Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 18:21:44 Player: Scuttle Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (738) 3690 Value Destroyed (37349) 37349 Prototype IDs (136) 2720 Alien Tech Used (12) 2400 Bonus (39439) 39439 TOTAL SCORE: 96498 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 20748 Follower Combat Kills 5961 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Win 3000 Friendly Fire -1270 Cogmind --------- Core Integrity 803/1600 Matter 300/300 Energy 7/100 System Corruption 0% +Membrane Temperature Cool (4) Movement Walking (106) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler AEGIS Remote Shield Microwarp Drive > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Precision Matter Filter Experimental Transmission Jammer Long-range Tractor Beam High-powered Transdimensional Reconstructor Gamma Rifle Enhanced Nova Cannon KE Penetrator Multirail Multirail Perforator Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Zionite Supercomposite Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Experimental Reaction Control System AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Shearcannon > --- INVENTORY -------- Precision Matter Filter Experimental Transmission Jammer Long-range Tractor Beam High-powered Transdimensional Reconstructor Gamma Rifle Enhanced Nova Cannon KE Penetrator Multirail Multirail Perforator [Rating: 251] Favorites ----------- Power Light Quantum Reactor Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Centrium Leg Treads Medium Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Regenerative Plating Artifact Microwarp Drive Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Perforator Launcher Tiamat Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 . . . 4 . . . . 2 . . . . . 2 . . . . 2 . . 2 . . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 10 | . . . . . 1 . . . 3 . . . . 2 . . . . . 2 . . . . . . . 1 . . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 456 | 5 12 1 3 1 28 12 . . 4 1 5 1 7 40 2 50 15 12 1 43 . 4 4 1 35 14 2 50 33 23 33 14 Power 67 | 1 3 . . . 3 1 . . . . 1 . 1 8 . 3 2 1 . 10 . 1 1 . 2 1 . 8 5 5 6 4 Engine 11 | 1 3 . . . 2 1 . . . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . Core 9 | . . . . . 1 . . . . . . . . 3 . 2 1 . . 2 . . . . . . . . . . . . Reactor 47 | . . . . . . . . . . . . . . 4 . 1 1 1 . 8 . . 1 . 2 1 . 8 5 5 6 4 Propulsion 140 | 2 3 . 1 . 12 3 . . . . 1 1 3 5 . 24 5 2 . 10 . . 2 . 16 6 . 20 10 2 8 4 Treads 51 | 2 3 . 1 . 11 3 . . . . 1 . 3 3 . 4 . 2 . 6 . . . . 8 1 . 3 . . . . Leg 29 | . . . . . . . . . . . . 1 . 1 . 3 . . . . . . . . . . . 1 9 2 8 4 Wheel 36 | . . . . . 1 . . . . . . . . . . 17 5 . . 2 . . . . 6 . . 5 . . . . Hover 14 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 11 1 . . . Flight 10 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 1 5 . . . . . . Utility 161 | . 2 1 1 . 7 1 . . 4 . 1 . 1 21 . 16 8 4 1 19 . 3 1 . 14 4 2 15 9 9 14 3 Device 71 | . . 1 . . 3 1 . . 2 . 1 . . 11 . 9 2 1 . 7 . 1 . . 6 1 1 7 4 3 7 3 Storage 11 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 3 1 1 2 . Processor 31 | . . . . . 2 . . . . . . . 1 2 . 2 1 . . 8 . 1 . . 3 . . 3 3 2 3 . Hackware 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Protection 43 | . 2 . . . 1 . . . 2 . . . . 7 . 5 5 3 1 3 . 1 1 . 4 3 . 1 1 1 2 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 88 | 2 4 . 1 1 6 7 . . . 1 2 . 2 6 2 7 . 5 . 4 . . . 1 3 3 . 7 9 7 5 3 Energy Gun 32 | . 3 . 1 . 4 4 . . . . 2 . . 3 . . . 3 . 1 . . . . . 1 . 1 2 4 2 1 Energy Cannon 10 | . . . . . . 2 . . . . . . . . 2 1 . . . . . . . . . . . 1 1 2 . 1 Ballistic Gun 36 | 2 1 . . 1 1 . . . . . . . 2 1 . 6 . 2 . 3 . . . . 3 2 . 5 4 . 2 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 4 | . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 80 | . . 1 . . 1 4 . . . . . . . 12 1 5 . 5 . 5 . . 3 . 4 2 3 10 9 6 9 . Corrupted Parts 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . System Corruption 13 | . . . . . . . . . . . . . 8 . . . . 5 . . . . . . . . . . . . . . Parts Lost 81 | . 1 . . . . . . . . . 9 . . 3 . 4 4 2 . 21 . . . . 2 16 . 3 . . . 16 Power 13 | . . . . . . . . . . . 3 . . . . . 1 . . 4 . . . . . 1 . . . . . 4 Propulsion 22 | . . . . . . . . . . . 2 . . . . 3 1 1 . 5 . . . . 1 7 . . . . . 2 Utility 28 | . . . . . . . . . . . 3 . . 1 . . 2 1 . 5 . . . . 1 5 . 3 . . . 7 Weapon 18 | . 1 . . . . . . . . . 1 . . 2 . 1 . . . 7 . . . . . 3 . . . . . 3 Highest Loss Streak 9 | . 1 . . . . . . . . . 5 . . 3 . 1 1 2 . 9 . . . . 1 8 . 1 . . . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | 1 3 5 5 6 11 13 13 13 10 12 13 12 10 15 17 17 16 16 16 14 3 3 4 5 10 11 3 8 9 11 15 15 Power . | . 1 1 1 1 1 1 1 1 . . . . . 1 1 . . 1 2 1 . . . . . 1 1 . . 1 1 1 Propulsion 1 | . 1 3 2 2 1 1 1 1 1 1 1 . . . 3 4 5 3 1 . . . . 1 1 . . 2 2 1 1 1 Utility 5 | . . . . 2 6 6 6 6 3 4 5 5 5 5 6 7 7 7 7 6 1 2 2 2 4 5 1 2 3 5 6 6 Weapon 3 | . 1 1 1 1 3 5 5 5 5 7 6 6 5 8 7 4 3 4 6 5 1 1 1 . 2 3 1 1 3 2 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . . . 1 . 8 . . . 1 . . . . 3 . 5 . 3 . 5 . . 1 1 1 2 . 3 . 4 . 3 Power 7 | . . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . 1 Propulsion 11 | . . . . . 1 . . . . . . . . . . 2 . 3 . . . . . . 1 . . 2 . 1 . 1 Utility 15 | . . . . . 5 . . . . . . . . 2 . 1 . . . 3 . . 1 . . 2 . . . 1 . . Weapon 7 | . . . 1 . . . . . 1 . . . . . . 1 . . . 2 . . . 1 . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 76 99 90 85 86 90 90 90 91 93 85 57 79 96 92 93 90 82 88 82 49 65 70 79 92 73 43 83 91 92 93 92 Engine 3 | . 14 14 14 14 8 9 9 9 13 13 10 . 1 2 . . . . . . . 4 4 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 7 5 4 4 . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 5 5 5 10 11 9 . . 1 5 8 7 . 10 13 13 12 11 Treads 12 | . 28 28 28 28 32 18 18 18 13 13 13 13 23 22 23 6 . 2 11 9 . . . . 20 14 4 2 . . . . Leg 5 | . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . 17 26 24 21 Wheel 3 | . . . . . 1 9 9 9 6 6 5 . . . . 15 19 8 . . . . . . 4 . . 2 . . . . Device 11 | . . . . . 2 9 9 9 12 13 13 13 13 16 17 15 6 10 17 16 11 13 14 14 4 2 5 11 15 15 19 19 Storage 4 | . . . 6 14 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 4 . . . . 3 3 . 4 4 4 4 4 Processor 12 | . . . . . 8 9 9 9 6 6 6 6 12 11 11 11 11 11 11 16 21 21 26 26 20 21 19 18 21 17 14 12 Protection 6 | . 5 27 22 14 6 . . . 12 13 9 . . 8 5 6 15 11 11 7 . 3 5 5 6 4 . 2 2 3 6 7 Energy Gun 7 | . 7 28 18 . 9 22 18 18 13 13 9 13 9 14 3 1 5 6 17 11 . 5 1 5 . 1 2 1 . 4 5 8 Energy Cannon 1 | . . . . . . 4 9 9 6 5 4 . . . . . . . . . . . . . . . . . 2 2 3 1 Ballistic Gun 6 | . 20 . . 13 8 . . . . . 1 . 9 1 11 15 11 9 . 2 . . . . 13 9 . 7 5 3 2 5 Peak Build Rating 251 | 5 9 19 24 25 44 46 46 46 58 58 65 36 59 93 95 96 89 131 131 145 90 108 118 119 130 127 73 175 197 224 246 251 Average Rating 106 | 4 5 8 18 24 37 43 45 46 56 57 57 35 52 79 91 89 83 100 131 127 79 100 96 114 118 97 57 140 181 198 237 235 On Entrance 81 | . 5 9 9 24 25 41 46 46 46 58 58 33 36 57 91 94 85 86 131 131 82 90 108 114 114 123 46 73 175 184 224 243 Avg Prop Armor Cover (%) 12 | . . . . . 18 18 18 18 12 12 12 7 11 12 . 7 . . . 18 13 4 5 . 9 35 19 16 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 6 18 17 28 30 42 41 41 41 62 62 69 26 49 102 105 109 117 116 96 108 9 20 34 37 100 94 6 85 135 146 199 188 Greatest Support 205 | 40 40 40 40 40 82 28 28 28 28 28 42 42 70 107 107 107 64 160 160 160 15 24 36 42 168 168 10 86 178 200 205 205 Greatest Overweight (x) 11 | . . . . . 1 1 1 1 2 2 2 . . 1 . 10 2 3 . 8 . . . 1 3 11 . 2 1 . . 1 Average Overweight (x) . | . . . . . . 1 1 1 2 2 1 . . . . 2 1 2 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 10 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 15 15 5 10 15 25 20 20 Average Capacity 15 | 5 5 5 7 10 13 15 15 15 15 15 15 15 15 18 20 20 20 20 20 19 5 5 5 5 14 14 5 9 12 15 19 20 Most Carried 20 | 3 5 5 7 9 15 15 15 15 15 15 15 15 14 20 20 20 20 20 20 20 5 5 5 5 15 15 5 10 15 15 20 20 Average Carried 14 | 1 3 5 5 7 12 15 15 15 12 14 14 14 12 17 19 19 19 19 20 17 4 3 4 4 12 12 4 9 10 14 18 19 Final Capacity 20 | 5 5 5 10 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 5 15 5 5 10 15 15 20 20 Final Carried 20 | 2 5 5 7 8 15 15 15 15 14 15 14 14 13 20 19 20 20 20 20 4 3 4 5 5 15 5 5 10 15 15 20 11 Class Distribution -------------------- 26% | Scavenger-Gunner 14% | Messiah-Gunner 12% | Mutant 8% | Alien-Gunner 8% | Messiah-Tank 7% | Scavenger-Mutant 6% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Tank | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Messiah-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Messiah-Tank | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Messiah-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Mutant | -3/Lab Messiah-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Alien-Gunner | -1/Access Messiah-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Matter Collected 22944 | 160 406 29 . 48 395 170 20 . 50 66 76 10 340 755 . 3638 775 367 33 1023 25 77 . 107 1582 425 . 1687 2296 2991 4611 782 Remotely 5904 | . . . . . . . . . . . . . . . . 1363 . . . . . . . . 90 . . . 457 1222 2772 . Salvage Created 45026 | . 693 29 . 6 1981 2011 26 . 178 128 1120 . 245 2365 233 4932 1094 412 97 4564 . 91 . 30 2203 652 . 1730 2824 4042 11889 1451 Parts 1870 | . 39 1 . 1 123 93 3 . 7 10 32 . 7 87 3 168 45 13 2 176 . 7 . 3 143 35 . 88 164 162 369 89 Haulers Intercepted 32 | . 2 . . . 5 6 . . . . . . . 4 . 4 1 . . 3 . . . . 2 . . 1 2 . 2 . Recyclers Shooed 25 | . . . . . 2 1 . . . . . . . 1 . 10 2 . . 1 . . . . 1 . . 1 2 1 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . 9 29 . 8 . . . . . . . 2 3 . 3 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Restored 8 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 1 3 . . . . . . Broken 8 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 1 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Combat Hostiles Destroyed 539 | . 18 2 . . 30 27 . . 3 5 21 . 4 30 1 67 11 5 1 55 . 2 . 1 17 10 . 17 26 46 129 11 Melee 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Guns 322 | . 18 2 . . 29 24 . . 2 1 12 . 4 28 1 59 11 5 1 53 . 2 . . 17 9 . 16 1 8 9 10 Cannons 196 | . . . . . . 3 . . 1 1 7 . . . . . . . . . . . . . . . . 1 25 37 120 1 AOE 12 | . . . . . . . . . . 3 . . . . . 7 . . . 2 . . . . . . . . . . . . Classes Destroyed 29 | . 4 . . 1 8 . . . . . 2 . 3 1 1 1 . . . 2 . 1 . . . . . . 2 . 3 . Worker 33 | . . . . . 2 3 . . . . . . . . . 8 . . . 6 . . . . 1 . . 2 3 . 5 3 Builder 33 | . 1 . . . 2 2 1 . 1 . . . . . . 3 3 . . 5 . . . . 1 . . 2 5 2 5 . Tunneler 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Hauler 32 | . 2 . . . 5 6 . . . . . . . 4 . 4 1 . . 3 . . . . 2 . . 1 2 . 2 . Recycler 38 | . . . . . 1 5 . . . . . . . 1 . 13 2 . . 3 . . . . 4 . . 3 1 . 4 1 Mechanic 15 | . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . 1 10 . Operator 5 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 25 | . . . . . 4 1 . . . . . . . . . 2 . 2 . 1 . . . . . . . 3 . 3 7 2 Swarmer 72 | . 6 2 . . 6 7 . . . 3 1 . . 4 . 23 . . . 4 . . . 1 . . . 5 . . 10 . Saboteur 11 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . 2 . . . 2 4 . Grunt 195 | . 12 . . . 12 8 . . 3 2 11 . 1 14 . 18 7 . . 23 . . . . 1 2 . 3 9 18 51 . Brawler 32 | . . . . . . . . . . . 5 . . . . 6 . . . 2 . . . . . . . . 1 3 14 1 Duelist 23 | . . . . . 1 . . . . . 2 . . . . 1 . . . 4 . . . . . 3 . 1 . 2 9 . Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . Sentry 56 | . . . . . 8 12 . . . . 1 . . 3 . 3 4 . 1 4 . 1 . . 5 1 . 2 . 6 5 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 8 | . . . . . 2 . . . . . . . . 2 . . . . . 3 . . . . . 1 . . . . . . Hunter 35 | . . . . . . . . . . . . . 1 4 . 3 . . . 5 . . . . 2 . . . 5 3 10 2 Programmer 69 | . . . . . . . . . . . . . 1 3 . 11 . . . 6 . . . . 9 1 . 6 8 9 10 5 Heavy 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Compactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Executioner 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 5 . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 32 | . 5 2 . 1 5 13 1 . 4 3 14 . 2 6 1 13 3 4 1 17 . 1 . 1 6 4 . 4 13 9 32 5 Combat Bots Only 29 | . 5 2 . . 4 8 . . 3 3 14 . 2 6 1 10 2 3 1 9 . 1 . 1 4 4 . 3 6 8 29 3 Max Kills in Single Turn 6 | . 2 1 . 1 2 2 1 . 2 3 2 . 1 2 1 5 3 1 1 4 . 1 . 1 2 2 . 1 2 6 5 2 Gunslinging 1 | . 1 . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . Exploded 3 | . . . . . . . . . . 3 . . . . . 3 . . . 2 . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Hostile Shots Fired 2746 | . 66 9 . . 57 61 . . 15 9 99 . 6 141 . 208 77 22 4 515 14 20 . 25 101 161 . 113 200 298 274 251 Missed 933 | . 14 2 . . 13 16 . . 2 2 23 . 1 39 . 70 30 7 2 181 9 15 . 11 31 54 . 60 76 102 93 80 Hits 1813 | . 52 7 . . 44 45 . . 13 7 76 . 5 102 . 138 47 15 2 334 5 5 . 14 70 107 . 53 124 196 181 171 Melee 69 | . . . . . . . . . . . 6 . . . . 5 . . . 13 . . . . . 30 . 2 . . 4 9 Projectile 1744 | . 52 7 . . 44 45 . . 13 7 70 . 5 102 . 133 47 15 2 321 5 5 . 14 70 77 . 51 124 196 177 162 AOE 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 28 Critical Strikes 109 | . . . . . 1 1 . . . . 5 . . 1 . 6 4 4 1 21 . . . . 5 17 . 1 6 12 11 13 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . 1 . 9 . . . . . 3 . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Damage Taken 34197 | . 587 53 . . 684 635 . . 184 92 1269 . 142 1861 . 2710 906 423 145 6760 102 121 . 329 1465 2632 . 1020 1640 3514 1598 5325 Core 4395 | . 145 . . . 56 73 . . . . 57 . . 193 . 103 70 29 . 933 39 47 . 109 118 391 . 180 197 858 73 724 Absorbed by Shields 6922 | . . . . . . . . . 68 34 252 . . . . . 207 94 . . . . . . . . . 342 1004 2365 1552 1004 Reduced by Siege Mode 20 | . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . Redirected to Shielding 992 | . . . . . 40 . . . 17 . 83 . . 96 . 147 94 13 27 284 . . . . . 191 . . . . . . Ignored by Resistances 1580 | . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . . . . 1027 509 Regen/Repaired (Parts) 2022 | . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . 317 891 636 114 Core Remaining (%) 57 | 100 . . . 42 . . . 76 . . . . 93 . . . . . 60 . . . . 1 . . 80 . . 14 . 50 Volleys Fired 1452 | . 60 5 . . 63 66 1 . 6 7 33 . 21 79 31 209 50 16 4 149 . . . . 57 41 3 91 85 140 180 55 Largest 4 | . 2 2 . . 3 3 3 . 3 3 3 . 2 3 2 3 3 3 3 3 . . . . 3 3 1 3 3 3 4 4 Hottest 385 | . 60 80 . . 183 222 222 . 222 222 222 . 66 183 90 90 90 90 180 180 . . . . 120 120 73 133 186 320 380 385 Shots Fired 3516 | . 120 10 . . 179 198 3 . 18 15 104 . 40 236 50 570 150 47 12 466 2 34 . 7 172 92 3 193 144 222 246 183 Gun 3025 | . 120 10 . . 179 189 2 . 12 8 71 . 40 235 45 566 150 47 12 466 2 34 . 7 172 92 3 174 63 102 65 159 Cannon 483 | . . . . . . 9 1 . 6 4 33 . . . 5 . . . . . . . . . . . . 19 81 120 181 24 Launcher 7 | . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 1975 | . 113 . . . 108 . . . . . 39 . 40 30 39 519 100 39 . 148 . . . . 170 67 . 152 95 75 169 72 Thermal 1040 | . 7 10 . . 71 198 3 . 18 12 65 . . 205 5 . . . . 66 2 34 . 7 2 25 3 41 49 130 64 23 Explosive 7 | . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 13 87 Phasic 375 | . . . . . . . . . . . . . . . 6 47 50 8 12 252 . . . . . . . . . . . . Robot Hit Streak 39 | . 20 21 . . 13 12 3 . 8 3 15 . 5 21 9 20 13 16 5 33 1 7 . 3 36 20 . 25 29 11 14 39 Robot Miss Streak 15 | . 3 2 . . 3 10 1 . 1 1 3 . 3 3 2 5 4 3 2 3 1 5 . 1 2 2 . 4 6 12 15 5 Penetration Max 3 | . . . . . . . . . . . 1 . 2 2 1 . . 1 . 1 . . . . 1 1 . . 1 2 3 1 Secondary Targets 53 | . 2 . . . 1 3 . . . . . . . 6 1 13 3 2 . 14 . . . . 2 2 . 3 . . . 1 Max Gunslinging Chain 2 | . 1 . . . 1 1 . . . . . . . 1 1 2 1 1 . 2 . . . . 1 1 . 1 . . . 1 Autonomous 291 | . . . . . 97 . . . . . 40 . . . . . . . . 85 2 34 . 9 2 22 . . . . . . Shots Hit Robots 2342 | . 82 5 . . 135 117 2 . 14 8 82 . 26 169 33 371 99 33 8 331 1 20 . 7 115 65 . 109 88 122 180 120 Core Hits 1971 | . 38 2 . . 62 54 1 . 10 7 49 . 17 91 7 187 45 15 2 168 . 6 . 3 58 25 . 63 113 129 728 91 Critical Kills 258 | . 1 . . . . . . . . . . . 3 5 1 2 1 . . 7 . . . . 25 5 . 1 31 36 140 . Critical Parts Destroyed 349 | . 1 . . . . . . . . . 2 . 9 4 . . . . . 5 . . . . 30 12 . . 40 35 210 1 Critical Strikes 694 | . 2 . . . 2 11 . . 1 . 2 . 12 23 12 4 2 2 1 22 . . . . 60 19 . 1 71 74 370 3 Burn 29 | . . . . . 2 11 . . 1 . . . . 14 . . . . . . . . . . . . . . . 1 . . Destroy 647 | . 2 . . . . . . . . . 2 . 12 9 12 2 1 1 . 14 . . . . 60 19 . 1 71 70 370 1 Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Intensify 13 | . . . . . . . . . . . . . . . . 2 1 1 1 8 . . . . . . . . . . . . Melee Attacks 15 | . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . 10 . . Impact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Slashing 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62217 | . 883 56 . 10 3768 2529 41 . 474 419 2849 . 200 3318 286 10205 2839 957 297 10976 40 577 . 182 1279 1365 . 3005 2371 3315 5269 4707 Guns 49797 | . 868 54 . . 3597 2340 20 . 200 100 1655 . 200 3299 286 9147 2831 957 297 10392 40 577 . 142 1234 1360 . 2851 949 1602 1072 3727 Cannons 9792 | . . . . . . 189 21 . 274 106 1194 . . . . . . . . . . . . . . . . 154 1422 1405 4137 890 Explosions 1784 | . . . . . . . . . . 213 . . . . . 1041 . . . 530 . . . . . . . . . . . . Melee 354 | . . . . . 37 . . . . . . . . . . . . . . . . . . 40 . . . . . 277 . . Ramming 490 | . 15 2 . 10 134 . . . . . . . . 19 . 17 8 . . 54 . . . . 45 5 . . . 31 60 90 Kinetic 31474 | . 787 . . . 2657 . . . . . 1255 . 200 214 253 7992 1643 759 . 3183 . . . . 1172 821 . 2271 1421 1028 4055 1763 Thermal 17209 | . 81 54 . . 940 2529 41 . 474 206 1594 . . 3085 . 274 . . . 2135 40 577 . 142 62 539 . 734 950 1579 835 338 Explosive 980 | . . . . . . . . . . 213 . . . . . 767 . . . . . . . . . . . . . . . . Electromagnetic 27 | . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . Impact 277 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 . . Slashing 3312 | . . . . . 37 . . . . . . . . . . . . . . . . . . 40 . . . . . 400 319 2516 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 8448 | . . . . . . . . . . . . . . . 33 1155 1188 198 297 5577 . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . . . 8 4 4 11 11 16 16 15 16 16 16 16 6 8 8 6 12 5 . . Average Corruption 7 | . . . . . . . . . . . . . 7 2 4 6 11 12 16 6 15 16 16 16 3 6 8 5 8 3 . . Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 381 | . . . . . . . . . . . . . 21 21 7 77 52 17 4 42 8 12 2 9 11 14 2 14 45 23 . . Message Errors 71 | . . . . . . . . . . . . . 4 3 1 18 12 4 1 4 . 2 . 1 2 2 1 . 14 2 . . Matter Fused 87 | . . . . . . . . . . . . . 6 6 1 12 11 7 1 8 3 2 1 1 2 2 . 4 12 8 . . Heat Flow Errors 36 | . . . . . . . . . . . . . 2 3 1 8 8 . . 5 . 3 . . 1 2 . 1 1 1 . . Energy Discharges 55 | . . . . . . . . . . . . . 2 4 . 9 6 . 2 12 1 . 1 1 1 3 . 1 9 3 . . Parts Rejected 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . 1 . . Parts Fused 5 | . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . 1 . . Data Loss (minor) 42 | . . . . . . . . . . . . . 3 1 1 6 2 2 . 2 1 3 . 4 4 3 1 3 2 4 . . Data Loss (major) 19 | . . . . . . . . . . . . . 2 2 1 4 4 . . 1 . . . . . . . 1 2 2 . . Misfires 18 | . . . . . . . . . . . . . . 1 . 5 3 1 . 2 . . . . . . . 1 4 1 . . Alerts 7 | . . . . . . . . . . . . . 1 1 . 1 . 1 . . 1 . . . 1 1 . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 . . . . . . . . Weapon Failures 30 | . . . . . . . . . . . . . . . 1 14 3 2 . 6 . . . . . . . 3 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 555 | . . . . . . . . . 1 26 . . . . . 225 . . . 96 . . . . . . . 2 1 130 74 . Projectiles 72 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 12 56 . Explosions 347 | . . . . . . . . . . 26 . . . . . 225 . . . 96 . . . . . . . . . . . . Melee 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 18 . Knockbacks 156 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 21 13 119 1 Impact 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Kinetic 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 11 112 . Secondary 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . Self-Inflicted Damage 74 | . . . . . . . . . . . . . . . . . 4 . . 68 . . . . . 2 . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed 38 | . 6 2 . . 17 . . . . . . . . 4 . 1 1 . . 4 . . . . 2 1 . . . . . . Targets Rammed 49 | . 7 2 . 1 18 . . . . . . . . 4 . 1 1 . . 5 . . . . 2 1 . . . 3 2 2 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 Crushed 4 | . 1 . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 409 | . 64 240 . . 209 223 81 . 267 162 409 . 227 130 . 385 254 48 4 211 . 219 . . 223 143 . 358 92 242 320 408 Average Temperature 74 | . 14 121 . . 35 71 49 . 129 86 130 . 103 45 . 90 69 18 4 74 . 91 . . 112 54 . 120 36 68 104 78 Received Heat Transfer 5294 | . 267 . . . 225 243 . . 60 24 431 . 27 559 . 378 178 36 18 876 . 18 . 30 138 385 . 29 188 230 202 752 Effects 10 | . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . 2 2 Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Turns 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Robots Melted 6 | . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . 1 . . . . 1 . Combat Hostiles 5 | . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . 1 . . . . . . Parts Melted 74 | . . . . . 4 10 1 . 2 . 4 . . 24 . . . . . 8 . . . . . 2 . 2 5 1 11 . Heat Transferred 26210 | . 175 125 . . 1887 5368 62 . 769 310 2165 . . 6697 . 150 . . . 2417 37 703 . 185 74 666 . 740 814 1813 814 239 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . 2 . . . . 2 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . 1 3 1 . . . . . . 4 1 5 4 3 2 5 . . . . . 1 . 3 4 5 5 5 Low Security (%) 26 | 100 100 100 . 100 46 6 . . 100 . . . . . . 18 . . . 5 . . . . 100 92 . 48 . . . . Level 1 12 | . . . . . 53 29 100 . . . . . . 30 100 2 . . 94 8 . . . . . 7 . 10 . . . . Level 2 12 | . . . . . . 24 . . . . . . . 51 . 29 47 34 5 16 . . . . . . . 11 9 . . . Level 3 14 | . . . . . . 39 . . . . . . . 12 . 7 44 65 . 9 . . . . . . . 30 25 37 5 . Level 4 13 | . . . . . . . . . . . . . . 4 . 27 7 . . 19 . . . . . . . . 64 42 13 . Level 5 7 | . . . . . . . . . . . . . . . . 14 . . . 32 . . . . . . . . . 5 3 71 High Security 11 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . 14 77 28 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 6756 | . 180 55 . 5 380 769 299 . 66 . . . . 1128 390 1838 1127 765 406 2820 . . . . 186 286 . 1001 1378 1878 6756 4931 Initial 4323 | . . 19 . . . 135 299 . . . . . . 300 390 173 899 617 270 128 . . . . 81 84 . . 562 740 1135 4323 Average 1262 | . 69 15 . . 204 541 265 . 13 . . . . 566 326 919 790 708 365 1297 . . . . 121 141 . 378 1148 1265 4635 4537 Influence Increases 26239 | . 537 55 . 5 1091 1102 15 . 76 125 450 . 177 1822 18 2419 1186 358 166 3639 45 80 . 200 563 462 . 1418 1265 1699 5939 1327 Destroy 0b10 Robot/C 13500 | . 360 40 . . 600 560 . . 60 100 420 . 100 900 . 1420 600 160 80 1500 . 20 . 20 340 300 . 600 620 940 3060 700 Destroy 0b10 Robot/NC 1155 | . 15 . . 5 90 85 5 . 5 . . . 10 55 . 170 50 10 . 140 . . . . 45 . . 75 55 30 255 55 Destroy Leader 2448 | . 74 . . . 188 174 . . 10 10 30 . 30 212 . 274 66 . . 254 . . . . 104 30 . 120 84 164 484 140 Allied During Kill 3017 | . . . . . . 3 . . . . . . 37 209 . 67 416 170 80 677 . . . . . 26 . 251 . . 826 255 Successful Hack 187 | . 28 . . . 25 48 10 . . . . . . 12 . . . . . 24 . . . . . . . 24 12 4 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1005 | . . . . . 105 45 . . . . . . . . . 210 . . . 285 . . . . . 15 . 45 105 90 75 30 Anti-Garrison Action 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . 300 . Destroy Structure 2057 | . . . . . 38 7 . . 1 . . . . 74 18 128 54 18 6 414 . . . . 14 16 . 153 144 186 639 147 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . Partial Spotted 120 | . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . 45 . 15 . . Lose Combat Pursuer 1890 | . . 15 . . 45 180 . . . 15 . . . 60 . 150 . . . 345 45 60 . 180 . 75 . 105 45 270 300 . Influence Decreases 21375 | . 486 106 . 5 768 656 560 224 40 96 397 118 177 706 886 831 1919 786 475 1185 1134 450 1361 80 521 516 108 417 949 1123 1076 3219 Entered New Map 11093 | . . 32 . . . 188 470 224 . 14 13 118 . . 726 75 937 486 405 238 1044 330 1361 . 39 78 108 . 439 577 758 2433 Time Decay 7752 | . 476 74 . 5 618 428 90 . 40 82 294 . 150 506 160 636 482 180 50 577 70 120 . 80 452 238 . 324 510 546 278 286 Lost Part 803 | . 10 . . . . . . . . . 90 . . 30 . 40 40 20 . 210 . . . . 20 160 . 23 . . . 160 Lost Ally 1277 | . . . . . . 40 . . . . . . 27 170 . 80 160 100 20 160 20 . . . 10 40 . 70 . . 40 340 Purge Threat 450 | . . . . . 150 . . . . . . . . . . . 300 . . . . . . . . . . . . . . . Squads Dispatched 174 | . 5 . . . 6 7 . . 2 . 1 . . 12 . 20 3 . . 23 . . . . 3 2 . 8 9 19 34 20 Investigation 11 | . 2 . . . . 1 . . 1 . . . . 2 . . 1 . . . . . . . . 1 . . 1 1 . 1 Extermination 28 | . . . . . . . . . . . . . . 2 . 5 . . . 3 . . . . 2 1 . 4 4 3 2 2 Reinforcement 35 | . 3 . . . 2 . . . 1 . . . . 8 . 2 1 . . 5 . . . . 1 . . 3 3 2 1 3 Assault 77 | . . . . . . 2 . . . . 1 . . . . 4 1 . . 11 . . . . . . . 1 1 13 29 14 Garrison 23 | . . . . . 4 4 . . . . . . . . . 9 . . . 4 . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . 1 . . . . 3 . . 1 . . 2 . . . . . . . 1 . . 1 . Haulers Reinforced 6 | . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Distress Signals 42 | . 3 . . . 2 2 . . . . . . 1 . . 2 2 2 . 10 . . . . 1 1 . 3 3 5 4 1 Communications Jammed 167 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 37 121 6 Distress Signals 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 37 117 . Times Spotted 986 | . 28 3 . . 43 36 . . 3 5 26 . 8 54 6 92 30 10 3 121 4 7 . 11 17 32 . 43 42 94 208 60 Peak Tracking Total 35 | . 6 3 . . 4 7 . . 3 4 9 . 3 6 5 7 4 5 2 14 4 5 . 7 3 14 . 7 6 17 22 35 Tactical Retreats 73 | . . 1 . . 3 4 . . . 1 . . . 3 . 7 . . . 10 2 3 . 4 . 3 . 3 3 11 15 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Traps Triggered 21 | . 1 . . . . 4 . . 1 . . . . 1 . 2 4 . . . . . . . . 1 . . 2 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Machines Disabled 73 | . . . . . 7 3 . . . . . . . . . 14 . . . 19 . . . . . 1 1 3 7 8 8 2 Max in Single Turn 2 | . . . . . 1 1 . . . . . . . . . 2 . . . 2 . . . . . 1 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Machines Accessed 58 | . 8 1 2 . 10 11 3 . 1 . 1 . . 1 . 3 . . . 4 . . 3 . 1 . . 3 3 3 . . Terminals 31 | . 5 . . . 9 10 3 . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . . 1 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . 2 1 . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 1 . . . Total Hacks 143 | . 30 1 2 . 26 25 12 . 1 . 1 . . 2 . 7 . . . 8 . . 13 . 1 . . 5 4 5 . . Successful 89 | . 19 1 2 . 14 16 7 . . . 1 . . 2 . 2 . . . 3 . . 13 . . . . 3 4 2 . . Failed 51 | . 10 . . . 11 9 5 . 1 . . . . . . 4 . . . 5 . . . . 1 . . 2 . 3 . . Catastrophic 11 | . . . . . 5 2 1 . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Database Lockouts 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 172 | . 23 . 1 . 13 14 10 . . . . . . 10 . 17 20 1 . 7 . . . . 7 2 . 12 12 8 8 7 Terminals 92 | . 24 . . . 25 23 12 . 1 . . . . . . . . . . 3 . . . . . . . . . 4 . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 3 . . . . 2 . . . . . . . . . 1 . . . 1 . . . . 1 . . . 2 1 . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 1 . . . . . . . . . . 4 . . . 1 . . . . . . . 4 1 . . . Garrison Access 7 | . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . 1 1 . . . Terminal Hacks 41 | . 5 1 2 . 6 7 3 . . . 1 . . . . . . . . 1 . . 13 . . . . . . 2 . . Record 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematic 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . 2 . . . 3 1 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 7 | . . 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Scan Component 4 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Repair 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . 2 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Unauthorized Hacks 31 | . 11 . . . 7 8 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminals 28 | . 9 . . . 7 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 3 . . . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 17 | . 5 . . . 5 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 . . . 9 10 3 . 1 . . . . 1 . 2 . 1 . 3 . . . . 1 . . 1 1 1 . . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . 1 . . . . . . . . . 9 . . . . . 4 . . . . . 19 3 . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 82 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Total Allies 91 | . . . . . . 2 . . . . . 4 . 9 . 7 25 5 . . 1 . . . 1 2 . 5 . . 4 26 Largest Group 16 | . . . . . . 2 . . . . . 4 4 5 . 3 16 16 16 15 1 . . . 1 2 . 5 . . 4 12 Highest-Rated Group 1190 | . . . . . . 62 . . . . . 156 156 380 . 210 1006 1032 1017 941 146 . . . 29 206 . 399 . . 765 1190 Highest-Rated Ally 269 | . . . . . . 31 . . . . . 41 41 85 . 70 159 159 96 96 146 . . . 29 103 . 115 . . 269 269 Zionite Dispatches 19 | . . . . . . . . . . . . . . 4 . 3 4 . . . . . . . 1 1 . 3 . . 3 . Heavy 4 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . 1 . Light 8 | . . . . . . . . . . . . . . 2 . 2 3 . . . . . . . . . . 1 . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thermal Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 22 | . . . . . . . . . . . . . . 2 . 3 5 . . . . . . . 2 . . 6 1 . 1 2 STAY 6 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 2 . . . 1 DROP 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 2 . . . . RETURN 11 | . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . 2 1 . 1 1 Ally Attacks 851 | . . . . . . 9 . . . . . . 27 102 . 38 156 57 27 162 . . . . . 11 . 53 . . 98 111 Total Damage 38926 | . . . . . . 171 . . . . . . 385 3492 . 718 3446 1585 716 5469 . . . . . 990 . 2485 . . 11035 8434 Kills 186 | . . . . . . 1 . . . . . . 3 22 . 6 24 3 3 34 . . . . . 5 . 16 . . 40 29 Allies Corrupted 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Active Infowar (turns) 9976 | . . . . . . . . . . . . . . . . 4 2 . . 1244 149 243 69 187 524 160 . 1058 1261 1600 2684 791 Optics 1059 | . . . . . . . . . . . . . . . . . 2 . . 306 149 243 69 187 101 . . 2 . . . . Sensors 5118 | . . . . . . . . . . . . . . . . . . . . 938 . . . . 423 160 . 1054 814 892 837 . IFF 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machine Analysis 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Jamming 6314 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 1212 1600 2682 791 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . 1 1 2 . . . . . . . . 1 1 . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . 2 1 . 1 1 Drone Recoveries 11 | . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . 2 1 . 1 1 Zionite Intel Received 13 | . . . . . . . . . . . . . . . . 2 2 . . 1 . . . . 1 . . . 3 2 . 2 Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Turns Passed 28026 | 56 1439 226 689 211 2262 1042 191 421 265 309 655 1392 787 1365 320 2244 1240 365 101 1920 149 243 69 187 1121 518 137 1318 1380 1819 2686 899 Spaces Moved 18620 | 32 738 127 425 130 1318 655 161 367 177 215 423 889 453 621 146 1253 777 183 42 903 362 589 143 358 670 175 151 1551 1170 1244 1517 655 Core 81 | 4 . . . . . . . . . . . . . . . . . . . 38 . . . . . 22 17 . . . . . Treads 5940 | 28 738 127 425 130 1083 1 . . . . 9 889 453 621 146 32 . 43 42 757 . . . . 307 109 . . . . . . Legs 3639 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 612 936 1517 574 Wheels 4889 | . . . . . 235 654 161 367 177 215 414 . . . . 1221 777 140 . 64 . . . . 240 . . 224 . . . . Hover 1805 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1247 558 . . . Flight 1877 | . . . . . . . . . . . . . . . . . . . . 44 362 589 143 358 123 44 134 80 . . . . Fastest Speed 24 | 50 160 160 160 160 115 115 115 115 130 130 115 152 152 152 160 100 105 120 160 40 40 40 30 24 27 50 50 40 46 116 108 105 Average Speed 115 | 146 160 160 160 160 150 115 115 115 130 130 122 152 152 157 160 126 111 139 160 148 40 40 36 36 123 177 51 54 84 118 112 113 Slowest Speed 935 | 160 160 160 160 160 160 225 115 115 130 130 232 152 155 232 160 230 120 240 160 240 40 40 40 103 240 935 52 160 124 120 120 182 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 11 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Spacefolds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Microwarps 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 8 Exploration Rate (%) 51 | 3 95 18 61 37 95 90 34 41 6 43 59 89 54 16 62 40 85 62 69 21 64 82 61 59 17 9 92 35 77 59 33 32 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 13 | . 3 . 1 . 2 1 . . . . . . . . . . . . . 4 . . . . . . . . 2 . . . Known Exits Taken 19 | . 1 . 1 . 1 1 . . 1 . . . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 11 | 1 . 1 . 1 . . 1 1 . 1 1 1 . . . . 1 1 . . . . . . . . . . . . 1 . Scrap Searched 21 | . . . . 2 . . . 2 . 1 4 2 1 . . . . . . . 1 5 . 3 . . . . . . . . Spaces Dug 77 | . . . . . 2 . . . . . . . . . 4 2 . . . 13 . . . . 1 3 . 13 13 19 4 3 Terrain Destroyed 783 | . . . . . 35 . . . . 60 14 . 1 1 12 52 14 4 1 162 1 9 . 1 7 10 . 20 58 88 204 29 Melee 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 340 | . . . . . 33 . . . . . 14 . . 1 10 18 14 4 1 80 1 9 . 1 . 8 . 20 22 58 20 26 AOE 202 | . . . . . . . . . . 60 . . . . . 34 . . . 82 . . . . . . . . . . 26 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Total 22661 | 39 885 139 435 133 1519 788 163 366 196 228 489 930 508 860 198 1683 1057 273 69 1189 366 592 156 409 832 316 204 1873 1413 1426 2195 732 Wait 1208 | . 53 . . . 32 34 . . 3 2 16 40 23 44 7 69 62 20 20 38 1 . . 44 21 48 43 81 56 77 351 23 Move 18220 | 31 737 126 424 129 1317 654 160 366 176 214 422 888 452 621 145 1252 776 182 41 903 361 584 142 355 663 174 150 1550 1169 960 1515 581 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 . . . . . . . Pick Up 196 | 3 6 . 3 1 17 1 . . 4 1 5 1 . 19 1 15 4 9 1 10 . 2 2 2 15 3 1 14 5 30 16 5 Fast Attach 214 | 4 4 3 2 . 7 1 . . . . 1 . 3 9 1 14 4 11 . 26 . 3 5 1 19 16 4 31 13 20 7 5 Attach 147 | 1 2 . . 1 4 . . . 4 . 5 1 3 6 3 3 2 4 . 15 2 1 . 1 8 11 2 7 9 33 10 9 Detach 123 | . . . . 1 3 . . . . . . . 2 7 3 6 1 8 . 10 2 . . . 9 10 1 11 12 27 5 5 Swap 538 | . 7 . 1 . 26 16 2 . 1 4 3 . 4 42 5 68 25 4 1 12 . . 3 . 14 4 . 53 42 80 88 33 Drop 364 | . 9 3 5 . 29 8 . . 2 . 4 . . 29 2 45 12 19 2 22 . . 4 3 21 8 . 34 22 47 20 14 Fire 1452 | . 60 5 . . 63 66 1 . 6 7 33 . 21 79 31 209 50 16 4 149 . . . . 57 41 3 91 85 140 180 55 Melee 15 | . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . 10 . . Ram 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 Crush 39 | . 7 2 . 1 18 . . . . . . . . 4 . 1 . . . 4 . . . . 2 . . . . . . . Escape Stasis 33 | . . . . . . 8 . . . . . . . . . . 24 . . . . . . . . . . . . . 1 . Rewire 98 | . . . . . . . . . . . . . . . . 1 96 . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / [*Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 603 | -10/Materials | Repaired Lgt. Treads 660 | -10/Materials | Central database locked down 770 | -10/Materials | Discovered new exit (range 7) 969 | -10/Materials | Discovered new exit (range 9) 977 | -10/Materials | Discovered new exit (range 10) 1071 | -10/Materials | Core integrity fell below 50% 1094 | -10/Materials | Learned 2 Storage zone layouts 1105 | -10/Materials | Discovered new exit (range 16) 1155 | -10/Materials | Learned Storage emergency access door positions 1163 | -10/Materials | Learned location of 2 exits from Subcaves 1180 | -10/Materials | Identified exit to Mines 1496 | -10/Materials | Entered Mines 1502 | -10/Mines | Found the Drone Emporium 1512 | -10/Mines | Found Prototype Device 1512 | -10/Mines | Identified Bomb Drone Bay 1542 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1542 | -10/Mines | Discovered new exit (range 5) 1595 | -10/Mines | Discovered new exit (range 8) 1722 | -10/Mines | Entered Exiles 1723 | -10/Exiles | Identified exit to Mines 1759 | -10/Exiles | Met 8R-AWN 1788 | -10/Exiles | Met EX-HEX 1831 | -10/Exiles | Met EX-BIN 1857 | -10/Exiles | Met EX-DEC 1863 | -10/Exiles | Learned location of Zion (-6) 1911 | -10/Exiles | Aligned with FarCom system 1913 | -10/Exiles | Given EX-Vault access code 1951 | -10/Exiles | Opened EX-Vault 1960 | -10/Exiles | Found AWS/Thermal 1968 | -10/Exiles | Found AWS/Gauss 2004 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2256 | -10/Exiles | Found Cloak of Protection 2411 | -10/Exiles | Stole three prototypes: AWS/Thermal, Cloak of Protection, AWS/Gauss 2411 | -10/Exiles | Entered Mines 2507 | -9/Mines | Learned Materials trap positions 2616 | -9/Mines | Discovered new exit (range 5) 2622 | -9/Mines | Entered Materials 2622 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2623 | -8/Materials | Loaded intel: 20 trap records 3375 | -8/Materials | Garrison activated, responded to threat 3431 | -8/Materials | Build established: Skirmisher 3456 | -8/Materials | Discovered new exit (range 16) 3668 | -8/Materials | Discovered new exit (range 14) 3915 | -8/Materials | Identified exit to Storage 4150 | -8/Materials | Discovered new exit (range 12) 4182 | -8/Materials | Central database locked down 4270 | -8/Materials | Learned Factory emergency access door positions 4299 | -8/Materials | Learned location of 1 exit from Storage 4316 | -8/Materials | Identified exit to Factory 4323 | -8/Materials | Learned location of 1 exit from Storage 4324 | -8/Materials | Learned Storage stockpile data 4325 | -8/Materials | Learned 2 Lower Caves zone layouts 4333 | -8/Materials | Learned location of 2 exits from Factory 4348 | -8/Materials | Learned location of Extension (-5) 4423 | -8/Materials | AWS/Gauss suddenly broke down 4432 | -8/Materials | Garrison activated, responded to threat 4884 | -8/Materials | Entered Storage 4885 | -8/Storage | Identified exit to Recycling 4886 | -8/Storage | FarCom data flow suspended 4923 | -8/Storage | Garrison activated, responded to threat 5178 | -8/Storage | Build established: Gunner 5298 | -8/Storage | Garrison activated, responded to threat 5332 | -8/Storage | Destroyed 8 combat bots 5765 | -8/Storage | Learned Factory emergency access door positions 5851 | -8/Storage | Met a pair of Derelict thieves 5858 | -8/Storage | Learned location of 2 exits from Factory 5859 | -8/Storage | Learned Storage stockpile data 5886 | -8/Storage | Learned 2 Storage zone layouts 5922 | -8/Storage | Used back door to open Recycling access 5926 | -8/Storage | Entered Recycling 6091 | -8/Recycling | Scanned before Scraplab entrance 6107 | -8/Recycling | Entered Scraplab 6116 | -8/Recycling | Discovered new exit (range 2) 6117 | -8/Recycling | Entered Scraptown 6268 | -8/Scraptown | Visited Comm Corps 6297 | -8/Scraptown | Visited Cyclists 6314 | -8/Scraptown | Visited Awakened 6331 | -8/Scraptown | Visited Spacefarers 6336 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6342 | -8/Scraptown | Visited Assassins FH 6353 | -8/Scraptown | Visited SPCMW 6365 | -8/Scraptown | Visited The Evicted 6492 | -8/Scraptown | Discovered new exit (range 11) 6538 | -8/Scraptown | Entered Factory 6538 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 6539 | -6/Factory | Identified exit to Factory 6539 | -6/Factory | Identified exit to Lower Caves 6803 | -6/Factory | Entered Lower Caves 6835 | -6/Lower Caves | Build established: Tank 7062 | -6/Lower Caves | Learned Factory trap positions 7091 | -6/Lower Caves | Discovered new exit (range 9) 7112 | -6/Lower Caves | Entered another Lower Caves area 7127 | -6/Lower Caves | Discovered exit to Factory (range 10) 7258 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7333 | -6/Lower Caves | AWS/Gauss suddenly broke down 7373 | -6/Lower Caves | Destroyed 14 combat bots 7631 | -6/Lower Caves | Lost 3 parts (3u) 7698 | -6/Lower Caves | Discovered new exit (range 15) 7739 | -6/Lower Caves | Learned Factory stockpile data 7767 | -6/Lower Caves | Entered Zion 7796 | -6/Zion | Lost 5 parts (2p2n1w) 7809 | -6/Zion | Given the Hacking Drone Bay 7809 | -6/Zion | Found Prototype Device 7826 | -6/Zion | Discovered new exit (range 14) 7981 | -6/Zion | Learned Factory stockpile data 8058 | -6/Zion | Build established: Mutant 8110 | -6/Zion | Given A8's code to call for help 8259 | -6/Zion | Identified exit to Deep Caves 8505 | -6/Zion | Build established: Scavenger-Mutant 8849 | -6/Zion | Met Imprinter 8875 | -6/Zion | Imprinted 8878 | -6/Zion | Declared Zion's savior 9159 | -6/Zion | Entered Proximity Caves 9159 | -5/Proximity Caves | Accompanied by 4 allies 9162 | -5/Proximity Caves | Spotter reported a threat 9250 | -5/Proximity Caves | Spotter reported a threat 9464 | -5/Proximity Caves | Build established: Scavenger-Gunner 9736 | -5/Proximity Caves | Spotted B-75 Beast 9911 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9946 | -5/Proximity Caves | Entered Factory 9946 | -5/Factory | Accompanied by 2 allies 9946 | -5/Factory | Evolved 2 slots: Utility x2 9947 | -5/Factory | Identified exit to Extension 9948 | -5/Factory | Loaded intel: 107 trap records 9985 | -5/Factory | Zion Thermal Resupply teleported in 10102 | -5/Factory | Lost 3 allies 10262 | -5/Factory | Zion Light squad teleported in 10356 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 10466 | -5/Factory | Found Prototype Protection 10466 | -5/Factory | Identified Zio. Weapon Casing 10470 | -5/Factory | Lost 3 allies 10697 | -5/Factory | Zion Heavy squad teleported in 10944 | -5/Factory | Zion Light squad teleported in 11068 | -5/Factory | Discovered new exit (range 7) 11118 | -5/Factory | Lost 3 parts (1u2w) 11173 | -5/Factory | Found Zio. Weapon Casing 11311 | -5/Factory | Manually triggered Chute Trap 11311 | -5/Factory | Sucked down chute 11311 | -5/Factory | Entered Waste 11328 | -5/Waste | Spotted C-40 Crusher 11431 | -5/Waste | Spotted C-40 Crusher 11441 | -5/Waste | Spotted C-40 Crusher 11461 | -5/Waste | Spotted C-40 Crusher 11462 | -5/Waste | Destroyed C-40 Crusher 11493 | -5/Waste | Spotted C-40 Crusher 11509 | -5/Waste | Spotted C-40 Crusher 11607 | -5/Waste | Discovered new exit (range 16) 11631 | -5/Waste | Entered Factory 11775 | -5/Factory | Build established: Messiah-Gunner 11942 | -5/Factory | Identified Hacking Drone Bay 11980 | -5/Factory | Retrieved Zion intel report: Main Access 11980 | -5/Factory | Identified exit to Factory 11981 | -5/Factory | Zion Light squad teleported in 12037 | -5/Factory | Garrison activated, responded to threat 12044 | -5/Factory | P-70 Sage assimilated allied P9-1TR(z) 12071 | -5/Factory | Found Zio. Weapon Casing 12195 | -5/Factory | Build established: Scavenger-Gunner 12231 | -5/Factory | First assault squad dispatched 12551 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12552 | -5/Factory | Zion Light squad teleported in 12647 | -5/Factory | P-70 Sage assimilated allied 1E-7F2(z) 12684 | -5/Factory | Garrison activated, responded to threat 12835 | -5/Factory | Destroyed 10 combat bots 12901 | -5/Factory | Zion Kinetic Resupply teleported in 13022 | -5/Factory | Central database locked down 13079 | -5/Factory | Terminal network hard line cut 13259 | -5/Factory | Build established: Messiah-Gunner 13324 | -5/Factory | Discovered new exit (range 15) 13373 | -5/Factory | Garrison activated, responded to threat 13381 | -5/Factory | System corruption reached 10% 13862 | -5/Factory | Discovered exit to Extension (range 13) 13875 | -5/Factory | Entered Extension 13911 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 13912 | -5/Extension | Zion Light squad teleported in 13966 | -5/Extension | Rescued a captive Derelict 13998 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 14093 | -5/Extension | Rescued A7 14244 | -5/Extension | Rescued a captive Derelict 14245 | -5/Extension | Rescued a captive Derelict 14382 | -5/Extension | Build established: Messiah-Tank 14459 | -5/Extension | Spotted B-75 Beast 14468 | -5/Extension | Spotted B-75 Beast 14475 | -5/Extension | First assault squad dispatched 14475 | -5/Extension | Allies destroyed B-75 Beast 14477 | -5/Extension | Found Zio. Weapon Casing 14498 | -5/Extension | Allies destroyed B-75 Beast 14639 | -5/Extension | Lost 3 allies 14660 | -5/Extension | Zion Heavy squad teleported in 14857 | -5/Extension | Zion Light squad teleported in 14890 | -5/Extension | Zion Light squad teleported in 14934 | -5/Extension | Rescued a captive Derelict 15070 | -5/Extension | Discovered exit to Factory (range 10) 15071 | -5/Extension | Discovered new exit (range 6) 15097 | -5/Extension | Terminal network hard line cut 15115 | -5/Extension | Entered Cetus 15115 | -5/Cetus | Accompanied by 16 allies (A7) 15120 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15131 | -5/Cetus | Spotted Cetus Guard 15131 | -5/Cetus | Spotted Cetus Guard 15134 | -5/Cetus | Spotted Cetus Guard 15136 | -5/Cetus | Spotted Cetus Guard 15136 | -5/Cetus | Allies destroyed Cetus Guard 15140 | -5/Cetus | Destroyed Cetus Guard 15143 | -5/Cetus | Allies destroyed Cetus Guard 15145 | -5/Cetus | Destroyed Cetus Guard 15227 | -5/Cetus | Started Cetus Manufacturing Module 15243 | -5/Cetus | Discovered new exit (range 15) 15252 | -5/Cetus | Manufactured an Enhanced Grunt 15267 | -5/Cetus | Spotted Cetus Guard 15267 | -5/Cetus | Spotted Cetus Guard 15271 | -5/Cetus | Spotted Cetus Guard 15274 | -5/Cetus | Spotted Cetus Guard 15275 | -5/Cetus | Destroyed Cetus Guard 15277 | -5/Cetus | Manufactured an Enhanced Grunt 15287 | -5/Cetus | Destroyed Cetus Guard 15290 | -5/Cetus | Destroyed Cetus Guard 15294 | -5/Cetus | Allies destroyed Cetus Guard 15299 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15302 | -5/Cetus | Manufactured an Enhanced Grunt 15302 | -5/Cetus | Found Zio. Weapon Casing 15310 | -5/Cetus | Found Prototype Protection 15310 | -5/Cetus | Identified Zio. Heavy Carapace 15318 | -5/Cetus | Lost 4 allies 15327 | -5/Cetus | Manufactured an Enhanced Grunt 15352 | -5/Cetus | Manufactured an Enhanced Grunt 15376 | -5/Cetus | Discovered exit to Factory (range 15) 15382 | -5/Cetus | Scared off Revision 17 15480 | -5/Cetus | Entered Archives 15480 | -5/Archives | Accompanied by 16 allies 15519 | -5/Archives | Found Zio. Weapon Casing 15531 | -5/Archives | Discovered exit to Factory (range 16) 15580 | -5/Archives | Build established: Commander-Tank 15581 | -5/Archives | Entered Factory 15581 | -4/Factory | Accompanied by 15 allies 15581 | -4/Factory | Evolved 2 slots: Utility x2 15674 | -4/Factory | Identified exit to DSF 15710 | -4/Factory | Discovered new exit (range 15) 15731 | -4/Factory | Lost 3 allies 15879 | -4/Factory | Lost 3 allies 15994 | -4/Factory | Build established: Messiah-Tank 16043 | -4/Factory | Identified exit to Upper Caves 16331 | -4/Factory | First assault squad dispatched 16429 | -4/Factory | Found Prototype Device 16429 | -4/Factory | Identified Exp. Thermal Shield 16446 | -4/Factory | Lost 5 allies 16752 | -4/Factory | Cargo convoy interrupted 16758 | -4/Factory | Spotted Executioner 16823 | -4/Factory | Found Exp. Thermal Shield 16835 | -4/Factory | Destroyed Executioner 16848 | -4/Factory | Found Prototype Processor 16848 | -4/Factory | Identified Exp. Core Analyzer 16851 | -4/Factory | Found Exp. Core Analyzer 16881 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 16902 | -4/Factory | Terminal network hard line cut 16985 | -4/Factory | Spotted B-86 Titan 17049 | -4/Factory | System corruption reached 10% 17089 | -4/Factory | Garrison activated, responded to threat 17116 | -4/Factory | Lost 9 parts (1p2n3u3w) 17174 | -4/Factory | Destroyed 9 combat bots 17262 | -4/Factory | Core integrity fell below 50% 17347 | -4/Factory | Lost 3 parts (1p1n1w) 17348 | -4/Factory | High security lockdown imminent 17361 | -4/Factory | AWS/Gauss suddenly broke down 17419 | -4/Factory | Destroyed 7 combat bots 17428 | -4/Factory | High security lockdown engaged 17428 | -4/Factory | Garrison activated, responded to threat 17485 | -4/Factory | Lost 5 parts (2p2n1u) 17501 | -4/Factory | Core integrity fell below 20% 17501 | -4/Factory | Entered Upper Caves 17580 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17583 | -4/Upper Caves | Learned Research garrison access intel 17647 | -4/Upper Caves | Discovered new exit (range 5) 17648 | -4/Upper Caves | Identified exit to Upper Caves 17650 | -4/Upper Caves | Entered another Upper Caves area 17688 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17689 | -4/Upper Caves | Learned 4 Research zone layouts 17726 | -4/Upper Caves | Build established: Scavenger-Mutant 17868 | -4/Upper Caves | Encountered a Master Thief 17868 | -4/Upper Caves | Encountered a Master Thief 17869 | -4/Upper Caves | Encountered a Master Thief 17874 | -4/Upper Caves | Discovered new exit (range 9) 17877 | -4/Upper Caves | Identified exit to Zhirov 17893 | -4/Upper Caves | Entered Zhirov 17893 | -4/Zhirov | Discovered new exit (range 3) 17901 | -4/Zhirov | Met Zhirov 17912 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17918 | -4/Zhirov | Found Alien Artifact 17918 | -4/Zhirov | Identified Integrated Dissipator 17918 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17926 | -4/Zhirov | Found Alien Artifact 17961 | -4/Zhirov | Identified exit to Proximity Caves 17962 | -4/Zhirov | Entered Proximity Caves 18001 | -3/Proximity Caves | AWS/Thermal suddenly broke down 18098 | -3/Proximity Caves | AWS/Thermal suddenly broke down 18109 | -3/Proximity Caves | Discovered new exit (range 12) 18112 | -3/Proximity Caves | Identified exit to Research 18149 | -3/Proximity Caves | Entered Research 18149 | -3/Research | Evolved 2 slots: Propulsion x2 18151 | -3/Research | Loaded intel: 4 garrison access locations 18483 | -3/Research | Build established: Scavenger-Gunner 18858 | -3/Research | Retrieved Zion intel report: Branch Access 18858 | -3/Research | Identified exit to Armory 18858 | -3/Research | Identified exit to Quarantine 18859 | -3/Research | Zion Offense Resupply teleported in 18865 | -3/Research | Found Prototype Processor 18865 | -3/Research | Identified Exp. Target Analyzer 19270 | -3/Research | Entered Armory 19329 | -3/Armory | AWS/Thermal suddenly broke down 19460 | -3/Armory | Zion Heavy squad teleported in 19491 | -3/Armory | AWS/Thermal suddenly broke down 19492 | -3/Armory | Found Zio. Weapon Casing 19524 | -3/Armory | Identified Transdimensional Reconstructor 19524 | -3/Armory | Warped through subspace to slip node 19524 | -3/Armory | Discovered new exit (range 1) 19524 | -3/Armory | Identified exit to Lab 19550 | -3/Armory | Lost 6 parts (1p4n1u) 19788 | -3/Armory | Entered Lab 19788 | -3/Lab | Discovered new exit (range 9) 19792 | -3/Lab | Identified exit to Research 19794 | -3/Lab | Hidden lab's door opened automatically 19794 | -3/Lab | Sensor layout match revealed 19805 | -3/Lab | Lost 8 parts (3n2u3w) 19816 | -3/Lab | Gained access to the hidden lab's interior 19833 | -3/Lab | Found Integrated Dissipator 19833 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 19847 | -3/Lab | Found Alien Artifact 19847 | -3/Lab | Identified Core Regenerator 19847 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 19868 | -3/Lab | Found Prototype Device 19868 | -3/Lab | Identified AEGIS Remote Shield 19879 | -3/Lab | Found Prototype Hackware 19879 | -3/Lab | Identified Quantum Router 19910 | -3/Lab | Found Alien Artifact 19925 | -3/Lab | Entered Research 19925 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20145 | -2/Research | Zion Zionite Resupply teleported in 20160 | -2/Research | Found Zio. Heavy Carapace 20264 | -2/Research | Found Prototype Processor 20264 | -2/Research | Identified Exp. Signal Interpreter 20283 | -2/Research | Zion Hover Resupply teleported in 20328 | -2/Research | Build established: Hacker-Mutant 20367 | -2/Research | Zion Light squad teleported in 20444 | -2/Research | Found Prototype Device 20444 | -2/Research | Identified Exp. EM Shield 20450 | -2/Research | Found Prototype Processor 20450 | -2/Research | Identified Spectral Analyzer 20807 | -2/Research | Build established: Messiah-Gunner 21175 | -2/Research | First assault squad dispatched 21195 | -2/Research | Discovered new exit (range 15) 21201 | -2/Research | Identified exit to Access 21201 | -2/Research | Spotted B-90 Cyclops 21214 | -2/Research | Found Prototype Device 21214 | -2/Research | Identified Exp. Transmission Jammer 21224 | -2/Research | Discovered new exit (range 15) 21242 | -2/Research | Identified exit to Testing 21243 | -2/Research | Entered Testing 21296 | -2/Testing | Found Prototype Ballistic Cannon 21296 | -2/Testing | Identified Perforator 21321 | -2/Testing | Spotted PP-OSBC69R0EO 21359 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 21436 | -2/Testing | Build established: Scavenger-Gunner 21535 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 21536 | -2/Testing | Spotted PP-LO44FDME01 21537 | -2/Testing | Destroyed PP-LO44FDME01 21551 | -2/Testing | Found Exp. Target Analyzer 21557 | -2/Testing | Found Prototype Special Weapon 21557 | -2/Testing | Identified Gui. Remote Datajack 21734 | -2/Testing | Discovered exit to Access (range 10) 21807 | -2/Testing | Found Prototype Protection 21807 | -2/Testing | Identified Hvy. Regenerative Plating 21906 | -2/Testing | Scanned by Researcher 22084 | -2/Testing | System corruption reached 10% 22086 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 22145 | -2/Testing | Found Exp. Signal Interpreter 22221 | -2/Testing | Repaired KE Penetrator 22243 | -2/Testing | First assault squad dispatched 22534 | -2/Testing | Spotted Fortress 22616 | -2/Testing | Discovered new exit (range 5) 22616 | -2/Testing | Discovered new exit (range 6) 22620 | -2/Testing | Identified exit to Section 7 22623 | -2/Testing | Entered Section 7 22627 | -2/Section 7 | Identified Core Reset Matrix 22627 | -2/Section 7 | Used Core Reset Matrix 22631 | -2/Section 7 | Detected hypermatrix surge 22631 | -2/Section 7 | Sensed 23 artifacts in vicinity 22786 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 22920 | -2/Section 7 | Found Microwarp Drive 22975 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 23183 | -2/Section 7 | Found Integrated Dissipator 23183 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23373 | -2/Section 7 | First assault squad dispatched 23487 | -2/Section 7 | Destroyed 8 combat bots 23500 | -2/Section 7 | Spotted S7 Guard 23519 | -2/Section 7 | Found Core Membrane 23519 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 23532 | -2/Section 7 | Destroyed S7 Guard 23608 | -2/Section 7 | Found Integrated Dissipator 23608 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23631 | -2/Section 7 | Found Spacefold Activator 23744 | -2/Section 7 | Found LRC Inertial Stabilizer 23744 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 23752 | -2/Section 7 | Found LRC Inertial Stabilizer 23752 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 23903 | -2/Section 7 | Spotted B-99 Colossus 23970 | -2/Section 7 | Found Sigix Sheargun 23973 | -2/Section 7 | Found Sigix Sheargun 23988 | -2/Section 7 | Spotted Striker 23988 | -2/Section 7 | Spotted Striker 24017 | -2/Section 7 | Found Sigix Shearcannon 24124 | -2/Section 7 | Found Matter Drive 24163 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 24164 | -2/Section 7 | Terminal network hard line cut 24177 | -2/Section 7 | Build established: Alien-Gunner 24181 | -2/Section 7 | Spotted Executioner 24181 | -2/Section 7 | Spotted Executioner 24185 | -2/Section 7 | Destroyed Executioner 24187 | -2/Section 7 | High security lockdown imminent 24187 | -2/Section 7 | Destroyed Executioner 24202 | -2/Section 7 | Found Prototype Processor 24202 | -2/Section 7 | Identified Exp. Targeting Computer 24240 | -2/Section 7 | Found Terrabomb 24267 | -2/Section 7 | High security lockdown engaged 24299 | -2/Section 7 | Used Terrabomb 24339 | -2/Section 7 | Core integrity fell below 50% 24434 | -2/Section 7 | Core integrity fell below 20% 24434 | -2/Section 7 | Discovered exit to Access (range 16) 24442 | -2/Section 7 | Entered Access 24442 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24443 | -1/Access | Sensed 1 artifact in vicinity 24485 | -1/Access | Energy Cycler disabled 24633 | -1/Access | Zion Experimental squad teleported in 24692 | -1/Access | First assault squad dispatched 24827 | -1/Access | Zion Experimental squad teleported in 24902 | -1/Access | Found Prototype Device 24902 | -1/Access | Identified Exp. EM Shield 24929 | -1/Access | Zion Heavy squad teleported in 24979 | -1/Access | Spotted B-99 Colossus 24984 | -1/Access | Allies destroyed B-99 Colossus 24995 | -1/Access | Found Prototype Ballistic Gun 24999 | -1/Access | Found Prototype Ballistic Gun 25052 | -1/Access | High security lockdown imminent 25132 | -1/Access | High security lockdown engaged 25147 | -1/Access | Destroyed 9 combat bots 25290 | -1/Access | Garrison activated, responded to threat 25297 | -1/Access | Spotted Striker 25299 | -1/Access | Destroyed Striker 25351 | -1/Access | Destroyed 9 combat bots 25351 | -1/Access | Spotted Striker 25357 | -1/Access | Destroyed Striker 25366 | -1/Access | Found Prototype Protection 25366 | -1/Access | Identified Zio. Shade Armor 25389 | -1/Access | Spotted Investigator 25390 | -1/Access | Garrison activated, responded to threat 25390 | -1/Access | Destroyed Investigator 25446 | -1/Access | Destroyed 15 combat bots 25522 | -1/Access | Spotted Striker 25524 | -1/Access | Destroyed Striker 25526 | -1/Access | Spotted Executioner 25533 | -1/Access | Destroyed Executioner 25550 | -1/Access | Found Prototype Device 25550 | -1/Access | Identified Adv. Kinecellerator 25554 | -1/Access | Destroyed 15 combat bots 25562 | -1/Access | Found Exp. Core Analyzer 25660 | -1/Access | Destroyed 14 combat bots 25742 | -1/Access | Spotted Executioner 25744 | -1/Access | Destroyed 13 combat bots 25755 | -1/Access | Destroyed Executioner 25756 | -1/Access | Spotted Executioner 25756 | -1/Access | Spotted Executioner 25757 | -1/Access | Spotted Executioner 25757 | -1/Access | Destroyed Executioner 25763 | -1/Access | Spotted Striker 25765 | -1/Access | Destroyed Striker 25767 | -1/Access | Destroyed Executioner 25767 | -1/Access | Destroyed Executioner 25776 | -1/Access | Sterilization system engaged 25814 | -1/Access | Destroyed 29 combat bots 25826 | -1/Access | Found Exp. Core Analyzer 26076 | -1/Access | Ambient heat levels rising (+10) 26152 | -1/Access | Identified Multirail (x2) 26205 | -1/Access | Build established: Messiah-Gunner 26226 | -1/Access | Ambient heat levels rising (+10) 26375 | -1/Access | Found Exp. Targeting Computer 26376 | -1/Access | Ambient heat levels rising (+10) 26444 | -1/Access | Spotted B-99 Colossus 26526 | -1/Access | Ambient heat levels rising (+10) 26676 | -1/Access | Ambient heat levels rising (+10) 26826 | -1/Access | Ambient heat levels rising (+10) 26976 | -1/Access | Ambient heat levels rising (+10) 27120 | -1/Access | Discovered new exit (range 8) 27126 | -1/Access | Ambient heat levels rising (+10) 27128 | -1/Access | Entered Command 27195 | -1/Command | Retrieved Zion intel report: Branch Access 27378 | -1/Command | First assault squad dispatched 27472 | -1/Command | Retrieved Zion intel report: Trap Installations 27605 | -1/Command | Disengaged cave seal 27605 | -1/Command | Zionites emerged from the dark tunnel 27722 | -1/Command | Spotted B-99 Colossus 27767 | -1/Command | High security lockdown imminent 27847 | -1/Command | High security lockdown engaged 27909 | -1/Command | Spotted M Guard 27909 | -1/Command | Spotted Combat Programmer 27910 | -1/Command | Spotted Combat Programmer 27910 | -1/Command | Spotted M Guard 27945 | -1/Command | Allies destroyed M Guard 27949 | -1/Command | Destroyed Combat Programmer 27973 | -1/Command | Destroyed M Guard 27973 | -1/Command | All MAIN.C guards destroyed 27985 | -1/Command | Found AEGIS Remote Shield 27986 | -1/Command | Lost 8 parts (2p1n5u) 28001 | -1/Command | Destroyed Investigator 28020 | -1/Command | Spotted Alpha 7 28020 | -1/Command | Spotted Striker 28020 | -1/Command | Spotted Executioner 28020 | -1/Command | Spotted Executioner 28020 | -1/Command | Spotted Alpha 7 28020 | -1/Command | Spotted Striker 28020 | -1/Command | Spotted Executioner 28020 | -1/Command | Spotted Executioner 28020 | -1/Command | Spotted B-99 Colossus 28021 | -1/Command | Spotted B-99 Colossus 28023 | -1/Command | Discovered new exit (range 6) 28027 | *** | Heading to fleet! Last Messages --------------- 28022_ Penetrated by Slug. 28022_ Critical hit (Destroy). 28022_ Enh. Biometal Leg destroyed. 28022_ Penetrated by Slug. 28022_ Slug penetrates Wall. 28023_ EXIT=FOUND 28024_ Stasis field depleted. 28024_ Slug penetrates Access Shell. 28024_ Penetrated by Slug. 28024_ Slug penetrates Access Shell. 28024_ Slug penetrates Wall. 28025_ Exp. Heat Sink destroyed. 28025_ Knocked back. 28025_ Microwarped (distance 7). 28026_ Penetrated by Slug. 28026_ Slug penetrates Access Shell. 28026_ Penetrated by Slug. 28026_ Knocked back. 28026_ Penetrated by Slug. 28026_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #########+############# #???????????????# #? | | #???????????????????# #???????????????#!! #? | | #???????????????????# #???????????????#!!* #? | | #???????????????????# #???????????????#!!| #? | | #???????????????????# #???????????????#%! #? | | #???????????????????# #???????????????#% ## | | #???????????????????# #???????????????# + | | #???????????????????# #???????????????# # | | ????????????????????##"++"##??????????????###### | | ????????????????????#^%^=^^#???????????????????# | | ????????????????????##^^*^^^##????????????####### | | ????????????????????#!^^^!^ #????????????# | | ????????????????????##^%^^^^##????????????# | | ????????????????????# ^%^^^ #????????????# | | ????????????????????##^^^ ^^##????????????## | | ????????????????????# 7g^ #?????????????# | | ????????????????????##gg^^^^##?????????????# | | ????????????????????# E ^^^^ #?????????????# | | ??????????????????####^ ^^^ ##?????????????# | | ??????????????????# BBE ??#???????????# | | ??????????????????#%BB #???????????#### | | ??????????????????# K^^^^^^^ #??????????????# | | ??????????????????# ^ """^ #??????????????# | | ??????????????????# " "^ #??????????????# | | ??????????????????# ^" "" ^ #??????????????# | | ??????????????????# ^ "@ "^ #??????????????# | | ??????????????????# % " %^ #??????????????### | | ??????????????????# """"" ^ #????????????????# | | ??????????????????# ^^ ?^^ ^ #????????????????# | | ??????????????????# ? #????????????????# | | ??????????????????# #????????????????# | | ??????????????????##"###########????????????????## | | ???????????????????###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 196 Energy Generation 75 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 79 Targeting Accuracy 14 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 25 Item Schematics ----------------- Exp. Propulsion Shielding | -2/Section 7 | Archive Com. Mass Driver | -2/Section 7 | Archive Electron Diverter | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Repaired ---------- Lgt. Treads | 54% | -10/Materials KE Penetrator | 49% | -2/Testing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Core Reset Matrix Core Membrane Microwarp Drive Spacefold Activator LRC Inertial Stabilizer Sigix Sheargun Matter Drive Sigix Shearcannon Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysBiomechanicalTracker Manual? 0 Play Time 06:24:26 Cumulative 717.3 hours Start 2026.10.31 @ 10:58:20 End 2026.10.31 @ 18:21:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type 2 Total 48 Types 24/5/7/2/1/2/2/2/1/2 Lore% 93 Gallery% 84 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: c281b047-a5ed-4121-832b-e347e7aac819