Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 18:06:49 Player: Chair Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (79) 395 Value Destroyed (2313) 2313 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3501) 3501 TOTAL SCORE: 14349 Bonus ------- Follower Combat Kills 201 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 51/1600 Matter 163/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Field Propulsion Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Surge Thruster Flying Fortress v7 Q-thruster Q-thruster Q-thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Signal Interpreter Advanced ECM Suite Heavy Armor Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield Mini Drone Bay > --- WEAPON ----------- Gamma Bomb Array Smartbomb Launcher > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster High-capacity Matter Pod Heavy Armor Plating Power Sword Power Sword [Rating: 149] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Hover Unit Airjet Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Mini Drone Bay Storage Large Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 7 | . . . 1 . . . 1 . 1 . 1 1 1 1 Utility 9 | . . . 1 . . . 1 2 1 1 1 . 1 1 Weapon 1 | . . . . . . . . . . . . 1 . . Parts Attached 78 | 7 11 1 14 1 2 1 4 6 6 2 . 11 7 5 Power 8 | 2 2 . 2 . . . . . . . . 1 1 . Engine 6 | 2 2 . 2 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 17 | 2 2 . 3 . 1 . 1 . 2 . . 3 1 2 Treads 7 | 2 2 . 3 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . Flight 9 | . . . . . . . 1 . 2 . . 3 1 2 Utility 30 | 1 3 . 4 1 . . 1 4 2 2 . 6 4 2 Device 9 | . 1 . 2 . . . . 1 . 2 . 2 . 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 8 | . 1 . . . . . . 3 1 . . 2 1 . Hackware 4 | . . . . . . . . . . . . 2 2 . Protection 6 | . . . 1 1 . . 1 . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 4 1 5 . 1 1 2 2 2 . . 1 1 1 Energy Gun 11 | 1 2 . 4 . 1 . 1 1 1 . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 . . . . . . 1 . . . . . . Launcher 4 | . . 1 . . . 1 . . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . 2 1 1 . 2 2 . Parts Lost 12 | . 1 . 1 . . . . . . . . . . 10 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . 3 Utility 5 | . . . . . . . . . . . . . . 5 Weapon 3 | . . . 1 . . . . . . . . . . 2 Highest Loss Streak 9 | . 1 . 1 . . . . . . . . . . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 11 | . 7 9 12 15 13 12 13 13 14 13 13 12 10 7 Power . | . . . . . . . . 1 1 1 1 . 1 . Propulsion 3 | . 1 2 3 5 4 4 4 3 4 4 5 5 3 3 Utility 3 | . 1 2 4 4 4 4 4 4 5 4 5 5 4 1 Weapon 3 | . 3 5 4 5 4 4 4 3 4 2 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . 1 . . . 1 . 1 7 2 1 . 3 5 6 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 13 | . . . . . 1 . . 3 . . . 1 5 3 Utility 5 | . . . . . . . 1 1 1 . . 1 . 1 Weapon 8 | . 1 . . . . . . 3 1 1 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 100 99 99 100 100 64 64 65 64 57 63 77 61 Engine 7 | . 14 14 11 11 11 11 9 7 6 5 5 . . . Treads 14 | . 27 28 32 33 27 22 1 . . . . . . . Flight 6 | . . . . . . . 8 7 8 11 10 12 20 17 Device 1 | . 1 . 5 . . . . . . . . . . 4 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 4 4 3 Processor 12 | . 11 14 11 11 11 11 9 18 23 17 15 17 10 6 Hackware 2 | . . . . . . . . . . . . 1 11 12 Protection 6 | . . . 5 10 11 11 9 7 6 11 10 8 11 4 Energy Gun 10 | . . . 21 22 22 22 16 15 11 5 5 4 4 2 Ballistic Gun 1 | . 11 . . . . . . . . . . . . . Ballistic Cannon 3 | . 15 28 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 5 5 4 4 2 Peak Build Rating 149 | 6 12 10 19 18 24 24 53 65 74 81 74 110 140 149 Average Rating 51 | 4 9 10 17 17 21 23 51 58 67 74 74 89 129 113 On Entrance 46 | . 6 10 10 18 18 24 24 53 63 73 74 74 110 133 Naked Turns 167 | . . . . . . . . . . . . . . 167 Heaviest Build 73 | 14 21 21 37 37 37 37 50 50 53 53 53 57 71 73 Greatest Support 84 | 40 46 46 69 63 63 43 50 50 56 54 54 70 76 84 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 9 10 12 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 2 9 9 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 7 9 12 14 14 15 14 14 14 14 15 14 14 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 9 9 15 15 15 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 82% | Mutant 14% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1888 | 270 648 80 151 8 20 42 67 164 156 . . 170 70 42 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2701 | . 570 39 604 455 . 29 457 . 175 . . 184 39 149 Parts 172 | . 39 13 39 21 . 9 26 . 7 . . 7 1 10 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . 2 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 58 | . 16 6 10 9 . 4 5 . 1 . . . . 7 Guns 23 | . 1 . 10 7 . 1 4 . . . . . . . Cannons 18 | . 15 3 . . . . . . . . . . . . AOE 14 | . . 3 . 1 . 3 . . . . . . . 7 Classes Destroyed 13 | . 2 1 5 2 . . 2 . 1 . . . . . Worker 1 | . . . 1 . . . . . . . . . . . Builder 4 | . . . . . . . 2 . . . . . . 2 Hauler 2 | . . . 2 . . . . . . . . . . . Recycler 3 | . 1 . . . . . 1 . . . . 1 . . Mechanic 3 | . . . 1 . . . 1 . . . . 1 . . Operator 2 | . . . . . . . . . 2 . . . . . Watcher 6 | . . . 2 . . . 1 . 2 . . . 1 . Swarmer 18 | . . 6 3 . . 4 . . . . . . . 5 Grunt 29 | . 16 . 4 7 . . . . . . . . . 2 Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 8 | . . . 3 . . . 4 . 1 . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . 2 3 5 3 . 4 3 . 1 . . 1 1 9 Combat Bots Only 7 | . 2 3 4 3 . 4 2 . 1 . . . . 7 Max Kills in Single Turn 4 | . 1 2 1 2 . 2 2 . 1 . . 1 1 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 4 | . . 2 . 1 . 2 . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 685 | . 49 13 49 18 . 10 15 . 28 . . . 1 502 Missed 213 | . 12 7 20 4 . 2 8 . 20 . . . . 140 Hits 472 | . 37 6 29 14 . 8 7 . 8 . . . 1 362 Melee 2 | . . . . 2 . . . . . . . . . . Projectile 470 | . 37 6 29 12 . 8 7 . 8 . . . 1 362 Critical Strikes 8 | . . . 1 . . . . . . . . . . 7 Damage Taken 5294 | . 468 49 372 222 . 60 473 . 57 39 . . 22 3532 Core 1819 | . 69 7 62 29 . 9 94 . . . . . . 1549 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 142 | . . . . . . . . . . . . . 14 128 Regen/Repaired (Parts) 419 | . 115 . 127 . . . 46 . . . . 131 . . Core Remaining (%) 84 | 100 . 69 . . . 75 82 100 100 100 100 100 100 3 Volleys Fired 173 | . 43 7 40 18 . 3 29 . 9 . . 4 8 12 Largest 2 | . 2 2 2 2 . 2 2 . 2 . . 1 1 1 Hottest 101 | . 60 60 101 90 . 90 90 . 100 . . 10 55 55 Shots Fired 304 | . 86 12 80 36 . 4 47 . 15 . . 4 8 12 Gun 214 | . 32 . 79 36 . 2 36 . 15 . . . 8 6 Cannon 65 | . 54 10 1 . . . . . . . . . . . Launcher 21 | . . 2 . . . 2 11 . . . . . . 6 Special 4 | . . . . . . . . . . . . 4 . . Kinetic 96 | . 86 10 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 21 | . . 2 . . . 2 11 . . . . . . 6 Electromagnetic 183 | . . . 80 36 . 2 36 . 15 . . . 8 6 Robot Hit Streak 19 | . 12 3 12 11 . 1 19 . 15 . . 17 2 1 Robot Miss Streak 4 | . 3 2 4 3 . 3 2 . 3 . . 1 2 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . Shots Hit Robots 229 | . 66 5 68 32 . 1 29 . 13 . . 5 5 5 Core Hits 140 | . 27 6 33 22 . 4 21 . 8 . . 1 2 16 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 1 . . . . . . 1 . . . . . Blast 2 | . 1 1 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . Melee Attacks 120 | . . . . . . . 11 . 11 5 8 27 26 32 Impact 11 | . . . . . . . 11 . . . . . . . Slashing 109 | . . . . . . . . . 11 5 8 27 26 32 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6328 | . 1069 253 1163 551 . 182 792 . 309 . . 196 265 1548 Guns 2813 | . 332 . 951 469 . 9 541 . 309 . . . 138 64 Cannons 821 | . 733 88 . . . . . . . . . . . . Explosions 2249 | . . 165 200 55 . 173 251 . . . . . 66 1339 Melee 402 | . . . . . . . . . . . . 196 61 145 Ramming 43 | . 4 . 12 27 . . . . . . . . . . Kinetic 1153 | . 1065 88 . . . . . . . . . . . . Thermal 572 | . . . 200 55 . . 251 . . . . . 66 . Explosive 1677 | . . 165 . . . 173 . . . . . . . 1339 Electromagnetic 2481 | . . . 951 469 . 9 541 . 309 . . . 138 64 Impact . | . . . . . . . . . . . . . . . Slashing 402 | . . . . . . . . . . . . 196 61 145 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 1 . . 2 . 2 Average Corruption 1 | . . . . . . . . 1 1 . . 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . 1 2 . . 3 . 6 Message Errors 3 | . . . . . . . . . . . . 2 . 1 Matter Fused 4 | . . . . . . . . . 1 . . . . 3 Heat Flow Errors 2 | . . . . . . . . . 1 . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 106 | . . . . . . . 4 . . . . 61 6 35 Projectiles . | . . . . . . . . . . . . . . . Explosions 33 | . . . . . . . 4 . . . . . . 29 Melee 73 | . . . . . . . . . . . . 61 6 6 Knockbacks 8 | . 8 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . 26 . . . 63 . . . . . . . Shots 3 | . . . 2 . . . 1 . . . . . . . Rammed 8 | . 2 . 1 5 . . . . . . . . . . Targets Rammed 8 | . 2 . 1 5 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 348 | . 45 . 288 198 . 24 178 . 193 . . . 155 348 Average Temperature 77 | . 11 . 96 78 . 12 51 . 59 . . . 51 112 Received Heat Transfer 531 | . 261 . 117 90 . . 27 . 9 . . . . 27 Effects 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 1 . . 1 . 1 . . . . . Combat Hostiles 3 | . . . . 1 . . 1 . 1 . . . . . Parts Fried 14 | . . . 3 3 . . 1 . 7 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . Heat Transferred 600 | . . . 250 50 . . 250 . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 4 1 . . 3 . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . 1 . 1 . . . . . . . . . . 1 Low Security (%) 90 | 100 99 100 33 100 . 100 100 100 100 100 100 100 100 92 Level 1 9 | . . . 66 . . . . . . . . . . 7 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 294 | . 205 145 294 156 . 103 128 69 142 49 18 34 148 277 Initial 81 | . . 70 48 81 . . 24 55 15 49 . 2 18 76 Average 78 | . 86 106 200 76 . 79 72 26 47 21 6 5 89 73 Influence Increases 3118 | . 487 155 526 225 . 103 313 86 278 10 37 143 241 514 Destroy 0b10 Robot/C 1300 | . 320 120 340 180 . 80 100 . 20 . . . . 140 Destroy 0b10 Robot/NC 110 | . 5 . 35 . . . 25 . 20 . . 10 5 10 Destroy Leader 316 | . 80 20 88 40 . 10 52 . 14 . . . 2 10 Allied During Kill 23 | . . 4 19 . . . . . . . . . . . Successful Hack 306 | . 51 . 12 . . . 14 56 48 . 21 38 45 21 Disable Machine 60 | . 30 . . . . . 30 . . . . . . . Destroy Structure 478 | . 1 11 17 5 . 13 47 . 11 10 16 50 114 183 Partial Spotted 165 | . . . . . . . 45 . 30 . . 45 . 45 Lose Combat Pursuer 360 | . . . 15 . . . . 30 135 . . . 75 105 Influence Decreases 2995 | . 306 211 441 407 28 40 253 177 209 111 32 116 144 520 Entered New Map 591 | . . 111 77 129 28 . 39 68 17 52 . 3 14 53 Time Decay 2234 | . 296 100 334 278 . 40 214 109 192 59 32 113 130 337 Lost Part 120 | . 10 . 10 . . . . . . . . . . 100 Lost Ally 50 | . . . 20 . . . . . . . . . . 30 Squads Dispatched 28 | . 5 . 2 . . . 1 4 5 . . 2 2 7 Investigation 14 | . 5 . 1 . . . 1 3 3 . . . . 1 Extermination 7 | . . . . . . . . . 2 . . 1 1 3 Reinforcement 7 | . . . 1 . . . . 1 . . . 1 1 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . . . 4 . . . . . 1 . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 101 | . 19 4 21 9 . 3 7 3 11 . 2 1 5 16 Peak Tracking Total 5 | . 4 3 5 3 . 3 2 4 5 . 3 1 5 5 Tactical Retreats 16 | . . . 1 . . . . 1 4 . 1 . 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . 1 . . . . . . 1 . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 4 | . 2 . . . . . 2 . . . . . . . Max in Single Turn 2 | . 1 . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 62 | . 7 . 6 . 1 . 4 6 16 1 3 7 4 7 Terminals 38 | . 6 . 4 . . . 2 3 8 1 3 4 1 6 Fabricators 5 | . . . . . . . . 1 1 . . 1 1 1 Repair Stations 7 | . 1 . 1 . . . 1 . 3 . . 1 . . Recycling Units 7 | . . . 1 . . . 1 1 4 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 2 . Total Hacks 165 | . 28 . 17 . 1 . 10 16 41 1 6 17 8 20 Successful 63 | . 12 . 8 . 1 . 7 7 11 . 2 6 3 6 Failed 102 | . 16 . 9 . . . 3 9 30 1 4 11 5 14 Catastrophic 24 | . 4 . 1 . . . . 3 7 1 1 2 2 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 18 | . 3 . 2 . 1 . 3 . 8 . 1 . . . Terminals 106 | . 23 . 9 . . . 6 11 23 1 6 6 3 18 Fabricators 9 | . . . . . . . . 2 1 . . 3 1 2 Repair Stations 25 | . 5 . 6 . . . 2 . 6 . . 6 . . Recycling Units 17 | . . . 2 . . . 2 2 11 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 6 | . . . . . . . . . . . . 2 4 . Terminal Hacks 34 | . 7 . 3 . 1 . 4 3 6 . 2 1 2 5 Record 2 | . . . . . . . . . . . 1 . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 2 . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 Branch Access Points 5 | . 1 . 1 . . . . 1 1 . . . 1 . Emergency Access Points 2 | . . . . . . . 1 . . . . . 1 . Terminal Index 3 | . . . . . . . . 1 1 . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . 1 Locate Traps 6 | . 2 . . . . . 1 1 2 . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 1 . . . . 1 Network Status 2 | . . . . . . . . . 1 . . . . 1 Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 16 | . 4 . 4 . . . 2 . 2 . . 4 . . Scan Component 10 | . 2 . 2 . . . 1 . 2 . . 3 . . Repair 6 | . 2 . 2 . . . 1 . . . . 1 . . Recycling Unit Hacks 6 | . . . 1 . . . 1 2 2 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . Retrieve Components 5 | . . . 1 . . . 1 1 2 . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . 1 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 4 . . . 4 6 14 1 3 7 3 7 Full Trace Events 15 | . 6 . 1 . . . 2 2 3 . . . . 1 Feedback Events 3 | . . . . . . . . 1 1 . . . . 1 Corruption 3 | . . . . . . . . 1 1 . . . . 1 Feedback Blocked 1 | . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . Parts Repaired 6 | . 2 . 2 . . . 1 . . . . 1 . . Time 180 | . 58 . 52 . . . 51 . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 3 . . . 6 4 6 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . no_distress 1 | . . . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . 1 . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . 5 FOLLOW 1 | . . . . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . . . . . . . 3 RETURN 1 | . . . . . . . . . . . . . . 1 Ally Attacks 34 | . . 1 33 . . . . . . . . . . . Total Damage 407 | . . . 407 . . . . . . . . . . . Kills 8 | . . . 8 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 2848 | . 119 . . . . . . 309 630 152 103 614 276 645 Traps 1 | . . . . . . . . . . 1 . . . . Seismic 119 | . 119 . . . . . . . . . . . . . Machine Analysis 2729 | . . . . . . . . 309 630 152 103 614 276 645 ECM 21 | . . . . . . . . 3 . . . . . 18 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6394 | 75 904 203 759 619 396 87 455 309 630 152 103 614 276 812 Spaces Moved 6909 | 51 411 114 335 342 245 49 412 436 1182 353 211 1034 657 1077 Core 20 | 16 . . . . . . . . . . . . . 4 Treads 1541 | 35 411 114 335 342 245 49 10 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5348 | . . . . . . . 402 436 1182 353 211 1034 657 1073 Fastest Speed 21 | 50 160 160 160 160 160 160 50 50 37 37 37 31 24 21 Average Speed 63 | 125 160 160 160 160 160 160 52 50 46 37 37 35 24 22 Slowest Speed 193 | 160 160 160 160 160 160 160 160 50 50 37 37 37 31 193 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . 2 . 5 . . 3 4 3 Potential Cave-ins 13 | . . . . . . . 13 . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . 1 Exploration Rate (%) 32 | 5 61 35 42 74 62 14 29 15 39 13 7 32 21 35 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . Spaces Dug 160 | . . . . . . . 59 . 11 5 8 25 24 28 Terrain Destroyed 419 | . . 15 19 5 . 17 159 . 11 5 8 25 42 113 Melee 112 | . . . . . . . 11 . 11 5 8 25 24 28 Projectile . | . . . . . . . . . . . . . . . AOE 307 | . . 15 19 5 . 17 148 . . . . . 18 85 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8387 | 59 570 122 482 377 251 53 582 529 1223 368 223 1238 725 1585 Wait 942 | . 79 . 58 8 . . 111 61 8 . 5 150 15 447 Move 6859 | 50 410 113 334 341 244 48 406 435 1171 352 210 1027 648 1070 Hop 17 | . . . . . . . 2 . 5 . . 3 4 3 Pick Up 59 | 2 9 . 15 2 1 . 7 9 3 3 . 4 4 . Fast Attach 54 | 6 8 . 8 . . . . 7 6 1 . 11 6 1 Attach 19 | . 1 . 3 1 1 . 3 1 . 1 . 1 2 5 Detach 18 | . 2 . 3 . . . . 2 1 1 . 2 3 4 Swap 29 | 1 6 2 5 . 1 2 5 1 3 . . 1 . 2 Drop 80 | . 10 . 15 2 4 . 7 13 6 5 . 8 9 1 Fire 173 | . 43 7 40 18 . 3 29 . 9 . . 4 8 12 Melee 120 | . . . . . . . 11 . 11 5 8 27 26 32 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 8 | . 2 . 1 5 . . . . . . . . . . Escape Stasis 9 | . . . . . . . 1 . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 12) 684 | -10/Materials | Identified exit to Mines 774 | -10/Materials | Repaired Imp. Treads 801 | -10/Materials | Repaired Lgt. Cannon 891 | -10/Materials | Discovered new exit (range 5) 980 | -10/Materials | Entered Mines 1001 | -10/Mines | Escorted by a lone wolf Derelict 1115 | -10/Mines | Identified exit to Materials 1183 | -10/Mines | Entered Materials 1183 | -9/Materials | Accompanied by 1 ally 1183 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1399 | -9/Materials | Discovered new exit (range 16) 1479 | -9/Materials | Identified exit to Mines 1765 | -9/Materials | Discovered new exit (range 16) 1876 | -9/Materials | Repaired Lgt. Treads 1904 | -9/Materials | Repaired Lgt. Armor Plating 1942 | -9/Materials | Entered Mines 1996 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2200 | -9/Mines | Learned location of 1 exit from Materials 2242 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2403 | -9/Mines | Discovered new exit (range 9) 2555 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2555 | -9/Mines | Discovered new exit (range 5) 2561 | -9/Mines | Entered Exiles 2601 | -9/Exiles | Met 8R-AWN 2624 | -9/Exiles | Met EX-HEX 2672 | -9/Exiles | Met EX-BIN 2693 | -9/Exiles | Aligned with FarCom system 2694 | -9/Exiles | Given EX-Vault access code 2731 | -9/Exiles | Opened EX-Vault 2750 | -9/Exiles | Found Flying Fortress v7 2783 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2837 | -9/Exiles | Met EX-DEC 2941 | -9/Exiles | Discovered new exit (range 12) 2957 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2957 | -9/Exiles | Entered Mines 3011 | -8/Mines | Discovered new exit (range 13) 3044 | -8/Mines | Entered Materials 3044 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3045 | -8/Materials | Identified exit to Factory 3168 | -8/Materials | Repaired Imp. EM Shotgun 3482 | -8/Materials | Crushed by falling debris 3499 | -8/Materials | Entered Factory 3499 | -7/Factory | Evolved 2 slots: Utility x2 3559 | -7/Factory | Fabricated Adv. ECM Suite (x2) 3601 | -7/Factory | Identified exit to Lower Caves 3778 | -7/Factory | Discovered new exit (range 16) 3807 | -7/Factory | Identified exit to Factory 3808 | -7/Factory | Entered another Factory area 3808 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4038 | -6/Factory | Identified exit to Lower Caves 4436 | -6/Factory | Discovered new exit (range 4) 4437 | -6/Factory | Identified exit to Factory 4438 | -6/Factory | Entered another Factory area 4438 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4578 | -5/Factory | Discovered new exit (range 15) 4583 | -5/Factory | Identified exit to Factory 4590 | -5/Factory | Entered another Factory area 4590 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4654 | -4/Factory | Discovered new exit (range 14) 4661 | -4/Factory | Identified exit to Research 4693 | -4/Factory | Entered Research 4693 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 4715 | -3/Research | Repaired Hvy. Armor Plating 5005 | -3/Research | Found Prototype Device 5005 | -3/Research | Identified Adv. EM Shield 5281 | -3/Research | Discovered new exit (range 15) 5307 | -3/Research | Identified exit to Research 5307 | -3/Research | Entered another Research area 5307 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5335 | -2/Research | Identified exit to Quarantine 5433 | -2/Research | Found Gamma Bomb Array 5561 | -2/Research | Build established: Hacker-Sprinter 5572 | -2/Research | Discovered new exit (range 4) 5573 | -2/Research | Identified exit to Access 5574 | -2/Research | Found Prototype Processor 5574 | -2/Research | Identified Exp. Core Analyzer 5583 | -2/Research | Entered Access 5583 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5857 | -1/Access | Crushed by falling debris 5980 | -1/Access | Identified exit to Surface 6158 | -1/Access | Spotted B-99 Colossus 6159 | -1/Access | Spotted B-99 Colossus 6166 | -1/Access | Destroyed 7 combat bots 6228 | -1/Access | Released all parts (10) 6259 | -1/Access | Lost 9 parts (3n4u2w) 6292 | -1/Access | Core integrity fell below 50% 6336 | -1/Access | Core integrity fell below 20% 6395 | *** | Escaped! Last Messages --------------- 06230_ Slug penetrates Main Access Shell. 06254_ System corrupted: Matter fused (-8). 06256_ Slug penetrates Main Access Shell. 06271_ Slug penetrates H-88 Terminator. 06271_ Slug penetrates Main Access Shell. 06278_ B-99 Colossus activates siege mode. 06278_ Slug penetrates Main Access Shell. 06291_ Slug penetrates Sealed Heavy Doors. 06291_ Slug penetrates Main Access Shell. 06302_ Slug penetrates H-88 Terminator. 06302_ Slug penetrates Main Access Shell. 06308_ B-99 Colossus exits siege mode. 06310_ Slug penetrates Main Access Shell. 06325_ Slug penetrates H-88 Terminator. 06325_ Slug penetrates Main Access Shell. 06349_ R-10 Processor collects Q-thruster. 06352_ Slug penetrates Main Access Shell. 06354_ System corrupted: Matter fused (-8). 06357_ Slug penetrates Main Access Shell. 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"""" # | | ????????????????????#""%" """""#??????""""" # | | ########????????????# %BB%% #???????""""" # | | #????????????# BB BB #???????"""" # | | #????????????# BB #????????" # | | ]! ##???????????# #??????? # | | ]! ##???????????# #?????? # | | ]! #?######?????# #?????? # | | ### ####### #?????########### | | [## ### ####???????????????# | | = ! #? # ## #??????????????????# | | ######+#### # # # #??????????????????# | | ### * * %= +????""""""????????# | | # ! = #????""""""????????# | | # %= #????""""""????????# | | # %! % #????""""""????????# | | # # ######????""""""????????# | | # # # ## #???????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 750 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. ECM Suite | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Treads | 59% | -10/Materials Lgt. Cannon | 56% | -10/Materials Lgt. Treads | 46% | -9/Materials Lgt. Armor Plating | 42% | -9/Materials Imp. EM Shotgun | 34% | -8/Materials Hvy. Armor Plating | 56% | -3/Research Alien Tech Used ----------------- None Achievements -------------- By A Hair Challenges ------------ None Game ------ Seed MetaMachineRedistributor Manual? 0 Play Time 01:47:17 Cumulative 191.2 hours Start 2025.05.21 @ 16:13:50 End 2025.05.21 @ 18:06:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 10/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86dd0282-71d6-43c3-9439-b9e585469861