Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 15:18:52 Player: J1ang-5h1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (127) 635 Value Destroyed (4422) 4422 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (15441) 15441 TOTAL SCORE: 24818 Bonus ------- High Alert Combat Kills 430 Follower Combat Kills 611 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7800 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/580 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core High-capacity Matter Pod (141) Phase Shifter Relay Coupler [Brawler] (42) Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating Relay Coupler [Grunt] X0-1V1's Piety Tracker > --- WEAPON ----------- Gauss Cannon Gauss Cannon Remote Datajack > --- INVENTORY -------- High-capacity Matter Pod Experimental Sensor Array Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Recoil Stabilizer Improved Medium Armor Plating Reactive Plating Reactive Plating Reactive Plating Improved Shield Generator Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Behemoth] System Restoration Module Flak Gun Gauss Cannon Spear [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Improved Utility Shielding Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Slots Evolved 8 | . . . . . 4 . . . 2 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . Utility 4 | . . . . . 2 . . . 2 . . Weapon 2 | . . . . . 1 . . . . 1 . Parts Attached 82 | 8 11 3 . 2 4 21 6 7 8 2 10 Power 17 | 2 1 1 . . 1 4 4 3 . . 1 Engine 6 | 2 . . . . 1 1 1 1 . . . Core 11 | . 1 1 . . . 3 3 2 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 13 | 2 1 1 . 1 1 3 1 . 2 . 1 Treads 10 | 2 1 1 . 1 1 1 1 . 1 . 1 Leg . | . . . . . . . . . . . . Wheel 3 | . . . . . . 2 . . 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 2 3 1 . . 2 5 . 2 4 . 7 Device 10 | 1 1 1 . . 1 2 . 1 1 . 2 Storage 4 | 1 2 . . . . 1 . . . . . Processor 5 | . . . . . . . . . 1 . 4 Hackware 1 | . . . . . . . . 1 . . . Protection 6 | . . . . . 1 2 . . 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 26 | 2 6 . . 1 . 9 1 2 2 2 1 Energy Gun 5 | 2 . . . . . 1 1 1 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | . 5 . . 1 . 5 . . . . 1 Ballistic Cannon 3 | . . . . . . . . . 1 2 . Launcher 1 | . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . 1 1 . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . . . Parts Lost 39 | . . . . 1 . 11 1 10 2 . 14 Power 12 | . . . . . . 6 . 4 1 . 1 Propulsion 8 | . . . . . . 3 . 1 1 . 3 Utility 9 | . . . . . . 1 . 1 . . 7 Weapon 10 | . . . . 1 . 1 1 4 . . 3 Highest Loss Streak 7 | . . . . 1 . 4 1 5 1 . 7 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Backups 16 | 3 10 14 14 14 12 19 23 23 24 24 21 Power . | . . . . . . . . . . . . Propulsion . | 2 1 . . . . . 1 . . . . Utility 11 | . 3 8 9 9 9 15 20 20 20 21 18 Weapon 3 | . 4 5 5 4 3 3 2 2 3 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 52 | 1 4 6 1 3 . 3 2 6 6 . 20 Power 3 | 1 . . . 1 . . . . . . 1 Propulsion 3 | . 1 1 . . . . 1 . . . . Utility 38 | . 2 1 1 1 . 3 1 6 4 . 19 Weapon 8 | . 1 4 . 1 . . . . 2 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 87 96 81 87 86 82 75 73 58 Engine 4 | . 8 . . . 3 10 . 4 . . . Core 8 | . 5 14 14 14 9 5 14 9 5 . 2 Treads 18 | . 28 28 28 28 19 9 6 8 5 6 6 Wheel 3 | . . . . . . 7 8 8 7 6 . Device 14 | . 13 14 14 14 16 14 17 17 16 13 3 Storage 11 | . 14 14 14 14 9 9 8 8 7 6 5 Processor 1 | . . . . . . . . . 3 6 15 Protection 3 | . . . . . 7 12 8 . 5 6 3 Energy Gun 1 | . 3 . . . . . 2 1 5 . . Ballistic Gun 16 | . 23 28 16 24 15 16 16 1 . . 3 Ballistic Cannon 1 | . . . . . . . . . 1 19 12 Peak Build Rating 60 | 7 25 29 30 30 36 52 55 55 58 60 60 Average Rating 32 | 5 11 27 27 29 32 45 51 49 53 60 40 On Entrance 34 | . 7 25 29 30 27 36 42 55 50 56 60 Avg Prop Armor Cover (%) 10 | . . . . . . 7 9 14 9 6 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 111 | 13 32 33 33 33 44 108 106 106 101 110 111 Greatest Support 65 | 40 40 42 42 42 65 65 28 28 28 28 48 Greatest Overweight (x) 36 | 1 . . . . 1 3 5 3 3 3 36 Average Overweight (x) 1 | . . . . . . 2 3 3 3 3 1 Largest Inventory Capacity 25 | 8 20 20 15 15 15 25 25 25 25 25 25 Average Capacity 18 | 7 13 15 15 15 15 20 25 25 25 25 22 Most Carried 25 | 5 15 15 15 15 15 25 25 25 25 25 25 Average Carried 16 | 3 10 14 14 14 12 19 24 24 24 24 21 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 5 Final Carried 25 | 3 15 14 15 15 12 25 25 22 25 25 5 Transmogrified Parts 1 | . . 1 . . . . . . . . . Integrity Recovered 7 | . . 7 . . . . . . . . . Class Distribution -------------------- 71% | Mutant 9% | Scavenger-Mutant 8% | Bothacker-Mutant 4% | Bothacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Tank | -6/Factory Bothacker-Gunner | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Matter Collected 4270 | 280 401 584 263 252 . 935 540 154 107 17 737 Remotely . | . . . . . . . . . . . . Salvage Created 4901 | 266 766 286 . 132 . 1394 1420 469 20 12 136 Parts 287 | 23 44 23 . 12 . 65 81 26 3 . 10 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . Recyclers Shooed 4 | 1 2 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Combat Hostiles Destroyed 89 | . 12 12 . 2 . 24 22 11 . . 6 Melee 9 | . . . . . . . . 8 . . 1 Guns 58 | . 9 12 . 2 . 20 13 1 . . 1 Cannons 4 | . . . . . . . . . . . 4 AOE 15 | . 3 . . . . 3 9 . . . . Classes Destroyed 17 | 3 5 . . 2 . 3 1 1 . . 2 Worker 9 | 1 3 2 . . . . 2 . . 1 . Builder 6 | . . . . 1 . . 5 . . . . Tunneler 11 | 9 . . . . . . 1 . 1 . . Hauler 2 | . 1 . . . . . 1 . . . . Recycler 4 | 1 2 . . . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 5 | . 3 . . . . . 2 . . . . Swarmer 21 | . 3 10 . . . 5 3 . . . . Cutter 1 | . . . . . . . . 1 . . . Grunt 42 | . 9 2 . . . 12 18 1 . . . Brawler 2 | . . . . . . 1 . 1 . . . Sentry 9 | . . . . 2 . 2 1 4 . . . Hunter 4 | . . . . . . 3 . . . . 1 Programmer 8 | . . . . . . 1 . 4 . . 3 Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 11 | 3 3 3 . 1 . 8 11 3 1 1 2 Combat Bots Only 8 | . 3 3 . 1 . 8 7 3 . . 2 Max Kills in Single Turn 4 | 2 2 2 . 1 . 1 4 1 1 1 1 Gunslinging 1 | . . 1 . . . . 1 . . . . Exploded 3 | . 2 . . . . 1 3 . . . . Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Hostile Shots Fired 730 | . 46 33 . 10 . 170 67 88 46 . 270 Missed 220 | . 15 12 . 1 . 40 23 21 19 . 89 Hits 510 | . 31 21 . 9 . 130 44 67 27 . 181 Melee 48 | . . . . . . . . 12 . . 36 Projectile 462 | . 31 21 . 9 . 130 44 55 27 . 145 AOE 1 | . . . . . . . . 1 . . . Critical Strikes 20 | . 2 1 . 2 . 5 . 5 . . 5 Actively Blocked 1 | . . . . . . . . 1 . . . Damage Taken 7051 | 34 393 213 . 150 . 2021 495 1122 230 . 2393 Core 1546 | . 97 42 . 17 . 347 20 163 42 . 818 Absorbed by Shields 73 | . . . . . . 11 . . . . 62 Redirected to Shielding 124 | . . . . . . 99 12 13 . . . Ignored by Resistances 294 | . . . . . . 72 58 46 12 . 106 Regen/Repaired (Parts) 261 | . 32 . . . . . 229 . . . . Core Remaining (%) 62 | 100 . . . 52 . . . 6 90 . . Volleys Fired 292 | 19 61 21 . 10 . 68 55 22 15 1 20 Largest 3 | 2 2 2 . 2 . 2 3 3 1 3 3 Hottest 120 | 80 80 46 . 46 . 50 103 103 56 120 120 Shots Fired 573 | 38 126 44 . 17 . 132 115 29 15 3 54 Gun 499 | 38 126 44 . 17 . 127 106 24 13 . 4 Cannon 54 | . . . . . . . . . 1 3 50 Launcher 15 | . . . . . . 5 9 1 . . . Special 5 | . . . . . . . . 4 1 . . Kinetic 431 | . 86 44 . 17 . 127 90 9 1 3 54 Thermal 26 | . . . . . . . . 13 13 . . Explosive . | . . . . . . . . . . . . Electromagnetic 111 | 38 40 . . . . 5 25 3 . . . Robot Hit Streak 14 | 8 7 5 . 9 . 14 10 13 13 14 12 Robot Miss Streak 5 | 3 5 3 . 1 . 3 3 4 2 . 4 Penetration Max 1 | . . . . . . . 1 . . 1 . Secondary Targets 14 | . 1 3 . . . 6 4 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . . Shots Hit Robots 401 | 22 65 23 . 13 . 102 80 45 13 1 37 Core Hits 224 | 11 37 15 . 6 . 57 59 17 5 2 15 Critical Kills 3 | . . 1 . . . 1 1 . . . . Critical Parts Destroyed 5 | . . . . . . . . 5 . . . Critical Strikes 18 | 2 . 1 . . . 1 1 7 . . 6 Burn 1 | . . . . . . . . 1 . . . Destroy 3 | . . 1 . . . 1 1 . . . . Blast 5 | . . . . . . . . . . . 5 Corrupt 2 | 2 . . . . . . . . . . . Smash 5 | . . . . . . . . 5 . . . Impale 2 | . . . . . . . . 1 . . 1 Melee Attacks 66 | . 4 . . . . 21 . 38 . . 3 Impact 29 | . 4 . . . . . . 25 . . . Slashing 19 | . . . . . . 19 . . . . . Piercing 18 | . . . . . . 2 . 13 . . 3 Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 6 . . . Damage Inflicted 10217 | 698 1264 376 . 197 . 2905 2114 1201 205 68 1189 Guns 5078 | 343 932 376 . 197 . 1308 1376 313 176 . 57 Cannons 1253 | . . . . . . 90 . . 29 68 1066 Explosions 2074 | 355 332 . . . . 642 738 7 . . . Melee 1812 | . . . . . . 865 . 881 . . 66 Ramming . | . . . . . . . . . . . . Kinetic 4989 | . 649 376 . 197 . 1308 1211 126 29 68 1025 Thermal 1163 | 355 332 . . . . 55 103 142 176 . . Explosive . | . . . . . . . . . . . . Electromagnetic 2065 | 343 283 . . . . 587 800 52 . . . Impact 621 | . . . . . . . . 621 . . . Slashing 865 | . . . . . . 865 . . . . . Piercing 326 | . . . . . . . . 260 . . 66 Entropic 98 | . . . . . . . . . . . 98 Phasic 90 | . . . . . . 90 . . . . . Highest Corruption 21 | . 3 3 3 3 . 7 . 21 . . 5 Average Corruption 4 | . 2 3 3 3 . 7 . 16 . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 132 | . 35 17 14 11 . 32 . 14 . . 9 Message Errors 26 | . 6 4 2 2 . 8 . 2 . . 2 Matter Fused 31 | . 5 4 5 4 . 6 . 5 . . 2 Heat Flow Errors 25 | . 5 5 2 1 . 4 . 4 . . 4 Energy Discharges 17 | . 6 2 1 . . 6 . 1 . . 1 Parts Fused 1 | . 1 . . . . . . . . . . Data Loss (minor) 12 | . 4 1 3 1 . 2 . 1 . . . Data Loss (major) 9 | . 2 . 1 2 . 3 . 1 . . . Misfires 9 | . 5 1 . . . 3 . . . . . Alerts 1 | . . . . 1 . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 254 | 32 . . . . . 31 1 151 . . 39 Projectiles 39 | . . . . . . . . . . . 39 Explosions 33 | 32 . . . . . . 1 . . . . Melee 182 | . . . . . . 31 . 151 . . . Knockbacks 5 | . . . . . . . . 3 . . 2 Impact 3 | . . . . . . . . 3 . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 43 | 34 . . . . . 9 . . . . . Shots 3 | 2 . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 265 | 72 265 241 254 207 . 240 86 249 . . 237 Average Temperature 66 | 28 63 54 121 49 . 99 32 74 . . 53 Received Heat Transfer 1983 | . 234 63 . 81 . 633 258 225 48 . 441 Effects 1 | . 1 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . 2 . . . Combat Hostiles 3 | . . . . . . 1 . 2 . . . Parts Fried 9 | 1 1 . . . . 4 1 2 . . . Impact Corruptions 8 | . . . . . . . . 8 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 1 . . 2 . . . . . . . Heat Transferred 1901 | 450 350 . . . . 100 150 407 444 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 3 Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 15 | 7 5 . . . . 1 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Maximum Alert Level 3 | . . 2 . . . 3 2 3 2 1 1 Low Security (%) 46 | 100 100 23 . 100 100 13 . . . . 42 Level 1 21 | . . 21 . . . 29 69 4 34 100 57 Level 2 22 | . . 54 . . . 35 30 36 65 . . Level 3 8 | . . . . . . 20 . 58 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 790 | 15 196 687 . 52 4 748 592 790 562 246 237 Initial 399 | . . . . . . . 349 371 399 240 144 Average 278 | 2 54 402 . 7 . 434 385 674 460 229 186 Influence Increases 4301 | 55 507 969 . 143 4 868 595 589 327 6 238 Destroy 0b10 Robot/C 2220 | . 240 320 . 100 . 540 440 360 60 . 160 Destroy 0b10 Robot/NC 225 | 55 50 10 . 5 . 15 65 . 20 5 . Destroy Leader 284 | . 68 60 . 10 . 30 66 30 20 . . Allied During Kill 189 | . . 86 . 28 . 11 . 39 16 1 8 Successful Hack 34 | . 25 . . . 4 . . . 5 . . Select Force Hacks 60 | . 60 . . . . . . . . . . Disable Machine 60 | . 15 15 . . . . 15 15 . . . Anti-Garrison Action 350 | . . . . . . 250 . 100 . . . Destroy Structure 90 | . 34 . . . . 22 9 15 . . 10 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 90 | . 15 . . . . . . 30 . . 45 Miscellaneous 684 | . . 478 . . . . . . 206 . . Influence Decreases 4139 | 55 507 400 569 142 5 150 741 401 595 292 282 Entered New Map 1815 | . . . 569 . 1 . 369 201 361 252 62 Time Decay 1724 | 55 507 400 . 142 4 . 362 . 214 40 . Lost Part 380 | . . . . . . 110 10 100 20 . 140 Lost Ally 220 | . . . . . . 40 . 100 . . 80 Squads Dispatched 10 | . 3 1 . . . . 4 . 2 . . Investigation 5 | . 2 1 . . . . 2 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . 1 . . . . . 2 . 1 . . Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Distress Signals 12 | . 2 . . . 1 . 7 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 168 | . 22 16 . 5 . 32 32 23 5 . 33 Peak Tracking Total 15 | . 5 4 . 2 . 7 5 7 1 . 15 Tactical Retreats 5 | . 1 . . . . . . 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Traps Triggered 19 | . 3 . . . . 9 1 3 . . 3 Indirectly 1 | . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Machines Disabled 10 | . 1 1 . 2 . 3 1 2 . . . Max in Single Turn 1 | . 1 1 . 1 . 1 1 1 . . . Garrison Relay 4 | . . . . . . 3 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Machines Accessed 21 | . 9 1 2 . 1 1 2 1 3 1 . Terminals 10 | . 6 . . . . 1 . 1 2 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 2 | . 1 . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 . Total Hacks 62 | . 39 1 2 . 2 2 7 3 5 1 . Successful 37 | . 26 1 2 . 1 . 4 . 2 1 . Failed 24 | . 12 . . . 1 2 3 3 3 . . Catastrophic 6 | . 3 . . . . 1 . 1 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 21 | . 21 . . . . . . . . . . Terminals 37 | . 29 . . . . 2 . 3 3 . . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 9 | . 3 . . . . . 6 . . . . Recycling Units 7 | . 7 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . 1 . . 1 . Terminal Hacks 16 | . 12 1 2 . . . . . 1 . . Record 2 | . . . 2 . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks 5 | . 2 . . . . . 3 . . . . Scan Component 3 | . 1 . . . . . 2 . . . . Repair 2 | . 1 . . . . . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 . Unlock Access 3 | . . . . . 1 . 1 . . 1 . Unauthorized Hacks 9 | . 9 . . . . . . . . . . Terminals 7 | . 7 . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 7 . . . . 1 1 1 3 1 . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . Time 93 | . 32 . . . . . 61 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Used RIF Installer 2 | . . . . . . 2 . . . . . Code Merge 1 | . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . 1 . . . . . Robots Hacked 3 | . . . . . . . . 3 . . . Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . . . . 3 . . . Robot Hacks Applied 3 | . . . . . . . . 3 . . . formatsys_high 3 | . . . . . . . . 3 . . . Relay Couplers Released 16 | . . . . . . 13 . 3 . . . Machine Destruction 12 | . . . . . . 9 . 3 . . . Programmers 4 | . . . . . . 4 . . . . . Attached 1 | . . . . . . . . 1 . . . Merged Code Value 43 | . . . . . . . . 43 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 1 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Total Allies 17 | . . 8 . . . . . 7 1 1 . Largest Group 5 | . . 5 5 3 3 3 . 4 3 4 4 Highest-Rated Group 115 | . . 115 115 74 74 74 . 60 64 105 105 Highest-Rated Ally 41 | . . 31 31 29 29 29 . 16 32 41 41 Total Orders . | . . . . . . . . . . . . Ally Attacks 141 | . . 18 . 25 . 22 . 44 21 . 11 Total Damage 2074 | . . 215 . 418 . 226 . 650 279 . 286 Kills 25 | . . 4 . 3 . 3 . 7 6 . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . X0-1V1 Amusement Gains 115 | . 9 1 . . . 10 30 . . 5 60 Average Entertainment 16 | . 7 3 . 3 2 2 22 42 42 29 45 Good Acts 37 | . . 8 . 3 . 13 4 5 1 . 3 Bad Acts 37 | . 1 5 . 4 . 8 6 5 3 . 5 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Active Infowar (turns) 3060 | 74 1840 . . . 64 204 . . 253 80 545 Optics 878 | . . . . . . . . . 253 80 545 Sensors 1 | . . . . . 1 . . . . . . Seismic 2181 | 74 1840 . . . 63 204 . . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Turns Passed 9593 | 326 2044 1091 876 879 66 1509 839 807 448 80 628 Spaces Moved 5081 | 158 1106 643 568 557 34 812 247 416 245 48 247 Core 165 | 24 . . . . . . . . . . 141 Treads 3308 | 134 1106 643 568 557 34 126 59 . 13 . 68 Legs . | . . . . . . . . . . . . Wheels 1608 | . . . . . . 686 188 416 232 48 38 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 152 152 130 145 145 145 145 50 Average Speed 157 | 149 160 153 152 152 171 139 246 145 158 145 177 Slowest Speed 1850 | 160 160 160 152 152 232 235 570 145 400 145 1850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 7 95 97 90 83 4 67 21 41 9 2 37 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 4 | . 3 1 . . . . . . . . . Known Exits Taken 4 | . . 1 . . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . 1 . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 1 | . 1 . . . . . . . . . . Terrain Destroyed 66 | 22 33 . . . . 2 7 . . . 2 Melee 1 | . 1 . . . . . . . . . . Projectile 4 | . . . . . . . 2 . . . 2 AOE 61 | 22 32 . . . . 2 5 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Total 6085 | 210 1265 715 582 577 42 1040 382 535 294 55 388 Wait 226 | 12 45 23 7 . . 3 56 13 . . 67 Move 5071 | 157 1105 642 567 556 33 811 246 415 244 48 247 Hop . | . . . . . . . . . . . . Pick Up 122 | 12 24 9 3 5 2 27 6 10 12 1 11 Fast Attach 22 | . . 1 1 . . 5 3 4 4 . 4 Attach 47 | 7 3 1 1 1 6 7 3 6 2 1 9 Detach 2 | . . . . . 1 . . . . . 1 Swap 59 | 1 11 5 . 1 . 21 8 4 4 1 3 Drop 76 | 2 12 13 3 4 . 16 5 7 12 . 2 Fire 292 | 19 61 21 . 10 . 68 55 22 15 1 20 Melee 58 | . 4 . . . . 21 . 30 . . 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 106 | . . . . . . 61 . 24 . . 21 Rewire 4 | . . . . . . . . . 1 3 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / Sto x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 327 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 11) 664 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Discovered new exit (range 14) 940 | -10/Materials | Central database locked down 1123 | -10/Materials | Discovered new exit (range 9) 1662 | -10/Materials | Discovered new exit (range 16) 1689 | -10/Materials | Repaired Autogun? 2039 | -10/Materials | Learned Storage terminal intel 2104 | -10/Materials | Learned location of 1 exit from Storage 2184 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2204 | -10/Materials | Loaded intel: 15 trap records 2281 | -10/Materials | Learned location of Storage (-7) 2333 | -10/Materials | Learned location of 2 exits from Materials 2371 | -10/Materials | Entered Mines 2434 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2471 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 2585 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2632 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (considerable) 2692 | -10/Mines | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2715 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2718 | -10/Mines | Identified exit to Materials 2718 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 2721 | -10/Mines | Found Prototype Device 2847 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2865 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (considerable) 3003 | -10/Mines | Forcibly received Sfc. Transmogifier from X0-1V1 3016 | -10/Mines | Discovered exit to Materials (range 12) 3046 | -10/Mines | X0-1V1 upgraded ally (x3) 3077 | -10/Mines | Learned Materials machine intel 3132 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3293 | -10/Mines | Identified exit to Exiles 3293 | -10/Mines | X0-1V1 revealed exit location to -10/Exiles 3462 | -10/Mines | Entered Exiles 3462 | -10/Exiles | Found Exiles lab abandoned 3462 | -10/Exiles | Accompanied by 5 allies 3492 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3877 | -10/Exiles | Discovered new exit (range 15) 4302 | -10/Exiles | Discovered new exit (range 10) 4338 | -10/Exiles | Entered Mines 4338 | -9/Mines | Accompanied by 3 allies 4424 | -9/Mines | X0-1V1 activates XOMVISION 4559 | -9/Mines | Discovered new exit (range 13) 4687 | -9/Mines | Learned Materials garrison access intel 4819 | -9/Mines | X0-1V1 activates XOMVISION 4999 | -9/Mines | X0-1V1 mutated your Weapon slot to Power slot 5088 | -9/Mines | X0-1V1 caused items to flee you 5217 | -9/Mines | Entered Materials 5217 | -8/Materials | Accompanied by 3 allies 5217 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5217 | -8/Materials | Identified Exp. Sensor Array 5218 | -8/Materials | Identified exit to Factory 5219 | -8/Materials | Loaded intel: 52 machine locations 5220 | -8/Materials | Loaded intel: 1 garrison access location 5246 | -8/Materials | Identified exit to Garrison 5283 | -8/Materials | Entered Garrison 5283 | -8/Garrison | Accompanied by 3 allies 5345 | -8/Garrison | Triggered checkpoint 5354 | -8/Garrison | Installed Relay Interface Framework 5392 | -8/Garrison | Garrison Relay disabled 5456 | -8/Garrison | Triggered checkpoint 5517 | -8/Garrison | Destroyed 8 combat bots 5518 | -8/Garrison | Lost 3 parts (1p1n1u) 5575 | -8/Garrison | TH resistance permanently improved by X0-1V1 (+10%; -100 max core) 5615 | -8/Garrison | X0-1V1 sent hostile S-10 Pest (x3) 5731 | -8/Garrison | Discovered new exit (range 11) 5877 | -8/Garrison | Triggered checkpoint 5941 | -8/Garrison | Garrison Relay disabled 5995 | -8/Garrison | Discovered new exit (range 12) 6083 | -8/Garrison | Triggered checkpoint 6084 | -8/Garrison | X0-1V1 whisked you away to safety 6100 | -8/Garrison | Expanded RIF knowledge: Code Merge 6278 | -8/Garrison | X0-1V1 sent hostile H-55 Commando (x3) 6339 | -8/Garrison | Lost 4 parts (2p1n1w) 6400 | -8/Garrison | Discovered new exit (range 7) 6419 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6447 | -8/Garrison | Triggered checkpoint 6482 | -8/Garrison | Garrison Relay disabled 6521 | -8/Garrison | Core integrity fell below 50% 6572 | -8/Garrison | Spotted B-75 Beast 6572 | -8/Garrison | Spotted B-75 Beast 6572 | -8/Garrison | X0-1V1 sent you into danger 6595 | -8/Garrison | Core integrity restored by X0-1V1 (+83) 6721 | -8/Garrison | X0-1V1 sent you into danger 6768 | -8/Garrison | X0-1V1 caused items to flee you 6792 | -8/Garrison | Entered Materials 7202 | -8/Materials | Build established: Scavenger-Mutant 7235 | -8/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 7239 | -8/Materials | X0-1V1 sent you into danger 7315 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 7411 | -8/Materials | Destroyed 7 combat bots 7418 | -8/Materials | Discovered exit to Factory (range 8) 7474 | -8/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 7486 | -8/Materials | Repaired Broken Arm. Huge Wheel 7563 | -8/Materials | X0-1V1 foreshadows a heat wave 7620 | -8/Materials | Build established: Scavenger-Tank 7622 | -8/Materials | Identified exit to Garrison 7631 | -8/Materials | Entered Garrison 7708 | -8/Garrison | X0-1V1 sent allied Y-45 Defender (x4) 7727 | -8/Garrison | Weapon slot count reverted to normal (-1) 7755 | -8/Garrison | Lost 5 parts (1p1u3w) 7863 | -8/Garrison | Triggered checkpoint 7903 | -8/Garrison | Triggered checkpoint 7963 | -8/Garrison | Garrison Relay disabled 8061 | -8/Garrison | System corruption reached 10% 8303 | -8/Garrison | Core integrity fell below 20% 8339 | -8/Garrison | Lost 3 parts (2p1w) 8365 | -8/Garrison | Build established: Bothacker-Mutant 8422 | -8/Garrison | Discovered exit to Factory (range 9) 8438 | -8/Garrison | Entered Factory 8438 | -7/Factory | Accompanied by 2 allies 8438 | -7/Factory | Evolved 2 slots: Utility x2 8439 | -7/Factory | Identified exit to Storage 8530 | -7/Factory | X0-1V1 sent someone to keep an eye on you 8646 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 8750 | -7/Factory | X0-1V1 sent you into danger 8838 | -7/Factory | First assault squad dispatched 8870 | -7/Factory | Discovered new exit (range 9) 8886 | -7/Factory | Entered another Factory area 8886 | -6/Factory | Accompanied by 3 allies 8886 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8966 | -6/Factory | Identified exit to Garrison 8966 | -6/Factory | Entered Garrison 8966 | -6/Garrison | Accompanied by 4 allies 9033 | -6/Garrison | X0-1V1 sent hostile H-66 Slayer (x3) 9064 | -6/Garrison | Destroyed B-75 Beast 9079 | -6/Garrison | Lost 4 allies 9080 | -6/Garrison | Reactive Plating reconfigured into Item Mimic 9088 | -6/Garrison | X0-1V1 whisked you away to safety 9108 | -6/Garrison | Lost 3 parts (1n2u) 9361 | -6/Garrison | Build established: Bothacker-Gunner 9456 | -6/Garrison | X0-1V1 sent you into danger 9507 | -6/Garrison | Core integrity fell below 50% 9511 | -6/Garrison | Released all parts (4) 9512 | -6/Garrison | Core integrity fell below 20% 9515 | -6/Garrison | X0-1V1 rescued you from certain death 9516 | -6/Garrison | Triggered checkpoint 9539 | -6/Garrison | Lost 7 parts (1p2n1u3w) 9578 | -6/Garrison | Triggered checkpoint 9590 | -6/Garrison | Triggered checkpoint 9594 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- alarm sounds. 09578_ X0-1V1's Piety Tracker destroyed. 09588_ Triggered Stasis Trap. 09588_ A bubble of rippling energy engulfs the area. 09588_ Field strength at 94. 09589_ Field strength at 88. 09590_ Beams of light sweep through the air. An alarm sounds. 09590_ Field strength at 77. 09591_ C-45 Heavy ARC bursts open, deploying its payload. 09591_ S-27 Virus unfolds itself. 09591_ Targeting Computer destroyed. 09591_ Field strength at 58. 09592_ Field strength at 43. 09593_ Spear severed. 09593_ Field strength at 17. 09594_ Stasis field depleted. 09594_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ??????????# #?? #?????????????????????????????? | | ########### *#???###?????????????????????????????? | | % #???????????????????????????????????? | | =!#???????????????????????????????????? | | [ =#???????????????????????????????????? | | ##########[ [#???????????????????????????????????? | | ?????????#*=!#???????????????????????????????????? | | ?????????# [[#???????????????????????????????????? | | ?????????# [#???????????????????????????????????? | | ?????????#=[ #???????????????????????????????????? | | ?????????#[ #???????????????????????????????????? | | ??####???# ! #???????????????????????????????????? | | ??# ???# #???????????????????????????????????? | | ### #### #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ######## #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | !??????# #???????????????????????????????????? | | !??????# #????????????#####??????????????????? | | !??????# #????????????C%CC#??????????????????? | | !??????# #############sss ##########?????????? | | !!!#?????# / ????????? | | ####?????# b ????????? | | ?????????# l@ ????????? | | ?????????############ ## ## ###???????????? | | ????????????????????# ## ## ##????????????? | | ??????????????????? ?????????????? | | ??????????????????# ?????????????? | | ??????????????????# s ?????????????? | | ??????????????????# #???????????? | | ??????????????????### ## ## ###???????????? | | ????????????????????# ## ## #?????????????? | | ????????????????????# #??#??????????? | | ????????????????????# #?? ??????????? | | ????????????????????# #?# #?????????? | | ????????????????????## ##""" ## #?# #?????????? | | ?????????????????????? #??????# #?# ?????????? | | ?????????????????????? ???????# #?# #?????????? | | ???????????????????????????????# #?# #?????????? | | ???????????????????????????????# #?# #?????????? | | ???????????????????????????????# #?#!#?????????? | | ???????????????????????????????# ###!########### | | ???????????????????????????????# !!!!!!! | | ???????????????????????????????# !!! !!! | | ???????????????????????????????# ]!!!! | | ???????????????????????????????#######++########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 33 Energy Capacity 1725 Matter Stores 800 Matter Capacity 800 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Resistance: EM 15 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 71 Authchip Count 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 72% | -10/Materials Arm. Huge Wheel | 8% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- My Business Is Booming Challenges ------------ None Game ------ Seed MediumForceCalibrator Manual? 0 Play Time 01:34:46 Cumulative 446.4 hours Start 2026.09.15 @ 13:43:03 End 2026.09.15 @ 15:18:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 310 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77d5d4d9-833a-420f-8999-8ff5c101f235