Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.27 @ 14:43:52 Player: tepid_beans Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (588) 588 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1658 Bonus ------- None Cogmind --------- Core Integrity 373/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (25) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Hover Unit Hover Unit Hover Unit > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Targeting Computer Targeting Computer > --- WEAPON (2) ------- Heavy EM Pulse Gun Small Laser > --- INVENTORY (8) ---- Improved Ion Engine Hover Unit Improved Heat Sink Targeting Computer Targeting Computer ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Small Laser > --- INVENTORY -------- Improved Ion Engine Hover Unit Improved Heat Sink Targeting Computer Targeting Computer ECM Suite Hardened Light Armor Plating Small Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon . | . . . Parts Attached 39 | 8 19 12 Power 6 | 1 2 3 Engine 6 | 1 2 3 Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover 6 | . 4 2 Flight . | . . . Utility 11 | 2 6 3 Device 2 | . 1 1 Storage 3 | . 3 . Processor 3 | . 2 1 Hackware . | . . . Protection 3 | 2 . 1 Artifact . | . . . Weapon 13 | 3 6 4 Energy Gun 10 | 1 5 4 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 85 | . 84 87 Engine 9 | . 9 10 Wheel 3 | . 5 . Hover 17 | . 13 27 Storage 11 | . 11 10 Processor 19 | . 18 21 Protection 3 | . 5 . Energy Gun 16 | . 16 18 Ballistic Gun 1 | . 2 . Naked Turns . | . . . Heaviest Build 20 | 10 20 16 Greatest Support 26 | 20 26 18 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 8 Average Capacity 7 | 5 8 8 Most Carried 9 | 5 9 8 Average Carried 7 | 2 7 7 Final Capacity 8 | 5 8 8 Final Carried 8 | 4 8 8 Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 665 | 286 229 150 Remotely . | . . . Salvage Created 988 | 36 526 426 Parts 64 | 4 30 30 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | 1 6 8 Guns 15 | 1 6 8 Classes Destroyed 7 | 1 4 2 Tunneler 1 | . 1 . Recycler 3 | . 3 . Watcher 7 | . 2 5 Swarmer 5 | . 2 3 Grunt 7 | 1 4 2 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 6 | 1 6 6 Combat Bots Only 5 | 1 2 5 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 63 | 1 28 34 Missed 21 | 1 11 9 Damage Taken 359 | . 154 205 Core 50 | . 23 27 Absorbed by Shields . | . . . Ignored by Resistances 226 | . 97 129 Regen/Repaired (Parts) 52 | . 29 23 Core Remaining (%) 95 | 100 90 . Volleys Fired 76 | 1 43 32 Largest 2 | 2 2 2 Hottest 85 | 40 80 85 Shots Fired 131 | 2 74 55 Gun 131 | 2 74 55 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 25 | 2 23 . Thermal 75 | . 51 24 Explosive . | . . . Electromagnetic 31 | . . 31 Robot Hit Streak 23 | 2 14 23 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 106 | 2 54 50 Core Hits 44 | 1 23 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1405 | 29 620 756 Guns 1300 | 29 620 651 Cannons . | . . . Explosions 105 | . . 105 Melee . | . . . Ramming . | . . . Kinetic 206 | 29 177 . Thermal 794 | . 443 351 Explosive . | . . . Electromagnetic 405 | . . 405 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 181 | . 72 181 Average Temperature 40 | . 25 57 Received Heat Transfer 192 | . 99 93 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1750 | . 1000 750 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 344 | 20 150 344 Initial 9 | . 9 . Average 92 | 7 83 139 Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 69 Level 1 7 | . . 30 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | 1 14 13 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 2 | . 2 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 8 2 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 33 4 Successful 30 | . 27 3 Failed 7 | . 6 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 22 | . 20 2 Fabricators . | . . . Repair Stations 11 | . 9 2 Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 14 1 Record 2 | . 2 . Robot Analysis 2 | . 1 1 Prototype ID Bank 1 | . 1 . Alert Level 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Dispatch Records 1 | . 1 . Transport Status 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 11 | . 9 2 Scan Component 5 | . 4 1 Repair 5 | . 4 1 Refit 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Report Inventory 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . 4 1 Time 130 | . 104 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 13 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1221 | 86 820 315 Spaces Moved 1176 | 82 813 281 Core 21 | 21 . . Treads . | . . . Legs . | . . . Wheels 176 | 61 115 . Hover 979 | . 698 281 Flight . | . . . Fastest Speed 50 | 50 56 52 Average Speed 65 | 72 69 53 Slowest Speed 120 | 80 120 56 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 6 94 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile . | . . . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1501 | 107 1000 394 Wait 138 | . 86 52 Move 1174 | 81 812 281 Hop . | . . . Pick Up 36 | 14 17 5 Fast Attach 13 | . 8 5 Attach 12 | 7 4 1 Detach 6 | . 5 1 Swap 14 | 1 7 6 Drop 32 | 3 18 11 Fire 76 | 1 43 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Identified exit to Materials 50 | -11/Scrapyard | Discovered exit to Materials (range 8) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Discovered exit to Materials (range 4) 329 | -10/Materials | Build established: Hacker-Mutant 364 | -10/Materials | Discovered exit to Materials (range 15) 409 | -10/Materials | Identified exit to Mines 409 | -10/Materials | Discovered exit to Mines (range 6) 466 | -10/Materials | Repaired Hover Unit 484 | -10/Materials | Discovered exit to Materials (range 5) 493 | -10/Materials | Discovered exit to Mines (range 16) 854 | -10/Materials | Repaired Hover Unit 855 | -10/Materials | Repaired EM Pulse Gun 881 | -10/Materials | Repaired Sml. Laser 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1104 | -9/Materials | Repaired EM Pulse Gun 1222 | -9/Materials | Self-destructed Last Messages --------------- Heat Sink fried. Y-45 Defender destroyed. Sensor Array melted. W-16 Scout destroyed. R-06 Scavenger collects Aluminum Leg. Dropped Ion Engine. Acquired Visual Processing Unit. Destroyed Sensor Array. R-06 Scavenger collects Terrain Scan Processor. Acquired 19 matter. W-16 Scout destroyed. Acquired 1 matter. Dropped Hover Unit. Acquired 10 matter. Dropped EM Pulse Gun. Dropped Sml. Laser. K-01 Serf collects debris. Acquired Hrd. Light Armor Plating. W-16 Scout destroyed. Acquired 20 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# """ # # T | | ????????????????????????????????????# """ #[[*# | | ????????????????????????????????????# """ # %# | | ????????????????????????????????????# + !+ | | ????????????????????????????????????# # # | | ????????????????????????????????????# # #% | | ????????????????????????????????????######## ### | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????########?????????????# % | | ?????????????????????# #?????????????# ## | | ?????????????????????# """ #?????????????####""## | | ?????????????????????# """ #???########### ###### | | ?????????????????????# """ #???# = # | | ?????????????????????# #???# """"" =# | | ?????????????????????# #???# """"" " "%+ | | ?????????????????????#!!! #???# """"" "R" # | | ?????????????????????#!!! #???# """ # | | ?????????????????????#!!! #???# # | | ?????????????????????# #???###############=* | | ????????????????# ???# !#######???????????#%%= | | ??????????####### t #####+### [ #############%=! | | ???????? [ * !* | | ???????? =%! =[ | | ???????? *!@%= | | ??????????#+######+########## ##### ##+### | | ????????????????# ??????????#######???# # ??# | | ??????????????????????????????????????# # ???# | | ??????????????????????????????????????# #????# | | ??????????????????????????????????????# #????# | | ??????????????????????????????????????# #????# | | ??????????????????????????????????????# #????# | | ??????????????????????????????????????# #????## | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????? ??????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 54 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatSwarmBrace Manual? 0 Play Time 00:23:24 Cumulative 3.0 hours Start 2024.04.27 @ 10:09:56 End 2024.04.27 @ 14:43:52 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ed3bc8ef-adae-4990-aacb-b744a591ad08