Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 21:51:19 Player: Root Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (971) 971 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (573) 573 TOTAL SCORE: 3319 Bonus ------- Follower Combat Kills 7 Met Imprinter 300 Was Imprinted 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/400 Matter 244/300 Energy 96/100 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Sensor Array Makeshift Terrain Scan Processor > --- WEAPON (2) ------- Gauss Rifle Heavy Machine Gun > --- INVENTORY (15) --- Large Storage Unit Medium Matter Pod (100) 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] ECM Suite Makeshift System Shield High-powered Tractor Beam Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Makeshift Terrain Scan Processor Splice Drone Bay > --- WEAPON ----------- Gatling Laser Makeshift Laser > --- INVENTORY -------- Armored Wheel Large Storage Unit Medium Matter Pod Sensor Array 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] ECM Suite Makeshift System Shield High-powered Tractor Beam Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 [Rating: 32] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Splice Drone Bay Storage Large Storage Unit Processor Makeshift Terrain Scan Processor Protection Power Shielding Weapon Assault Rifle Energy Gun Makeshift Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 52 | 8 11 6 6 14 7 Power 6 | 1 1 1 2 1 . Engine 6 | 1 1 1 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 4 3 3 3 1 Treads . | . . . . . . Leg 4 | . 2 2 . . . Wheel 12 | 2 2 1 3 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 3 1 2 1 6 2 Device 8 | 2 . . 1 4 1 Storage 5 | 1 1 1 . 2 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 15 | 2 5 . . 4 4 Energy Gun 4 | 2 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 11 | . 5 . . 4 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 13 | . 2 1 . . 10 Power 1 | . . . . . 1 Propulsion 6 | . 1 1 . . 4 Utility 2 | . 1 . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 4 | . 1 1 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 93 96 96 99 73 Engine 8 | . 14 11 11 11 4 Leg 2 | . 17 2 2 . . Wheel 22 | . 7 26 27 33 14 Device 11 | . 6 . 7 16 12 Storage 15 | . 21 22 22 16 11 Processor 3 | . . . . . 9 Protection 1 | . . 11 3 . . Energy Gun 3 | . 8 . . . 6 Ballistic Gun 19 | . 17 22 22 21 15 Naked Turns . | . . . . . . Heaviest Build 47 | 14 16 32 37 47 47 Greatest Support 48 | 26 32 48 42 48 48 Greatest Overweight (x) 9 | . 4 1 1 1 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 6 8 13 15 15 15 Most Carried 15 | 8 8 15 15 15 15 Average Carried 12 | 4 7 8 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 8 8 15 15 15 12 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1294 | 280 228 178 216 184 208 Remotely . | . . . . . . Salvage Created 1398 | 111 224 180 324 . 559 Parts 78 | 4 26 13 18 . 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . . . 4 17 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 11 4 5 . 13 Guns 30 | . 11 4 5 . 10 AOE 1 | . . . . . 1 Classes Destroyed 10 | 2 3 2 . . 3 Worker 3 | . 1 . 2 . . Tunneler 2 | 2 . . . . . Recycler 4 | 1 . . 3 . . Watcher 1 | . . 1 . . . Swarmer 20 | . 9 . 5 . 6 Grunt 9 | . 2 3 . . 4 Duelist 1 | . . 1 . . . Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 6 | 2 6 3 6 . 4 Combat Bots Only 6 | . 6 2 3 . 4 Max Kills in Single Turn 2 | 1 2 1 2 . 1 Gunslinging 1 | . 1 . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2197 | . 463 241 81 . 1412 Core 527 | . 111 57 24 . 335 Absorbed by Shields . | . . . . . . Redirected to Shielding 5 | . . . 5 . . Regen/Repaired (Parts) 80 | . . . . 80 . Core Remaining (%) 77 | 100 55 . . . . Volleys Fired 126 | 13 30 17 15 . 51 Largest 2 | 2 2 2 2 . 2 Hottest 130 | 90 90 40 40 . 130 Shots Fired 240 | 26 59 34 30 . 91 Gun 240 | 26 59 34 30 . 91 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 148 | . 23 34 30 . 61 Thermal 92 | 26 36 . . . 30 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 5 6 6 8 . 7 Robot Miss Streak 7 | 2 3 6 2 . 7 Penetration Max . | . . . . . . Secondary Targets 6 | . 4 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 138 | 16 34 19 17 . 52 Core Hits 64 | 4 17 11 10 . 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 1 . . . . 1 Burn 2 | 1 . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2102 | 191 379 234 253 . 1045 Guns 2102 | 191 379 234 253 . 1045 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1205 | . 133 234 253 . 585 Thermal 897 | 191 246 . . . 460 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 441 | 150 441 . . . 232 Average Temperature 103 | 60 203 . . . 51 Received Heat Transfer 516 | . 90 60 . . 366 Effects 4 | . 4 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Damage (major) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 9 | 2 1 . . . 6 Heat Transferred 2305 | 582 657 . . . 1066 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 302 | 15 247 300 302 . . Initial 117 | . 9 104 117 . . Average 169 | 8 164 203 201 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 45 | 100 48 49 20 . . Level 1 54 | . 51 50 79 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 13 11 9 . 22 Peak Tracking Total 7 | . 6 3 6 . 7 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 7 | . 3 3 1 . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 5 8 1 . . Successful 8 | . 3 4 1 . . Failed 6 | . 2 4 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 12 | . 4 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 4 1 . . Record 2 | . . 2 . . . Open Door 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 8 | . . . 1 6 1 Largest Group 6 | . . . . 6 1 Highest-Rated Group 349 | . . . . 349 12 Highest-Rated Ally 96 | . . . . 96 12 Total Orders . | . . . . . . Ally Attacks 47 | . . . 8 . 39 Total Damage 228 | . . . 26 . 202 Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 Drone Launches 44 | . . . 12 . 32 Drone Recoveries 44 | . . . 6 . 38 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3131 | 110 324 267 310 1066 1054 Spaces Moved 2152 | 51 169 179 246 1013 494 Core 113 | 2 10 . . . 101 Treads . | . . . . . . Legs 141 | . 115 11 15 . . Wheels 1898 | 49 44 168 231 1013 393 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 93 93 95 Average Speed 120 | 88 120 105 99 99 180 Slowest Speed 500 | 90 250 190 190 108 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 6 38 26 70 90 74 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2477 | 90 240 225 283 1074 565 Wait 41 | 2 . 5 5 19 10 Move 2147 | 50 168 178 245 1012 494 Hop . | . . . . . . Pick Up 63 | 16 14 14 5 11 3 Fast Attach 10 | . 4 . 1 5 . Attach 25 | 8 4 4 . 3 6 Detach 1 | . . . . 1 . Swap 17 | . 3 2 5 6 1 Drop 47 | 1 17 5 7 17 . Fire 126 | 13 30 17 15 . 51 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 660 | -9/Materials | Discovered new exit (range 9) 702 | -9/Materials | Entered Mines 780 | -9/Mines | Discovered new exit (range 3) 810 | -9/Mines | Found the Drone Emporium 818 | -9/Mines | Found Prototype Device 819 | -9/Mines | Identified Splice Drone Bay 910 | -9/Mines | Learned Materials security intel 927 | -9/Mines | Learned location of Storage (-7) 996 | -9/Mines | Discovered new exit (range 15) 1002 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1012 | -9/Mines | Entered Zion 1012 | -7/Zion | Accompanied by 6 allies 1130 | -7/Zion | Learned location of Warlord (-5) 1180 | -7/Zion | Given A8's code to call for help 1216 | -7/Zion | Found Prototype Device 1309 | -7/Zion | Imprinted 1311 | -7/Zion | Declared Zion's savior 1393 | -7/Zion | Identified Bomb Factory No. 2 1434 | -7/Zion | Learned Factory emergency access door positions 1502 | -7/Zion | Found Prototype Device 1502 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1557 | -7/Zion | Learned location of 1 exit from Factory 1707 | -7/Zion | Visited the Megawrench Repair Shop 1707 | -7/Zion | Megawrench repaired 6 parts 1912 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1915 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2033 | -7/Zion | Discovered new exit (range 11) 2078 | -7/Zion | Entered Proximity Caves 2078 | -6/Proximity Caves | Accompanied by 6 allies 2123 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2298 | -6/Proximity Caves | Learned 12 Factory zone layouts 2348 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2461 | -6/Proximity Caves | Spotted B-75 Beast 2478 | -6/Proximity Caves | Core integrity fell below 50% 2479 | -6/Proximity Caves | Destroyed B-75 Beast 2508 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 2596 | -6/Proximity Caves | Core integrity fell below 20% 2621 | -6/Proximity Caves | Lost 4 parts (2n2w) 2742 | -6/Proximity Caves | Learned Factory terminal intel 3132 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02593_ Slug penetrates Wall. 02596_ Slug penetrates S-27 Virus. 02596_ Destroyed VTOL Module. 02598_ Autogun fries itself beyond repair. 02598_ VTOL Module fries itself beyond repair. 02599_ Slug penetrates S-27 Virus. 02599_ VTOL Module melted. 02599_ S-27 Virus destroyed. 02602_ Acquired 21 matter. 02612_ Acquired 24 matter. 02616_ Autogun fries itself beyond repair. 02622_ Acquired 18 matter. 02742_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 03115_ Slug penetrates Wall. 03123_ Slug penetrates G-50 Soldier. 03123_ G-50 Soldier destroyed. 03126_ Critical hit (Burn: +37). 03129_ Lgt. Angular Momentum Engine fries itself beyond repair. 03129_ Slug penetrates G-50 Soldier. 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Deuterium Engine | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Wave Gun | -7/Zion | Archive Matter Filter | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Remote Shield | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Beamcaster | -7/Zion | Archive Greatsword | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Release The Drones! Challenges ------------ None Game ------ Seed BeamClaymoresBlade Manual? 0 Play Time 01:08:37 Cumulative 8.9 hours Start 2022.03.26 @ 20:39:16 End 2022.03.26 @ 21:51:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c354203f-4c20-431d-a927-93891e52ac14