Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.12 @ 11:45:42 Player: AnotherZach Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (215) 1075 Value Destroyed (8276) 8276 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (4548) 4548 TOTAL SCORE: 18219 Bonus ------- High Alert Combat Kills 1721 Follower Combat Kills 727 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 583/850 Matter 178/300 Energy 100/100 System Corruption 4% Temperature Cool (51) Movement Core (550) Ox10 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Relay Coupler [Sentry] (15) Relay Coupler [Hunter] (10) > --- WEAPON (4) ------- Heavy Plasma Cannon > --- INVENTORY (15) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Authchip [Weapon] Relay Coupler [NC] (31) Relay Coupler [Sentry] (22) Relay Coupler [Demolisher] (22) Relay Coupler [Demolisher] (29) High-powered Field Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Armor Integrity Analyzer Improved Heavy Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser Heavy Plasma Cannon Remote Datajack > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Armored Treads Improved Cooling System Hardened Light Armor Plating Authchip [Weapon] Relay Coupler [NC] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Hunter] Cooled Particle Cannon Heavy Assault Rifle Heavy Missile Launcher Greatsword [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Slots Evolved 8 | . . 2 2 . . 2 . . . 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 . . . 1 . Utility 3 | . . . 2 . . . . . . 1 . Weapon 2 | . . 2 . . . . . . . . . Parts Attached 188 | 7 6 12 21 30 17 9 25 . 17 34 10 Power 24 | 1 1 2 . 4 1 2 1 . 4 8 . Engine 12 | 1 1 2 . 2 . 2 1 . 1 2 . Core 10 | . . . . 2 1 . . . 3 4 . Reactor 2 | . . . . . . . . . . 2 . Propulsion 39 | 2 . 4 6 5 5 2 3 . 5 6 1 Treads 19 | . . . 1 2 2 . 2 . 5 6 1 Leg 3 | . . . . 2 1 . . . . . . Wheel 17 | 2 . 4 5 1 2 2 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 52 | 2 2 . 5 9 4 3 13 . 2 10 2 Device 17 | 1 . . 4 3 1 1 3 . 1 2 1 Storage 4 | 1 1 . 1 . . . . . . 1 . Processor 6 | . 1 . . 3 . . 1 . . 1 . Hackware 16 | . . . . 2 . 2 7 . 1 4 . Protection 9 | . . . . 1 3 . 2 . . 2 1 Artifact . | . . . . . . . . . . . . Weapon 73 | 2 3 6 10 12 7 2 8 . 6 10 7 Energy Gun 17 | 2 3 1 3 4 1 . . . . 3 . Energy Cannon 11 | . . . 2 1 . . . . 4 2 2 Ballistic Gun 18 | . . 4 4 3 3 . 2 . . 1 1 Ballistic Cannon 5 | . . 1 . . . . 2 . 1 1 . Launcher 7 | . . . 1 1 2 . 1 . . . 2 Special Weapon 7 | . . . . . . 1 1 . 1 2 2 Impact Weapon 7 | . . . . 3 1 1 2 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . 1 . Parts Lost 46 | . 1 . 5 13 2 . 3 . 2 6 14 Power 6 | . . . . 1 . . . . 2 1 2 Propulsion 16 | . . . 4 3 . . 3 . . 1 5 Utility 5 | . . . . 2 . . . . . 1 2 Weapon 19 | . 1 . 1 7 2 . . . . 3 5 Highest Loss Streak 14 | . 1 . 3 4 1 . 1 . 1 2 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 98 98 99 98 91 92 90 93 82 Engine 4 | . 14 11 9 1 . 7 11 15 4 . . Core 5 | . . . . 7 9 7 3 . 6 8 . Treads 10 | . . . . 10 4 . 4 15 21 25 24 Leg 2 | . . . . 3 10 . . . . . . Wheel 8 | . 28 21 16 2 3 23 16 7 . . . Device 6 | . 6 . 17 12 1 . 1 . 5 5 1 Storage 8 | . 14 11 9 9 9 7 7 7 7 6 6 Processor 6 | . 7 11 9 10 . . 4 7 7 4 . Hackware 5 | . . . . . 18 12 12 15 8 6 13 Protection 3 | . . . . 3 7 7 2 . . 4 5 Energy Gun 10 | . 28 11 7 17 14 7 1 . . 3 5 Energy Cannon 3 | . . . 4 4 . . . . 9 9 1 Ballistic Gun 8 | . . 23 20 8 14 14 2 . . 1 . Ballistic Cannon 2 | . . 8 3 . . . 6 7 7 2 . Special Weapon 2 | . . . . . . 6 6 7 4 4 3 Impact Weapon 3 | . . . . 5 5 . 6 7 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 129 | 13 90 96 107 105 107 107 116 111 129 124 71 Greatest Support 96 | 20 20 20 26 40 40 45 45 10 76 96 82 Greatest Overweight (x) 11 | . 4 4 9 6 5 2 11 11 11 1 2 Average Overweight (x) 2 | . 3 4 4 2 3 2 4 11 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 15 Average Capacity 22 | 7 23 25 25 25 25 25 25 25 25 15 15 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 24 15 Average Carried 21 | 4 19 24 24 23 24 24 24 25 24 14 13 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 15 15 Final Carried 25 | 8 24 25 25 25 24 25 25 25 25 15 9 Class Distribution -------------------- 24% | Bothacker-Gunner 21% | Scavenger-Gunner 17% | Scavenger-Skirmisher 9% | Bothacker-Tank 9% | Scavenger-Tank 6% | Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Bothacker-Tank | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/DSF Bothacker-Gunner | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Matter Collected 4769 | 292 127 398 658 513 414 306 651 . 408 1002 . Remotely . | . . . . . . . . . . . . Salvage Created 7676 | 146 483 705 1361 1364 1020 188 623 . 266 1417 103 Parts 416 | 13 33 53 77 70 59 15 22 . 16 57 1 Haulers Intercepted 7 | . 2 1 1 . 1 . . . . 2 . Recyclers Shooed 3 | . . 1 . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Combat Hostiles Destroyed 165 | . 9 17 32 34 17 4 18 . 10 21 3 Melee 3 | . . . . . . . 2 . . 1 . Guns 74 | . 7 10 15 20 9 4 4 . . 4 1 Cannons 70 | . . 6 15 12 . . 12 . 10 15 . AOE 15 | . 2 . 1 1 8 . . . . 1 2 Classes Destroyed 19 | 3 5 1 2 2 1 1 1 . . 2 1 Worker 8 | 1 . 3 1 . 2 . . . . 1 . Builder 8 | . 1 . 2 . 3 1 . . . 1 . Tunneler 3 | 3 . . . . . . . . . . . Hauler 7 | . 2 1 1 . 1 . . . . 2 . Recycler 7 | 1 1 . . . 3 . . . . 2 . Mechanic 3 | . . . . . 3 . . . . . . Operator 3 | . . . 2 . . . . . . 1 . Watcher 11 | . 3 3 3 . 2 . . . . . . Swarmer 49 | . 6 7 8 10 4 . 4 . 5 5 . Saboteur 1 | . . . . . . . 1 . . . . Grunt 77 | . 3 7 17 15 8 3 12 . 2 9 1 Brawler 1 | . . . . . . . . . . . 1 Duelist 3 | . . . . 1 . . . . 1 . 1 Sentry 18 | . . 3 6 5 4 . . . . . . Specialist 5 | . . . . 2 . . . . 2 1 . Hunter 4 | . . . 1 1 1 . 1 . . . . Programmer 5 | . . . . . . 1 . . . 4 . Heavy 1 | . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 11 | 4 4 6 7 7 11 2 3 . 3 4 3 Combat Bots Only 7 | . 3 4 6 7 6 2 3 . 3 4 3 Max Kills in Single Turn 5 | 2 4 1 2 2 5 1 1 . 1 1 1 Gunslinging 1 | . . . . 1 1 . . . . . . Exploded 3 | . 2 . 1 1 3 . . . . 1 1 Melee 1 | . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Hostile Shots Fired 1044 | . 24 88 126 167 66 36 74 . 91 165 207 Missed 283 | . 6 16 27 41 28 11 16 . 42 48 48 Damage Taken 9137 | 32 171 588 1103 1295 425 204 727 . 706 1896 1990 Core 1221 | . 23 136 241 242 50 21 127 . 114 65 202 Absorbed by Shields 30 | . . . . 22 . . 8 . . . . Ignored by Resistances 2629 | 8 53 176 321 395 122 67 209 . 202 518 558 Regen/Repaired (Parts) 45 | . . . . . . . . . . 45 . Core Remaining (%) 64 | 100 90 66 . . 3 . . . 62 . . Volleys Fired 485 | 7 16 48 77 63 37 37 63 1 37 91 8 Largest 4 | 2 2 4 4 4 4 3 3 1 3 4 4 Hottest 254 | 80 90 135 215 254 234 108 109 5 194 253 229 Shots Fired 1250 | 14 31 176 297 213 112 68 82 1 55 182 19 Gun 752 | 14 31 142 224 129 101 48 20 . . 35 8 Cannon 393 | . . 34 64 82 . . 45 . 43 121 4 Launcher 28 | . . . 9 2 11 . . . . . 6 Special 77 | . . . . . . 20 17 1 12 26 1 Kinetic 600 | . . 131 194 45 57 32 57 . 28 55 1 Thermal 459 | . . 27 94 143 44 16 8 . 15 101 11 Explosive 28 | . . . 9 2 11 . . . . . 6 Electromagnetic 86 | 14 31 18 . 23 . . . . . . . Robot Hit Streak 72 | 6 10 20 36 72 15 14 25 3 28 38 16 Robot Miss Streak 4 | 1 2 2 4 4 3 3 1 . 2 3 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . Shots Hit Robots 877 | 9 21 105 208 144 80 49 70 1 41 133 16 Core Hits 365 | 5 22 39 83 62 56 12 20 . 9 48 9 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 4 | . . . 1 1 . . 2 . . . . Critical Strikes 26 | . . 2 4 7 1 1 4 . 1 4 2 Burn 14 | . . 2 3 5 1 1 . . . 1 1 Meltdown 1 | . . . . 1 . . . . . . . Destroy 2 | . . . 1 1 . . . . . . . Blast 6 | . . . . . . . 2 . 1 3 . Smash 2 | . . . . . . . 2 . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 96 | . . . . 41 8 3 33 . . 8 3 Impact 85 | . . . . 41 8 3 33 . . . . Slashing 11 | . . . . . . . . . . 8 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 5 . . 1 . Combat Hostiles 5 | . . . . . . . 5 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19952 | 239 626 1286 3674 3293 2138 447 2331 . 1336 3754 828 Guns 7328 | 107 289 944 1990 1676 1122 447 180 . . 411 162 Cannons 8399 | . . 342 1098 1208 . . 1674 . 1336 2709 32 Explosions 3434 | 132 337 . 586 409 1016 . . . . 444 510 Melee 791 | . . . . . . . 477 . . 190 124 Ramming . | . . . . . . . . . . . . Kinetic 7258 | . . 816 1711 343 501 276 1774 . 959 859 19 Thermal 8099 | 132 79 258 1377 2124 621 171 80 . 377 2705 175 Explosive 2615 | . 258 . 556 275 1016 . . . . . 510 Electromagnetic 1189 | 107 289 212 30 551 . . . . . . . Impact 477 | . . . . . . . 477 . . . . Slashing 314 | . . . . . . . . . . 190 124 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 2 2 2 2 4 Average Corruption 1 | . . . . . . 1 2 2 2 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 63 | . . . . . . 7 26 . 5 23 2 Message Errors 20 | . . . . . . 1 8 . 2 7 2 Matter Fused 17 | . . . . . . 3 7 . 1 6 . Heat Flow Errors 6 | . . . . . . 1 2 . 1 2 . Energy Discharges 7 | . . . . . . 1 5 . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 1 3 . 1 5 . Misfires 2 | . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 621 | . . 1 32 37 39 . 261 . 34 200 17 Projectiles 218 | . . 1 20 26 . . 95 . 34 42 . Explosions 125 | . . . 12 11 39 . . . . 46 17 Melee 278 | . . . . . . . 166 . . 112 . Knockbacks 40 | . . 5 1 . . . 19 . 5 10 . Impact 4 | . . . . . . . 4 . . . . Kinetic 35 | . . 4 1 . . . 15 . 5 10 . Secondary 1 | . . 1 . . . . . . . . . Self-Inflicted Damage 349 | 32 28 . 48 19 25 . . . . . 197 Shots 11 | 1 1 . 2 1 1 . . . . . 5 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 616 | 74 90 487 326 419 345 236 306 . 382 616 529 Average Temperature 115 | 29 30 158 60 129 99 66 83 . 115 140 241 Received Heat Transfer 3833 | . 12 264 639 654 243 69 297 . 9 728 918 Effects 43 | . . 8 . 2 3 . 1 . 2 23 4 Shutdowns 8 | . . 1 . . . . . . . 6 1 Energy Bleed 4 | . . . . 1 1 . . . . 2 . Interference 14 | . . 6 . . 2 . 1 . . 5 . Matter Decay 4 | . . 1 . . . . . . 2 1 . Short Circuit 3 | . . . . . . . . . . 2 1 Damage (minor) 6 | . . . . 1 . . . . . 3 2 Damage (major) 4 | . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried 10 | . . 4 . 2 . . 4 . . . . Impact Corruptions 6 | . . . . . . . 6 . . . . Robots Melted 2 | . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . Parts Melted 23 | . . 3 4 8 5 . . . 1 2 . Heat Transferred 13860 | 100 150 777 2960 4175 1480 444 107 . 370 2951 346 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | 3 2 . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Peak Influence 3044 | 25 281 346 925 3044 1658 534 1213 554 567 297 60 Initial 1278 | . 13 61 94 527 1278 534 188 551 342 257 . Average 825 | 11 172 195 394 1673 1387 347 739 552 442 144 12 Maximum Alert Level 5 | . 1 1 3 5 5 2 4 2 2 1 . Low Security (%) 24 | 100 64 42 26 . . 16 4 . . 66 100 Level 1 20 | . 35 57 41 . . 55 6 . 37 33 . Level 2 10 | . . . 16 7 . 28 35 100 62 . . Level 3 11 | . . . 15 21 . . 36 . . . . Level 4 17 | . . . . 25 89 . 17 . . . . Level 5 14 | . . . . 45 10 . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Squads Dispatched 39 | . 1 4 5 . 5 6 . . 2 16 . Investigation 15 | . 1 3 1 . 2 3 . . . 5 . Extermination 5 | . . . . . . 1 . . . 4 . Reinforcement 12 | . . 1 3 . 1 . . . 2 5 . Assault 3 | . . . . . 2 . . . . 1 . Garrison 4 | . . . 1 . . 2 . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Distress Signals 7 | . 2 . 3 . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 249 | . 11 21 40 33 20 9 37 . 22 43 13 Peak Tracking Total 10 | . 3 4 5 7 6 3 5 . 4 5 10 Tactical Retreats 19 | . . 1 1 1 2 . 2 . 2 10 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Traps Triggered 21 | . 1 1 . 8 1 . 7 . 1 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Machines Disabled 30 | . 2 3 7 2 1 . 4 . . 11 . Max in Single Turn 3 | . 1 1 1 1 1 . 1 . . 3 . Garrison Access 1 | . . . . . . . . . . 1 . Garrison Relay 7 | . . . . 3 . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Machines Accessed 35 | . 7 5 4 2 1 5 3 1 . 7 . Terminals 26 | . 7 4 3 2 1 2 3 1 . 3 . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . . 2 . Total Hacks 90 | . 20 18 9 2 2 12 8 1 . 18 . Successful 51 | . 12 9 5 2 1 8 2 1 . 11 . Failed 38 | . 8 9 3 . 1 4 6 . . 7 . Catastrophic 6 | . 1 1 . . 1 . 2 . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 63 | . 15 20 8 1 2 9 2 . . 6 . Terminals 70 | . 20 16 8 2 2 7 8 1 . 6 . Fabricators 6 | . . . . . . . . . . 6 . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 10 | . . . 1 . . 3 . . . 6 . Terminal Hacks 25 | . 8 6 2 1 1 3 1 1 . 2 . Record 2 | . 2 . . . . . . . . . . Robot Analysis 11 | . 4 3 2 . . 2 . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . Level Access Points 3 | . 1 1 . . 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . 1 . . . . Terminal Index 3 | . . 1 . . . 1 . . . 1 . Scanalyzer Index 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . . 2 . . . 4 . Unlock Access 4 | . . . 1 . . 1 . . . 2 . Coupler Status 3 | . . . . . . 1 . . . 2 . Unauthorized Hacks 17 | . 4 3 2 1 . 3 1 . . 3 . Terminals 11 | . 4 2 2 1 . 1 1 . . . . Botnet 11 | . 4 2 2 1 . 1 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . Report 2 | . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Reject 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . Reprogram 2 | . . . . . . 1 . . . 1 . Data Cores Recovered 2 | . . . . . . . . . . 2 . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 5 5 2 . 1 5 3 . . 6 . Full Trace Events 14 | . 3 2 1 . 1 2 2 . . 3 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . Total Robot Build Rating 16 | . . . . . . . . . . 16 . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . . . 14 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Used RIF Installer 2 | . . . . 1 . . 1 . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . Robots Hacked 43 | . . . . . . 8 15 1 5 14 . Non-combat 13 | . . . . . . 3 . 1 . 9 . Combat 30 | . . . . . . 5 15 . 5 5 . Robot Hacks Applied 60 | . . . . . . 14 16 1 8 21 . parse_system 1 | . . . . . . 1 . . . . . no_distress 4 | . . . . . . 1 . . . 3 . generate_echo 1 | . . . . . . . . . . 1 . start_evac 1 | . . . . . . . . . . 1 . find_chute 2 | . . . . . . 1 . . . 1 . deconstruct_machine 3 | . . . . . . 1 . . . 2 . map_walls 1 | . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . 1 . find_dsf 1 | . . . . . . . . . . 1 . drop_inventory 1 | . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . 1 . ignore_parts 1 | . . . . . . . . . . 1 . purge_threat 2 | . . . . . . 2 . . . . . find_shortcuts 1 | . . . . . . . 1 . . . . find_garrison 2 | . . . . . . 2 . . . . . overload_power 2 | . . . . . . . . . . 2 . disable_weapons 3 | . . . . . . 3 . . . . . go_dormant 2 | . . . . . . . . . 2 . . overwrite_iff 13 | . . . . . . . 8 . 4 1 . streamctrl_high 1 | . . . . . . . 1 . . . . formatsys_low 1 | . . . . . . . . . . 1 . formatsys_high 15 | . . . . . . 3 6 1 2 3 . Relay Couplers Released 30 | . . . . 14 . . 15 . . 1 . Machine Destruction 30 | . . . . 14 . . 15 . . 1 . Attached 15 | . . . . 1 . 2 7 . 1 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Total Allies 36 | . . . . . . 4 15 1 4 12 . Largest Group 4 | . . . . . . 2 3 2 2 4 1 Highest-Rated Group 112 | . . . . . . 48 112 66 66 110 41 Highest-Rated Ally 41 | . . . . . . 32 40 40 40 41 41 Total Orders 6 | . . . . . . . . . . 6 . STAY 1 | . . . . . . . . . . 1 . FOLLOW 2 | . . . . . . . . . . 2 . AID 3 | . . . . . . . . . . 3 . Ally Attacks 134 | . . . . . . 14 55 . 17 43 5 Total Damage 2640 | . . . . . . 592 880 . 225 653 290 Kills 25 | . . . . . . 4 10 . 2 8 1 Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Robot Analysis Total 11 | . 4 3 2 . . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Turns Passed 13773 | 117 760 1073 752 4145 1259 634 1646 12 436 2811 128 Spaces Moved 5696 | 95 487 552 258 1267 285 424 814 5 105 1356 48 Core 4 | 4 . . . . . . . . . . . Treads 2307 | . . . . 705 95 . . . 103 1356 48 Legs 309 | . . . . 221 88 . . . . . . Wheels 3076 | 91 487 552 258 341 102 424 814 5 2 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 145 135 116 116 245 243 161 163 Average Speed 188 | 78 132 140 148 290 286 116 154 245 278 165 170 Slowest Speed 560 | 80 140 140 215 400 560 116 245 245 330 246 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 80 45 29 93 28 12 94 1 88 28 20 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 8 | . . . . 2 6 . . . . . . Terrain Destroyed 364 | 7 23 1 94 27 154 . 5 . 15 28 10 Melee 8 | . . . . 2 6 . . . . . . Projectile 28 | . . 1 1 . . . 5 . 15 6 . AOE 328 | 7 23 . 93 25 148 . . . . 22 10 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Gar Total 7687 | 123 574 764 460 1524 631 520 1060 5 192 1765 69 Wait 816 | . 29 118 61 37 258 25 53 . 8 227 . Move 5685 | 94 486 551 258 1266 284 423 812 4 104 1355 48 Hop . | . . . . . . . . . . . . Pick Up 214 | 15 27 19 25 32 14 14 24 . 14 30 . Fast Attach . | . . . . . . . . . . . . Attach 109 | 7 4 9 14 20 4 6 11 . 9 19 6 Detach 1 | . . . . . . . . . . 1 . Swap 79 | . 2 3 7 10 13 3 14 . 8 15 4 Drop 130 | . 10 16 18 17 13 9 18 . 10 19 . Fire 485 | 7 16 48 77 63 37 37 63 1 37 91 8 Melee 96 | . . . . 41 8 3 33 . . 8 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 72 | . . . . 38 . . 32 . 2 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 10) 437 | -10/Materials | Discovered new exit (range 8) 558 | -10/Materials | Discovered new exit (range 17) 633 | -10/Materials | Identified exit to Materials 699 | -10/Materials | Discovered new exit (range 17) 878 | -10/Materials | Entered another Materials area 878 | -9/Materials | Evolved 2 slots: Weapon x2 993 | -9/Materials | Discovered new exit (range 10) 1273 | -9/Materials | Build established: Scavenger-Skirmisher 1520 | -9/Materials | Identified exit to Materials 1714 | -9/Materials | Discovered new exit (range 13) 1951 | -9/Materials | Entered another Materials area 1951 | -8/Materials | Evolved 2 slots: Utility x2 2256 | -8/Materials | Central database locked down 2563 | -8/Materials | Garrison activated, responded to threat 2634 | -8/Materials | Lost 3 parts (2n1w) 2703 | -8/Materials | Identified exit to Garrison 2703 | -8/Materials | Entered Garrison 2772 | -8/Garrison | Triggered checkpoint 2852 | -8/Garrison | Triggered checkpoint 2961 | -8/Garrison | Discovered new exit (range 12) 3024 | -8/Garrison | Triggered checkpoint 3134 | -8/Garrison | Core integrity fell below 50% 3189 | -8/Garrison | Destroyed 7 combat bots 3192 | -8/Garrison | Lost 3 parts (1n1u1w) 3227 | -8/Garrison | Build established: Gunner 3258 | -8/Garrison | Triggered checkpoint 3291 | -8/Garrison | Discovered new exit (range 14) 3311 | -8/Garrison | Lost 3 parts (1n2w) 3452 | -8/Garrison | Triggered checkpoint 3480 | -8/Garrison | Triggered checkpoint 3529 | -8/Garrison | Lost 4 parts (1n1u2w) 3546 | -8/Garrison | Build established: Scavenger-Gunner 3956 | -8/Garrison | Triggered checkpoint 3979 | -8/Garrison | Core integrity fell below 20% 4320 | -8/Garrison | Triggered checkpoint 4570 | -8/Garrison | Triggered checkpoint 4685 | -8/Garrison | Discovered new exit (range 14) 5684 | -8/Garrison | Installed Relay Interface Framework 5776 | -8/Garrison | Identified exit to Materials 6070 | -8/Garrison | Build established: Scavenger-Skirmisher 6507 | -8/Garrison | Garrison Relay disabled 6835 | -8/Garrison | Build established: Scavenger-Gunner 6848 | -8/Garrison | Entered Materials 6913 | -8/Materials | Identified exit to Factory 7181 | -8/Materials | Build established: Scavenger-Tank 7248 | -8/Materials | First assault squad dispatched 7543 | -8/Materials | Discovered new exit (range 14) 8071 | -8/Materials | Discovered new exit (range 16) 8107 | -8/Materials | Entered Factory 8107 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8480 | -7/Factory | Discovered new exit (range 12) 8630 | -7/Factory | Garrison activated, responded to threat 8693 | -7/Factory | Identified exit to Garrison 8741 | -7/Factory | Entered Garrison 8741 | -7/Garrison | Accompanied by 2 allies 8784 | -7/Garrison | Triggered checkpoint 8809 | -7/Garrison | Garrison Relay disabled 8906 | -7/Garrison | Triggered checkpoint 8975 | -7/Garrison | Build established: Bothacker-Tank 9076 | -7/Garrison | Discovered new exit (range 11) 9215 | -7/Garrison | Discovered new exit (range 15) 9320 | -7/Garrison | Triggered checkpoint 9372 | -7/Garrison | Garrison Relay disabled 9446 | -7/Garrison | Triggered checkpoint 9456 | -7/Garrison | Triggered checkpoint 9500 | -7/Garrison | Lost 3 allies 9678 | -7/Garrison | Discovered new exit (range 13) 9694 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 9749 | -7/Garrison | Build established: Bothacker-Gunner 9864 | -7/Garrison | Triggered checkpoint 9902 | -7/Garrison | Triggered checkpoint 10002 | -7/Garrison | Garrison Relay disabled 10272 | -7/Garrison | Garrison Relay disabled 10387 | -7/Garrison | Entered Factory 10387 | -7/Factory | Accompanied by 1 ally 10394 | -7/Factory | Identified exit to DSF 10399 | -7/Factory | Entered DSF 10399 | -7/DSF | Accompanied by 2 allies 10446 | -7/DSF | Additional patrols routed to DSF 10724 | -7/DSF | Sterilization system engaged 10744 | -7/DSF | Ambient heat levels rising (+10) 10759 | -7/DSF | Ambient heat levels rising (+10) 10774 | -7/DSF | Ambient heat levels rising (+10) 10780 | -7/DSF | Discovered new exit (range 15) 10789 | -7/DSF | Ambient heat levels rising (+10) 10804 | -7/DSF | Ambient heat levels rising (+10) 10819 | -7/DSF | Ambient heat levels rising (+10) 10834 | -7/DSF | Ambient heat levels rising (+10) 10835 | -7/DSF | Entered Factory 10835 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11831 | -6/Factory | Garrison activated, responded to threat 11896 | -6/Factory | Identified exit to Garrison 12297 | -6/Factory | Spotted B-75 Beast 12351 | -6/Factory | Lost 3 allies 12568 | -6/Factory | Destroyed B-75 Beast 12681 | -6/Factory | Fabricated S-27 Virus (x4) 12904 | -6/Factory | Fabricated Lgt. Antimatter Reactor (x2) 12939 | -6/Factory | P-60 Hacker assimilated allied Virus 5d 13043 | -6/Factory | Identified exit to Garrison 13351 | -6/Factory | Build established: Bothacker-Mutant 13646 | -6/Factory | Entered Garrison 13646 | -6/Garrison | Accompanied by 1 ally 13719 | -6/Garrison | Triggered checkpoint 13736 | -6/Garrison | Triggered checkpoint 13772 | -6/Garrison | Triggered checkpoint 13774 | -6/Garrison | Self-destructed Last Messages --------------- 13759_ Hvy. Missile Launcher destroyed. 13760_ Overheating: Cld. Particle Cannon damaged (-85). 13761_ EXGAFW#C8L6IGLP1R UBX6OL4C4EX G 9=N 13764_ Overheating: Arm. Treads damaged (-97). 13764_ Critical hit (Burn: +37). 13765_ Arm. Treads broken. 13765_ Overheating: Short circuit. 13765_ Cld. Particle Cannon destroyed. 13766_ Power failure, Lgt. Antimatter Reactor shutdown. 13767_ Hrd. Light Armor Plating destroyed. 13769_ Hpw. Field Laser destroyed. 13769_ Arm. Treads destroyed. 13771_ The unstable cave ceiling collapses. 13771_ Arm. Treads destroyed. 13772_ Beams of light sweep through the air. An alarm sounds. 13772_ Lgt. Antimatter Reactor destroyed. 13772_ Broken Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #???????####### #??????????????????????????????? | | ######### #??????????????????? ??????????? | | #??????????????????????? ???????????? | | #??????????????????????? ???????????? | | ########### #?????????????????????? #???????????? | | ??????????# #?????????????????????? #???????????? | | ??????????# #????????????####????? #???#???????? | | ??????????# #????????????? #????? #?# #???????? | | ??????????# #?????????????# #???? # ?????????? | | ??????????# #?????????????# ####? #??????????? | | ??????????# #?????????????# # ##??????????? | | ??????????# #????????##+### g # #??????????? | | ??????????# ########## =g= g #######?????? | | ??????????# ![ #??? | | ??????????# ^^ @ g #??? | | ??????????############# # # ######??????? | | ??????????????????????# # #???????????? | | ????????????????????? Y #?????????? | | ????????????????????#Y #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????### ## ## ###?????????? | | ??????????????????????# ## #? #???????????? | | ?????????????????????? ? ??????????? | | ????????????????????? ? ??????????? | | ????????????????????### ? ?????????? | | ??????????????????????##;###""""########?????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 360 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 63 Authchip Count 1 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Lgt. Antimatter Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicMassGravjet Manual? 0 Play Time 02:06:27 Cumulative 112.8 hours Start 2024.04.11 @ 12:22:29 End 2024.04.12 @ 11:45:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c98e628-22b7-40e0-aa68-1bec071d54e6