Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 20:59:34 Player: Duduxx Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (877) 877 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1932 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 97/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Weapon Shielding > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (10) --- Improved Targeting Computer Field Laser Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Targeting Computer Core Shielding > --- WEAPON ----------- Field Laser Particle Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Improved Targeting Computer Weapon Shielding Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Hammer [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 36 | 6 10 20 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads . | . . . Leg 6 | . 2 4 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 11 | 1 4 6 Device 2 | 1 . 1 Storage 4 | . 3 1 Processor 1 | . . 1 Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 12 | 2 3 7 Energy Gun 4 | 2 1 1 Energy Cannon 3 | . . 3 Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 17 | . 6 11 Power 3 | . 1 2 Propulsion 6 | . 1 5 Utility 3 | . 1 2 Weapon 5 | . 3 2 Highest Loss Streak 9 | . 3 9 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 95 94 Engine 11 | . 13 10 Leg 14 | . 7 19 Wheel 8 | . 18 . Device 11 | . 11 11 Storage 12 | . 13 11 Processor 5 | . . 9 Protection 7 | . 2 11 Energy Gun 10 | . 19 2 Energy Cannon 7 | . . 13 Ballistic Gun 4 | . 5 4 Naked Turns . | . . . Heaviest Build 47 | 7 47 24 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 6 | . 2 6 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 20 10 Average Capacity 9 | 5 10 10 Most Carried 10 | 3 7 10 Average Carried 6 | 1 5 8 Final Capacity 10 | 5 10 10 Final Carried 6 | 3 6 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 567 | 260 102 205 Remotely . | . . . Salvage Created 1194 | 38 542 614 Parts 62 | 1 24 37 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | 1 12 14 Guns 14 | 1 11 2 Cannons 10 | . . 10 Classes Destroyed 8 | 1 2 5 Hauler 1 | . . 1 Recycler 1 | . 1 . Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 6 | . 3 3 Grunt 19 | 1 9 9 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 7 | 1 3 7 Combat Bots Only 5 | 1 3 5 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 257 | 2 95 160 Missed 70 | 1 25 44 Damage Taken 2332 | 12 831 1489 Core 632 | . 232 400 Absorbed by Shields . | . . . Redirected to Shielding 84 | . 6 78 Core Remaining (%) 53 | 100 7 . Volleys Fired 80 | 2 47 31 Largest 2 | 2 2 2 Hottest 131 | 80 90 131 Shots Fired 135 | 4 72 59 Gun 95 | 4 72 19 Cannon 40 | . . 40 Launcher . | . . . Special . | . . . Kinetic 34 | . 21 13 Thermal 92 | 2 44 46 Explosive . | . . . Electromagnetic 9 | 2 7 . Robot Hit Streak 12 | 3 12 8 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 94 | 3 47 44 Core Hits 44 | 2 23 19 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 6 . Burn 5 | . 5 . Destroy 1 | . 1 . Melee Attacks 11 | . . 11 Impact 9 | . . 9 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1561 | 38 601 922 Guns 764 | 38 580 146 Cannons 474 | . . 474 Explosions . | . . . Melee 302 | . . 302 Ramming 21 | . 21 . Kinetic 175 | . 129 46 Thermal 954 | 23 357 574 Explosive . | . . . Electromagnetic 109 | 15 94 . Impact 302 | . . 302 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 66 | . . 66 Projectiles . | . . . Explosions . | . . . Melee 66 | . . 66 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 10 | . 10 . Shots . | . . . Rammed 5 | . 5 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed . | . . . Highest Temperature 474 | 42 60 474 Average Temperature 113 | 23 14 156 Received Heat Transfer 1023 | 6 417 600 Effects 10 | . . 10 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Interference 4 | . . 4 Matter Decay 1 | . . 1 Damage (major) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions 3 | . . 3 Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 4 | . 2 2 Heat Transferred 2582 | 50 1348 1184 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 394 | 20 332 394 Initial 139 | . 13 139 Average 189 | 3 153 249 Maximum Alert Level 1 | . 1 1 Low Security (%) 51 | 100 70 28 Level 1 48 | . 29 71 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | 1 18 23 Peak Tracking Total 10 | 1 7 10 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 5 4 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 18 13 Successful 14 | . 6 8 Failed 17 | . 12 5 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 5 | . 5 . Terminals 30 | . 17 13 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 5 8 Record 2 | . 2 . Robot Analysis 1 | . . 1 Branch Access Points 1 | . . 1 Alert Level 1 | . . 1 Unreport Threat 1 | . . 1 Reprogram Traps 1 | . 1 . Maintenance Status 1 | . . 1 Reinforcement Status 1 | . 1 . Hauler Manifests 2 | . 1 1 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 9 | . 5 4 Full Trace Events 5 | . 4 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 943 | 79 387 477 Spaces Moved 557 | 84 266 207 Core 24 | 20 . 4 Treads . | . . . Legs 252 | . 49 203 Wheels 281 | 64 217 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 112 | 72 92 153 Slowest Speed 350 | 80 120 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 44 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 729 | 94 339 296 Wait . | . . . Move 555 | 83 265 207 Hop . | . . . Pick Up 22 | 3 8 11 Fast Attach 17 | 6 4 7 Attach 13 | . 6 7 Detach 5 | . 2 3 Swap 6 | . . 6 Drop 15 | . 2 13 Fire 80 | 2 47 31 Melee 11 | . . 11 Ram 5 | . 5 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 360 | -10/Materials | Lost 3 parts (1p1n1w) 385 | -10/Materials | Core integrity fell below 50% 411 | -10/Materials | Core integrity fell below 20% 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Utility x2 686 | -9/Materials | Identified exit to Mines 806 | -9/Materials | Build established: Scavenger-Mutant 919 | -9/Materials | Core integrity fell below 50% 925 | -9/Materials | Core integrity fell below 20% 944 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00915_ Field Laser destroyed. 00916_ Critical hit (Burn: +37). 00918_ Core Shielding destroyed. 00919_ Ion Engine destroyed. 00919_ Critical hit (Burn: +37). 00921_ G-34 Mercenary knocked back. 00922_ Overheating: System interference. 00922_ Structural Scanner temporarily disabled. 00928_ Acquired 50 matter. 00929_ Imp. Targeting Computer destroyed. 00930_ Destroyed Sml. Laser. 00930_ G-34 Mercenary system corrupted by crushing effect. 00931_ G-34 Mercenary system terminally corrupted. 00935_ Destroyed Heat Sink. 00935_ Y-45 Defender system corrupted by crushing effect. 00935_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##### ####### """ # | | ??????????????????????????????????????????# """ # | | ??????????????????????????????????????????# # | | ???????????????????????????????????????########### | | ????????????????????????# #??????????##########? | | ????????????????????????# #??????????##!! [==##? | | ????????????????????????# ##?????????##!! [==##? | | ???????????????????????? #?????????## ]] ##? | | ???????????????????????? #?????????##### ####? | | ???????????????????????? #?????????##### ####? | | ???????????????????????? #????????????## ##??? | | ???????????????????????? #####????????## ##??? | | ????????????????????????# ###########?????## ##??? | | ????????????????????????# # #?????## ###?? | | ????????????????????????# # | #?????## ###?? | | ????????????????????????# # #?????## T##?? | | ????????????????????????# # ########*###?? | | ???????????????????????## ###+##############%###?? | | ???????????????????????## ### ##??? | | ??????????????????????### ### ########"T"### ##??? | | ??????????????????????### ### ########"""###%##??? | | ??????????????????????##% ##????########%##??? | | ??????????????????????##=@!#####????##! ## ##??? | | ??????????????????????##Y*%########### ""## ###?? | | ??????????????????????##g*%## # T"## ###?? | | ??????????????????????##%!*## #! ""# ##?? | | ??????????????????????# !**=# # + T ##?? | | ?????????????????????? =%[ # # / # ##?? | | ????????????????????? = + # ## ###?? | | ?????????????????? % # # ## ###?? | | ??????????????????##### Y # # ## ##??? | | ?????????????????? #### ## ####### ##??? | | ?????????????????????### ## ####### ##??? | | ??????????????????????## ############???## ##??? | | ??????????????????????## ## #???## ##??? | | ??????????????????????## ???????????????## ##??? | | ??????????????????????# r???????????????##!##??? | | ???????????????????????? ???????????????## ##??? | | ??????????????????????????????????????????## ##??? | | ??????????????????????????????????????????## ##??? | | ??????????????????????????????????????????## ##??? | | ??????????????????????????????????????????## ##??? | | ??????????????????????????????????????????## ##??? | | ??????????????????????????????????????????## ##??? | | ?????????????????????????????????????????### ##### | | ?????????????????????????????????????????###+##### | | ?????????????????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed SystemStructuralAccelerator Manual? 0 Play Time 00:17:23 Cumulative 8.6 hours Start 2024.06.29 @ 20:44:48 End 2024.06.29 @ 20:59:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06b74c58-d56b-41b8-bf3d-d706a70e9772