Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.06 @ 21:31:25 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (77) 385 Value Destroyed (2787) 2787 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2451) 2451 TOTAL SCORE: 11363 Bonus ------- High Alert Combat Kills 520 Follower Combat Kills 2647 Friendly Fire -716 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 170/170 System Corruption 3% Temperature Cool (0) Movement Treading (165) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Medium Treads Armored Medium Treads > --- UTILITY (7) ------ Experimental Cooling System Active Sensor Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Layered Heavy Armor Plating Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Target Analyzer Transmission Jammer Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Improved Arc Projector Heavy Assault Rifle Autogun Gauss Rifle Precision Assault Rifle Makeshift Axe > --- INVENTORY -------- Makeshift Power Source Light Angular Momentum Engine Layered Heavy Armor Plating Mini Drone Bay [Rating: 80] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility Signal Interpreter Device Advanced Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 5 | . . . 1 . 1 1 . . . 1 . . 1 Weapon 5 | . . . 1 . 1 1 . . . 1 . . 1 Parts Attached 121 | 1 6 1 7 3 14 20 20 2 . 10 21 . 16 Power 13 | . 1 . 2 . . 3 1 1 . . 3 . 2 Engine 6 | . 1 . 2 . . 1 . . . . 2 . . Core 6 | . . . . . . 2 1 1 . . . . 2 Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 20 | . 1 . 1 2 2 3 6 . . . 2 . 3 Treads 4 | . . . . . . . . . . . 1 . 3 Leg 13 | . 1 . 1 2 2 3 3 . . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . 3 . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | . 1 . 1 . 2 3 7 . . 6 3 . 7 Device 18 | . 1 . . . 2 2 6 . . 1 1 . 5 Storage . | . . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . . . 2 . . . Hackware 5 | . . . . . . 1 . . . 2 1 . 1 Protection 4 | . . . . . . . 1 . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 58 | 1 3 1 3 1 10 11 6 1 . 4 13 . 4 Energy Gun 28 | . 1 1 2 . 5 7 1 1 . 1 6 . 3 Energy Cannon 4 | . . . . . 2 1 1 . . . . . . Ballistic Gun 13 | 1 2 . . . . 1 2 . . 2 4 . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 5 | . . . 1 1 1 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 . . . . . 2 . . Slashing Weapon 3 | . . . . . . . 1 . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 2 . . . . 1 . . 3 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . 2 Parts Lost 67 | . . 2 2 1 3 14 11 . . 1 15 2 16 Power 9 | . . . 1 . . 3 1 . . . 2 . 2 Propulsion 12 | . . 1 . . 1 1 4 . . . 2 1 2 Utility 12 | . . . . . . 3 2 . . 1 2 . 4 Weapon 34 | . . 1 1 1 2 7 4 . . . 9 1 8 Highest Loss Streak 10 | . . 2 2 1 1 5 10 . . 1 9 2 10 Average Slot Usage (%) 83 | . 93 93 95 100 96 91 74 80 80 79 70 65 56 Engine 5 | . 14 14 11 11 9 4 . . . . 3 5 2 Core 1 | . . . . . . 2 5 6 6 5 . . 1 Leg 10 | . 27 22 19 22 18 14 5 . . . 2 5 2 Hover 3 | . . . . . . . 9 13 13 11 4 . . Device 12 | . 8 14 11 11 18 15 9 13 13 13 8 11 14 Storage 5 | . 14 14 11 11 9 7 . . . . . . . Processor 6 | . . . 11 11 9 7 6 6 6 10 7 5 4 Hackware 4 | . . . . . . 1 6 6 6 6 11 11 10 Energy Gun 13 | . 6 5 22 22 17 22 6 6 6 8 11 17 11 Ballistic Gun 7 | . 20 21 6 . . 3 13 13 13 11 7 . 1 Launcher 2 | . . . 2 11 8 3 . . . . . . . Impact Weapon 1 | . . . . . 6 . . . . . 1 5 2 Slashing Weapon 1 | . . . . . . . . 6 6 5 1 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 50 | 14 15 15 26 26 31 32 40 40 40 44 50 34 36 Greatest Support 83 | 20 20 20 23 23 25 25 42 40 40 40 40 23 83 Greatest Overweight (x) 10 | . . 1 1 1 1 1 1 . . 1 2 1 10 Average Overweight (x) . | . . . . 1 . . . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 6 5 5 7 8 8 7 4 5 5 5 5 4 4 Average Carried 4 | 6 1 4 4 7 6 2 1 4 5 4 3 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 4 4 7 7 8 3 4 5 5 5 4 4 3 Class Distribution -------------------- 37% | Scavenger-Gunner 13% | Mutant 11% | Scavenger-Skirmisher 9% | Scavenger-Tank 9% | Gunner 7% | Hacker-Gunner 6% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 2853 | 192 198 90 126 53 158 462 278 316 . 265 516 9 190 Remotely . | . . . . . . . . . . . . . . Salvage Created 2588 | . 201 103 104 79 160 427 220 203 32 169 485 57 348 Parts 167 | . 22 16 12 3 9 16 9 8 4 12 17 3 36 Haulers Intercepted 2 | . . . . . 1 . . . . . . . 1 Recyclers Shooed 4 | . . 1 1 . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 8 4 . 24 7 . Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 61 | . 4 7 3 3 6 8 7 4 . 2 11 3 3 Guns 44 | . 4 7 3 1 1 3 5 1 . 2 11 3 3 Cannons 7 | . . . . . . 2 2 3 . . . . . AOE 8 | . . . . 2 4 2 . . . . . . . Classes Destroyed 16 | . 3 2 . 1 1 4 . 1 1 . 1 1 1 Worker 3 | . . . . . . 1 . . . 2 . . . Builder 3 | . 1 . 1 . . . . . . . . . 1 Tunneler 2 | . . 1 . . 1 . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . 1 Recycler 1 | . . . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . Watcher 4 | . 2 . . . . . . . . 2 . . . Swarmer 29 | . . 7 2 . 3 . 3 4 . . 8 2 . Grunt 20 | . 4 . 1 1 3 6 3 . . 2 . . . Brawler 1 | . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 4 | . . . . 2 . . 1 . . . 1 . . Hunter 2 | . . . . . . . . . . . . 1 1 Programmer 2 | . . . . . . 1 . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . 1 Packrat 2 | . . . . . . . . 1 . . 1 . . Samaritan 1 | . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . 1 . . Best Kill Streak 6 | . 3 2 2 2 5 6 3 4 1 4 3 3 2 Combat Bots Only 4 | . 2 2 2 2 4 4 3 4 . 1 3 3 2 Max Kills in Single Turn 3 | . 1 1 1 1 2 2 1 3 1 1 2 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 2 | . . . . 1 2 1 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Damage Taken 7753 | . 87 442 263 281 332 1111 923 188 . 258 1625 403 1840 Core 1190 | . 41 75 46 18 14 160 121 . . 67 295 50 303 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 24 . 71 92 72 . . 79 . . 53 . Volleys Fired 230 | . 28 25 15 9 9 14 20 6 . 18 47 4 35 Largest 5 | . 2 2 3 3 3 5 5 4 . 4 5 4 3 Hottest 300 | . 70 70 135 157 161 287 273 174 . 190 190 300 238 Shots Fired 616 | . 55 49 42 27 24 69 85 24 . 56 121 13 51 Gun 540 | . 55 49 42 18 15 47 57 18 . 54 121 13 51 Cannon 50 | . . . . . . 14 28 6 . 2 . . . Launcher 26 | . . . . 9 9 8 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 351 | . 41 43 12 . . 8 60 18 . 38 101 . 30 Thermal 210 | . 14 6 30 18 15 48 25 5 . 9 9 13 18 Explosive 26 | . . . . 9 9 8 . . . . . . . Electromagnetic 29 | . . . . . . 5 . 1 . 9 11 . 3 Robot Hit Streak 12 | . 4 5 5 8 6 6 9 4 . 12 9 1 10 Robot Miss Streak 22 | . 4 2 5 1 2 4 13 16 . 22 5 5 3 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 7 | . . 3 3 . . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . 1 . . Shots Hit Robots 380 | . 27 28 21 14 15 39 59 16 1 42 80 4 34 Core Hits 225 | . 17 8 7 6 14 24 61 17 1 28 27 3 12 Critical Kills 3 | . . . . . . 1 . . . . 2 . . Critical Parts Destroyed 3 | . . . . . . . . 1 . . 2 . . Critical Strikes 11 | . 1 . . . 1 2 . 1 . . 5 . 1 Burn 4 | . 1 . . . 1 1 . . . . . . 1 Meltdown 1 | . . . . . . 1 . . . . . . . Destroy 6 | . . . . . . . . 1 . . 5 . . Melee Attacks 22 | . . . . . 3 . . 5 1 5 6 2 . Impact 5 | . . . . . 3 . . . . . . 2 . Slashing 17 | . . . . . . . . 5 1 5 6 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 2 1 3 3 . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9011 | . 384 355 342 519 828 1190 1175 500 82 1116 1809 98 613 Guns 5262 | . 377 355 331 139 157 531 650 129 . 618 1286 83 606 Cannons 767 | . . . . . . 169 525 66 . 7 . . . Explosions 1451 | . . . . 380 590 481 . . . . . . . Melee 1497 | . . . . . 81 . . 305 82 491 523 15 . Ramming 34 | . 7 . 11 . . 9 . . . . . . 7 Kinetic 3777 | . 291 330 100 . . 69 873 184 . 471 1140 . 319 Thermal 2054 | . 86 25 231 139 157 581 302 . . 77 100 83 273 Explosive 1451 | . . . . 380 590 481 . . . . . . . Electromagnetic 198 | . . . . . . 50 . 11 . 77 46 . 14 Impact 96 | . . . . . 81 . . . . . . 15 . Slashing 1401 | . . . . . . . . 305 82 491 523 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 . . . . . . 3 Average Corruption 1 | . . . . . . 1 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 7 | . . . . . . 6 . . . . . . 1 Message Errors 2 | . . . . . . 2 . . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . . . Data Loss (minor) 3 | . . . . . . 2 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 806 | . . . . 21 28 49 . 187 . 223 298 . . Projectiles . | . . . . . . . . . . . . . . Explosions 95 | . . . . 21 25 49 . . . . . . . Melee 711 | . . . . . 3 . . 187 . 223 298 . . Knockbacks 7 | . . . . . 1 . 6 . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic 6 | . . . . . . . 6 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 376 | . . . . 146 61 168 . . . . . . 1 Shots 11 | . . . . 4 2 5 . . . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 8 | . 2 . 1 . . 3 . . . . . . 2 Kicked 6 | . 2 . 1 . . 3 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 409 | . 54 . 98 96 103 409 207 . . 99 99 159 45 Average Temperature 67 | . 19 . 32 30 47 140 64 . . 45 27 70 19 Received Heat Transfer 1554 | . 45 . 24 27 171 354 291 . . 54 468 18 102 Effects 2 | . . . . . . 1 1 . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 2 . . . . . . . 2 Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . . . . . Heat Transferred 4477 | . 305 74 629 333 407 1184 583 . . 148 185 148 481 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 1078 | . 498 502 575 395 873 1078 1000 . . 851 . . 410 Initial 527 | . . 193 195 223 72 324 527 . . 410 . . 356 Average 438 | . 225 390 383 289 487 523 800 . . 522 . . 310 Maximum Alert Level 3 | . 2 2 2 1 3 3 3 . . 3 . . 2 Low Security (%) 17 | 100 47 . 31 33 22 7 . . . . . . 22 Level 1 32 | . 27 42 18 66 2 41 . . . 2 . . 76 Level 2 34 | . 25 56 50 . 50 16 36 . . 94 . . . Level 3 14 | . . . . . 25 35 63 . . 3 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 42 | . 5 . 3 . 5 7 10 . . 6 . . 6 Investigation 9 | . 1 . 2 . 2 1 2 . . . . . 1 Extermination 3 | . . . . . . 1 . . . . . . 2 Reinforcement 17 | . 4 . 1 . 1 4 1 . . 3 . . 3 Assault 2 | . . . . . 1 . 1 . . . . . . Garrison 11 | . . . . . 1 1 6 . . 3 . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 7 | . 2 . 1 . . . . . . 2 . . 2 Communications Jammed 2 | . . . . . . . . . . 2 . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 165 | . 17 12 12 3 17 23 18 7 . 11 23 5 17 Peak Tracking Total 8 | . 4 3 4 2 8 5 4 4 . 3 5 5 6 Tactical Retreats 2 | . . . . . . . 1 . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 6 | . 1 . 1 . . 2 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 39 | . . . 2 4 5 11 2 . . 15 . . . Max in Single Turn 6 | . . . 1 2 1 6 1 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 16 | . 1 1 2 1 2 2 3 . . 2 . . 2 Terminals 10 | . 1 . 2 1 2 1 1 . . 1 . . 1 Fabricators 2 | . . . . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . Total Hacks 45 | . 2 1 7 2 6 6 9 . . 7 . . 5 Successful 22 | . . 1 1 1 2 5 4 . . 5 . . 3 Failed 23 | . 2 . 6 1 4 1 5 . . 2 . . 2 Catastrophic 4 | . . . . 1 1 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 28 | . 2 . 7 1 6 5 3 . . 3 . . 1 Terminals 33 | . 2 . 7 2 6 4 4 . . 5 . . 3 Fabricators 4 | . . . . . . . . . . 2 . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . Garrison Access 4 | . . . . . . 2 2 . . . . . . Terminal Hacks 10 | . . 1 . 1 . 3 2 . . 3 . . . Open Door 1 | . . 1 . . . . . . . . . . . Alert Level 4 | . . . . . . 1 1 . . 2 . . . Unreport Threat 3 | . . . . . . 1 1 . . 1 . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . 2 Network Status 1 | . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 1 . 2 2 . . . 1 . . 1 Terminals 6 | . . . 1 . 2 1 . . . 1 . . 1 Botnet 6 | . . . 1 . 2 1 . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 2 1 2 2 3 . . 2 . . 1 Full Trace Events 7 | . 1 . 2 . 2 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter 190 | . . . . . . . . . . . . . 190 Time 47 | . . . . . . . . . . . . . 47 Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies 3 | . 1 . . . . . . . . 1 1 . . Largest Group 3 | . 1 1 1 1 1 1 1 1 1 2 3 1 1 Highest-Rated Group 264 | . 60 60 62 65 84 90 95 95 95 224 264 114 121 Highest-Rated Ally 129 | . 60 60 62 65 84 90 95 95 95 129 129 114 121 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 224 | . 44 11 14 4 11 19 18 3 . 15 39 8 38 Total Damage 9797 | . 473 219 531 98 1320 1905 1211 223 . 1038 1417 279 1083 Kills 109 | . 10 4 10 1 15 22 11 4 . 9 13 3 7 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 5585 | 2 392 335 279 602 475 648 397 365 80 564 852 79 515 Spaces Moved 3455 | 1 211 173 131 285 228 277 370 364 89 499 613 30 184 Core 39 | . . . . . . . . . . . 11 . 28 Treads 199 | . . . . . . . . . . . 124 2 73 Legs 1473 | 1 211 173 131 285 228 277 56 . . . . 28 83 Wheels . | . . . . . . . . . . . . . . Hover 1744 | . . . . . . . 314 364 89 499 478 . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 200 105 105 56 56 56 56 50 200 150 Average Speed 120 | 120 120 147 160 200 181 183 67 56 56 66 108 204 217 Slowest Speed 550 | 120 120 200 200 200 200 195 200 56 56 106 360 260 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 47 50 21 79 27 10 7 49 16 16 73 6 6 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . 1 . . 5 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 359 | . . . . 123 98 137 . . . . 1 . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . . AOE 358 | . . . . 123 98 137 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Total 4358 | 1 295 204 165 297 261 371 465 503 116 686 706 35 253 Wait 457 | . 40 5 6 . 1 52 44 120 27 140 11 . 11 Move 3442 | . 210 172 130 284 227 276 369 363 88 498 612 29 184 Hop . | . . . . . . . . . . . . . . Pick Up 18 | . 2 1 4 . 1 2 3 1 . 3 1 . . Fast Attach 74 | . 5 . 5 . 5 9 14 . . 7 17 . 12 Attach 27 | . . 1 1 1 3 8 4 . . 1 4 . 4 Detach 21 | . 1 . 1 . 3 1 5 1 . 2 3 . 4 Swap 20 | 1 1 . 1 2 6 3 2 2 . 2 . . . Drop 32 | . 6 . 1 1 3 3 4 3 . 6 4 . 1 Fire 230 | . 28 25 15 9 9 14 20 6 . 18 47 4 35 Melee 22 | . . . . . 3 . . 5 1 5 6 2 . Ram 1 | . . . . . . . . . . . . . 1 Kick 6 | . 2 . 1 . . 3 . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 4 1 . . Trap 2 | . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 6) 395 | -10/Materials | Entered Mines 395 | -10/Mines | Accompanied by 1 ally 449 | -10/Mines | Learned Materials stockpile data 536 | -10/Mines | Core integrity fell below 50% 680 | -10/Mines | Discovered new exit (range 5) 705 | -10/Mines | Found the Drone Emporium 730 | -10/Mines | Entered Materials 730 | -9/Materials | Accompanied by 1 ally 730 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 912 | -9/Materials | Discovered new exit (range 15) 1002 | -9/Materials | Identified exit to Mines 1009 | -9/Materials | Entered Mines 1009 | -9/Mines | Accompanied by 1 ally 1179 | -9/Mines | Learned 2 Materials zone layouts 1275 | -9/Mines | Identified exit to Materials 1317 | -9/Mines | Build established: Scavenger-Gunner 1611 | -9/Mines | Entered Materials 1611 | -8/Materials | Accompanied by 1 ally 1611 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1612 | -8/Materials | Identified exit to Storage 1612 | -8/Materials | Identified exit to Factory 1929 | -8/Materials | Garrison activated, responded to threat 2026 | -8/Materials | Discovered exit to Factory (range 14) 2086 | -8/Materials | Entered Factory 2086 | -7/Factory | Accompanied by 1 ally 2086 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2188 | -7/Factory | Lost 5 parts (1p1n3w) 2344 | -7/Factory | Garrison activated, responded to threat 2383 | -7/Factory | Build established: Scavenger-Skirmisher 2525 | -7/Factory | Lost 5 parts (1p1u3w) 2607 | -7/Factory | Discovered new exit (range 13) 2709 | -7/Factory | Identified exit to Factory 2734 | -7/Factory | Entered another Factory area 2734 | -6/Factory | Accompanied by 1 ally 2734 | -6/Factory | Evolved 2 slots: Propulsion x2 2845 | -6/Factory | Lost 10 parts (1p4n1u4w) 3084 | -6/Factory | First assault squad dispatched 3094 | -6/Factory | Discovered new exit (range 7) 3096 | -6/Factory | Identified exit to Lower Caves 3131 | -6/Factory | Entered Lower Caves 3131 | -6/Lower Caves | Accompanied by 1 ally 3277 | -6/Lower Caves | Spotted B-75 Beast 3429 | -6/Lower Caves | Encountered a Warlord checkpoint 3429 | -6/Lower Caves | Discovered new exit (range 15) 3464 | -6/Lower Caves | Identified exit to Lower Caves 3484 | -6/Lower Caves | Build established: Scavenger-Gunner 3496 | -6/Lower Caves | Entered another Lower Caves area 3496 | -6/Lower Caves | Accompanied by 1 ally 3539 | -6/Lower Caves | Discovered new exit (range 10) 3544 | -6/Lower Caves | Identified exit to Factory 3576 | -6/Lower Caves | Entered Factory 3576 | -5/Factory | Accompanied by 1 ally 3576 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3854 | -5/Factory | Garrison activated, responded to threat 4025 | -5/Factory | Discovered new exit (range 4) 4027 | -5/Factory | Identified exit to Upper Caves 4140 | -5/Factory | Entered Upper Caves 4140 | -5/Upper Caves | Accompanied by 2 allies 4146 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4251 | -5/Upper Caves | Lost 3 parts (3w) 4435 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4503 | -5/Upper Caves | Learned location of Warlord (-5) 4547 | -5/Upper Caves | Ambushed by wild Derelicts 4627 | -5/Upper Caves | Lost 9 parts (1p1n2u5w) 4969 | -5/Upper Caves | Discovered new exit (range 9) 4987 | -5/Upper Caves | Identified exit to Upper Caves 4992 | -5/Upper Caves | Entered another Upper Caves area 4992 | -5/Upper Caves | Accompanied by 1 ally 5043 | -5/Upper Caves | Discovered new exit (range 12) 5063 | -5/Upper Caves | Identified exit to Factory 5071 | -5/Upper Caves | Entered Factory 5071 | -4/Factory | Accompanied by 1 ally 5071 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5342 | -4/Factory | Lost 6 parts (1p1n4w) 5518 | -4/Factory | Found Prototype Device 5518 | -4/Factory | Identified Active Sensor Suite 5563 | -4/Factory | Lost 10 parts (1p1n4u4w) 5567 | -4/Factory | Core integrity fell below 50% 5580 | -4/Factory | Core integrity fell below 20% 5586 | -4/Factory | Core destroyed Last Messages --------------- 05548_ K-01 Serf collects debris. 05548_ Slug penetrates X-77 Beamer. 05549_ T-07 Excavator is excavating. 05549_ Penetrated by Slug. 05549_ U-05 Engineer lays Concrete. 05551_ X-77 Beamer IFF system glitched. 05552_ System corrupted: Component data lost. 05552_ K-01 Serf collects debris. 05552_ Slug penetrates Wall. 05552_ Slug penetrates Player 2. 05553_ Player 2 attaches Imp. Heavy Armor Plating. 05556_ Slug penetrates Wall. 05556_ K-01 Serf collects debris. 05558_ Slug penetrates Player 2. 05562_ K-01 Serf collects debris. 05562_ Slug penetrates Wall. 05562_ Slug penetrates Player 2. 05562_ Slug penetrates Wall. 05571_ ALERT: Rogue bot located, Programmers report to Factory Zone 6M. 05582_ Slug penetrates Player 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????k????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####+#######+############+###????????? | | ??????????? #????????? | | ??????????? #????????? | | ?????????? #????????? | | ?????????? #????????? | | ??????????A @ #????????? | | ?????????????????#######+### ###?????????????? | | ???????????????????????????# #?########??????? | | ???????????????????????????# #? ???????? | | ???????????????????????????# # """"????????? | | ???????????????????????????# # """""???????? | | ???????????????????????????# + = """""???????? | | ???????????????????????????# # """""???????? | | ???????????????????????????# # ??????? | | ???????????????????????????# ############????? | | ???????????????????????????# ???? | | ???????????????????????????# ???? | | ???????????????????????????# ??? | | ???????????????????????????# ??? | | ???????????????????????????# ??? | | ???????????????????????????# @ #############???? | | ???????????????????????????# #??????????# ???? | | ???????????????????????????# #?????##???# """? | | ?????????????????########### #????# #???# | | ????????????????# # #####"###??# """" | | ?????????????????# # #??# | | ?????????????????# # # #??# """" | | ?????????????????########### # !#??? | | ???????????????????????????# % %# #???#""## | | ???????????????????????????# #! #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Core Shielding 30 Evasion (%) 59 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- Gravmag Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . 2 . . . . Utility 5 | . . . . 1 1 1 . . . . . 2 . Weapon 3 | . . 2 . 1 . . . . . . . . . Parts Attached 98 | . 13 1 5 2 10 11 9 . . 8 26 . 13 Parts Lost 34 | . . . . . . . 2 . . 6 . . 26 Damage Taken 6383 | . 344 43 175 84 302 222 490 12 . 491 . 281 3939 Core 1141 | . 64 9 51 . 26 31 56 . . . . 52 852 Player 2/Cogmind (%) 48 | . 60 10 52 . 65 16 31 . . . . 50 73 Absorbed by Shields 359 | . . . . . . 83 197 5 . 74 . . . Damage Inflicted 8466 | . 473 219 531 98 1320 1905 1211 223 . 956 168 279 1083 Player 2/Cogmind (%) 48 | . 55 38 60 15 61 61 50 30 . 46 8 74 63 Combat Hostiles Destroyed 75 | . 10 4 7 1 11 13 11 3 . 5 2 3 5 Player 2/Cogmind (%) 55 | . 71 36 70 25 64 61 61 42 . 71 15 50 62 Game ------ Seed ControlStasisScreen Manual? 0 Play Time 00:46:28 Cumulative 347.1 hours Start 2021.10.06 @ 20:46:36 End 2021.10.06 @ 21:31:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 244 Rogue 73 Adventurer 61 Explorer 110 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 61 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcb2e69d-d3b2-4bb6-a76d-3568b44777a3