Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 20:42:46 Player: Occam Result: Destroyed by as-82934 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (562) 562 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 2143 Bonus ------- Follower Combat Kills 96 Friendly Fire -20 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Warm (132) Movement Rolling (175) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Compact Wheel Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Structural Scanner Structural Scanner Improved Sensor Array Targeting Computer Improved Light Armor Plating Hacking Suite Hacking Suite Improved Trap Extractor (0/6) Medium Laser Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle AWS/Gauss Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Beamcaster Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Compact Wheel Improved Heat Sink Huge Storage Unit Medium Matter Pod Structural Scanner Structural Scanner Improved Sensor Array Targeting Computer Improved Light Armor Plating Hacking Suite Hacking Suite Improved Trap Extractor Medium Laser Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle AWS/Gauss Grenade Launcher Great Maul [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 2 15 11 . . Power 2 | . 1 1 . . Engine 2 | . 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . 8 4 . . Treads 8 | . 6 2 . . Leg 1 | . 1 . . . Wheel 3 | . 1 2 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 2 . . Device 3 | 1 1 1 . . Storage 3 | . 2 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 1 3 4 . . Energy Gun 3 | . 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 3 1 . 3 Power 2 | . 1 . . 1 Propulsion 2 | . 1 . . 1 Utility 1 | . 1 . . . Weapon 2 | . . 1 . 1 Highest Loss Streak 3 | . 1 1 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 93 94 100 85 Engine 13 | . 13 14 14 14 Treads 16 | . 18 14 14 7 Leg 4 | . 8 . . . Wheel 7 | . . 13 14 14 Device 10 | . 7 13 14 14 Storage 14 | . 14 14 14 14 Energy Gun 14 | . 14 14 14 14 Ballistic Gun 12 | . 13 9 14 7 Naked Turns . | . . . . . Heaviest Build 93 | 15 50 93 93 91 Greatest Support 40 | 20 40 16 16 16 Greatest Overweight (x) 5 | . 3 5 5 5 Average Overweight (x) 2 | . . 3 5 5 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 19 | 8 15 21 25 25 Most Carried 25 | 6 20 23 25 24 Average Carried 16 | 5 11 20 22 24 Final Capacity 25 | 8 20 25 25 25 Final Carried 24 | 6 20 22 24 24 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 832 | 233 374 200 23 2 Remotely . | . . . . . Salvage Created 1006 | 110 595 233 42 26 Parts 67 | 6 46 12 2 1 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | 1 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 20 | . 12 6 . 2 Guns 20 | . 12 6 . 2 Classes Destroyed 10 | 2 7 1 . . Worker 1 | . 1 . . . Builder 2 | . 2 . . . Tunneler 3 | 1 1 1 . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Mechanic 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 11 | . 6 3 . 2 Grunt 9 | . 6 3 . . Best Kill Streak 3 | 2 3 3 . 2 Combat Bots Only 3 | . 3 3 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 111 | . 70 19 . 22 Missed 32 | . 21 6 . 5 Damage Taken 943 | . 528 177 . 238 Core 250 | . 151 17 . 82 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 42 | . 42 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 83 | 5 54 19 1 4 Largest 2 | 2 2 2 2 2 Hottest 95 | 70 70 95 95 95 Shots Fired 165 | 10 108 37 2 8 Gun 165 | 10 108 37 2 8 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 83 | 5 54 19 1 4 Thermal 82 | 5 54 18 1 4 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 3 15 6 4 6 Robot Miss Streak 4 | 2 4 4 . 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 98 | 7 63 22 1 5 Core Hits 50 | 3 31 12 1 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 4 1 . . Burn 5 | . 4 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1381 | 75 845 350 27 84 Guns 1381 | 75 845 350 27 84 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 743 | 36 501 162 . 44 Thermal 638 | 39 344 188 27 40 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . 7 15 8 . Message Errors 7 | . 2 4 1 . Matter Fused 5 | . . 4 1 . Heat Flow Errors 5 | . . 2 3 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 10 | . 4 5 1 . Data Loss (major) 2 | . 1 . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 281 | 38 147 120 281 132 Average Temperature 41 | 16 28 37 123 78 Received Heat Transfer 304 | . 231 33 . 40 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 2 . . Heat Transferred 2035 | 111 1295 518 37 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 172 | 10 172 161 . 31 Initial 6 | . 6 . . . Average 60 | 5 56 68 . 12 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 18 15 . 22 Peak Tracking Total 21 | . 4 4 . 21 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts 17 | . . 17 . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . 1 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 12 | . 9 1 2 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 35 1 2 . Successful 21 | . 18 1 2 . Failed 17 | . 17 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 26 | . 24 . 2 . Terminals 32 | . 32 . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 12 1 2 . Record 1 | . . . 1 . Part Schematic 4 | . 4 . . . Robot Analysis 3 | . 3 . . . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Assimilate 1 | . 1 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 4 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 5 | . 1 3 1 . Largest Group 3 | . 1 3 1 1 Highest-Rated Group 72 | . 10 72 8 8 Highest-Rated Ally 31 | . 10 31 8 8 Total Orders . | . . . . . Ally Attacks 24 | . . 22 . 2 Total Damage 254 | . . 254 . . Kills 6 | . . 6 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3289 | 53 1615 1118 489 14 Spaces Moved 1664 | 26 734 630 273 1 Core . | . . . . . Treads 546 | . 546 . . . Legs 194 | 26 168 . . . Wheels 924 | . 20 630 273 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 145 175 175 Average Speed 165 | 120 172 155 175 175 Slowest Speed 240 | 120 240 175 175 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 3 99 98 60 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2029 | 37 971 733 283 5 Wait 186 | 3 139 44 . . Move 1660 | 25 733 629 272 1 Hop . | . . . . . Pick Up 29 | 1 21 5 2 . Fast Attach 8 | 1 4 3 . . Attach 5 | . 4 1 . . Detach 4 | . 2 2 . . Swap 15 | 1 7 7 . . Drop 15 | 1 7 6 1 . Fire 83 | 5 54 19 1 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 7 | . . . 7 . Trap 17 | . . 17 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 54 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 461 | -10/Materials | Core integrity fell below 50% 591 | -10/Materials | Discovered new exit (range 11) 628 | -10/Materials | Repaired Assault Rifle 709 | -10/Materials | Discovered new exit (range 10) 845 | -10/Materials | Discovered new exit (range 16) 1054 | -10/Materials | Discovered new exit (range 9) 1370 | -10/Materials | Discovered new exit (range 16) 1669 | -10/Materials | Entered Mines 1672 | -10/Mines | Met a Derelict bent on vengeance 1778 | -10/Mines | Build established: Scavenger-Mutant 1929 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1929 | -10/Mines | Discovered new exit (range 6) 1985 | -10/Mines | Discovered new exit (range 9) 2008 | -10/Mines | Met a Derelict testing a Signal Generator 2026 | -10/Mines | Discovered new exit (range 9) 2237 | -10/Mines | Discovered new exit (range 9) 2317 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2787 | -10/Mines | Entered Exiles 2787 | -10/Exiles | Found Exiles lab destroyed 3055 | -10/Exiles | Opened EX-Vault 3069 | -10/Exiles | Found AWS/Gauss 3164 | -10/Exiles | Learned location of Zion (-6) 3253 | -10/Exiles | Discovered new exit (range 14) 3276 | -10/Exiles | Entered Mines 3276 | -9/Mines | Accompanied by 1 ally 3277 | -9/Mines | Assembled infested the area 3281 | -9/Mines | Core integrity fell below 20% 3282 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3290 | -9/Mines | Destroyed by as-82934 with Assembled Blade Last Messages --------------- of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 03282_ Mercenary 1a system corrupted by crushing effect. 03282_ S-10 Pest destroyed. 03282_ Switching to secondary target: S-10 Pest. 03283_ Mercenary 1a knocked back. 03283_ S-10 Pest suffers critical hit (Destroy). 03284_ Mercenary 1a destroyed. 03285_ S-10 Pest destroyed. 03285_ HV Slug penetrates S-10 Pest. 03285_ S-10 Pest suffers critical hit (Destroy). 03285_ S-10 Pest destroyed. 03285_ HV Slug penetrates Wall. 03287_ Assault Rifle destroyed. 03288_ Lgt. Treads destroyed. 03288_ Acquired 2 matter. 03289_ HV Slug penetrates as-90845. 03289_ as-90845 knocked back. 03290_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????##?????????????????????????? | | ????## ?????????????????????????? | | ????# ????????????????????????? | | ????# ????????????????????????? | | ????# ????????????????????????? | | ?????# *##??????????????????????? | | ?????#==%###????????????????????? | | ?????#%*@ha#######??????????????? | | ?????## %aaaaaa a #???????? | | ??????## aaaaa a #???????? | | ???????##########a aa % ???????? | | ????????????????????## ????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainServoProcessor Manual? 0 Play Time 00:21:29 Cumulative 388.0 hours Start 2024.07.23 @ 23:02:01 End 2024.07.24 @ 20:42:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 73 Adventurer 144 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7ddaea23-3193-4d82-8823-f806315f5844