Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 13:23:29 Player: Satori Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (350) 1750 Value Destroyed (14765) 14765 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4101) 4101 TOTAL SCORE: 26656 Bonus ------- High Alert Combat Kills 3030 Follower Combat Kills 371 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 180/350 System Corruption 28% Temperature Cool (0) Movement Treading (175) Location -3/Armory Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (4) --- Armored Medium Treads Heavy Siege Treads > --- UTILITY (10) ----- Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Relay Coupler [NC] (2) > --- WEAPON (5) ------- Lance Force Lance Force Lance (fused) > --- INVENTORY (5) ---- Relay Coupler [NC] (27) Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Improved Transmission Jammer Advanced Shield Generator Mini Drone Bay > --- WEAPON ----------- Wave Gun Heavy Phase Cannon Railgun Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Matter Compressor Advanced Sensor Array Seismic Detector Improved Kinecellerator Transmission Jammer Graphene Brace Improved Force Field Relay Coupler [NC] Long-range Tractor Beam HERF Cannon Nova Cannon Coil Gun Advanced KE Penetrator Micro-nuke Launcher Improved Remote Datajack Katana [Rating: 139] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Advanced KE Penetrator Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Slots Evolved 14 | . . 2 2 . . 2 2 2 2 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 8 | . . . 1 . . 1 2 1 1 2 . Weapon 3 | . . 1 1 . . . . . 1 . . Parts Attached 261 | 7 7 20 28 22 15 21 19 22 41 41 18 Power 33 | 1 . 3 2 4 1 4 1 4 4 5 4 Engine 15 | 1 . 3 2 4 1 3 1 . . . . Core 5 | . . . . . . 1 . 4 . . . Reactor 13 | . . . . . . . . . 4 5 4 Propulsion 58 | 2 2 8 8 5 4 5 7 3 7 5 2 Treads 58 | 2 2 8 8 5 4 5 7 3 7 5 2 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 90 | 2 4 1 7 5 4 6 5 12 18 19 7 Device 49 | 1 2 . 3 2 2 3 4 4 10 13 5 Storage 5 | 1 2 . . . . 1 . 1 . . . Processor 13 | . . . . . . . . 5 4 2 2 Hackware 1 | . . . . . . . . . . 1 . Protection 22 | . . 1 4 3 2 2 1 2 4 3 . Artifact . | . . . . . . . . . . . . Weapon 80 | 2 1 8 11 8 6 6 6 3 12 12 5 Energy Gun 25 | . 1 4 4 3 5 2 . . 2 1 3 Energy Cannon 5 | . . . . . . 1 . . 1 3 . Ballistic Gun 31 | 2 . 3 4 2 . 2 5 3 7 3 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . 1 1 1 . . . . 2 1 . Special Weapon 4 | . . . . 1 . . 1 . . 2 . Impact Weapon 2 | . . . 2 . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 . Piercing Weapon 3 | . . . . . . . . . . 1 2 Special Melee Weapon 2 | . . . . 1 1 . . . . . . Unidentified Prototypes 11 | . . 2 3 . 1 1 . . 1 3 . Parts Lost 80 | . 2 1 3 9 2 1 1 7 11 33 10 Power 9 | . . . . 1 . . . . 1 6 1 Propulsion 16 | . 1 . . 3 2 . . 1 1 5 3 Utility 29 | . . . 3 1 . 1 1 1 8 10 4 Weapon 26 | . 1 1 . 4 . . . 5 1 12 2 Highest Loss Streak 15 | . 1 1 1 3 1 1 1 5 3 15 9 To Critical Strikes 2 | . . . . . . . . . 1 1 . Average Backups 18 | 1 9 19 19 18 19 19 19 19 19 17 3 Power . | . 1 1 1 . . . 1 . 1 . . Propulsion 2 | . 1 2 3 2 2 1 1 2 1 . 1 Utility 7 | . 3 7 6 7 9 8 7 8 9 9 1 Weapon 6 | . 2 6 7 6 6 6 7 7 6 5 . Tool/Special . | . . . . . . . . . . . . Unused Backups 63 | . 4 7 11 4 2 4 5 8 10 7 1 Power 6 | . 1 . 2 . . . 1 . 2 . . Propulsion 4 | . 1 . . . . . . 1 1 1 . Utility 24 | . 1 3 2 2 2 4 . 2 3 4 1 Weapon 27 | . 1 4 7 2 . . 4 3 4 2 . Tool/Special 2 | . . . . . . . . 2 . . . Average Slot Usage (%) 96 | . 100 99 99 99 98 99 99 99 93 84 66 Engine 5 | . 14 11 9 8 7 6 6 . . . . Core 1 | . . . . . . . . 10 2 . . Reactor 1 | . . . . . . . . . 7 7 7 Treads 24 | . 28 33 26 26 26 29 25 22 17 9 13 Device 14 | . 14 5 9 8 9 14 25 18 13 20 10 Storage 7 | . 14 11 9 9 9 7 6 5 5 3 . Processor 4 | . . . . . . . . 7 14 11 12 Protection 5 | . . 5 8 8 7 7 6 6 5 2 . Energy Gun 10 | . 3 11 13 17 28 14 9 1 1 2 7 Ballistic Gun 16 | . 24 21 21 16 6 10 13 20 23 14 . Peak Build Rating 139 | 7 9 17 27 35 38 49 76 90 130 139 118 Average Rating 58 | 5 7 15 25 27 35 44 61 86 119 116 90 On Entrance 41 | . 7 9 17 25 35 32 47 76 86 126 34 Avg Prop Armor Cover (%) 41 | . . . . . . . . . . 43 34 Naked Turns . | . . . . . . . . . . . . Heaviest Build 134 | 13 50 63 68 69 86 87 96 106 117 134 69 Greatest Support 127 | 40 40 60 60 62 62 90 120 120 127 127 124 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 . 1 4 1 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 20 20 5 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 2 15 20 20 20 20 20 20 20 20 20 5 Average Carried 18 | 1 9 19 19 18 19 19 19 19 19 17 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 15 20 20 20 20 20 20 19 17 5 1 Class Distribution -------------------- 41% | Scavenger-Tank 26% | Tank 22% | Scavenger-Gunner 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Matter Collected 12906 | 254 410 907 1119 1035 532 782 756 2145 2743 1972 251 Remotely 2492 | . . . . . . . . 791 1004 697 . Salvage Created 16633 | 14 499 1132 1898 1071 1232 801 1270 2396 3835 2202 283 Parts 814 | 3 35 72 88 44 51 31 61 132 198 87 12 Haulers Intercepted 23 | . 2 3 5 . 2 . 3 2 4 2 . Recyclers Shooed 14 | . 1 1 2 . 1 2 3 1 1 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed 261 | . 11 30 30 25 20 12 17 28 56 28 4 Melee 4 | . . . . . . . . . . . 4 Guns 227 | . 11 27 29 18 17 12 17 27 48 21 . Cannons 3 | . . . . . . . . . . 3 . AOE 24 | . . 3 . 6 3 . . 1 8 3 . Classes Destroyed 18 | 1 6 2 2 2 1 . 2 1 1 . . Worker 22 | . . 1 2 . . 2 1 4 10 2 . Builder 14 | . 1 . 3 . 1 . . . 9 . . Tunneler 2 | 1 . . . . . 1 . . . . . Hauler 23 | . 2 3 5 . 2 . 3 2 4 2 . Recycler 11 | . . . 1 . 2 4 1 2 . 1 . Mechanic 2 | . . . . . . . 1 . . 1 . Operator 3 | . 1 . 2 . . . . . . . . Watcher 12 | . 1 . 4 . 2 1 1 2 1 . . Swarmer 40 | . 3 14 3 . 1 3 4 1 11 . . Grunt 102 | . 8 8 17 13 10 1 7 7 15 13 3 Brawler 4 | . . . . . . . . 3 . 1 . Duelist 6 | . . . 1 . 2 . 1 1 . . 1 Protector 1 | . . . . . 1 . . . . . . Sentry 41 | . . 8 9 6 5 1 . 2 8 2 . Hunter 22 | . . . . 3 1 1 1 2 10 4 . Programmer 41 | . . . . 3 . 6 3 12 9 8 . Heavy 2 | . . . . . . . . . 2 . . Behemoth 2 | . . . . . . . 1 . 1 . . Best Kill Streak 18 | 1 2 5 5 5 7 3 5 7 18 8 2 Combat Bots Only 9 | . 2 5 4 5 6 3 5 3 9 7 2 Max Kills in Single Turn 14 | 1 1 3 2 2 2 1 3 3 14 3 1 Gunslinging 1 | . . 1 . . 1 . 1 1 1 1 . Exploded 4 | . . 3 . 2 2 . . 1 4 2 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Hostile Shots Fired 1738 | . 88 97 126 143 84 73 55 160 335 438 139 Missed 483 | . 21 31 29 35 27 22 19 41 103 121 34 Hits 1255 | . 67 66 97 108 57 51 36 119 232 317 105 Melee 50 | . . . 2 . 2 . . 8 . 14 24 Projectile 1205 | . 67 66 95 108 55 51 36 111 232 303 81 Critical Strikes 70 | . 1 1 5 4 2 2 . 12 12 19 12 Actively Blocked 1 | . . . . . . . . . . 1 . Part Disruptions 5 | . . . . . . . . 2 . 1 2 Damage Taken 23698 | . 725 735 1336 1576 1044 776 464 2490 5197 6549 2806 Core 2563 | . 191 84 127 121 160 79 17 192 279 922 391 Absorbed by Shields 791 | . . . 124 48 . . 189 . . 430 . Reduced by Siege Mode 397 | . . . . . . . . . 266 131 . Redirected to Shielding 137 | . . . . . . . . . . 137 . Ignored by Resistances 592 | . . . . 27 9 12 33 . 449 . 62 Regen/Repaired (Parts) 554 | . . 94 . . . 200 60 . 200 . . Core Remaining (%) 71 | 100 23 79 . . 25 88 98 80 75 . . Volleys Fired 730 | 8 73 64 88 46 42 45 56 85 103 120 . Largest 5 | 2 2 3 4 4 4 4 4 4 5 5 . Hottest 329 | 40 85 171 176 200 267 218 220 173 254 329 . Shots Fired 2420 | 16 145 186 348 152 153 125 185 337 474 298 1 Gun 2311 | 16 145 185 348 146 151 120 175 337 467 220 1 Cannon 84 | . . . . . . 5 8 . 2 69 . Launcher 18 | . . 1 . 5 2 . . . 5 5 . Special 7 | . . . . 1 . . 2 . . 4 . Kinetic 1755 | 16 141 139 219 76 37 73 113 315 453 173 . Thermal 593 | . 4 46 129 70 83 48 70 22 16 104 1 Explosive 18 | . . 1 . 5 2 . . . 5 5 . Electromagnetic 47 | . . . . . 31 4 . . . 12 . Robot Hit Streak 43 | 10 11 11 16 19 22 14 43 28 24 30 . Robot Miss Streak 5 | 2 4 3 4 3 3 4 3 5 4 2 . Penetration Max 3 | . . . . . . . 3 1 1 1 . Secondary Targets 47 | . 2 4 2 6 3 . 3 4 14 9 . Max Gunslinging Chain 2 | . 1 1 1 1 1 . 1 1 1 2 . Shots Hit Robots 1675 | 13 95 105 230 104 107 83 133 232 334 213 26 Core Hits 729 | 3 37 46 85 47 51 37 81 91 149 89 13 Critical Kills 58 | . . . 2 1 . 1 7 22 20 5 . Critical Parts Destroyed 103 | . 2 . 1 . . . 3 41 42 14 . Critical Strikes 218 | . 4 1 8 6 6 4 13 73 76 23 4 Burn 30 | . 2 1 5 5 6 3 3 2 1 2 . Destroy 182 | . 2 . 3 1 . 1 10 71 75 19 . Corrupt 1 | . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . 1 . Impale 4 | . . . . . . . . . . . 4 Melee Attacks 107 | . . . 6 15 1 19 7 6 8 5 40 Impact 14 | . . . 6 8 . . . . . . . Slashing 35 | . . . . . . 18 1 6 8 2 . Piercing 43 | . . . . . . . . . . 3 40 Sneak Attacks 22 | . . . . 7 1 4 6 4 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . 7 Damage Inflicted 39511 | 102 867 1856 3963 2319 2295 1857 2482 3537 11600 7723 910 Guns 30841 | 102 858 1679 3927 1591 1863 1577 2482 3142 8953 4667 . Cannons 959 | . . . . . . . . . . 959 . Explosions 6094 | . . 176 . 728 432 . . 141 2573 2044 . Melee 1457 | . . . . . . 271 . 239 . 52 895 Ramming 160 | . 9 1 36 . . 9 . 15 74 1 15 Kinetic 22437 | 102 792 1192 2044 743 332 770 1141 2834 8787 3700 . Thermal 9785 | . 66 487 1883 848 1048 718 1341 449 1450 1495 . Explosive 4581 | . . 176 . 728 344 . . . 1289 2044 . Electromagnetic 1091 | . . . . . 571 89 . . . 431 . Impact . | . . . . . . . . . . . . Slashing 562 | . . . . . . 271 . 239 . 52 . Piercing 895 | . . . . . . . . . . . 895 Highest Corruption 28 | . . . . 1 1 1 1 10 6 13 28 Average Corruption 3 | . . . . 1 1 1 1 5 1 7 14 Corruption Purged 1 | . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 137 | . . . . 5 3 14 1 34 18 43 19 Message Errors 35 | . . . . 2 1 2 1 10 4 8 7 Matter Fused 26 | . . . . . 1 3 . 6 4 9 3 Heat Flow Errors 17 | . . . . 1 . 4 . 4 2 5 1 Energy Discharges 15 | . . . . . . . . 5 1 8 1 Parts Rejected 4 | . . . . . . . . 1 . 2 1 Parts Fused 3 | . . . . . . . . . . 2 1 Data Loss (minor) 9 | . . . . 1 1 1 . 2 1 2 1 Data Loss (major) 9 | . . . . 1 . 1 . 2 2 . 3 Misfires 9 | . . . . . . 2 . 3 1 2 1 Alerts 2 | . . . . . . 1 . . 1 . . Weapon Failures 8 | . . . . . . . . 1 2 5 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 860 | . . 54 . . 46 64 . 72 463 133 28 Projectiles 29 | . . . . . . . . . . 29 . Explosions 667 | . . 54 . . 46 . . . 463 104 . Melee 164 | . . . . . . 64 . 72 . . 28 Knockbacks 1 | . . . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 354 | . . . . . 97 . . . 82 175 . Shots 9 | . . . . . 3 . . . 3 3 . Rammed 21 | . 2 1 4 . . 1 . 3 3 1 6 Targets Rammed 24 | . 2 1 5 . . 1 . 3 4 1 7 Kicked . | . . . . . . . . . . . . Crushed 3 | . . . 1 . . . . . 1 . 1 Highest Temperature 451 | . 30 351 451 314 375 398 . 84 327 434 196 Average Temperature 107 | . 12 75 124 117 131 125 . 35 77 106 74 Received Heat Transfer 4131 | . 357 180 645 555 432 99 92 358 559 788 66 Effects 23 | . . 3 10 5 . 3 . . . 2 . Shutdowns 4 | . . 1 2 . . . . . . 1 . Energy Bleed 6 | . . 1 4 . . 1 . . . . . Interference 10 | . . . 4 5 . 1 . . . . . Matter Decay 1 | . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . 1 . . . 1 . Siege Activations 13 | . . . . . . . . . 5 8 . Total Turns 267 | . . . . . . . . . 162 105 . Longest Duration 56 | . . . . . . . . . 56 41 . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 5 | . . . . . 3 . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . 2 1 . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . Parts Melted 58 | . 1 3 9 8 6 9 8 8 1 5 . Heat Transferred 20495 | . 296 1161 4551 2109 2625 1858 3475 1100 1248 2072 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Maximum Alert Level 4 | . . 1 2 3 3 1 1 2 4 3 2 Low Security (%) 53 | 100 100 84 69 . . 90 98 49 23 . . Level 1 14 | . . 15 29 13 . 9 1 39 10 . 68 Level 2 14 | . . . . 23 84 . . 10 9 41 31 Level 3 14 | . . . . 62 15 . . . 30 58 . Level 4 3 | . . . . . . . . . 25 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1429 | 5 77 363 402 1061 788 222 200 531 1429 916 478 Initial 748 | . . . 148 256 516 191 100 56 254 748 478 Average 324 | . 18 125 182 724 553 65 60 222 689 724 380 Influence Increases 9640 | 5 299 849 945 935 793 508 583 1117 2417 1099 90 Destroy 0b10 Robot/C 5440 | . 220 600 600 560 520 240 360 560 1140 560 80 Destroy 0b10 Robot/NC 455 | 5 25 20 85 . 45 40 35 50 120 30 . Destroy Leader 1248 | . 46 176 178 30 120 92 86 146 250 114 10 Allied During Kill 57 | . . . . 13 31 . 13 . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . Successful Hack 403 | . 8 26 37 14 16 94 78 25 79 26 . Disable Machine 525 | . . . . . 15 . . 90 360 60 . Anti-Garrison Action 200 | . . . . 200 . . . . . . . Destroy Structure 762 | . . 12 15 58 31 17 11 96 378 144 . Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 525 | . . 15 30 60 15 15 . 150 90 150 . Influence Decreases 9410 | 5 299 498 901 269 1431 725 673 714 1509 1613 773 Entered New Map 2664 | . . . 203 139 545 232 106 60 265 679 435 Time Decay 4871 | 5 286 488 668 . 506 483 385 544 664 604 238 Lost Part 790 | . 10 10 30 90 20 10 10 70 110 330 100 Lost Ally 240 | . . . . 40 60 . 80 40 20 . . Purge Threat 845 | . 3 . . . 300 . 92 . 450 . . Squads Dispatched 59 | . 4 5 3 . 3 6 5 8 13 11 1 Investigation 11 | . 2 1 . . 1 . 1 2 1 3 . Extermination 21 | . . . . . . 6 3 3 4 4 1 Reinforcement 18 | . 2 4 2 . . . 1 . 6 3 . Assault 5 | . . . . . 2 . . . 2 1 . Garrison 4 | . . . 1 . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . . Haulers Reinforced 2 | . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Distress Signals 19 | . 3 1 2 . 1 1 2 3 5 1 . Communications Jammed 59 | . . . . . . . . . . 59 . Distress Signals 57 | . . . . . . . . . . 57 . Times Spotted 421 | . 22 41 45 26 45 22 33 47 74 57 9 Peak Tracking Total 12 | . 3 5 4 8 5 3 6 7 7 12 5 Tactical Retreats 25 | . . 1 2 2 1 1 . 10 6 2 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Traps Triggered 17 | . 2 1 . 6 2 1 1 2 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 65 | . . . . 19 15 31 . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . Reprogrammed 6 | . . . . . 1 5 . . . . . Reused 1 | . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Machines Disabled 36 | . . . . 1 1 . . 6 24 4 . Max in Single Turn 8 | . . . . 1 . . . 2 8 2 . Garrison Access 8 | . . . . . . 3 1 2 1 1 . Garrison Relay 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Machines Accessed 91 | . 5 8 8 3 4 18 12 9 12 9 3 Terminals 57 | . 5 6 6 3 4 10 8 3 7 4 1 Fabricators 8 | . . . . . . 1 1 3 1 1 1 Repair Stations 7 | . . 1 . . . 1 1 . 2 2 . Recycling Units 5 | . . . . . . 2 . 1 . 1 1 Scanalyzers 5 | . . 1 1 . . 1 1 . 1 . . Garrison Access 9 | . . . 1 . . 3 1 2 1 1 . Total Hacks 248 | . 20 22 22 8 16 41 47 17 32 18 5 Successful 127 | . 10 13 11 2 6 24 28 9 18 3 3 Failed 118 | . 10 8 11 6 9 16 19 8 14 15 2 Catastrophic 22 | . 1 1 1 2 1 5 2 1 1 6 1 Database Lockouts 3 | . . 1 . . 1 1 . . . . . Manual 137 | . 18 13 18 . 14 21 23 9 11 7 3 Terminals 176 | . 20 16 18 8 16 27 36 6 19 9 1 Fabricators 19 | . . . . . . 2 3 7 2 2 3 Repair Stations 18 | . . 2 . . . 4 3 . 5 4 . Recycling Units 8 | . . . . . . 3 . 2 . 2 1 Scanalyzers 18 | . . 4 3 . . 2 4 . 5 . . Garrison Access 9 | . . . 1 . . 3 1 2 1 1 . Terminal Hacks 35 | . 2 2 2 2 5 5 10 . 7 . . Record 1 | . . . . . . . . . 1 . . Part Schematic 2 | . . . . . 2 . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . Prototype ID Bank 3 | . . 1 . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . 1 1 . . . . Unreport Threat 7 | . 1 . . . 2 . 1 . 3 . . Locate Traps 5 | . . 1 . . 1 . 2 . 1 . . Dispatch Records 1 | . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . 1 1 . . . . Garrison Registry 1 | . . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . 1 1 2 1 . 1 Network Status 4 | . . . . . . 1 1 1 . . 1 Build 2 | . . . . . . . . 1 1 . . Repair Station Hacks 11 | . . 2 . . . 4 2 . 2 1 . Scan Component 7 | . . 1 . . . 2 1 . 2 1 . Repair 4 | . . 1 . . . 2 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . Process 1 | . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . 1 . . . Scanalyzer 10 | . . 3 1 . . 1 1 . 4 . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Retrieve Study 8 | . . 1 1 . . 1 1 . 4 . . Garrison Access Hacks 9 | . . . 1 . . 3 1 2 1 1 . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 8 | . . . . . . 3 1 2 1 1 . Unauthorized Hacks 54 | . 8 6 7 . 1 10 13 3 3 1 2 Terminals 45 | . 8 6 7 . 1 9 11 . 2 1 . Track 2 | . . 1 . . . . 1 . . . . Assimilate 3 | . 1 . . . . 1 1 . . . . Botnet 13 | . 2 1 1 . 1 2 3 . 2 1 . Operators 4 | . 1 . 1 . . 1 1 . . . . Skim 23 | . 4 4 5 . . 5 5 . . . . Fabricators 8 | . . . . . . 1 2 3 . . 2 Report 2 | . . . . . . . . 1 . . 1 Liberate 1 | . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . 1 . . . Haulers 4 | . . . . . . 1 1 1 . . 1 Repair Stations 1 | . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 73 | . 5 6 7 3 4 14 8 6 10 8 2 Full Trace Events 6 | . . . . 1 . . . 2 . 3 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 2 1 . . Authchips . | . . . . . . . . . . . . Time 245 | . . . . . . . . 152 93 . . Total Robot Build Rating 17 | . . . . . . . . 10 7 . . Part Schematics Acquired 3 | . . 1 . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 8 | . . 1 1 . . 1 1 . 4 . . Parts Repaired 4 | . . 1 . . . 2 1 . . . . Time 131 | . . 26 . . . 79 26 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 128 | . . . . . . . . 128 . . . Retrieved Matter 128 | . . . . . . . . 128 . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Used RIF Installer 1 | . . . . 1 . . . . . . . Robots Hacked 10 | . . . . 1 1 1 4 . . 3 . Non-combat 9 | . . . . . 1 1 4 . . 3 . Combat 1 | . . . . 1 . . . . . . . Robot Hacks Applied 11 | . . . . 1 1 1 4 . . 4 . parse_system 2 | . . . . 1 . . . . . 1 . no_distress 1 | . . . . . . . 1 . . . . find_chute 2 | . . . . . . 1 1 . . . . drop_inventory 1 | . . . . . . . . . . 1 . find_recycling 1 | . . . . . 1 . . . . . . ignore_parts 2 | . . . . . . . 2 . . . . map_route 2 | . . . . . . . . . . 2 . Relay Couplers Released 10 | . . . . 5 . . . 1 . 4 . Machine Destruction 6 | . . . . 5 . . . 1 . . . Programmers 4 | . . . . . . . . . . 4 . Attached 1 | . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . 5 . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Total Allies 14 | . . . . 5 . 1 5 2 1 . . Largest Group 3 | . . . . 3 3 1 3 1 1 . . Highest-Rated Group 93 | . . . . 59 45 10 87 14 93 . . Highest-Rated Ally 93 | . . . . 39 15 10 40 14 93 . . Total Orders 10 | . . . . 2 . . . . 1 7 . STAY 1 | . . . . 1 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . EXPLORE 6 | . . . . . . . . . 1 5 . RETURN 2 | . . . . . . . . . . 2 . Ally Attacks 86 | . . . . 13 51 . 21 1 . . . Total Damage 2279 | . . . . 300 947 . 263 . 769 . . Kills 13 | . . . . 3 8 . 1 . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Active Infowar (turns) 9494 | 84 771 729 . 151 . 2389 1265 . 2244 1861 . Optics 3650 | . . . . . . . . . 2244 1406 . Sensors 520 | . . . . . . . . . . 520 . IFF 434 | . . . . . . . 434 . . . . Terrain 2820 | . . . . . . 2141 . . . 679 . Seismic 5601 | 84 771 729 . 151 . 2314 1265 . . 287 . Jamming 1860 | . . . . . . . . . . 1860 . Robot Analysis Total 3 | . 1 . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . 1 5 . Drone Recoveries 5 | . . . . . . . . . . 5 . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Turns Passed 19825 | 179 1095 1582 2568 1310 1368 3382 1627 1744 2520 1941 509 Spaces Moved 8768 | 93 492 731 1066 494 532 1563 833 829 1112 809 214 Core 125 | 2 . . . . . . . . . 115 8 Treads 8643 | 91 492 731 1066 494 532 1563 833 829 1112 694 206 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 160 156 160 160 162 50 50 Average Speed 174 | 157 173 176 199 203 202 165 160 160 166 166 169 Slowest Speed 270 | 160 240 200 200 212 208 206 210 162 245 270 210 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 85 78 77 59 46 41 26 21 33 32 16 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 7 | . . . 1 . . 2 4 . . . . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 47 | . . . 5 . . 14 5 1 9 13 . Terrain Destroyed 478 | . . 6 5 17 25 17 11 58 236 103 . Melee 27 | . . . 5 . . 11 1 1 7 2 . Projectile 178 | . . . . . . 6 8 9 109 46 . AOE 261 | . . 6 . 17 25 . . 38 120 55 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Arm Total 11730 | 109 618 913 1349 683 725 2254 1020 1040 1517 1218 284 Wait 1101 | . 12 40 94 16 75 506 52 28 129 149 . Move 8757 | 92 491 730 1065 493 531 1562 832 828 1111 808 214 Hop . | . . . . . . . . . . . . Pick Up 194 | 2 21 18 21 14 11 17 15 20 29 23 3 Fast Attach 109 | 7 . 7 8 2 12 6 6 9 17 18 17 Attach 96 | . 2 3 5 11 3 7 4 12 17 25 7 Detach 32 | . . 2 . 1 . 4 1 3 4 16 1 Swap 273 | . 8 21 22 41 14 33 22 25 52 35 . Drop 239 | . 9 27 35 13 21 23 25 21 43 18 4 Fire 730 | 8 73 64 88 46 42 45 56 85 103 120 . Melee 98 | . . . 6 15 1 19 7 6 8 5 31 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 24 | . 2 1 5 . . 1 . 3 4 1 7 Escape Stasis 8 | . . . . 8 . . . . . . . Rewire 4 | . . . . 4 . . . . . . . Trap 65 | . . . . 19 15 31 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory (discovered 3 exits: *Fac / Ext x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 2 exits: *Arm / *Qua) -3/Armory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 4) 599 | -10/Materials | Discovered new exit (range 8) 659 | -10/Materials | Discovered new exit (range 15) 947 | -10/Materials | Discovered new exit (range 16) 980 | -10/Materials | Derelicts attacked the area 999 | -10/Materials | Core integrity fell below 50% 1275 | -10/Materials | Entered another Materials area 1275 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1480 | -9/Materials | Repaired Lgt. Treads 1598 | -9/Materials | Build established: Scavenger-Gunner 1614 | -9/Materials | Central database locked down 1651 | -9/Materials | Discovered new exit (range 16) 1779 | -9/Materials | Discovered new exit (range 5) 1905 | -9/Materials | Discovered new exit (range 15) 2157 | -9/Materials | Discovered new exit (range 5) 2199 | -9/Materials | Discovered new exit (range 15) 2436 | -9/Materials | Build established: Scavenger-Tank 2440 | -9/Materials | Discovered new exit (range 6) 2539 | -9/Materials | Discovered new exit (range 15) 2857 | -9/Materials | Entered another Materials area 2857 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3534 | -8/Materials | Discovered new exit (range 3) 4117 | -8/Materials | Identified exit to Garrison 4228 | -8/Materials | Build established: Tank 4257 | -8/Materials | Garrison activated, responded to threat 4659 | -8/Materials | Build established: Scavenger-Tank 5133 | -8/Materials | Discovered new exit (range 7) 5154 | -8/Materials | Learned location of 2 exits from Factory 5182 | -8/Materials | Build established: Tank 5276 | -8/Materials | Learned 4 Factory zone layouts 5279 | -8/Materials | Learned location of 2 exits from Lower Caves 5280 | -8/Materials | Learned 4 Factory zone layouts 5283 | -8/Materials | Learned location of Zion (-6) 5297 | -8/Materials | Learned Factory fabricator intel 5319 | -8/Materials | Learned 4 Recycling zone layouts 5425 | -8/Materials | Entered Garrison 5499 | -8/Garrison | Triggered checkpoint 5503 | -8/Garrison | Build established: Scavenger-Tank 5591 | -8/Garrison | Garrison Relay disabled 5749 | -8/Garrison | Discovered new exit (range 63) 5749 | -8/Garrison | Discovered new exit (range 43) 5749 | -8/Garrison | Discovered new exit (range 64) 5749 | -8/Garrison | Discovered new exit (range 13) 5877 | -8/Garrison | Triggered checkpoint 6143 | -8/Garrison | Triggered checkpoint 6215 | -8/Garrison | Lost 3 parts (1p1n1u) 6329 | -8/Garrison | Triggered checkpoint 6379 | -8/Garrison | Triggered checkpoint 6490 | -8/Garrison | Installed Relay Interface Framework 6723 | -8/Garrison | Build established: Tank 6735 | -8/Garrison | Entered Materials 6735 | -8/Materials | Accompanied by 3 allies 6954 | -8/Materials | Core integrity fell below 50% 7135 | -8/Materials | First assault squad dispatched 7641 | -8/Materials | Build established: Scavenger-Tank 7983 | -8/Materials | Discovered new exit (range 11) 8060 | -8/Materials | Central database locked down 8103 | -8/Materials | Entered Factory 8103 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8104 | -7/Factory | Identified exit to Factory 8104 | -7/Factory | Identified exit to Lower Caves 8106 | -7/Factory | Loaded intel: 6 fabricator locations 8789 | -7/Factory | Discovered exit to Factory (range 3) 9242 | -7/Factory | Central database locked down 9420 | -7/Factory | Build established: Tank 10465 | -7/Factory | Discovered exit to Factory (range 8) 10681 | -7/Factory | Build established: Scavenger-Tank 11041 | -7/Factory | Learned 8 Factory zone layouts 11087 | -7/Factory | Learned location of Archives (-5) 11122 | -7/Factory | Loaded intel: 6 recycling unit locations 11161 | -7/Factory | Learned Extension non-interactive machine intel 11167 | -7/Factory | Learned Extension security intel 11223 | -7/Factory | Discovered exit to Factory (range 6) 11242 | -7/Factory | Learned 2 Lower Caves zone layouts 11394 | -7/Factory | Repaired Broken Adv. Treads 11421 | -7/Factory | Repaired Lgt. Treads+ 11485 | -7/Factory | Entered another Factory area 11485 | -6/Factory | Evolved 2 slots: Utility x2 11486 | -6/Factory | Identified exit to Factory 11858 | -6/Factory | Repaired Lgt. Treads+ 12035 | -6/Factory | Build established: Tank 12234 | -6/Factory | Discovered exit to Factory (range 13) 12547 | -6/Factory | Spotted B-75 Beast 12565 | -6/Factory | Destroyed B-75 Beast 12594 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 12665 | -6/Factory | Learned location of Warlord (-4) 12724 | -6/Factory | Learned location of 1 exit from Extension 12772 | -6/Factory | Learned 2 Proximity Caves zone layouts 12808 | -6/Factory | Learned location of 2 exits from Lower Caves 12834 | -6/Factory | Learned Extension stockpile data 12848 | -6/Factory | Learned 4 Factory zone layouts 12853 | -6/Factory | Learned location of Extension (-5) 12868 | -6/Factory | Learned 2 Upper Caves zone layouts 12895 | -6/Factory | Identified exit to Lower Caves 12981 | -6/Factory | Learned location of Lower Caves (-6) 13112 | -6/Factory | Entered another Factory area 13112 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13113 | -5/Factory | Identified exit to Extension 13135 | -5/Factory | Lost 3 allies 13232 | -5/Factory | Garrison activated, responded to threat 13502 | -5/Factory | Fabricated E-15 Imp (x2) 13930 | -5/Factory | Build established: Scavenger-Gunner 14305 | -5/Factory | Lost 5 parts (1n1u3w) 14592 | -5/Factory | Discovered new exit (range 14) 14646 | -5/Factory | Identified exit to Factory 14673 | -5/Factory | System corruption reached 10% 14856 | -5/Factory | Entered another Factory area 14856 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15542 | -4/Factory | Spotted B-86 Titan 15637 | -4/Factory | Destroyed B-86 Titan 15757 | -4/Factory | Lost 3 parts (1p2u) 15976 | -4/Factory | Build established: Scavenger-Tank 16276 | -4/Factory | Build established: Scavenger-Gunner 16382 | -4/Factory | Fabricated A-27 Freighter? 16526 | -4/Factory | Discovered new exit (range 5) 16621 | -4/Factory | Build established: Scavenger-Tank 16735 | -4/Factory | Identified exit to Upper Caves 17068 | -4/Factory | Identified exit to Research 17106 | -4/Factory | First assault squad dispatched 17376 | -4/Factory | Entered Research 17376 | -3/Research | Evolved 2 slots: Utility x2 17377 | -3/Research | Lost 3 parts (2u1w) 17385 | -3/Research | Destroyed 9 combat bots 17605 | -3/Research | Build established: Scavenger-Gunner 17702 | -3/Research | Lost 5 parts (2p1u2w) 17846 | -3/Research | Discovered new exit (range 24) 17924 | -3/Research | Identified exit to Quarantine 18053 | -3/Research | Found Fusion Bomb Launcher 18396 | -3/Research | Build established: Scavenger-Tank 18617 | -3/Research | Destroyed 7 combat bots 18621 | -3/Research | Lost 4 parts (1p1n2u) 18887 | -3/Research | System corruption reached 10% 19126 | -3/Research | First assault squad dispatched 19169 | -3/Research | Build established: Scavenger-Gunner 19251 | -3/Research | Core integrity fell below 50% 19286 | -3/Research | Lost 15 parts (2p2n5u6w) 19298 | -3/Research | Discovered new exit (range 15) 19317 | -3/Research | Entered Armory 19558 | -3/Armory | Build established: Mutant 19725 | -3/Armory | Core integrity fell below 20% 19826 | -3/Armory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 19768_ Acquired Microactuators. 19772_ Hvy. Siege Treads destroyed. 19776_ Acquired Lance. 19779_ System corrupted: Adv. Heat Sink rejected. 19782_ Arm. Medium Treads+ destroyed. 19785_ Fabricator disabled. 19785_ Slammed into P-80 Master. 19787_ Acquired 45 matter. 19790_ Microactuators destroyed. 19791_ Lance follow-up attack on P-80 Master. 19796_ DIENNLC4Q&|DQAATCF8FB91#Y,JBPT3MLDZA< 19796_ Arm. Medium Treads+ destroyed. 19796_ Wave Gun+ destroyed. 19799_ Quantum Reactor destroyed. 19801_ P-80 Master suffers critical hit (Impale). 19802_ Adv. Melee Analysis Suite destroyed. 19806_ Acquired 10 matter. 19809_ Slammed into P-80 Master. 19813_ System corrupted: Heat flow error (+242). 19815_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????####????????? | | ????????????????????????# ????????? | | ????????????????????????# ????????? | | ????????????????????##+## ###???#?? | | ??????????????????? ? ??? ?? | | ???????????????????? ??? ?? | | ??????????????????#? "" ???? ?? | | ??????????????????# ?""" ???? ?? | | ??????????????????# "" #???? ?? | | ??????????????????# ""F" #???? ?? | | ??????????????????+ """" #???# #? | | ??????????????????# """ #???# #? | | ??????????????????# =/ #???# ## | | ??????????????????# !=%=#???# # | | ??????????????????# p##/##### # | | ???????????######## #!!% # # | | ?????????? #*%""" # # | | ???????????? # "F " + # | | ?????????????? """ @# # # | | ??????????????!? """ l * *# # | | ???????????????? """ #### # # | | ??????????????? ????######## # | | ?????????????? ??########### # | | ??????????????##### ???# # # | | ??????????????????#????# # # | | ???????????????????????# ** ** # # | | ???????????????????????# ** ** # # | | ???????????????????????# + # | | ???????????????????????# ** * # # | | ???????????????????????#* ** # # | | ???????????????????????# * # # | | ????????????????????##+####+###### # | | ????????????????????# # # | | ????????????????????# # # | | ????????????????????+ """ """ # # | | ??????????????? ????# """ """ =# # | | ??????????????# ????# """ """ #[[# | | ??????????????# #???# [=+ [# | | ??????????????# ##### "" = %#[ # | | ??????????????# + "" = *# # | | ??????????????# # "Y # # | | ??????????????# # "" # # | | ???????????#### + "" # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 90 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 4 Energy Filtering 50 Relay Coupler Types 1 Relay Coupler Value 15 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded A-27 Freighter | x1 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 32% | -9/Materials Adv. Treads | 57% | -7/Factory | Broken Lgt. Treads | 9% | -7/Factory Lgt. Treads | 57% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Gatling Laser | -6/Factory | Hacked Arm. Medium Treads | -4/Factory | Hacked Thermic Laser | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Wave Gun | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Precision Gun Specialist Tune-up Challenges ------------ None Game ------ Seed WarpThermalThermoblaster Manual? 0 Play Time 03:22:49 Cumulative 372.7 hours Start 2026.03.25 @ 10:01:51 End 2026.03.25 @ 13:23:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 127 Adventurer 1 Explorer 0 Win Type - Total 14 Types 12/0/2/0/0/0/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dcbebcde-042d-4a49-8585-f058e13a5433