Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 00:24:25 Player: yngwi Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (398) 398 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 893 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 269/300 Energy 160/160 System Corruption 0% Temperature Cool (4) Location -10/Mines Parts ------- Power (1) Light Nuclear Core Propulsion (2) Aluminum Leg Aluminum Leg Utility (2) Structural Scanner Weapon Shielding Weapon (2) Assault Rifle Light Assault Rifle Inventory (4) Ion Engine Ion Engine Wheel Particle Gun Peak State ------------ Power Light Nuclear Core Propulsion Aluminum Leg Aluminum Leg Utility Structural Scanner Weapon Shielding Weapon Assault Rifle Light Assault Rifle Inventory Ion Engine Ion Engine Wheel [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Weapon Shielding Device Structural Scanner Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 5 4 9 Power 4 | 1 . 3 Engine 3 | 1 . 2 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 1 4 Treads . | . . . Leg 2 | . . 2 Wheel 3 | 2 1 . Hover . | . . . Flight 2 | . . 2 Utility 2 | . 2 . Device 1 | . 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 4 | . 4 3 Average Slot Usage (%) 85 | . 83 86 Engine 7 | . 13 4 Core 3 | . . 6 Leg 8 | . . 14 Wheel 9 | . 25 . Flight 5 | . . 8 Device 11 | . 7 14 Protection 12 | . 10 14 Ballistic Gun 16 | . 13 18 Launcher 7 | . 13 3 Naked Turns . | . . . Heaviest Build 10 | 6 9 10 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 4 4 Average Carried 2 | . 3 3 Final Capacity 4 | . . 4 Final Carried 4 | . . 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 512 | 260 98 154 Remotely . | . . . Salvage Created 371 | 49 155 167 Parts 31 | 2 16 13 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | 1 5 8 Guns 7 | 1 1 5 AOE 7 | . 4 3 Classes Destroyed 4 | 1 3 . Worker 1 | . 1 . Builder 4 | . 4 . Swarmer 7 | . 3 4 Grunt 7 | 1 2 4 Best Kill Streak 5 | 1 5 5 Combat Bots Only 5 | 1 3 5 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 781 | 99 301 381 Core 252 | 34 51 167 Absorbed by Shields . | . . . Core Remaining (%) 86 | 86 . . Volleys Fired 46 | 10 10 26 Largest 2 | 2 2 2 Hottest 70 | 70 50 50 Shots Fired 68 | 20 15 33 Gun 58 | 20 8 30 Cannon . | . . . Launcher 10 | . 7 3 Special . | . . . Kinetic 48 | 10 8 30 Thermal 10 | 10 . . Explosive 10 | . 7 3 Electromagnetic . | . . . Robot Hit Streak 6 | 5 6 6 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 36 | 11 8 17 Core Hits 30 | 3 13 14 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1103 | 105 441 557 Guns 426 | 105 48 273 Cannons . | . . . Explosions 677 | . 393 284 Melee . | . . . Ramming . | . . . Kinetic 364 | 43 48 273 Thermal 62 | 62 . . Explosive 677 | . 393 284 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 72 | . 72 . Projectiles . | . . . Explosions 72 | . 72 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 248 | . 235 13 Shots 7 | . 6 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 208 | 208 28 31 Average Temperature 62 | 112 14 11 Received Heat Transfer 246 | 54 33 159 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | 185 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 233 | 20 163 233 Average Influence 90 | 3 82 181 Maximum Alert Level 1 | . . 1 Low Security (%) 77 | . . . Level 1 22 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | 1 6 7 Peak Tracking Total 4 | 1 3 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 578 | 217 140 221 Spaces Moved 513 | 251 131 131 Core 93 | 71 14 8 Treads . | . . . Legs 68 | . . 68 Wheels 297 | 180 117 . Hover . | . . . Flight 55 | . . 55 Fastest Speed 37 | 50 80 37 Average Speed 79 | 71 82 90 Slowest Speed 120 | 80 100 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 8 20 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 113 | . 82 31 Melee . | . . . Projectile . | . . . AOE 113 | . 82 31 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 615 | 268 148 199 Wait 29 | . . 29 Move 511 | 250 130 131 Hop . | . . . Pick Up 9 | 3 3 3 Fast Attach 11 | 4 2 5 Attach 3 | 1 . 2 Detach . | . . . Swap 4 | . 2 2 Drop 2 | . 1 1 Fire 46 | 10 10 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 156 | -11/Scrapyard | Discovered new exit (range 8) 218 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 7) 358 | -10/Materials | Entered Mines 372 | -10/Mines | Lost 4 parts (1p2n1w) 431 | -10/Mines | Core integrity fell below 50% 441 | -10/Mines | Core integrity fell below 20% 467 | -10/Mines | Lost 3 parts (1p1n1w) 579 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Lgt. Nuclear Core. U-05 Engineer builds a Wall. Acquired Particle Gun. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired 27 matter. K-01 Serf collects debris. Acquired 12 matter. K-01 Serf collects debris. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???#######???????????????????????????????????????? | | ???# ######??????????????????????????????????? | | ??## #??????????????????????????????????? | | ??# #### #??????????????????????????????????? | | ??# #??# #??????????????????????????????????? | | ??# #??# #??????????????????????????????????? | | ??## ###??# #??????????????????????????????????? | | ???## #????# #??????????????????????????????????? | | ???## #????# #??????????????????????????????????? | | ????# ##????# #??????????????????????????????????? | | ????# #?????# #??????#########???????????????????? | | ????# #?????# #?????## #???????????????????? | | ????# #???### #????## ##??????????????????? | | ????# #???# ###??# ##?????????????????? | | ????# #???# #??# ##????????????????? | | ????# #???# #???# #????????????????? | | ????# ####### # ######## @ #????????????????? | | ????# #????????????????? | | ????########### r #????????????????? | | ?????????# # ######### s s%* ??????????? | | ?????????###### ###?????? ####### ??????????? | | ????????????# #??????# ###?????????????????? | | ????????????# """ #???????###???????????????????? | | ????????????# """ #?????????????????????????????? | | ????????????# """ #?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed DiametricWarpNetwork Manual? 0 Play Time 00:16:39 Cumulative 0.6 hours Start 2019.10.22 @ 17:12:46 End 2019.10.25 @ 00:24:25 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f4367a24-ad2c-4238-80ed-3f3a28262b3a