Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.27 @ 11:07:53 Player: VLAM Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (485) 485 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2085 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Battle Rifle > --- INVENTORY (8) ---- Light Ion Engine Authchip [R/Combat] Authchip [Storage] Heavy Beamcaster Bore Cannon Bore Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy Battle Rifle Battle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Authchip [R/Combat] Authchip [Storage] Heavy Beamcaster Bore Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon Battle Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 29 | 5 4 10 6 2 2 Power 4 | 1 1 1 . . 1 Engine 4 | 1 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 3 . 1 Treads 3 | . . 2 1 . . Leg 5 | . . 2 2 . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 . 3 . . Device 4 | . 1 . 3 . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 1 2 5 . 2 . Energy Gun 2 | 1 . 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | . 1 2 . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 16 | . 3 4 1 . 8 Power 4 | . 1 1 . . 2 Propulsion 5 | . 1 . 1 . 3 Utility 3 | . . 1 . . 2 Weapon 4 | . 1 2 . . 1 Highest Loss Streak 8 | . 3 2 2 . 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 86 76 97 99 90 Engine 10 | . 13 10 11 11 9 Treads 3 | . . 20 5 . . Leg 24 | . . 1 26 33 27 Wheel 1 | . 21 . . . . Device 19 | . 12 10 20 22 20 Storage 11 | . 14 11 11 11 11 Energy Gun 5 | . 12 7 11 3 . Energy Cannon 4 | . . 7 11 3 . Ballistic Gun 5 | . 2 5 . 7 11 Ballistic Cannon 4 | . . . . 7 10 Launcher 1 | . 11 1 . . . Naked Turns . | . . . . . . Heaviest Build 19 | 10 14 18 19 19 19 Greatest Support 40 | 26 26 40 30 30 30 Greatest Overweight (x) 4 | . 3 1 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 3 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 7 7 7 8 8 7 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 549 | 243 27 186 71 20 2 Remotely . | . . . . . . Salvage Created 497 | . 32 235 213 . 17 Parts 23 | . 1 10 11 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 3 5 8 . 1 Guns 5 | . . 2 3 . . Cannons 9 | . . 3 5 . 1 AOE 3 | . 3 . . . . Classes Destroyed 5 | . 3 1 1 . . Worker 1 | . 1 . . . . Swarmer 5 | . 1 . 3 . 1 Grunt 9 | . 2 4 3 . . Sentry 1 | . . 1 . . . Assembled 2 | . . . 2 . . Best Kill Streak 5 | . 2 3 5 . 1 Combat Bots Only 5 | . 2 3 5 . 1 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 182 | . 24 46 29 . 83 Missed 58 | . 8 15 5 . 30 Damage Taken 2009 | . 374 442 292 . 901 Core 484 | . 71 94 41 . 278 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 57 | . . . . 57 . Core Remaining (%) 85 | 100 71 . . . . Volleys Fired 61 | . 12 17 24 . 8 Largest 2 | . 2 2 2 . 2 Hottest 124 | . 70 124 124 . 72 Shots Fired 117 | . 23 32 48 . 14 Gun 61 | . 13 16 24 . 8 Cannon 45 | . . 15 24 . 6 Launcher 11 | . 10 1 . . . Special . | . . . . . . Kinetic 19 | . 2 3 . . 14 Thermal 76 | . . 28 48 . . Explosive 11 | . 10 1 . . . Electromagnetic 11 | . 11 . . . . Robot Hit Streak 10 | . 1 10 9 . 3 Robot Miss Streak 3 | . 2 2 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 50 | . 2 22 20 . 6 Core Hits 22 | . 5 5 10 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 3 . . Burn 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1466 | . 520 418 394 . 134 Guns 495 | . 34 197 190 . 74 Cannons 466 | . . 202 204 . 60 Explosions 505 | . 486 19 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 153 | . 6 13 . . 134 Thermal 847 | . 67 386 394 . . Explosive 438 | . 419 19 . . . Electromagnetic 28 | . 28 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 65 | . 25 40 . . . Projectiles 27 | . . 27 . . . Explosions 38 | . 25 13 . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 224 | . 204 20 . . . Shots 6 | . 5 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 213 | . 12 164 213 . . Average Temperature 63 | . 12 49 90 . . Received Heat Transfer 529 | . 84 240 127 . 78 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1876 | . 100 777 999 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 231 | . 198 223 231 . . Initial 86 | . . 83 86 . . Average 138 | . 79 151 185 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 70 | 100 100 80 41 . . Level 1 29 | . . 19 58 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 5 7 8 . 8 Peak Tracking Total 8 | . 4 2 3 . 8 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 3 1 . . . Max in Single Turn 2 | . 2 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 5 . . . . Successful 2 | . 2 . . . . Failed 3 | . 3 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1800 | 55 139 226 272 926 182 Spaces Moved 1283 | 47 98 97 151 760 130 Core 14 | 3 9 . . . 2 Treads 79 | . . 79 . . . Legs 1057 | . . 18 151 760 128 Wheels 133 | 44 89 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 120 120 120 Average Speed 121 | 87 101 165 121 120 122 Slowest Speed 250 | 100 200 190 190 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 22 12 26 75 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 4 | . 4 . . . . Terrain Destroyed 80 | . 76 4 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 80 | . 76 4 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1415 | 58 115 133 192 777 140 Wait 8 | . . . 6 2 . Move 1278 | 46 97 96 150 759 130 Hop . | . . . . . . Pick Up 24 | 7 1 7 3 6 . Fast Attach 11 | 5 2 . 1 2 1 Attach 17 | . 2 10 4 . 1 Detach 6 | . 1 3 2 . . Swap 1 | . . . 1 . . Drop 9 | . . . 1 8 . Fire 61 | . 12 17 24 . 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 5) 195 | -10/Materials | Entered another Materials area 195 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 205 | -9/Materials | Lost 3 parts (1p1n1w) 278 | -9/Materials | Discovered new exit (range 16) 305 | -9/Materials | Build established: Mutant 421 | -9/Materials | Entered Mines 464 | -9/Mines | Excavation squad dispatched 464 | -9/Mines | A large section of the Mines collapsed 619 | -9/Mines | Learned location of Storage (-7) 685 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 693 | -9/Mines | Entered Zion 876 | -7/Zion | Build established: Scavenger-Mutant 1154 | -7/Zion | Learned Factory terminal intel 1601 | -7/Zion | Discovered new exit (range 15) 1619 | -7/Zion | Entered Proximity Caves 1661 | -6/Proximity Caves | Spotted B-75 Beast 1779 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1790 | -6/Proximity Caves | Core integrity fell below 50% 1799 | -6/Proximity Caves | Core integrity fell below 20% 1801 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Aluminum Leg destroyed. G-50 Soldier springs to life. Acquired 2 matter. S-27 Virus springs to life. Connecting with Outpost Terminal... Current location identified: Proximity Caves Critical hit (Destroy). Heat Sink destroyed. S-27 Virus destroyed. Aluminum Leg destroyed. Ion Engine destroyed. G-50 Soldier knocked back. Outpost Terminal disabled. VTOL Module fries itself beyond repair. Aluminum Leg destroyed. G-50 Soldier knocked back. Machine disabled. Battle Cannon destroyed. Ion Engine destroyed. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####????????????????????## | | ????????????????######## ###?????????????????# | | ???????????????## ##????????????#### | | ???????????????# #??????????? | | ???????????????# ## #??????????? | | ???????????????# ## ###???????? | | ???????????????# ## ######### | | ???????????????# ### ## """ | | ???????????????# ###% % % "" | | ???????????????# % BB % | | ???????????????## BB $ | | ????????????????##### ###;#;;;### ;# ### # | | ????????????????????# #"""" """; ## #??? ## | | ????????????????????# #" $ ; ##??? ##? | | ????????????????????# #" # #?????#?? | | ??????????????????### #g # #???????? | | ??????????????????# /g@ + #### | | ??????????????????# ; % ss # ? | | ?????????????????## %#"""" # ##??????? | | ????????????????## #"""" %% + # #???????? | | ????????????????# #"""" """"# # ##???????? | | ???????????????## ########### # #????????? | | ??????????????## ##???????? | | ??????????????# #???????? | | ??????????????# ####### ### #??????? | | ??????????????## ##????# #? ## #??????? | | ???????????????# #######?## # ####??##??????? | | ???????????????# ##??# ### # #????????????? | | ???????????????# ##?# # #????????????? | | ???????????????## ### # ## ##???#????????? | | ????????????????## ##### #? ## # ????? | | ?????????????????# #### ### ????? | | ?????????????????# #???????????? | | ?????????????????# # #??????? | | ?????????????????# ##### #####? # # #??????? | | ?????????????????##????#####?????? # #?????????? | | ??????????????????????????????????# ##?????????? | | ???????????????????????????????????####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- Lrn. Missile Launcher | -7/Zion | Archive Antigrav System | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed MakeshiftAntigravNanosword Manual? 0 Play Time 00:24:15 Cumulative 7.6 hours Start 2024.03.26 @ 16:55:36 End 2024.03.27 @ 11:07:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02844c37-ec66-4c9d-86ba-0fbdc6cc1d41