Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 19:27:32 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (170) 850 Value Destroyed (6808) 6808 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2814) 2814 TOTAL SCORE: 16592 Bonus ------- High Alert Combat Kills 1052 Follower Combat Kills 396 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 772 Friendly Fire -906 Cogmind --------- Core Integrity 1011/1150 Matter 57/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (246) Ox1 Location -4/Warlord Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Improved Weapon Cycler Improved Medium Armor Plating Makeshift Ablative Armor Graphene Brace > --- WEAPON (4) ------- Coil Gun Coil Gun Coil Gun Coil Gun > --- INVENTORY (20) --- Reinforced Fission Core Improved Medium Treads Machine Analyzer Long-range Sensor Array Improved Phase Shifter Improved Medium Armor Plating Makeshift Ablative Armor Advanced Force Field Advanced Force Field HERF Cannon Enhanced Autogun Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Rocket Array Thermoblaster Thermoblaster Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Advanced Salvage Targeting Computer Improved Target Analyzer Core Analyzer Improved Phase Shifter Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Reinforced Fission Core Improved Medium Treads Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating HERF Cannon Improved Assault Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun Coil Gun Coil Gun Rocket Array Micro-nuke Launcher [Rating: 119] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Thermoblaster Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 . 2 . . . . 2 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . Utility 8 | . . 1 1 1 . 2 . . . . 2 1 . . . Weapon 2 | . . . 1 . . . . . . . . 1 . . . Parts Attached 137 | . 7 14 14 2 15 6 5 15 3 1 5 30 3 8 9 Power 7 | . . 1 1 . 1 1 1 1 . . . 1 . . . Engine 6 | . . 1 1 . 1 1 . 1 . . . 1 . . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . 1 . . . . . . . . Propulsion 24 | . . 4 4 1 5 . 2 2 . . 1 5 . . . Treads 24 | . . 4 4 1 5 . 2 2 . . 1 5 . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 47 | . 3 2 5 1 4 3 1 2 . . 2 14 . 8 2 Device 18 | . 2 . 1 . 1 2 . . . . . 8 . 4 . Storage 1 | . 1 . . . . . . . . . . . . . . Processor 10 | . . 1 1 1 . 1 1 . . . 2 2 . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 18 | . . 1 3 . 3 . . 2 . . . 4 . 4 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | . 4 7 4 . 5 2 1 10 3 1 2 10 3 . 7 Energy Gun 3 | . 1 2 . . . . . . . . . . . . . Energy Cannon 5 | . . 1 1 . 1 . . . . . . . 1 . 1 Ballistic Gun 39 | . . 4 3 . 4 2 1 7 2 1 1 9 2 . 3 Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . Launcher 10 | . 1 . . . . . . 3 1 . 1 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 1 . . 1 . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . . . . 4 . . Parts Lost 10 | . . . . . 4 . . . . . . 4 . 1 1 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 Utility 5 | . . . . . 1 . . . . . . 3 . 1 . Weapon 3 | . . . . . 2 . . . . . . 1 . . . Highest Loss Streak 4 | . . . . . 4 . . . . . . 3 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 98 100 100 99 86 74 73 73 73 75 80 100 99 100 Engine 5 | . 14 11 9 7 7 6 . . 6 6 5 5 5 5 5 Reactor 1 | . . . . . . . 5 5 . . . . . . . Treads 16 | . . 32 27 30 30 26 14 13 13 13 10 11 21 21 21 Leg 1 | . 28 . . . . . . . . . . . . . . Device 11 | . 12 1 9 7 9 16 13 8 6 6 5 11 21 20 20 Storage 6 | . 14 11 9 7 7 6 6 6 6 6 5 5 5 5 5 Processor 14 | . . 9 9 15 5 3 12 13 13 13 23 20 21 20 15 Protection 5 | . . 10 9 7 13 6 . 4 6 6 5 5 5 5 10 Energy Gun 1 | . 17 6 . . . . . . . . . . . . . Ballistic Gun 19 | . 4 12 26 23 21 20 20 19 19 20 16 20 19 21 19 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 101 | 13 50 53 59 56 77 73 72 82 82 79 79 92 93 94 101 Greatest Support 140 | 20 20 60 60 80 80 80 140 140 140 140 140 140 110 110 110 Greatest Overweight (x) 2 | . 2 . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 13 20 20 20 20 20 20 20 20 20 19 20 20 20 20 Average Carried 19 | . 9 18 19 18 18 19 19 19 20 19 18 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 13 19 20 20 20 20 20 20 20 20 19 20 20 19 20 Class Distribution -------------------- 38% | Scavenger-Gunner 36% | Scavenger-Skirmisher 10% | Mutant 5% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Matter Collected 5525 | 192 119 315 412 46 358 309 385 789 348 . 124 1645 125 273 85 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9877 | . 255 698 896 46 494 244 410 1584 341 . 209 3264 376 522 538 Parts 514 | . 9 35 36 4 37 12 14 62 21 . 12 209 19 22 22 Haulers Intercepted 12 | . 2 2 4 1 . . . 1 . . . 2 . . . Recyclers Shooed 21 | . . 7 3 . . 1 . 6 . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . 22 . . . 11 21 29 Prevented 5 | . . . . . . . . . . . . . 5 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Combat Hostiles Destroyed 117 | . 4 8 9 . 7 4 1 14 11 . 3 39 6 6 5 Guns 93 | . . 5 8 . 6 4 1 11 5 . 3 35 4 6 5 Cannons 6 | . 2 3 . . . . . . . . . . 1 . . AOE 16 | . 2 . 1 . . . . 3 6 . . 4 . . . Classes Destroyed 18 | . 2 4 1 . 2 1 3 2 1 . . 1 1 . . Worker 12 | . . 2 . . . . . 3 . . . 7 . . . Builder 6 | . . . . . . . . 3 . . . 3 . . . Hauler 12 | . 2 2 4 1 . . . 1 . . . 2 . . . Recycler 13 | . . 3 3 . . . . 5 . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . Watcher 5 | . . 2 1 . . . . . . . . 2 . . . Swarmer 17 | . . . . . . . . 3 5 . . 9 . . . Grunt 45 | . 4 6 6 . 3 2 . 3 3 . 3 7 . 6 2 Brawler 2 | . . . . . . . . . . . . 1 . . 1 Duelist 1 | . . . . . . . . . 1 . . . . . . Sentry 7 | . . 2 2 . . . . 1 . . . 1 . . 1 Specialist 3 | . . . . . 2 . . . . . . . . . 1 Hunter 16 | . . . 1 . 1 1 . 3 . . . 8 2 . . Programmer 16 | . . . . . . 1 . 2 1 . . 12 . . . Heavy 3 | . . . . . 1 . . 1 . . . 1 . . . Behemoth 3 | . . . . . . . . 1 1 . . . . . 1 Compactor 1 | . . . . . . . 1 . . . . . . . . Wasp 4 | . . . . . . . 1 . . . . . 3 . . Thug 1 | . . . . . . . . . . . . . 1 . . Martyr 2 | . . . . . . . 2 . . . . . . . . Best Kill Streak 8 | . 2 3 4 1 6 2 1 7 4 . 3 8 4 3 4 Combat Bots Only 6 | . 2 2 4 . 6 2 1 4 4 . 3 6 4 3 4 Max Kills in Single Turn 5 | . 2 1 1 1 1 1 2 3 2 . 2 5 1 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . Exploded 3 | . 2 . 1 . . . . 3 2 . . 3 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Damage Taken 8646 | . 139 284 379 . 831 787 70 1203 498 . 132 2871 317 319 816 Core 526 | . 12 27 90 . 18 82 8 102 48 . . 118 . 21 . Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 279 | . . . . . . . . 37 45 . 5 192 . . . Redirected to Shielding 48 | . . . . . . . . . . . . . . 48 . Regen/Repaired (Parts) 411 | . . 101 . . . . . . . . 310 . . . . Core Remaining (%) 91 | 100 95 93 83 . 97 . . . . 71 100 . . . . Volleys Fired 359 | . 15 44 33 1 29 24 26 38 18 . 5 85 13 10 18 Largest 4 | . 2 2 3 3 3 3 3 3 3 . 3 4 4 4 4 Hottest 260 | . 90 85 71 71 73 79 81 88 86 . 86 120 120 120 260 Shots Fired 1072 | . 28 88 95 3 75 72 78 110 46 . 13 335 28 41 60 Gun 1028 | . 23 78 93 3 69 72 78 108 42 . 12 333 20 41 56 Cannon 31 | . 3 10 2 . 6 . . . . . . . 8 . 2 Launcher 13 | . 2 . . . . . . 2 4 . 1 2 . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 995 | . 6 62 93 3 69 72 78 108 42 . 12 333 20 41 56 Thermal 48 | . 20 26 . . . . . . . . . . . . 2 Explosive 11 | . 2 . . . . . . 2 4 . 1 2 . . . Electromagnetic 18 | . . . 2 . 6 . . . . . . . 8 . 2 Robot Hit Streak 41 | . 4 13 16 4 11 8 9 24 27 . 7 41 7 8 14 Robot Miss Streak 4 | . 2 2 2 . 3 4 2 3 2 . 1 4 2 4 3 Penetration Max 2 | . . . . . . . 1 2 . . 1 1 . 1 2 Secondary Targets 18 | . . 1 1 . 2 . 1 . 1 . 1 6 . 2 3 Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 . 1 . 1 1 . 1 1 Shots Hit Robots 726 | . 18 67 71 1 49 46 57 85 29 . 9 217 14 25 38 Core Hits 400 | . 9 27 31 1 18 15 19 56 29 . 9 137 11 17 21 Critical Kills 25 | . . . . . . . 2 4 . . 2 11 2 3 1 Critical Parts Destroyed 33 | . . 1 . . 1 . . 9 . . . 15 1 2 4 Critical Strikes 66 | . 1 2 . . 1 . 6 14 . . 2 26 3 5 6 Burn 2 | . 1 1 . . . . . . . . . . . . . Destroy 64 | . . 1 . . 1 . 6 14 . . 2 26 3 5 6 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17261 | . 343 991 1236 17 909 703 1239 2387 1300 . 249 5483 440 692 1272 Guns 14898 | . 158 770 1103 17 804 703 1239 2087 615 . 206 5141 207 692 1156 Cannons 611 | . 47 170 56 . 105 . . . . . . . 233 . . Explosions 1453 | . 138 . 66 . . . . 172 685 . 35 241 . . 116 Melee . | . . . . . . . . . . . . . . . . Ramming 299 | . . 51 11 . . . . 128 . . 8 101 . . . Kinetic 14783 | . 75 738 1103 17 804 703 1239 2087 615 . 206 5141 207 692 1156 Thermal 514 | . 130 202 66 . . . . . . . . . . . 116 Explosive 1271 | . 138 . . . . . . 172 685 . 35 241 . . . Electromagnetic 394 | . . . 56 . 105 . . . . . . . 233 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 1 . . . . . . . . 4 8 8 2 Average Corruption 4 | . . . 1 . . . . . . . . 3 4 5 2 Corruption Purged 6 | . . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 48 | . . . . . . . . . . . . 13 11 24 . Message Errors 10 | . . . . . . . . . . . . 2 4 4 . Matter Fused 10 | . . . . . . . . . . . . 3 1 6 . Heat Flow Errors 11 | . . . . . . . . . . . . 2 1 8 . Energy Discharges 5 | . . . . . . . . . . . . 2 1 2 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . . . . . . 1 3 2 . Data Loss (major) 2 | . . . . . . . . . . . . . 1 1 . Misfires 2 | . . . . . . . . . . . . 1 . 1 . Alerts 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 16 | . . . . . . . . . 12 . . 1 3 . . Projectiles 3 | . . . . . . . . . . . . . 3 . . Explosions 12 | . . . . . . . . . 12 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . Knockbacks 7 | . 1 2 . . . . . 3 . . . 1 . . . Impact 4 | . . . . . . . . 3 . . . 1 . . . Kinetic 3 | . 1 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 173 | . . . . . . . . 13 40 . . . . . 120 Shots 5 | . . . . . . . . 1 2 . . . . . 2 Rammed 26 | . . 7 2 . . . . 10 . . 1 6 . . . Targets Rammed 29 | . . 9 2 . . . . 10 . . 1 7 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . 2 . . . . . . . . . 1 . . . Highest Temperature 254 | . 63 147 64 16 9 18 48 36 74 . 36 254 106 241 200 Average Temperature 37 | . 34 44 18 12 9 8 22 11 23 . 24 47 34 86 40 Received Heat Transfer 879 | . 96 129 90 . 54 63 . 30 36 . 63 102 9 90 117 Effects 1 | . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Siege Activations 16 | . . . . . . . . 2 2 . 1 11 . . . Total Turns 343 | . . . . . . . . 31 28 . 10 274 . . . Longest Duration 65 | . . . . . . . . 17 27 . 10 65 . . . Robots Corrupted 3 | . . . . . 1 . . . . . . . 2 . . Combat Hostiles 2 | . . . . . 1 . . . . . . . 1 . . Parts Fried 3 | . . . 1 . 2 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1273 | . 397 666 50 . . . . . . . . . . . 160 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Peak Influence 1367 | . 180 200 230 61 181 205 39 448 . . 334 1367 . . . Initial 177 | . . . 2 54 46 94 36 . . . 177 163 . . . Average 286 | . 54 78 101 57 132 115 15 174 . . 218 716 . . . Maximum Alert Level 4 | . . 1 1 . . 1 . 2 . . 1 4 . . . Low Security (%) 61 | . 100 94 94 100 100 89 100 57 . . 32 9 . . . Level 1 18 | . . 5 5 . . 10 . 40 . . 67 23 . . . Level 2 6 | . . . . . . . . 1 . . . 21 . . . Level 3 5 | . . . . . . . . . . . . 19 . . . Level 4 7 | . . . . . . . . . . . . 25 . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 1 1 . 2 3 . 7 . . 1 18 . . . Investigation 10 | . 1 . . . . 1 . 2 . . . 6 . . . Extermination 8 | . . . . . . . . 3 . . . 5 . . . Reinforcement 14 | . 1 1 1 . 2 . . 2 . . 1 6 . . . Assault 1 | . . . . . . . . . . . . 1 . . . Garrison 2 | . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses 9 | . . . . . . 1 . 2 . . . 6 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Distress Signals 8 | . . . 2 . . . . . . . . 6 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 169 | . 7 18 12 . 7 5 6 22 7 . 5 44 6 6 24 Peak Tracking Total 11 | . 2 4 6 . 3 2 2 5 4 . 4 5 4 3 11 Tactical Retreats 3 | . . . . . . . . 1 . . . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Traps Triggered 5 | . 1 . 1 . 2 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . 2 . 6 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Machines Disabled 3 | . . . 1 . . . . . . . . . . . 2 Max in Single Turn 1 | . . . 1 . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Machines Accessed 10 | . 1 2 . 1 . . . 2 . . 1 . 2 1 . Terminals 4 | . 1 1 . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 22 | . 4 6 . 2 . . . 2 . . 2 . 5 1 . Successful 16 | . 2 3 . 1 . . . 2 . . 2 . 5 1 . Failed 6 | . 2 3 . 1 . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 6 | . 4 2 . . . . . . . . . . . . . Terminals 9 | . 4 2 . 2 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . 4 . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Terminal Hacks 10 | . 1 1 . 1 . . . 1 . . . . 5 1 . Record 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 . Open DSF 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . . . . . 2 . . . . Scan Component 2 | . . 1 . . . . . . . . 1 . . . . Repair 2 | . . 1 . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 2 . 1 . . . 1 . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . 1 . . . . Time 54 | . . 26 . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Total Allies 23 | . . . . . . . 18 . . . . . . . 5 Largest Group 18 | . . . . . . . 18 12 . . . . . . 5 Highest-Rated Group 656 | . . . . . . . 656 443 . . . . . . 266 Highest-Rated Ally 68 | . . . . . . . 50 46 . . . . . . 68 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 184 | . . . . . . . 102 53 . . . . . . 29 Total Damage 4973 | . . . . . . . 2384 1133 . . . . . . 1456 Kills 16 | . . . . . . . 7 7 . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 1 . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Turns Passed 8785 | . 449 517 518 135 263 446 702 1199 566 134 282 1848 426 833 467 Spaces Moved 4167 | 1 212 181 235 81 95 209 378 624 301 83 135 772 234 399 227 Core . | . . . . . . . . . . . . . . . . Treads 3954 | . . 181 235 81 95 209 378 624 301 83 135 772 234 399 227 Legs 213 | 1 212 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 165 160 160 160 160 160 160 165 165 165 Average Speed 162 | 120 184 160 160 160 163 165 160 160 160 160 160 161 165 165 165 Slowest Speed 260 | 120 260 160 160 160 165 165 165 160 160 160 160 246 165 165 165 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 34 20 19 5 86 8 92 21 45 21 5 22 40 62 36 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . Known Exits Taken 8 | . . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 3 1 . . . 1 . Spaces Dug 52 | . . . . . . . . 30 . . 22 . . . . Terrain Destroyed 191 | . 9 . 3 . . . 1 55 80 . 22 15 4 2 . Melee . | . . . . . . . . . . . . . . . . Projectile 12 | . . . . . . . 1 2 1 . . 3 3 2 . AOE 178 | . 9 . 3 . . . . 53 79 . 22 12 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Upp War Total 5453 | . 241 320 319 85 166 258 429 742 345 85 188 1172 260 555 288 Wait 549 | . . 37 7 . 1 11 5 32 24 . 42 238 6 133 13 Move 4153 | . 211 180 234 80 94 209 377 623 300 82 134 771 233 398 227 Hop . | . . . . . . . . . . . . . . . . Pick Up 101 | . 7 21 12 2 11 4 4 11 . 1 1 21 2 2 2 Fast Attach 18 | . 1 2 . . . . 3 2 . . 1 5 . 2 2 Attach 35 | . . 2 2 2 7 1 . 4 . 1 2 13 . 1 . Detach . | . . . . . . . . . . . . . . . . Swap 84 | . 6 10 12 . 8 5 2 9 3 . 2 12 3 5 7 Drop 108 | . 1 15 17 . 15 4 12 13 . 1 . 20 3 4 3 Fire 359 | . 15 44 33 1 29 24 26 38 18 . 5 85 13 10 18 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 29 | . . 9 2 . . . . 10 . . 1 7 . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 17 | . . . . . 1 . . . . . . . . . 16 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 922 | -9/Materials | Repaired Lgt. Treads 951 | -9/Materials | Discovered new exit (range 13) 967 | -9/Materials | Entered another Materials area 967 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1480 | -8/Materials | Discovered new exit (range 4) 1485 | -8/Materials | Entered Factory 1485 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -7/Factory | Build established: Scavenger-Gunner 1620 | -7/Factory | Identified exit to DSF 1620 | -7/Factory | Entered DSF 1652 | -7/DSF | Additional patrols routed to DSF 1710 | -7/DSF | Lost 4 parts (1p1u2w) 1787 | -7/DSF | Found Prototype Device 1829 | -7/DSF | Discovered new exit (range 15) 1883 | -7/DSF | Entered Factory 1883 | -6/Factory | Evolved 2 slots: Utility x2 1884 | -6/Factory | Identified Active Sensor Suite 2187 | -6/Factory | Build established: Scavenger-Skirmisher 2193 | -6/Factory | Garrison activated, responded to threat 2329 | -6/Factory | Sucked down chute 2329 | -6/Factory | Entered Waste 2360 | -6/Waste | Destroyed C-40 Crusher 2423 | -6/Waste | Spotted C-40 Crusher 2430 | -6/Waste | Warlord forces began an assault 2430 | -6/Waste | Allies destroyed C-40 Crusher 2462 | -6/Waste | Spotted C-40 Crusher 2471 | -6/Waste | Allies destroyed C-40 Crusher 2497 | -6/Waste | Spotted C-40 Crusher 2507 | -6/Waste | Allies destroyed C-40 Crusher 2517 | -6/Waste | Spotted C-40 Crusher 2526 | -6/Waste | Allies destroyed C-40 Crusher 2530 | -6/Waste | Spotted C-40 Crusher 2532 | -6/Waste | Allies destroyed C-40 Crusher 2611 | -6/Waste | Discovered new exit (range 16) 3025 | -6/Waste | Identified exit to Factory 3031 | -6/Waste | Entered Factory 3031 | -6/Factory | Accompanied by 12 allies 3251 | -6/Factory | Identified exit to Lower Caves 3430 | -6/Factory | Found Prototype Launcher 3431 | -6/Factory | Identified Rocket Array 3435 | -6/Factory | Found Rocket Array 4041 | -6/Factory | Destroyed B-75 Beast 4127 | -6/Factory | Discovered new exit (range 13) 4230 | -6/Factory | Entered Lower Caves 4512 | -6/Lower Caves | Destroyed B-75 Beast 4657 | -6/Lower Caves | Learned Factory terminal intel 4780 | -6/Lower Caves | Discovered new exit (range 9) 4795 | -6/Lower Caves | Identified exit to Lower Caves 4796 | -6/Lower Caves | Entered another Lower Caves area 4828 | -6/Lower Caves | Learned 12 Factory zone layouts 4870 | -6/Lower Caves | Encountered a Warlord checkpoint 4924 | -6/Lower Caves | Discovered new exit (range 5) 4929 | -6/Lower Caves | Identified exit to Factory 4930 | -6/Lower Caves | Entered Factory 4930 | -5/Factory | Evolved 2 slots: Utility x2 4931 | -5/Factory | Identified exit to Factory 4932 | -5/Factory | Loaded intel: 28 terminal locations 5051 | -5/Factory | Repaired Hvy. Treads 5212 | -5/Factory | Entered another Factory area 5212 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5348 | -4/Factory | Build established: Scavenger-Gunner 5398 | -4/Factory | Found Active Sensor Suite 6729 | -4/Factory | Lost 3 parts (2u1w) 6962 | -4/Factory | First assault squad dispatched 7031 | -4/Factory | Discovered new exit (range 15) 7059 | -4/Factory | Identified exit to Upper Caves 7060 | -4/Factory | Entered Upper Caves 7073 | -4/Upper Caves | Encountered a Warlord checkpoint 7184 | -4/Upper Caves | Ambushed by wild Derelicts 7204 | -4/Upper Caves | Learned Research terminal intel 7266 | -4/Upper Caves | Learned Armory security intel 7478 | -4/Upper Caves | Discovered new exit (range 6) 7485 | -4/Upper Caves | Identified exit to Upper Caves 7486 | -4/Upper Caves | Entered another Upper Caves area 7592 | -4/Upper Caves | Identified exit to Research 8311 | -4/Upper Caves | Discovered new exit (range 6) 8318 | -4/Upper Caves | Identified exit to Warlord 8319 | -4/Upper Caves | Entered Warlord 8376 | -4/Warlord | System corruption cleaned by Quarantine Array 8576 | -4/Warlord | Met Warlord 8601 | -4/Warlord | Warlord's base attacked by MAIN.C 8735 | -4/Warlord | Spotted B-90 Cyclops 8754 | -4/Warlord | Destroyed B-90 Cyclops 8786 | -4/Warlord | Self-destructed Last Messages --------------- 08773_ Slug penetrates Blast Doors. 08773_ Slug penetrates Sentinel 7b. 08773_ Sentinel 7b destroyed. 08776_ Flexi-carbon Leg fries itself beyond repair. 08776_ Slug penetrates G-73 Enforcer. 08776_ G-73 Enforcer destroyed. 08776_ Switching to secondary target: B-74 Champion. 08779_ Flexi-carbon Leg fries itself beyond repair. 08780_ Slug penetrates G-67 Veteran. 08782_ B-74 Champion destroyed. 08783_ Slug penetrates Blast Doors. 08784_ Adv. Heat Sink fries itself beyond repair. 08784_ Phase Gun fries itself beyond repair. 08784_ G-73 Enforcer suffers critical hit (Blast). 08784_ G-73 Enforcer knocked back. 08784_ Med. Treads destroyed. 08785_ G-67 Veteran suffers critical hit (Blast). 08785_ G-67 Veteran destroyed. 08786_ Adv. Heat Sink fries itself beyond repair. 08786_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# ???????????????????????? | | ?????????????????? ???# ???????????????????????? | | ?????????????????# ??# #??????????????????????? | | ?????????????????# ?## #+#????????????????????? | | ?????????????????# ?+ #????????????????????? | | ?????????????????# # #??????""????????????? | | ?????????????????# + ##????#""#???????????? | | ?????????????????# # ###??#""#???????????? | | ?????????????????# ####""#####???????? | | ?????????????????# Y # "" "######### | | ?????????????????# #BB # % "" " """""""" | | ????????????????## #BB "" =! 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""#??????????? ????????????????????? | | #????"""##????????????????????????????????? | | = #????####?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 900 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingLayeredClaws Manual? 0 Play Time 00:56:38 Cumulative 745.8 hours Start 2022.05.01 @ 18:30:20 End 2022.05.01 @ 19:27:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1139 Rogue 1139 Adventurer 0 Explorer 0 Win Type - Total 72 Types 43/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9f6a4ad-f264-432d-ad0e-f53460bfe3d5