Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.21 @ 13:03:36 Player: Plexion Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (292) 1460 Value Destroyed (13496) 13496 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (4967) 4967 TOTAL SCORE: 27663 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 869 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -485 Cogmind --------- Core Integrity 0/1300 Matter 196/300 Energy 67/100 System Corruption 12% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Relay Coupler [NC] (30) > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (10) --- Compact Matter Pod (150) Relay Coupler [Grunt] (35) Relay Coupler [Duelist] (46) Relay Coupler [Sentry] (35) Improved Dynamic Insulation System Improved Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] > --- WEAPON ----------- Plasma Rifle Phase Gun KE Penetrator > --- INVENTORY -------- Compact Matter Pod Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Improved Datajack Makeshift Axe [Rating: 93] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Utility 10 | . . . 2 . . . 1 . . 2 . . . 2 . 1 . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 354 | 6 8 1 11 2 3 1 23 20 8 5 10 19 35 8 28 58 15 15 43 35 Power 29 | 1 1 1 4 . . . 3 2 2 . 2 . 2 . 1 3 1 1 2 3 Engine 14 | 1 1 1 3 . . . 2 1 . . 1 . 1 . . 2 . . . 1 Core 11 | . . . 1 . . . 1 1 2 . 1 . 1 . 1 1 1 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 2 2 Propulsion 66 | 2 . . . 1 . 1 5 7 3 . 3 2 5 . 2 11 3 3 8 10 Treads 3 | . . . . . . . . 3 . . . . . . . . . . . . Leg 5 | . . . . . . . . 1 . . . . . . . . . . 4 . Wheel 58 | 2 . . . 1 . 1 5 3 3 . 3 2 5 . 2 11 3 3 4 10 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 87 | 1 3 . 3 . . . 3 4 . 3 2 6 10 2 8 13 2 6 14 7 Device 29 | . . . 2 . . . 1 3 . . 1 1 2 1 3 5 . 1 5 4 Storage 11 | 1 3 . . . . . 1 . . 2 . . 1 . 1 . . . . 2 Processor 3 | . . . . . . . . . . . . . . . . . . 2 1 . Hackware 28 | . . . . . . . . . . . . 5 5 . 3 4 2 3 6 . Protection 16 | . . . 1 . . . 1 1 . 1 1 . 2 1 1 4 . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 172 | 2 4 . 4 1 3 . 12 7 3 2 3 11 18 6 17 31 9 5 19 15 Energy Gun 67 | 1 3 . 4 1 1 . 8 4 1 1 . . 4 2 6 18 3 . 7 3 Energy Cannon 13 | . . . . . . . . 1 . . 2 . 2 1 . . 2 . 1 4 Ballistic Gun 43 | 1 1 . . . . . 4 . 1 1 1 6 8 1 5 4 . 1 7 2 Ballistic Cannon 7 | . . . . . . . . 2 1 . . . . . 1 1 . 1 1 . Launcher 1 | . . . . . . . . . . . . . . . . . 1 . . . Special Weapon 30 | . . . . . 2 . . . . . . 5 4 1 5 6 3 2 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . 1 . 2 . 1 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . 2 2 Unidentified Prototypes 7 | . . . 1 . 1 . 1 . . 1 . . . . . . . 2 . 1 Parts Lost 173 | . . . . 2 . . 12 18 2 . 8 . 18 . 12 18 19 . 25 39 Power 16 | . . . . . . . 2 2 . . 1 . 2 . 1 1 2 . 1 4 Propulsion 46 | . . . . 1 . . 3 7 . . 2 . 4 . 2 4 3 . 9 11 Utility 46 | . . . . . . . 2 3 . . 2 . 4 . 6 4 6 . 7 12 Weapon 65 | . . . . 1 . . 5 6 2 . 3 . 8 . 3 9 8 . 8 12 Highest Loss Streak 16 | . . . . 1 . . 6 10 1 . 3 . 8 . 4 9 11 . 16 12 Average Slot Usage (%) 90 | . 96 100 91 100 99 100 96 89 99 85 96 97 93 98 87 80 79 68 86 66 Engine 3 | . 13 14 7 . . . 7 3 . . . 7 5 6 5 3 1 . . . Core 2 | . . . 3 11 11 11 1 2 9 7 4 . 1 . . . 1 3 . . Wheel 13 | . 28 28 22 22 22 22 18 8 10 15 14 15 13 13 10 10 16 15 1 6 Device 9 | . . . 9 11 11 11 9 9 18 15 14 8 6 12 13 8 10 2 11 6 Storage 22 | . 25 28 22 22 22 22 23 27 27 23 30 30 25 20 23 23 18 15 8 5 Processor 1 | . . . . . . . . . . . . . . . . . . 5 7 9 Hackware 5 | . . . . . . . . . . . . 3 7 4 5 10 11 14 21 21 Protection 5 | . . . 5 11 11 11 8 3 . . 6 7 9 20 7 4 4 . 2 1 Energy Gun 8 | . 15 28 22 22 21 22 18 10 6 . . . 3 10 5 10 6 . 5 2 Energy Cannon 1 | . . . . . . . . 1 . . 6 10 3 1 1 . . . . 1 Ballistic Gun 5 | . 11 . . . . . 8 3 6 7 3 10 13 6 4 2 . . 6 3 Ballistic Cannon 3 | . . . . . . . . 9 13 15 11 . . . 4 . . 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 13 42 43 51 48 48 48 70 74 72 136 132 132 129 117 132 137 135 115 123 80 Greatest Support 60 | 20 20 20 20 20 20 26 26 40 40 28 28 24 32 24 24 36 36 38 60 58 Greatest Overweight (x) 38 | . 2 2 2 2 2 2 3 20 2 4 10 5 38 4 10 38 6 3 17 13 Average Overweight (x) 3 | . 1 2 2 2 2 1 2 2 1 2 4 5 4 4 6 5 2 2 1 1 Largest Inventory Capacity 38 | 6 16 16 16 16 16 16 22 22 22 38 32 32 32 26 32 32 32 26 26 14 Average Capacity 23 | 5 12 16 16 16 16 16 19 22 22 23 32 32 28 26 29 32 27 26 16 10 Most Carried 32 | 6 13 13 16 16 16 16 22 22 22 23 27 32 30 26 28 27 26 16 16 10 Average Carried 19 | 3 9 12 14 14 15 15 17 16 21 21 24 30 24 25 25 23 21 13 10 7 Final Capacity 32 | 6 16 16 16 16 16 16 22 22 22 32 32 32 26 26 32 32 26 26 10 10 Final Carried 30 | 6 12 12 16 15 16 16 19 22 21 22 27 30 26 26 28 25 15 16 10 7 Class Distribution -------------------- 17% | Bothacker-Tank 17% | Hauler-Tank 15% | Mutant 14% | Botlord-Mutant 6% | Botlord-Gunner 5% | Botlord-Tank 4% | Bothacker-Mutant 4% | Hauler-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Matter Collected 7922 | 143 176 102 120 20 . 30 389 687 487 . 997 333 986 172 678 759 63 242 1166 372 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 12584 | 160 268 84 552 202 153 156 1609 1002 626 . 1056 297 1240 276 870 543 213 237 961 2079 Parts 607 | 13 21 3 25 9 5 11 93 45 34 . 38 18 55 13 30 34 15 11 26 108 Haulers Intercepted 12 | . 1 . 3 . . . 3 . 2 . . 1 . . . . . . . 2 Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 242 | . 7 2 9 5 . 4 37 22 13 . 29 5 23 6 18 13 11 1 17 20 Melee 10 | . . . . . . . . . . . . . . . . . . . . 10 Guns 159 | . 7 1 8 5 . 4 36 19 8 . 4 2 18 2 11 13 1 . 13 7 Cannons 58 | . . . . . . . . 3 5 . 25 3 5 4 7 . . 1 3 2 AOE 12 | . . 1 1 . . . . . . . . . . . . . 10 . . . Classes Destroyed 14 | 2 3 . 1 . . 1 4 1 1 . . 1 . . . . . . . . Worker 20 | . . . . . . . 2 . 1 . . 1 . . . 2 . 2 . 12 Builder 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Tunneler 7 | 5 . . . . . . . . . . . . . . . 1 . 1 . . Hauler 12 | . 1 . 3 . . . 3 . 2 . . 1 . . . . . . . 2 Recycler 5 | 1 . . . . . . . . . . . . . . . . . 1 . 3 Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . . Swarmer 73 | . 3 . . . . 2 12 6 2 . 12 3 6 2 3 9 6 . 1 6 Grunt 108 | . 4 2 6 5 . 1 15 9 5 . 10 1 13 4 10 2 2 1 15 3 Brawler 7 | . . . . . . . 2 1 . . . . 1 . 2 . 1 . . . Duelist 7 | . . . . . . 1 1 . 1 . 2 . . . . . . . 2 . Sentry 24 | . . . 3 . . . 6 5 4 . 4 . 2 . . . . . . . Hunter 11 | . . . . . . . 1 . 1 . 1 . 1 . 3 . . . . 4 Programmer 14 | . . . . . . . . . . . . 2 . . 1 2 2 . . 7 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 6 5 2 4 3 . 2 5 6 3 . 6 3 6 3 3 5 11 2 6 6 Combat Bots Only 11 | . 5 2 4 3 . 2 5 6 2 . 6 3 6 3 3 5 11 1 6 3 Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 2 2 2 . 2 2 2 1 1 3 2 1 1 1 Gunslinging 2 | . . . . . . . 1 1 . . . . 1 . . 2 . . . . Exploded 2 | . . 1 1 . . . . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Damage Taken 21827 | . 167 44 166 178 . 72 986 1742 555 . 1455 264 2686 216 1623 1391 1868 187 3707 4520 Core 3727 | . 21 . 9 33 . 12 146 256 97 . 151 47 344 25 176 197 311 38 554 1310 Absorbed by Shields 207 | . . . . . . . . . . . . . 38 . 50 . 90 . 29 . Core Remaining (%) 60 | 100 . 91 . . . 86 . . 9 . . . 22 . 76 . 49 . 48 . Volleys Fired 771 | 10 17 2 22 12 8 8 72 97 41 . 75 32 79 8 71 55 18 8 76 60 Largest 3 | 2 2 2 2 2 2 2 3 3 3 . 3 3 3 3 3 3 2 2 3 2 Hottest 210 | 70 65 90 126 126 108 90 185 185 148 . 150 150 162 183 202 210 162 96 196 180 Shots Fired 1748 | 20 34 4 44 24 16 16 211 231 114 . 212 58 180 24 182 98 21 9 158 92 Gun 1147 | 20 34 4 44 24 16 16 211 107 57 . 43 22 133 16 110 77 7 1 121 84 Cannon 501 | . . . . . . . . 124 57 . 169 17 24 8 65 1 2 1 25 8 Launcher 8 | . . . . . . . . . . . . . . . . . 8 . . . Special 92 | . . . . . . . . . . . . 19 23 . 7 20 4 7 12 . Kinetic 904 | 10 17 . . . . . 60 150 85 . 162 22 122 8 91 29 . 2 85 61 Thermal 554 | 10 . . 24 19 6 . 131 78 . . 50 17 26 8 61 41 4 . 61 18 Explosive 8 | . . . . . . . . . . . . . . . . . 8 . . . Electromagnetic 190 | . 17 4 20 5 10 16 20 3 29 . . . 9 8 23 8 5 . . 13 Robot Hit Streak 83 | 15 10 10 26 38 15 26 21 23 29 . 38 29 31 17 83 19 10 19 58 17 Robot Miss Streak 6 | 1 2 . 1 1 1 2 4 3 4 . 6 2 4 4 4 2 2 . 1 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 . . 1 1 Secondary Targets 32 | . 1 . . 2 . 1 6 3 . . . . 9 . . 7 . . 3 . Max Gunslinging Chain 2 | . 1 . . 1 . 1 1 1 . . . . 2 . . 2 . . 1 . Shots Hit Robots 1418 | 18 25 3 36 23 15 12 159 192 74 . 147 47 137 19 134 77 16 16 128 140 Core Hits 748 | 7 11 2 16 7 3 7 76 82 27 . 111 16 90 16 99 24 31 6 53 64 Critical Hits 37 | . . . . . . . . 3 1 . 1 . 4 1 . 1 . 1 9 16 Critical Kills 13 | . . . . . . . . 1 1 . 1 . . 1 . . . 1 3 5 Critical Parts Destroyed 23 | . . . . . . . . 2 . . . . 3 . . 1 . . 6 11 Melee Attacks 89 | . . . . . . . . . . . . . . 1 . 9 . 7 4 68 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 81 | . . . . . . . . . . . . . . 1 . 9 . 7 . 64 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . . . . . . . . . . . . 6 1 19 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31029 | 224 363 96 582 389 321 230 2521 3073 1587 . 2935 841 2445 381 2756 1395 1721 760 2982 5427 Guns 17104 | 224 363 48 556 389 245 173 2507 1394 896 . 475 334 2108 179 1615 1378 128 30 2320 1742 Cannons 7851 | . . . . . . . . 1567 657 . 2460 407 337 202 1098 17 71 41 662 332 Explosions 2018 | . . 48 26 . 76 57 . 112 34 . . 100 . . 43 . 1522 . . . Melee 4042 | . . . . . . . . . . . . . . . . . . 689 . 3353 Ramming 14 | . . . . . . . 14 . . . . . . . . . . . . . Kinetic 13081 | 99 140 . . . . . 511 1755 1007 . 2102 334 1999 51 1314 494 . 71 1942 1262 Thermal 9160 | 125 . 48 344 308 177 57 1815 1242 34 . 833 407 270 128 986 767 66 . 1040 513 Explosive 1522 | . . . . . . . . . . . . . . . . . 1522 . . . Electromagnetic 3210 | . 223 48 238 81 144 173 181 76 546 . . 100 176 202 456 134 133 . . 299 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4042 | . . . . . . . . . . . . . . . . . . 689 . 3353 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 2 2 2 2 . . . . . 2 5 . 1 3 6 5 5 12 Average Corruption 3 | . . . 1 2 2 2 . . . . . 1 4 . 1 2 3 1 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 148 | . . . 1 1 6 2 . . . . . . 37 . 4 20 7 4 48 18 Message Errors 28 | . . . . . . 1 . . . . . . 5 . 3 4 3 1 7 4 Matter Fused 26 | . . . . . . . . . . . . . 9 . . 5 1 1 7 3 Heat Flow Errors 15 | . . . 1 . 2 . . . . . . . 3 . . 3 . . 6 . Energy Discharges 13 | . . . . . 1 . . . . . . . 4 . . 2 1 . 2 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . 1 1 1 . . . . . . 2 . . 2 . 2 6 1 Data Loss (major) 4 | . . . . . . . . . . . . . 1 . . . . . 3 . Misfires 3 | . . . . . . . . . . . . . 1 . . . . . 2 . Targeting Errors 33 | . . . . . 2 . . . . . . . 10 . 1 3 2 . 10 5 Weapon Failures 9 | . . . . . . . . . . . . . 2 . . 1 . . 5 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 845 | . . . . . . 37 . 14 23 . 7 15 21 . . . 33 172 46 477 Projectiles 126 | . . . . . . . . 14 23 . 7 15 21 . . . . . 46 . Explosions 70 | . . . . . . 37 . . . . . . . . . . 33 . . . Melee 649 | . . . . . . . . . . . . . . . . . . 172 . 477 Knockbacks 75 | . . . . . . . . 1 10 . 32 . . . 23 1 . . 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 71 | . . . . . . . . 1 10 . 28 . . . 23 1 . . 8 . Secondary 4 | . . . . . . . . . . . 4 . . . . . . . . . Self-Inflicted Damage 277 | . . 34 22 . . . 6 38 . . . 96 . . 36 . 45 . . . Shots 10 | . . 1 1 . . . . 1 . . . 4 . . 1 . 2 . . . Rammed 3 | . . . . . . . 2 . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . 2 . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | 36 45 81 204 367 179 48 360 406 21 . 45 122 240 54 176 307 36 22 207 42 Average Temperature 71 | 15 19 40 74 164 87 21 82 144 6 . 18 44 64 23 33 68 20 15 46 17 Received Heat Transfer 4952 | . 57 9 99 150 . 18 450 495 234 . 357 27 954 45 400 117 282 33 985 240 Effects 5 | . . . . 1 . . . 2 . . . . . . . 2 . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 9 | . 1 . 1 . 2 . . . 2 . . . . . 1 . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Parts Melted 18 | . . . 1 1 . . 7 3 . . . 2 1 . . . . . 3 . Heat Transferred 16011 | 370 . 50 703 666 322 50 3905 2667 50 . 1197 518 481 287 1517 1221 111 . 1321 575 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 1 . 1 . . 1 1 . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Peak Influence 790 | 30 242 129 206 167 . 178 473 770 413 43 790 444 459 309 601 326 254 94 325 295 Average Influence 246 | 9 97 112 81 128 . 154 157 596 278 43 462 199 226 217 420 147 152 43 118 182 Maximum Alert Level 3 | . 1 . 1 . . . 2 3 2 . 3 2 2 1 2 1 1 . 1 1 Low Security (%) 50 | 100 80 100 94 100 . 100 61 3 17 100 13 51 49 . 4 67 39 100 79 63 Level 1 27 | . 19 . 5 . . . 30 15 79 . 19 30 23 99 34 32 60 . 20 36 Level 2 19 | . . . . . . . 8 57 3 . 55 17 27 . 61 . . . . . Level 3 3 | . . . . . . . . 23 . . 12 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 1 . . . 3 . 4 . . 5 . 1 . 8 . 1 . 3 Investigation 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Extermination 7 | . . . . . . . . . . . . 2 . . . 2 . 1 . 2 Reinforcement 11 | . . . 1 . . . 2 . 3 . . 2 . . . 2 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 1 . . . . 1 . 1 . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . Alert ID Control Effect 16 | . . . . . . . . . . . . 3 . 1 1 6 . . 4 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Distress Signals 13 | . . . 2 . . . 5 . 2 . . 1 . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 430 | . 12 2 16 5 . 7 59 25 28 . 34 18 41 16 24 40 22 10 33 38 Peak Tracking Total 11 | . 4 2 6 3 . 4 6 6 4 . 6 4 10 6 4 7 11 3 8 7 Tactical Retreats 24 | . . . . . . . 2 2 7 . 1 . 4 1 2 . . 1 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Traps Triggered 55 | . 1 . 4 . . . 1 8 1 . 5 . 13 . 9 4 4 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . . . . . . . . 3 . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Disabled 31 | . . . . . . 1 2 2 1 . 3 7 3 . 3 5 . 1 3 . Max in Single Turn 5 | . . . . . . 1 1 1 1 . 1 5 1 . 1 1 . . 1 . Garrison Relay 13 | . . . . . . . . 2 . . 3 . 2 . 3 . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Accessed 36 | . 2 . 5 . 1 . 8 . 3 1 . 6 . 1 . 5 . 4 . . Terminals 25 | . 2 . 5 . . . 6 . 3 . . 4 . . . 2 . 3 . . Fabricators 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 104 | . 8 . 17 . 2 . 27 . 9 1 . 13 . 1 . 16 . 10 . . Successful 50 | . 5 . 11 . 2 . 8 . 5 1 . 5 . 1 . 9 . 3 . . Failed 54 | . 3 . 6 . . . 19 . 4 . . 8 . . . 7 . 7 . . Catastrophic 10 | . . . . . . . 4 . . . . 3 . . . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 7 . 12 . 1 . 20 . 9 . . 10 . . . 7 . 3 . . Terminals 79 | . 8 . 17 . . . 20 . 9 . . 10 . . . 7 . 8 . . Fabricators 6 | . . . . . . . . . . . . 2 . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 3 . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 4 . . 1 . 1 . 1 . 2 . 2 . . Terminal Hacks 33 | . 5 . 10 . 2 . 5 . 5 . . 2 . . . 3 . 1 . . Record 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 9 | . . . 2 . . . 3 . 3 . . 1 . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 8 | . 2 . 2 . . . 2 . 1 . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 2 . . . 3 . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Build 3 | . . . . . . . . . . . . 1 . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . . . . . . . 1 . . . . Retrieve Components 3 | . . . . . . . 2 . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . . 1 . 1 . 1 . 2 . 2 . . Unlock Access 6 | . . . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . Coupler Status 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 31 | . 2 . 5 . . . 7 . 2 . . 6 . 1 . 4 . 4 . . Full Trace Events 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Built 6 | . . . . . . . . . . . . 2 . . . 4 . . . . Matter 372 | . . . . . . . . . . . . 124 . . . 248 . . . . Time 186 | . . . . . . . . . . . . 62 . . . 124 . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 4 . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 9 . . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Used RIF Installer 6 | . . . . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 50 | . . . . . . . . . . . . 8 12 . 5 7 4 4 8 2 Non-combat 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Combat 48 | . . . . . . . . . . . . 7 12 . 5 7 4 3 8 2 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied 52 | . . . . . . . . . . . . 8 13 . 6 7 4 4 8 2 locate_traps 1 | . . . . . . . . . . . . 1 . . . . . . . . scatter_targeting 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . spike_heat 1 | . . . . . . . . . . . . 1 . . . . . . . . overload_power 2 | . . . . . . . . . . . . . 1 . 1 . . . . . reboot_system 1 | . . . . . . . . . . . . . . . 1 . . . . . go_dormant 3 | . . . . . . . . . . . . . 2 . 1 . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . 1 . streamctrl_high 10 | . . . . . . . . . . . . . 4 . 1 2 2 . 1 . formatsys_high 30 | . . . . . . . . . . . . 6 6 . 1 5 1 4 5 2 Relay Couplers Released 59 | . . . . . . . . 9 . . 13 . 10 . 10 . 4 . 13 . Machine Destruction 55 | . . . . . . . . 9 . . 13 . 10 . 10 . . . 13 . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . . Attached 28 | . . . . . . . . . . . . 5 5 . 3 4 2 3 6 . Robots Rewired 8 | . . . . . 2 . . . . . . . . . . . . . 6 . Allies Hacked 3 | . . . . . . . . . . . . 1 . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total Allies 59 | . . 3 . . 2 . . . . . . 6 10 . 2 13 3 4 14 2 Largest Group 6 | . . 3 3 . 2 1 1 . . . . 2 2 2 1 4 1 2 6 2 Highest-Rated Group 209 | . . 40 40 . 29 21 21 . . . . 64 64 64 41 162 91 97 209 128 Highest-Rated Ally 91 | . . 16 16 . 21 21 21 . . . . 32 32 32 41 91 91 49 56 64 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 184 | . . . 10 . . 9 2 . . . . 15 14 5 10 62 3 10 37 7 Total Damage 5537 | . . . 103 . . 160 78 . . . . 344 164 242 271 1734 97 349 1743 252 Kills 31 | . . . 2 . . 3 . . . . . 3 . 1 1 14 1 . 5 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Field Lobotomies 4 | . . . . . . . . . . . . . . . . 4 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Turns Passed 15670 | 86 356 329 395 446 468 391 1249 1396 771 149 1259 1323 1290 316 1214 1241 382 649 1103 857 Spaces Moved 9026 | 48 313 298 265 387 420 355 731 631 403 119 654 792 620 211 521 557 245 546 570 340 Core 34 | 1 . . . . . . . 12 . . . . 2 . . 7 . . 3 9 Treads 345 | . . . . . . . . 219 126 . . . . . . . . . . . Legs 585 | . . . . . . . . 10 . . . . . . . . . . 488 87 Wheels 8062 | 47 313 298 265 387 420 355 731 390 277 119 654 792 618 211 521 550 245 546 79 244 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 100 100 100 110 115 115 130 140 130 130 130 110 100 103 110 80 Average Speed 126 | 79 90 100 100 100 100 100 108 156 135 117 137 140 141 130 151 157 113 109 139 120 Slowest Speed 1950 | 80 100 100 100 100 100 100 110 1050 180 135 190 140 1950 130 190 1950 150 120 900 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 48 | 3 45 70 32 90 88 83 69 69 50 4 74 25 64 7 90 16 35 11 75 11 Regions Visited 20 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 . . . 1 . 1 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 6 | . . 1 . 2 . 3 . . . . . . . . . . . . . . Spaces Dug 12 | . . . . . . . . . 2 . . . . 1 . 9 . . . . Terrain Destroyed 104 | . . 10 2 . 5 9 . 5 15 . . . . 1 8 9 26 1 10 3 Melee 10 | . . . . . . . . . . . . . . 1 . 9 . . . . Projectile 28 | . . . . . . . . 1 11 . . . . . 2 . . 1 10 3 AOE 66 | . . 10 2 . 5 9 . 4 4 . . . . . 6 . 26 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total 11733 | 73 349 324 352 423 454 376 1027 844 541 127 854 970 901 232 797 818 328 585 754 604 Wait 980 | . 2 23 45 18 5 10 175 41 80 . 69 110 48 . 81 133 26 3 20 91 Move 9000 | 47 312 297 264 386 419 354 730 629 402 118 652 791 618 210 519 556 243 545 568 340 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 135 | 8 7 . 3 3 3 1 15 15 3 1 8 8 18 2 10 7 1 5 14 3 Fast Attach 116 | 6 3 . 6 . 2 . 4 6 2 4 3 . 4 . 4 23 . 4 18 27 Attach 117 | . 1 . . 2 1 . 11 12 3 1 5 5 17 2 8 15 11 7 11 5 Detach 17 | . . . 1 . 1 . . . . 1 . 4 2 1 . . 1 2 . 4 Swap 121 | . 4 1 5 . . 1 8 2 3 . 2 14 14 6 16 20 4 4 14 3 Drop 70 | 2 3 1 6 2 4 2 10 2 7 2 . 5 8 2 3 . . . 9 2 Fire 771 | 10 17 2 22 12 8 8 72 97 41 . 75 32 79 8 71 55 18 8 76 60 Melee 89 | . . . . . . . . . . . . . . 1 . 9 . 7 4 68 Ram 3 | . . . . . . . 2 . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 269 | . . . . . . . . 40 . . 40 . 93 . 72 . 24 . . . Rewire 45 | . . . . . 11 . . . . . . 1 . . 13 . . . 20 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / Gar) -5/Garrison -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 443 | -10/Materials | Entered Mines 617 | -10/Mines | Learned Materials emergency access door positions 630 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 694 | -10/Mines | Discovered new exit (range 15) 724 | -10/Mines | Learned location of Storage (-8) 772 | -10/Mines | Entered Materials 772 | -9/Materials | Accompanied by 3 allies 772 | -9/Materials | Evolved 2 slots: Utility x2 798 | -9/Materials | Identified exit to Mines 934 | -9/Materials | Discovered new exit (range 15) 1167 | -9/Materials | Entered Mines 1217 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1305 | -9/Mines | Discovered new exit (range 12) 1366 | -9/Mines | Discovered new exit (range 9) 1438 | -9/Mines | Learned location of 1 exit from Materials 1609 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1609 | -9/Mines | Discovered new exit (range 5) 1613 | -9/Mines | Entered Exiles 1613 | -9/Exiles | Found Exiles lab destroyed 1743 | -9/Exiles | Learned location of Zion (-6) 1794 | -9/Exiles | Opened EX-Vault 1798 | -9/Exiles | Found Prototype Special Weapon 1798 | -9/Exiles | Identified Field Lobotomy Kit 2066 | -9/Exiles | Discovered new exit (range 12) 2081 | -9/Exiles | Entered Mines 2081 | -8/Mines | Accompanied by 2 allies 2459 | -8/Mines | Discovered new exit (range 9) 2472 | -8/Mines | Entered Materials 2472 | -8/Materials | Accompanied by 1 ally 2472 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2473 | -8/Materials | Identified exit to Factory 2628 | -8/Materials | Lost 6 parts (1p1n2u2w) 2880 | -8/Materials | Discovered exit to Factory (range 15) 3227 | -8/Materials | Build established: Hauler-Tank 3648 | -8/Materials | Garrison activated, responded to threat 3719 | -8/Materials | Identified exit to Garrison 3721 | -8/Materials | Entered Garrison 3765 | -8/Garrison | Triggered checkpoint 3766 | -8/Garrison | Triggered checkpoint 3858 | -8/Garrison | Lost 4 parts (2n2w) 3896 | -8/Garrison | Discovered new exit (range 12) 3949 | -8/Garrison | Triggered checkpoint 4088 | -8/Garrison | Discovered new exit (range 14) 4110 | -8/Garrison | Installed Relay Interface Framework 4136 | -8/Garrison | Triggered checkpoint 4184 | -8/Garrison | Garrison Relay disabled 4291 | -8/Garrison | Spotted B-75 Beast 4292 | -8/Garrison | Discovered new exit (range 14) 4369 | -8/Garrison | Core integrity fell below 50% 4415 | -8/Garrison | Lost 10 parts (2p3n2u3w) 4444 | -8/Garrison | Destroyed B-75 Beast 4750 | -8/Garrison | Triggered checkpoint 4796 | -8/Garrison | Garrison Relay disabled 5117 | -8/Garrison | Entered Materials 5701 | -8/Materials | Core integrity fell below 20% 5840 | -8/Materials | Discovered exit to Factory (range 16) 5888 | -8/Materials | Entered Factory 5888 | -7/Factory | Evolved 2 slots: Utility x2 6036 | -7/Factory | Identified exit to Garrison 6037 | -7/Factory | Entered Garrison 6258 | -7/Garrison | Triggered checkpoint 6428 | -7/Garrison | Triggered checkpoint 6478 | -7/Garrison | Garrison Relay disabled 6523 | -7/Garrison | Discovered new exit (range 10) 6622 | -7/Garrison | Triggered checkpoint 6664 | -7/Garrison | Discovered new exit (range 13) 6690 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 6742 | -7/Garrison | Triggered checkpoint 6792 | -7/Garrison | Garrison Relay disabled 6883 | -7/Garrison | Triggered checkpoint 6940 | -7/Garrison | Lost 3 parts (1p1n1w) 7056 | -7/Garrison | Discovered new exit (range 15) 7140 | -7/Garrison | Triggered checkpoint 7188 | -7/Garrison | Garrison Relay disabled 7296 | -7/Garrison | Entered Factory 7784 | -7/Factory | Build established: Bothacker-Tank 8105 | -7/Factory | Fabricated Arm. Wheel (x2) 8300 | -7/Factory | Discovered new exit (range 11) 8602 | -7/Factory | Garrison activated, responded to threat 8618 | -7/Factory | Identified exit to Garrison 8619 | -7/Factory | Entered Garrison 8619 | -7/Garrison | Accompanied by 1 ally 8674 | -7/Garrison | Triggered checkpoint 8683 | -7/Garrison | Triggered checkpoint 8731 | -7/Garrison | Core integrity fell below 50% 8764 | -7/Garrison | Lost 8 parts (1p2n2u3w) 8787 | -7/Garrison | Crushed by falling debris 8874 | -7/Garrison | Discovered new exit (range 9) 8970 | -7/Garrison | Triggered checkpoint 9060 | -7/Garrison | Lost 5 parts (1p1n1u2w) 9081 | -7/Garrison | Garrison Relay disabled 9246 | -7/Garrison | Triggered checkpoint 9338 | -7/Garrison | Discovered new exit (range 15) 9480 | -7/Garrison | Triggered checkpoint 9488 | -7/Garrison | Triggered checkpoint 9528 | -7/Garrison | Triggered checkpoint 9628 | -7/Garrison | Garrison Relay disabled 9765 | -7/Garrison | Triggered checkpoint 9867 | -7/Garrison | Discovered new exit (range 10) 9896 | -7/Garrison | Expanded RIF knowledge: Structural Interface 9909 | -7/Garrison | Entered Factory 9909 | -6/Factory | Accompanied by 2 allies 9909 | -6/Factory | Evolved 2 slots: Utility x2 10167 | -6/Factory | Garrison activated, responded to threat 10224 | -6/Factory | Identified exit to Garrison 10225 | -6/Factory | Entered Garrison 10262 | -6/Garrison | Triggered checkpoint 10364 | -6/Garrison | Triggered checkpoint 10487 | -6/Garrison | Lost 4 parts (1n3u) 10634 | -6/Garrison | Discovered new exit (range 8) 10648 | -6/Garrison | Lost 3 parts (1u2w) 10674 | -6/Garrison | Triggered checkpoint 10725 | -6/Garrison | Garrison Relay disabled 10836 | -6/Garrison | Triggered checkpoint 10874 | -6/Garrison | Triggered checkpoint 10906 | -6/Garrison | Discovered new exit (range 10) 10968 | -6/Garrison | Triggered checkpoint 11020 | -6/Garrison | Lost 3 parts (1n1u1w) 11076 | -6/Garrison | Garrison Relay disabled 11254 | -6/Garrison | Discovered new exit (range 10) 11273 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 11309 | -6/Garrison | Triggered checkpoint 11378 | -6/Garrison | Garrison Relay disabled 11439 | -6/Garrison | Entered Factory 11439 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11511 | -5/Factory | Garrison activated, responded to threat 11750 | -5/Factory | Discovered new exit (range 6) 11961 | -5/Factory | Assimilated P-70 Sage with FLK Orb 12013 | -5/Factory | Lost 9 parts (1p1n1u6w) 12042 | -5/Factory | Assimilated P-70 Sage with FLK Orb 12051 | -5/Factory | Assimilated P-70 Sage with FLK Orb 12275 | -5/Factory | Assimilated P-80 Master with FLK Orb 12379 | -5/Factory | Discovered new exit (range 15) 12435 | -5/Factory | Discovered new exit (range 3) 12543 | -5/Factory | Fabricated Arm. Wheel (x2) 12606 | -5/Factory | Build established: Botlord-Tank 12610 | -5/Factory | Fabricated Arm. Wheel (x2) 12679 | -5/Factory | Identified exit to Garrison 12680 | -5/Factory | Entered Garrison 12680 | -5/Garrison | Accompanied by 1 ally 12752 | -5/Garrison | Triggered checkpoint 12768 | -5/Garrison | Triggered checkpoint 12789 | -5/Garrison | Triggered checkpoint 12802 | -5/Garrison | Lost 5 parts (1p1u3w) 12808 | -5/Garrison | Destroyed 11 combat bots 12884 | -5/Garrison | Lost 3 parts (2u1w) 12962 | -5/Garrison | Triggered checkpoint 13016 | -5/Garrison | Triggered checkpoint 13016 | -5/Garrison | Triggered checkpoint 13017 | -5/Garrison | P-70 Sage assimilated allied Slayer 6a 13038 | -5/Garrison | Discovered new exit (range 10) 13052 | -5/Garrison | Core integrity fell below 50% 13057 | -5/Garrison | Expanded RIF knowledge: Autooverride 13062 | -5/Garrison | Entered Factory 13062 | -4/Factory | Evolved 2 slots: Utility x2 13077 | -4/Factory | Lost 11 parts (1p3n3u4w) 13086 | -4/Factory | Build established: Botlord-Mutant 13607 | -4/Factory | Found Prototype Processor 13607 | -4/Factory | Identified Exp. Melee Analysis Suite 13710 | -4/Factory | Identified exit to Garrison 13711 | -4/Factory | Entered Garrison 13711 | -4/Garrison | Accompanied by 2 allies 13717 | -4/Garrison | Expanded RIF knowledge: Robot Detection 13770 | -4/Garrison | Triggered checkpoint 13780 | -4/Garrison | Triggered checkpoint 13923 | -4/Garrison | Lost 16 parts (1p6n4u5w) 14068 | -4/Garrison | Discovered new exit (range 12) 14142 | -4/Garrison | Triggered checkpoint 14219 | -4/Garrison | Garrison Relay disabled 14366 | -4/Garrison | Triggered checkpoint 14399 | -4/Garrison | Core integrity fell below 50% 14450 | -4/Garrison | Lost 6 parts (1n3u2w) 14514 | -4/Garrison | Garrison Relay disabled 14588 | -4/Garrison | Triggered checkpoint 14679 | -4/Garrison | Discovered new exit (range 9) 14691 | -4/Garrison | Identified exit to Research 14706 | -4/Garrison | Triggered checkpoint 14741 | -4/Garrison | Build established: Botlord-Gunner 14741 | -4/Garrison | Garrison Relay disabled 14786 | -4/Garrison | Triggered checkpoint 14814 | -4/Garrison | Entered Research 14814 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15002 | -3/Research | Lost 7 parts (2p2n3w) 15152 | -3/Research | Lost 3 parts (1n1u1w) 15202 | -3/Research | Lost 3 parts (1n1u1w) 15238 | -3/Research | Build established: Botlord-Mutant 15244 | -3/Research | Lost 3 parts (1n2u) 15326 | -3/Research | Lost 4 parts (1p2n1w) 15431 | -3/Research | Lost 5 parts (1p1n3u) 15597 | -3/Research | Spotted B-86 Titan 15630 | -3/Research | Core integrity fell below 50% 15648 | -3/Research | System corruption reached 10% 15651 | -3/Research | Core integrity fell below 20% 15671 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 15637_ B-86 Titan activates siege mode. 15637_ Neutron Cannon destroyed. 15638_ Recoil Nullifier destroyed. 15638_ Relay Coupler [Sentry] destroyed. 15642_ Penetrated by Slug. 15644_ QQT=QCCOZ64K|BB3DHASYFW 15645_ Penetrated by Slug. 15645_ Slug penetrates Wall. 15648_ R-10 Processor collects Adv. Target Analyzer. 15648_ Neutron Cannon destroyed. 15648_ Med. Storage Unit destroyed. 15648_ Penetrated by Slug. 15651_ R-10 Processor collects Adv. Heat Sink. 15654_ R-10 Processor collects Imp. Antigrav System. 15655_ Neutron Cannon destroyed. 15655_ Relay Coupler [Demolisher] destroyed. 15662_ Door malfunctions. 15668_ Slug penetrates Wall. 15669_ Relay Coupler [Brawler] destroyed. 15671_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????##############?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | #####?????????????# #?????????????????? | | #?????????????# #?????????????????? | | #?????????????# #?????????????????? | | #?????????????# #?????????????????? | | #?????????????# #?????????????????? | | #?????????????# #?????????????????? | | #?????????????# #?????????????????? | | #?????????????# #?????????????????? | | #####?????????????# #?????????????????? | | ??????????????????#####/#;###;####### ???????? | | ??????????????????????# ^ ???????? | | ??????????????????????# BB ???????? | | ??????????????????????# BB ^ ???????? | | ##???????????########## "???????? | | #???????????# # ;;;;;#####+###????????? | | #???????????? # ; #????????????? | | #???????????# """ ; ; #????????????? | | "#???????????# "" ; g +????????????? | | "#???????????# """ # ; """ #????????????? | | "#????????????? """ ; ; """ #????????????? | | "#????????????? """ / gg """ #????????????? | | ????????????#! # [@ # #????????????? | | #???????????# ! #=!!p# #????????????? | | #####????????#??#####?#%!% # #????????????? | | ????????????? ** ####+#####????????????? | | ?????????????? * #??# #????????????????? | | ?????????????? ;??# #????????????????? | | ???????????? ^ ##?# #????????????????? | | ####????????????### ########?##+#####????????????? | | ??????????????????# #????????# #????????????? | | #######???????????# #????????# #????????????? | | #???????????# #????????# #????????????? | | % #???????????# ########## #????????????? | | #???????????# / #????????????? | | =!= #???????????# ########## #????????????? | | ## !! #???????????# #????????####+### ##???????? | | # ! #???????????# #????????# ? | | #== #???????????#+######???# ? | | #== #???????????# #???# ? | | # #???????##### #???##+########+#######?? | | # ! ######### # ! #???????????????????????? | | ##=! ! + !! #???????????????????????? | | ###+########### # ! #???????????????????????? | | !%! #???## ## #???????????????????????? | | #????# #########???????????????????????? | | """""" #????# ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 41 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Phase Shifting 10 Evasion (%) 50 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -5/Factory Arm. Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Packrat Challenges ------------ None Game ------ Seed MappingLongswordNullifier Manual? 0 Play Time 02:37:10 Cumulative 53.8 hours Start 2020.07.21 @ 10:24:38 End 2020.07.21 @ 13:03:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 65 Rogue 1 Adventurer 64 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 769dc555-49df-48d5-a2f0-45a8efb18231