Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.29 @ 10:31:17 Player: Jurbyjurb Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1227) 1227 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-187) -187 TOTAL SCORE: 3125 Bonus ------- Friendly Fire -187 Cogmind --------- Core Integrity 163/550 Matter 146/300 Energy 86/100 System Corruption 9% Temperature Cool (30) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Sensor Array Core Analyzer Power Shielding > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (10) --- Large Storage Unit Light Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Core Analyzer Power Shielding > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooling System Large Storage Unit Sensor Array Heavy EM Pulse Gun Heavy EM Pulse Gun Pulse Rifle Light Assault Rifle Rocket Launcher [Rating: 24] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 74 | 11 33 13 8 9 Power 12 | 3 5 3 1 . Engine 6 | 3 3 . . . Core 6 | . 2 3 1 . Reactor . | . . . . . Propulsion 20 | 2 14 2 1 1 Treads 1 | . . . . 1 Leg 4 | . 4 . . . Wheel 15 | 2 10 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 5 4 1 2 Device 3 | . . 1 . 2 Storage 5 | 1 4 . . . Processor 4 | 1 1 1 1 . Hackware 1 | . . 1 . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 28 | 4 9 4 5 6 Energy Gun 10 | 3 2 2 . 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 9 | 1 5 . 1 2 Ballistic Cannon 4 | . 2 1 1 . Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 3 2 2 11 Power 2 | . 1 . . 1 Propulsion 3 | . . . 1 2 Utility 4 | . . 1 1 2 Weapon 9 | . 2 1 . 6 Highest Loss Streak 8 | . 2 1 2 8 Average Slot Usage (%) 92 | . 93 96 92 70 Engine 2 | . 5 . . . Core 8 | . 6 10 11 9 Leg 2 | . 5 . . . Wheel 20 | . 21 21 18 5 Device 4 | . . 11 5 1 Storage 13 | . 17 11 11 9 Processor 10 | . 8 10 13 16 Hackware 2 | . . 7 . . Protection 2 | . . 1 11 9 Energy Gun 4 | . 6 1 4 2 Energy Cannon 2 | . . 7 . . Ballistic Gun 10 | . 18 3 2 7 Ballistic Cannon 4 | . 1 10 6 . Launcher 1 | . . . 8 5 Naked Turns . | . . . . . Heaviest Build 32 | 11 31 32 32 31 Greatest Support 32 | 20 32 24 28 28 Greatest Overweight (x) 10 | . 7 1 2 10 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 14 | 4 14 10 10 10 Average Capacity 8 | 4 8 10 10 10 Most Carried 12 | 4 12 10 10 9 Average Carried 7 | 2 7 8 7 7 Final Capacity 10 | 4 10 10 10 10 Final Carried 9 | 4 9 7 9 3 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1390 | 409 300 409 241 31 Remotely . | . . . . . Salvage Created 1953 | 129 650 750 110 314 Parts 99 | 15 37 32 3 12 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 4 | . 3 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 30 | 1 10 10 3 6 Guns 17 | 1 10 2 1 3 Cannons 8 | . . 8 . . AOE 5 | . . . 2 3 Classes Destroyed 12 | 3 5 3 1 . Worker 1 | 1 . . . . Builder 1 | . . 1 . . Tunneler 3 | 3 . . . . Hauler 2 | . 1 . . 1 Recycler 5 | . 2 3 . . Operator 1 | . 1 . . . Watcher 5 | . 3 2 . . Swarmer 2 | . 2 . . . Grunt 19 | 1 8 5 1 4 Brawler 1 | . . 1 . . Sentry 6 | . . 4 . 2 Assembled 2 | . . . 2 . Thug 1 | . . . 1 . Best Kill Streak 5 | 1 3 5 2 5 Combat Bots Only 4 | 1 2 4 2 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2763 | 55 459 616 171 1462 Core 614 | 12 96 119 . 387 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 95 56 . 70 . Volleys Fired 187 | 12 77 41 22 35 Largest 2 | 2 2 2 2 2 Hottest 101 | 90 90 101 80 90 Shots Fired 321 | 21 148 82 29 41 Gun 235 | 21 147 22 8 37 Cannon 72 | . 1 60 11 . Launcher 14 | . . . 10 4 Special . | . . . . . Kinetic 189 | . 99 50 15 25 Thermal 56 | 9 45 . . 2 Explosive 14 | . . . 10 4 Electromagnetic 62 | 12 4 32 4 10 Robot Hit Streak 17 | 5 7 17 6 12 Robot Miss Streak 6 | 2 6 1 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 181 | 10 76 54 14 27 Core Hits 92 | 6 32 22 12 20 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3109 | 140 716 1002 371 880 Guns 1546 | 140 700 127 98 481 Cannons 944 | . 16 833 95 . Explosions 619 | . . 42 178 399 Melee . | . . . . . Ramming . | . . . . . Kinetic 1283 | . 401 403 161 318 Thermal 386 | 37 290 42 . 17 Explosive 577 | . . . 178 399 Electromagnetic 863 | 103 25 557 32 146 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 41 | . . 10 24 7 Projectiles 16 | . . 10 6 . Explosions 25 | . . . 18 7 Melee . | . . . . . Knockbacks 2 | . . 1 1 . Impact . | . . . . . Kinetic 2 | . . 1 1 . Secondary . | . . . . . Self-Inflicted Damage 103 | . . 44 22 37 Shots 4 | . . 1 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 266 | 118 266 204 39 44 Average Temperature 58 | 45 70 59 18 14 Received Heat Transfer 1135 | 30 243 204 46 612 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 975 | 111 777 50 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 309 | 40 230 309 89 192 Average Influence 107 | 18 98 161 71 133 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 83 | 100 86 60 100 100 Level 1 16 | . 13 39 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 2 1 2 Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 5 | . 2 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | 1 25 13 12 14 Peak Tracking Total 8 | 1 4 4 7 8 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 4 3 1 . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 10 10 1 . Successful 17 | . 9 7 1 . Failed 4 | . 1 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 5 5 . . Fabricators . | . . . . . Repair Stations 9 | . 4 5 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 3 1 . Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Security Status 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 4 4 . . Scan Component 4 | . 2 2 . . Repair 3 | . 1 2 . . Refit 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 1 . . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 2 . . Time 108 | . 38 70 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2204 | 185 951 610 314 144 Spaces Moved 1424 | 167 635 358 236 28 Core 35 | 27 3 . . 5 Treads 7 | . . . . 7 Legs 88 | . 88 . . . Wheels 1294 | 140 544 358 236 16 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 100 95 Average Speed 98 | 75 97 99 104 200 Slowest Speed 550 | 80 400 100 110 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 35 | 9 74 26 65 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 92 | . . 5 40 47 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 91 | . . 5 40 46 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1952 | 206 856 537 278 75 Wait 139 | . 30 108 1 . Move 1420 | 166 634 357 235 28 Hop . | . . . . . Pick Up 80 | 13 49 10 6 2 Fast Attach 2 | 1 1 . . . Attach 68 | 9 29 13 8 9 Detach 9 | 1 1 2 4 1 Swap 4 | 1 3 . . . Drop 43 | 3 32 6 2 . Fire 187 | 12 77 41 22 35 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 186 | -11/Scrapyard | Entered Materials 671 | -10/Materials | Discovered new exit (range 10) 721 | -10/Materials | Build established: Mutant 773 | -10/Materials | Discovered new exit (range 17) 837 | -10/Materials | Repaired Lgt. Nuclear Core? 1025 | -10/Materials | Discovered new exit (range 15) 1082 | -10/Materials | Discovered new exit (range 18) 1137 | -10/Materials | Entered another Materials area 1137 | -9/Materials | Evolved 2 slots: Utility x2 1341 | -9/Materials | Discovered new exit (range 16) 1458 | -9/Materials | Repaired Nuclear Core 1491 | -9/Materials | Repaired Arm. Wheel 1586 | -9/Materials | Discovered new exit (range 13) 1746 | -9/Materials | Identified exit to Mines 1747 | -9/Materials | Entered Mines 1798 | -9/Mines | Assembled infested the area 1803 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1852 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1944 | -9/Mines | Discovered new exit (range 7) 1990 | -9/Mines | Met a Derelict shopkeep closing up shop 2060 | -9/Mines | Identified exit to Materials 2061 | -9/Mines | Entered Materials 2061 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2142 | -8/Materials | Lost 3 parts (2n1w) 2177 | -8/Materials | Crushed by falling debris 2185 | -8/Materials | Core integrity fell below 50% 2190 | -8/Materials | Crushed by falling debris 2205 | -8/Materials | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Imp. Signal Interpreter destroyed. System corrupted by crushing effect (+3). Hvy. Assault Rifle destroyed. System corrupted: Matter fused (-10). The unstable cave ceiling collapses. G-47 Trooper crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Hvy. EM Pulse Gun destroyed. System corrupted by crushing effect (+4). Cooling System destroyed. System corrupted by crushing effect (+2). G-47 Trooper destroyed. Hvy. EM Pulse Gun destroyed. System corrupted: Energy discharge (-43). G-47 Trooper misfires. Mic. Nuclear Core destroyed. 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[[[ g %% ##??????????? | | ???????? =[%[% ? ! #??????????? | | ???????? ![*%= #??????????? | | ??????????+## = # ### ## #??????????? | | ?????????? ? #### #??????????? | | ????????? # " " #???###??????????? | | ?????????? ?# """ #????????????????? | | ??????????!????# """ #????????????????? | | ?????????????????""" #????????????????? | | ?????????????????""" #????????????????? | | ????????????????? ?????????????????? | | ????????????????? ?????????????????? | | ?????????????????? ?????????????????? | | ??????????????????######?????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 60 Power Shielding 33 Evasion (%) 50 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Crack Shot I Survived The Infestation Loot Pinata One Hack Too Far Part-time Mechanic Storm Trooper Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed ArmageddonDefenseFlakker Manual? 0 Play Time 00:53:34 Cumulative 1.7 hours Start 2020.08.29 @ 09:40:07 End 2020.08.29 @ 10:31:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2a111b39-c743-4b3e-bd49-6dbeeac57475