Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.04 @ 21:36:09 Player: monistgf Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (224) 1120 Value Destroyed (12370) 12370 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (6085) 6085 TOTAL SCORE: 27175 Bonus ------- High Alert Combat Kills 1353 Follower Combat Kills 859 Entered Garrisons 1400 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -827 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 190/190 System Corruption 44% Temperature Cool (0) Movement Rolling (130) Ox2 Location -3/Research Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (4) --- Biometal Medium Treads Compact Wheel Compact Wheel > --- UTILITY (12) ----- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Relay Coupler [NC] (23) Relay Coupler [Grunt] (12) Relay Coupler [Sentry] (21) Relay Coupler [Specialist] (19) Relay Coupler [Hunter] (21) > --- WEAPON (4) ------- Heavy Linear Accelerator > --- INVENTORY (20) --- Particle Reactor Micro Antimatter Reactor Myomer Leg Compact Wheel Improved Antigrav System Improved Antigrav System Improved Antigrav System Impulse Thruster Array Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Structural Scanner Relay Coupler [Hunter] (25) Long-range Proton Cannon Compact HERF Cannon Advanced Datajack Advanced Datajack Advanced Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Myomer Leg Compact Wheel Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] > --- WEAPON ----------- Compact HERF Cannon Hardcell Cannon Heavy Linear Accelerator > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Impulse Thruster Array Advanced Heat Sink Advanced Heat Sink Structural Scanner Relay Coupler [Hunter] Long-range Proton Cannon Coil Gun Advanced Datajack Advanced Datajack Advanced Datajack [Rating: 120] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Improved Surge Thruster Utility Weapon Mount Device Weapon Mount Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Gamma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Slots Evolved 14 | . . . . . 4 . . 2 . . . 2 . 2 . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Utility 10 | . . . . . 1 . . 2 . . . 2 . 2 . 2 . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 351 | . 4 8 . 2 9 39 8 38 8 13 13 24 17 1 12 3 57 29 24 42 Power 32 | . 1 2 . . 1 6 1 4 . 3 2 . . . 1 1 5 2 . 3 Engine 11 | . 1 2 . . 1 1 1 3 . 1 1 . . . . . . . . . Core 12 | . . . . . . 5 . 1 . 2 . . . . 1 . 3 . . . Reactor 9 | . . . . . . . . . . . 1 . . . . 1 2 2 . 3 Propulsion 80 | . 1 4 . . 4 12 2 8 . . . 2 1 . . . 22 5 7 12 Treads 21 | . . . . . . 6 2 7 . . . 2 1 . . . 1 . . 2 Leg 29 | . 1 4 . . 1 6 . . . . . . . . . . 10 2 4 1 Wheel 18 | . . . . . 3 . . 1 . . . . . . . . 10 . . 4 Hover 11 | . . . . . . . . . . . . . . . . . . 3 3 5 Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . Utility 86 | . 2 . . 1 1 6 1 8 1 2 . 6 6 1 3 2 12 10 7 17 Device 33 | . . . . . . 2 . 3 . . . 3 2 1 . 1 6 4 3 8 Storage 7 | . 2 . . . . . . . 1 . . . . . . . . 2 . 2 Processor 13 | . . . . 1 1 1 . 1 . . . 2 . . 1 . 1 . 3 2 Hackware 18 | . . . . . . . . . . . . 1 2 . 1 . 4 4 1 5 Protection 15 | . . . . . . 3 1 4 . 2 . . 2 . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 153 | . . 2 . 1 3 15 4 18 7 8 11 16 10 . 8 . 18 12 10 10 Energy Gun 10 | . . . . . 1 3 . . . . . . . . . . 3 2 1 . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . 2 . 3 Ballistic Gun 77 | . . 1 . 1 2 8 3 13 4 7 8 13 7 . 4 . . 1 2 3 Ballistic Cannon 12 | . . . . . . . . 2 . . . . . . 1 . . 6 . 3 Launcher 12 | . . 1 . . . . . 1 1 . . . . . . . 6 . 3 . Special Weapon 11 | . . . . . . . . . . . . . 2 . 1 . 4 1 3 . Impact Weapon 16 | . . . . . . 4 1 2 2 1 3 3 . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . . . 1 . 2 . 5 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . . . . 1 . 2 . . . . . . . . . . Parts Lost 120 | . . 2 . . . 14 . 2 1 1 1 . 4 . 5 . 41 12 25 12 Power 9 | . . . . . . 1 . . . . 1 . . . 1 . 4 . 1 1 Propulsion 36 | . . 2 . . . 5 . . . . . . 1 . . . 12 3 7 6 Utility 35 | . . . . . . 3 . . . 1 . . 3 . 1 . 11 3 10 3 Weapon 40 | . . . . . . 5 . 2 1 . . . . . 3 . 14 6 7 2 Highest Loss Streak 10 | . . 1 . . . 10 . 1 1 1 1 . 3 . 2 . 10 10 7 7 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 85 84 85 92 93 98 99 97 99 99 100 96 99 94 98 98 78 77 76 72 Engine 3 | . 14 14 14 14 9 2 8 3 7 6 2 . . . . . . . . . Core 1 | . . . . . . 6 . 3 . . . . . . 3 . 1 . . . Reactor 2 | . . . . . . . . . . . 4 6 6 5 1 4 3 3 2 2 Treads 13 | . . . . . . 20 27 22 23 23 23 20 19 17 17 15 3 2 . 2 Leg 3 | . 28 27 28 28 6 3 . . . . . . . . . . 2 1 2 . Wheel 1 | . . . . . 20 2 . . . . . . . . . . 4 2 . 3 Hover 1 | . . . . . . . . . . . . . . . . . . 3 10 4 Device 9 | . . . . . . 6 9 9 15 15 15 13 12 11 11 14 9 13 8 7 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 6 6 5 5 5 5 4 2 2 Processor 7 | . . . . 7 12 4 . 4 . . . 10 8 5 6 10 13 14 20 15 Hackware 6 | . . . . . . . . . . . . 3 7 17 20 15 20 17 13 19 Protection 6 | . . . . . . 6 8 13 15 14 15 7 8 5 5 9 3 . . . Ballistic Gun 19 | . 28 27 28 28 27 28 27 22 25 29 26 25 25 23 17 10 1 . 1 1 Ballistic Cannon 2 | . . . . . . . . 6 . . . . . . 1 5 1 9 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 11 36 28 28 29 33 57 59 67 79 84 91 92 89 86 87 96 96 144 80 102 Greatest Support 98 | 20 20 20 20 20 30 70 86 86 84 84 84 98 98 98 98 98 98 70 65 48 Greatest Overweight (x) 18 | . 1 1 1 1 1 1 . 2 . . 1 1 . . . . 18 8 3 10 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . 3 4 1 1 Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 20 20 Average Capacity 17 | . 12 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 15 14 Most Carried 20 | . 10 14 14 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 7 12 14 14 13 14 15 14 18 19 19 19 19 19 19 19 18 19 14 9 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 20 Final Carried 20 | 6 9 14 14 15 15 15 15 15 20 20 20 20 20 19 20 20 14 18 5 19 Class Distribution -------------------- 26% | Bothacker-Tank 13% | Bothacker-Gunner 13% | Mutant 12% | Botlord-Gunner 11% | Botlord-Mutant 9% | Scavenger-Skirmisher 6% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Scavenger-Mutant | -4/Garrison Botlord-Gunner | -3/Research Botlord-Mutant | -3/Garrison Botlord-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Matter Collected 10104 | 200 128 165 . 35 130 881 192 1051 593 276 669 498 1389 . 605 . 913 738 468 1173 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11368 | . 190 196 . . 82 1132 170 1332 1012 252 699 579 1677 . 1139 . 1076 489 301 1042 Parts 542 | . 9 11 . . 8 78 17 67 54 15 27 22 63 . 48 . 40 24 16 43 Haulers Intercepted 3 | . 1 . . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 7 | . . 2 . . 1 . . 1 . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Combat Hostiles Destroyed 188 | . 4 6 . . 1 24 4 17 19 4 11 7 25 . 22 . 21 10 5 8 Melee 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Guns 147 | . 4 5 . . 1 24 4 14 17 4 11 7 25 . 21 . 5 . 1 4 Cannons 25 | . . . . . . . . 2 . . . . . . 1 . 8 9 2 3 AOE 12 | . . 1 . . . . . 1 2 . . . . . . . 6 . 2 . Classes Destroyed 19 | . 2 2 . . 2 3 1 4 1 . . . 1 . 1 . . . . 2 Worker 3 | . . . . . . . . 2 . 1 . . . . . . . . . . Builder 6 | . . . . . . . 1 4 . . . . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . 2 . . . . . . . . . . . . Recycler 13 | . . . . . . . . 6 . . . 1 . . . . . 1 . 5 Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 Watcher 8 | . . . . . 1 2 1 2 . . . 2 . . . . . . . . Swarmer 38 | . . 2 . . . 4 3 . 7 . 3 . 9 . 5 . 4 . 1 . Cutter 9 | . . . . . . . . . . . . . . . 2 . 6 1 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 71 | . 4 4 . . . 9 . 8 6 . 6 3 9 . 14 . 8 . . . Brawler 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . Sentry 26 | . . . . . 1 8 1 1 3 2 1 2 4 . . . . 1 2 . Specialist 3 | . . . . . . . . . 2 . . . 1 . . . . . . . Hunter 7 | . . . . . . 1 . . . 1 1 . 1 . . . . 2 . 1 Programmer 26 | . . . . . . . . 5 1 1 . 2 . . 1 . 3 6 1 6 Behemoth 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Assembled 3 | . . . . . . . . 3 . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 2 4 . . 2 6 4 6 6 2 5 2 7 . 12 . 7 5 1 5 Combat Bots Only 12 | . 2 3 . . 1 6 3 5 6 2 5 2 7 . 12 . 7 4 1 2 Max Kills in Single Turn 3 | . 1 1 . . 1 2 3 3 2 1 1 1 3 . 2 . 2 1 1 1 Gunslinging 1 | . . . . . . 1 1 1 1 . . . 1 . 1 . . . . . Exploded 2 | . . 1 . . . . . 1 2 . . . . . . . 2 . 1 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Damage Taken 18438 | . 168 428 . . 18 2109 82 1133 771 244 377 497 1261 . 758 . 4297 2103 2230 1962 Core 2921 | . 54 96 . . . 335 8 47 42 18 12 59 45 . 56 . 836 272 556 485 Absorbed by Shields 478 | . . . . . . . . . . . . . . . 8 . 80 218 172 . Reduced by Siege Mode 5 | . . . . . . . . . . . . . . . . . . 5 . . Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . 105 . . . Regen/Repaired (Parts) 128 | . . . . . . . . 128 . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 40 . . 37 . . . 83 . 87 . 94 . 27 . . . Volleys Fired 541 | . 23 23 . . 6 58 5 41 39 10 28 26 53 . 32 . 76 38 36 47 Largest 4 | . 2 2 . . 4 4 4 4 4 4 4 4 4 . 4 . 3 4 4 3 Hottest 260 | . 40 40 . . 103 151 113 141 139 114 118 120 133 . 138 . 123 260 238 258 Shots Fired 1504 | . 46 42 . . 22 211 17 150 133 40 113 104 198 . 103 . 101 91 61 72 Gun 1256 | . 46 38 . . 22 211 17 117 131 40 113 104 194 . 96 . 47 15 35 30 Cannon 190 | . . . . . . . . 33 1 . . . . . 5 . 21 76 12 42 Launcher 24 | . . 4 . . . . . . 1 . . . . . . . 10 . 9 . Special 34 | . . . . . . . . . . . . . 4 . 2 . 23 . 5 . Kinetic 1346 | . 46 38 . . 18 174 17 150 132 40 113 104 194 . 101 . 46 75 36 62 Thermal 71 | . . . . . 4 37 . . . . . . . . . . 22 . 8 . Explosive 24 | . . 4 . . . . . . 1 . . . . . . . 10 . 9 . Electromagnetic 29 | . . . . . . . . . . . . . . . . . . 16 3 10 Robot Hit Streak 63 | . 13 9 . . 2 14 11 30 49 63 40 25 53 . 58 . 18 19 41 16 Robot Miss Streak 4 | . 2 2 . . 4 4 3 3 2 1 1 3 3 . 2 . 4 4 2 2 Penetration Max 2 | . . . . . . 1 1 2 1 . 1 1 2 . 2 . 2 . . 1 Secondary Targets 35 | . 1 1 . . . 9 1 1 4 . 3 1 10 . 4 . . . . . Max Gunslinging Chain 2 | . 1 1 . . . 1 1 1 1 . 1 1 2 . 1 . . . . . Shots Hit Robots 1155 | . 32 29 . . 8 143 11 102 102 31 84 80 166 . 77 . 112 65 54 59 Core Hits 468 | . 12 14 . . 5 56 8 52 51 12 32 22 61 . 40 . 44 20 18 21 Critical Kills 16 | . . . . . . . 1 3 2 1 . 1 4 . 3 . . . . 1 Critical Parts Destroyed 24 | . . . . . . 2 1 . 2 2 4 1 5 . 1 . 3 . 2 1 Critical Strikes 81 | . . . . . . 6 2 4 4 3 4 3 10 . 4 . 18 4 6 13 Burn 7 | . . . . . . 3 . . . . . . . . . . 3 . 1 . Destroy 43 | . . . . . . 3 1 3 4 3 4 3 9 . 4 . 3 . 4 2 Blast 19 | . . . . . . . . 1 . . . . . . . . 5 2 1 10 Corrupt 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . 1 . . . 7 . . . Melee Attacks 92 | . . . . . . 6 6 2 14 2 9 3 8 . 4 . 33 . 3 2 Impact 42 | . . . . . . 6 6 2 14 2 9 3 . . . . . . . . Slashing 48 | . . . . . . . . . . . . . 8 . 4 . 33 . 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29581 | . 337 692 . . 121 2785 353 2691 1921 595 1590 1613 4261 . 2002 . 4073 2345 1673 2529 Guns 19762 | . 337 289 . . 112 2785 230 2082 1725 595 1590 1607 3695 . 1952 . 1064 299 606 794 Cannons 5299 | . . . . . . . . 421 . . . . . . 50 . 604 2046 443 1735 Explosions 2291 | . . 401 . . . . . 165 196 . . . . . . . 989 . 540 . Melee 2157 | . . . . . . . 123 . . . . . 566 . . . 1386 . 82 . Ramming 72 | . . 2 . . 9 . . 23 . . . 6 . . . . 30 . 2 . Kinetic 23688 | . 337 289 . . 92 2308 230 2503 1725 595 1590 1607 3695 . 2002 . 1318 2167 868 2362 Thermal 999 | . . . . . 20 477 . . . . . . . . . . 350 . 152 . Explosive 2291 | . . 401 . . . . . 165 196 . . . . . . . 989 . 540 . Electromagnetic 374 | . . . . . . . . . . . . . . . . . . 178 29 167 Impact 123 | . . . . . . . 123 . . . . . . . . . . . . . Slashing 2034 | . . . . . . . . . . . . . 566 . . . 1386 . 82 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . . . . 2 2 . 8 . . . 18 26 29 44 Average Corruption 15 | . . . . . . . . . . 1 2 . 7 . . . 12 18 26 34 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 257 | . . . . . . . . . . 4 15 . 27 . . . 52 24 55 80 Message Errors 54 | . . . . . . . . . . 2 3 . 6 . . . 13 2 11 17 Matter Fused 59 | . . . . . . . . . . 2 5 . 7 . . . 14 5 15 11 Heat Flow Errors 25 | . . . . . . . . . . . 3 . 1 . . . 7 3 5 6 Energy Discharges 37 | . . . . . . . . . . . 3 . 6 . . . 4 2 8 14 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Data Loss (minor) 28 | . . . . . . . . . . . . . 1 . . . 7 4 5 11 Data Loss (major) 13 | . . . . . . . . . . . . . 3 . . . 1 3 2 4 Misfires 7 | . . . . . . . . . . . 1 . 2 . . . . 1 1 2 Alerts 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 Misdirections 10 | . . . . . . . . . . . . . . . . . 2 . 3 5 Weapon Failures 16 | . . . . . . . . . . . . . 1 . . . . 4 4 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 844 | . . 12 . . . . 123 61 9 . . . 73 . . . 181 111 . 274 Projectiles 433 | . . . . . . . . 48 . . . . . . . . . 111 . 274 Explosions 120 | . . 12 . . . . . 13 9 . . . . . . . 86 . . . Melee 291 | . . . . . . . 123 . . . . . 73 . . . 95 . . . Knockbacks 43 | . . . . . . . . 5 . . . . . . 1 . 10 14 . 13 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . . 4 . . . . . . 1 . 6 13 . 11 Secondary 8 | . . . . . . . . 1 . . . . . . . . 4 1 . 2 Self-Inflicted Damage 485 | . . 32 . . 4 . . 142 . . . . . . . . 248 . 59 . Shots 12 | . . 1 . . . . . 2 . . . . . . . . 5 . 4 . Rammed 15 | . . . . . 1 . . 2 . . . 1 . . . . 10 . 1 . Targets Rammed 17 | . . 1 . . 1 . . 3 . . . 1 . . . . 10 . 1 . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 377 | . 15 21 . . 48 322 82 356 7 198 125 9 271 . 15 . 263 377 321 249 Average Temperature 97 | . 7 9 . . 24 122 26 95 5 68 48 9 62 . 10 . 68 158 80 75 Received Heat Transfer 3664 | . 93 198 . . . 624 . 305 255 48 171 183 363 . 280 . 762 45 328 9 Effects 14 | . . . . . . 5 . 5 . . . . . . . . 1 3 . . Energy Bleed 4 | . . . . . . 2 . 1 . . . . . . . . . 1 . . Interference 9 | . . . . . . 3 . 3 . . . . . . . . 1 2 . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . 2 . . Total Turns 16 | . . . . . . . . . . . . . . . . . . 16 . . Longest Duration 14 | . . . . . . . . . . . . . . . . . . 14 . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 4 | . . . . . . . 2 . . . . . . . . . . . . 2 Impact Corruptions 5 | . . . . . . . 4 . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2460 | . . . . . 50 1223 . . . . . . . . . . 791 . 396 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Peak Influence 1196 | . 137 234 . . 142 1037 505 256 836 444 810 493 1075 579 1196 627 829 474 229 200 Initial 627 | . . 53 . . . 92 505 82 123 438 270 424 125 564 405 627 438 438 134 111 Average 352 | . 64 51 . . 69 452 314 134 551 388 574 246 563 570 774 627 590 331 177 74 Maximum Alert Level 4 | . . 1 . . . 3 2 1 3 2 3 2 3 2 4 2 3 2 1 1 Low Security (%) 37 | . 100 94 . 100 100 9 28 88 13 . . 43 4 . . . . 6 66 96 Level 1 21 | . . 5 . . . 39 44 11 16 46 20 32 27 . . . . 62 33 3 Level 2 29 | . . . . . . 36 27 . 23 53 68 23 35 100 53 100 80 31 . . Level 3 9 | . . . . . . 14 . . 46 . 10 . 31 . 22 . 19 . . . Level 4 1 | . . . . . . . . . . . . . . . 23 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . 1 . 1 7 . 3 . 5 . . . . . 7 . 4 Investigation 6 | . . . . . . . 1 1 . 1 . 2 . . . . . 1 . . Extermination 13 | . . . . . . . . 5 . 1 . 2 . . . . . 2 . 3 Reinforcement 7 | . 1 . . . 1 . . 1 . 1 . 1 . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Distress Signals 8 | . 1 . . . 1 2 3 . . . . . . . . . . . . 1 Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . . 54 Distress Signals 54 | . . . . . . . . . . . . . . . . . . . . 54 Times Spotted 308 | . 10 7 . . 6 37 12 26 20 5 12 13 39 1 24 . 35 12 22 27 Peak Tracking Total 16 | . 3 4 . . 2 7 5 6 5 3 5 3 16 1 5 . 7 3 8 14 Tactical Retreats 19 | . . 1 . . . 2 . 2 . . . 2 1 . 1 . 3 . 3 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Traps Triggered 15 | . . . . . . 1 1 5 1 1 1 . 1 . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Most Traps Carried 4 | . . . . 4 4 4 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Machines Disabled 28 | . . . . . . 2 . 6 6 . 2 1 3 . 3 . . 1 2 2 Max in Single Turn 3 | . . . . . . 1 . 3 2 . 1 1 1 . 1 . . 1 1 1 Garrison Relay 17 | . . . . . . 3 . . 4 . 2 . 3 . 3 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Machines Accessed 49 | . . . . . 2 2 3 12 2 3 1 7 2 2 2 1 1 3 1 5 Terminals 27 | . . . . . 1 2 3 3 2 1 1 4 2 . 2 . 1 1 1 3 Fabricators 9 | . . . . . . . . 4 . . . 2 . 1 . . . 1 . 1 Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 112 | . . . . . 4 3 9 29 4 6 2 22 2 2 4 1 2 6 3 13 Successful 44 | . . . . . 1 2 2 11 1 3 1 9 2 1 2 1 . 4 . 4 Failed 68 | . . . . . 3 1 7 18 3 3 1 13 . 1 2 . 2 2 3 9 Catastrophic 15 | . . . . . . 1 3 1 1 1 . 4 . 1 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 33 | . . . . . 2 . 3 8 . 3 . 9 . . . . . 1 . 7 Terminals 72 | . . . . . 2 3 9 9 4 3 2 15 2 . 4 . 2 3 3 11 Fabricators 20 | . . . . . . . . 10 . . . 6 . 1 . . . 2 . 1 Repair Stations 7 | . . . . . . . . 7 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 2 . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 20 | . . . . . . 2 2 2 1 . 1 5 2 . 2 . . 2 . 1 Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . 1 . . Open Door 4 | . . . . . . 1 . . 1 . 1 . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . 2 . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Build 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . . Scan Component 3 | . . . . . . . . 3 . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Report Inventory 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 7 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 6 | . . . . . . . . 1 . 1 . 1 . . . . . 1 . 2 Terminals 6 | . . . . . . . . 1 . 1 . 1 . . . . . 1 . 2 Botnet 5 | . . . . . . . . 1 . 1 . 1 . . . . . 1 . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . . . . . 2 1 3 9 1 3 1 6 1 1 2 . 1 3 1 4 Full Trace Events 6 | . . . . . . . 1 1 . 1 . 2 . . . . . 1 . . Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Corruption 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . 42 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . 16 . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . Time 50 | . . . . . . . . 50 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Used RIF Installer 6 | . . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 23 | . . . . . . . . . . . . . 4 . 2 . 9 . 6 2 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat 22 | . . . . . . . . . . . . . 4 . 2 . 9 . 6 1 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . 1 1 Robot Hacks Applied 22 | . . . . . . . . . . . . . 4 . 2 . 10 . 5 1 map_route 1 | . . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 4 | . . . . . . . . . . . . . 1 . . . 3 . . . overwrite_iff 10 | . . . . . . . . . . . . . 3 . . . 4 . 3 . streamctrl_high 1 | . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 6 | . . . . . . . . . . . . . . . 2 . 2 . 2 . Relay Couplers Released 70 | . . . . . . 10 . . 17 . 6 . 10 . 18 . 5 . 4 . Machine Destruction 66 | . . . . . . 10 . . 17 . 6 . 10 . 14 . 5 . 4 . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . Attached 16 | . . . . . . . . . . . . 1 2 . 1 . 4 3 1 4 Merged Code Value 67 | . . . . . . . . . . . . . . . 35 . 32 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 3 . . . . 2 . . . 3 . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Total Allies 37 | . . 3 . . . 3 . 2 1 . 2 . 7 . 5 . 7 . 6 1 Largest Group 5 | . . 3 3 3 3 5 . 2 1 . 2 . 2 . 5 . 3 . 2 1 Highest-Rated Group 214 | . . 40 40 40 40 133 . 64 25 . 62 . 157 . 169 . 214 . 94 47 Highest-Rated Ally 116 | . . 16 16 16 16 39 . 32 25 . 31 . 95 . 41 . 116 . 47 47 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 170 | . . . . . 3 49 . 8 2 . 27 . 21 . 30 . 20 . 9 1 Total Damage 4275 | . . . . . 39 698 . 304 . . 418 . 1006 . 955 . 621 . 196 38 Kills 26 | . . . . . 1 6 . . . . 3 . 7 . 7 . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Turns Passed 18933 | . 341 1108 304 310 209 1824 557 2159 1171 748 1216 1424 1222 84 1018 150 1484 1277 1029 1298 Spaces Moved 9092 | 1 161 533 161 159 149 782 295 1001 564 395 483 594 622 53 542 95 501 502 507 992 Core 620 | . . . . . . . . . . . . . . . . . 20 . 95 505 Treads 5304 | . . . . . . 552 295 1001 564 395 483 594 622 53 542 95 51 26 . 31 Legs 1273 | 1 161 533 161 159 25 106 . . . . . . . . . . 80 34 13 . Wheels 1154 | . . . . . 124 124 . . . . . . . . . . 339 352 . 215 Hover 730 | . . . . . . . . . . . . . . . . . . 90 399 241 Flight 11 | . . . . . . . . . . . . . . . . . 11 . . . Fastest Speed 40 | 120 120 190 190 190 95 95 160 160 160 160 160 150 150 150 150 150 105 122 50 40 Average Speed 158 | 120 160 190 190 190 110 145 160 165 160 160 211 175 150 150 150 150 202 184 140 91 Slowest Speed 950 | 120 190 190 190 190 190 240 160 320 160 160 240 240 150 150 150 150 950 330 330 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 33 82 55 53 10 62 33 26 61 15 47 22 93 2 60 2 45 12 51 24 Regions Visited 20 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Spaces Dug 22 | . . . . . . . 5 2 6 2 4 3 . . . . . . . . Terrain Destroyed 416 | . . 38 . . . 10 6 97 13 2 12 6 5 . 8 . 117 11 83 8 Melee 22 | . . . . . . . 5 2 6 2 4 3 . . . . . . . . Projectile 69 | . . . . . . 9 1 15 4 . 8 1 4 . 8 . 2 11 . 6 AOE 319 | . . 38 . . . . . 80 3 . . . . . . . 115 . 83 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Total 12435 | . 203 587 160 168 180 1344 364 1407 734 489 603 910 790 58 674 103 830 769 771 1291 Wait 1919 | . 11 17 . . 5 364 43 291 88 52 53 246 66 2 49 2 112 182 160 176 Move 9079 | . 160 532 160 158 149 781 294 1001 563 395 482 594 621 53 541 95 500 502 506 992 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | . 1 5 . 4 5 22 2 6 13 3 2 . 11 1 15 1 14 11 11 19 Fast Attach 139 | . 2 . . 1 2 18 2 15 . 6 1 6 2 . 1 2 24 17 13 27 Attach 74 | . . 2 . . 3 4 . 4 1 . . . 2 1 6 . 24 6 9 12 Detach 37 | . 2 . . . 1 4 . 2 . . . 1 . . . . 11 3 4 9 Swap 138 | . 2 6 . 1 4 17 6 19 7 7 12 18 13 . 5 1 9 6 2 3 Drop 179 | . 2 1 . 4 4 35 6 23 9 14 7 15 14 1 8 2 15 4 11 4 Fire 541 | . 23 23 . . 6 58 5 41 39 10 28 26 53 . 32 . 76 38 36 47 Melee 92 | . . . . . . 6 6 2 14 2 9 3 8 . 4 . 33 . 3 2 Ram 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . Crush 14 | . . . . . . . . 3 . . . 1 . . . . 10 . . . Escape Stasis 21 | . . . . . . 8 . . . . . . . . . . . . 13 . Rewire 53 | . . . . . . 27 . . . . 9 . . . 13 . 2 . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac / Sto x2 / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory -4/Garrison -3/Research -3/Garrison -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 12) 323 | -10/Materials | Discovered new exit (range 11) 342 | -10/Materials | Entered Mines 388 | -10/Mines | Learned 2 Materials zone layouts 393 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 674 | -10/Mines | Core integrity fell below 50% 819 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1074 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1078 | -10/Mines | Learned location of Recycling (-7) 1096 | -10/Mines | Learned location of Storage (-7) 1101 | -10/Mines | Discovered new exit (range 3) 1127 | -10/Mines | Discovered new exit (range 5) 1439 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1441 | -10/Mines | Discovered new exit (range 5) 1450 | -10/Mines | Entered Exiles 1450 | -10/Exiles | Accompanied by 3 allies 1496 | -10/Exiles | Met 8R-AWN 1530 | -10/Exiles | Met EX-HEX 1583 | -10/Exiles | Met EX-BIN 1606 | -10/Exiles | Aligned with FarCom system 1608 | -10/Exiles | Given EX-Vault access code 1663 | -10/Exiles | Met EX-DEC 1728 | -10/Exiles | Discovered new exit (range 14) 1754 | -10/Exiles | Entered Mines 1754 | -9/Mines | Accompanied by 3 allies 1808 | -9/Mines | Met a Derelict bent on vengeance 1932 | -9/Mines | Found a hidden stash of uninstalled traps 2048 | -9/Mines | Discovered new exit (range 8) 2064 | -9/Mines | Entered Materials 2064 | -8/Materials | Accompanied by 3 allies 2064 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2269 | -8/Materials | Identified exit to Garrison 2273 | -8/Materials | Entered Garrison 2273 | -8/Garrison | Accompanied by 3 allies 2415 | -8/Garrison | Triggered checkpoint 2622 | -8/Garrison | Spotted B-75 Beast 2690 | -8/Garrison | Core integrity fell below 50% 2717 | -8/Garrison | Lost 10 parts (4n2u4w) 2734 | -8/Garrison | Destroyed B-75 Beast 2910 | -8/Garrison | Triggered checkpoint 3035 | -8/Garrison | Build established: Scavenger-Skirmisher 3276 | -8/Garrison | Discovered new exit (range 10) 3320 | -8/Garrison | Triggered checkpoint 3369 | -8/Garrison | Garrison Relay disabled 3904 | -8/Garrison | Triggered checkpoint 4020 | -8/Garrison | Garrison Relay disabled 4063 | -8/Garrison | Discovered new exit (range 7) 4079 | -8/Garrison | Installed Relay Interface Framework 4097 | -8/Garrison | Entered Materials 4585 | -8/Materials | Build established: Skirmisher 4598 | -8/Materials | Discovered new exit (range 9) 4654 | -8/Materials | Entered Factory 4654 | -7/Factory | Evolved 2 slots: Utility x2 4655 | -7/Factory | Identified exit to Storage 4788 | -7/Factory | Assembled infested ambush trap array 4985 | -7/Factory | Build established: Bothacker-Skirmisher 5486 | -7/Factory | Build established: Bothacker-Tank 5596 | -7/Factory | Discovered new exit (range 5) 5604 | -7/Factory | Identified exit to Factory 5895 | -7/Factory | Repaired Coil Gun 6031 | -7/Factory | Fabricated Y-54 Guardian (x2) 6277 | -7/Factory | Identified exit to Lower Caves 6813 | -7/Factory | Identified exit to Garrison 6813 | -7/Factory | Entered Garrison 6828 | -7/Garrison | Expanded RIF knowledge: Hotswap 6962 | -7/Garrison | Triggered checkpoint 7080 | -7/Garrison | Garrison Relay disabled 7121 | -7/Garrison | Rescued a captive Derelict 7161 | -7/Garrison | Triggered checkpoint 7196 | -7/Garrison | Triggered checkpoint 7201 | -7/Garrison | Triggered checkpoint 7380 | -7/Garrison | Discovered new exit (range 10) 7418 | -7/Garrison | Triggered checkpoint 7463 | -7/Garrison | Garrison Relay disabled 7723 | -7/Garrison | Discovered new exit (range 15) 7860 | -7/Garrison | Triggered checkpoint 7915 | -7/Garrison | Garrison Relay disabled 7984 | -7/Garrison | Entered Factory 8732 | -7/Factory | Identified exit to Garrison 8732 | -7/Factory | Entered Garrison 8800 | -7/Garrison | Triggered checkpoint 8829 | -7/Garrison | Garrison Relay disabled 9101 | -7/Garrison | Discovered exit to Factory (range 15) 9512 | -7/Garrison | Expanded RIF knowledge: Structural Interface 9736 | -7/Garrison | Triggered checkpoint 9818 | -7/Garrison | Garrison Relay disabled 9948 | -7/Garrison | Entered Factory 9948 | -6/Factory | Evolved 2 slots: Utility x2 10438 | -6/Factory | Build established: Bothacker-Gunner 10494 | -6/Factory | Identified exit to Lower Caves 10726 | -6/Factory | Discovered new exit (range 9) 11163 | -6/Factory | Fabricated Biometal Medium Treads (x2) 11372 | -6/Factory | Identified exit to Garrison 11372 | -6/Factory | Entered Garrison 11376 | -6/Garrison | Triggered checkpoint 11474 | -6/Garrison | Destroyed 7 combat bots 11530 | -6/Garrison | Rescued a captive Derelict 11531 | -6/Garrison | Rescued a captive Derelict 11606 | -6/Garrison | Triggered checkpoint 11760 | -6/Garrison | Triggered checkpoint 11799 | -6/Garrison | Garrison Relay disabled 11875 | -6/Garrison | Discovered new exit (range 15) 11878 | -6/Garrison | Lost 3 parts (1n2u) 12038 | -6/Garrison | Triggered checkpoint 12140 | -6/Garrison | Spotted Executioner 12140 | -6/Garrison | Spotted Executioner 12152 | -6/Garrison | Discovered new exit (range 5) 12172 | -6/Garrison | Triggered checkpoint 12188 | -6/Garrison | Garrison Relay disabled 12204 | -6/Garrison | Garrison Relay disabled 12242 | -6/Garrison | Found embedded Infiltrators 12308 | -6/Garrison | Triggered checkpoint 12531 | -6/Garrison | Discovered new exit (range 15) 12559 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 12594 | -6/Garrison | Entered Factory 12594 | -5/Factory | Evolved 2 slots: Utility x2 12678 | -5/Factory | Identified exit to Garrison 12678 | -5/Factory | Entered Garrison 12759 | -5/Garrison | Learned Factory security intel 12888 | -5/Garrison | Triggered checkpoint 12924 | -5/Garrison | Triggered checkpoint 12953 | -5/Garrison | Garrison Relay disabled 13122 | -5/Garrison | Found Relay Coupler [Proto] 13124 | -5/Garrison | Found Relay Coupler [Proto] 13218 | -5/Garrison | Triggered checkpoint 13239 | -5/Garrison | Build established: Botlord-Gunner 13244 | -5/Garrison | Triggered checkpoint 13255 | -5/Garrison | Triggered checkpoint 13270 | -5/Garrison | Triggered checkpoint 13342 | -5/Garrison | Destroyed 12 combat bots 13364 | -5/Garrison | Triggered checkpoint 13424 | -5/Garrison | Expanded RIF knowledge: Code Merge 13460 | -5/Garrison | Garrison Relay disabled 13498 | -5/Garrison | Garrison Relay disabled 13681 | -5/Garrison | Discovered new exit (range 10) 13696 | -5/Garrison | Entered Factory 13696 | -4/Factory | Evolved 2 slots: Utility x2 13846 | -4/Factory | Identified exit to Garrison 13846 | -4/Factory | Entered Garrison 13946 | -4/Garrison | Destroyed 7 combat bots 13949 | -4/Garrison | Lost 5 parts (1n3u1w) 14203 | -4/Garrison | Build established: Botlord-Mutant 14277 | -4/Garrison | Spotted B-86 Titan 14365 | -4/Garrison | System corruption reached 10% 14424 | -4/Garrison | Lost 8 parts (1p2n2u3w) 14530 | -4/Garrison | Lost 10 parts (1p4n1u4w) 14763 | -4/Garrison | Build established: Scavenger-Mutant 14876 | -4/Garrison | Lost 3 parts (1u2w) 15117 | -4/Garrison | Discovered new exit (range 5) 15177 | -4/Garrison | Triggered checkpoint 15220 | -4/Garrison | Core integrity fell below 50% 15255 | -4/Garrison | Lost 8 parts (1p3n1u3w) 15255 | -4/Garrison | Expanded RIF knowledge: Autooverride 15328 | -4/Garrison | Lost 4 parts (1p1n2u) 15330 | -4/Garrison | Entered Research 15330 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15983 | -3/Research | Build established: Botlord-Gunner 16190 | -3/Research | Garrison activated, responded to threat 16204 | -3/Research | System corruption reached 10% 16307 | -3/Research | Lost 10 parts (1n3u6w) 16445 | -3/Research | Build established: Botlord-Mutant 16607 | -3/Research | Identified exit to Garrison 16607 | -3/Research | Entered Garrison 16693 | -3/Garrison | Spotted B-86 Titan 16748 | -3/Garrison | Triggered checkpoint 16791 | -3/Garrison | Garrison Relay disabled 17069 | -3/Garrison | Spotted B-86 Titan 17080 | -3/Garrison | Triggered checkpoint 17093 | -3/Garrison | Triggered checkpoint 17226 | -3/Garrison | Lost 7 parts (1n2u4w) 17294 | -3/Garrison | Triggered checkpoint 17294 | -3/Garrison | Destroyed B-86 Titan 17352 | -3/Garrison | Lost 7 parts (1p3n3u) 17588 | -3/Garrison | Core integrity fell below 50% 17600 | -3/Garrison | Triggered checkpoint 17625 | -3/Garrison | Lost 7 parts (2n3u2w) 17628 | -3/Garrison | Triggered checkpoint 17631 | -3/Garrison | Discovered new exit (range 10) 17636 | -3/Garrison | Entered Research 17879 | -3/Research | Build established: Mutant 17952 | -3/Research | System corruption reached 30% 18219 | -3/Research | Core integrity fell below 20% 18254 | -3/Research | Lost 7 parts (1p4n1u1w) 18494 | -3/Research | Build established: Botlord-Gunner 18795 | -3/Research | Spotted B-86 Titan 18901 | -3/Research | Cargo convoy interrupted 18907 | -3/Research | Spotted Executioner 18910 | -3/Research | Spotted Striker 18934 | -3/Research | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 18915_ W-44 Eye distress signal jammed. 18916_ Acquired 6 matter. 18917_ System corrupted: Energy discharge (-70). 18917_ W-44 Eye distress signal jammed. 18917_ R-10 Processor collects Adv. Heat Sink. 18918_ W-44 Eye distress signal jammed. 18920_ R-10 Processor collects Mic. Antimatter Reactor. 18921_ W-44 Eye distress signal jammed. 18922_ Slug penetrates Wall. 18922_ Penetrated by Slug. 18922_ Coil Gun destroyed. 18922_ W-44 Eye distress signal jammed. 18928_ Biometal Medium Treads blown off. 18928_ Hardcell Cannon blown off. 18928_ Com. Wheel blown off. 18928_ E-15 Imp destroyed. 18930_ R-10 Processor collects Unknown Protection. 18931_ Acquired Biometal Medium Treads. 18932_ DSF Access disabled. 18933_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | # #??## # # | | # "" #??## ! # # | | #/############ # """ #??## ! # ?? | | # # # T" #??## %[ =%= # ???? | | # # # """ ###########+###### ???? | | # """ "" # + "" / % #?? | | # """ """ + # ######### #?? | | # """ S" # # #???????? #?? | | # """ # ##############??##^ #?? | | # """ ## #???# #??###+##### #?? | | # """ ## ##### #?? # #?? | | # """ ! ## + """ #?????? ?????? #?? | | # """ !##+####### """ #??????? ???????#?? | | # # ## """ #??????? ????????? | | # ! + ## """ #???????? ????????? | | ############## ## "" #???????? ???????? | | ?????????????# ## #???????? #??? #?? | | ???????????###+######## #?????? ??? #?? | | ???????????## %########+######""##### ### | | ????????????# ; | | ????????????#" %% # w E % | | ????????????#"" # g h h | | ????????????#"T %+ %p g x | | ????????????#"" # Rp#################+##### | | ????????????#"" # K=##?????????????????????? | | ????????????# # %@/#?????????????????????? | | ????????????# # = #?????????????????????? | | ?????????############# % #?????????????????????? | | ?????????# # ##?????????????????????? | | ?????????# k #??????????????????????? | | ?????????# !! # #??????????????????????? | | ?????????# !! # #??????????????????????? | | ?????????# ?# #??????????????????????? | | ?????????# ?# #??????????????????????? | | ?????????# ??# #??????????????????????? | | ?????????##########??# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ^?^???????????????????? | | ?????????????????????# ^ ??????????????????????? | | ?????????????????????# ^ ?????????????????????? | | ?????????????????????B ""??^??????????????????? | | ?????????????????????B t """?????????????????????? | | ?????????????????????# "??????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 375 Resistance: TH 10 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 37 Melee Accuracy 5 Target Analysis 12 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 155 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Biometal Medium Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresLayeredMultirail Manual? 0 Play Time 02:28:08 Cumulative 157.4 hours Start 2023.11.03 @ 23:39:38 End 2023.11.04 @ 21:36:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dae8dc9d-824c-417e-b47a-d5096692773f