Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 21:40:31 Player: drater Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (16) 80 Value Destroyed (278) 278 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 5638 Bonus ------- Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 155/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector Improved Coolant Injector Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Compact Wheel Compact Wheel Improved Coolant Injector Machine Analyzer Makeshift ECM Suite Propulsion Shielding Hacking Drone Bay (1/1) Phasing AFG Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Small Storage Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Compact Wheel Compact Wheel Improved Coolant Injector Machine Analyzer Makeshift ECM Suite Propulsion Shielding Hacking Drone Bay Phasing AFG [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Neutrino Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Coolant Injector Device Improved Coolant Injector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Propulsion Shielding Weapon Power Maul Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Slots Evolved 10 | . . 2 . . . 6 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . Utility 7 | . . 1 . . . 5 . 1 Weapon . | . . . . . . . . . Parts Attached 50 | 6 9 4 . 3 9 4 5 10 Power 10 | 1 4 . . . 3 . 1 1 Engine 8 | 1 4 . . . 3 . . . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 8 | 2 2 1 . . . . 3 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 4 | 2 . . . . . . 2 . Hover . | . . . . . . . . . Flight 4 | . 2 1 . . . . 1 . Utility 23 | 1 1 3 . . 4 4 1 9 Device 15 | . . 2 . . 2 2 1 8 Storage 3 | 1 . 1 . . . . . 1 Processor 1 | . . . . . . 1 . . Hackware 1 | . . . . . . 1 . . Protection 3 | . 1 . . . 2 . . . Artifact . | . . . . . . . . . Weapon 9 | 2 2 . . 3 2 . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 1 . . . 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 2 | . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 . . 1 Parts Lost 15 | . . . . . 6 . 3 6 Power 3 | . . . . . 2 . . 1 Propulsion 3 | . . . . . 2 . 1 . Utility 7 | . . . . . . . 2 5 Weapon 2 | . . . . . 2 . . . Highest Loss Streak 5 | . . . . . 2 . 3 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 80 | . 82 94 100 98 81 49 40 50 Engine 8 | . 14 11 11 11 9 . . . Wheel 3 | . 20 . . . . . 3 . Flight 18 | . 7 33 33 33 20 6 1 . Device 13 | . . 8 11 11 11 14 11 42 Storage 9 | . 10 8 11 11 11 6 6 5 Protection 6 | . 1 11 11 11 10 1 . . Ballistic Gun 7 | . 23 11 11 1 6 . . . Launcher 4 | . 4 11 11 11 . . . . Impact Weapon 5 | . . . . 8 11 6 4 . Peak Build Rating 59 | 6 6 11 11 18 23 24 36 59 Average Rating 19 | 4 5 10 11 14 17 21 22 50 On Entrance 9 | . 6 6 11 11 16 13 21 4 Naked Turns . | . . . . . . . . . Heaviest Build 96 | 14 15 13 13 15 22 18 13 96 Greatest Support 62 | 32 32 18 18 18 18 10 62 3 Greatest Overweight (x) 31 | 1 1 1 . . 1 1 1 31 Average Overweight (x) . | . . . . . . . . 9 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 25 Average Capacity 9 | 7 7 7 8 8 8 8 8 19 Most Carried 8 | 4 8 8 8 8 8 7 8 8 Average Carried 7 | 2 5 6 8 7 7 6 7 7 Final Capacity 25 | 8 5 8 8 8 8 8 8 25 Final Carried 8 | 4 5 8 8 8 8 7 7 8 Class Distribution -------------------- 96% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Matter Collected 660 | 240 161 . 61 108 90 . . . Remotely . | . . . . . . . . . Salvage Created 206 | . 157 . . . 49 . . . Parts 25 | . 23 . . . 2 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Combat Hostiles Destroyed 12 | . 8 . . . 4 . . . Melee 1 | . . . . . 1 . . . Guns 3 | . 3 . . . . . . . AOE 8 | . 5 . . . 3 . . . Classes Destroyed 5 | . 5 . . . . . . . Builder 2 | . 2 . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 10 | . 6 . . . 4 . . . Grunt 2 | . 2 . . . . . . . Best Kill Streak 9 | . 9 . . . 4 . . . Combat Bots Only 5 | . 5 . . . 4 . . . Max Kills in Single Turn 4 | . 4 . . . 2 . . . Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . 2 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Hostile Shots Fired 244 | . 23 4 . . 61 . 22 134 Missed 62 | . 6 3 . . 23 . 4 26 Damage Taken 3372 | . 172 14 . . 492 . 503 2191 Core 1576 | . 52 14 . . 197 . 296 1017 Absorbed by Shields 5 | . . . . . . . 5 . Redirected to Shielding 21 | . . . . . 21 . . . Core Remaining (%) 72 | 100 79 . . . 47 . 65 . Volleys Fired 24 | . 22 . . . 2 . . . Largest 2 | . 2 . . . 1 . . . Hottest 40 | . 40 . . . 30 . . . Shots Fired 37 | . 35 . . . 2 . . . Gun 28 | . 28 . . . . . . . Cannon . | . . . . . . . . . Launcher 9 | . 7 . . . 2 . . . Special . | . . . . . . . . . Kinetic 28 | . 28 . . . . . . . Thermal . | . . . . . . . . . Explosive 9 | . 7 . . . 2 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 5 | . 5 . . . . . . . Robot Miss Streak 4 | . 3 . . . 4 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 21 | . 20 . . . 1 . . . Core Hits 22 | . 16 . . . 6 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 5 | . . . . . 5 . . . Impact 5 | . . . . . 5 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1043 | . 731 . . . 312 . . . Guns 248 | . 248 . . . . . . . Cannons . | . . . . . . . . . Explosions 740 | . 483 . . . 257 . . . Melee 55 | . . . . . 55 . . . Ramming . | . . . . . . . . . Kinetic 248 | . 248 . . . . . . . Thermal . | . . . . . . . . . Explosive 740 | . 483 . . . 257 . . . Electromagnetic . | . . . . . . . . . Impact 55 | . . . . . 55 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . . . . 19 Average Corruption 11 | . . . . . . . . 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . . 4 Message Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 39 | . 9 . . . 30 . . . Projectiles . | . . . . . . . . . Explosions 9 | . 9 . . . . . . . Melee 30 | . . . . . 30 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 42 | . 42 . . . . . . . Shots 2 | . 2 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 137 | . 6 . . . . . . 137 Average Temperature 40 | . 3 . . . . . . 77 Received Heat Transfer 81 | . . . . . 72 . 9 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Peak Influence 191 | . 191 185 72 . . 20 14 . Initial 80 | . . 80 72 . . . 14 . Average 29 | . 35 125 72 . . 5 10 . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 . . . . . 1 1 Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 2 | . 1 . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 44 | . 13 5 8 . 10 1 5 2 Peak Tracking Total 16 | . 5 5 16 . 4 1 5 2 Tactical Retreats 5 | . . . 2 . 3 . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Traps Triggered 2 | . . . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Accessed 4 | . 2 . . . 1 1 . . Terminals 4 | . 2 . . . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . 2 . . . 1 1 . . Successful 4 | . 2 . . . 1 1 . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . 1 2 . . . Terminals 4 | . 2 . . . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 2 . . . 1 1 . . Record 2 | . 1 . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . . . 1 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . 13 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total Allies 6 | . . . . 6 . . . . Largest Group 6 | . . . . 6 . . . . Highest-Rated Group 350 | . . . . 350 . . . . Highest-Rated Ally 96 | . . . . 96 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Turns Passed 2812 | 58 519 89 108 677 814 38 76 433 Spaces Moved 4115 | 44 344 201 317 1768 1206 64 95 76 Core 122 | 8 . . . . . . 38 76 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 128 | 36 81 . . . . . 11 . Hover . | . . . . . . . . . Flight 3865 | . 263 201 317 1768 1206 64 46 . Fastest Speed 34 | 50 37 34 34 34 34 40 40 100 Average Speed 54 | 96 52 34 34 34 62 41 54 544 Slowest Speed 1600 | 100 117 114 34 34 120 120 100 1600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 5 43 24 57 91 94 2 87 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 8 | . . . 1 3 4 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 54 | . 42 . . . 12 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 54 | . 42 . . . 12 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total 4642 | 59 650 221 316 1847 1253 75 120 101 Wait 372 | . 258 6 . 56 22 5 12 13 Move 4107 | 43 343 200 316 1767 1205 63 94 76 Hop . | . . . . . . . . . Pick Up 47 | 10 8 8 . 10 5 1 4 1 Fast Attach 16 | . 1 1 . 1 2 . 2 9 Attach 19 | 6 . 3 . 1 2 4 3 . Detach 3 | . . . . . . 2 1 . Swap 15 | . 8 . . 1 5 . . 1 Drop 34 | . 10 3 . 11 5 . 4 1 Fire 24 | . 22 . . . 2 . . . Melee 5 | . . . . . 5 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 4) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 653 | -9/Materials | Discovered new exit (range 8) 667 | -9/Materials | Entered Mines 668 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 679 | -9/Mines | Learned location of 1 exit from Lower Caves 732 | -9/Mines | Discovered new exit (range 12) 734 | -9/Mines | Assembled infested the area 739 | -9/Mines | Assisted by a Guerilla fighting off Assembled 775 | -9/Mines | Entered Zion 908 | -7/Zion | Learned Factory stockpile data 920 | -7/Zion | Learned location of Warlord (-4) 935 | -7/Zion | Found Prototype Device 975 | -7/Zion | Found Prototype Special Weapon 976 | -7/Zion | Identified RU-N14's Throwing Claymores 1128 | -7/Zion | Met Imprinter 1150 | -7/Zion | Imprinted 1152 | -7/Zion | Declared Zion's savior 1258 | -7/Zion | Discovered new exit (range 9) 1260 | -7/Zion | Given A8's code to call for help 1286 | -7/Zion | Given the Hacking Drone Bay 1287 | -7/Zion | Found Prototype Device 1363 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1364 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1452 | -7/Zion | Entered Proximity Caves 1503 | -6/Proximity Caves | Learned Factory machine intel 1559 | -6/Proximity Caves | Spotted B-75 Beast 2166 | -6/Proximity Caves | Core integrity fell below 50% 2180 | -6/Proximity Caves | Discovered new exit (range 10) 2181 | -6/Proximity Caves | Identified Phasing AFG 2212 | -6/Proximity Caves | Learned Factory security intel 2259 | -6/Proximity Caves | Identified Hacking Drone Bay 2266 | -6/Proximity Caves | Entered Factory 2266 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 2269 | -6/Factory | Loaded intel: 271 machine locations 2283 | -6/Factory | Identified exit to DSF 2304 | -6/Factory | Entered DSF 2334 | -6/DSF | Additional patrols routed to DSF 2371 | -6/DSF | Discovered new exit (range 14) 2380 | -6/DSF | Entered Factory 2380 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2407 | -5/Factory | Lost 3 parts (1n2u) 2744 | -5/Factory | System corruption reached 10% 2756 | -5/Factory | Core integrity fell below 50% 2796 | -5/Factory | Core integrity fell below 20% 2813 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 02752_ System corrupted: Imp. Coolant Injector rejected. 02755_ Imp. Coolant Injector destroyed. 02767_ System corrupted: Energy discharge (-38). 02768_ Imp. Linear Gravjet tumbles out of recycling unit. 02770_ R-10 Processor collects Imp. Coolant Injector. 02778_ P-70 Sage resets R-10 Processor, system corruption cleaned. 02782_ Imp. Coolant Injector destroyed. 02786_ 2LAHGFA:RLSO DSWL LW>| 02789_ Imp. Coolant Injector destroyed. 02801_ UMQ ZADG2<5GMLPNVYYFA V9 02802_ P-70 Sage resets P-70 Sage, system corruption cleaned. 02808_ Imp. Coolant Injector destroyed. 02811_ ALERT: Cargo convoy en route, clear transfer corridor. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ????????????????????????" ??????????????????? | | ????????????????????????" ??????????????????? | | ????????????????????????" ??????????????????? | | ????????????????????????" ??????????????????? | | ????????????????????????? ?????????########## | | ???????????????????????"" #??####### # | | ?????????????????????"""" "" #??# # # | | ?????????????????????"""" "" #### # # | | ????????????????? """""" T" # # | | ????????????????? "" + # | | ????????????????# "" # """ # | | ????????????????# #! """ # | | ???????????????? # """ # | | ?????????????????????#########A########## # | | ??????????????????????# #?########## | | ??????????????????????# #??????????? | | ??????????????????????# "" p """" #??????????? | | ??????????????????????# " p """"" #??????????? | | ??????????????????????# " """ #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# @ """"" #??????????? | | ??????????????????????# "Y" """"" #??????????? | | ??????????????????????# """ """ #??????????? | | ??????????????????????# #??????????? | | ??????????????????????#################??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 640 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Propulsion Shielding 33 Evasion (%) 63 Defensive Hacking 11 Item Schematics ----------------- Imp. Medium Treads | -7/Zion | Archive Power Maul | -7/Zion | Archive Matter Filter | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Spear | -7/Zion | Archive Power Sword | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Help From High Places The One Challenges ------------ None Game ------ Seed BlastBoltMallet Manual? 0 Play Time 01:17:44 Cumulative 29.1 hours Start 2024.08.06 @ 18:46:27 End 2024.08.06 @ 21:40:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3fd2b13-ce2a-41a2-a88d-a247e977b7b8