Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.10 @ 00:35:58 Player: RaoLuAn Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1619) 1619 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 4283 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 252 Friendly Fire -175 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 99/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Advanced Visual Processing Unit Propulsion Shielding Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Aerolev Unit > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Sensor Array Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Heavy Battle Rifle Rocket Launcher > --- INVENTORY -------- Fission Core Light Treads Flight Unit Flight Unit Flight Unit Cryofiber Web Advanced Weight Redist. System Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner Transport Network Coupler ECM Suite Propulsion Shielding Heavy Armor Plating Hacking Suite High-powered Shotgun Improved Datajack Improved Datajack [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 65 | 9 7 13 . 3 8 25 Power 6 | 1 1 2 . . 1 1 Engine 6 | 1 1 2 . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 30 | 4 2 6 . 3 2 13 Treads 8 | 1 . . . . . 7 Leg 8 | 3 2 3 . . . . Wheel 7 | . . 3 . 3 1 . Hover 1 | . . . . . 1 . Flight 6 | . . . . . . 6 Utility 12 | 1 1 1 . . 4 5 Device 4 | . . . . . 3 1 Storage 4 | 1 1 1 . . . 1 Processor 3 | . . . . . 1 2 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 3 3 4 . . 1 6 Energy Gun 4 | 2 . 1 . . . 1 Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 7 | 1 1 1 . . . 4 Ballistic Cannon 1 | . . 1 . . . . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 21 | . . 1 . . 2 18 Power 2 | . . . . . . 2 Propulsion 7 | . . . . . 1 6 Utility 4 | . . . . . 1 3 Weapon 8 | . . 1 . . . 7 Highest Loss Streak 8 | . . 1 . . 2 8 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 96 99 100 100 87 82 Engine 12 | . 14 14 14 14 9 2 Treads 2 | . . . . . . 17 Leg 12 | . 28 24 . . . . Wheel 11 | . . 3 28 28 20 3 Device 1 | . . . . . 11 7 Storage 25 | . 24 28 28 28 18 16 Processor 2 | . . . . . 9 12 Energy Gun 1 | . . 1 . . . 5 Energy Cannon 9 | . 2 23 . . . . Ballistic Gun 6 | . 11 1 14 14 . 4 Ballistic Cannon 5 | . . . 14 14 9 . Launcher 2 | . 13 . . . 8 . Naked Turns 1 | . . . . . . 1 Heaviest Build 77 | 10 36 75 75 75 77 76 Greatest Support 60 | 20 26 32 32 32 48 60 Greatest Overweight (x) 4 | . 1 4 2 4 2 4 Average Overweight (x) 1 | . . 1 2 2 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 17 | 7 13 15 20 20 20 19 Most Carried 20 | 7 15 20 18 20 20 20 Average Carried 15 | 5 9 14 17 19 16 16 Final Capacity 20 | 8 15 20 20 20 20 5 Final Carried 20 | 6 14 17 18 20 19 5 Class Distribution -------------------- 88% | Mutant 7% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 1497 | 280 183 278 . 159 211 386 Remotely . | . . . . . . . Salvage Created 1803 | 71 268 624 . 226 122 492 Parts 130 | 2 33 41 . 13 19 22 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 5 | . 2 . . 2 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 49 | . 8 18 . 6 7 10 Guns 12 | . 2 . . . . 10 Cannons 29 | . 1 17 . 6 5 . AOE 8 | . 5 1 . . 2 . Classes Destroyed 14 | 1 6 1 . 1 2 3 Worker 2 | . . . . 1 1 . Builder 3 | . 3 . . . . . Tunneler 2 | . 1 1 . . . . Hauler 1 | . 1 . . . . . Recycler 3 | 1 . . . 2 . . Mechanic 1 | . . . . . . 1 Watcher 4 | . 2 . . . 1 1 Swarmer 15 | . 3 3 . 4 5 . Grunt 26 | . 5 14 . 2 . 5 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 5 | . . . . . 2 3 Zionite 1 | . . . . . 1 . Assembled 1 | . . 1 . . . . Best Kill Streak 10 | 1 10 3 . 3 4 3 Combat Bots Only 4 | . 4 3 . 3 4 3 Max Kills in Single Turn 3 | 1 3 1 . 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 3179 | . 407 532 . 159 346 1735 Core 776 | . 44 127 . 47 118 440 Absorbed by Shields . | . . . . . . . Core Remaining (%) 56 | 100 . . . 12 . . Volleys Fired 288 | 12 44 106 . 22 22 82 Largest 2 | 1 1 2 . 1 1 2 Hottest 125 | 40 60 125 . 44 44 98 Shots Fired 298 | 12 44 112 . 22 22 86 Gun 140 | 12 26 17 . 5 . 80 Cannon 142 | . 9 93 . 17 19 4 Launcher 16 | . 9 2 . . 3 2 Special . | . . . . . . . Kinetic 149 | . 26 . . 22 19 82 Thermal 133 | 12 9 110 . . . 2 Explosive 16 | . 9 2 . . 3 2 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 4 3 4 . 6 6 16 Robot Miss Streak 8 | 3 4 3 . 7 8 8 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 175 | 6 18 41 . 17 19 74 Core Hits 118 | 2 25 23 . 22 20 26 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4290 | 63 849 916 . 362 741 1359 Guns 1576 | 63 219 . . 69 . 1225 Cannons 1425 | . 70 733 . 260 311 51 Explosions 1197 | . 560 126 . . 430 81 Melee . | . . . . . . . Ramming 92 | . . 57 . 33 . 2 Kinetic 2135 | . 219 . . 329 311 1276 Thermal 1033 | 63 70 733 . . 167 . Explosive 1030 | . 560 126 . . 263 81 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . 3 3 3 3 . 21 Average Corruption 3 | . 2 3 3 3 . 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 68 | . 10 31 15 7 . 5 Message Errors 20 | . 4 6 7 2 . 1 Matter Fused 9 | . 2 5 1 1 . . Heat Flow Errors 14 | . 3 8 2 . . 1 Energy Discharges 10 | . . 5 2 3 . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . 1 2 1 1 . . Data Loss (major) 2 | . . 2 . . . . Misfires 2 | . . 1 . . . 1 Alerts 4 | . . 1 2 . . 1 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 147 | . 25 . . . 122 . Projectiles . | . . . . . . . Explosions 147 | . 25 . . . 122 . Melee . | . . . . . . . Knockbacks 13 | . . . . 11 1 1 Impact . | . . . . . . . Kinetic 13 | . . . . 11 1 1 Secondary . | . . . . . . . Self-Inflicted Damage 223 | . 67 19 . 15 121 1 Shots 4 | . 2 . . . 2 . Rammed 10 | . . 5 . 4 . 1 Targets Rammed 13 | . . 8 . 4 . 1 Kicked 3 | . . 3 . . . . Crushed . | . . . . . . . Highest Temperature 422 | . 240 422 207 55 9 172 Average Temperature 83 | . 60 96 104 15 4 56 Received Heat Transfer 1038 | . 96 258 . 27 81 576 Effects 2 | . . 2 . . . . Energy Bleed 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1952 | 150 148 1554 . . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 474 | 5 259 197 . 138 416 474 Initial 175 | . 3 100 . . 29 175 Average 121 | 1 72 67 . 55 273 330 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 77 | 100 81 100 . 100 31 8 Level 1 18 | . 18 . . . 43 77 Level 2 3 | . . . . . 24 13 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . . . . 6 Investigation 3 | . 1 . . . . 2 Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 4 | . 3 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 21 17 . 8 13 16 Peak Tracking Total 5 | . 5 3 . 3 5 4 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 5 | . 3 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 4 | . 1 . . . 1 2 Max in Single Turn 1 | . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 14 | . 3 1 4 . 3 3 Terminals 9 | . 3 . . . 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 71 | . 5 1 49 . 8 8 Successful 60 | . 2 1 49 . 5 3 Failed 11 | . 3 . . . 3 5 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 5 . . . 8 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 60 | . 2 1 49 . 5 3 Record 54 | . 1 . 49 . 3 1 Prototype ID Bank 1 | . . . . . . 1 Open Door 1 | . . 1 . . . . Alert Level 2 | . 1 . . . 1 . Hauler Manifests 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . . 2 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat 1 | . . . . . . 1 Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 12 | . . . . 2 . 10 Largest Group 10 | . . . . 2 2 10 Highest-Rated Group 173 | . . . . 45 45 173 Highest-Rated Ally 31 | . . . . 31 31 29 Total Orders 3 | . . . . . . 3 STAY 1 | . . . . . . 1 ROAM 1 | . . . . . . 1 GUARD 1 | . . . . . . 1 Ally Attacks 76 | . . . . 3 10 63 Total Damage 1070 | . . . . 43 130 897 Kills 17 | . . . . 2 3 12 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 5832 | 115 658 2222 930 769 341 797 Spaces Moved 2994 | 63 301 942 709 513 211 255 Core 13 | 10 . . . . . 3 Treads 170 | . . . . . . 170 Legs 1112 | 53 301 758 . . . . Wheels 1684 | . . 184 709 513 211 67 Hover . | . . . . . . . Flight 15 | . . . . . . 15 Fastest Speed 50 | 50 120 130 130 120 115 50 Average Speed 154 | 108 163 178 130 131 125 208 Slowest Speed 400 | 120 190 260 130 160 130 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 4 46 99 91 89 29 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 112 | . 21 16 . 1 59 15 Melee . | . . . . . . . Projectile 3 | . . . . 1 . 2 AOE 109 | . 21 16 . . 59 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 3903 | 96 432 1371 717 583 267 437 Wait 428 | . 60 264 8 34 16 46 Move 2988 | 62 300 941 708 512 210 255 Hop . | . . . . . . . Pick Up 56 | 10 12 18 1 3 6 6 Fast Attach 15 | 4 1 3 . 2 1 4 Attach 31 | 3 1 5 . 1 6 15 Detach 12 | 1 1 2 . 2 2 4 Swap 19 | 2 5 5 . . 1 6 Drop 45 | 2 8 19 . 3 3 10 Fire 288 | 12 44 106 . 22 22 82 Melee 8 | . . . . . . 8 Ram 10 | . . 5 . 4 . 1 Kick 3 | . . 3 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Discovered new exit (range 14) 774 | -10/Materials | Entered Mines 779 | -10/Mines | Met a Derelict bent on vengeance 839 | -10/Mines | Excavation squad dispatched 839 | -10/Mines | A large section of the Mines collapsed 1089 | -10/Mines | Excavation squad dispatched 1301 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1339 | -10/Mines | Excavation squad dispatched 1589 | -10/Mines | Excavation squad dispatched 1738 | -10/Mines | Discovered new exit (range 8) 2044 | -10/Mines | Learned 2 Materials zone layouts 2083 | -10/Mines | Discovered new exit (range 10) 2130 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2130 | -10/Mines | Discovered new exit (range 5) 2256 | -10/Mines | Core integrity fell below 50% 2679 | -10/Mines | Learned location of Zion (-7) 2683 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2996 | -10/Mines | Entered Exiles 3030 | -10/Exiles | Met 8R-AWN 3056 | -10/Exiles | Met EX-HEX 3099 | -10/Exiles | Met EX-BIN 3263 | -10/Exiles | Met EX-DEC 3504 | -10/Exiles | Visited The Gauntlet 3713 | -10/Exiles | Discovered new exit (range 14) 3926 | -10/Exiles | Entered Mines 3970 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4058 | -9/Mines | Learned 2 Materials zone layouts 4209 | -9/Mines | Core integrity fell below 20% 4483 | -9/Mines | Discovered new exit (range 15) 4535 | -9/Mines | Discovered new exit (range 10) 4695 | -9/Mines | Entered Materials 4695 | -8/Materials | Accompanied by 2 allies 4695 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4696 | -8/Materials | Identified exit to Storage 4696 | -8/Materials | Identified exit to Factory 4700 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4928 | -8/Materials | Discovered exit to Storage (range 7) 4984 | -8/Materials | Discovered exit to Factory (range 8) 5036 | -8/Materials | Entered Storage 5068 | -8/Storage | Garrison activated, responded to threat 5175 | -8/Storage | Lost 4 parts (1p1n2w) 5279 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5488 | -8/Storage | Garrison activated, responded to threat 5694 | -8/Storage | Core integrity fell below 50% 5735 | -8/Storage | System corruption reached 10% 5779 | -8/Storage | Core integrity fell below 20% 5815 | -8/Storage | Lost 8 parts (1p3n3u1w) 5832 | -8/Storage | Released all parts (2) 5833 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05771_ R-06 Scavenger collects Imp. Heat Sink. 05777_ System corrupted: Heat flow error (+186). [Achievement: Hey, That's Mine!] 05784_ Deuterium Engine destroyed. 05791_ Y-45 Defender destroyed. 05794_ VPVA,:RQL<1SJHJ 05827_ Flight Unit destroyed. 05830_ Hvy. Assault Rifle destroyed. 05832_ Released Lrg. Storage Unit. 05832_ Released Transport Network Coupler. 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Shopping List The More The Merrier Tourist Challenges ------------ None Game ------ Seed ReactionChromaticStabilizer Manual? 0 Play Time 01:28:34 Cumulative 10.9 hours Start 2023.02.09 @ 22:55:24 End 2023.02.10 @ 00:35:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a44058d-33a1-469a-bd3d-1dd47485ce41