Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.24 @ 13:04:40 Player: Granzteel Result: Destroyed by Q677-g with Multirail Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (164) 820 Value Destroyed (7925) 7925 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1791) 1791 TOTAL SCORE: 17836 Bonus ------- High Alert Combat Kills 433 Follower Combat Kills 358 Entered DSFs 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 236/300 Energy 640/640 System Corruption 41% Temperature Cool (0) Movement Hovering (410) Ox5 Location -2/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Medium Treads Medium Treads Myomer Leg Gravmag System Improved Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Energy Well Advanced Target Analyzer Improved Hacking Suite Improved System Shield Experimental Field Recycling Unit > --- WEAPON (5) ------- Improved Lightning Gun Improved Lightning Gun Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY (10) --- Light Quantum Reactor Light Quantum Reactor Coolant Network Centrium Heavy Armor Plating Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Coolant Network Medium Storage Unit Improved Energy Well Experimental Energy Well Advanced Target Analyzer Improved System Guard Experimental Field Recycling Unit > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Machine Gun > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Advanced Heat Sink Advanced Targeting Computer Advanced Target Analyzer Heavy Machine Gun Mini Smartbomb Launcher [Rating: 182] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Aluminum Leg Treads Improved Heavy Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Improved Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Flamer Slashing Weapon Ripper Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Slots Evolved 16 | . . . 2 2 2 2 . . 2 2 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 1 . . . . . 2 . . 1 . Utility 8 | . . . 1 1 1 2 . . 1 . 2 . . . Weapon 3 | . . . 1 . 1 . . . . . . . 1 . Parts Attached 305 | 8 6 . 13 7 2 18 14 16 17 46 5 11 19 123 Power 32 | 1 1 . 1 1 . 3 1 2 2 5 . . 1 14 Engine 8 | 1 1 . 1 1 . 1 . 1 1 1 . . . . Core 7 | . . . . . . 2 1 1 1 2 . . . . Reactor 17 | . . . . . . . . . . 2 . . 1 14 Propulsion 81 | 4 2 . 4 5 . 5 1 6 8 8 1 2 4 31 Treads 12 | 2 . . . . . . . . . . . 2 3 5 Leg 47 | . 2 . 4 4 . 5 1 6 5 2 . . . 18 Wheel 3 | 2 . . . . . . . . 1 . . . . . Hover 11 | . . . . . . . . . 1 6 1 . . 3 Flight 8 | . . . . 1 . . . . 1 . . . 1 5 Utility 98 | 1 2 . 2 1 1 4 5 1 6 13 3 4 10 45 Device 58 | . 1 . 2 . . . 4 . 2 9 3 2 8 27 Storage 17 | 1 1 . . . . . 1 1 1 . . 2 2 8 Processor 13 | . . . . 1 . 3 . . 1 2 . . . 6 Hackware 4 | . . . . . 1 1 . . . . . . . 2 Protection 6 | . . . . . . . . . 2 2 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 94 | 2 1 . 6 . 1 6 7 7 1 20 1 5 4 33 Energy Gun 30 | 1 . . . . . . 1 2 1 7 . . 2 16 Energy Cannon 3 | . . . . . . . . . . . 1 1 1 . Ballistic Gun 31 | 1 1 . 6 . 1 5 3 1 . 5 . 1 . 7 Ballistic Cannon 5 | . . . . . . . . . . 2 . 1 . 2 Launcher 6 | . . . . . . 1 . . . . . 1 1 3 Special Weapon 8 | . . . . . . . . 2 . 3 . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 1 . 2 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . 2 1 . 1 . 1 . . Unidentified Prototypes 21 | . . . . 1 . . . . . . 1 . 3 16 Corrupted Parts 4 | . . . . . . . . . . . . . 1 3 System Corruption 15 | . . . . . . . . . . . . . 3 12 Parts Lost 96 | . 1 . 2 . . 5 4 8 . 16 . 2 9 49 Power 9 | . . . . . . . . 2 . 1 . . 2 4 Propulsion 23 | . . . . . . 2 . 2 . 6 . 1 . 12 Utility 23 | . . . . . . 1 2 1 . 2 . . 3 14 Weapon 41 | . 1 . 2 . . 2 2 3 . 7 . 1 4 19 Highest Loss Streak 13 | . 1 . 2 . . 4 2 8 . 7 . 2 9 13 To Critical Strikes 3 | . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 88 | . 86 100 99 99 100 97 93 88 93 90 92 87 82 68 Engine 4 | . 14 14 11 9 7 4 2 . 1 3 . . . . Core 1 | . . . . . . 1 3 . 4 4 4 4 3 . Reactor 1 | . . . . . . . . . . 1 4 4 3 6 Treads 1 | . . . . . . . . . . . . 4 12 3 Leg 15 | . 14 28 22 26 23 19 20 19 16 7 . . . 11 Wheel 1 | . 13 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 11 19 6 . . Device 12 | . 1 14 22 18 15 10 9 6 8 8 16 14 19 16 Storage 8 | . 14 14 11 9 7 6 6 11 10 5 4 8 4 8 Processor 11 | . . . . 9 7 20 20 20 17 20 19 19 12 4 Hackware 2 | . . . . . 7 6 6 6 5 5 4 4 3 . Energy Gun 5 | . 10 . . . . . 4 . 16 13 14 8 7 7 Ballistic Gun 13 | . 17 28 32 27 30 24 17 7 . 1 . 3 . 2 Special Weapon 1 | . . . . . . . . 6 5 1 . . . . Slashing Weapon 1 | . . . . . . . 1 5 . . . . . 1 Naked Turns 43 | . . . . . . . . . . . . . 21 22 Heaviest Build 102 | 13 21 21 26 28 31 34 52 47 73 71 74 79 102 91 Greatest Support 225 | 40 26 26 26 45 45 52 48 55 64 85 52 150 225 171 Greatest Overweight (x) 6 | . 1 . . . . . 1 1 1 3 1 1 . 6 Average Overweight (x) . | . . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 10 Average Capacity 11 | 7 9 10 10 10 10 10 14 15 15 15 15 15 14 7 Most Carried 15 | 1 10 10 10 10 9 10 14 15 15 15 15 15 15 10 Average Carried 9 | . 4 10 9 9 8 9 11 13 14 14 15 14 12 6 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 5 10 Final Carried 15 | . 10 10 10 10 8 10 14 15 15 15 15 14 5 7 Class Distribution -------------------- 21% | Skirmisher 19% | Scavenger-Gunner 17% | Scavenger-Mutant 15% | Mutant 10% | Gunner 8% | Scavenger-Skirmisher 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/DSF Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Matter Collected 5837 | 286 252 42 617 326 66 745 296 196 44 696 . 331 230 1710 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9273 | 57 394 52 836 536 94 745 355 436 73 646 . 349 194 4506 Parts 405 | 1 24 9 55 35 1 42 11 19 5 20 . 9 12 162 Haulers Intercepted 5 | . . . 1 . 1 1 . . . . . . 1 1 Recyclers Shooed 3 | . 1 . . . . . . . . 1 . . . 1 Parts Field Recycled 35 | . . . . . . . . . . . . . . 35 Retrieved Matter 670 | . . . . . . . . . . . . . . 670 Parts Self-Destructed 11 | . . . . . . . 6 5 . . . . . . Prevented 4 | . . . . . . . 3 1 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Combat Hostiles Destroyed 137 | . 9 4 20 11 1 11 7 7 1 8 . 6 2 50 Melee 13 | . . . . . . . . 6 . 1 . . . 6 Guns 94 | . 9 4 20 11 1 11 7 1 1 4 . 1 . 24 Cannons 3 | . . . . . . . . . . . . 1 2 . AOE 16 | . . . . . . . . . . . . 4 . 12 Classes Destroyed 18 | 1 2 1 3 1 . 4 . 1 . . . 1 . 4 Worker 6 | . . . . 3 . . . . . . . . . 3 Builder 1 | . . . 1 . . . . . . . . . . . Hauler 5 | . . . 1 . 1 1 . . . . . . 1 1 Recycler 7 | 1 . . . . . 1 . . . 1 . . . 4 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . 1 . . . . . . . 1 Watcher 6 | . 1 . . 2 . . . . . . . . 1 2 Swarmer 29 | . . 4 7 4 . 3 3 . . . . 4 . 4 Grunt 48 | . 9 . 5 3 . 3 3 2 . 1 . . . 22 Duelist 2 | . . . . . . 1 . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 20 | . . . 8 4 1 1 . . 1 . . . . 5 Specialist 2 | . . . . . . . . . . . . 2 . . Hunter 9 | . . . . . . 1 . . . 3 . . . 5 Programmer 21 | . . . . . . 2 1 . . 4 . . 2 12 Alpha 7 1 | . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . 1 . . . . . . Fireman 3 | . . . . . . . . 3 . . . . . . Best Kill Streak 11 | 1 4 3 6 5 2 4 3 4 1 2 . 5 2 11 Combat Bots Only 10 | . 4 3 6 4 1 4 3 4 1 2 . 5 2 10 Max Kills in Single Turn 4 | 1 1 1 2 2 1 2 1 1 1 1 . 1 1 4 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . Exploded 4 | . . . . . . . . . . . . 1 . 4 Melee 1 | . . . . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Damage Taken 17567 | . 384 99 1030 390 165 710 375 800 71 1738 . 561 2326 8918 Core 2672 | . 114 26 200 74 88 91 44 198 45 239 . 92 407 1054 Absorbed by Shields 176 | . . . . . . . . . . . . 68 108 . Reduced by Siege Mode 53 | . . . . . . . . . . . . . 22 31 Regen/Repaired (Parts) 228 | . . . 176 . . . . . . 52 . . . . Core Remaining (%) 77 | 100 . 44 50 86 87 . . 60 95 79 . 92 . . Volleys Fired 414 | 7 52 8 56 28 3 34 12 9 4 35 . 11 20 135 Largest 5 | 2 2 2 3 3 4 4 4 4 3 4 . 4 5 5 Hottest 417 | 60 60 43 69 69 92 102 135 135 175 268 . 266 417 400 Shots Fired 1158 | 14 102 16 166 84 12 132 40 29 12 93 . 26 41 391 Gun 1079 | 14 102 16 166 84 12 131 40 29 12 80 . 15 15 363 Cannon 37 | . . . . . . . . . . 7 . 6 24 . Launcher 28 | . . . . . . 1 . . . . . 5 2 20 Special 14 | . . . . . . . . . . 6 . . . 8 Kinetic 715 | 7 68 16 166 84 12 131 36 26 4 34 . 10 14 107 Thermal 308 | 7 34 . . . . . . . 8 46 . 5 15 193 Explosive 20 | . . . . . . 1 . . . . . 5 2 12 Electromagnetic 107 | . . . . . . . 4 3 . 13 . 6 10 71 Robot Hit Streak 30 | 4 7 3 11 16 10 26 13 30 5 24 . 16 11 19 Robot Miss Streak 9 | 2 4 9 6 6 1 2 4 2 2 3 . 1 2 8 Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 17 | . 1 1 2 1 . 1 3 . . 1 . . . 7 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . 1 . . . 1 Shots Hit Robots 813 | 9 67 4 98 56 9 92 31 43 8 68 . 22 31 275 Core Hits 381 | 2 24 4 36 29 4 39 16 16 4 21 . 15 15 156 Critical Kills 10 | . . . . . . . 2 . . . . . . 8 Critical Parts Destroyed 18 | . 2 . . . . . . . . 1 . . . 15 Critical Strikes 73 | . 2 . . . . . 2 . . 8 . 3 5 53 Burn 18 | . . . . . . . . . . 6 . 2 2 8 Destroy 31 | . 2 . . . . . 2 . . 1 . . . 26 Blast 3 | . . . . . . . . . . . . . 3 . Corrupt 5 | . . . . . . . . . . . . 1 . 4 Sever 16 | . . . . . . . . . . 1 . . . 15 Melee Attacks 83 | . . . . . . . 2 22 . 14 . . . 45 Impact . | . . . . . . . . . . . . . . . Slashing 81 | . . . . . . . 1 21 . 14 . . . 45 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 1 . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 2 Damage Inflicted 22302 | 99 814 69 1484 883 135 1558 705 1139 160 1622 . 899 1268 11467 Guns 13973 | 99 814 69 1484 883 135 1552 625 510 160 1177 . 302 265 5898 Cannons 855 | . . . . . . . . . . . . 195 660 . Explosions 4004 | . . . . . . . . . . 72 . 402 343 3187 Melee 3353 | . . . . . . . 80 629 . 290 . . . 2354 Ramming 49 | . . . . . . 6 . . . 15 . . . 28 Kinetic 8066 | 47 549 69 1484 883 135 1552 570 462 58 331 . 284 540 1102 Thermal 5829 | 52 265 . . . . . . . 102 807 . 175 310 4118 Explosive 2956 | . . . . . . . . . . . . 338 343 2275 Electromagnetic 2049 | . . . . . . . 55 48 . 179 . 102 75 1590 Impact . | . . . . . . . . . . . . . . . Slashing 3353 | . . . . . . . 80 629 . 290 . . . 2354 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . 1 1 . . 7 . . 15 41 Average Corruption 16 | . . . . . . 1 1 . . 4 . . 3 21 Corruption Purged 18 | . . . . . . . 1 . . 9 . . 5 3 Corruption Blocked 20 | . . . . . . . . . . . . . . 20 Effects 109 | . . . . . . 2 2 . . 8 . . 3 94 Message Errors 16 | . . . . . . . 1 . . 2 . . . 13 Matter Fused 30 | . . . . . . 1 1 . . 2 . . 2 24 Heat Flow Errors 9 | . . . . . . 1 . . . 2 . . . 6 Energy Discharges 12 | . . . . . . . . . . 2 . . . 10 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 17 | . . . . . . . . . . . . . . 17 Data Loss (major) 3 | . . . . . . . . . . . . . . 3 Misfires 5 | . . . . . . . . . . . . . . 5 Alerts 2 | . . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . 1 2 Weapon Failures 10 | . . . . . . . . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 566 | . . . . . . . 51 73 . 51 . 48 28 315 Projectiles 58 | . . . . . . . . . . 8 . 22 28 . Explosions 60 | . . . . . . . . . . 1 . 26 . 33 Melee 448 | . . . . . . . 51 73 . 42 . . . 282 Knockbacks 7 | . . . . . . . . . . . . 2 5 . Impact . | . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 2 5 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 639 | . . . . . . . . . . 42 . 91 35 471 Shots 28 | . . . . . . . . . . 1 . 2 2 23 Rammed 5 | . . . . . . . . . . 1 . . . 4 Targets Rammed 11 | . . . . . . 2 . . . 1 . . . 8 Kicked 6 | . . . . . . 2 . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 431 | 20 98 . 27 17 24 187 278 42 8 399 . 54 228 431 Average Temperature 74 | 18 44 . 13 6 6 28 98 18 4 125 . 19 109 117 Received Heat Transfer 2686 | . 219 . 420 162 30 189 91 486 9 45 . . 18 1017 Effects 3 | . . . . . . . . . . 3 . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . Siege Activations 3 | . . . . . . . . . . . . . 2 1 Total Turns 26 | . . . . . . . . . . . . . 12 14 Longest Duration 14 | . . . . . . . . . . . . . 10 14 Robots Corrupted 6 | . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . 6 Parts Fried 17 | . . . . . . . . . . 2 . . . 15 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . 3 . . . 2 Combat Hostiles 5 | . . . . . . . . . . 3 . . . 2 Parts Melted 30 | . . . . . . . . . 1 7 . . . 22 Heat Transferred 10103 | 125 600 . . . . . . . 185 2295 . 500 724 5674 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Peak Influence 766 | 5 241 108 471 310 193 181 . . 48 270 137 327 239 766 Initial 183 | . 3 13 41 92 140 94 . . . 23 137 102 183 29 Average 142 | 3 82 71 261 101 176 90 . . 43 74 137 179 147 202 Maximum Alert Level 3 | . 1 . 2 1 . . . . . 1 . 1 1 3 Low Security (%) 77 | 100 92 100 22 92 100 100 . . 100 77 100 75 90 71 Level 1 16 | . 7 . 68 7 . . . . . 22 . 25 9 8 Level 2 3 | . . . 8 . . . . . . . . . . 10 Level 3 2 | . . . . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . . 3 . 3 . . 1 8 1 . 3 15 Investigation 6 | . . . . . . 1 . . . 2 1 . . 2 Extermination 12 | . . . . . . 2 . . 1 3 . . 1 5 Reinforcement 14 | . 2 . . 3 . . . . . 2 . . 2 5 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . 1 . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Distress Signals 9 | . 2 . 1 3 . . . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 207 | . 24 7 24 19 1 16 7 7 1 15 . 6 15 65 Peak Tracking Total 10 | . 4 3 7 5 1 4 3 4 1 4 . 5 10 10 Tactical Retreats 4 | . . 1 . . . . . . . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Traps Triggered 10 | . . . . . 1 . . . . 4 1 1 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . . . . 35 . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . 2 . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Machines Disabled 9 | . 1 . 1 . . 1 . . . . . 2 . 4 Max in Single Turn 1 | . 1 . 1 . . 1 . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Machines Accessed 32 | . 5 . 5 1 1 6 . 2 2 3 1 . . 6 Terminals 26 | . 5 . 4 1 1 6 . 1 1 1 1 . . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 Total Hacks 76 | . 13 . 15 3 1 16 . 2 7 8 1 . . 10 Successful 52 | . 13 . 9 . 1 9 . 2 6 6 1 . . 5 Failed 24 | . . . 6 3 . 7 . . 1 2 . . . 5 Catastrophic 2 | . . . . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 52 | . 13 . 11 3 . 13 . . 2 6 . . . 4 Terminals 63 | . 13 . 11 3 1 16 . 1 3 5 1 . . 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . 4 . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 Terminal Hacks 20 | . 7 . . . 1 4 . 2 1 1 1 . . 3 Record 4 | . . . . . . 1 . 1 . . . . . 2 Robot Analysis 1 | . . . . . . . . . 1 . . . . . Open Door 2 | . . . . . . . . 1 . . . . . 1 Open DSF 3 | . . . . . 1 1 . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 . . . 1 . . . . Alert Level 3 | . 2 . . . . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . . . . 2 . . . . Scan Component 3 | . . . 2 . . . . . . 1 . . . . Repair 3 | . . . 2 . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 6 . 5 . . 5 . . 1 3 . . . 2 Terminals 20 | . 6 . 5 . . 5 . . 1 2 . . . 1 Assimilate 2 | . 1 . . . . 1 . . . . . . . . Botnet 15 | . 4 . 4 . . 4 . . 1 1 . . . 1 Operators 3 | . 1 . 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 Reprogram 2 | . . . . . . . . . . 1 . . . 1 Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 22 | . 1 . 5 1 1 5 . . 1 2 . . . 6 Full Trace Events 3 | . . . 1 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 1 . . . . 4 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . 1 . . . . Time 120 | . . . 64 . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . 4 Non-combat 3 | . . . . . . . . . . . . . . 3 Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . . . . . . . . . 4 parse_system 3 | . . . . . . . . . . . . . . 3 find_scanalyzer 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Total Allies 7 | . 1 . . . . . . . . 5 . . . 1 Largest Group 4 | . 1 1 . . . . . . . 4 . . . 1 Highest-Rated Group 204 | . 10 10 . . . . . . . 204 . . . 58 Highest-Rated Ally 58 | . 10 10 . . . . . . . 56 . . . 58 Total Orders 5 | . 3 1 . . . . . . 1 . . . . . STAY 3 | . 2 1 . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . Ally Attacks 48 | . . . . . . . . . . 45 . . . 3 Total Damage 1648 | . . . . . . . . . . 1531 . . . 117 Kills 11 | . . . . . . . . . . 11 . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Turns Passed 11023 | 136 831 71 1269 737 173 1401 566 1158 347 1172 241 108 594 2219 Spaces Moved 5991 | 73 524 39 605 387 122 759 309 688 176 651 203 45 311 1099 Core 137 | 2 . . . . . . . . . . . . 41 94 Treads 633 | 50 . . . . . . . . . . . 22 270 291 Legs 4164 | . 233 39 605 387 122 759 309 688 176 177 . . . 669 Wheels 312 | 21 291 . . . . . . . . . . . . . Hover 700 | . . . . . . . . . . 474 203 23 . . Flight 45 | . . . . . . . . . . . . . . 45 Fastest Speed 40 | 50 90 120 120 120 123 120 120 120 126 53 105 108 50 40 Average Speed 124 | 137 103 120 120 122 123 121 157 126 162 104 113 133 144 127 Slowest Speed 350 | 160 190 120 120 123 123 123 190 190 210 280 115 160 160 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 6 67 19 47 29 4 14 57 65 2 12 6 38 8 38 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 . . . . . . 1 1 1 . . . Unknown Exits Taken 8 | 1 . . 1 1 1 1 1 1 . . . . 1 . Scrap Searched 5 | . . . . . . . 2 3 . . . . . . Spaces Dug 12 | . . . . . . 4 . . . 7 . . . 1 Terrain Destroyed 155 | . . . . . . 4 . . . 15 . 39 20 77 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 25 | . . . . . . . . . . 13 . 3 3 6 AOE 127 | . . . . . . 4 . . . 2 . 36 17 68 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Tes Total 8565 | 92 710 47 1023 587 137 1153 361 924 230 1042 215 72 421 1551 Wait 1520 | 2 116 1 338 155 11 325 13 169 9 233 1 1 61 85 Move 5977 | 72 523 38 604 386 121 758 308 687 175 650 202 44 310 1099 Hop . | . . . . . . . . . . . . . . . Pick Up 92 | 1 10 . 5 4 . 9 8 11 6 13 2 1 3 19 Fast Attach 146 | 7 4 . 1 2 . 4 2 2 11 20 4 2 7 80 Attach 66 | 1 1 . 4 2 2 5 5 5 2 8 . 1 6 24 Detach 15 | . . . 1 . . . 1 . 1 . . . 3 9 Swap 93 | . 1 . 8 3 . 9 7 9 4 18 1 8 6 19 Drop 108 | 2 3 . 6 7 . 7 2 9 16 15 5 4 5 27 Fire 414 | 7 52 8 56 28 3 34 12 9 4 35 . 11 20 135 Melee 79 | . . . . . . . 2 22 . 14 . . . 41 Ram 1 | . . . . . . . . . . 1 . . . . Kick 6 | . . . . . . 2 . . . . . . . 4 Crush 4 | . . . . . . . . . . . . . . 4 Escape Stasis 5 | . . . . . . . . . . . . . . 5 Rewire 4 | . . . . . . . 1 1 2 . . . . . Trap 35 | . . . . . . . . . . 35 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -3/Research -3/DSF -2/Research -2/Testing History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 508 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Discovered new exit (range 14) 626 | -10/Materials | Identified exit to Mines 626 | -10/Materials | Identified exit to Materials 968 | -10/Materials | Entered Mines 968 | -10/Mines | Accompanied by 1 ally 980 | -10/Mines | Core integrity fell below 50% 992 | -10/Mines | Assembled infested the area 997 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1024 | -10/Mines | Discovered exit to Materials (range 8) 1039 | -10/Mines | Entered Materials 1039 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1334 | -9/Materials | Build established: Skirmisher 1780 | -9/Materials | Discovered new exit (range 8) 1922 | -9/Materials | Repaired Imp. Aluminum Leg 1956 | -9/Materials | Repaired Imp. Aluminum Leg 2206 | -9/Materials | Discovered new exit (range 13) 2298 | -9/Materials | Discovered new exit (range 9) 2308 | -9/Materials | Entered another Materials area 2308 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3018 | -8/Materials | Discovered new exit (range 16) 3045 | -8/Materials | Entered Factory 3045 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3196 | -7/Factory | Discovered new exit (range 14) 3218 | -7/Factory | Entered another Factory area 3218 | -6/Factory | Evolved 2 slots: Utility x2 3252 | -6/Factory | Discovered new exit (range 10) 3310 | -6/Factory | Found Hvy. Reactive Plating 3561 | -6/Factory | Build established: Gunner 4169 | -6/Factory | Lost 4 parts (2n1u1w) 4619 | -6/Factory | Entered Lower Caves 5149 | -6/Lower Caves | Learned 8 Factory zone layouts 5166 | -6/Lower Caves | Discovered new exit (range 8) 5179 | -6/Lower Caves | Learned location of 1 exit from Factory 5185 | -6/Lower Caves | Entered another Lower Caves area 5305 | -6/Lower Caves | Build established: Scavenger-Gunner 5342 | -6/Lower Caves | Lost 8 parts (2p2n1u3w) 5618 | -6/Lower Caves | Build established: Scavenger-Mutant 5681 | -6/Lower Caves | Ambushed by wild Derelicts 6306 | -6/Lower Caves | Build established: Derelict-Gunner 6335 | -6/Lower Caves | Discovered new exit (range 6) 6343 | -6/Lower Caves | Entered Factory 6343 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6344 | -5/Factory | Identified exit to Factory 6669 | -5/Factory | Build established: Scavenger-Gunner 6690 | -5/Factory | Entered another Factory area 6690 | -4/Factory | Evolved 2 slots: Propulsion x2 7048 | -4/Factory | Lost 7 parts (4n2u1w) 7358 | -4/Factory | Lost 7 parts (1p2n4w) 7463 | -4/Factory | Allied Derelicts emerged from ambush trap array 7592 | -4/Factory | Garrison activated, responded to threat 7781 | -4/Factory | Discovered new exit (range 2) 7848 | -4/Factory | Repaired Mic. Fission Core 7855 | -4/Factory | Identified exit to Research 7862 | -4/Factory | Entered Research 7862 | -3/Research | Evolved 2 slots: Utility x2 7948 | -3/Research | Build established: Scavenger-Mutant 8102 | -3/Research | Identified exit to DSF 8103 | -3/Research | Entered DSF 8130 | -3/DSF | Additional patrols routed to DSF 8171 | -3/DSF | Discovered new exit (range 11) 8205 | -3/DSF | Identified exit to Research 8211 | -3/DSF | Entered Research 8211 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8519 | -2/Research | Build established: Scavenger-Skirmisher 8724 | -2/Research | Found Prototype Device 8732 | -2/Research | Identified Exp. Thermal Defense Suite 8782 | -2/Research | System corruption reached 10% 8784 | -2/Research | Released all parts (13) 8798 | -2/Research | Discovered new exit (range 9) 8805 | -2/Research | Entered Testing 8813 | -2/Testing | Lost 9 parts (2p3u4w) 8890 | -2/Testing | Found Prototype Slashing Weapon 8890 | -2/Testing | Identified Centrium Greatsword 8895 | -2/Testing | Found Centrium Greatsword 8958 | -2/Testing | Spotted Alpha 7 9054 | -2/Testing | Destroyed Alpha 7 9070 | -2/Testing | Found Antimissile System 9091 | -2/Testing | Build established: Mutant 9429 | -2/Testing | Lost 6 parts (2p1n1u2w) 9824 | -2/Testing | Scanned by Researcher 10007 | -2/Testing | Core integrity fell below 50% 10055 | -2/Testing | Lost 11 parts (3n3u5w) 10119 | -2/Testing | Found Prototype Launcher 10119 | -2/Testing | Identified Mni. Smartbomb Launcher 10377 | -2/Testing | Build established: Scavenger-Gunner 10381 | -2/Testing | Garrison activated, responded to threat 10695 | -2/Testing | Destroyed 10 combat bots 10705 | -2/Testing | Lost 13 parts (2p4n4u3w) 10709 | -2/Testing | Core integrity fell below 20% 10767 | -2/Testing | Released all parts (9) 10782 | -2/Testing | Found Gamma Bomb Array 10788 | -2/Testing | Found Prototype Protection 10788 | -2/Testing | Identified Centrium Heavy Armor Plating 10795 | -2/Testing | System corruption reached 30% 10797 | -2/Testing | Lost 5 parts (1n1u3w) 10835 | -2/Testing | Destroyed 7 combat bots 11024 | -2/Testing | Destroyed by Q677-g with Multirail Last Messages --------------- 10983_ J%WMBXGZ>YXEMI3RVBSNCQR2NJGDWQKMAVVNV F 10987_ Acquired Prototype Energy Gun. 10987_ Identified Imp. Lightning Gun. [Achievement: Ooh, Shiny!] 10987_ Malfunction: Energy drain (-607). 10988_ Dropped Faulty Imp. Lightning Gun. 10990_ Acquired Imp. Lightning Gun. 10997_ Acquired Prototype Ballistic Cannon. 10997_ Identified Com. Linear Accelerator. 10998_ Penetrated by Slug. 10998_ Adv. Heat Sink destroyed. 11001_ System corrupted: Matter fused (-9). 11001_ Acquired Com. Linear Accelerator. 11010_ Acquired Corrupted Myomer Leg. 11011_ Dropped Corrupted Myomer Leg. 11017_ System corrupted: Substantial component data lost. 11023_ Acquired Imp. Antigrav System. 11024_ Slug penetrates Wall. 11024_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | # #???????????????????????????????????? | | """ # #???????????????????????????????????? | | """ # #???????????????????????????????????? | | """ + #???????????????????????????????????? | | """ # #???? ?????????????????????????????? | | """ # #???? ?????????? ??????????????? | | """ # #???? "?????????# #?????????????? | | """ # #???? "??? ????/ ?????????????? | | # #???? ""? ????# ?????????????? | | ######### ###?? ?? "????# #?????????????? | | ??# # T#?? ? "?????# #?????????????? | | ??# # ""#?# ? ?????# #?????????????? | | ??# / ###?# ? ??????# #?????????????? | | ??# # #???# ? ???????# #?????????????? | | ??# + #####+##+#???????# ##????????????? | | ??# # #?????### % ????????????? | | ??# * # #???## ###???????????? | | ??# =#### ##### # ##??????????? | | ??# ##?# # ???????????? | | ??# # ## #########+##+# #???????????? | | ??# #?##### #???### = # #???????????? | | ??# #?????# #???# # #?????#####???? | | ??#######????##+##### #????## % ] %#?????# #???? | | ?????????????# # ####### = ![#?????# #???? | | #????????????# + !!%Q #???### ##### | | ?????????????# # @ # % ##??# | | ?????????????# # ############ | | ?????????????# + u ^ | | ?????????????# #+#########%= ^ | | ?????????????######## #" % """" """"" ^ | | ????????????????????# #"G * % """" """"" " | | ????????????????????#""" #"" """ """"" " | | ????????????????????#""" #### | | ????????????????????#""" ## # | | ????????????????????# ## # #" ""##" | | ????????????????????#######################""""##" | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 196 Coolant Potential 80 Energy Generation 45 Energy Capacity 1430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 600 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 11 Target Analysis 8 Recoil Reduction 16 Matter Filtering 50 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- System Restoration Module | -5/Factory | Scanalyzed Adv. EM Disruption Field | -2/Testing | Archive Imp. Matter Neutralizer | -2/Testing | Archive Particle Accelerator | -2/Testing | Archive Tesla Bomb Launcher | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe I Spy Just Browsing Ooh, Shiny! Respectable Loadout Rockin' Loadout Universal Adapter Challenges ------------ None Game ------ Seed Hacknet Manual? 1 Play Time 04:41:09 Cumulative 32.7 hours Start 2023.02.21 @ 21:31:22 End 2023.02.24 @ 13:04:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e4fea94-cdb1-48a2-97bc-287d9aa53934