Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 11:14:19 Player: Goose Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (321) 321 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 786 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Heat Sink Small Storage Unit Medium Storage Unit Medium Matter Pod (96) ECM Suite Medium Laser Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Small Storage Unit Medium Storage Unit Medium Matter Pod Medium Laser Grenade Launcher Grenade Launcher Datajack [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 9 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 1 | . 1 . Storage 4 | 1 2 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 4 | 1 4 9 Power . | . . 1 Propulsion . | . . 1 Utility 1 | . 1 4 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 94 | . 92 98 Engine 13 | . 13 14 Treads 16 | . 20 . Leg 10 | . 5 28 Device 2 | . 2 . Storage 14 | . 14 14 Processor 6 | . 5 14 Ballistic Gun 26 | . 26 26 Peak Build Rating 9 | 6 8 9 Average Rating 6 | 4 6 8 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 48 | 10 20 48 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 6 | . 6 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 8 10 20 Average Capacity 10 | 6 9 20 Most Carried 11 | 2 9 11 Average Carried 4 | 1 4 10 Final Capacity 20 | 8 10 20 Final Carried 10 | 2 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 607 | 180 383 44 Remotely . | . . . Salvage Created 362 | . 362 . Parts 22 | . 22 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 8 . Guns 6 | . 6 . AOE 2 | . 2 . Classes Destroyed 5 | . 5 . Worker 2 | . 2 . Builder 1 | . 1 . Mechanic 1 | . 1 . Watcher 1 | . 1 . Grunt 8 | . 8 . Best Kill Streak 6 | . 6 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 94 | . 83 11 Missed 25 | . 22 3 Hits 69 | . 61 8 Projectile 69 | . 61 8 AOE 12 | . . 12 Damage Taken 1191 | . 710 481 Core 255 | . 97 158 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 43 | . 42 1 Largest 2 | . 2 2 Hottest 60 | . 40 60 Shots Fired 82 | . 80 2 Gun 76 | . 76 . Cannon . | . . . Launcher 6 | . 4 2 Special . | . . . Kinetic 76 | . 76 . Thermal . | . . . Explosive 6 | . 4 2 Electromagnetic . | . . . Robot Hit Streak 9 | . 9 4 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 53 | . 52 1 Core Hits 30 | . 28 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 2 | . 2 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 721 | . 691 30 Guns 415 | . 415 . Cannons . | . . . Explosions 299 | . 269 30 Melee . | . . . Ramming 7 | . 7 . Kinetic 415 | . 415 . Thermal . | . . . Explosive 299 | . 269 30 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 17 | . 17 . Shots 2 | . 2 . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 24 | . 24 . Average Temperature 8 | . 8 . Received Heat Transfer 381 | . 381 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 96 | . 96 14 Initial 14 | . . 14 Average 18 | . 25 2 Influence Increases 250 | . 246 4 Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 32 | . 32 . Successful Hack 10 | . 10 . Destroy Structure 23 | . 19 4 Influence Decreases 250 | . 209 41 Entered New Map 23 | . . 23 Time Decay 193 | . 179 14 Lost Part 34 | . 30 4 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 16 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 15 | . 15 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 11 | . 11 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 5 | . 5 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 8 | . 8 . Recycle Component 5 | . 5 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 5 | . 5 . Recycled Matter 203 | . 203 . Retrieved Matter 203 | . 203 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 358 | . 225 133 Optics 358 | . 225 133 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 844 | 111 600 133 Spaces Moved 411 | 64 299 48 Core 7 | 2 5 . Treads 265 | 62 203 . Legs 139 | . 91 48 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 164 | 156 150 260 Slowest Speed 350 | 160 350 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 47 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 28 | . 22 6 Melee . | . . . Projectile . | . . . AOE 28 | . 22 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 506 | 72 380 54 Wait 3 | . 3 . Move 409 | 63 298 48 Hop . | . . . Pick Up 17 | 1 14 2 Fast Attach 11 | 7 4 . Attach 8 | . 7 1 Detach 6 | 1 5 . Swap 4 | . 2 2 Drop 1 | . 1 . Fire 43 | . 42 1 Melee 2 | . 2 . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 9) 339 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 10) 640 | -10/Materials | Discovered new exit (range 8) 712 | -10/Materials | Entered Mines 730 | -10/Mines | Discovered new exit (range 12) 829 | -10/Mines | Assembled infested the area 834 | -10/Mines | Assisted by a Guerilla fighting off Assembled 835 | -10/Mines | Core integrity fell below 50% 835 | -10/Mines | Discovered new exit (range 11) 839 | -10/Mines | Core integrity fell below 20% 845 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- C-45 Heavy ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. U-05 Engineer destroyed. TS-HEN(h): "I'll hold them off! Go on ahead or try to find another way!" HV Slug penetrates Wall. A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" Laser Drill disabled. TS-HEN(h) destroyed. Assault Rifle destroyed. EXIT=FOUND Grenade Launcher destroyed. The unstable cave ceiling collapses. Ion Engine destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###???##?##? | | ??????????????????????????????????????# ??? ? #? | | ??????????????????????????????????????# ??? ? #? | | ??????????????????????????????????????# ??? ? #? | | ??????????????????????????????????????# ??# #? | | ??????????????????????????????????????# ?? # #? | | ??????????????????????????????????????#^ ## # #? | | ??????????????????????????????????????# ^ #? | | ?????????????????????????????????####?# ^ #? | | ???????????????????????????????### ##? ? #? | | ??????????????????????????????## #?? ? ?? | | ?????????????????????####?????# ##?# #? #?? | | ??????????##????????## ##????# ###= #? ##? | | ?????????## ???????# ##???# # ## ## | | ?????????# ??????# #???# = # | | ?????????# ?????# #???# < # | | ?????????# ????# ##??## ## | | ?????????# < #### ###?## ### """ ##? | | ?????????# #### ##### """ ##?? | | ??????????# """ ##??? | | ???????????# #####? | | ????????????# % d @ ###### ## #? | | ?????????????# # #????# ## #? | | ?????????????##d ## ##????## # #? | | ??????????????# ### #??????# # ## | | ?????????????# # #?# #??????# ## | | ?????????????# # # #?# ??????# ## | | ?????????????# ### ####?## ?????# | | ?????????????# ??####?????? #????# | | ????????????# ????????????? ????###### | | ????????????# #????????????? ????????# | | ????????????## #?????????????? ????????## | | ?????????????####??????????????? #????????### | | ???????????????????????????????? ###???????????? | | ????????????????????????????????#??????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed AngularRelaySword Manual? 0 Play Time 00:16:09 Cumulative 2.6 hours Start 2026.07.13 @ 10:58:59 End 2026.07.13 @ 11:14:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a4060fc9-1056-4b0e-b6c8-0d909de78e05