Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.26 @ 19:17:33 Player: smidge Result: Destroyed by I8-J58(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (662) 662 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1412 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (15) --- Aluminum Leg Heat Sink Medium Storage Unit Large Storage Unit Experimental Sensor Array Salvage Targeting Computer Salvage Targeting Computer Particle Gun Autogun Autogun Battle Rifle Subdweller Machine Gun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Large Storage Unit Experimental Sensor Array Salvage Targeting Computer Salvage Targeting Computer Particle Gun Autogun Autogun Battle Rifle Subdweller Machine Gun Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 13 . 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | . 2 . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 5 . . Device 2 | . 2 . . Storage 2 | 1 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 6 . . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 4 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 . 2 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 12 | 1 10 14 14 Power . | . . . . Propulsion 2 | 1 2 3 2 Utility 6 | . 5 7 7 Weapon 3 | . 2 4 4 Tool/Special . | . . . . Unused Backups 12 | . 3 . 9 Power . | . . . . Propulsion . | . . . . Utility 8 | . 1 . 7 Weapon 4 | . 2 . 2 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 96 100 99 Engine 13 | . 14 14 13 Treads 25 | . 22 28 27 Leg 2 | . 5 . . Device 2 | . 6 . . Storage 14 | . 14 14 14 Processor 10 | . 4 14 14 Ballistic Gun 26 | . 25 28 26 Special Weapon 1 | . 1 . 1 Peak Build Rating 12 | 6 11 11 12 Average Rating 9 | 4 8 10 11 On Entrance 6 | . 6 10 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 14 32 31 31 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 3 | 3 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 3 15 15 15 Average Carried 12 | 1 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 14 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1003 | 238 373 234 158 Remotely . | . . . . Salvage Created 870 | . 465 122 283 Parts 44 | . 27 8 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 8 9 6 Guns 23 | . 8 9 6 Classes Destroyed 8 | . 4 2 2 Worker 1 | . 1 . . Hauler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 3 | . . 3 . Grunt 11 | . 8 . 3 Sentry 1 | . . . 1 Subdweller 2 | . . . 2 Assembled 6 | . . 6 . Best Kill Streak 4 | . 3 4 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 106 | . 51 23 32 Missed 33 | . 14 6 13 Hits 73 | . 37 17 19 Melee 4 | . . 4 . Projectile 69 | . 37 13 19 AOE 3 | . . . 3 Critical Strikes 2 | . . 2 . Damage Taken 1009 | . 433 202 374 Core 259 | . 85 44 130 Absorbed by Shields . | . . . . Ignored by Resistances 296 | . 132 59 105 Core Remaining (%) 100 | 100 . . . Volleys Fired 94 | . 52 19 23 Largest 2 | . 2 2 2 Hottest 100 | . 100 46 100 Shots Fired 179 | . 96 38 45 Gun 175 | . 93 38 44 Cannon . | . . . . Launcher . | . . . . Special 4 | . 3 . 1 Kinetic 173 | . 91 38 44 Thermal 6 | . 5 . 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 40 | . 39 40 23 Robot Miss Streak 4 | . 2 4 1 Penetration Max . | . . . . Secondary Targets 6 | . 1 3 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 135 | . 73 25 37 Core Hits 50 | . 25 14 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1978 | . 1074 371 533 Guns 1855 | . 952 370 533 Cannons . | . . . . Explosions 113 | . 113 . . Melee . | . . . . Ramming 10 | . 9 1 . Kinetic 1823 | . 920 370 533 Thermal 32 | . 32 . . Explosive 113 | . 113 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . 4 . . Projectiles . | . . . . Explosions 4 | . 4 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 89 | . 89 . . Shots 2 | . 2 . . Rammed 3 | . 2 1 . Targets Rammed 3 | . 2 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | . 20 12 . Average Temperature 6 | . 6 5 . Received Heat Transfer 351 | . 246 . 105 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . 74 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | . 120 70 . Initial . | . . . . Average 15 | . 21 7 . Influence Increases 486 | . 326 70 90 Destroy 0b10 Robot/C 300 | . 160 60 80 Destroy 0b10 Robot/NC 25 | . 25 . . Destroy Leader 58 | . 38 10 10 Successful Hack 6 | . 6 . . Disable Machine 27 | . 27 . . Destroy Structure 40 | . 40 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 486 | . 326 70 90 Time Decay 476 | . 316 70 90 Lost Part 10 | . 10 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 16 9 8 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 3 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 8 | . 8 . . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2848 | 69 1152 657 970 Spaces Moved 1571 | 47 588 379 557 Core 6 | 6 . . . Treads 1431 | . 499 379 553 Legs 134 | 41 89 . 4 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 159 | 122 160 160 160 Slowest Speed 260 | 200 260 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 93 76 31 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 45 | . 45 . . Melee . | . . . . Projectile 2 | . 2 . . AOE 43 | . 43 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1739 | 55 689 399 596 Wait 14 | . 7 . 7 Move 1568 | 46 587 378 557 Hop . | . . . . Pick Up 23 | 3 17 1 2 Fast Attach 9 | 6 3 . . Attach 2 | . 1 . 1 Detach 1 | . 1 . . Swap 16 | . 13 . 3 Drop 9 | . 6 . 3 Fire 94 | . 52 19 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 2 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 8) 561 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Discovered new exit (range 15) 941 | -10/Materials | Identified exit to Materials 1092 | -10/Materials | Discovered exit to Materials (range 7) 1118 | -10/Materials | Identified exit to Mines 1222 | -10/Materials | Entered Mines 1262 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1266 | -10/Mines | Found Prototype Device 1355 | -10/Mines | Discovered exit to Materials (range 7) 1369 | -10/Mines | Assembled infested the area 1808 | -10/Mines | Core integrity fell below 50% 1844 | -10/Mines | Discovered exit to Materials (range 8) 1874 | -10/Mines | Discovered new exit (range 4) 1878 | -10/Mines | Identified exit to Subcaves 1879 | -10/Mines | Entered Subcaves 1904 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1932 | -10/Subcaves | Learned 8 Materials zone layouts 1951 | -10/Subcaves | Learned location of Zion (-6) 2058 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2337 | -10/Subcaves | Discovered new exit (range 9) 2349 | -10/Subcaves | Identified exit to Materials 2645 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2833 | -10/Subcaves | Core integrity fell below 20% 2849 | -10/Subcaves | Destroyed by I8-J58(R) with Subdweller Beam Cannon Last Messages --------------- 02301_ Y-45 Defender destroyed. 02307_ Acquired 51 matter. 02313_ Heat Sink fries itself beyond repair. 02337_ EXIT=FOUND 02349_ EXIT=IDENTIFIED: MATERIALS 02438_ SW-60S(u) tweaks Twisted Machinery. 02513_ Acquired 5 matter. 02630_ UW-N9Q(R) destroyed. 02631_ Subatomizers dissect the Sub. Optics. 02633_ Dropped Utility Shielding. 02640_ Acquired Battle Rifle. 02641_ Acquired 52 matter. Sub. Machine Gun falls loose from the Twisted Machinery. 02646_ Subatomizers dissect the Sub. Optics. 02659_ Acquired Sub. Machine Gun. 02830_ Lgt. Treads destroyed. 02832_ Ion Engine destroyed. 02836_ Z9-XCH(R) destroyed. 02836_ Switching to secondary target: I8-J58(R). 02841_ Dropped Lgt. Treads. 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" ###????????????????????????? | | ???????????????????" #???????????????????????????? | | ???????????????????" ????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseBiocellWheel Manual? 0 Play Time 00:20:23 Cumulative 51.7 hours Start 2026.06.26 @ 18:55:04 End 2026.06.26 @ 19:17:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 0 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcbc8d91-23b4-4ed5-a7a2-64052a8b63b4