Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 01:32:06 // Halloween2019/Abominations Player: Nikolayag Result: Destroyed by Lesser Abomination with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (5) 25 Value Destroyed (220) 220 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 445 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 46/100 System Corruption 0% Temperature Cool (2181) Location -10/Materials Parts ------- Power (1) Propulsion (2) Utility (2) Small Storage Unit Small Storage Unit Weapon (2) Inventory (8) Light Ion Engine Light Ion Engine Light Treads Compact Wheel Medium Armor Plating Small Laser Peak State ------------ Power Ion Engine Propulsion Light Treads Wheel Utility Small Storage Unit Medium Armor Plating Weapon Light Assault Rifle Light Assault Rifle Inventory Light Ion Engine Light Ion Engine Light Treads Compact Wheel Compact Wheel Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 13 | 6 7 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads 2 | 1 1 Leg . | . . Wheel 2 | 1 1 Hover . | . . Flight . | . . Utility 3 | 1 2 Device . | . . Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 4 | 2 2 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 3 | . 3 Average Slot Usage (%) 79 | . 79 Engine 11 | . 11 Treads 12 | . 12 Wheel 11 | . 11 Storage 21 | . 21 Protection 1 | . 1 Energy Gun 3 | . 3 Ballistic Gun 15 | . 15 Naked Turns . | . . Heaviest Build 18 | 11 18 Greatest Support 20 | 10 20 Greatest Overweight (x) 2 | 1 2 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 6 8 Average Capacity 6 | 5 7 Most Carried 8 | 6 8 Average Carried 5 | 3 5 Final Capacity 8 | . 8 Final Carried 6 | . 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 354 | 150 204 Remotely . | . . Salvage Created 282 | 80 202 Parts 13 | 2 11 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 4 | . 4 Guns 4 | . 4 Classes Destroyed 3 | 1 2 Recycler 1 | 1 . Grunt 1 | . 1 Abomination 3 | . 3 Best Kill Streak 2 | 1 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 878 | . 878 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 36 | 5 31 Largest 2 | 2 2 Hottest 40 | 40 40 Shots Fired 53 | 10 43 Gun 53 | 10 43 Cannon . | . . Launcher . | . . Special . | . . Kinetic 52 | 10 42 Thermal 1 | . 1 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 26 | 2 26 Robot Miss Streak 3 | 3 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 41 | 4 37 Core Hits 16 | 2 14 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 373 | 53 320 Guns 372 | 53 319 Cannons . | . . Explosions . | . . Melee . | . . Ramming 1 | . 1 Kinetic 357 | 53 304 Thermal 15 | . 15 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed 1 | . 1 Targets Rammed 1 | . 1 Kicked . | . . Crushed . | . . Highest Temperature 2270 | . 2270 Average Temperature 495 | . 495 Received Heat Transfer 129 | . 129 Effects 18 | . 18 Shutdowns 2 | . 2 Energy Bleed 2 | . 2 Matter Decay 3 | . 3 Damage (minor) 2 | . 2 Damage (major) 7 | . 7 Damage (core) 2 | . 2 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 6 | . 6 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 39 | 5 39 Average Influence 11 | 1 14 Maximum Alert Level . | . . Low Security (%) 100 | . . Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 5 | . 5 Investigation 2 | . 2 Extermination . | . . Reinforcement 1 | . 1 Assault 2 | . 2 Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 14 | . 14 Peak Tracking Total 9 | . 9 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 9 | . 9 Successful 3 | . 3 Failed 6 | . 6 Catastrophic . | . . Database Lockouts . | . . Manual 9 | . 9 Terminals 9 | . 9 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 7 | . 7 Terminals 2 | . 2 Botnet 1 | . 1 Operators 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 397 | 80 317 Spaces Moved 294 | 61 233 Core 20 | 7 13 Treads 8 | . 8 Legs . | . . Wheels 266 | 54 212 Hover . | . . Flight . | . . Fastest Speed 50 | 50 90 Average Speed 97 | 86 99 Slowest Speed 160 | 100 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 22 | 4 41 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 360 | 77 283 Wait 5 | . 5 Move 293 | 60 233 Hop . | . . Pick Up 10 | 6 4 Fast Attach 9 | 6 3 Attach 4 | . 4 Detach . | . . Swap . | . . Drop 2 | . 2 Fire 36 | 5 31 Melee . | . . Ram 1 | . 1 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 10) 189 | -10/Materials | Discovered new exit (range 14) 258 | -10/Materials | Lost 3 parts (1p1n1w) 321 | -10/Materials | Build established: Mutant 383 | -10/Materials | Core integrity fell below 50% 395 | -10/Materials | Core integrity fell below 20% 398 | -10/Materials | Destroyed by Lesser Abomination with Particle Gun Last Messages --------------- 00386_ Overheating: Sml. Storage Unit damaged (-105). 00386_ Overheating: Sml. Storage Unit damaged (-63). 00386_ G-34 Mercenary heat short circuits Sml. Laser. 00386_ 40 Matter blinks away. 00386_ G-47 Trooper critical meltdown. 00386_ G-34 Mercenary overheating. 00387_ G-34 Mercenary heat damages Heat Sink. 00387_ G-34 Mercenary overheating. 00388_ 20 Matter blinks away. 00388_ G-34 Mercenary critical meltdown. 00389_ M-13 Machinist heat spikes uncontrollably. 00389_ 44 Matter blinks away. 00390_ M-13 Machinist destroyed. 00391_ G-34 Mercenary heat damages core (-3). 00393_ Overheating: Matter decay (-75). 00394_ Overheating: Core damaged (-25). 00394_ Minor Abomination sheds Paradox Anomaly. 00395_ G-34 Mercenary heat short circuits Aluminum Leg. 00396_ G-34 Mercenary overheating. 00397_ G-34 Mercenary destroyed. 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