Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.09 @ 19:24:35 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (269) 269 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1229 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 168/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 6 9 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 5 | 1 4 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 5 | . 5 . Highest Loss Streak 3 | . 3 . Average Slot Usage (%) 95 | . 95 . Engine 12 | . 12 . Leg 28 | . 28 . Storage 27 | . 27 . Energy Gun 17 | . 17 . Ballistic Gun 8 | . 8 . Naked Turns . | . . . Heaviest Build 41 | 13 41 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 4 | 4 2 . Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 16 | 6 16 . Average Capacity 12 | 5 13 . Most Carried 7 | 2 7 . Average Carried 4 | 1 4 . Final Capacity 16 | 6 16 16 Final Carried 6 | 2 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 266 | 145 121 . Remotely . | . . . Salvage Created 393 | . 393 . Parts 26 | . 26 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 11 . Guns 10 | . 10 . AOE 1 | . 1 . Classes Destroyed 3 | . 3 . Hauler 1 | . 1 . Swarmer 5 | . 5 . Grunt 6 | . 6 . Best Kill Streak 5 | . 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 582 | . 582 . Core 50 | . 50 . Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 31 | . 31 . Largest 2 | . 2 . Hottest 90 | . 90 . Shots Fired 62 | . 62 . Gun 62 | . 62 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | . 26 . Thermal 5 | . 5 . Explosive . | . . . Electromagnetic 31 | . 31 . Robot Hit Streak 4 | . 4 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 30 | . 30 . Core Hits 18 | . 18 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 452 | . 452 . Guns 358 | . 358 . Cannons . | . . . Explosions 94 | . 94 . Melee . | . . . Ramming . | . . . Kinetic 145 | . 145 . Thermal 107 | . 107 . Explosive . | . . . Electromagnetic 200 | . 200 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | . 90 . Average Temperature 26 | . 26 . Received Heat Transfer 186 | . 186 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 137 | . 137 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 268 | . 268 . Average Influence 96 | . 109 . Maximum Alert Level 1 | . 1 . Low Security (%) 76 | 100 73 . Level 1 23 | . 26 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 20 . Peak Tracking Total 5 | . 5 . Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Recall Reinforcements 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 504 | 61 443 . Spaces Moved 224 | 38 186 . Core 13 | 13 . . Treads . | . . . Legs 211 | 25 186 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 . Average Speed 151 | 131 155 . Slowest Speed 250 | 250 180 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 41 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 322 | 46 276 . Wait 49 | . 49 . Move 222 | 37 185 . Hop . | . . . Pick Up 5 | 3 2 . Fast Attach 6 | 5 1 . Attach 4 | 1 3 . Detach . | . . . Swap 5 | . 5 . Drop . | . . . Fire 31 | . 31 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 376 | -10/Materials | Lost 3 parts (3w) 495 | -10/Materials | Discovered new exit (range 4) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Utility x2 505 | -9/Materials | Self-destructed Last Messages --------------- 00339_ EM Pulse Gun destroyed. 00345_ Assault Rifle destroyed. 00347_ Material Processor disabled. 00350_ G-47 Trooper destroyed. 00353_ Acquired 13 matter. 00355_ Acquired 40 matter. 00366_ Acquired 12 matter. 00367_ Acquired 15 matter. 00367_ Triggered Alarm Trap. 00367_ An alarm sounds. 00367_ ALERT: Alarm triggered, dispatching investigation squad. 00374_ U-05 Engineer lays Concrete. 00408_ S-10 Pest destroyed. 00465_ Ion Engine destroyed. 00474_ Med. Laser destroyed. 00478_ EM Pulse Gun destroyed. 00495_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????? ??????????????????????? | | ???????????? ??????????????????????? | | ???????????? ??????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????+ #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????+ +?????????????????????? | | ???????????# #?????????????????????? | | ???????????# @ #?????????????????????? | | ???????????# #?????????????????????? | | ???????????#####?????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 201 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityLongswordArmor Manual? 0 Play Time 00:03:53 Cumulative 85.3 hours Start 2020.08.09 @ 19:20:53 End 2020.08.09 @ 19:24:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 9 Adventurer 87 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 45 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f71d3456-20f1-4183-8774-0e7d8d840876