Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.08 @ 16:21:37 Player: Rev Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1878) 1878 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 4122 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/550 Matter 69/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner > --- WEAPON (3) ------- Katana > --- INVENTORY (25) --- Improved Heat Sink Improved Signal Interpreter Improved Signal Interpreter Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Target Analyzer > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Compact Wheel Improved Signal Interpreter Melee Analysis Suite Hardened Light Armor Plating Improved Light Cannon Rocket Launcher Katana Katana [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 59 | 7 4 14 13 21 Power 9 | 2 1 2 1 3 Engine 8 | 2 1 1 1 3 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 23 | 2 . 4 6 11 Treads 8 | . . 1 4 3 Leg 6 | . . . 2 4 Wheel 8 | 2 . 3 . 3 Hover . | . . . . . Flight 1 | . . . . 1 Utility 12 | 1 2 3 3 3 Device 5 | . . 1 2 2 Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 15 | 2 1 5 3 4 Energy Gun 5 | 1 . 1 3 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 4 . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 27 | . . 1 9 17 Power 5 | . . 1 1 3 Propulsion 9 | . . . 2 7 Utility 5 | . . . 3 2 Weapon 8 | . . . 3 5 Highest Loss Streak 9 | . . 1 6 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 84 99 89 77 Engine 8 | . 14 10 6 8 Treads 10 | . . . 18 16 Wheel 10 | . 23 22 1 1 Device 8 | . . 8 11 7 Storage 10 | . 14 11 11 9 Processor 4 | . . . 6 8 Protection 5 | . 5 13 1 . Energy Gun 16 | . 14 9 25 17 Ballistic Gun 10 | . 12 23 4 . Naked Turns . | . . . . . Heaviest Build 100 | 13 91 99 97 100 Greatest Support 60 | 32 32 32 40 60 Greatest Overweight (x) 31 | . 5 3 8 31 Average Overweight (x) 2 | . . 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 14 25 25 25 Most Carried 16 | 6 8 16 16 13 Average Carried 9 | 4 6 10 10 9 Final Capacity 25 | 8 25 25 25 25 Final Carried 16 | 6 7 16 10 4 Class Distribution -------------------- 39% | Mutant 35% | Tank 22% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1190 | 175 153 436 229 197 Remotely . | . . . . . Salvage Created 2263 | . 158 725 327 1053 Parts 127 | . 12 45 17 53 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 58 | . 4 16 16 22 Melee 2 | . . . 1 1 Guns 45 | . 4 16 15 10 AOE 9 | . . . . 9 Classes Destroyed 13 | . 3 3 2 5 Worker 4 | . 1 1 1 1 Builder 3 | . . . . 3 Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 2 | . . . . 2 Watcher 6 | . . 3 . 3 Swarmer 15 | . 2 4 4 5 Grunt 22 | . 2 7 1 12 Brawler 1 | . . . . 1 Duelist 2 | . . 1 1 . Sentry 8 | . . 4 . 4 Demolisher 2 | . . . 2 . Assembled 8 | . . . 8 . Best Kill Streak 9 | . 3 7 9 6 Combat Bots Only 9 | . 3 5 9 4 Max Kills in Single Turn 3 | . 2 3 1 3 Gunslinging 2 | . . 2 . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3542 | . 243 442 998 1859 Core 845 | . 77 41 177 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 77 | . 77 . . . Core Remaining (%) 71 | 100 69 . 45 . Volleys Fired 144 | . 16 37 34 57 Largest 3 | . 2 3 3 3 Hottest 183 | . 60 107 183 183 Shots Fired 333 | . 32 111 76 114 Gun 306 | . 32 111 76 87 Cannon 3 | . . . . 3 Launcher 24 | . . . . 24 Special . | . . . . . Kinetic 138 | . 16 85 34 3 Thermal 171 | . 16 26 42 87 Explosive 24 | . . . . 24 Electromagnetic . | . . . . . Robot Hit Streak 19 | . 6 17 19 15 Robot Miss Streak 4 | . 4 4 3 2 Penetration Max . | . . . . . Secondary Targets 10 | . . 6 3 1 Max Gunslinging Chain 2 | . . 2 1 1 Shots Hit Robots 258 | . 22 74 64 98 Core Hits 118 | . 8 29 27 54 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 19 | . 1 1 3 14 Burn 17 | . . . 3 14 Destroy 2 | . 1 1 . . Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5272 | . 283 1052 1041 2896 Guns 3582 | . 283 1019 1037 1243 Cannons 44 | . . . . 44 Explosions 1326 | . . . . 1326 Melee 267 | . . . . 267 Ramming 53 | . . 33 4 16 Kinetic 1357 | . 136 755 422 44 Thermal 2269 | . 147 264 615 1243 Explosive 1326 | . . . . 1326 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 267 | . . . . 267 Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . 4 9 . Message Errors 1 | . . . 1 . Matter Fused 2 | . . 2 . . Heat Flow Errors 2 | . . . 2 . Energy Discharges 3 | . . 1 2 . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 34 | . . 11 . 23 Projectiles . | . . . . . Explosions 23 | . . . . 23 Melee 11 | . . 11 . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 76 | . . 16 . 60 Shots 3 | . . . . 3 Rammed 5 | . . 1 1 3 Targets Rammed 6 | . . 1 2 3 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 586 | . 165 179 428 586 Average Temperature 145 | . 64 59 203 180 Received Heat Transfer 1868 | . 159 213 272 1224 Effects 31 | . . . 9 22 Shutdowns 6 | . . . 2 4 Interference 11 | . . . 5 6 Matter Decay 2 | . . . 1 1 Short Circuit 2 | . . . . 2 Damage (minor) 4 | . . . 1 3 Damage (major) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 12 | . . 1 2 9 Heat Transferred 6237 | . 325 584 1591 3737 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 591 | . 200 316 142 591 Initial 92 | . . 72 92 18 Average 137 | . 136 136 67 205 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 71 | 100 55 62 100 60 Level 1 23 | . 44 37 . 23 Level 2 4 | . . . . 16 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 2 . 6 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 8 24 23 31 Peak Tracking Total 13 | . 6 5 13 6 Tactical Retreats 5 | . 2 1 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 5 | . . 2 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 4 3 . 1 Terminals 5 | . 2 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 11 11 . 1 Successful 20 | . 10 9 . 1 Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 4 10 . 1 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 4 | . 3 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 3 8 . 1 Record 6 | . 3 3 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Transport Status 1 | . . . . 1 Recall Investigation 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 4 | . 3 1 . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 2 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled 1 | . 1 . . . Recycled Matter 25 | . 25 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2898 | 67 265 938 737 891 Spaces Moved 1059 | 52 142 434 205 226 Core 8 | 5 . . . 3 Treads 350 | . . . 169 181 Legs 9 | . . . . 9 Wheels 692 | 47 142 434 36 33 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 130 140 130 Average Speed 195 | 95 111 140 289 292 Slowest Speed 1600 | 100 175 145 320 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 26 38 58 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 195 | . . . . 195 Melee . | . . . . . Projectile . | . . . . . AOE 195 | . . . . 195 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1568 | 67 215 676 278 332 Wait 257 | . 51 173 23 10 Move 1055 | 51 141 433 204 226 Hop . | . . . . . Pick Up 29 | 9 2 11 2 5 Fast Attach 21 | 3 2 7 1 8 Attach 26 | 3 1 4 8 10 Detach 1 | . . 1 . . Swap 12 | 1 1 3 4 3 Drop 9 | . 1 6 . 2 Fire 144 | . 16 37 34 57 Melee 8 | . . . . 8 Ram 1 | . . 1 . . Kick . | . . . . . Crush 5 | . . . 2 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Repaired Com. Wheel 297 | -10/Materials | Repaired Assault Rifle 317 | -10/Materials | Discovered new exit (range 9) 319 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 622 | -9/Materials | Build established: Tank 1025 | -9/Materials | Discovered new exit (range 16) 1061 | -9/Materials | Identified exit to Mines 1271 | -9/Materials | Entered Mines 1313 | -9/Mines | Assembled infested the area 1405 | -9/Mines | Lost 6 parts (1p2n2u1w) 1407 | -9/Mines | Destroyed 9 combat bots 1565 | -9/Mines | Core integrity fell below 50% 1847 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1982 | -9/Mines | Discovered new exit (range 9) 2008 | -9/Mines | Entered Materials 2008 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2487 | -8/Materials | Lost 6 parts (2p2n1u1w) 2643 | -8/Materials | Garrison activated, responded to threat 2733 | -8/Materials | Build established: Mutant 2829 | -8/Materials | Core integrity fell below 50% 2848 | -8/Materials | Core integrity fell below 20% 2899 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 7 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Critical hit (Burn: +37). Lgt. Treads destroyed. The unstable cave ceiling collapses. Imp. Heat Sink crushed. Prc. Beam Rifle destroyed. Lgt. Treads destroyed. Deuterium Engine destroyed. Critical hit (Burn: +37). Katana destroyed. Aluminum Leg destroyed. G-50 Soldier destroyed. Melee Analysis Suite destroyed. Acquired Carbon-fiber Leg. Critical hit (Burn: +37). Acquired Carbon-fiber Leg. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????? ###########????????????????????? | | ???????????????? ###################?????????????? | | ???????????????? # %#########?????????????? | | ???????????????? + | # ##?????????????? | | ????????????????## ] # """ ##?????????????? | | ????????????????## + """ ##?????????????? | | ????????????????## @ # """ ##?????????????? | | ????????????????## = g # ##?????????????? | | ????????????????##! # ##?????????????? | | ????????????????## ## ######????????????? | | ???????????????##########+## ####????????????? | | ??????????## ??### # ##????????????? | | ??????????## ###????????????? | | ??????????## ### = [ # ##????????????? | | ??????????###?#### ### ## ##????????????? | | ????????????????## ### # # *# ##????????????? | | ????????????????## ???## # # # ###????????????? | | ????????????????## ???## ## ####????????????? | | ???????????????? # ? ### ## # # ###?????????????? | | ???????????????????? ###+##### ####??????????????? | | ???????????????????? # ## ####??????????????? | | ???????????????????? + ! # ##???????????????? | | ???????????????????? #"" + ##???????????????? | | ???????????????????? #"T # ##???????????????? | | ????????????????????##"" ## ### # ??????? | | ????????????????????## / ## ########## ##??? | | ????????????????????######## # # #" ##??? | | ????????????????????####### """""? # ###?? | | ?????????????????????## % # """"" + ####? | | ?????????????????????##[ = # ## """"" # ###? | | ?????????????????????## = + / #%= ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 40 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostWeldingNanosword Manual? 0 Play Time 00:33:14 Cumulative 86.6 hours Start 2023.01.08 @ 15:48:23 End 2023.01.08 @ 16:21:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 12 Adventurer 29 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef35d35b-e308-4823-b95f-82b40261b67d