Retrieved Matter 508 | . . . . 395 . . . . . . . . . 113 . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 16 | . . 12 . 2 . . 2 . . . . . . . . . Part Schematics Acquired 14 | . . 11 . 2 . . 1 . . . . . . . . . Parts Damaged 2 | . . 1 . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Total Allies 1 | . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . Total Orders 9 | . . . . . . . . . . 2 7 . . . . . EXPLORE 9 | . . . . . . . . . . 2 7 . . . . . Ally Attacks 23 | . . . . 7 . . . . . 2 14 . . . . . Total Damage 103 | . . . . 103 . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Robot Analysis Total 6 | . 2 3 . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . . . Drone Launches 16 | . . . . . . . . . . 2 14 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Turns Passed 9660 | 56 1021 2369 175 1633 865 765 1008 61 11 192 376 169 83 629 177 70 Spaces Moved 6804 | 24 706 989 96 750 457 347 421 203 10 189 424 354 139 1339 223 133 Core 336 | . . . . . . . . . . . . . . 47 156 133 Treads 1171 | . . 524 . 70 200 232 145 . . . . . . . . . Legs 39 | 24 15 . . . . . . . . . . . . . . . Wheels 2470 | . 691 465 96 680 257 115 166 . . . . . . . . . Hover 870 | . . . . . . . 110 203 10 189 11 . . 283 64 . Flight 1918 | . . . . . . . . . . . 413 354 139 1009 3 . Fastest Speed 20 | 120 110 110 155 110 120 130 24 24 36 36 38 36 36 20 40 50 Average Speed 103 | 120 114 192 159 141 143 164 132 28 111 89 46 36 36 35 76 50 Slowest Speed 500 | 120 120 240 170 240 250 246 325 36 120 200 150 36 36 120 500 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . 1 . 2 14 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 2 95 83 33 66 16 8 11 46 6 16 33 16 31 58 36 13 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 48 | . 2 1 . . . . 4 . . 3 3 6 5 24 . . Terrain Destroyed 167 | . 2 3 22 19 . 1 79 . . 3 3 6 5 24 . . Melee 43 | . 1 . . . . . 4 . . 3 3 6 5 21 . . Projectile 15 | . 1 3 . 1 . 1 6 . . . . . . 3 . . AOE 109 | . . . 22 18 . . 69 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Arm Res Tes Res Qua Sec Total 8623 | 37 860 1293 114 1154 628 478 718 204 9 206 591 384 158 1427 227 135 Wait 834 | . 48 104 10 216 95 66 125 . . 5 130 15 . 20 . . Move 6754 | 23 705 988 95 749 456 346 420 202 9 188 421 353 134 1311 221 133 Hop 16 | . . . . . . . . . . . 1 . 2 13 . . Pick Up 183 | 3 32 41 1 26 21 11 25 . . 3 5 4 . 11 . . Fast Attach 56 | 1 . 2 . 9 1 2 4 . . 2 13 1 . 18 1 2 Attach 74 | . 1 17 . 13 4 2 23 . . 2 1 2 1 7 1 . Detach 5 | . . . . 1 . . 2 . . . . . . 1 1 . Swap 84 | . 15 17 3 16 8 4 15 1 . . . 1 . 4 . . Drop 168 | 1 21 30 2 28 18 11 23 . . 3 14 2 . 14 1 . Fire 363 | 9 37 87 3 96 23 35 67 . . . . . . 5 1 . Melee 58 | . 1 7 . . . . 6 1 . 3 6 6 6 22 . . Ram 2 | . . . . . . . 1 . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 2 1 1 . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 15 . 1 . Rewire 6 | . . . . . . . 6 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory -3/Research -3/Testing -2/Research -2/Quarantine -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 57 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 4) 481 | -10/Materials | Discovered new exit (range 6) 723 | -10/Materials | Discovered new exit (range 12) 1015 | -10/Materials | Discovered new exit (range 5) 1078 | -10/Materials | Entered another Materials area 1078 | -9/Materials | Evolved 2 slots: Utility x2 1097 | -9/Materials | Discovered new exit (range 15) 1162 | -9/Materials | Discovered new exit (range 12) 1209 | -9/Materials | Discovered new exit (range 15) 1331 | -9/Materials | Lost 5 parts (1p2n1u1w) 1375 | -9/Materials | Core integrity fell below 50% 1449 | -9/Materials | Lost 5 parts (1p3u1w) 2071 | -9/Materials | Build established: Scavenger-Mutant 2121 | -9/Materials | Discovered new exit (range 3) 2152 | -9/Materials | Core integrity fell below 20% 2505 | -9/Materials | Discovered new exit (range 6) 2674 | -9/Materials | Repaired Lgt. Treads 3043 | -9/Materials | Build established: Mutant 3259 | -9/Materials | Discovered new exit (range 3) 3447 | -9/Materials | Entered Mines 3555 | -9/Mines | Found the Drone Emporium 3565 | -9/Mines | Found Prototype Device 3597 | -9/Mines | Discovered new exit (range 9) 3612 | -9/Mines | Received a Mining Laser from a helpful Derelict 3622 | -9/Mines | Entered Materials 3622 | -8/Materials | Accompanied by 1 ally 3622 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3687 | -8/Materials | Repaired Rnf. Ion Engine 5130 | -8/Materials | Lost 4 parts (1p1u2w) 5213 | -8/Materials | Discovered new exit (range 14) 5255 | -8/Materials | Entered Factory 5255 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6056 | -7/Factory | Discovered new exit (range 13) 6071 | -7/Factory | Identified exit to Factory 6120 | -7/Factory | Entered another Factory area 6120 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6176 | -6/Factory | Repaired Cryofiber Web 6317 | -6/Factory | Fabricated Hrd. Medium Armor Plating (x2) 6720 | -6/Factory | Fabricated Huge Storage Unit? 6771 | -6/Factory | Discovered new exit (range 14) 6885 | -6/Factory | Entered another Factory area 6885 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7201 | -5/Factory | Build established: Tank 7438 | -5/Factory | Lost 3 parts (1p1n1w) 7485 | -5/Factory | First assault squad dispatched 7755 | -5/Factory | Build established: Scavenger-Gunner 7806 | -5/Factory | Lost 5 parts (3n2u) 7848 | -5/Factory | Core integrity fell below 50% 7856 | -5/Factory | Lost 4 parts (1p1n2w) 7892 | -5/Factory | Discovered new exit (range 4) 7893 | -5/Factory | Identified exit to Upper Caves 7893 | -5/Factory | Entered Upper Caves 7895 | -5/Upper Caves | Spotted B-75 Beast 7903 | -5/Upper Caves | Learned location of 1 exit from Factory 7954 | -5/Upper Caves | Discovered new exit (range 3) 7954 | -5/Upper Caves | Identified exit to Upper Caves 7954 | -5/Upper Caves | Entered another Upper Caves area 7954 | -5/Upper Caves | Discovered new exit (range 10) 7961 | -5/Upper Caves | Learned 8 Factory zone layouts 7964 | -5/Upper Caves | Identified exit to Factory 7965 | -5/Upper Caves | Entered Factory 7965 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7966 | -4/Factory | Identified exit to Research 7966 | -4/Factory | Identified Bomb Drone Bay 7967 | -4/Factory | Identified exit to Armory 7983 | -4/Factory | Lost 3 parts (2p1w) 8157 | -4/Factory | Entered Armory 8257 | -4/Armory | Build established: Hacker-Mutant 8294 | -4/Armory | Lost 5 allies 8395 | -4/Armory | Fabricated Adv. Trap Scanner (x2) 8415 | -4/Armory | Fabricated Mic. Antimatter Reactor (x2) 8495 | -4/Armory | Lost 3 allies 8530 | -4/Armory | Discovered exit to Research (range 3) 8533 | -4/Armory | Entered Research 8533 | -3/Research | Evolved 2 slots: Propulsion x2 8560 | -3/Research | Lost 3 parts (1n2u) 8576 | -3/Research | Fabricated Lgt. Armor Plating (x2) 8695 | -3/Research | Discovered new exit (range 11) 8701 | -3/Research | Identified exit to Testing 8702 | -3/Research | Entered Testing 8702 | -3/Testing | Spotted Superbehemoth 8710 | -3/Testing | Superbehemoth self-activated to run performance analysis 8740 | -3/Testing | Scanned by Researcher 8780 | -3/Testing | Discovered new exit (range 13) 8784 | -3/Testing | Identified exit to Research 8785 | -3/Testing | Entered Research 8785 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9266 | -2/Research | System corruption reached 10% 9296 | -2/Research | Lost 11 parts (1p4n5u1w) 9356 | -2/Research | Lost 6 parts (1p5n) 9399 | -2/Research | Discovered new exit (range 7) 9403 | -2/Research | Core integrity fell below 50% 9408 | -2/Research | Lost 5 parts (2p2n1w) 9414 | -2/Research | Entered Quarantine 9420 | -2/Quarantine | Found Alien Reactor 9420 | -2/Quarantine | Identified Matter Drive 9430 | -2/Quarantine | Spotted Alpha 7 9508 | -2/Quarantine | Crushed by falling debris 9547 | -2/Quarantine | Lost 4 parts (1n3u) 9555 | -2/Quarantine | Spotted Fortress 9589 | -2/Quarantine | Discovered new exit (range 6) 9591 | -2/Quarantine | Entered Section 7 9630 | -2/Section 7 | Build established: Mutant 9643 | -2/Section 7 | Found Prototype Device 9643 | -2/Section 7 | Identified Exp. EM Disruption Field 9645 | -2/Section 7 | Found Exp. EM Disruption Field 9646 | -2/Section 7 | Core integrity fell below 20% 9654 | -2/Section 7 | Discovered new exit (range 15) 9655 | -2/Section 7 | Spotted B-90 Cyclops 9661 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09619_ RX DRH 0U9SEV2=VQTUQ R#>EMVQ9N3FU0GPF 09619_ Connecting with Terminal... 09630_ Cryopreservation Unit disabled. 09634_ Exp. Coolant Injector destroyed. 09635_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09641_ P-80 Master resets K-01 Serf, system corruption cleaned. 09643_ Door malfunctions. 09643_ Acquired Prototype Device. 09643_ Identified Exp. EM Disruption Field. 09643_ Faulty integration triggers meltdown. 09645_ Acquired Exp. EM Disruption Field. 09646_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7015. 09648_ K-01 Serf cleans the Aeration Cycler. 09650_ System corrupted: Exp. EM Disruption Field rejected. 09651_ R-10 Processor collects Exp. EM Disruption Field. 09651_ W-44 Eye sends out distress signal. 09654_ EXIT=FOUND 09654_ Aeration Cycler disabled. 09660_ P-80 Master resets G-73 Enforcer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???????# #????????????????????????????????????? | | ???????+ #????????????????????????????????????? | | "?????# #????????????????????????????????????? | | ""???# #????????????????????????????????????? | | ?? "?? # #????????????????????????????????????? | | ??? # #??###???????????????????????????????? | | ####+### #? ???????????????????????????????? | | /!! #?""" ???????????????????????????????? | | ! # """ * #???????????????????????????? | | !!! # """ #???????????????????????????? | | / #???????????????????????????? | | ## # """ #???????????????????????????? | | ?# = #??"" ? ?????????????????????????????? | | ?# #????????????????????????????????????? | | ?# """ #????????????????????????????????????? | | ?# """ #????????????????????????????????????? | | ?# """ #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?# ### #???????###??????????????????????????? | | ?# #?# #########;#####??????????????????????? | | ?# #?# #??????????????????????? | | ?# #?# #??????????????????????? | | ?# #?# g" #??????????????????????? | | ?? ??# !! g" ###????????????????????? | | ???????######## !! """g@BB#????????????????????? | | ??????????????# !! BB#????????????????????? | | ??????????????# g ###????????????????????? | | ??????????????# !! ?????????????????????? | | ???????????? =! < ?????????????????????? | | ???????????? w ????????????????????? | | ???????????#### #???????????????????? | | ??????????????###########+####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 120 Energy Generation 39 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 25 Base Temperature (-) 100 EM Shielding 3 Armor Coverage 825 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 5 Offensive Hacking 22 Item Schematics ----------------- Lgt. Ion Engine | -10/Materials | Hacked Beam Rifle | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Flail | -9/Materials | Scanalyzed Cryofiber Web | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hvy. Hammer | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Com. Ion Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x2 | -6/Factory Adv. Trap Scanner | x2 | -4/Armory | Preloaded Mic. Antimatter Reactor | x2 | -4/Armory | Preloaded Lgt. Armor Plating | x2 | -3/Research Alien Tech Used ----------------- Matter Drive Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed SwarmSalvagingBrace Manual? 0 Play Time 05:23:16 Cumulative 135.7 hours Start 2024.12.10 @ 16:43:17 End 2024.12.11 @ 01:06:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5847c417-5787-42cb-a53f-dbc04be41d60