Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 17:16:31 Player: jimmyl Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (95) 475 Value Destroyed (3620) 3620 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (783) 783 TOTAL SCORE: 12118 Bonus ------- High Alert Combat Kills 314 Follower Combat Kills 169 Registered with UFD 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Transmission Jammer Layered Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Centrium Wheel Nova Cannon Rocket Array [Rating: 113] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Special Weapon CPS Tube Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . 4 2 2 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 2 . Utility 13 | . . 2 . 1 . . . 4 2 2 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 112 | . 5 10 20 10 8 1 5 12 12 10 11 8 Power 12 | . . 2 2 1 1 1 . 1 . 2 . 2 Engine 6 | . . 2 2 . 1 1 . . . . . . Core 2 | . . . . 1 . . . 1 . . . . Reactor 4 | . . . . . . . . . . 2 . 2 Propulsion 30 | . 2 2 5 4 . . . 1 8 2 5 1 Treads 8 | . 2 2 4 . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight 21 | . . . 1 4 . . . 1 8 2 5 . Utility 25 | . 1 4 4 3 . . 2 4 2 . 2 3 Device 12 | . 1 1 2 1 . . . 2 2 . 1 2 Storage 1 | . . 1 . . . . . . . . . . Processor 3 | . . . 1 1 . . 1 . . . . . Hackware 6 | . . . 1 1 . . 1 2 . . . 1 Protection 3 | . . 2 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 45 | . 2 2 9 2 7 . 3 6 2 6 4 2 Energy Gun 16 | . 2 1 1 2 4 . 2 1 . 1 2 . Energy Cannon 5 | . . . . . . . . 2 . 2 . 1 Ballistic Gun 9 | . . 1 5 . 1 . . . 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . . . 3 . 2 . . . . 1 2 . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon 4 | . . . . . . . . 3 . 1 . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 11 | . . 1 1 1 6 . . 1 . . 1 . Parts Lost 49 | . . 3 9 . . 3 . 2 1 6 3 22 Power 11 | . . 2 2 . . 1 . 1 . 2 . 3 Propulsion 12 | . . . 3 . . . . 1 . 1 2 5 Utility 19 | . . 1 3 . . 2 . . . 2 . 11 Weapon 7 | . . . 1 . . . . . 1 1 1 3 Highest Loss Streak 19 | . . 1 2 . . 3 . 1 1 5 2 19 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 90 94 88 87 92 76 88 83 85 63 66 49 Engine 6 | . 14 10 8 . . 6 7 4 . . . . Treads 13 | . 11 22 26 . . . . . . . . . Flight 9 | . . . . 30 30 30 30 22 21 15 16 9 Device 9 | . 6 19 10 6 7 . . 7 14 5 5 6 Storage 5 | . 14 11 9 . . . . . . . . . Processor 9 | . . . 8 14 15 15 21 17 15 14 13 10 Hackware 9 | . . . 6 14 15 8 13 18 21 19 17 14 Protection 1 | . . 8 . . . . . . . . 1 . Energy Gun 7 | . 24 18 1 11 14 15 14 . . 1 2 . Ballistic Gun 6 | . 2 3 16 . . . . . 4 . . . Peak Build Rating 113 | 6 10 18 29 43 50 45 47 62 74 81 113 111 Average Rating 38 | 6 8 14 25 40 44 39 43 52 67 72 101 83 On Entrance 42 | 6 6 9 17 25 43 45 39 44 58 73 81 100 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 39 | 13 17 29 29 14 16 14 13 20 16 27 38 39 Greatest Support 83 | 20 40 43 83 20 20 20 20 21 28 30 48 45 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 7 | 8 8 9 10 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 10 10 10 5 5 5 5 5 5 5 4 Average Carried 6 | 6 7 8 9 4 4 4 3 4 4 4 3 2 Final Capacity 10 | 8 8 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 7 9 10 4 5 4 4 4 5 5 3 . Class Distribution -------------------- 33% | Mutant 23% | Scavenger-Mutant 17% | Hacker-Sprinter 10% | Hacker-Scout 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Matter Collected 2105 | 200 49 149 698 . 30 . 277 99 160 268 8 167 Remotely . | . . . . . . . . . . . . . Salvage Created 3030 | . 99 612 1184 . 30 . . 159 216 286 213 231 Parts 194 | . 14 41 65 . 1 . . 5 15 17 21 15 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Combat Hostiles Destroyed 77 | . 1 18 33 . . . . 2 3 8 10 2 Melee 6 | . . . . . . . . 1 . 3 . 2 Guns 40 | . 1 18 18 . . . . . 3 . . . Cannons 3 | . . . . . . . . 1 . 2 . . AOE 28 | . . . 15 . . . . . . 3 10 . Classes Destroyed 14 | . 2 3 4 . 1 . . 1 . 1 1 1 Worker 3 | . . . 2 . . . . . . 1 . . Builder 2 | . . . 1 . . . . . . 1 . . Tunneler 1 | . . . 1 . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . Operator 3 | . . . . . 1 . . . 1 . . 1 Watcher 7 | . 3 1 1 . . . . 1 . . . 1 Swarmer 24 | . . 7 6 . . . . . . 3 8 . Cutter 2 | . . . . . . . . . . . 2 . Grunt 30 | . 1 7 18 . . . . 1 . 3 . . Brawler 2 | . . . 2 . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 13 | . . 4 7 . . . . . 1 1 . . Hunter 2 | . . . . . . . . . . . . 2 Programmer 3 | . . . . . . . . 1 2 . . . Best Kill Streak 11 | . 2 11 8 . 1 . . 1 2 7 6 2 Combat Bots Only 10 | . 1 10 8 . . . . 1 2 5 6 2 Max Kills in Single Turn 6 | . 1 2 3 . 1 . . 1 1 3 6 1 Gunslinging . | . . . . . . . . . . . . . Exploded 6 | . . . 3 . . . . . . 2 6 . Melee 1 | . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Hostile Shots Fired 700 | . 5 70 126 11 12 44 . 32 32 45 75 248 Missed 287 | . 2 21 29 7 8 20 . 14 17 19 43 107 Damage Taken 7656 | . 98 559 1443 48 66 222 . 400 332 674 918 2896 Core 2745 | . 30 108 173 5 29 75 . 182 70 241 211 1621 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 15 | . . 15 . . . . . . . . . . Core Remaining (%) 83 | 100 88 73 68 . . . 84 81 93 81 85 . Volleys Fired 194 | . 10 38 81 1 4 3 1 8 19 22 3 4 Largest 2 | . 2 2 2 2 2 2 1 1 1 1 1 2 Hottest 146 | . 130 130 88 100 100 90 . 98 35 113 45 146 Shots Fired 320 | . 20 76 149 2 7 6 1 8 19 22 4 6 Gun 285 | . 20 76 138 2 6 6 . . 19 14 1 3 Cannon 17 | . . . . . . . . 8 . 6 . 3 Launcher 17 | . . . 11 . 1 . . . . 2 3 . Special 1 | . . . . . . . 1 . . . . . Kinetic 166 | . . 17 113 . . . . . 19 14 . 3 Thermal 128 | . 20 59 25 . . 6 . 8 . 6 1 3 Explosive 17 | . . . 11 . 1 . . . . 2 3 . Electromagnetic 8 | . . . . 2 6 . . . . . . . Robot Hit Streak 19 | . 3 19 14 . 18 5 6 5 13 9 . 3 Robot Miss Streak 17 | . 5 9 17 . . 1 . 1 2 2 1 1 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 6 | . . 3 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 244 | . 7 60 108 . 2 5 1 11 17 18 . 15 Core Hits 212 | . 4 54 75 . 2 . . 3 10 30 26 8 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . 1 1 . . . . . . . . . Burn 2 | . . 1 1 . . . . . . . . . Melee Attacks 37 | . . . . . . . . 8 2 5 2 20 Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . . Piercing 34 | . . . . . . . . 8 . 4 2 20 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8144 | . 111 892 2934 . 67 104 . 430 525 1377 986 718 Guns 3860 | . 111 892 1897 . 67 104 . . 525 232 . 32 Cannons 453 | . . . . . . . . 169 . 207 . 77 Explosions 2770 | . . . 1037 . . . . . . 814 919 . Melee 993 | . . . . . . . . 261 . 124 . 608 Ramming 68 | . . . . . . . . . . . 67 1 Kinetic 2583 | . . 219 1575 . . . . . 525 232 . 32 Thermal 1663 | . 111 673 322 . . 104 . 169 . 207 . 77 Explosive 2770 | . . . 1037 . . . . . . 814 919 . Electromagnetic 67 | . . . . . 67 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 993 | . . . . . . . . 261 . 124 . 608 Highest Corruption 10 | . 1 . 3 . . . . 2 1 . 4 10 Average Corruption 2 | . 1 . 3 . . . . 1 1 . 4 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . 1 . 17 . . . . 1 . . 3 . Message Errors 2 | . 1 . 1 . . . . . . . . . Matter Fused 6 | . . . 6 . . . . . . . . . Heat Flow Errors 3 | . . . 2 . . . . . . . 1 . Energy Discharges 4 | . . . 3 . . . . . . . 1 . Data Loss (minor) 3 | . . . 3 . . . . . . . . . Data Loss (major) 2 | . . . 1 . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 166 | . . . 11 . . . . 43 . 4 2 106 Projectiles . | . . . . . . . . . . . . . Explosions 17 | . . . 11 . . . . . . 4 2 . Melee 149 | . . . . . . . . 43 . . . 106 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 238 | . 42 . . . . . . . . 51 145 . Shots 9 | . 1 . . . . . . . . 3 5 . Rammed 4 | . . . 1 . . . . . . . 1 2 Targets Rammed 4 | . . . 1 . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 277 | . 256 69 171 38 64 43 . 109 . 277 172 30 Average Temperature 59 | . 94 12 37 21 25 21 . 47 . 129 76 15 Received Heat Transfer 1227 | . 18 165 576 24 33 54 . 57 18 66 90 126 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 2929 | . 259 1199 777 . . 185 . 250 . 185 . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Peak Influence 727 | . 103 383 598 285 367 142 . 170 162 314 727 621 Initial 436 | . . 42 98 267 129 142 . . . 84 176 436 Average 271 | . 57 157 416 273 267 122 . 64 47 194 322 524 Maximum Alert Level 3 | . . 1 2 1 1 . . . . 1 3 2 Low Security (%) 39 | 100 100 66 2 . 11 100 . 100 100 43 58 . Level 1 34 | . . 33 43 100 88 . . . . 56 11 . Level 2 26 | . . . 54 . . . . . . . 27 100 Level 3 . | . . . . . . . . . . . 1 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . 2 3 . 2 . . 2 1 1 1 2 Investigation 3 | . . . 1 . . . . 1 . . . 1 Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 6 | . . 2 1 . . . . . . 1 1 1 Assault 2 | . . . . . 2 . . . . . . . Garrison 2 | . . . 1 . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Distress Signals 5 | . . 3 1 . . . . 1 . . . . Communications Jammed 10 | . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . 10 Times Spotted 158 | . 5 21 42 3 13 4 . 5 9 10 24 22 Peak Tracking Total 14 | . 2 8 6 3 9 4 . 2 4 5 12 14 Tactical Retreats 15 | . . 1 2 . 2 2 . 1 . 1 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Traps Triggered 3 | . 1 . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Machines Disabled 10 | . 3 1 2 . 1 . . 2 . 1 . . Max in Single Turn 2 | . 2 1 1 . 1 . . 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Machines Accessed 29 | . . 3 5 2 6 . 2 3 2 2 2 2 Terminals 24 | . . 3 5 2 6 . . 3 2 1 1 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 Total Hacks 79 | . . 5 17 4 12 . 6 10 12 4 5 4 Successful 33 | . . 3 2 2 8 . 6 5 3 1 2 1 Failed 46 | . . 2 15 2 4 . . 5 9 3 3 3 Catastrophic 13 | . . 1 6 1 2 . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . . 3 13 2 9 . . 6 7 1 . 1 Terminals 66 | . . 5 17 4 12 . . 10 12 1 3 2 Fabricators 3 | . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 2 Terminal Hacks 25 | . . 2 2 2 3 . 6 5 3 . 1 1 Record 6 | . . . . . . . 5 . 1 . . . Part Schematic 2 | . . . . . . . . 2 . . . . Open Door 1 | . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . . 1 1 . . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Machine Index 2 | . . . . . 1 . . . 1 . . . Terminal Index 3 | . . . . . . . . 1 . . 1 1 Alert Level 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 6 | . . 1 . . 5 . . . . . . . Terminals 6 | . . 1 . . 5 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Operators 1 | . . 1 . . . . . . . . . . Skim 4 | . . . . . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . . 2 5 1 5 . . 3 2 2 2 2 Full Trace Events 3 | . . . 1 . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Manual 2 | . . . . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Total Allies 6 | . . . . . 3 . 1 1 1 . . . Largest Group 2 | . . . . . 2 . 1 1 1 . . . Highest-Rated Group 73 | . . . . . 62 . 70 73 26 . . . Highest-Rated Ally 73 | . . . . . 31 . 70 73 26 . . . Total Orders 2 | . . . . . 2 . . . . . . . STAY 1 | . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . Ally Attacks 32 | . . . . . 21 . . 11 . . . . Total Damage 913 | . . . . . 340 . . 573 . . . . Kills 4 | . . . . . 2 . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Turns Passed 5001 | 3 266 805 1729 152 214 72 406 408 212 330 187 217 Spaces Moved 5754 | 3 163 400 851 387 369 154 1150 661 354 606 433 223 Core 52 | . . . . . . . . . . . . 52 Treads 1312 | . 61 400 851 . . . . . . . . . Legs 105 | 3 102 . . . . . . . . . . . Wheels 7 | . . . . . . . . . . . . 7 Hover . | . . . . . . . . . . . . . Flight 4278 | . . . . 387 369 154 1150 661 354 606 433 164 Fastest Speed 26 | 120 120 160 160 26 26 26 26 26 30 34 29 29 Average Speed 61 | 120 134 160 160 26 26 26 26 26 31 36 32 40 Slowest Speed 165 | 120 160 160 165 26 26 26 26 30 39 39 37 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . . 4 . 2 1 1 4 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 41 34 76 18 52 38 65 16 12 14 12 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . . . . . . 7 . . . . . Spaces Dug 11 | . . . 10 . . . . . . . . 1 Terrain Destroyed 164 | . . . 81 . 8 . . 2 6 15 51 1 Melee 1 | . . . . . . . . . . . . 1 Projectile 9 | . . . . . . . . 2 6 1 . . AOE 154 | . . . 81 . 8 . . . . 14 51 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Res Acc Total 6830 | 2 191 490 1057 435 479 177 1254 868 433 678 467 299 Wait 638 | . 5 28 86 30 89 22 94 170 35 26 12 41 Move 5719 | 2 162 399 850 379 368 149 1147 658 346 605 431 223 Hop 11 | . . . . 3 . 2 1 1 3 . 1 . Pick Up 39 | . 3 7 9 3 2 . 2 2 4 3 3 1 Fast Attach 60 | . 3 5 9 2 6 . 2 11 7 6 5 4 Attach 35 | . 2 3 4 8 . 1 2 1 1 4 5 4 Detach 11 | . 2 . 1 2 1 . 1 1 . 2 1 . Swap 17 | . . 2 7 . 2 . 1 . 4 . 1 . Drop 65 | . 4 8 9 7 7 . 2 8 12 5 3 . Fire 194 | . 10 38 81 1 4 3 1 8 19 22 3 4 Melee 37 | . . . . . . . . 8 2 5 2 20 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 660 | -9/Materials | Identified exit to Mines 1023 | -9/Materials | Destroyed 10 combat bots 1051 | -9/Materials | Discovered new exit (range 16) 1075 | -9/Materials | Entered another Materials area 1075 | -8/Materials | Evolved 2 slots: Propulsion x2 1155 | -8/Materials | Destroyed 8 combat bots 2101 | -8/Materials | Build established: Scavenger-Mutant 2173 | -8/Materials | Discovered new exit (range 3) 2766 | -8/Materials | Discovered new exit (range 17) 2786 | -8/Materials | Garrison activated, responded to threat 2804 | -8/Materials | Entered Factory 2804 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2874 | -7/Factory | Identified exit to Storage 2874 | -7/Factory | Identified exit to Lower Caves 2956 | -7/Factory | Entered Storage 2958 | -7/Storage | Met a pair of Derelict thieves 3029 | -7/Storage | Found Prototype Launcher 3029 | -7/Storage | Identified Rocket Array 3053 | -7/Storage | Used back door to open Recycling access 3053 | -7/Storage | Discovered new exit (range 5) 3054 | -7/Storage | Identified exit to Recycling 3119 | -7/Storage | Build established: Hacker-Scout 3170 | -7/Storage | Entered Recycling 3214 | -7/Recycling | Lost 3 parts (1p2u) 3214 | -7/Recycling | Scanned before Scraplab entrance 3239 | -7/Recycling | Entered Scraplab 3242 | -7/Recycling | Discovered new exit (range 3) 3242 | -7/Recycling | Identified exit to Scraptown 3242 | -7/Recycling | Entered Scraptown 3248 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3260 | -7/Scraptown | Visited Spacefarers 3273 | -7/Scraptown | Visited Assassins FH 3282 | -7/Scraptown | Visited Bundlers 3322 | -7/Scraptown | Discovered new exit (range 13) 3331 | -7/Scraptown | Visited TADAMA 3335 | -7/Scraptown | Visited Shadow of the Wyrm 3340 | -7/Scraptown | Visited Symbiants 3349 | -7/Scraptown | Visited Comm Corps 3375 | -7/Scraptown | Visited UFD Registry 3375 | -7/Scraptown | Registered with UFD as "Cogslasher" 3389 | -7/Scraptown | Visited Scrapoid Research Area 3402 | -7/Scraptown | Visited Junk Repository 3409 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3412 | -7/Scraptown | Visited Science Guys 3417 | -7/Scraptown | Warned about trapping Scraptown 3436 | -7/Scraptown | Found DCF Scrap (27 items) 3450 | -7/Scraptown | Visited Scrapoid Pod Storage 3456 | -7/Scraptown | Visited Research Penetration Think Tank 3463 | -7/Scraptown | Visited Botcube Research 3464 | -7/Scraptown | Found Lrg. Botcube 3470 | -7/Scraptown | Visited Observation Area 3481 | -7/Scraptown | Visited Curators Association 3487 | -7/Scraptown | Visited Abandonware Association 3490 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3490 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3516 | -7/Scraptown | Lrg. Botcube activated 3540 | -7/Scraptown | Lrg. Botcube completed mutation into flying form, armed with 2 guns, 2 melee weapons. 3596 | -7/Scraptown | Discovered new exit (range 3) 3624 | -7/Scraptown | Build established: Hacker-Sprinter 3647 | -7/Scraptown | Identified exit to Factory 3648 | -7/Scraptown | Entered Factory 3648 | -5/Factory | Accompanied by 1 ally 3648 | -5/Factory | Evolved 4 slots: Utility x4 3785 | -5/Factory | Identified exit to Factory 3893 | -5/Factory | Lrg. Botcube activated 3917 | -5/Factory | Lrg. Botcube completed mutation into flying form, armed with 2 guns, 1 cannon, 1 melee weapon. 3964 | -5/Factory | Discovered new exit (range 4) 3964 | -5/Factory | Identified exit to Upper Caves 4056 | -5/Factory | Entered another Factory area 4056 | -4/Factory | Evolved 2 slots: Utility x2 4072 | -4/Factory | Identified exit to Research 4231 | -4/Factory | Garrison activated, responded to threat 4268 | -4/Factory | Entered Research 4268 | -3/Research | Evolved 2 slots: Utility x2 4340 | -3/Research | Spotted B-86 Titan 4345 | -3/Research | Lost 5 parts (1p1n2u1w) 4362 | -3/Research | Discovered new exit (range 5) 4363 | -3/Research | Identified exit to Research 4598 | -3/Research | Entered another Research area 4598 | -2/Research | Evolved 2 slots: Propulsion x2 4619 | -2/Research | Build established: Hacker-Mutant 4782 | -2/Research | Discovered new exit (range 8) 4784 | -2/Research | Identified exit to Access 4785 | -2/Research | Entered Access 4785 | -1/Access | Evolved 2 slots: Utility x2 4856 | -1/Access | Lost 3 parts (1p1n1u) 4974 | -1/Access | System corruption reached 10% 4975 | -1/Access | Core integrity fell below 50% 4980 | -1/Access | Core integrity fell below 20% 5002 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04974_ B-74 Champion suffers critical hit (Destroy). 04974_ B-74 Champion destroyed. 04974_ Penetrated by Slug. 04974_ Slammed into H-88 Terminator. 04974_ Penetrated by Slug. 04974_ Imp. Hacking Suite destroyed. 04974_ Penetrated by Slug. 04975_ G-73 Enforcer destroyed. 04975_ Penetrated by Slug. 04975_ U-05 Engineer builds a Wall. 04978_ Penetrated by Slug. 04979_ Slug penetrates Wall. 04979_ Slug penetrates G-73 Enforcer. 04979_ G-73 Enforcer destroyed. 04979_ K-01 Serf collects debris. 04981_ Slug penetrates Wall. 04982_ Penetrated by Slug. 04999_ Connecting with Garrison Access... 04999_ ALERT: Suspicious activity at Garrison Access A005. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????################????????????????? | | ?????????????????# """G""" #????????????????? | | ?????????????????# """ """ #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# @ #????????????????? | | ?????????????????# #????????????????? | | ?????##################s#########????????????????? | | ?????# s #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | "????# k #?????????????????????? | | ""???# ####### ???????????????????? | | " ??# #?????# ?????????????????? | | # #?????# ????????????????? | | + #?????# ????????????????? | | # #?????# ????????????????? | | ??# #?????# ????????????????? | | ###### #?????# ?????????????????? | | #?????###########+??????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | % #???????????????????????????????????? | | #?????????????????""????????????????? | | #????????????????""""???????????????? | | ##############????????????????""""???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 51 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Armor Coverage 225 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 77 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 12 Item Schematics ----------------- Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefPrecisionComputer Manual? 0 Play Time 01:01:14 Cumulative 98.2 hours Start 2024.08.13 @ 16:15:34 End 2024.08.13 @ 17:16:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 165 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a96dfd34-4d4d-4474-be0c-edc0261d440c