Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.27 @ 15:04:44 Player: ThatBishHoly Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1044) 1044 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 3408 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 22/160 System Corruption 0% Temperature Warning (342) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (10) --- Wheel Compact Battery (200) Improved Terrain Scanner Spread Laser Advanced Beam Rifle Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Spread Laser Heavy Particle Cannon > --- INVENTORY -------- Reinforced Ion Engine Wheel Hacking Suite Long-range Tractor Beam Spread Laser Spread Laser [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion 2 | . . . . 2 . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 45 | 7 6 4 2 19 7 Power 9 | 1 1 2 . 4 1 Engine 5 | 1 1 2 . 1 . Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 11 | 2 2 . . 7 . Treads 2 | . . . . 2 . Leg . | . . . . . . Wheel 8 | 2 2 . . 4 . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 8 | 2 1 1 1 1 2 Device 3 | 1 . 1 . 1 . Storage 3 | 1 . . 1 . 1 Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 2 1 1 7 4 Energy Gun 7 | 2 1 . . 3 1 Energy Cannon 7 | . . . . 4 3 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 24 | . 5 . 4 11 4 Power 5 | . 1 . . 3 1 Propulsion 10 | . 2 . 1 5 2 Utility 2 | . 1 . 1 . . Weapon 7 | . 1 . 2 3 1 Highest Loss Streak 5 | . 5 . 2 4 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 93 92 92 76 69 Engine 10 | . 12 14 22 7 7 Core 4 | . . . . 8 . Treads 6 | . . . . 8 17 Wheel 15 | . 26 22 19 11 . Device 8 | . 11 11 11 7 3 Storage 10 | . 14 11 9 9 5 Processor 7 | . 1 11 11 9 9 Energy Gun 9 | . 18 19 2 5 . Energy Cannon 6 | . . . . 8 18 Ballistic Gun 2 | . 7 . . . . Launcher 1 | . . 2 11 1 . Naked Turns . | . . . . . . Heaviest Build 37 | 10 10 29 37 37 33 Greatest Support 42 | 20 20 20 20 42 40 Greatest Overweight (x) 11 | . 1 1 3 11 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 Average Capacity 7 | 5 5 5 9 10 8 Most Carried 9 | 4 5 5 5 9 8 Average Carried 4 | 1 4 4 3 5 5 Final Capacity 10 | 5 5 5 10 10 10 Final Carried 8 | 4 4 5 3 8 6 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 737 | 326 134 . 35 182 60 Remotely . | . . . . . . Salvage Created 1368 | 210 271 . 153 642 92 Parts 73 | 16 15 . 4 33 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 22 | . 5 . 3 12 2 Guns 7 | . 3 . . 4 . Cannons 8 | . . . . 6 2 AOE 3 | . . . 2 1 . Classes Destroyed 9 | 3 2 . . 4 . Worker 4 | 2 1 . . 1 . Builder 2 | . 1 . . 1 . Tunneler 7 | 5 1 . . 1 . Recycler 1 | 1 . . . . . Operator 1 | . . . . 1 . Grunt 19 | . 5 . 3 9 2 Duelist 1 | . . . . 1 . Sentry 1 | . . . . 1 . Hunter 1 | . . . . 1 . Best Kill Streak 5 | 4 3 . 3 5 2 Combat Bots Only 5 | . 2 . 3 5 2 Max Kills in Single Turn 1 | 1 1 . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 253 | . 55 5 27 123 43 Missed 67 | . 11 2 9 37 8 Damage Taken 2807 | . 490 34 221 1500 562 Core 735 | . 131 22 28 420 134 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 47 . 87 . . Volleys Fired 119 | 16 53 . 6 37 7 Largest 2 | 2 2 . 2 2 2 Hottest 150 | 100 100 . 83 150 150 Shots Fired 188 | 32 72 . 11 59 14 Gun 133 | 32 72 . 5 24 . Cannon 40 | . . . . 26 14 Launcher 15 | . . . 6 9 . Special . | . . . . . . Kinetic 33 | . 33 . . . . Thermal 140 | 32 39 . 5 50 14 Explosive . | . . . . . . Electromagnetic 15 | . . . 6 9 . Robot Hit Streak 9 | 7 9 . 4 9 6 Robot Miss Streak 5 | 2 5 . 2 5 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 134 | 21 49 . 7 47 10 Core Hits 85 | 9 11 . 3 57 5 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | 1 4 . 1 1 . Burn 6 | 1 4 . 1 . . Meltdown 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2400 | 264 619 . 212 1037 268 Guns 1249 | 264 619 . 37 329 . Cannons 718 | . . . . 450 268 Explosions 394 | . . . 175 219 . Melee . | . . . . . . Ramming 39 | . . . . 39 . Kinetic 332 | . 332 . . . . Thermal 1635 | 264 287 . 37 779 268 Explosive . | . . . . . . Electromagnetic 394 | . . . 175 219 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . 2 . . Projectiles . | . . . . . . Explosions 2 | . . . 2 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 59 | . . . 25 34 . Shots 4 | . . . 3 1 . Rammed 7 | . . . . 7 . Targets Rammed 7 | . . . . 7 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 536 | 78 84 2 271 536 395 Average Temperature 119 | 35 32 2 136 166 208 Received Heat Transfer 1338 | . 264 18 84 675 297 Effects 13 | . . . . 13 . Shutdowns 4 | . . . . 4 . Energy Bleed 2 | . . . . 2 . Interference 4 | . . . . 4 . Damage (minor) 2 | . . . . 2 . Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 3 | . . . 1 2 . Impact Corruptions . | . . . . . . Robots Melted 3 | . 2 . . 1 . Combat Hostiles 3 | . 2 . . 1 . Parts Melted 11 | 3 5 . . 3 . Heat Transferred 3617 | 851 1147 . 185 1081 353 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 401 | 40 182 15 90 401 208 Initial 113 | . 26 . 5 31 113 Average 141 | 21 103 7 63 216 156 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 68 | 100 100 100 100 30 87 Level 1 29 | . . . . 64 12 Level 2 2 | . . . . 5 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 . . 4 3 Investigation 4 | . 1 . . 2 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . . 2 . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 12 3 5 30 9 Peak Tracking Total 7 | . 4 4 3 7 5 Tactical Retreats 9 | . 1 . 1 6 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 6 | . 3 1 . 1 1 Terminals 6 | . 3 1 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 11 2 . 3 3 Successful 11 | . 7 . . 3 1 Failed 8 | . 4 2 . . 2 Catastrophic 3 | . 1 1 . . 1 Database Lockouts . | . . . . . . Manual 14 | . 9 1 . 4 . Terminals 19 | . 11 2 . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . . 2 1 Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . . 1 . Terminals 4 | . 3 . . 1 . Botnet 4 | . 3 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 1 . 2 1 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 253 | . . . . . 253 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1724 | 195 418 89 99 759 164 Spaces Moved 1207 | 163 304 97 81 492 70 Core 8 | 2 1 . . 5 . Treads 279 | . . . . 209 70 Legs . | . . . . . . Wheels 920 | 161 303 97 81 278 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 95 82 160 Average Speed 104 | 79 80 83 99 124 161 Slowest Speed 600 | 80 100 95 125 600 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 4 37 9 15 26 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . . 12 3 Melee . | . . . . . . Projectile 9 | . . . . 6 3 AOE 6 | . . . . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1480 | 196 405 105 88 577 109 Wait 51 | . 38 . . 2 11 Move 1202 | 162 303 96 80 491 70 Hop . | . . . . . . Pick Up 44 | 11 4 3 . 20 6 Fast Attach 3 | . 2 1 . . . Attach 31 | 7 3 1 2 15 3 Detach 1 | . . . . . 1 Swap 11 | . 1 2 . 4 4 Drop 11 | . 1 2 . 1 7 Fire 119 | 16 53 . 6 37 7 Melee . | . . . . . . Ram 4 | . . . . 4 . Kick . | . . . . . . Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 196 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 393 | -10/Materials | Identified exit to Mines 518 | -10/Materials | Discovered new exit (range 11) 592 | -10/Materials | Core integrity fell below 50% 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 615 | -9/Materials | Discovered new exit (range 7) 616 | -9/Materials | Lost 5 parts (1p2n1u1w) 703 | -9/Materials | Entered Mines 706 | -9/Mines | Discovered new exit (range 13) 802 | -9/Mines | Entered Materials 802 | -8/Materials | Evolved 2 slots: Propulsion x2 1041 | -8/Materials | Lost 3 parts (1p2n) 1132 | -8/Materials | Core integrity fell below 50% 1179 | -8/Materials | Lost 4 parts (2n2w) 1488 | -8/Materials | Build established: Scavenger-Mutant 1521 | -8/Materials | Discovered new exit (range 15) 1561 | -8/Materials | Entered Storage 1616 | -8/Storage | Met a pair of Derelict thieves 1677 | -8/Storage | Core integrity fell below 20% 1725 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01641_ Acquired Imp. Terrain Scanner. 01644_ Acquired Prototype Energy Cannon. 01645_ Identified Adv. Beam Cannon. 01648_ Dropped Adv. Beam Cannon. 01648_ Dropped Imp. Light Cannon. 01653_ Acquired Prototype Energy Gun. 01654_ Identified Adv. Beam Rifle. 01662_ Acquired Adv. Beam Rifle. 01674_ Acquired 57 matter. 01687_ 0Q-YUC(g) destroyed. 01689_ Q2-R31(g) destroyed. 01692_ G-47 Trooper destroyed. 01696_ Rnf. Ion Engine destroyed. 01698_ G-47 Trooper destroyed. 01701_ Acquired 3 matter. 01714_ Lgt. Treads destroyed. 01721_ Hvy. Particle Cannon destroyed. 01722_ R-06 Scavenger collects Particle Gun. 01723_ Acquired Lgt. Nuclear Core. 01724_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????? ???????????? | | ?????????????????????? ??????????? | | ?????????????????? ????????#???#?#? | | ???????????????????????????????#??? | | ???????????????? ??#???##?? ??????? | | ????????????????????##?##? ??????? | | ?????????????????#?????#??? ??##?? | | ?????????????????#?#??##??????????# | | ?????????????????????##??????#?#??? | | ????????????"???###??#?#?#?#???##?? | | ???????????????#???????#???#?#????# | | ?????????????#??#??##?##########??? | | ??????????????????#????##] [ [#?#? | | ????????????##?????##??## ] #?#? | | ???????????????#??##??###]] ##?# | | ?????????????###?#?#?#??# ] #?#? | | ??????????????#?#??#?#?####" "##??? | | ??????????????#?#?#???#??#T[! #?#? | | ????????????T??????#???####%! #### | | ???????????+???##??#??##;##+;###?## | | ?????????? #########;g%=%*##?#?? | | ?????????? g@i=[#?###? | | ?????????? g%g [!=###??# | | ????????#? % r #####? | | ?????????? ########## ##???? | | ???????#?? ????#??#?#?### ###???? | | ??????????? ?############ #????#? | | ??????????? ?#### !!! # #??##?# | | ????????????????# [[# #?#?### | | ?????????? ?????#!!!! [!+ ######? | | ?????????? ????######T## ###??#? | | ???????#?????#??##??##### #?#??## | | ???????????????????##??## ###???? | | ???????????? ?#??#?#?#??# ###??#? | | ??????????? ??##???##?## #?#??#? | | ?????????????#??????##?######?????# | | ?????????????#?#?#??#?##??????????# | | ??????????##?????#?#???#??##??????? | | ??????????##???????#??##?????##???? | | ???????????????##???#????#??##?##?# | | ???????????#??????#??#???###?#????? | | ??????????????#????###??##??????#?# | | ?????????????????#??##???#????????? | | ?????????????????#?#?#????????????? | | ??????????????????????????##??????? | | ??????????????????????????#?#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearTerrainDetonator Manual? 0 Play Time 00:22:23 Cumulative 80.4 hours Start 2024.07.27 @ 14:44:53 End 2024.07.27 @ 15:04:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: eeaacd74-7e69-4d1f-84f4-2228e0363776