Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 11:51:04 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (127) 635 Value Destroyed (3591) 3591 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 9876 Bonus ------- High Alert Combat Kills 397 Follower Combat Kills 728 Aligned with FarCom 300 Friendly Fire -1075 Cogmind --------- Core Integrity 353/1000 Matter 290/300 Energy 99/100 System Corruption 9% Temperature Cool (2) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Force Field Wave Gun Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Power Maul Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Experimental Heat Sink Precision Matter Filter Improved Light Armor Plating Force Field Wave Gun Field Lobotomy Kit Power Maul [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 1 . . 1 . Utility 5 | . . . 1 . . . 1 1 . . 2 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 129 | 8 8 6 11 2 2 1 32 29 10 5 15 Power 19 | 1 1 1 . . 1 . 5 3 2 1 4 Engine 5 | 1 . . . . . . 2 . . . 2 Core 14 | . 1 1 . . 1 . 3 3 2 1 2 Reactor . | . . . . . . . . . . . . Propulsion 34 | 4 . 2 3 . 1 1 8 12 1 . 2 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel 23 | 2 . 2 3 . 1 1 8 6 . . . Hover 2 | . . . . . . . . . . . 2 Flight 7 | . . . . . . . . 6 1 . . Utility 29 | 1 5 1 3 . . . 5 9 1 2 2 Device 9 | . 1 1 1 . . . 1 4 . 1 . Storage 5 | 1 2 . . . . . . 1 1 . . Processor 4 | . . . 1 . . . . 1 . . 2 Hackware 2 | . . . . . . . . 1 . 1 . Protection 9 | . 2 . 1 . . . 4 2 . . . Artifact . | . . . . . . . . . . . . Weapon 47 | 2 2 2 5 2 . . 14 5 6 2 7 Energy Gun 8 | 2 . 1 1 . . . . 1 2 . 1 Energy Cannon 9 | . 1 . 1 . . . 4 . . . 3 Ballistic Gun 9 | . . . 2 . . . 4 3 . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . Launcher 10 | . 1 1 1 2 . . 2 1 2 . . Special Weapon 4 | . . . . . . . 2 . 1 . 1 Impact Weapon 3 | . . . . . . . . . 1 1 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 2 . . 1 Parts Lost 45 | . . . 1 2 . . 15 5 6 1 15 Power 9 | . . . . 1 . . 3 . 1 . 4 Propulsion 16 | . . . 1 1 . . 7 1 1 . 5 Utility 11 | . . . . . . . 4 3 . 1 3 Weapon 9 | . . . . . . . 1 1 4 . 3 Highest Loss Streak 11 | . . . 1 2 . . 8 2 5 1 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 99 100 99 100 93 98 94 86 72 Core 9 | . 9 14 11 11 11 11 6 7 6 12 4 Wheel 24 | . 28 28 32 33 32 33 31 27 . . . Flight 4 | . . . . . . . . 2 29 26 12 Device 8 | . 2 11 10 11 11 11 8 7 7 10 3 Storage 10 | . 16 14 11 11 11 11 9 7 14 6 3 Processor 7 | . . . 11 11 11 11 9 7 7 6 17 Hackware 1 | . . . . . . . . . 7 8 9 Protection 4 | . 7 2 . . . . 8 13 . . . Energy Gun 5 | . 19 1 5 11 11 11 . 4 4 . . Energy Cannon 4 | . 5 14 11 . . . 6 4 . . . Ballistic Gun 4 | . . . 4 . . . 7 12 8 . . Launcher 3 | . 3 12 . 11 11 11 1 . 2 . . Impact Weapon 1 | . . . . . . . . . 1 7 7 Peak Build Rating 68 | 6 10 13 21 20 20 21 28 54 52 57 68 Average Rating 27 | 3 8 12 17 19 19 20 24 39 47 53 50 On Entrance 23 | . 6 10 13 21 16 20 21 26 52 42 57 Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 12 54 54 56 54 54 54 65 82 27 30 30 Greatest Support 58 | 26 26 26 32 32 38 38 52 58 31 30 30 Greatest Overweight (x) 17 | . 2 2 2 2 1 1 17 1 . . 9 Average Overweight (x) . | . 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 Average Capacity 16 | 6 15 20 20 20 20 20 20 19 8 8 7 Most Carried 20 | 4 16 20 20 20 19 20 20 20 8 8 8 Average Carried 15 | 2 10 18 19 20 18 19 18 18 7 7 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 5 Final Carried 20 | 4 16 20 20 20 19 20 19 8 8 8 4 Class Distribution -------------------- 40% | Mutant 14% | Scavenger-Skirmisher 13% | Scavenger-Tank 11% | Scavenger-Mutant 6% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Matter Collected 2685 | 105 254 241 169 69 56 10 465 721 449 30 116 Remotely . | . . . . . . . . . . . . Salvage Created 4456 | . 297 283 293 31 . . 600 1337 969 221 425 Parts 251 | . 21 25 23 4 . . 29 74 57 6 12 Haulers Intercepted 11 | . 1 . 2 . . . . 3 3 1 1 Recyclers Shooed 3 | . . . . . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 76 | . 5 7 7 7 . . 9 20 14 2 5 Melee 1 | . . . . . . . . . . . 1 Guns 21 | . 2 1 1 . . . 3 9 3 . 2 Cannons 8 | . . 1 2 . . . 2 3 . . . AOE 42 | . 3 5 4 7 . . 4 7 11 . 1 Classes Destroyed 16 | . 7 1 1 1 . . 2 3 . . 1 Worker 11 | . 1 1 2 . . . 1 3 2 . 1 Builder 5 | . 1 . . . . . . 2 2 . . Tunneler 3 | . . 3 . . . . . . . . . Hauler 11 | . 1 . 2 . . . . 3 3 1 1 Recycler 9 | . 1 . . . . . 3 3 1 . 1 Mechanic 3 | . . . . . . . 1 . 2 . . Operator 5 | . 1 . . . . . 2 2 . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 16 | . 3 3 4 4 . . . . 2 . . Grunt 42 | . 2 4 2 . . . 7 11 16 . . Brawler 1 | . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . 1 Sentry 10 | . . . 1 . . . 1 3 2 1 2 Hunter 5 | . . . . . . . 1 3 . 1 . Programmer 4 | . . . . . . . . 2 . . 2 Assembled 3 | . . . . 3 . . . . . . . Best Kill Streak 22 | . 6 2 4 4 . . 6 13 22 1 3 Combat Bots Only 14 | . 3 2 4 4 . . 4 9 14 1 2 Max Kills in Single Turn 5 | . 2 2 2 4 . . 1 3 5 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 2 2 4 . . 1 3 3 . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Hostile Shots Fired 646 | . 28 12 25 11 . . 136 135 154 24 121 Missed 242 | . 9 . 7 2 . . 28 47 94 14 41 Damage Taken 6231 | . 208 131 196 211 . 8 1893 926 733 179 1746 Core 1638 | . 15 . 1 27 . 8 544 191 132 73 647 Absorbed by Shields 92 | . . . . . . . . 70 22 . . Redirected to Shielding 69 | . . . . . . . 9 60 . . . Ignored by Resistances 79 | . . . . . . . . 79 . . . Core Remaining (%) 71 | 100 . 94 . . . 91 1 . 53 91 . Volleys Fired 216 | . 23 23 20 7 . . 55 56 22 . 10 Largest 3 | . 2 2 2 1 . . 2 3 3 . 2 Hottest 188 | . 100 100 123 33 . . 113 188 136 . 98 Shots Fired 417 | . 36 33 37 7 . . 93 153 47 . 11 Gun 241 | . 24 10 17 . . . 35 118 35 . 2 Cannon 126 | . 8 18 17 . . . 47 29 . . 7 Launcher 45 | . 4 5 3 7 . . 9 6 11 . . Special 5 | . . . . . . . 2 . 1 . 2 Kinetic 180 | . . . 10 . . . 49 90 31 . . Thermal 164 | . 19 18 24 . . . 33 57 4 . 9 Explosive 45 | . 4 5 3 7 . . 9 6 11 . . Electromagnetic 23 | . 13 10 . . . . . . . . . Robot Hit Streak 17 | . 4 8 10 1 . . 10 17 6 . 3 Robot Miss Streak 5 | . 3 2 3 4 . . 3 4 5 . . Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 1 | . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . Shots Hit Robots 263 | . 17 22 25 1 . . 52 94 29 5 18 Core Hits 240 | . 15 13 15 12 . . 31 78 69 1 6 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 1 . 1 3 Critical Strikes 7 | . . 1 . . . . . 1 1 1 3 Destroy 1 | . . . . . . . . 1 . . . Corrupt 1 | . . 1 . . . . . . . . . Smash 5 | . . . . . . . . . 1 1 3 Melee Attacks 41 | . . . . . . . . . 4 6 31 Impact 34 | . . . . . . . . . 4 5 25 Slashing . | . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . 1 6 Sneak Attacks 4 | . . . . . . . . . . 1 3 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 11250 | . 488 568 573 339 . 1 1532 2787 3125 313 1524 Guns 3150 | . 169 99 226 . . . 429 1603 562 . 62 Cannons 1440 | . 88 209 217 . . . 512 414 . . . Explosions 5430 | . 231 260 119 339 . . 587 756 2495 . 643 Melee 1200 | . . . . . . . . . 68 313 819 Ramming 30 | . . . 11 . . 1 4 14 . . . Kinetic 2188 | . . . 120 . . . 574 991 503 . . Thermal 2903 | . 152 209 323 62 . . 367 1026 59 . 705 Explosive 4725 | . 231 260 119 277 . . 587 756 2495 . . Electromagnetic 204 | . 105 99 . . . . . . . . . Impact 1137 | . . . . . . . . . 68 313 756 Slashing . | . . . . . . . . . . . . Piercing 63 | . . . . . . . . . . . 63 Highest Corruption 9 | . . . 1 1 1 1 . 1 1 . 9 Average Corruption 1 | . . . 1 1 1 1 . 1 1 . 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . . . 3 2 3 . . 9 2 . 4 Message Errors 4 | . . . . 1 . . . 2 1 . . Matter Fused 8 | . . . 1 . 1 . . 4 1 . 1 Heat Flow Errors 3 | . . . 1 . . . . 2 . . . Energy Discharges 1 | . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . 1 . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . . Alerts 3 | . . . . 1 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 704 | . . 12 . . . . 10 21 71 64 526 Projectiles 21 | . . . . . . . . 21 . . . Explosions 362 | . . 12 . . . . 10 . 71 . 269 Melee 321 | . . . . . . . . . . 64 257 Knockbacks 8 | . . . . . . . 1 1 . 1 5 Impact 7 | . . . . . . . . 1 . 1 5 Kinetic 1 | . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 611 | . 19 . 5 105 . . 120 33 130 . 199 Shots 16 | . 1 . . 4 . . 4 1 3 . 3 Rammed 6 | . . . 3 . . 1 1 1 . . . Targets Rammed 6 | . . . 3 . . 1 1 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 558 | . 177 378 68 5 . . 558 382 138 4 168 Average Temperature 97 | . 59 173 46 5 . . 167 76 54 2 73 Received Heat Transfer 1515 | . 78 72 78 20 . . 729 330 157 24 27 Effects 11 | . . 1 . . . . 10 . . . . Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 2 | . . 1 . . . . 1 . . . . Interference 3 | . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . 3 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . 2 1 Parts Fried 6 | . . . . . . . . . . 4 2 Impact Corruptions 11 | . . . . . . . . . . 2 9 Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 13 | . . 1 3 . . . 1 5 3 . . Heat Transferred 4928 | . 370 444 666 100 . . 724 2125 125 . 374 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Peak Influence 1344 | . 171 170 516 320 . . 227 487 1344 720 610 Initial 606 | . . 53 66 126 . . . . 170 606 347 Average 243 | . 74 105 309 247 . . 78 168 930 678 470 Maximum Alert Level 4 | . . . 2 1 . . 1 2 4 3 2 Low Security (%) 57 | 100 100 100 13 . . 100 87 67 12 . . Level 1 22 | . . . 69 99 . . 12 12 9 . 43 Level 2 14 | . . . 17 . . . . 20 7 49 56 Level 3 3 | . . . . . . . . . 14 50 . Level 4 2 | . . . . . . . . . 55 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . . 1 5 . . . 4 7 8 . 4 Investigation 7 | . . . 3 . . . 2 1 1 . . Extermination 2 | . . . . . . . . 1 . . 1 Reinforcement 14 | . . . 2 . . . 1 5 3 . 3 Assault 4 | . . 1 . . . . 1 . 2 . . Garrison 2 | . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Distress Signals 7 | . 1 . 2 . . . . 2 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 14 10 14 8 . . 22 29 41 3 19 Peak Tracking Total 9 | . 5 3 5 4 . . 6 5 9 1 7 Tactical Retreats 8 | . 1 . . . . . 2 3 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Traps Triggered 6 | . 1 . 1 . . . 1 1 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Machines Disabled 22 | . 4 1 2 3 . . . 3 5 . 4 Max in Single Turn 4 | . 2 1 . 2 . . . 1 2 . 4 Garrison Access 2 | . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Machines Accessed 32 | . 5 . 2 . 1 . 2 4 8 5 5 Terminals 25 | . 5 . 2 . . . 2 2 7 4 3 Fabricators 2 | . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . 1 . 1 Total Hacks 66 | . 16 . 6 . 1 . 5 5 16 10 7 Successful 24 | . 4 . 2 . 1 . 2 3 7 4 1 Failed 42 | . 12 . 4 . . . 3 2 9 6 6 Catastrophic 9 | . 2 . 1 . . . . 1 2 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 1 . 3 . 1 . 4 . 1 2 1 Terminals 59 | . 16 . 6 . . . 5 3 15 9 5 Fabricators 2 | . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . 1 . 1 Terminal Hacks 20 | . 4 . 2 . 1 . 2 2 6 3 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . . . . 1 . Terminal Index 2 | . . . . . . . 1 1 . . . Alert Level 1 | . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . 1 1 1 . . Locate Traps 1 | . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . . . . . 1 1 . Zone Layout 2 | . . . 1 . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 26 | . 5 . 2 . . . 2 3 6 4 4 Full Trace Events 6 | . 2 . 1 . . . 1 1 1 . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Total Allies 22 | . . 5 . . . . 2 1 13 . 1 Largest Group 12 | . . 3 1 . . . 1 1 12 . 1 Highest-Rated Group 235 | . . 40 31 . . . 29 40 235 . 41 Highest-Rated Ally 41 | . . 31 31 . . . 29 40 32 . 41 Total Orders 1 | . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . 1 . . Ally Attacks 176 | . . 17 18 . . . 9 . 129 . 3 Total Damage 2203 | . . 134 214 . . . 106 . 1591 . 158 Kills 25 | . . 3 7 . . . 1 . 14 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . 2 . 1 . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Turns Passed 6194 | 61 714 591 601 331 458 197 882 1217 301 311 530 Spaces Moved 5994 | 53 492 474 501 319 434 186 526 853 528 737 891 Core 11 | 7 . . . . . . 2 . . . 2 Treads . | . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . Wheels 3682 | 44 492 474 501 319 434 186 524 708 . . . Hover 147 | . . . . . . . . . . . 147 Flight 2152 | . . . . . . . . 145 528 737 742 Fastest Speed 26 | 50 90 105 95 98 105 105 90 27 26 26 26 Average Speed 75 | 87 106 109 96 98 105 105 108 92 26 26 36 Slowest Speed 900 | 120 120 120 110 115 105 105 900 110 29 26 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . 7 2 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 4 63 79 48 67 78 49 46 21 71 23 28 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . Spaces Dug 30 | . . . . . . . 3 . 13 . 14 Terrain Destroyed 459 | . 11 37 16 67 . . 56 64 167 . 41 Melee 8 | . . . . . . . . . . . 8 Projectile 30 | . . . . . . . 18 5 . . 7 AOE 421 | . 11 37 16 67 . . 38 59 167 . 26 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Total 7174 | 64 645 513 582 328 436 187 739 1175 628 843 1034 Wait 591 | . 104 . 23 . . . 89 157 52 88 78 Move 5963 | 52 491 473 500 318 433 185 525 852 513 732 889 Hop 10 | . . . . . . . . . 7 2 1 Pick Up 105 | 2 14 6 12 . 1 . 20 32 5 6 7 Fast Attach 34 | 8 2 . 3 1 . . 8 3 . 3 6 Attach 39 | . 1 . 2 . 2 . 11 10 5 1 7 Detach 10 | 2 1 . . . . . 2 2 1 . 2 Swap 56 | . 5 6 6 1 . 1 13 16 5 1 2 Drop 94 | . 4 5 13 1 . . 15 42 1 5 8 Fire 216 | . 23 23 20 7 . . 55 56 22 . 10 Melee 33 | . . . . . . . . . 4 5 24 Ram 6 | . . . 3 . . 1 1 1 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 . . Rewire 4 | . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Mines 161 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 8) 776 | -10/Materials | Entered Mines 785 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 937 | -10/Mines | Lost 3 allies 945 | -10/Mines | Received a Mining Laser from a helpful Derelict 1304 | -10/Mines | Build established: Scavenger-Mutant 1358 | -10/Mines | Discovered new exit (range 5) 1359 | -10/Mines | Met a Derelict testing a Signal Generator 1366 | -10/Mines | Found Signal Generator 1367 | -10/Mines | Entered Materials 1367 | -9/Materials | Accompanied by 1 ally 1367 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1368 | -9/Materials | Identified exit to Mines 1651 | -9/Materials | Discovered new exit (range 13) 1968 | -9/Materials | Entered Mines 1984 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2007 | -9/Mines | Build established: Mutant 2013 | -9/Mines | Discovered new exit (range 11) 2020 | -9/Mines | Assembled infested the area 2028 | -9/Mines | Discovered new exit (range 11) 2054 | -9/Mines | Identified exit to Materials 2109 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2110 | -9/Mines | Discovered new exit (range 5) 2129 | -9/Mines | Learned Materials emergency access door positions 2298 | -9/Mines | Identified exit to Exiles 2299 | -9/Mines | Entered Exiles 2300 | -9/Exiles | Identified exit to Mines 2318 | -9/Exiles | Discovered exit to Mines (range 15) 2330 | -9/Exiles | Met 8R-AWN 2345 | -9/Exiles | Met EX-HEX 2378 | -9/Exiles | Met EX-BIN 2391 | -9/Exiles | Aligned with FarCom system 2392 | -9/Exiles | Given EX-Vault access code 2417 | -9/Exiles | Opened EX-Vault 2425 | -9/Exiles | Found Field Lobotomy Kit 2459 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2490 | -9/Exiles | Met EX-DEC 2671 | -9/Exiles | Visited The Gauntlet 2757 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2757 | -9/Exiles | Entered Mines 2897 | -8/Mines | Discovered exit to Materials (range 6) 2954 | -8/Mines | Entered Materials 2954 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3130 | -8/Materials | Lost 4 parts (1n2u1w) 3273 | -8/Materials | Core integrity fell below 50% 3279 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3282 | -8/Materials | Assimilated G-50 Soldier with FLK Orb 3309 | -8/Materials | Lost 8 parts (2p5n1u) 3325 | -8/Materials | Core integrity fell below 20% 3633 | -8/Materials | Build established: Scavenger-Skirmisher 3796 | -8/Materials | Discovered new exit (range 10) 3835 | -8/Materials | Identified exit to Factory 3836 | -8/Materials | Entered Factory 3836 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4448 | -7/Factory | Build established: Scavenger-Tank 4705 | -7/Factory | Destroyed 9 combat bots 5049 | -7/Factory | Discovered new exit (range 12) 5053 | -7/Factory | Identified exit to Storage 5053 | -7/Factory | Entered Storage 5058 | -7/Storage | Met a pair of Derelict thieves 5129 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5190 | -7/Storage | Garrison activated, responded to threat 5227 | -7/Storage | Destroyed 14 combat bots 5243 | -7/Storage | Lost 7 allies 5262 | -7/Storage | Assimilated Y-54 Guardian with FLK Orb 5287 | -7/Storage | Lost 5 parts (1p1n3w) 5335 | -7/Storage | Discovered new exit (range 14) 5354 | -7/Storage | Identified exit to Factory 5354 | -7/Storage | Entered Factory 5354 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5442 | -6/Factory | Identified exit to Lower Caves 5442 | -6/Factory | Identified exit to Factory 5561 | -6/Factory | Build established: Sprinter 5665 | -6/Factory | Entered another Factory area 5665 | -5/Factory | Evolved 2 slots: Utility x2 5871 | -5/Factory | Build established: Hacker-Sprinter 6068 | -5/Factory | Assimilated H-66 Slayer with FLK Orb 6072 | -5/Factory | Core integrity fell below 50% 6091 | -5/Factory | Lost 11 parts (2p3n3u3w) 6195 | -5/Factory | Spotted B-75 Beast 6195 | -5/Factory | Self-destructed Last Messages --------------- 06103_ Penetrated by Slug. 06107_ System corrupted: Adv. Plasma Cannon rejected. 06107_ Acquired Adv. Plasma Cannon. 06108_ Penetrated by Slug. 06112_ Nuclear Reactor explodes. 06112_ H-66 Slayer destroyed. 06112_ U-05 Engineer destroyed. 06112_ Antigrav System destroyed. 06112_ H-66 Slayer destroyed. 06114_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06122_ R-10 Processor collects Gauss Rifle. 06125_ U-05 Engineer builds a Wall. 06126_ R-10 Processor collects Phase Shifter. 06139_ System corrupted: Component data lost. 06173_ System corrupted: IFF burst signal emitted. 06190_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 06194_ Subcomponent Replicator disabled. 06194_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+##?????B#?####????????????????? | | ????????????????? ???? ???????????????? | | ????????????????? ? ? b g ????????????????? | | ?????????????????"" g ?????????????????? | | ?????????????????""k ] " g ?????????????????? | | ??????????????# ?"T """ " ??????????????????? | | ??????????????# ""o """"" #??????????????????? | | ??????????????# "" #??????????????????? | | ??????????????# !!! #??????????????????? | | ??????????????# ! !! #??????????????????? | | ??????????????+ !! R#??????????????????? | | ???????????????? p #??????????????????? | | ???????????????????? #??????????????????? | | ???????????????????????#p@ #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# k#?#######??????????? | | ???????????????????????# #?# #??????????? | | ???????????????????????# k### ########???? | | ???????????????????????# #?? | | ????????????????????####/#+###### ###????????? | | ????????????????????# ! #?# #??????????? | | ????????????????????# ] #?## ##??????????? | | ????????????????????# #??# #???????????? | | ????????????????????# #??# #???????????? | | ????????????????????###########??# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ????????????????? ????????? ????# #???????????? | | ????????????????? ???????? """??# #???????????? | | ?????????????????? ???????? """" # ##??????????? | | ?????????????????? ?# ! """" + #??????????? | | ?????????????????? ?+ """" # #??????????? | | ?????????????????? ?# """"?# ####???????? | | ?????????????????? # """"?# #???????? | | ??????????????????# # # #???? ??? | | ??????????????????# # # #?? ? | | ??????????????????# # [ + # | | ??????????????????# ?????######### / "" ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 74 Melee Accuracy 14 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab Close Call Collateral Damage Dynamic Key GoHome() I Survived The Infestation It's Just You Serviceable Loadout The More The Merrier Challenges ------------ None Game ------ Seed MiniGreatPendant Manual? 0 Play Time 01:34:38 Cumulative 3.7 hours Start 2025.03.28 @ 10:09:54 End 2025.03.28 @ 11:51:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36d0cfef-4954-4cee-ac90-e7b78e681c87