Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 19:07:42 Player: Julie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1666) 1666 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3676 Bonus ------- None Cogmind --------- Core Integrity 367/550 Matter 46/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Scythe > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Armored Treads Armored Treads Improved Cooling System High-capacity Storage Unit Advanced Weight Redist. System Sensor Array Improved Signal Interpreter Improved Signal Interpreter Weapon Cycler Transmission Jammer ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Light Armor Plating Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Improved Signal Interpreter Weapon Cycler > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Improved Light Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Armored Treads Armored Treads Improved Cooling System High-capacity Storage Unit Advanced Weight Redist. System Sensor Array Improved Signal Interpreter Improved Signal Interpreter Transmission Jammer ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Light Armor Plating Hardened Light Armor Plating Improved EM Shotgun Improved Assault Rifle Scythe [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 46 | 6 8 21 11 Power 9 | 1 1 5 2 Engine 7 | 1 . 5 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 2 | 2 . . . Leg . | . . . . Wheel 5 | . 2 2 1 Hover . | . . . . Flight . | . . . . Utility 14 | 1 1 8 4 Device 3 | . . . 3 Storage 2 | 1 . 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 7 | . 1 5 1 Artifact . | . . . . Weapon 16 | 2 4 6 4 Energy Gun 4 | . 1 2 1 Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 2 2 Ballistic Cannon 3 | . 1 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . 1 . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 13 | . . 5 8 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 4 | . . 2 2 Weapon 5 | . . 2 3 Highest Loss Streak 8 | . . 3 8 To Critical Strikes . | . . . . Average Backups 11 | 4 7 12 19 Power 1 | . 1 . 1 Propulsion 2 | 2 3 1 2 Utility 5 | . 2 5 12 Weapon 3 | . 1 4 2 Tool/Special . | . . . . Unused Backups 24 | . 6 1 17 Power 2 | . . . 2 Propulsion 7 | . 5 . 2 Utility 12 | . 1 . 11 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 95 91 95 Engine 7 | . 3 9 8 Core 4 | . 10 1 . Treads 6 | . 20 . . Wheel 15 | . 7 16 25 Device 1 | . . . 9 Storage 11 | . 14 11 9 Processor 7 | . . 10 9 Protection 14 | . 10 19 7 Energy Gun 2 | . . 4 . Ballistic Gun 12 | . 17 9 16 Ballistic Cannon 7 | . 6 8 8 Slashing Weapon 1 | . 3 . . Peak Build Rating 30 | 6 12 23 30 Average Rating 15 | 4 9 16 26 On Entrance 10 | . 6 12 23 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 63 | 14 18 59 63 Greatest Support 40 | 40 40 24 40 Greatest Overweight (x) 4 | 1 1 4 4 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 13 | 6 8 15 20 Most Carried 20 | 6 8 20 20 Average Carried 11 | 4 7 12 19 Final Capacity 20 | 8 8 20 20 Final Carried 20 | 6 8 20 19 Class Distribution -------------------- 86% | Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1596 | 221 271 909 195 Remotely . | . . . . Salvage Created 2126 | . 359 1431 336 Parts 142 | . 24 94 24 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 9 32 10 Guns 33 | . 9 20 4 Cannons 16 | . . 10 6 AOE 2 | . . 2 . Classes Destroyed 10 | . 5 4 1 Worker 6 | . 3 2 1 Builder 1 | . . 1 . Hauler 5 | . 1 4 . Operator 2 | . . 2 . Watcher 5 | . 1 4 . Swarmer 17 | . 6 7 4 Grunt 21 | . 3 16 2 Brawler 2 | . . 2 . Sentry 10 | . . 7 3 Hunter 1 | . . . 1 Best Kill Streak 7 | . 7 7 5 Combat Bots Only 7 | . 3 7 5 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 274 | . 34 139 101 Missed 74 | . 9 43 22 Hits 200 | . 25 96 79 Projectile 200 | . 25 96 79 Critical Strikes 3 | . 1 . 2 Damage Taken 2471 | . 248 1088 1135 Core 496 | . 67 246 183 Absorbed by Shields . | . . . . Redirected to Shielding 30 | . . 30 . Regen/Repaired (Parts) 68 | . . 68 . Core Remaining (%) 70 | 100 73 38 . Volleys Fired 184 | . 30 123 31 Largest 3 | . 2 2 3 Hottest 103 | . 60 78 103 Shots Fired 373 | . 60 221 92 Gun 249 | . 60 128 61 Cannon 124 | . . 93 31 Launcher . | . . . . Special . | . . . . Kinetic 327 | . 57 182 88 Thermal . | . . . . Explosive . | . . . . Electromagnetic 46 | . 3 39 4 Robot Hit Streak 15 | . 5 15 8 Robot Miss Streak 7 | . 4 7 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 230 | . 37 140 53 Core Hits 96 | . 19 59 18 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 9 | . 1 5 3 Destroy 3 | . 1 1 1 Blast 4 | . . 4 . Sever 2 | . . . 2 Melee Attacks 13 | . 3 . 10 Impact . | . . . . Slashing 13 | . 3 . 10 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4165 | . 497 2522 1146 Guns 2108 | . 497 1182 429 Cannons 1661 | . . 1226 435 Explosions 73 | . . 73 . Melee 282 | . . . 282 Ramming 41 | . . 41 . Kinetic 3295 | . 455 2034 806 Thermal 73 | . . 73 . Explosive . | . . . . Electromagnetic 474 | . 42 374 58 Impact . | . . . . Slashing 282 | . . . 282 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . 11 . Message Errors 1 | . . 1 . Matter Fused 3 | . . 3 . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 56 | . . 35 21 Projectiles 35 | . . 35 . Explosions . | . . . . Melee 21 | . . . 21 Knockbacks 14 | . . 11 3 Impact . | . . . . Kinetic 13 | . . 11 2 Secondary 1 | . . . 1 Self-Inflicted Damage 20 | . . 20 . Shots . | . . . . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 237 | . 45 237 216 Average Temperature 57 | . 17 56 67 Received Heat Transfer 942 | . 96 306 540 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 56 100 Level 1 22 | . . 43 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 309 | . 158 309 187 Initial 105 | . . . 105 Average 117 | . 46 164 119 Influence Increases 1625 | . 302 1022 301 Destroy 0b10 Robot/C 1020 | . 180 640 200 Destroy 0b10 Robot/NC 95 | . 25 65 5 Destroy Leader 300 | . 44 196 60 Successful Hack 43 | . 20 23 . Disable Machine 30 | . 15 15 . Destroy Structure 17 | . 3 8 6 Lose Combat Pursuer 120 | . 15 75 30 Influence Decreases 1561 | . 302 771 488 Entered New Map 146 | . . . 146 Time Decay 1135 | . 302 571 262 Lost Part 130 | . . 50 80 Purge Threat 150 | . . 150 . Squads Dispatched 14 | . 2 8 4 Investigation 6 | . 1 3 2 Extermination . | . . . . Reinforcement 6 | . 1 5 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 15 48 21 Peak Tracking Total 8 | . 5 5 8 Tactical Retreats 8 | . 1 4 3 ECM-based Alert Blocks 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 6 8 1 Terminals 10 | . 5 4 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 32 | . 13 16 3 Successful 17 | . 6 11 . Failed 15 | . 7 5 3 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 12 | . 8 1 3 Terminals 21 | . 12 6 3 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 1 | . 1 . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 9 | . 5 4 . Robot Analysis 2 | . 1 1 . Level Access Points 1 | . . 1 . Branch Access Points 2 | . 1 1 . Unreport Threat 1 | . . 1 . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 4 | . . 4 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 4 8 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 513 | . . . 513 Sensors 513 | . . . 513 ECM 103 | . . . 103 Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3742 | 112 1122 1932 576 Spaces Moved 2207 | 63 736 1129 279 Core 5 | 5 . . . Treads 497 | 58 439 . . Legs . | . . . . Wheels 1705 | . 297 1129 279 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 80 101 Average Speed 118 | 154 131 111 101 Slowest Speed 160 | 160 160 140 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 92 77 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 10 | . 2 6 2 Melee 2 | . 2 . . Projectile 8 | . . 6 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2968 | 75 820 1574 499 Wait 434 | 1 26 263 144 Move 2204 | 62 735 1128 279 Hop . | . . . . Pick Up 46 | 6 9 21 10 Fast Attach 10 | 6 1 3 . Attach 9 | . . 6 3 Detach 1 | . . 1 . Swap 37 | . 9 17 11 Drop 27 | . 7 9 11 Fire 184 | . 30 123 31 Melee 13 | . 3 . 10 Ram 3 | . . 3 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 910 | -10/Materials | Discovered new exit (range 16) 1207 | -10/Materials | Discovered new exit (range 10) 1235 | -10/Materials | Entered another Materials area 1235 | -9/Materials | Evolved 2 slots: Utility x2 1496 | -9/Materials | Identified exit to Materials 1588 | -9/Materials | Destroyed 7 combat bots 1594 | -9/Materials | Lost 3 parts (2u1w) 2170 | -9/Materials | Core integrity fell below 50% 2422 | -9/Materials | Identified exit to Mines 2864 | -9/Materials | Repaired Arm. Wheel+ 3167 | -9/Materials | Entered another Materials area 3167 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3452 | -8/Materials | Build established: Skirmisher 3621 | -8/Materials | Garrison activated, responded to threat 3743 | -8/Materials | Self-destructed Last Messages --------------- 03715_ Imp. Light Cannon+ destroyed. 03717_ K-01 Serf collects debris. 03717_ G-47 Trooper misfires. 03719_ Arm. Wheel+ destroyed. 03723_ K-01 Serf collects debris. 03725_ Acquired 1 matter. 03727_ Imp. Ion Engine destroyed. 03727_ K-01 Serf collects debris. 03728_ Destroyed Particle Gun. 03734_ M-13 Machinist repairs G-47 Trooper. 03735_ Imp. EM Shotgun destroyed. 03736_ Sensor Array destroyed. 03737_ Acquired 5 matter. 03738_ Critical hit (Burn: +37). 03739_ M-13 Machinist repairs A-02 Transporter. 03739_ G-47 Trooper Lgt. Nuclear Core severed. 03741_ M-13 Machinist repairs A-02 Transporter Weight Redist. System. 03743_ M-13 Machinist repairs A-02 Transporter Ion Engine. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????? ???????????????????????????? | | ??????????????? ??????????????????????????? | | ??????????????? ??????????????????????????? | | ???????????????? ??????????????????????????? | | ???????????????? !?????????????????????????? | | ???????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ???????????????###+###???????#??????????????? | | ???????????????# #######+#####??????????? | | ???????????????# # g @g #????????? | | ???????????????# % #g"""" """" #????????? | | ???????????????# # """ """" ???????????? | | ????###????????# a """ """" [??????????? | | ??? ????????# #m g #????????? | | ? """" ????????# k # #????????? | | ??"""" ????????# %a ####+##########????????? | | ???""" ???????##=% ##?? ??? ????????????? | | ???? ???????# %[ #?? #???????????? | | ######+######## #?? ????????????? | | % % [! # """?????????????? | | %%% !* [ = " """ ????????????? | | =%= ! ! # "" """?????????????? | | ###### ######## # S"" ??????????????? | | !#??# #??????# #?"" |???????????????? | | #??# #??????#########?######??????????????? | | #??# #????????????????????????????????????? | | #??#+#############????????????????????????? | | " #??# ##???????????????????????? | | " #??# """ """ """ #???????????????????????? | | " #??# """ """ """ ########?????????????????? | | #??# """ """ """ #!!!!==#?????????????????? | | ###??# #! ==#?????????????????? | | ?????# [ * # #?????????????????? | | ############+####### #######???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 32% | -9/Materials Studied --------- Imp. Light Cannon | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalZhirovPulseblaster Manual? 0 Play Time 00:29:15 Cumulative 55.8 hours Start 2026.05.22 @ 18:36:48 End 2026.05.22 @ 19:07:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77455efa-87c4-40d0-b45f-d75343fead2a