Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 15:46:50 Player: obl-vn Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (163) 163 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5550) 5550 TOTAL SCORE: 6183 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 550 Cogmind --------- Core Integrity 0/150 Matter 290/500 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Maul (fused) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Medium Laser Improved Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Tractor Beam > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- High-capacity Storage Unit Improved Medium Laser Improved Medium Laser Assault Rifle Grenade Launcher Maul [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 5 5 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . 2 . Power . | . . . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 4 | 1 5 4 Power . | . . . Propulsion . | . . . Utility 1 | . 1 1 Weapon 3 | . 4 3 Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 63 | . 77 6 Engine 7 | . 9 . Treads 19 | . 24 . Device 5 | . 7 . Storage 8 | . 10 . Energy Gun 17 | . 22 . Ballistic Gun 2 | . 2 . Impact Weapon 1 | . . 6 Peak Build Rating 12 | 5 12 2 Average Rating 7 | 3 9 1 On Entrance 1 | . 4 1 Avg Prop Armor Cover (%) . | . . . Naked Turns 91 | . 36 55 Heaviest Build 15 | 3 15 3 Greatest Support 40 | 40 40 3 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 5 Average Capacity 6 | 5 7 5 Most Carried 7 | 5 7 5 Average Carried 4 | 1 5 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 2 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 317 | 237 80 . Remotely 63 | . 63 . Salvage Created 256 | . 256 . Parts 10 | . 10 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 8 . Melee 1 | . 1 . Guns 7 | . 7 . Classes Destroyed 4 | . 4 . Recycler 1 | . 1 . Operator 1 | . 1 . Swarmer 6 | . 6 . Grunt 2 | . 2 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 89 | . 78 11 Missed 21 | . 18 3 Hits 68 | . 60 8 Projectile 68 | . 60 8 Damage Taken 726 | . 574 152 Core 239 | . 87 152 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | . 47 . Largest 2 | . 2 . Hottest 112 | . 112 . Shots Fired 78 | . 78 . Gun 78 | . 78 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 78 | . 78 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 40 | . 40 . Core Hits 12 | . 12 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 711 | . 711 . Guns 697 | . 697 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 14 | . 14 . Kinetic . | . . . Thermal 697 | . 697 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . 5 . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 378 | . 378 . Average Temperature 164 | . 164 . Received Heat Transfer 171 | . 126 45 Effects 3 | . 3 . Interference 3 | . 3 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | . 8 . Heat Transferred 1665 | . 1665 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 82 . Level 1 14 | . 17 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 211 | . 211 . Initial . | . . . Average 72 | . 86 . Influence Increases 320 | . 320 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 30 | . 30 . Successful Hack 14 | . 14 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 105 | . 105 . Influence Decreases 276 | . 137 139 Entered New Map 89 | . . 89 Time Decay 167 | . 117 50 Lost Part 20 | . 20 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 17 10 Peak Tracking Total 7 | . 7 5 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 2 | . 2 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 7 | . 7 . Good Acts 3 | . . 3 Bad Acts 5 | . . 5 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 604 | 82 419 103 Spaces Moved 368 | 58 139 171 Core 204 | 19 14 171 Treads 164 | 39 125 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 99 | 123 148 50 Slowest Speed 160 | 160 160 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 24 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 5 | . . 5 Melee 5 | . . 5 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 523 | 69 275 179 Wait 63 | . 62 1 Move 366 | 57 138 171 Hop . | . . . Pick Up 14 | 6 8 . Fast Attach 1 | . 1 . Attach 12 | 5 6 1 Detach 2 | 1 1 . Swap . | . . . Drop 9 | . 8 1 Fire 47 | . 47 . Melee 5 | . . 5 Ram 3 | . 3 . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 5) 500 | -10/Materials | Prayed at D.C.S.S. Altar Unit 502 | -10/Materials | Entered Subcaves 526 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 529 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 530 | -10/Subcaves | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 574 | -10/Subcaves | X0-1V1 sent you into danger 597 | -10/Subcaves | Core integrity fell below 50% 600 | -10/Subcaves | Core integrity fell below 20% 603 | -10/Subcaves | Discovered new exit (range 11) 605 | -10/Subcaves | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- core integrity, +200 matter capacity) IFF burst signal emitted. 00538_ X0-1V1: "Don't be shy now." 00574_ X0-1V1: "Enjoy the ride!" 00591_ X0-1V1: "Use it or lose it, I always say." 00591_ Maul fused. 00595_ X0-1V1 ensures you are ready for glorious battle (+Hvy. Hammer). 00595_ Discarded Hvy. Hammer. 00597_ X0-1V1: "Fire in the hole!" 00597_ X0-1V1: "Your inner air conditioner seems to have fallen into disrepair." (-19 heat dissipation) 00600_ X0-1V1 projects screaming human faces on all surfaces in the area (-13% melee accuracy). 00603_ EXIT=FOUND 00604_ Heat dissipation returns to normal. 00605_ X0-1V1 chuckles heartily! 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"" # # # #??????????? | | ??""???????????#"" #??????????? | | ##"" "??????????#" #??????????? | | "" "???????????### # #??????????? | | " " ?????????????## ### #######??????????? | | #??????????????# # ##????????????????? | | ##????????????## ##?????????????????? | | #??????????### # ###??????????????????? | | #??? ?????## ###???????????????????? | | #??# "### #???????????????????? | | #????# "" ##??????????????????? | | #?????####"" ##?????????????????? | | #????????# ## #?????????????????? | | ##???????###?# #?????????????????? | | #???????????### ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelMatterCorpse Manual? 0 Play Time 00:06:54 Cumulative 153.1 hours Start 2026.07.20 @ 15:41:28 End 2026.07.20 @ 15:46:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acfe6110-9774-457e-835f-7cd292e5fc2c